From 9d9a7306598d7fa2cc8422097190e2047540abc7 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Timm=20B=C3=A4der?= Date: Tue, 3 Dec 2019 16:16:18 +0100 Subject: [PATCH] gl renderer: Drop a dead if statement We already handle this earlier. --- gsk/gl/gskglrenderer.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 39789daa7e..21375fb31b 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -2204,9 +2204,6 @@ render_shadow_node (GskGLRenderer *self, } else { - if (dx == 0 && dy == 0) - continue; - if (!add_offscreen_ops (self, builder, &shadow_child->bounds, shadow_child, ®ion, &is_offscreen, -- 2.30.2