From df8e2bc0a0f24ded38f65d0b4a2aaa03e255359f Mon Sep 17 00:00:00 2001 From: Christian Hergert Date: Tue, 22 Feb 2022 00:51:53 -0800 Subject: [PATCH] macos: only invalidate tiles when size changes If the size changes, we need to relayout the tiles. Otherwise we can keep using what we had before. Generally, that shouldn't happen, but the previous check was failing in a number of ways. --- gdk/macos/GdkMacosLayer.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/gdk/macos/GdkMacosLayer.c b/gdk/macos/GdkMacosLayer.c index 4b723566d0..4de47a5658 100644 --- a/gdk/macos/GdkMacosLayer.c +++ b/gdk/macos/GdkMacosLayer.c @@ -317,13 +317,14 @@ fromCGRect (const CGRect rect) -(void)setFrame:(NSRect)frame { - if (CGRectEqualToRect (frame, self.frame)) - return; - - self->_layoutInvalid = TRUE; + if (frame.size.width != self.bounds.size.width || + frame.size.height != self.bounds.size.height) + { + self->_layoutInvalid = TRUE; + [self setNeedsLayout]; + } [super setFrame:frame]; - [self setNeedsLayout]; } -(void)setOpaqueRegion:(const cairo_region_t *)opaqueRegion -- 2.30.2