From: Timm Bäder Date: Tue, 17 Dec 2019 15:13:12 +0000 (+0100) Subject: gl renderer: Remove unused variable from shader X-Git-Tag: archive/raspbian/4.4.1+ds1-2+rpi1^2~18^2~20^2~418 X-Git-Url: https://dgit.raspbian.org/?a=commitdiff_plain;h=d0d2ad9f5b5940f5fe5390bccaaa30dc1b4bf7d0;p=gtk4.git gl renderer: Remove unused variable from shader --- diff --git a/gsk/resources/glsl/color_matrix.glsl b/gsk/resources/glsl/color_matrix.glsl index bd621432fd..adaee80abc 100644 --- a/gsk/resources/glsl/color_matrix.glsl +++ b/gsk/resources/glsl/color_matrix.glsl @@ -10,10 +10,7 @@ uniform mat4 u_color_matrix; uniform vec4 u_color_offset; void main() { - vec4 diffuse = Texture(u_source, vUv); - vec4 color; - - color = diffuse; + vec4 color = Texture(u_source, vUv); // Un-premultilpy if (color.a != 0.0)