From 4291f27b562f58b4d86b4f1816047614f71e6085 Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Thu, 23 Mar 2023 22:56:06 -0400 Subject: [PATCH] gltexture: Try harder to determine the format We can query these things as long as the texture ID is valid in the current context. --- gdk/gdkgltexture.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gdk/gdkgltexture.c b/gdk/gdkgltexture.c index c0ff8100aa..85ea47b680 100644 --- a/gdk/gdkgltexture.c +++ b/gdk/gdkgltexture.c @@ -317,9 +317,9 @@ gdk_gl_texture_determine_format (GdkGLTexture *self) GLint internal_format; /* Abort if somebody else is GL-ing here... */ - if (self->context != gdk_gl_context_get_current () || + if (!gdk_gl_context_is_shared (self->context, gdk_gl_context_get_current ()) || /* ... or glGetTexLevelParameter() isn't supported */ - !gdk_gl_context_check_version (self->context, 0, 0, 3, 1)) + !gdk_gl_context_check_version (gdk_gl_context_get_current (), 0, 0, 3, 1)) { texture->format = GDK_MEMORY_DEFAULT; return; -- 2.30.2