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gtk4.git
2023-06-04
Benjamin Otte
vulkan: Set offsets when counting
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2023-06-04
Benjamin Otte
vulkan: Simplify switch statement
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2023-06-04
Benjamin Otte
vulkan: Simplify collect_vertex_data()
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2023-06-04
Benjamin Otte
vulkan: Remove a function from pipeline impls
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2023-06-04
Benjamin Otte
vulkan: Don't draw fully clipped nodes
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2023-06-04
Benjamin Otte
vulkan: Add optimization for transforms
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2023-06-04
Benjamin Otte
vulkan: Don't crash with overly large nodes
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2023-06-04
Benjamin Otte
vulkan: Update texture shader to do AA
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2023-06-04
Benjamin Otte
vulkan: Split generic code off
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2023-06-04
Benjamin Otte
vulkan: Use rounded rect APIs to improve clips
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2023-06-04
Benjamin Otte
gsk: Add (private) gsk_rounded_rect_intersection()
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2023-06-04
Benjamin Otte
vulkan: Set the initial clip rect
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2023-06-04
Benjamin Otte
vulkan: Only draw one rect
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2023-06-04
Benjamin Otte
vulkan: Use CLAMP_TO_EDGE in sampler
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2023-06-04
Benjamin Otte
vulkan: Rewrite AA shaders to respect scale
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2023-06-04
Benjamin Otte
vulkan: Don't allocate no descriptor sets
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2023-06-04
Benjamin Otte
vulkan: Only use a single pipeline layout
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2023-06-04
Benjamin Otte
vulkan: Don't cull vertices
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2023-06-04
Benjamin Otte
vulkan: Use scale factor for offscreens and fallbacks
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2023-06-04
Benjamin Otte
vulkan: Split scale from matrix
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2023-06-04
Benjamin Otte
vulkan: Keep the modelview as a GskTransform
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2023-06-04
Benjamin Otte
vulkan: Split modelview and projection
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2023-06-04
Benjamin Otte
vulkan: Add scale to push constants
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2023-06-04
Benjamin Otte
vulkan: Move scale into the state object
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2023-06-04
Benjamin Otte
vulkan: Add offset to the Vulkan clip checks
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2023-06-04
Benjamin Otte
vulkan: Move offset into the state object
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2023-06-04
Benjamin Otte
vulkan: Add a new GskVulkanParseState
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2023-06-04
Benjamin Otte
vulkan: Don't store push constants in RenderOp
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2023-06-04
Benjamin Otte
vulkan: Split out gsk_vulkan_render_pass_append_push_co...
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2023-06-04
Benjamin Otte
vulkan: Pass values to push directly
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2023-06-04
Benjamin Otte
vulkan: Add a static assert
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2023-06-04
Benjamin Otte
vulkan: Handle clip properly for offscreens
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2023-06-04
Benjamin Otte
vulkan: Track offset in the renderpass
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2023-06-04
Benjamin Otte
vulkan: Pass scale to offscreens
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2023-06-04
Benjamin Otte
vulkan: Clean up scale handling
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2023-06-04
Benjamin Otte
vulkan: Fix typo
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2023-06-04
Benjamin Otte
vulkan: Don't store unused matrices
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2023-06-04
Benjamin Otte
vulkan: Remove unneeded argument
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2023-06-04
Benjamin Otte
vulkan: Don't explode without vertex data
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2023-06-04
Benjamin Otte
vulkan: Handle empty child bounds in repeat node
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2023-06-04
Benjamin Otte
vulkan: Fix repeat nodes
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2023-06-04
Benjamin Otte
vulkan: Don't transform the viewport rect
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2023-06-04
Benjamin Otte
vulkan: Make quarks global variables
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2023-06-04
Benjamin Otte
vulkan: Split out a function
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2023-06-04
Benjamin Otte
vulkan: offscreens are used as color attachments
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2023-06-04
Benjamin Otte
vulkan: compute new modelview directly
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2023-06-04
Benjamin Otte
vulkan: Make border shader handle fractional widths
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2023-06-04
Benjamin Otte
vulkan: Don't round corners when growing rounded rect
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2023-06-04
Benjamin Otte
vulkan: Rewrite rounded rectangle to use SDF distance
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2023-06-04
Benjamin Otte
vulkan: Start rework on shaders to allow antialiased...
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2023-06-04
Benjamin Otte
vulkan: Render whole texture
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2023-06-04
Benjamin Otte
renderer: return_if_fail() if the given texture size...
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2023-06-03
Matthias Clasen
Merge branch 'drop-x11-dnd-keynav' into 'main'
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2023-06-03
Matthias Clasen
Revert "gdk/x11: Also grab keyboard during XDnD grabs"
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2023-06-03
Matthias Clasen
x11: Stop using passive grabs
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2023-06-03
Benjamin Otte
Merge branch 'wip/otte/fix-glx' into 'main'
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2023-06-03
Benjamin Otte
glx: Trap errors inside loop
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2023-06-03
Matthias Clasen
Merge branch 'wip/antoniof/boxlayout-baseline-optional...
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2023-06-02
António Fernandes
boxlayout: Don't always reserve height for baseline...
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2023-06-02
Matthias Clasen
Merge branch 'trap-bad-rr-errors' into 'main'
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2023-06-02
Luca Bacci
Merge branch 'for-main' into 'main'
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2023-06-01
Marco Trevisan...
x11: Trap XRandr errors when getting outputs during...
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2023-06-01
Matthias Clasen
Merge branch 'sumibi-yakitori/fix-glcontext-macos'...
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2023-06-01
Daniel Boles
Window: Copy caveats from :*visible to the setters
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2023-06-01
Daniel Boles
Window: Fix wrong case in property attribute which
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2023-06-01
sumibi-yakitori
Fix an issue where `min_version` was not being used...
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2023-06-01
Matthias Clasen
Merge branch 'wip/alice/muxer-fix' into 'main'
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2023-06-01
sumibi-yakitori
Fix a bug in error checking conditions. This avoids...
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2023-06-01
sumibi-yakitori
The GL version reported by epoxy seems to depend on...
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2023-06-01
Alice Mikhaylenko
actionmuxer: Correctly notify actions after reparenting
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2023-05-31
Matthias Clasen
Merge branch 'matthiasc/for-main' into 'main'
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2023-05-31
Matthias Clasen
gltexturebuilder: Update the docs
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2023-05-31
Matthias Clasen
gsk: Support straight alpha textures
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2023-05-31
Matthias Clasen
Merge branch 'a11y-crash' into 'main'
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2023-05-31
Erik Schilling
label: Fix crashes when executing a11y actions
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2023-05-31
Matthias Clasen
Merge branch 'more-texture-tests' into 'main'
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2023-05-31
Luca Bacci
GdkWin32: Remove unused functions
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2023-05-31
Luca Bacci
GdkWin32: Remove declarations of unused types from...
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2023-05-31
Luca Bacci
GdkWin32: Remove declarations of unexisting functions...
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2023-05-31
Luca Bacci
GdkWin32: Remove defines for old MinGW headers
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2023-05-31
Luca Bacci
GdkWin32: Remove _gdk_display_hdc global variable
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2023-05-31
Luca Bacci
GdkWin32: Turn a few functions to static
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2023-05-31
Luca Bacci
GdkWin32: Remove unused debug functions
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2023-05-31
Luca Bacci
Update manifest XML for the GTK DLL
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2023-05-31
Matthias Clasen
testsuite: Add more download tests
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2023-05-31
Matthias Clasen
testsuite: Plug a memory leak
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2023-05-31
Matthias Clasen
testsuite: Use proper alignment when uploading to GL
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2023-05-31
Matthias Clasen
Improve test coverage for GdkGLTexture
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2023-05-31
Matthias Clasen
gltexture: Use proper alignment for downloads
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2023-05-31
Matthias Clasen
NEWS: Updates
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2023-05-31
Matthias Clasen
Merge branch 'matthiasc/conversion-tests' into 'main'
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2023-05-30
Matthias Clasen
gltexturebuilder: Document format expectations
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2023-05-30
Matthias Clasen
testsuite: Exclude some formats on GLES
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2023-05-30
Matthias Clasen
testsuite: Add tests for native GL textures
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2023-05-30
Matthias Clasen
gltexture: Rewrite downloading code
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2023-05-30
Matthias Clasen
Merge branch 'fix-selection-input-stream-leak' into...
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2023-05-30
Matthias Clasen
gdk: Simplify gdk_memory_format_gl_format
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2023-05-30
Matthias Clasen
gsk: Use matching memory format
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2023-05-30
Sophie Herold
gdk: Add gray/alpha memory formats to testsuite
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2023-05-30
Sophie Herold
gdk: Support gray/alpha in PNG loader
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