Gianfranco Costamagna [Mon, 12 Sep 2022 23:04:54 +0000 (00:04 +0100)]
Merge hedgewars (1.0.2-1) import into refs/heads/workingbranch
Gianfranco Costamagna [Mon, 12 Sep 2022 23:04:54 +0000 (00:04 +0100)]
hedgewars (1.0.2-1) unstable; urgency=medium
* New upstream version 1.0.2
* Drop patches now upstream:
-
036263d63b05.patch
-
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
-
f09db263bc2a.patch
-
fcea0f51d94f.patch
- ffmpeg-5.0-compat.patch
- fpc-3.2.0.patch
- hedgewars-1.0.0-server-network3.patch
- new-cmake-3.24-build-fix.patch
- optional-network-bsd.patch
- sdl2-fixes.patch
[dgit import unpatched hedgewars 1.0.2-1]
Gianfranco Costamagna [Mon, 12 Sep 2022 23:04:54 +0000 (00:04 +0100)]
Import hedgewars_1.0.2.orig.tar.bz2
[dgit import orig hedgewars_1.0.2.orig.tar.bz2]
Gianfranco Costamagna [Mon, 12 Sep 2022 23:04:54 +0000 (00:04 +0100)]
Import hedgewars_1.0.2-1.debian.tar.xz
[dgit import tarball hedgewars 1.0.2-1 hedgewars_1.0.2-1.debian.tar.xz]
Gianfranco Costamagna [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
Merge hedgewars (1.0.0-20) import into refs/heads/workingbranch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
fcea0f51d94f
# HG changeset patch
# User S.D.
# Date
1662491307 -10800
# Node ID
fcea0f51d94f11bd327af582c78a781740e8786a
# Parent
8fd36e1b66edcbab60b5feb6e1dae3366f1e2ad9
Fix the sound issues and crashes on some platforms
This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions
provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
Gbp-Pq: Name
fcea0f51d94f.patch
Gianfranco Costamagna [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
Cherry-pick change
42f7e397894c5132b4706f478e62ce5d648119c1 into our custom embedded version
Forwarded: irc
Last-Update: 2022-08-05
Gbp-Pq: Name new-cmake-3.24-build-fix.patch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
f09db263bc2a
# HG changeset patch
# User unC0Rr
# Date
1603362815 -7200
# Node ID
f09db263bc2aa9cc522dda0134650b8201b3ef4a
# Parent
a4558e2be08c0d5cf9c37ea58a76df14b9a867ed
Mark global variables in implementation section static
Gbp-Pq: Name
f09db263bc2a.patch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
d63b05
# HG changeset patch
# User unc0rr
# Date
1603217384 -7200
# Node ID
036263d63b05e954624444d32c5116c2329bce80
# Parent
82fd124e6512b0a89162ae984ff908306455703f
Fix lack of declaration decorations for dynamic arrays in Pas2C
Gbp-Pq: Name
036263d63b05.patch
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
hedgewars (1.0.0-20) unstable; urgency=medium
* Add upstream patch to fix sound issues and crashes on platforms with newer sdl
[dgit import unpatched hedgewars 1.0.0-20]
Gianfranco Costamagna [Wed, 7 Sep 2022 05:25:07 +0000 (06:25 +0100)]
Import hedgewars_1.0.0-20.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-20 hedgewars_1.0.0-20.debian.tar.xz]
Gianfranco Costamagna [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
Merge hedgewars (1.0.0-19) import into refs/heads/workingbranch
Gianfranco Costamagna [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
Cherry-pick change
42f7e397894c5132b4706f478e62ce5d648119c1 into our custom embedded version
Forwarded: irc
Last-Update: 2022-08-05
Gbp-Pq: Name new-cmake-3.24-build-fix.patch
Debian Games Team [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
f09db263bc2a
# HG changeset patch
# User unC0Rr
# Date
1603362815 -7200
# Node ID
f09db263bc2aa9cc522dda0134650b8201b3ef4a
# Parent
a4558e2be08c0d5cf9c37ea58a76df14b9a867ed
Mark global variables in implementation section static
Gbp-Pq: Name
f09db263bc2a.patch
Debian Games Team [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
d63b05
# HG changeset patch
# User unc0rr
# Date
1603217384 -7200
# Node ID
036263d63b05e954624444d32c5116c2329bce80
# Parent
82fd124e6512b0a89162ae984ff908306455703f
Fix lack of declaration decorations for dynamic arrays in Pas2C
Gbp-Pq: Name
036263d63b05.patch
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
hedgewars (1.0.0-19) unstable; urgency=medium
* Add new patch to fix a cmake 3.24.0 build failure
[dgit import unpatched hedgewars 1.0.0-19]
Gianfranco Costamagna [Fri, 5 Aug 2022 15:21:55 +0000 (16:21 +0100)]
Import hedgewars_1.0.0-19.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-19 hedgewars_1.0.0-19.debian.tar.xz]
Gianfranco Costamagna [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
Merge hedgewars (1.0.0-16) import into refs/heads/workingbranch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
Add compatibility with new ffmpeg 5.0, based on patch available here:
https://github.com/opencv/opencv/issues/21455
Author: Gianfranco Costamagna <locutusofborg@debian.org>
Origin: other
Bug-Debian: https://bugs.debian.org/
1004825
Forwarded: irc
Last-Update: 2022-02-03
Gbp-Pq: Name ffmpeg-5.0-compat.patch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
f09db263bc2a
# HG changeset patch
# User unC0Rr
# Date
1603362815 -7200
# Node ID
f09db263bc2aa9cc522dda0134650b8201b3ef4a
# Parent
a4558e2be08c0d5cf9c37ea58a76df14b9a867ed
Mark global variables in implementation section static
Gbp-Pq: Name
f09db263bc2a.patch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
d63b05
# HG changeset patch
# User unc0rr
# Date
1603217384 -7200
# Node ID
036263d63b05e954624444d32c5116c2329bce80
# Parent
82fd124e6512b0a89162ae984ff908306455703f
Fix lack of declaration decorations for dynamic arrays in Pas2C
Gbp-Pq: Name
036263d63b05.patch
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
hedgewars (1.0.0-16) unstable; urgency=medium
* Override dwz again, FTBFS on armhf and ppc64el
[dgit import unpatched hedgewars 1.0.0-16]
Gianfranco Costamagna [Sat, 19 Mar 2022 17:39:38 +0000 (17:39 +0000)]
Import hedgewars_1.0.0-16.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-16 hedgewars_1.0.0-16.debian.tar.xz]
Gianfranco Costamagna [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
Merge hedgewars (1.0.0-15) import into refs/heads/workingbranch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
Add compatibility with new ffmpeg 5.0, based on patch available here:
https://github.com/opencv/opencv/issues/21455
Author: Gianfranco Costamagna <locutusofborg@debian.org>
Origin: other
Bug-Debian: https://bugs.debian.org/
1004825
Forwarded: irc
Last-Update: 2022-02-03
Gbp-Pq: Name ffmpeg-5.0-compat.patch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
f09db263bc2a
# HG changeset patch
# User unC0Rr
# Date
1603362815 -7200
# Node ID
f09db263bc2aa9cc522dda0134650b8201b3ef4a
# Parent
a4558e2be08c0d5cf9c37ea58a76df14b9a867ed
Mark global variables in implementation section static
Gbp-Pq: Name
f09db263bc2a.patch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
d63b05
# HG changeset patch
# User unc0rr
# Date
1603217384 -7200
# Node ID
036263d63b05e954624444d32c5116c2329bce80
# Parent
82fd124e6512b0a89162ae984ff908306455703f
Fix lack of declaration decorations for dynamic arrays in Pas2C
Gbp-Pq: Name
036263d63b05.patch
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
hedgewars (1.0.0-15) unstable; urgency=medium
* Fix build with ffmpeg 5.0 (Closes: #
1004825)
[dgit import unpatched hedgewars 1.0.0-15]
Gianfranco Costamagna [Thu, 3 Feb 2022 13:59:05 +0000 (13:59 +0000)]
Import hedgewars_1.0.0-15.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-15 hedgewars_1.0.0-15.debian.tar.xz]
Gianfranco Costamagna [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
Merge hedgewars (1.0.0-14) import into refs/heads/workingbranch
Debian Games Team [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
f09db263bc2a
# HG changeset patch
# User unC0Rr
# Date
1603362815 -7200
# Node ID
f09db263bc2aa9cc522dda0134650b8201b3ef4a
# Parent
a4558e2be08c0d5cf9c37ea58a76df14b9a867ed
Mark global variables in implementation section static
Gbp-Pq: Name
f09db263bc2a.patch
Debian Games Team [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
d63b05
# HG changeset patch
# User unc0rr
# Date
1603217384 -7200
# Node ID
036263d63b05e954624444d32c5116c2329bce80
# Parent
82fd124e6512b0a89162ae984ff908306455703f
Fix lack of declaration decorations for dynamic arrays in Pas2C
Gbp-Pq: Name
036263d63b05.patch
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
hedgewars (1.0.0-14) unstable; urgency=medium
* debian/patches/
f09db263bc2a.patch:
* debian/patches/
036263d63b05.patch:
- cherry-pick upstream fix for clang-11
[dgit import unpatched hedgewars 1.0.0-14]
Gianfranco Costamagna [Tue, 20 Oct 2020 19:49:28 +0000 (20:49 +0100)]
Import hedgewars_1.0.0-14.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-14 hedgewars_1.0.0-14.debian.tar.xz]
Gianfranco Costamagna [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
Merge hedgewars (1.0.0-13) import into refs/heads/workingbranch
Gianfranco Costamagna [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
Find clang-10 because clang-11 fails to build
Last-Update: 2020-10-19
Gbp-Pq: Name clang-10
felixonmars [Thu, 4 Jun 2020 10:33:24 +0000 (12:33 +0200)]
[PATCH] Fix build with Qt 5.15+
Gbp-Pq: Name
0eb95ff5c1c29887f14ecb2bb5f9c3cdd8b3ff29.patch
Debian Games Team [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
hedgewars (1.0.0-13) unstable; urgency=medium
* Use clang 10 to build where fpc is not available, because clang-11 doesn't
build correctly
[dgit import unpatched hedgewars 1.0.0-13]
Gianfranco Costamagna [Mon, 19 Oct 2020 17:27:39 +0000 (18:27 +0100)]
Import hedgewars_1.0.0-13.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-13 hedgewars_1.0.0-13.debian.tar.xz]
Gianfranco Costamagna [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
Merge hedgewars (1.0.0-11) import into refs/heads/workingbranch
Debian Games Team [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
Fix/Workaround build failure with newer fpc 3.2.0
Origin: http://hg.hedgewars.org/hedgewars/rev/
6832dab555ae
Bug-Debian: https://bugs.debian.org/968125
Last-Update: 2020-08-10
Gbp-Pq: Name fpc-3.2.0.patch
Gianfranco Costamagna [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Last-Update: 2020-07-08
Gbp-Pq: Name optional-network-bsd.patch
Debian Games Team [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
hedgewars-1.0.0-server-network3
Origin: https://bugzilla.redhat.com/show_bug.cgi?id=
1853122
===================================================================
Gbp-Pq: Name hedgewars-1.0.0-server-network3.patch
Debian Games Team [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
hedgewars (1.0.0-11) unstable; urgency=medium
* Upload workaround from upstream instead
[dgit import unpatched hedgewars 1.0.0-11]
Gianfranco Costamagna [Mon, 10 Aug 2020 10:06:38 +0000 (11:06 +0100)]
Import hedgewars_1.0.0-11.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-11 hedgewars_1.0.0-11.debian.tar.xz]
Gianfranco Costamagna [Thu, 2 Jul 2020 09:52:03 +0000 (10:52 +0100)]
Merge hedgewars (1.0.0-8) import into refs/heads/workingbranch
Debian Games Team [Thu, 2 Jul 2020 09:52:03 +0000 (10:52 +0100)]
sdl2-fixes
Origin: https://github.com/JACoders/OpenJK/commit/
52030235f052772008d99e6ccb16de48e7ddb688
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
Mitigates: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=951087
Signed-off-by: Simon McVittie <smcv@debian.org>
Gbp-Pq: Name sdl2-fixes.patch
Gianfranco Costamagna [Thu, 2 Jul 2020 09:52:03 +0000 (10:52 +0100)]
hedgewars (1.0.0-8) unstable; urgency=medium
* use ghc where fpc is not available
[dgit import unpatched hedgewars 1.0.0-8]
Gianfranco Costamagna [Thu, 2 Jul 2020 09:52:03 +0000 (10:52 +0100)]
Import hedgewars_1.0.0-8.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-8 hedgewars_1.0.0-8.debian.tar.xz]
Gianfranco Costamagna [Fri, 11 Oct 2019 06:26:22 +0000 (07:26 +0100)]
Merge hedgewars (1.0.0-4) import into refs/heads/workingbranch
Gianfranco Costamagna [Fri, 11 Oct 2019 06:26:22 +0000 (07:26 +0100)]
hedgewars (1.0.0-4) unstable; urgency=medium
* drop mips64el build, it hangs. 64 bit archs should use fpc when available
* Bump std-version to 4.4.1, no changes required
[dgit import unpatched hedgewars 1.0.0-4]
Gianfranco Costamagna [Fri, 11 Oct 2019 06:26:22 +0000 (07:26 +0100)]
Import hedgewars_1.0.0-4.debian.tar.xz
[dgit import tarball hedgewars 1.0.0-4 hedgewars_1.0.0-4.debian.tar.xz]
Gianfranco Costamagna [Thu, 10 Oct 2019 10:10:10 +0000 (11:10 +0100)]
Import hedgewars_1.0.0.orig.tar.bz2
[dgit import orig hedgewars_1.0.0.orig.tar.bz2]
Gianfranco Costamagna [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
Merge hedgewars (0.9.25-5) import into refs/heads/workingbranch
Gianfranco Costamagna [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
Add libatomic to link flags when clang is used, this should fix an armel FTBFS
Last-Update: 2018-12-31
Gbp-Pq: Name link-libatomic.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
a32b967f1341
# HG changeset patch
# User nemo
# Date
1544721133 18000
# Node ID
a32b967f13412b090e96bfb83ea1af3469fca389
# Parent
e8723f97324c09409c2b9bd35e0e2573b2918abd
This seems to be all that was needed for bug #719
Gbp-Pq: Name
a32b967f1341.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
a7769dbd7088
# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date
1543976913 -3600
# Node ID
a7769dbd7088504c11673d2d7b1e258838c3ce01
# Parent
02841325495e2f08fa23919f635bf9ad9010cb7f
Fix cluster bomb target practice counting clusters as "shots"
Gbp-Pq: Name
a7769dbd7088.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
e
# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date
1543938523 -3600
# Node ID
02841325495e2f08fa23919f635bf9ad9010cb7f
# Parent
8abdf15da0988fe25db1821200274158f7b884bd
ACF1: Fix Lua error when hitting Attack after failing the rope challenge
"difficulty" variable was falsely set to 0 in this case, but only 1 or 2 are allowed
Gbp-Pq: Name
02841325495e.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
dd8eb60d54
# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date
1544021254 -3600
# Node ID
40dd8eb60d54413121b0ea020fb4147f75e9a198
# Parent
2ab312c47dc30dc00a25a35acd599104b7237f28
Explain those weird hexcodes in uGearsHedgehog
Gbp-Pq: Name
40dd8eb60d54.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
c2a3d15df7d3
# HG changeset patch
# User nemo
# Date
1544021425 18000
# Node ID
c2a3d15df7d33b41a651679ad894e66542b8a0cf
# Parent
40dd8eb60d54413121b0ea020fb4147f75e9a198
Add log note just in case pas2c does anything odd.
Gbp-Pq: Name
c2a3d15df7d3.patch
Debian Games Team [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
ab312c47dc3
# HG changeset patch
# User nemo
# Date
1544020711 18000
# Node ID
2ab312c47dc30dc00a25a35acd599104b7237f28
# Parent
a7769dbd7088504c11673d2d7b1e258838c3ce01
make pas2c function without haskell aborting if locale is C
Gbp-Pq: Name
2ab312c47dc3.patch
Gianfranco Costamagna [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
hedgewars (0.9.25-5) unstable; urgency=medium
* Enforce a minimum build/runtime libphysfs1 > 3.0.0 version,
for some reasons dh_shlibdeps is not enforcing it.
[dgit import unpatched hedgewars 0.9.25-5]
Gianfranco Costamagna [Fri, 4 Jan 2019 20:07:05 +0000 (20:07 +0000)]
Import hedgewars_0.9.25-5.debian.tar.xz
[dgit import tarball hedgewars 0.9.25-5 hedgewars_0.9.25-5.debian.tar.xz]
Gianfranco Costamagna [Mon, 3 Dec 2018 19:51:16 +0000 (19:51 +0000)]
Import hedgewars_0.9.25.orig.tar.bz2
[dgit import orig hedgewars_0.9.25.orig.tar.bz2]
Gianfranco Costamagna [Thu, 12 Jan 2017 16:30:21 +0000 (16:30 +0000)]
Merge hedgewars (0.9.22-dfsg-11) import into refs/heads/workingbranch
Gianfranco Costamagna [Thu, 12 Jan 2017 16:30:21 +0000 (16:30 +0000)]
make Gnome Software Catalog entry aware of Hedgewars
Gbp-Pq: Name fix-comment-desktop-file.patch
Debian Games Team [Thu, 12 Jan 2017 16:30:21 +0000 (16:30 +0000)]
Disable test failing with ghc 8
[16:24:16] <unC0Rr> well, you may simply disable that test
[16:24:34] <unC0Rr> until I come up with something
Gbp-Pq: Name disable-test.patch
unc0rr [Wed, 29 Jun 2016 17:16:29 +0000 (20:16 +0300)]
[PATCH] bytestring-show RIP
Gbp-Pq: Name
dc19837f6b9bccddcd2fc05e1d44255aab79b614.patch
Debian Games Team [Thu, 12 Jan 2017 16:30:21 +0000 (16:30 +0000)]
ad435d95ca4b
# HG changeset patch
# User unc0rr
# Date
1475346425 -10800
# Node ID
ad435d95ca4b5fbffb88a440ea28548d6784d8cf
# Parent
0b8f2116aa26e68d262fb812e6d441c1a3dec145
- Use sandi instead of dataenc (bugs.debian.org/836686)
- Only try to import module from the package being tested
(sometimes packages have modules with equal names, so a test
for module presence could succeed when you have one package
installed instead of another)
Gbp-Pq: Name
ad435d95ca4b.patch
koda [Mon, 16 Nov 2015 17:28:10 +0000 (18:28 +0100)]
[PATCH] avwrapper: Explicitly check for macro existence
Gbp-Pq: Name
f121e6c350a041a429a57ba4748ad673aa8420ea.patch