From 1e638ba1323f92af6addce23cdbf097954ab55f9 Mon Sep 17 00:00:00 2001 From: Debian Games Team Date: Fri, 4 Jan 2019 20:07:05 +0000 Subject: [PATCH] e # HG changeset patch # User Wuzzy # Date 1543938523 -3600 # Node ID 02841325495e2f08fa23919f635bf9ad9010cb7f # Parent 8abdf15da0988fe25db1821200274158f7b884bd ACF1: Fix Lua error when hitting Attack after failing the rope challenge "difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed Gbp-Pq: Name 02841325495e.patch --- .../Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua index b532753..d63bb52 100644 --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua @@ -588,7 +588,7 @@ function DoChallengeFailed() SetGearMessage(CurrentHedgehog, 0) AddAnim(challengeFailedAnim) chalTries = chalTries + 1 - difficulty = 0 + difficulty = 1 AddFunction({func = SetChoice, args = {}}) end -- 2.30.2