From d8274856def7a0c549fda5182b58a8fe374ece1c Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Mon, 18 Jun 2018 11:17:41 +0200 Subject: [PATCH] drawingarea: Clarify some comments --- gtk/gtkdrawingarea.c | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/gtk/gtkdrawingarea.c b/gtk/gtkdrawingarea.c index 8abc7511c6..a4d405de91 100644 --- a/gtk/gtkdrawingarea.c +++ b/gtk/gtkdrawingarea.c @@ -60,9 +60,6 @@ static GParamSpec *props[LAST_PROP] = { NULL, }; * elements. It’s essentially a blank widget; you can draw on it. After * creating a drawing area, the application may want to connect to: * - * - Mouse and button press signals to respond to input from - * the user. - * * - The #GtkWidget::realize signal to take any necessary actions * when the widget is instantiated on a particular display. * (Create GDK resources in response to this signal.) @@ -77,10 +74,6 @@ static GParamSpec *props[LAST_PROP] = { NULL, }; * area to display a circle in the normal widget foreground * color. * - * Note that GDK automatically clears the exposed area before causing a - * redraw, and that drawing is implicitly clipped to the exposed - * area. - * * ## Simple GtkDrawingArea usage * * |[ @@ -436,7 +429,7 @@ gtk_drawing_area_get_content_height (GtkDrawingArea *self) * function. * * If what you are drawing does change, call gtk_widget_queue_draw() on the - * drawing area. This will call a redraw and will call @draw_func again. + * drawing area. This will cause a redraw and will call @draw_func again. */ void gtk_drawing_area_set_draw_func (GtkDrawingArea *self, -- 2.30.2