From: Timo Aaltonen Date: Tue, 22 Sep 2020 06:23:30 +0000 (+0100) Subject: 389-ds-base (1.4.4.4-1) unstable; urgency=medium X-Git-Tag: archive/raspbian/1.4.4.4-1+rpi1^2~5 X-Git-Url: https://dgit.raspbian.org/?a=commitdiff_plain;h=04643c8c4e556583c37225c58878b31b6b7c19a3;p=389-ds-base.git 389-ds-base (1.4.4.4-1) unstable; urgency=medium * New upstream release. * watch: Update upstream git repo url. * control: Add python3-dateutil to build-depends. * copyright: Drop duplicate globbing patterns. * lintian: Drop obsolete overrides. * postinst: Drop obsolete rule to upgrade the instances. * prerm: Use dsctl instead of remove-ds. [dgit import unpatched 389-ds-base 1.4.4.4-1] --- 04643c8c4e556583c37225c58878b31b6b7c19a3 diff --cc debian/389-ds-base-dev.install index 0000000,0000000..2a61a5f new file mode 100644 --- /dev/null +++ b/debian/389-ds-base-dev.install @@@ -1,0 -1,0 +1,9 @@@ ++usr/include/dirsrv/* ++usr/include/svrcore.h ++usr/lib/*/dirsrv/libldaputil.so ++usr/lib/*/dirsrv/libns-dshttpd.so ++usr/lib/*/dirsrv/librewriters.so ++usr/lib/*/dirsrv/libsds.so ++usr/lib/*/dirsrv/libslapd.so ++usr/lib/*/libsvrcore.so ++usr/lib/*/pkgconfig/* diff --cc debian/389-ds-base-libs.install index 0000000,0000000..7b9c4dd new file mode 100644 --- /dev/null +++ b/debian/389-ds-base-libs.install @@@ -1,0 -1,0 +1,6 @@@ ++usr/lib/*/dirsrv/libldaputil.so.* ++usr/lib/*/dirsrv/libns-dshttpd-*.so ++usr/lib/*/dirsrv/librewriters.so.* ++usr/lib/*/dirsrv/libsds.so.* ++usr/lib/*/dirsrv/libslapd.so.* ++usr/lib/*/libsvrcore.so.* diff --cc debian/389-ds-base.default index 0000000,0000000..14beb77 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.default @@@ -1,0 -1,0 +1,6 @@@ ++# Defaults for dirsrv ++# ++# This is a POSIX shell fragment ++ ++# Enable bindnow hardening ++LD_BIND_NOW=1 diff --cc debian/389-ds-base.dirs index 0000000,0000000..f12d71e new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.dirs @@@ -1,0 -1,0 +1,2 @@@ ++var/log/dirsrv ++var/lib/dirsrv diff --cc debian/389-ds-base.install index 0000000,0000000..c1c21d1 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.install @@@ -1,0 -1,0 +1,42 @@@ ++etc/dirsrv/config/ ++etc/dirsrv/schema/*.ldif ++etc/systemd/ ++lib/systemd/system/dirsrv-snmp.service ++lib/systemd/system/dirsrv.target ++lib/systemd/system/dirsrv@.service ++lib/systemd/system/dirsrv@.service.d/custom.conf ++usr/bin/dbscan ++usr/bin/ds-logpipe ++usr/bin/ds-replcheck ++usr/bin/ldclt ++usr/bin/logconv ++usr/bin/pwdhash ++usr/bin/readnsstate ++usr/lib/*/dirsrv/perl/ ++usr/lib/*/dirsrv/plugins/*.so ++usr/lib/*/dirsrv/python/ ++usr/libexec/dirsrv/dscontainer ++usr/libexec/ds_selinux_enabled ++usr/libexec/ds_selinux_port_query ++usr/libexec/ds_systemd_ask_password_acl ++usr/lib/sysctl.d/70-dirsrv.conf ++usr/sbin/ldap-agent ++usr/sbin/ns-slapd ++usr/share/dirsrv/data ++usr/share/dirsrv/inf ++usr/share/dirsrv/mibs ++usr/share/dirsrv/properties ++usr/share/dirsrv/setup-ds.pl ++usr/share/dirsrv/schema ++usr/share/dirsrv/updates ++usr/share/gdb/auto-load/usr/sbin/ns-slapd-gdb.py ++usr/share/man/man1/dbscan.1 ++usr/share/man/man1/ds-logpipe.1 ++usr/share/man/man1/ds-replcheck.1 ++usr/share/man/man1/ldap-agent.1 ++usr/share/man/man1/ldclt.1 ++usr/share/man/man1/logconv.1 ++usr/share/man/man1/pwdhash.1 ++usr/share/man/man1/readnsstate.1 ++usr/share/man/man5/*.5 ++usr/share/man/man8/ns-slapd.8 diff --cc debian/389-ds-base.links index 0000000,0000000..2f83bc6 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.links @@@ -1,0 -1,0 +1,1 @@@ ++/dev/null lib/systemd/system/dirsrv.service diff --cc debian/389-ds-base.lintian-overrides index 0000000,0000000..c4d2be5 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.lintian-overrides @@@ -1,0 -1,0 +1,2 @@@ ++# these are bogus warnings, no libs shipped in a public libdir ++unused-shlib-entry-in-control-file diff --cc debian/389-ds-base.postinst index 0000000,0000000..413fb60 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.postinst @@@ -1,0 -1,0 +1,35 @@@ ++#!/bin/sh ++set -e ++ ++. /usr/share/debconf/confmodule ++ ++CONFIG_DIR=/etc/dirsrv ++OUT=/dev/null ++INSTANCES=`ls -d /etc/dirsrv/slapd-* 2>/dev/null | grep -v removed | sed 's/.*slapd-//'` ++ ++if [ "$1" = configure ]; then ++ # lets give them a user/group in all cases. ++ if ! getent passwd dirsrv > $OUT; then ++ adduser --quiet --system --home /var/lib/dirsrv \ ++ --disabled-password --group \ ++ --gecos "389 Directory Server user" \ ++ --no-create-home \ ++ dirsrv > $OUT ++ fi ++ ++ chown -R dirsrv:dirsrv /etc/dirsrv/ /var/log/dirsrv/ /var/lib/dirsrv/ > $OUT || true ++ chmod 750 /etc/dirsrv/ /var/log/dirsrv/ /var/lib/dirsrv/ > $OUT || true ++fi ++ ++invoke_failure() { ++ # invoke-rc.d failed, likely because no instance has been configured yet ++ # but exit with an error if an instance is configured and the invoke failed ++ if [ -z $INSTANCES ]; then ++ echo "... because no instance has been configured yet." ++ else ++ exit 1 ++ fi ++} ++ ++ ++#DEBHELPER# diff --cc debian/389-ds-base.postrm index 0000000,0000000..0a70e0e new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.postrm @@@ -1,0 -1,0 +1,16 @@@ ++#!/bin/sh ++set -e ++ ++. /usr/share/debconf/confmodule ++ ++if [ "$1" = "purge" ]; then ++ if getent group dirsrv > /dev/null; then ++ deluser --system dirsrv || true ++ fi ++ rm -f /etc/systemd/system/dirsrv.target.wants/dirsrv@*.service ++ rm -rf /etc/dirsrv ++ rm -rf /var/lib/dirsrv ++ rm -rf /var/log/dirsrv ++fi ++ ++#DEBHELPER# diff --cc debian/389-ds-base.prerm index 0000000,0000000..bfa9c61 new file mode 100644 --- /dev/null +++ b/debian/389-ds-base.prerm @@@ -1,0 -1,0 +1,14 @@@ ++#!/bin/sh -e ++set -e ++ ++#DEBHELPER# ++ ++if [ "$1" = "purge" ]; then ++ # remove all installed instances ++ for FILE in `ls -d /etc/dirsrv/slapd-* 2>/dev/null | sed -n '/\.removed$/!$'` ++ do ++ if [ -d "$FILE" ] ; then ++ dsctl $FILE remove --do-it ++ fi ++ done ++fi diff --cc debian/README.Debian index 0000000,0000000..eba838e new file mode 100644 --- /dev/null +++ b/debian/README.Debian @@@ -1,0 -1,0 +1,12 @@@ ++To complete the 389 Directory Server installation just run /usr/sbin/setup-ds. ++ ++If you experience problems accessing the Directory Server, check with ++"netstat -tapen |grep 389" and verify that the server is not listening only ++to ipv6 (check for ^tcp6). In such case you will need to tweak the cn=config ++DIT with something like the following: ++ ++dn: cn=config ++changetype: modify ++add: nsslapd-listenhost ++nsslapd-listenhost: ++ diff --cc debian/changelog index 0000000,0000000..c6c56d3 new file mode 100644 --- /dev/null +++ b/debian/changelog @@@ -1,0 -1,0 +1,945 @@@ ++389-ds-base (1.4.4.4-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * watch: Update upstream git repo url. ++ * control: Add python3-dateutil to build-depends. ++ * copyright: Drop duplicate globbing patterns. ++ * lintian: Drop obsolete overrides. ++ * postinst: Drop obsolete rule to upgrade the instances. ++ * prerm: Use dsctl instead of remove-ds. ++ ++ -- Timo Aaltonen Tue, 22 Sep 2020 09:23:30 +0300 ++ ++389-ds-base (1.4.4.3-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * fix-db-home-dir.diff: Dropped, upstream. ++ ++ -- Timo Aaltonen Tue, 02 Jun 2020 11:33:44 +0300 ++ ++389-ds-base (1.4.3.6-2) unstable; urgency=medium ++ ++ * fix-db-home-dir.diff: Set db_home_dir same as db_dir to fix an issue ++ starting a newly created instance. ++ ++ -- Timo Aaltonen Tue, 21 Apr 2020 20:19:06 +0300 ++ ++389-ds-base (1.4.3.6-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * install: Updated. ++ ++ -- Timo Aaltonen Mon, 20 Apr 2020 15:01:35 +0300 ++ ++389-ds-base (1.4.3.4-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * Add debian/gitlab-ci.yml. ++ - allow blhc to fail ++ * control: Bump policy to 4.5.0. ++ * control: Use https url for upstream. ++ * control: Use canonical URL in Vcs-Browser. ++ * copyright: Use spaces rather than tabs to start continuation lines. ++ * Add lintian-overrides for the source, cockpit index.js has long lines. ++ ++ -- Timo Aaltonen Wed, 18 Mar 2020 08:47:32 +0200 ++ ++389-ds-base (1.4.3.2-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * prerm: Fix slapd install path. (Closes: #945583) ++ * install: Updated. ++ * control: Use debhelper-compat. ++ ++ -- Timo Aaltonen Wed, 12 Feb 2020 19:39:22 +0200 ++ ++389-ds-base (1.4.2.4-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - CVE-2019-14824 deref plugin displays restricted attributes ++ (Closes: #944150) ++ * fix-obsolete-target.diff: Dropped, obsolete ++ drop-old-man.diff: Refreshed ++ * control: Add python3-packaging to build-depends and python3-lib389 depends. ++ * dev,libs.install: Nunc-stans got dropped. ++ * source/local-options: Add some files to diff-ignore. ++ * rules: Refresh list of files to purge. ++ * rules: Update dh_auto_clean override. ++ ++ -- Timo Aaltonen Wed, 27 Nov 2019 00:00:59 +0200 ++ ++389-ds-base (1.4.1.6-4) unstable; urgency=medium ++ ++ * tests: Redirect stderr to stdout. ++ ++ -- Timo Aaltonen Tue, 17 Sep 2019 01:37:39 +0300 ++ ++389-ds-base (1.4.1.6-3) unstable; urgency=medium ++ ++ * control: Add openssl to python3-lib389 depends. ++ ++ -- Timo Aaltonen Fri, 13 Sep 2019 07:32:27 +0300 ++ ++389-ds-base (1.4.1.6-2) unstable; urgency=medium ++ ++ * Restore perl build partly, setup-ds is still needed for upgrades ++ until Ubuntu 20.04 is released (for versions << 1.4.0.9). ++ ++ -- Timo Aaltonen Thu, 12 Sep 2019 14:50:36 +0300 ++ ++389-ds-base (1.4.1.6-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * control: Drop direct depends on python from 389-ds-base. (Closes: ++ #936102) ++ * Drop -legacy-tools and other obsolete scripts. ++ * use-bash-instead-of-sh.diff, rename-online-scripts.diff, perl-use- ++ move-instead-of-rename.diff: Dropped, obsolete. ++ * rules: Fix dsconf/dscreate/dsctl/dsidm manpage section. ++ * tests/setup: Migrate to dscreate. ++ * control: Add libnss3-tools to python3-lib389 depends. (Closes: #920025) ++ ++ -- Timo Aaltonen Wed, 11 Sep 2019 17:01:03 +0300 ++ ++389-ds-base (1.4.1.5-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * watch: Use https. ++ * control: Bump policy to 4.4.0. ++ * Bump debhelper to 12. ++ * patches: fix-dsctl-remove.diff, fix-nss-path.diff, icu_pkg-config.patch ++ removed, upstream. Others refreshed. ++ * rules: Pass --enable-perl, we still need the perl tools. ++ * *.install: Updated. ++ ++ -- Timo Aaltonen Wed, 10 Jul 2019 10:05:31 +0300 ++ ++389-ds-base (1.4.0.22-1) unstable; urgency=medium ++ ++ * New upstream bugfix release. ++ * control: Drop 389-ds-base from -legacy-tools Depends. (Closes: ++ #924265) ++ * fix-dsctl-remove.diff: Don't hardcode sysconfig. (Closes: #925221) ++ ++ -- Timo Aaltonen Sat, 06 Apr 2019 00:32:06 +0300 ++ ++389-ds-base (1.4.0.21-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * Run offline upgrade only when upgrading from versions below 1.4.0.9, ++ ns-slapd itself handles upgrades in newer versions. ++ * rules: Actually install the minified javascript files. (Closes: ++ #913820) ++ ++ -- Timo Aaltonen Tue, 12 Feb 2019 16:28:15 +0200 ++ ++389-ds-base (1.4.0.20-3) unstable; urgency=medium ++ ++ * control: 389-ds-base should depend on the legacy tools for now. ++ (Closes: #919420) ++ ++ -- Timo Aaltonen Wed, 16 Jan 2019 11:30:51 +0200 ++ ++389-ds-base (1.4.0.20-2) unstable; urgency=medium ++ ++ * Upload to unstable. ++ ++ -- Timo Aaltonen Mon, 14 Jan 2019 20:03:58 +0200 ++ ++389-ds-base (1.4.0.20-1) experimental; urgency=medium ++ ++ * New upstream release. (Closes: #913821) ++ * fix-nss-path.diff: Fix includes. ++ * Build ds* manpages, add missing build-depends. ++ * Move deprecated tools in a new subpackage. ++ * control: Add python3-lib389 to 389-ds-base depends. ++ ++ -- Timo Aaltonen Sun, 13 Jan 2019 21:13:22 +0200 ++ ++389-ds-base (1.4.0.19-3) unstable; urgency=medium ++ ++ [ Jelmer Vernooij ] ++ * Use secure copyright file specification URI. ++ * Trim trailing whitespace. ++ * Use secure URI in Vcs control header. ++ ++ [ Hugh McMaster ] ++ * control: Mark 389-ds-base-libs{,-dev} M-A: same, cockpit-389-ds M-A: ++ foreign and arch:all. (Closes: #916118) ++ * Use pkg-config to detect icu. (Closes: #916115) ++ ++ -- Timo Aaltonen Wed, 02 Jan 2019 12:43:23 +0200 ++ ++389-ds-base (1.4.0.19-2) unstable; urgency=medium ++ ++ * rules: Add -latomic to LDFLAGS on archs failing to build. (Closes: ++ #910982) ++ ++ -- Timo Aaltonen Thu, 06 Dec 2018 01:06:37 +0200 ++ ++389-ds-base (1.4.0.19-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * control: Make C/R backports-compatible. (Closes: #910796) ++ * use-packaged-js.diff: Dropped, packaged versions don't work. ++ (Closes: #913820) ++ * Follow upstream, and drop python3-dirsrvtests. ++ * cockpit-389-ds.install: Updated. ++ ++ -- Timo Aaltonen Mon, 03 Dec 2018 15:56:40 +0200 ++ ++389-ds-base (1.4.0.18-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - CVE-2018-14624 (Closes: #907778) ++ - CVE-2018-14638 (Closes: #908859) ++ * control: Build on any arch again. ++ * perl-use-move-instead-of-rename.diff: Use copy instead of move, ++ except when restoring files in case of an error. ++ * Move the new utils (dsconf, dscreate, dsctl, dsidm) to python3- ++ lib389. ++ * control: Add python3-argcomplete to python3-lib389 depends. (Closes: ++ #910761) ++ ++ -- Timo Aaltonen Thu, 11 Oct 2018 00:56:02 +0300 ++ ++389-ds-base (1.4.0.16-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * control: 389-ds-base-dev provides libsvrcore-dev. (Closes: #907140) ++ * perl-use-move-instead-of-rename.diff: Fix upgrade on systems where ++ /var is on a separate partition: (Closes: #905184) ++ ++ -- Timo Aaltonen Thu, 27 Sep 2018 22:39:34 +0300 ++ ++389-ds-base (1.4.0.15-2) unstable; urgency=medium ++ ++ * control: Build cockpit-389-ds only on 64bit and i386. ++ ++ -- Timo Aaltonen Thu, 23 Aug 2018 08:54:06 +0300 ++ ++389-ds-base (1.4.0.15-1) unstable; urgency=medium ++ ++ * New upstream release ++ - CVE-2018-10935 (Closes: #906985) ++ * control: Add libcrack2-dev to build-depends. ++ ++ -- Timo Aaltonen Thu, 23 Aug 2018 00:46:45 +0300 ++ ++389-ds-base (1.4.0.13-1) experimental; urgency=medium ++ ++ * New upstream release. ++ - CVE-2018-10850 (Closes: #903501) ++ * control: Update maintainer address. ++ * control: Upstream dropped support for non-64bit architectures, so ++ build only on supported 64bit archs (amd64, arm64, mips64el, ++ ppc64el, s390x). ++ * control: svrcore got merged here, drop it from build-depends. ++ * ftbs_lsoftotkn3.diff: Dropped, obsolete. ++ * control: Add rsync to build-depends. ++ * libs, dev, control: Add libsvrcore files, replace old package. ++ * base: Add new scripts, add python3-selinux, -semanage, -sepolicy to ++ depends. ++ * Add a package for cockpit-389-ds. ++ * rules: Clean up cruft left after build. ++ * control: Drop dh_systemd from build-depends, bump debhelper to 11. ++ * Add varions libjs packages to cockpit-389-ds Depends, add the rest ++ to d/missing-sources. ++ * copyright: Updated. (Closes: #904760) ++ * control: Modify 389-ds to depend on cockpit-389-ds and drop the old ++ GUI packages which are deprecated upstream. ++ * dont-build-new-manpages.diff: Debian doesn't have argparse-manpage, ++ so in order to not FTBFS don't build new manpages. ++ * base.install: Add man5/*. ++ ++ -- Timo Aaltonen Tue, 31 Jul 2018 23:46:17 +0300 ++ ++389-ds-base (1.3.8.2-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * fix-saslpath.diff: Updated to support ppc64el and s390x. (LP: ++ #1764744) ++ * CVE-2017-15135.patch: Refreshed ++ ++ -- Timo Aaltonen Fri, 01 Jun 2018 11:21:19 +0300 ++ ++389-ds-base (1.3.7.10-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - fix CVE-2018-1054 (Closes: #892124) ++ * control: Update maintainer address, freeipa-team handles this from ++ now on. Drop kklimonda from uploaders. ++ * control: Update VCS urls. ++ ++ -- Timo Aaltonen Tue, 13 Mar 2018 11:32:29 +0200 ++ ++389-ds-base (1.3.7.9-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - CVE-2017-15134 (Closes: #888452) ++ * patches: Fix CVE-2017-15135. (Closes: #888451) ++ * tests: Add some debug output. ++ ++ -- Timo Aaltonen Mon, 05 Feb 2018 16:25:09 +0200 ++ ++389-ds-base (1.3.7.8-4) unstable; urgency=medium ++ ++ * tests: Drop python3-lib389 from depends, it's not used currently ++ anyway. ++ ++ -- Timo Aaltonen Thu, 21 Dec 2017 15:42:04 +0200 ++ ++389-ds-base (1.3.7.8-3) unstable; urgency=medium ++ ++ * tests/control: Depend on python3-lib389. ++ ++ -- Timo Aaltonen Wed, 20 Dec 2017 23:54:43 +0200 ++ ++389-ds-base (1.3.7.8-2) unstable; urgency=medium ++ ++ * Fix autopkgtest to be robust in the face of changed iproute2 output. ++ ++ -- Timo Aaltonen Wed, 20 Dec 2017 15:57:26 +0200 ++ ++389-ds-base (1.3.7.8-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * Package python3-lib389 and python3-dirsrvtests. ++ * control: Add python3 depends to 389-ds-base, since it ships a few ++ python scripts. ++ ++ -- Timo Aaltonen Tue, 12 Dec 2017 17:32:27 +0200 ++ ++389-ds-base (1.3.7.5-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * patches: ftbfs-fix.diff, reproducible-build.diff dropped (upstream) ++ others refreshed. ++ * *.install: Updated. ++ ++ -- Timo Aaltonen Wed, 04 Oct 2017 10:33:45 +0300 ++ ++389-ds-base (1.3.6.7-5) unstable; urgency=medium ++ ++ * Move all libs from base to -libs, add B/R. (Closes: #874764) ++ ++ -- Timo Aaltonen Thu, 21 Sep 2017 16:44:13 +0300 ++ ++389-ds-base (1.3.6.7-4) unstable; urgency=medium ++ ++ * control, install: Fix library/dev-link installs, add Breaks/Replaces ++ to fit, and drop obsolete B/R. ++ ++ -- Timo Aaltonen Wed, 30 Aug 2017 00:19:41 +0300 ++ ++389-ds-base (1.3.6.7-3) unstable; urgency=medium ++ ++ * ftbfs-fix.diff: Fix build. (Closes: #873120) ++ ++ -- Timo Aaltonen Mon, 28 Aug 2017 15:09:02 +0300 ++ ++389-ds-base (1.3.6.7-2) unstable; urgency=medium ++ ++ * control: Bump policy to 4.1.0, no changes. ++ * rules: Override dh_missing. ++ * control: Add libltdl-dev to build-depends. (Closes: #872979) ++ ++ -- Timo Aaltonen Thu, 24 Aug 2017 12:15:03 +0300 ++ ++389-ds-base (1.3.6.7-1) unstable; urgency=medium ++ ++ * New upstream release ++ - fix CVE-2017-7551 (Closes: #870752) ++ * fix-tests.diff: Dropped, fixed upstream. ++ ++ -- Timo Aaltonen Tue, 22 Aug 2017 16:30:11 +0300 ++ ++389-ds-base (1.3.6.5-1) experimental; urgency=medium ++ ++ * New upstream release. ++ - fix-bsd.patch, support-kfreebsd.patch, fix-48986-cve-2017-2591.diff: ++ Dropped, upstream. ++ * *.install: Updated. ++ * control: Add doxygen, libcmocka-dev, libevent-dev to build-deps. ++ * rules: Enable cmocka tests. ++ * fix-tests.diff: Fix building the tests. ++ ++ -- Timo Aaltonen Wed, 10 May 2017 09:38:30 +0300 ++ ++389-ds-base (1.3.5.17-2) unstable; urgency=medium ++ ++ * fix-upstream-49245.diff: Pull commits from upstream 1.3.5.x, which ++ remove rest of the asm code. (Closes: #862194) ++ ++ -- Timo Aaltonen Wed, 10 May 2017 09:25:03 +0300 ++ ++389-ds-base (1.3.5.17-1) unstable; urgency=medium ++ ++ * New upstream bugfix release. ++ - CVE-2017-2668 (Closes: #860125) ++ * watch: Updated. ++ ++ -- Timo Aaltonen Tue, 09 May 2017 11:06:14 +0300 ++ ++389-ds-base (1.3.5.15-2) unstable; urgency=medium ++ ++ * fix-48986-cve-2017-2591.diff: Fix upstream ticket 48986, ++ CVE-2017-2591. (Closes: #851769) ++ ++ -- Timo Aaltonen Fri, 27 Jan 2017 00:01:53 +0200 ++ ++389-ds-base (1.3.5.15-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - CVE-2016-5405 (Closes: #842121) ++ ++ -- Timo Aaltonen Wed, 16 Nov 2016 11:01:00 +0200 ++ ++389-ds-base (1.3.5.14-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * postrm: Remove /etc/dirsrv, /var/lib/dirsrv and /var/log/dirsrv on ++ purge. ++ * control: Bump build-dep on libsvrcore-dev to ensure it has support ++ for systemd password agent. ++ ++ -- Timo Aaltonen Fri, 28 Oct 2016 01:42:27 +0300 ++ ++389-ds-base (1.3.5.13-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * control: Bump policy to 3.9.8, no changes. ++ * patches/default_user: Dropped, upstream. ++ * support-non-nss-libldap.diff: Dropped, upstream. ++ * fix-obsolete-target.diff: Updated. ++ * patches: Refreshed. ++ * control: Add libsystemd-dev to build-deps. ++ * control: Add acl to -base depends. ++ ++ -- Timo Aaltonen Wed, 12 Oct 2016 11:11:20 +0300 ++ ++389-ds-base (1.3.4.14-2) unstable; urgency=medium ++ ++ * tests: Add simple autopkgtests. ++ * postinst: Start instances after offline update. ++ * control, rules: Drop -dbg packages. ++ * control: Drop conflicts on slapd. (Closes: #822532) ++ ++ -- Timo Aaltonen Mon, 03 Oct 2016 17:53:26 +0300 ++ ++389-ds-base (1.3.4.14-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * support-non-nss-libldap.diff: Refreshed. ++ ++ -- Timo Aaltonen Mon, 29 Aug 2016 10:17:41 +0300 ++ ++389-ds-base (1.3.4.9-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * support-non-nss-libldap.diff: Support libldap built against gnutls. ++ (LP: #1564179) ++ ++ -- Timo Aaltonen Mon, 18 Apr 2016 18:08:14 +0300 ++ ++389-ds-base (1.3.4.8-4) unstable; urgency=medium ++ ++ * use-perl-move.diff: Dropped, 'rename' is more reliable. ++ ++ -- Timo Aaltonen Wed, 30 Mar 2016 08:38:24 +0300 ++ ++389-ds-base (1.3.4.8-3) unstable; urgency=medium ++ ++ * use-perl-move.diff: Fix 60upgradeschemafiles.pl to use File::Copy. ++ (Closes: #818578) ++ ++ -- Timo Aaltonen Fri, 18 Mar 2016 11:15:23 +0200 ++ ++389-ds-base (1.3.4.8-2) unstable; urgency=medium ++ ++ * postinst: Silence ls and adduser. ++ * Drop the init file, we depend on systemd anyway. ++ * rules: Don't enable dirsrv-snmp.service by default. ++ * postrm: Clean up /var/lib/dirsrv/scripts-* on purge. ++ * user-perl-move.diff: Use move instead of rename during upgrade. ++ (Closes: #775550) ++ ++ -- Timo Aaltonen Thu, 17 Mar 2016 08:13:38 +0200 ++ ++389-ds-base (1.3.4.8-1) unstable; urgency=medium ++ ++ * New upstream release. ++ ++ -- Timo Aaltonen Mon, 22 Feb 2016 07:58:40 +0200 ++ ++389-ds-base (1.3.4.5-2) unstable; urgency=medium ++ ++ * fix-systemctl-path.diff: Use correct path to /bin/systemctl. ++ (Closes: #779653) ++ ++ -- Timo Aaltonen Wed, 09 Dec 2015 08:31:20 +0200 ++ ++389-ds-base (1.3.4.5-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * patches: Refreshed. ++ ++ -- Timo Aaltonen Wed, 09 Dec 2015 08:14:56 +0200 ++ ++389-ds-base (1.3.3.13-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * control: Add systemd to 389-ds-base Depends. (Closes: #794301) ++ * postrm: Clean target.wants in postrm. ++ * reproducible-build.diff: Make builds reproducible. Thanks, Chris ++ Lamb! (Closes: #799010) ++ ++ -- Timo Aaltonen Tue, 20 Oct 2015 14:25:05 +0300 ++ ++389-ds-base (1.3.3.12-1) unstable; urgency=medium ++ ++ * New upstream release ++ - fix CVE-2015-3230 (Closes: #789202) ++ ++ -- Timo Aaltonen Wed, 24 Jun 2015 11:47:50 +0300 ++ ++389-ds-base (1.3.3.10-1) unstable; urgency=medium ++ ++ * New upstream release ++ - fix CVE-2015-1854 (Closes: #783923) ++ * postinst: Stop actual instances instead of 'dirsrv' on upgrade, and ++ use service(8) instead of invoke-rc.d. ++ ++ -- Timo Aaltonen Thu, 07 May 2015 07:58:35 +0300 ++ ++389-ds-base (1.3.3.9-1) experimental; urgency=medium ++ ++ * New upstream bugfix release. ++ - Drop cve-2014-8*.diff, upstream. ++ ++ -- Timo Aaltonen Thu, 02 Apr 2015 14:47:20 +0300 ++ ++389-ds-base (1.3.3.5-4) unstable; urgency=medium ++ ++ * Security fixes (Closes: #779909) ++ - cve-2014-8105.diff: Fix for CVE-2014-8105 ++ - cve-2014-8112.diff: Fix for CVE-2014-8112 ++ ++ -- Timo Aaltonen Mon, 09 Mar 2015 10:53:03 +0200 ++ ++389-ds-base (1.3.3.5-3) unstable; urgency=medium ++ ++ * use-bash-instead-of-sh.diff: Drop admin_scripts.diff and patch the ++ scripts to use bash instead of trying to fix bashisms. (Closes: ++ #772195) ++ ++ -- Timo Aaltonen Fri, 16 Jan 2015 15:40:23 +0200 ++ ++389-ds-base (1.3.3.5-2) unstable; urgency=medium ++ ++ * fix-saslpath.diff: Fix SASL library path. ++ ++ -- Timo Aaltonen Sat, 25 Oct 2014 01:48:34 +0300 ++ ++389-ds-base (1.3.3.5-1) unstable; urgency=medium ++ ++ * New upstream bugfix release. ++ * control: Bump policy, no changes. ++ ++ -- Timo Aaltonen Mon, 20 Oct 2014 09:57:14 +0300 ++ ++389-ds-base (1.3.3.3-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * Dropped upstreamed patches, refresh others. ++ * control, rules, 389-ds-base.install: Add support for systemd. ++ * fix-obsolete-target.diff: Drop syslog.target from the service files. ++ * 389-ds-base.links: Mask the initscript so that it's not used with systemd. ++ ++ -- Timo Aaltonen Mon, 06 Oct 2014 17:13:01 +0300 ++ ++389-ds-base (1.3.2.23-2) unstable; urgency=medium ++ ++ * Team upload. ++ * Add fix-bsd.patch and support-kfreebsd.patch to fix the build failure ++ on kFreeBSD. ++ ++ -- Benjamin Drung Wed, 03 Sep 2014 15:32:22 +0200 ++ ++389-ds-base (1.3.2.23-1) unstable; urgency=medium ++ ++ * New bugfix release. ++ * watch: Update the url. ++ * control: Update Vcs-Browser url to use cgit. ++ ++ -- Timo Aaltonen Mon, 01 Sep 2014 13:32:59 +0300 ++ ++389-ds-base (1.3.2.21-1) unstable; urgency=medium ++ ++ * New upstream release. ++ - CVE-2014-3562 (Closes: #757437) ++ ++ -- Timo Aaltonen Fri, 08 Aug 2014 10:48:55 +0300 ++ ++389-ds-base (1.3.2.19-1) unstable; urgency=medium ++ ++ * New upstream release. ++ * admin_scripts.diff: Updated to fix more bashisms. ++ * watch: Update the url. ++ * Install failedbinds.py and logregex.py scripts. ++ * init: Use status from init-functions. ++ * control: Update my email. ++ ++ -- Timo Aaltonen Tue, 08 Jul 2014 15:50:11 +0300 ++ ++389-ds-base (1.3.2.9-1.1) unstable; urgency=medium ++ ++ * Non-maintainer upload. ++ * Apply fix for CVE-2014-0132, see like named patch (Closes: 741600) ++ * Fix m4-macro for libsrvcore and add missing B-D on libpci-dev ++ (Closes: #745821) ++ ++ -- Tobias Frost Fri, 25 Apr 2014 15:11:16 +0200 ++ ++389-ds-base (1.3.2.9-1) unstable; urgency=low ++ ++ * New upstream release. ++ - fixes CVE-2013-0336 (Closes: #704077) ++ - fixes CVE-2013-1897 (Closes: #704421) ++ - fixes CVE-2013-2219 (Closes: #718325) ++ - fixes CVE-2013-4283 (Closes: #721222) ++ - fixes CVE-2013-4485 (Closes: #730115) ++ * Drop fix-CVE-2013-0312.diff, upstream. ++ * rules: Add new scripts to rename. ++ * fix-sasl-path.diff: Use a triplet path to find libsasl2. (LP: ++ #1088822) ++ * admin_scripts.diff: Add patch from upstream #47511 to fix bashisms. ++ * control: Add ldap-utils to -base depends. ++ * rules, rename-online-scripts.diff: Some scripts with .pl suffix are ++ meant for an online server, so instead of overwriting the offline ++ scripts use -online suffix. ++ * rules: Enable parallel build, but limit the jobs to 1 for ++ dh_auto_install. ++ * control: Bump policy to 3.9.5, no changes. ++ * rules: Add get-orig-source target. ++ * lintian-overrides: Drop obsolete entries, add comments for the rest. ++ ++ -- Timo Aaltonen Mon, 03 Feb 2014 11:08:50 +0200 ++ ++389-ds-base (1.3.0.3-1) unstable; urgency=low ++ ++ * New upstream release. ++ * control: Bump the policy to 3.9.4, no changes. ++ * fix-CVE-2013-0312.diff: Patch to fix handling LDAPv3 control data. ++ ++ -- Timo Aaltonen Mon, 11 Mar 2013 14:23:20 +0200 ++ ++389-ds-base (1.2.11.17-1) UNRELEASED; urgency=low ++ ++ * New upstream release. ++ * watch: Add a comment about the upstream git tree. ++ * fix-cve-2012-4450.diff: Remove, upstream. ++ ++ -- Timo Aaltonen Sat, 01 Dec 2012 14:22:13 +0200 ++ ++389-ds-base (1.2.11.15-1) unstable; urgency=low ++ ++ * New upstream release. ++ * Add fix-cve-2012-4450.diff. (Closes: #688942) ++ * dirsrv.init: Fix stop() to remove the pidfile only when the process ++ is finished. (Closes: #689389) ++ * copyright: Update the source url. ++ * control: Drop quilt from build-depends, since using 3.0 (quilt) ++ * lintian-overrides: Add an override for hardening-no-fortify- ++ functions, since it's a false positive in this case. ++ * control: Drop dpkg-dev from build-depends, no need to specify it ++ directly. ++ * copyright: Add myself as a copyright holder for debian/*. ++ * 389-ds-base.prerm: Add 'set -e'. ++ * rules: drop DEB_HOST_MULTIARCH, dh9 handles it. ++ ++ -- Timo Aaltonen Wed, 03 Oct 2012 19:33:52 +0300 ++ ++389-ds-base (1.2.11.7-5) unstable; urgency=low ++ ++ * control: Drop debconf-utils and po-debconf from build-depends. ++ * control: Add libnetaddr-ip-perl and libsocket-getaddrinfo-perl to ++ 389-ds-base Depends for ipv6 support. (Closes: #682847) ++ ++ -- Timo Aaltonen Mon, 30 Jul 2012 13:12:23 +0200 ++ ++389-ds-base (1.2.11.7-4) unstable; urgency=low ++ ++ * debian/po: Remove, leftover from the template purge. (Closes: #681543) ++ ++ -- Timo Aaltonen Thu, 19 Jul 2012 23:12:01 +0300 ++ ++389-ds-base (1.2.11.7-3) unstable; urgency=low ++ ++ * 389-ds-base.config: Removed, the debconf template is no more. ++ (Closes: #680351) ++ * control: Remove duplicate 'the' from the 389-ds description. ++ ++ -- Timo Aaltonen Wed, 11 Jul 2012 11:59:36 +0300 ++ ++389-ds-base (1.2.11.7-2) unstable; urgency=low ++ ++ * control: Stop hardcoding libs to binary depends. (Closes: #679790) ++ * control: Add libnspr4-dev and libldap2-dev to 389-ds-base-dev ++ Depends. (Closes: #679742) ++ * l10n review (Closes: #679870) : ++ - Drop the debconf template, and rewrap README.Debian. ++ - control: Update the descriptions ++ ++ -- Timo Aaltonen Tue, 03 Jul 2012 17:58:20 +0300 ++ ++389-ds-base (1.2.11.7-1) unstable; urgency=low ++ ++ [ Timo Aaltonen ] ++ * New upstream release. ++ * watch: Fix the url. ++ * patches/remove_license_prompt: Dropped, included upstream. ++ * patches/default_user: Refreshed. ++ * control: Change the VCS header to point to the git repository. ++ * control: Rename last remnants of Fedora to 389. ++ * changelog, control: Be consistent with the naming; renamed the source ++ to just '389-ds-base', which matches upstream tarball naming. ++ * control: Wrap Depends. ++ * compat, control: Bump compat to 9, and debhelper build-dep to (>= 9). ++ * rules: Switch to dh. ++ * Move dirsrv.lintian to dirsrv.lintian-overrides, adjust dirsrv.install. ++ * *.dirs: Clean up. ++ * control: Build-depend on dh-autoreconf, drop duplicate bdeps. ++ * Fold dirsrv-tools into the main package. ++ * Build against libldap2-dev (>= 2.4.28). ++ * Rename binary package to 389-ds-base. ++ * -dev.install: Install the pkgconfig file. ++ * rules: Enable PIE hardening. ++ * Add a default file, currently sets LD_BIND_NOW=1. ++ * control: 'dbgen' uses old perl libs, add libperl4-corelibs-perl ++ dependency to 389-ds-base. ++ * rules: Add --fail-missing for dh_install, remove files not needed ++ and make sure to install the rest. ++ * rules, control: Fix the installation name of ds-logpipe.py, add ++ python dependency to 389-ds-base.. ++ * libns-dshttpd is internal to the server, ship it in 389-ds-base. ++ * Rename libdirsrv{-dev,0} -> 389-ds-base-{dev,libs}, includes only ++ libslapd and headers for external plugin development. ++ * control: Breaks/Replaces old libdirsrv-dev/libdirsrv0/dirsrv. ++ * Drop hyphen_used_as_minus, applied upstream. ++ * copyright: Use DEP5 format. ++ * Cherry-pick upstream commit ee320163c6 to get rid of unnecessary ++ and non-free MIB's from the tree, and build a dfsg compliant tarball. ++ * lintian-overrides: Update, create one for -libs. ++ * Fix the initscript to create the lockdir, and refactor code into separate ++ functions. ++ * Drop obsolete entries from copyright, and make it lintian clean. ++ * debian/po: Refer to the correct file after rename. ++ * control: Bump Standards-Version to 3.9.3, no changes. ++ * postinst: Drop unused 'lastversion'. ++ * patches: Add DEP3 compliant headers. ++ * rules, postinst: Add an error handler function for dh_installinit, so ++ that clean installs don't fail due to missing configuration. ++ * postinst: Run the update tool. ++ * dirsrv.init: ++ - Make the start and stop functions much simpler and LSB compliant ++ - Fix starting multiple instances ++ - Use '-b' for start-stop-daemon, since ns-slapd doesn't detach properly ++ * control: Add 389-ds metapackage. ++ * control: Change libdb4.8-dev build-depends to libdb-dev, since this version ++ supports db5.x. ++ * 389-ds-base.prerm: Add prerm script for removing installed instances on ++ purge. ++ ++ [ Krzysztof Klimonda ] ++ * dirsrv.init: ++ - return 0 code if there are no instances configured and tweak message ++ so it doesn't indicate a failure. ++ ++ -- Krzysztof Klimonda Tue, 27 Mar 2012 14:26:16 +0200 ++ ++389-directory-server (1.2.6.1-5) unstable; urgency=low ++ ++ * Removed db_stop from dirsrv.postinst ++ * Fix short description in libdirsrv0-dbg ++ ++ -- Michele Baldessari Wed, 20 Oct 2010 20:24:20 +0200 ++ ++389-directory-server (1.2.6.1-4) unstable; urgency=low ++ ++ * Make libicu dep dependent on dpkg-vendor ++ ++ -- Michele Baldessari Mon, 18 Oct 2010 21:21:52 +0200 ++ ++389-directory-server (1.2.6.1-3) unstable; urgency=low ++ ++ * Remove dirsrv user and group in postrm ++ * Clean up postrm and postinst ++ ++ -- Michele Baldessari Sun, 17 Oct 2010 21:54:08 +0200 ++ ++389-directory-server (1.2.6.1-2) unstable; urgency=low ++ ++ * Fix QUILT_STAMPFN ++ ++ -- Michele Baldessari Sun, 17 Oct 2010 15:03:34 +0200 ++ ++389-directory-server (1.2.6.1-1) unstable; urgency=low ++ ++ * New upstream ++ ++ -- Michele Baldessari Sat, 16 Oct 2010 23:08:09 +0200 ++ ++389-directory-server (1.2.6-2) unstable; urgency=low ++ ++ * Update my email address ++ ++ -- Michele Baldessari Sat, 16 Oct 2010 22:34:19 +0200 ++ ++389-directory-server (1.2.6-1) unstable; urgency=low ++ ++ * New upstream ++ * s/Fedora/389/g to clean up the branding ++ * Remove automatic configuration (breaks too often with every update) ++ * Remove dirsrv.config translation, no questions are asked anymore ++ * Fix old changelog versions with proper ~ on rc versions ++ * Update policy to 3.9.1 ++ * Improve README.Debian ++ * Depend on libicu44 ++ * Remove /var/run/dirsrv from the postinst scripts (managed by init script) ++ ++ -- Michele Baldessari Sat, 04 Sep 2010 11:58:21 +0200 ++ ++389-directory-server (1.2.6~rc7-1) unstable; urgency=low ++ ++ * New upstream ++ ++ -- Michele Baldessari Fri, 03 Sep 2010 20:06:08 +0200 ++ ++389-directory-server (1.2.6~a3-1) unstable; urgency=low ++ ++ * New upstream ++ * Rename man page remove-ds.pl in remove-ds ++ * Removed Debian.source ++ ++ -- Michele Baldessari Sun, 23 May 2010 22:12:13 +0200 ++ ++389-directory-server (1.2.6~a2-1) unstable; urgency=low ++ ++ * New upstream ++ * Removed speling_fixes patch, applied upstream ++ ++ -- Michele Baldessari Sun, 23 May 2010 13:36:25 +0200 ++ ++389-directory-server (1.2.5-1) unstable; urgency=low ++ ++ * New upstream ++ * Add libpcre3-dev Build-dep ++ * ldap-agent moved ti /usr/sbin ++ * Fix spelling errors in code and manpages ++ * Fix some lintian warnings ++ * Bump policy to 3.8.3 ++ * Ignore lintian warning pkg-has-shlibs-control-file-but-no-actual-shared-libs ++ as the shlibs file is for dirsrv plugins ++ * Upgraded deps to libicu42 and libdb4.8 ++ * Do create /var/lib/dirsrv as dirsrv user's home ++ * Added libsasl2-modules-gssapi-mit as a dependency for dirsrv (needed by ++ mandatory LDAP SASL mechs) ++ * Install all files of etc/dirsrv/config ++ * Add some missing start scripts in usr/sbin ++ * Fixed a bug in the dirsrv.init script ++ * Switch to dpkg-source 3.0 (quilt) format ++ * Bump policy to 3.8.4 ++ ++ -- Michele Baldessari Sun, 23 May 2010 12:31:24 +0200 ++ ++389-directory-server (1.2.1-0) unstable; urgency=low ++ ++ * Rename of source package (note, since this is still staging work no ++ replace or upgrade is in place) ++ * Update watch file ++ * New Upstream ++ ++ -- Michele Baldessari Fri, 12 Jun 2009 22:08:42 +0200 ++ ++fedora-directory-server (1.2.0-1) unstable; urgency=low ++ ++ * New upstream release ++ * Add missing libkrb5-dev dependency ++ * Fix section of -dbg packages ++ * Fix all "dpatch-missing-description" lintian warnings ++ ++ -- Michele Baldessari Wed, 22 Apr 2009 23:36:22 +0200 ++ ++fedora-directory-server (1.1.3-1) unstable; urgency=low ++ ++ * New upstream ++ * Added watch file ++ * Make setup-ds use dirsrv:dirsrv user/group as defaults ++ * Added VCS-* fields ++ * --enable-autobind ++ * Add ldap/servers/plugins/replication/winsync-plugin.h to libdirsrv-dev ++ ++ -- Michele Baldessari Mon, 24 Nov 2008 22:42:26 +0100 ++ ++fedora-directory-server (1.1.2-2) unstable; urgency=low ++ ++ * Fixed build+configure twice issue ++ * Added Conflicts: slapd (thanks Alessandro) ++ ++ -- Michele Baldessari Tue, 23 Sep 2008 21:12:44 +0200 ++ ++fedora-directory-server (1.1.2-1) unstable; urgency=low ++ ++ * New upstream ++ * Removed /usr/sbin PATH from postinst script ++ ++ -- Michele Baldessari Sat, 20 Sep 2008 20:10:52 +0000 ++ ++fedora-directory-server (1.1.1-0) unstable; urgency=low ++ ++ * New upstream ++ * Don't apply patch for 439829, fixed upstream ++ * Bump to policy 3.8.0 ++ * Added README.source ++ ++ -- Michele Baldessari Fri, 22 Aug 2008 00:09:40 +0200 ++ ++fedora-directory-server (1.1.0-4) unstable; urgency=low ++ ++ * dirsrv should depend on libmozilla-ldap-perl (thanks Mathias Kaufmann ++ ) ++ ++ -- Michele Baldessari Sun, 20 Jul 2008 18:41:58 +0200 ++ ++fedora-directory-server (1.1.0-3) unstable; urgency=low ++ ++ * Fix up some descriptions ++ ++ -- Michele Baldessari Sun, 25 May 2008 21:36:32 +0200 ++ ++fedora-directory-server (1.1.0-2) unstable; urgency=low ++ ++ * Silenced init warning messages when chowning pid directory ++ ++ -- Michele Baldessari Wed, 21 May 2008 23:08:32 +0200 ++ ++fedora-directory-server (1.1.0-1) unstable; urgency=low ++ ++ * Removed template lintian warning ++ * Cleaned up manpages ++ ++ -- Michele Baldessari Sun, 18 May 2008 13:39:58 +0200 ++ ++fedora-directory-server (1.1.0-0) unstable; urgency=low ++ ++ * Initial release (Closes: #497098). ++ * Fixed postinst after renaming setup-ds.pl to setup-ds ++ * Applied patch from https://bugzilla.redhat.com/show_bug.cgi?id=439829 to ++ fix segfault against late NSS versions ++ * Switched to parseable copyright format ++ * Source package is lintian clean now ++ * Added initial manpage patch ++ * Switched to dh_install ++ ++ -- Michele Baldessari Thu, 27 Mar 2008 23:56:17 +0200 diff --cc debian/cockpit-389-ds.install index 0000000,0000000..d3f77dc new file mode 100644 --- /dev/null +++ b/debian/cockpit-389-ds.install @@@ -1,0 -1,0 +1,2 @@@ ++usr/share/cockpit/389-console/ ++usr/share/metainfo/389-console/org.port389.cockpit_console.metainfo.xml diff --cc debian/control index 0000000,0000000..7c7f980 new file mode 100644 --- /dev/null +++ b/debian/control @@@ -1,0 -1,0 +1,181 @@@ ++Source: 389-ds-base ++Section: net ++Priority: optional ++Maintainer: Debian FreeIPA Team ++Uploaders: ++ Timo Aaltonen , ++Build-Depends: ++ libcmocka-dev, ++ debhelper-compat (= 12), ++ dh-python, ++ doxygen, ++ libbz2-dev, ++ libcrack2-dev, ++ libdb-dev, ++ libevent-dev, ++ libicu-dev, ++ libkrb5-dev, ++ libldap2-dev (>= 2.4.28), ++ libltdl-dev, ++ libnspr4-dev, ++ libnss3-dev, ++ libpam0g-dev, ++ libpci-dev, ++ libpcre3-dev, ++ libperl-dev, ++ libsasl2-dev, ++ libsnmp-dev, ++ libssl-dev, ++ libsystemd-dev, ++ pkg-config, ++ python3-all-dev, ++ python3-argcomplete, ++ python3-argparse-manpage, ++ python3-dateutil, ++ python3-ldap, ++ python3-packaging, ++ python3-selinux, ++ python3-sepolicy, ++ python3-setuptools, ++ python3-six, ++ rsync, ++ zlib1g-dev, ++Standards-Version: 4.5.0 ++Vcs-Git: https://salsa.debian.org/freeipa-team/389-ds-base.git ++Vcs-Browser: https://salsa.debian.org/freeipa-team/389-ds-base ++Homepage: https://directory.fedoraproject.org ++ ++Package: 389-ds ++Architecture: all ++Depends: ++ 389-ds-base, ++ cockpit-389-ds, ++ ${misc:Depends}, ++Description: 389 Directory Server suite - metapackage ++ Based on the Lightweight Directory Access Protocol (LDAP), the 389 ++ Directory Server is designed to manage large directories of users and ++ resources robustly and scalably. ++ . ++ This is a metapackage depending on the LDAPv3 server and a Cockpit UI plugin ++ for administration. ++ ++Package: 389-ds-base-libs ++Section: libs ++Architecture: any ++Multi-Arch: same ++Pre-Depends: ${misc:Pre-Depends} ++Depends: ${misc:Depends}, ${shlibs:Depends} ++Breaks: 389-ds-base (<< 1.3.6.7-5), ++ 389-ds-base-dev (<< 1.3.6.7-4), ++ libsvrcore0, ++Replaces: 389-ds-base (<< 1.3.6.7-5), ++ 389-ds-base-dev (<< 1.3.6.7-4), ++ libsvrcore0, ++Description: 389 Directory Server suite - libraries ++ Based on the Lightweight Directory Access Protocol (LDAP), the 389 ++ Directory Server is designed to manage large directories of users and ++ resources robustly and scalably. ++ . ++ This package contains core libraries for the 389 Directory Server. ++ ++Package: 389-ds-base-dev ++Section: libdevel ++Architecture: any ++Multi-Arch: same ++Depends: ++ 389-ds-base-libs (= ${binary:Version}), ++ libldap2-dev, ++ libnspr4-dev, ++ ${misc:Depends}, ++ ${shlibs:Depends}, ++Breaks: 389-ds-base (<< 1.3.6.7-4), ++ libsvrcore-dev, ++Replaces: 389-ds-base (<< 1.3.6.7-4), ++ libsvrcore-dev, ++Provides: ++ libsvrcore-dev, ++Description: 389 Directory Server suite - development files ++ Based on the Lightweight Directory Access Protocol (LDAP), the 389 ++ Directory Server is designed to manage large directories of users and ++ resources robustly and scalably. ++ . ++ This package contains development headers for the core libraries ++ of the 389 Directory Server, useful for developing plugins without ++ having to install the server itself. ++ ++Package: 389-ds-base ++Architecture: any ++Pre-Depends: debconf (>= 0.5) | debconf-2.0 ++Depends: ++ 389-ds-base-libs (= ${binary:Version}), ++ adduser, ++ acl, ++ ldap-utils, ++ libmozilla-ldap-perl, ++ libnetaddr-ip-perl, ++ libsocket-getaddrinfo-perl, ++ libsasl2-modules-gssapi-mit, ++ perl, ++ python3-lib389, ++ python3-selinux, ++ python3-semanage, ++ python3-sepolicy, ++ systemd, ++ ${misc:Depends}, ++ ${shlibs:Depends}, ++ ${python3:Depends}, ++Replaces: 389-ds-base-legacy-tools ++Description: 389 Directory Server suite - server ++ Based on the Lightweight Directory Access Protocol (LDAP), the 389 ++ Directory Server is designed to manage large directories of users and ++ resources robustly and scalably. ++ . ++ Its key features include: ++ * four-way multi-master replication; ++ * great scalability; ++ * extensive documentation; ++ * Active Directory user and group synchronization; ++ * secure authentication and transport; ++ * support for LDAPv3; ++ * graphical management console; ++ * on-line, zero downtime update of schema, configuration, and ++ in-tree Access Control Information. ++ ++Package: python3-lib389 ++Architecture: all ++Depends: ${misc:Depends}, ${python3:Depends}, ++ libnss3-tools, ++ openssl, ++ python3-argcomplete, ++ python3-dateutil, ++ python3-ldap, ++ python3-packaging, ++ python3-pyasn1, ++ python3-pyasn1-modules, ++ python3-pytest, ++ python3-six, ++Conflicts: python-lib389 (<< 1.3.7.8), ++ 389-ds-base (<< 1.4.0.18-1~), ++Replaces: python-lib389 (<< 1.3.7.8), ++ 389-ds-base (<< 1.4.0.18-1~), ++Description: Python3 module for accessing and configuring the 389 Directory Server ++ This Python3 module contains tools and libraries for accessing, testing, ++ and configuring the 389 Directory Server. ++ ++Package: cockpit-389-ds ++Architecture: all ++Multi-Arch: foreign ++Depends: ${misc:Depends}, ++ cockpit, ++ libjs-bootstrap, ++ libjs-c3, ++ libjs-d3, ++ libjs-jquery-datatables, ++ libjs-jquery-datatables-extensions, ++ libjs-jquery-jstree, ++ libjs-moment, ++ python3, ++ python3-lib389, ++Description: Cockpit user interface for 389 Directory Server ++ This package includes a Cockpit UI plugin for configuring and administering ++ the 389 Directory Server. diff --cc debian/copyright index 0000000,0000000..2ad9ec4 new file mode 100644 --- /dev/null +++ b/debian/copyright @@@ -1,0 -1,0 +1,652 @@@ ++Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/ ++Upstream-name: 389-ds-base ++Source: http://directory.fedoraproject.org/wiki/Source ++ ++Files: * ++Copyright: 2001 Sun Microsystems, Inc. ++ 2005 Red Hat, Inc. ++License: GPL-3+ and Other ++ ++Files: ldap/libraries/libavl/*.[ch] ldap/servers/slapd/abandon.c ++ ldap/servers/slapd/add.c ldap/servers/slapd/bind.c ++ ldap/servers/slapd/bulk_import.c ldap/servers/slapd/compare.c ++ ldap/servers/slapd/delete.c ldap/servers/slapd/detach.c ++ ldap/servers/slapd/globals.c ldap/servers/slapd/modify.c ++ ldap/servers/slapd/modrdn.c ldap/servers/slapd/monitor.c ++ ldap/servers/slapd/search.c ldap/servers/slapd/unbind.c ++Copyright: 1993 Regents of the University of Michigan ++ 2001 Sun Microsystems, Inc. ++ 2005 Red Hat, Inc. ++License: GPL-3+ and Other ++ ++Files: ldap/servers/slapd/tools/ldaptool.h ++Copyright: 1998 Netscape Communication Corporation ++License: GPL-2+ or LGPL-2.1 or MPL-1.1 ++ ++Files: ldap/servers/slapd/tools/ldaptool-sasl.c ++ ldap/servers/slapd/tools/ldaptool-sasl.h ++Copyright: 2005 Sun Microsystems, Inc. ++License: GPL-2+ or LGPL-2.1 or MPL-1.1 ++ ++Files: m4/* ++Copyright: 2006-2017 Red Hat, Inc. ++ 2016 William Brown ++License: GPL-3+ ++ ++Files: src/svrcore/* ++Copyright: 2016 Red Hat, Inc. ++License: MPL-2.0 ++ ++Files: src/cockpit/389-console/static/bootpopup.min.js ++ debian/missing-sources/bootpopup.js ++Copyright: 2016 rigon ++License: GPL-3+ ++ ++Files: src/cockpit/389-console/static/bootstrap.min.js ++ debian/missing-sources/bootstrap.js ++Copyright: 2011-2016 Twitter, Inc. ++License: MIT ++ ++Files: src/cockpit/389-console/static/c3.min.js ++ debian/missing-sources/c3.js ++Copyright: 2013 Masayuki Tanaka ++License: MIT ++ ++Files: src/cockpit/389-console/static/d3.min.js ++ debian/missing-sources/d3.js ++Copyright: 2018 Mike Bostock ++License: BSD-3-clause ++ ++Files: src/cockpit/389-console/static/jquery-3.3.1.min.js ++ src/cockpit/389-console/static/jquery.min.js ++ src/cockpit/389-console/static/jquery-ui.min.js ++ src/cockpit/389-console/static/moment.min.js ++ debian/missing-sources/jquery-1.12.4.js ++ debian/missing-sources/jquery-3.3.1.js ++ debian/missing-sources/jquery-ui.js ++ debian/missing-sources/moment.js ++Copyright: 2015-2018 JS Foundation and other contributors ++License: MIT ++ ++Files: src/cockpit/389-console/static/jquery.dataTables*.min.js ++ debian/missing-sources/jquery.dataTables*.js ++Copyright: 2008-2017 SpryMedia Ltd ++License: MIT ++ ++Files: src/cockpit/389-console/static/jquery.dropdown.min.js ++ debian/missing-sources/jquery.dropdown.js ++Copyright: 2018 A Beautiful Site, LLC ++License: MIT ++ ++Files: src/cockpit/389-console/static/jquery.timepicker.min.js ++ debian/missing-sources/jquery.timepicker.js ++Copyright: 2015 Jon Thornton ++License: MIT ++ ++Files: src/cockpit/389-console/static/jstree.min.js ++ debian/missing-sources/jstree.js ++Copyright: 2014 Ivan Bozhanov ++License: MIT ++ ++Files: src/cockpit/389-console/static/patternfly.min.js ++ debian/missing-sources/patternfly.js ++Copyright: 2013 Red Hat, Inc. ++License: Apache-2.0 ++ ++Files: debian/* ++Copyright: 2008 Michele Baldessari ++ 2012 Timo Aaltonen ++License: GPL-2+ or LGPL-2.1 or MPL-1.1 ++ ++License: Apache-2.0 ++ On Debian machines the full text of the Apache License 2.0 can be found in the ++ file /usr/share/common-licenses/Apache-2.0. ++ ++License: Other ++ In addition, as a special exception, Red Hat, Inc. gives You the additional ++ right to link the code of this Program with code not covered under the GNU ++ General Public License ("Non-GPL Code") and to distribute linked combinations ++ including the two, subject to the limitations in this paragraph. Non-GPL Code ++ permitted under this exception must only link to the code of this Program ++ through those well defined interfaces identified in the file named EXCEPTION ++ found in the source code files (the "Approved Interfaces"). The files of ++ Non-GPL Code may instantiate templates or use macros or inline functions from ++ the Approved Interfaces without causing the resulting work to be covered by ++ the GNU General Public License. Only Red Hat, Inc. may make changes or ++ additions to the list of Approved Interfaces. You must obey the GNU General ++ Public License in all respects for all of the Program code and other code used ++ in conjunction with the Program except the Non-GPL Code covered by this ++ exception. If you modify this file, you may extend this exception to your ++ version of the file, but you are not obligated to do so. If you do not wish to ++ provide this exception without modification, you must delete this exception ++ statement from your version and license this file solely under the GPL without ++ exception. ++ ++License: BSD-3-clause ++ Redistribution and use in source and binary forms, with or without ++ modification, are permitted provided that the following conditions are met: ++ . ++ * Redistributions of source code must retain the above copyright notice, this ++ list of conditions and the following disclaimer. ++ * Redistributions in binary form must reproduce the above copyright notice, ++ this list of conditions and the following disclaimer in the documentation ++ and/or other materials provided with the distribution. ++ * Neither the name of the Dojo Foundation nor the names of its contributors ++ may be used to endorse or promote products derived from this software ++ without specific prior written permission. ++ . ++ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ++ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED ++ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ++ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE ++ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ++ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ++ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ++ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ++ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ++ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ++ ++ ++License: GPL-2 or GPL-2+ ++ On Debian machines the full text of the GNU General Public License ++ can be found in the file /usr/share/common-licenses/GPL-2. ++ ++License: GPL-3+ ++ On Debian machines the full text of the GNU General Public License v3 ++ can be found in the file /usr/share/common-licenses/GPL-3. ++ ++License: LGPL-2.1 ++ On Debian machines the full text of the GNU General Public License ++ can be found in the file /usr/share/common-licenses/LGPL-2.1. ++ ++License: MIT ++ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and ++ associated documentation files (the "Software"), to deal in the Software without restriction, including ++ without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell ++ copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the ++ following conditions: ++ . ++ The above copyright notice and this permission notice shall be included in all copies or substantial ++ portions of the Software. ++ . ++ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT ++ LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO ++ EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER ++ IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR ++ THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ ++ ++License: MPL-1.1 ++ MOZILLA PUBLIC LICENSE ++ Version 1.1 ++ . ++ --------------- ++ . ++ 1. Definitions. ++ . ++ 1.0.1. "Commercial Use" means distribution or otherwise making the ++ Covered Code available to a third party. ++ . ++ 1.1. "Contributor" means each entity that creates or contributes to ++ the creation of Modifications. ++ . ++ 1.2. "Contributor Version" means the combination of the Original ++ Code, prior Modifications used by a Contributor, and the Modifications ++ made by that particular Contributor. ++ . ++ 1.3. "Covered Code" means the Original Code or Modifications or the ++ combination of the Original Code and Modifications, in each case ++ including portions thereof. ++ . ++ 1.4. "Electronic Distribution Mechanism" means a mechanism generally ++ accepted in the software development community for the electronic ++ transfer of data. ++ . ++ 1.5. "Executable" means Covered Code in any form other than Source ++ Code. ++ . ++ 1.6. "Initial Developer" means the individual or entity identified ++ as the Initial Developer in the Source Code notice required by Exhibit ++ A. ++ . ++ 1.7. "Larger Work" means a work which combines Covered Code or ++ portions thereof with code not governed by the terms of this License. ++ . ++ 1.8. "License" means this document. ++ . ++ 1.8.1. "Licensable" means having the right to grant, to the maximum ++ extent possible, whether at the time of the initial grant or ++ subsequently acquired, any and all of the rights conveyed herein. ++ . ++ 1.9. "Modifications" means any addition to or deletion from the ++ substance or structure of either the Original Code or any previous ++ Modifications. When Covered Code is released as a series of files, a ++ Modification is: ++ A. Any addition to or deletion from the contents of a file ++ containing Original Code or previous Modifications. ++ . ++ B. Any new file that contains any part of the Original Code or ++ previous Modifications. ++ . ++ 1.10. "Original Code" means Source Code of computer software code ++ which is described in the Source Code notice required by Exhibit A as ++ Original Code, and which, at the time of its release under this ++ License is not already Covered Code governed by this License. ++ . ++ 1.10.1. "Patent Claims" means any patent claim(s), now owned or ++ hereafter acquired, including without limitation, method, process, ++ and apparatus claims, in any patent Licensable by grantor. ++ . ++ 1.11. "Source Code" means the preferred form of the Covered Code for ++ making modifications to it, including all modules it contains, plus ++ any associated interface definition files, scripts used to control ++ compilation and installation of an Executable, or source code ++ differential comparisons against either the Original Code or another ++ well known, available Covered Code of the Contributor's choice. The ++ Source Code can be in a compressed or archival form, provided the ++ appropriate decompression or de-archiving software is widely available ++ for no charge. ++ . ++ 1.12. "You" (or "Your") means an individual or a legal entity ++ exercising rights under, and complying with all of the terms of, this ++ License or a future version of this License issued under Section 6.1. ++ For legal entities, "You" includes any entity which controls, is ++ controlled by, or is under common control with You. For purposes of ++ this definition, "control" means (a) the power, direct or indirect, ++ to cause the direction or management of such entity, whether by ++ contract or otherwise, or (b) ownership of more than fifty percent ++ (50%) of the outstanding shares or beneficial ownership of such ++ entity. ++ . ++ 2. Source Code License. ++ . ++ 2.1. The Initial Developer Grant. ++ The Initial Developer hereby grants You a world-wide, royalty-free, ++ non-exclusive license, subject to third party intellectual property ++ claims: ++ (a) under intellectual property rights (other than patent or ++ trademark) Licensable by Initial Developer to use, reproduce, ++ modify, display, perform, sublicense and distribute the Original ++ Code (or portions thereof) with or without Modifications, and/or ++ as part of a Larger Work; and ++ . ++ (b) under Patents Claims infringed by the making, using or ++ selling of Original Code, to make, have made, use, practice, ++ sell, and offer for sale, and/or otherwise dispose of the ++ Original Code (or portions thereof). ++ . ++ (c) the licenses granted in this Section 2.1(a) and (b) are ++ effective on the date Initial Developer first distributes ++ Original Code under the terms of this License. ++ . ++ (d) Notwithstanding Section 2.1(b) above, no patent license is ++ granted: 1) for code that You delete from the Original Code; 2) ++ separate from the Original Code; or 3) for infringements caused ++ by: i) the modification of the Original Code or ii) the ++ combination of the Original Code with other software or devices. ++ . ++ 2.2. Contributor Grant. ++ Subject to third party intellectual property claims, each Contributor ++ hereby grants You a world-wide, royalty-free, non-exclusive license ++ . ++ (a) under intellectual property rights (other than patent or ++ trademark) Licensable by Contributor, to use, reproduce, modify, ++ display, perform, sublicense and distribute the Modifications ++ created by such Contributor (or portions thereof) either on an ++ unmodified basis, with other Modifications, as Covered Code ++ and/or as part of a Larger Work; and ++ . ++ (b) under Patent Claims infringed by the making, using, or ++ selling of Modifications made by that Contributor either alone ++ and/or in combination with its Contributor Version (or portions ++ of such combination), to make, use, sell, offer for sale, have ++ made, and/or otherwise dispose of: 1) Modifications made by that ++ Contributor (or portions thereof); and 2) the combination of ++ Modifications made by that Contributor with its Contributor ++ Version (or portions of such combination). ++ . ++ (c) the licenses granted in Sections 2.2(a) and 2.2(b) are ++ effective on the date Contributor first makes Commercial Use of ++ the Covered Code. ++ . ++ (d) Notwithstanding Section 2.2(b) above, no patent license is ++ granted: 1) for any code that Contributor has deleted from the ++ Contributor Version; 2) separate from the Contributor Version; ++ 3) for infringements caused by: i) third party modifications of ++ Contributor Version or ii) the combination of Modifications made ++ by that Contributor with other software (except as part of the ++ Contributor Version) or other devices; or 4) under Patent Claims ++ infringed by Covered Code in the absence of Modifications made by ++ that Contributor. ++ . ++ 3. Distribution Obligations. ++ . ++ 3.1. Application of License. ++ The Modifications which You create or to which You contribute are ++ governed by the terms of this License, including without limitation ++ Section 2.2. The Source Code version of Covered Code may be ++ distributed only under the terms of this License or a future version ++ of this License released under Section 6.1, and You must include a ++ copy of this License with every copy of the Source Code You ++ distribute. You may not offer or impose any terms on any Source Code ++ version that alters or restricts the applicable version of this ++ License or the recipients' rights hereunder. However, You may include ++ an additional document offering the additional rights described in ++ Section 3.5. ++ . ++ 3.2. Availability of Source Code. ++ Any Modification which You create or to which You contribute must be ++ made available in Source Code form under the terms of this License ++ either on the same media as an Executable version or via an accepted ++ Electronic Distribution Mechanism to anyone to whom you made an ++ Executable version available; and if made available via Electronic ++ Distribution Mechanism, must remain available for at least twelve (12) ++ months after the date it initially became available, or at least six ++ (6) months after a subsequent version of that particular Modification ++ has been made available to such recipients. You are responsible for ++ ensuring that the Source Code version remains available even if the ++ Electronic Distribution Mechanism is maintained by a third party. ++ . ++ 3.3. Description of Modifications. ++ You must cause all Covered Code to which You contribute to contain a ++ file documenting the changes You made to create that Covered Code and ++ the date of any change. You must include a prominent statement that ++ the Modification is derived, directly or indirectly, from Original ++ Code provided by the Initial Developer and including the name of the ++ Initial Developer in (a) the Source Code, and (b) in any notice in an ++ Executable version or related documentation in which You describe the ++ origin or ownership of the Covered Code. ++ . ++ 3.4. Intellectual Property Matters ++ (a) Third Party Claims. ++ If Contributor has knowledge that a license under a third party's ++ intellectual property rights is required to exercise the rights ++ granted by such Contributor under Sections 2.1 or 2.2, ++ Contributor must include a text file with the Source Code ++ distribution titled "LEGAL" which describes the claim and the ++ party making the claim in sufficient detail that a recipient will ++ know whom to contact. If Contributor obtains such knowledge after ++ the Modification is made available as described in Section 3.2, ++ Contributor shall promptly modify the LEGAL file in all copies ++ Contributor makes available thereafter and shall take other steps ++ (such as notifying appropriate mailing lists or newsgroups) ++ reasonably calculated to inform those who received the Covered ++ Code that new knowledge has been obtained. ++ . ++ (b) Contributor APIs. ++ If Contributor's Modifications include an application programming ++ interface and Contributor has knowledge of patent licenses which ++ are reasonably necessary to implement that API, Contributor must ++ also include this information in the LEGAL file. ++ . ++ (c) Representations. ++ Contributor represents that, except as disclosed pursuant to ++ Section 3.4(a) above, Contributor believes that Contributor's ++ Modifications are Contributor's original creation(s) and/or ++ Contributor has sufficient rights to grant the rights conveyed by ++ this License. ++ . ++ 3.5. Required Notices. ++ You must duplicate the notice in Exhibit A in each file of the Source ++ Code. If it is not possible to put such notice in a particular Source ++ Code file due to its structure, then You must include such notice in a ++ location (such as a relevant directory) where a user would be likely ++ to look for such a notice. If You created one or more Modification(s) ++ You may add your name as a Contributor to the notice described in ++ Exhibit A. You must also duplicate this License in any documentation ++ for the Source Code where You describe recipients' rights or ownership ++ rights relating to Covered Code. You may choose to offer, and to ++ charge a fee for, warranty, support, indemnity or liability ++ obligations to one or more recipients of Covered Code. However, You ++ may do so only on Your own behalf, and not on behalf of the Initial ++ Developer or any Contributor. You must make it absolutely clear than ++ any such warranty, support, indemnity or liability obligation is ++ offered by You alone, and You hereby agree to indemnify the Initial ++ Developer and every Contributor for any liability incurred by the ++ Initial Developer or such Contributor as a result of warranty, ++ support, indemnity or liability terms You offer. ++ . ++ 3.6. Distribution of Executable Versions. ++ You may distribute Covered Code in Executable form only if the ++ requirements of Section 3.1-3.5 have been met for that Covered Code, ++ and if You include a notice stating that the Source Code version of ++ the Covered Code is available under the terms of this License, ++ including a description of how and where You have fulfilled the ++ obligations of Section 3.2. The notice must be conspicuously included ++ in any notice in an Executable version, related documentation or ++ collateral in which You describe recipients' rights relating to the ++ Covered Code. You may distribute the Executable version of Covered ++ Code or ownership rights under a license of Your choice, which may ++ contain terms different from this License, provided that You are in ++ compliance with the terms of this License and that the license for the ++ Executable version does not attempt to limit or alter the recipient's ++ rights in the Source Code version from the rights set forth in this ++ License. If You distribute the Executable version under a different ++ license You must make it absolutely clear that any terms which differ ++ from this License are offered by You alone, not by the Initial ++ Developer or any Contributor. You hereby agree to indemnify the ++ Initial Developer and every Contributor for any liability incurred by ++ the Initial Developer or such Contributor as a result of any such ++ terms You offer. ++ . ++ 3.7. Larger Works. ++ You may create a Larger Work by combining Covered Code with other code ++ not governed by the terms of this License and distribute the Larger ++ Work as a single product. In such a case, You must make sure the ++ requirements of this License are fulfilled for the Covered Code. ++ . ++ 4. Inability to Comply Due to Statute or Regulation. ++ . ++ If it is impossible for You to comply with any of the terms of this ++ License with respect to some or all of the Covered Code due to ++ statute, judicial order, or regulation then You must: (a) comply with ++ the terms of this License to the maximum extent possible; and (b) ++ describe the limitations and the code they affect. Such description ++ must be included in the LEGAL file described in Section 3.4 and must ++ be included with all distributions of the Source Code. Except to the ++ extent prohibited by statute or regulation, such description must be ++ sufficiently detailed for a recipient of ordinary skill to be able to ++ understand it. ++ . ++ 5. Application of this License. ++ . ++ This License applies to code to which the Initial Developer has ++ attached the notice in Exhibit A and to related Covered Code. ++ . ++ 6. Versions of the License. ++ . ++ 6.1. New Versions. ++ Netscape Communications Corporation ("Netscape") may publish revised ++ and/or new versions of the License from time to time. Each version ++ will be given a distinguishing version number. ++ . ++ 6.2. Effect of New Versions. ++ Once Covered Code has been published under a particular version of the ++ License, You may always continue to use it under the terms of that ++ version. You may also choose to use such Covered Code under the terms ++ of any subsequent version of the License published by Netscape. No one ++ other than Netscape has the right to modify the terms applicable to ++ Covered Code created under this License. ++ . ++ 6.3. Derivative Works. ++ If You create or use a modified version of this License (which you may ++ only do in order to apply it to code which is not already Covered Code ++ governed by this License), You must (a) rename Your license so that ++ the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape", ++ "MPL", "NPL" or any confusingly similar phrase do not appear in your ++ license (except to note that your license differs from this License) ++ and (b) otherwise make it clear that Your version of the license ++ contains terms which differ from the Mozilla Public License and ++ Netscape Public License. (Filling in the name of the Initial ++ Developer, Original Code or Contributor in the notice described in ++ Exhibit A shall not of themselves be deemed to be modifications of ++ this License.) ++ . ++ 7. DISCLAIMER OF WARRANTY. ++ . ++ COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, ++ WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, ++ WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF ++ DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING. ++ THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE ++ IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, ++ YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE ++ COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER ++ OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF ++ ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER. ++ . ++ 8. TERMINATION. ++ . ++ 8.1. This License and the rights granted hereunder will terminate ++ automatically if You fail to comply with terms herein and fail to cure ++ such breach within 30 days of becoming aware of the breach. All ++ sublicenses to the Covered Code which are properly granted shall ++ survive any termination of this License. Provisions which, by their ++ nature, must remain in effect beyond the termination of this License ++ shall survive. ++ . ++ 8.2. If You initiate litigation by asserting a patent infringement ++ claim (excluding declatory judgment actions) against Initial Developer ++ or a Contributor (the Initial Developer or Contributor against whom ++ You file such action is referred to as "Participant") alleging that: ++ . ++ (a) such Participant's Contributor Version directly or indirectly ++ infringes any patent, then any and all rights granted by such ++ Participant to You under Sections 2.1 and/or 2.2 of this License ++ shall, upon 60 days notice from Participant terminate prospectively, ++ unless if within 60 days after receipt of notice You either: (i) ++ agree in writing to pay Participant a mutually agreeable reasonable ++ royalty for Your past and future use of Modifications made by such ++ Participant, or (ii) withdraw Your litigation claim with respect to ++ the Contributor Version against such Participant. If within 60 days ++ of notice, a reasonable royalty and payment arrangement are not ++ mutually agreed upon in writing by the parties or the litigation claim ++ is not withdrawn, the rights granted by Participant to You under ++ Sections 2.1 and/or 2.2 automatically terminate at the expiration of ++ the 60 day notice period specified above. ++ . ++ (b) any software, hardware, or device, other than such Participant's ++ Contributor Version, directly or indirectly infringes any patent, then ++ any rights granted to You by such Participant under Sections 2.1(b) ++ and 2.2(b) are revoked effective as of the date You first made, used, ++ sold, distributed, or had made, Modifications made by that ++ Participant. ++ . ++ 8.3. If You assert a patent infringement claim against Participant ++ alleging that such Participant's Contributor Version directly or ++ indirectly infringes any patent where such claim is resolved (such as ++ by license or settlement) prior to the initiation of patent ++ infringement litigation, then the reasonable value of the licenses ++ granted by such Participant under Sections 2.1 or 2.2 shall be taken ++ into account in determining the amount or value of any payment or ++ license. ++ . ++ 8.4. In the event of termination under Sections 8.1 or 8.2 above, ++ all end user license agreements (excluding distributors and resellers) ++ which have been validly granted by You or any distributor hereunder ++ prior to termination shall survive termination. ++ . ++ 9. LIMITATION OF LIABILITY. ++ . ++ UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT ++ (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL ++ DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE, ++ OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR ++ ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY ++ CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL, ++ WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER ++ COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN ++ INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF ++ LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY ++ RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW ++ PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE ++ EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO ++ THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU. ++ . ++ 10. U.S. GOVERNMENT END USERS. ++ . ++ The Covered Code is a "commercial item," as that term is defined in ++ 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer ++ software" and "commercial computer software documentation," as such ++ terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48 ++ C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995), ++ all U.S. Government End Users acquire Covered Code with only those ++ rights set forth herein. ++ . ++ 11. MISCELLANEOUS. ++ . ++ This License represents the complete agreement concerning subject ++ matter hereof. If any provision of this License is held to be ++ unenforceable, such provision shall be reformed only to the extent ++ necessary to make it enforceable. This License shall be governed by ++ California law provisions (except to the extent applicable law, if ++ any, provides otherwise), excluding its conflict-of-law provisions. ++ With respect to disputes in which at least one party is a citizen of, ++ or an entity chartered or registered to do business in the United ++ States of America, any litigation relating to this License shall be ++ subject to the jurisdiction of the Federal Courts of the Northern ++ District of California, with venue lying in Santa Clara County, ++ California, with the losing party responsible for costs, including ++ without limitation, court costs and reasonable attorneys' fees and ++ expenses. The application of the United Nations Convention on ++ Contracts for the International Sale of Goods is expressly excluded. ++ Any law or regulation which provides that the language of a contract ++ shall be construed against the drafter shall not apply to this ++ License. ++ . ++ 12. RESPONSIBILITY FOR CLAIMS. ++ . ++ As between Initial Developer and the Contributors, each party is ++ responsible for claims and damages arising, directly or indirectly, ++ out of its utilization of rights under this License and You agree to ++ work with Initial Developer and Contributors to distribute such ++ responsibility on an equitable basis. Nothing herein is intended or ++ shall be deemed to constitute any admission of liability. ++ . ++ 13. MULTIPLE-LICENSED CODE. ++ . ++ Initial Developer may designate portions of the Covered Code as ++ "Multiple-Licensed". "Multiple-Licensed" means that the Initial ++ Developer permits you to utilize portions of the Covered Code under ++ Your choice of the NPL or the alternative licenses, if any, specified ++ by the Initial Developer in the file described in Exhibit A. ++ . ++ EXHIBIT A -Mozilla Public License. ++ . ++ ``The contents of this file are subject to the Mozilla Public License ++ Version 1.1 (the "License"); you may not use this file except in ++ compliance with the License. You may obtain a copy of the License at ++ http://www.mozilla.org/MPL/ ++ . ++ Software distributed under the License is distributed on an "AS IS" ++ basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the ++ License for the specific language governing rights and limitations ++ under the License. ++ . ++ The Original Code is ______________________________________. ++ . ++ The Initial Developer of the Original Code is ________________________. ++ Portions created by ______________________ are Copyright (C) ______ ++ _______________________. All Rights Reserved. ++ . ++ Contributor(s): ______________________________________. ++ . ++ Alternatively, the contents of this file may be used under the terms ++ of the _____ license (the "[___] License"), in which case the ++ provisions of [______] License are applicable instead of those ++ above. If you wish to allow use of your version of this file only ++ under the terms of the [____] License and not to allow others to use ++ your version of this file under the MPL, indicate your decision by ++ deleting the provisions above and replace them with the notice and ++ other provisions required by the [___] License. If you do not delete ++ the provisions above, a recipient may use your version of this file ++ under either the MPL or the [___] License." ++ . ++ [NOTE: The text of this Exhibit A may differ slightly from the text of ++ the notices in the Source Code files of the Original Code. You should ++ use the text of this Exhibit A rather than the text found in the ++ Original Code Source Code for Your Modifications.] ++ ++License: MPL-2.0 ++ On Debian machines the full text of the Mozilla Public License version 2.0 ++ can be found in the file /usr/share/common-licenses/MPL-2.0. diff --cc debian/gitlab-ci.yml index 0000000,0000000..4545f3e new file mode 100644 --- /dev/null +++ b/debian/gitlab-ci.yml @@@ -1,0 -1,0 +1,6 @@@ ++include: ++ - https://salsa.debian.org/salsa-ci-team/pipeline/raw/master/salsa-ci.yml ++ - https://salsa.debian.org/salsa-ci-team/pipeline/raw/master/pipeline-jobs.yml ++ ++blhc: ++ allow_failure: true diff --cc debian/missing-sources/bootpopup.js index 0000000,0000000..404337a new file mode 100644 --- /dev/null +++ b/debian/missing-sources/bootpopup.js @@@ -1,0 -1,0 +1,429 @@@ ++/************************************************************************** ++ * Popup dialog boxes for Bootstrap - http://www.bootpopup.tk ++ * Copyright (C) 2016 rigon ++ * ++ * This program is free software: you can redistribute it and/or modify ++ * it under the terms of the GNU General Public License as published by ++ * the Free Software Foundation, either version 3 of the License, or ++ * (at your option) any later version. ++ * ++ * This program is distributed in the hope that it will be useful, ++ * but WITHOUT ANY WARRANTY; without even the implied warranty of ++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ++ * GNU General Public License for more details. ++ * ++ * You should have received a copy of the GNU General Public License ++ * along with this program. If not, see . ++ *************************************************************************/ ++ ++ ++/* // List of input types ++case "button": case "checkbox": case "color": case "date": case "datetime-local": ++case "email": case "file": case "hidden": case "image": case "month": case "number": ++case "password": case "radio": case "range": case "reset": case "search": ++case "submit": case "tel": case "text": case "time": case "url": case "week": */ ++var INPUT_SHORTCUT_TYPES = [ "button", "text", "submit", "color", "url", "password", ++ "hidden", "file", "number", "email", "reset", "date", "checkbox", "select", "radio" ]; ++ ++ ++function bootpopup(options) { ++ // Create a new instance if this is not ++ if(!(this instanceof bootpopup)) ++ return new bootpopup(options); ++ ++ var self = this; ++ // Create a global random ID for the form ++ this.formid = "bootpopup-form" + String(Math.random()).substr(2); ++ ++ this.options = { ++ title: document.title, ++ showclose: true, ++ size: "normal", ++ size_labels: "col-sm-4", ++ size_inputs: "col-sm-8", ++ content: [], ++ onsubmit: "close", ++ buttons: ["close"], ++ ++ before: function() {}, ++ dismiss: function() {}, ++ close: function() {}, ++ ok: function() {}, ++ cancel: function() {}, ++ yes: function() {}, ++ no: function() {}, ++ complete: function() {}, ++ submit: function(e) { ++ self.callback(self.options.onsubmit, e); ++ return false; // Cancel form submision ++ } ++ }; ++ ++ this.addOptions = function(options) { ++ var buttons = []; ++ for(var key in options) { ++ if(key in this.options) ++ this.options[key] = options[key]; ++ // If an event for a button is given, show the respective button ++ if(["close", "ok", "cancel", "yes", "no"].indexOf(key) >= 0) ++ buttons.push(key); ++ } ++ // Copy news buttons to this.options.buttons ++ if(buttons.length > 0) { ++ // Clear default buttons if new are not given ++ if(!("buttons" in options)) this.options.buttons = []; ++ buttons.forEach(function(item) { ++ if(self.options.buttons.indexOf(item) < 0) ++ self.options.buttons.push(item); ++ }); ++ } ++ // Determine what is the best action if none is given ++ if(typeof options.onsubmit !== "string") { ++ if(this.options.buttons.indexOf("close") > 0) this.options.onsubmit = "close"; ++ else if(this.options.buttons.indexOf("ok") > 0) this.options.onsubmit = "ok"; ++ else if(this.options.buttons.indexOf("yes") > 0) this.options.onsubmit = "yes"; ++ } ++ ++ return this.options; ++ }; ++ ++ this.setOptions = function(options) { ++ this.options = options; ++ return this.options; ++ }; ++ ++ this.create = function() { ++ // Option for modal dialog size ++ var classModalDialog = "modal-dialog"; ++ if(this.options.size == "large") classModalDialog += " modal-lg"; ++ if(this.options.size == "small") classModalDialog += " modal-sm"; ++ ++ // Create HTML elements for modal dialog ++ this.modal = $(''); ++ this.dialog = $('
', { class: classModalDialog, role: "document" }); ++ this.content = $(''); ++ this.dialog.append(this.content); ++ this.modal.append(this.dialog); ++ ++ // Header ++ this.header = $(''); ++ if(this.options.showclose) // Close button ++ this.header.append(''); ++ this.header.append(''); ++ this.content.append(this.header); ++ ++ // Body ++ this.body = $(''); ++ this.form = $("
", { id: this.formid, class: "form-horizontal", submit: function(e) { return self.options.submit(e); } }); ++ this.body.append(this.form); ++ this.content.append(this.body); ++ ++ // Iterate over entries ++ for(var i in this.options.content) { ++ var entry = this.options.content[i]; ++ switch(typeof entry) { ++ case "string": // HTML string ++ this.form.append(entry); ++ break; ++ case "object": ++ for(var type in entry) { ++ var attrs = entry[type]; ++ ++ // Convert functions to string to be used as callback ++ for(var attribute in attrs) ++ if(typeof attrs[attribute] === "function") ++ attrs[attribute] = "(" + attrs[attribute] + ")(this)"; ++ ++ // Check if type is a shortcut for input ++ if(INPUT_SHORTCUT_TYPES.indexOf(type) >= 0) { ++ attrs.type = type; // Add attribute for type ++ type = "input"; // Continue to input ++ } ++ ++ if(type == "input") { ++ // To avoid adding "form-control" class ++ if(attrs.type === "checkbox" && typeof attrs.class === "undefined") ++ attrs.class = ""; ++ ++ // Create a random id for the input if none provided ++ attrs.id = (typeof attrs.id === "undefined" ? "bootpopup-input" + String(Math.random()).substr(2) : attrs.id); ++ attrs.class = (typeof attrs.class === "undefined" ? "form-control" : attrs.class); ++ attrs.type = (typeof attrs.type === "undefined" ? "text" : attrs.type); ++ ++ ++ // Create input ++ var input; ++ switch(attrs.type) { ++ case "checkbox": ++ // Special case for checkbox ++ input = $('
') ++ .append($('') ++ .append($("", attrs)) ++ .append(attrs.label)); ++ ++ // Clear label to not be added as header ++ attrs.label = ""; ++ break; ++ case "select": ++ // Special case for select ++ input = $("", attrs); ++ for(var option in attrs.options) ++ input.append($("", { value: option }) ++ .append(attrs.options[option])); ++ ++ break; ++ case "radio": ++ // Special case for radios ++ input = []; ++ for(var option in attrs.options) ++ input.push($('
', attrs) ++ .append($('') ++ .append($("", { type: "radio", name: attrs.name, value: option })) ++ .append(attrs.options[option]))); ++ break; ++ default: ++ input = $("", attrs); ++ } ++ ++ // Form Group ++ var formGroup = $('
').appendTo(this.form); ++ // Label ++ $("", { for: attrs.id, class: "control-label " + this.options.size_labels, text: attrs.label }).appendTo(formGroup); ++ ++ // Input and div to control width ++ var divInput = $('
', { class: this.options.size_inputs }); ++ divInput.append(input); ++ formGroup.append(divInput); ++ } ++ else // Anything else besides input ++ this.form.append($("<" + type + ">", attrs)); // Add directly ++ } ++ break; ++ default: ++ throw "Invalid entry type"; ++ } ++ } ++ ++ // Footer ++ this.footer = $(''); ++ this.content.append(this.footer); ++ ++ for(var key in this.options.buttons) { ++ var item = this.options.buttons[key]; ++ var btnClass = ""; ++ var btnText = ""; ++ ++ switch(item) { ++ case "close": btnClass = "btn-primary"; btnText = "Close"; break; ++ case "ok": btnClass = "btn-primary"; btnText = "OK"; break; ++ case "cancel": btnClass = "btn-default"; btnText = "Cancel"; break; ++ case "yes": btnClass = "btn-primary"; btnText = "Yes"; break; ++ case "no": btnClass = "btn-default"; btnText = "No"; break; ++ } ++ ++ var button = $("", { ++ type: "button", ++ text: btnText, ++ class: "btn " + btnClass, ++ "data-dismiss": "modal", ++ "data-callback": item, ++ "data-form": this.formid, ++ ++ click: function(event) { ++ var name = $(event.target).data("callback"); ++ self.callback(name, event); ++ } ++ }); ++ this.footer.append(button); ++ ++ // Reference for buttons ++ switch(item) { ++ case "close": this.btnClose = button; break; ++ case "ok": this.btnOk = button; break; ++ case "cancel": this.btnCancel = button; break; ++ case "yes": this.btnYes = button; break; ++ case "no": this.btnNo = button; break; ++ } ++ } ++ ++ // Setup events for dismiss and complete ++ this.modal.on('hide.bs.modal', this.options.dismiss); ++ this.modal.on('hidden.bs.modal', function(e) { ++ self.options.complete(e); ++ self.modal.remove(); // Delete window after complete ++ }); ++ ++ // Don't close on backdrop click ++ if(this.options.showclose === false) ++ this.modal.attr('data-backdrop', 'static'); ++ ++ // Add window to body ++ $(document.body).append(this.modal); ++ }; ++ ++ this.show = function() { ++ // Call before event ++ this.options.before(this); ++ ++ // Fire the modal window ++ this.modal.modal(); ++ }; ++ ++ this.data = function() { ++ var keyval = {}; ++ var array = this.form.serializeArray(); ++ for(var i in array) { ++ var name = array[i].name, val = array[i].value; ++ ++ if(typeof keyval[name] === "undefined") ++ keyval[name] = val; ++ else { ++ if(!Array.isArray(keyval[name])) ++ keyval[name] = [keyval[name]]; ++ keyval[name].push(val); ++ } ++ ++ } ++ return keyval; ++ }; ++ ++ this.callback = function(name, event) { ++ var func = this.options[name]; // Get function to call ++ if(typeof func !== "function") return; ++ ++ // Perform callback ++ var array = this.form.serializeArray(); ++ var ret = func(this.data(), array, event); ++ ++ // Hide window ++ this.modal.modal("hide"); ++ return ret; ++ }; ++ ++ this.dismiss = function() { this.callback("dismiss"); }; ++ this.submit = function() { this.callback("submit"); }; ++ this.close = function() { this.callback("close"); }; ++ this.ok = function() { this.callback("ok"); }; ++ this.cancel = function() { this.callback("cancel"); }; ++ this.yes = function() { this.callback("yes"); }; ++ this.no = function() { this.callback("no"); }; ++ ++ this.addOptions(options); ++ this.create(); ++ this.show(); ++} ++ ++ ++bootpopup.alert = function(message, title, callback) { ++ if(typeof title === "function") ++ callback = title; ++ ++ if(typeof title !== "string") ++ title = document.title; ++ if(typeof callback !== "function") ++ callback = function() {}; ++ ++ return bootpopup({ ++ title: title, ++ content: [{ p: { text: message } }], ++ dismiss: function() { callback(); } ++ }); ++}; ++ ++bootpopup.confirm = function(message, title, callback) { ++ if(typeof title === "function") ++ callback = title; ++ ++ if(typeof title !== "string") ++ title = document.title; ++ if(typeof callback !== "function") ++ callback = function() {}; ++ ++ var answer = false; ++ return bootpopup({ ++ title: title, ++ showclose: false, ++ content: [{ p: { text: message } }], ++ buttons: ["no", "yes"], ++ yes: function() { answer = true; }, ++ dismiss: function() { callback(answer); } ++ }); ++}; ++ ++bootpopup.prompt = function(label, type, message, title, callback) { ++ // Callback can be in any position, except label ++ var callback_function = function() {}; ++ if(typeof type === "function") ++ callback_function = type; ++ if(typeof message === "function") ++ callback_function = message; ++ if(typeof title === "function") ++ callback_function = title; ++ if(typeof callback === "function") ++ callback_function = callback; ++ ++ // If a list of values is provided, then the parameters are shifted ++ // because type should be ignored ++ if(typeof label === "object") { ++ title = message; ++ message = type; ++ type = null; ++ } ++ ++ // Sanitize message and title ++ if(typeof message !== "string") ++ message = "Please, provide values for:"; ++ if(typeof title !== "string") ++ title = document.title; ++ ++ // Add message to the window ++ var content = [{ p: { text: message } }]; ++ ++ // If label is a list of values to be asked to input ++ if(typeof label === "object") { ++ label.forEach(function(entry) { ++ var obj = null; ++ ++ // HTML ++ if (typeof entry === "string") ++ obj = entry; ++ ++ // Input ++ if ( entry !== null && typeof entry === "object" && typeof entry.label === "string") { ++ if(typeof entry.name !== "string") // Name in lower case and dashes instead spaces ++ entry.name = entry.label.toLowerCase().replace(/\s+/g, "-"); ++ if(typeof entry.type !== "string") ++ entry.type = "text"; ++ ++ obj = { input: entry }; ++ } ++ ++ if(obj !== null) ++ content.push(obj); ++ }); ++ } ++ else { ++ if(typeof type !== "string") type = "text"; ++ content.push({ input: { type: type, name: "value", label: label } }); ++ var callback_tmp = callback_function; // Overload callback function to return "data.value" ++ callback_function = function(data) { callback_tmp(data.value); }; ++ } ++ ++ return bootpopup({ ++ title: title, ++ content: content, ++ buttons: ["cancel", "ok"], ++ ok: function(data) { ++ callback_function(data); ++ } ++ }); ++}; ++ ++/** ++ * AMD support: require.js ++ */ ++if(typeof define === "function") { ++ define(["jquery", "bootstrap"], function() { ++ return bootpopup; ++ }); ++} diff --cc debian/missing-sources/bootstrap.js index 0000000,0000000..8a2e99a new file mode 100644 --- /dev/null +++ b/debian/missing-sources/bootstrap.js @@@ -1,0 -1,0 +1,2377 @@@ ++/*! ++ * Bootstrap v3.3.7 (http://getbootstrap.com) ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under the MIT license ++ */ ++ ++if (typeof jQuery === 'undefined') { ++ throw new Error('Bootstrap\'s JavaScript requires jQuery') ++} ++ +++function ($) { ++ 'use strict'; ++ var version = $.fn.jquery.split(' ')[0].split('.') ++ if ((version[0] < 2 && version[1] < 9) || (version[0] == 1 && version[1] == 9 && version[2] < 1) || (version[0] > 3)) { ++ throw new Error('Bootstrap\'s JavaScript requires jQuery version 1.9.1 or higher, but lower than version 4') ++ } ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: transition.js v3.3.7 ++ * http://getbootstrap.com/javascript/#transitions ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // CSS TRANSITION SUPPORT (Shoutout: http://www.modernizr.com/) ++ // ============================================================ ++ ++ function transitionEnd() { ++ var el = document.createElement('bootstrap') ++ ++ var transEndEventNames = { ++ WebkitTransition : 'webkitTransitionEnd', ++ MozTransition : 'transitionend', ++ OTransition : 'oTransitionEnd otransitionend', ++ transition : 'transitionend' ++ } ++ ++ for (var name in transEndEventNames) { ++ if (el.style[name] !== undefined) { ++ return { end: transEndEventNames[name] } ++ } ++ } ++ ++ return false // explicit for ie8 ( ._.) ++ } ++ ++ // http://blog.alexmaccaw.com/css-transitions ++ $.fn.emulateTransitionEnd = function (duration) { ++ var called = false ++ var $el = this ++ $(this).one('bsTransitionEnd', function () { called = true }) ++ var callback = function () { if (!called) $($el).trigger($.support.transition.end) } ++ setTimeout(callback, duration) ++ return this ++ } ++ ++ $(function () { ++ $.support.transition = transitionEnd() ++ ++ if (!$.support.transition) return ++ ++ $.event.special.bsTransitionEnd = { ++ bindType: $.support.transition.end, ++ delegateType: $.support.transition.end, ++ handle: function (e) { ++ if ($(e.target).is(this)) return e.handleObj.handler.apply(this, arguments) ++ } ++ } ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: alert.js v3.3.7 ++ * http://getbootstrap.com/javascript/#alerts ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // ALERT CLASS DEFINITION ++ // ====================== ++ ++ var dismiss = '[data-dismiss="alert"]' ++ var Alert = function (el) { ++ $(el).on('click', dismiss, this.close) ++ } ++ ++ Alert.VERSION = '3.3.7' ++ ++ Alert.TRANSITION_DURATION = 150 ++ ++ Alert.prototype.close = function (e) { ++ var $this = $(this) ++ var selector = $this.attr('data-target') ++ ++ if (!selector) { ++ selector = $this.attr('href') ++ selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7 ++ } ++ ++ var $parent = $(selector === '#' ? [] : selector) ++ ++ if (e) e.preventDefault() ++ ++ if (!$parent.length) { ++ $parent = $this.closest('.alert') ++ } ++ ++ $parent.trigger(e = $.Event('close.bs.alert')) ++ ++ if (e.isDefaultPrevented()) return ++ ++ $parent.removeClass('in') ++ ++ function removeElement() { ++ // detach from parent, fire event then clean up data ++ $parent.detach().trigger('closed.bs.alert').remove() ++ } ++ ++ $.support.transition && $parent.hasClass('fade') ? ++ $parent ++ .one('bsTransitionEnd', removeElement) ++ .emulateTransitionEnd(Alert.TRANSITION_DURATION) : ++ removeElement() ++ } ++ ++ ++ // ALERT PLUGIN DEFINITION ++ // ======================= ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.alert') ++ ++ if (!data) $this.data('bs.alert', (data = new Alert(this))) ++ if (typeof option == 'string') data[option].call($this) ++ }) ++ } ++ ++ var old = $.fn.alert ++ ++ $.fn.alert = Plugin ++ $.fn.alert.Constructor = Alert ++ ++ ++ // ALERT NO CONFLICT ++ // ================= ++ ++ $.fn.alert.noConflict = function () { ++ $.fn.alert = old ++ return this ++ } ++ ++ ++ // ALERT DATA-API ++ // ============== ++ ++ $(document).on('click.bs.alert.data-api', dismiss, Alert.prototype.close) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: button.js v3.3.7 ++ * http://getbootstrap.com/javascript/#buttons ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // BUTTON PUBLIC CLASS DEFINITION ++ // ============================== ++ ++ var Button = function (element, options) { ++ this.$element = $(element) ++ this.options = $.extend({}, Button.DEFAULTS, options) ++ this.isLoading = false ++ } ++ ++ Button.VERSION = '3.3.7' ++ ++ Button.DEFAULTS = { ++ loadingText: 'loading...' ++ } ++ ++ Button.prototype.setState = function (state) { ++ var d = 'disabled' ++ var $el = this.$element ++ var val = $el.is('input') ? 'val' : 'html' ++ var data = $el.data() ++ ++ state += 'Text' ++ ++ if (data.resetText == null) $el.data('resetText', $el[val]()) ++ ++ // push to event loop to allow forms to submit ++ setTimeout($.proxy(function () { ++ $el[val](data[state] == null ? this.options[state] : data[state]) ++ ++ if (state == 'loadingText') { ++ this.isLoading = true ++ $el.addClass(d).attr(d, d).prop(d, true) ++ } else if (this.isLoading) { ++ this.isLoading = false ++ $el.removeClass(d).removeAttr(d).prop(d, false) ++ } ++ }, this), 0) ++ } ++ ++ Button.prototype.toggle = function () { ++ var changed = true ++ var $parent = this.$element.closest('[data-toggle="buttons"]') ++ ++ if ($parent.length) { ++ var $input = this.$element.find('input') ++ if ($input.prop('type') == 'radio') { ++ if ($input.prop('checked')) changed = false ++ $parent.find('.active').removeClass('active') ++ this.$element.addClass('active') ++ } else if ($input.prop('type') == 'checkbox') { ++ if (($input.prop('checked')) !== this.$element.hasClass('active')) changed = false ++ this.$element.toggleClass('active') ++ } ++ $input.prop('checked', this.$element.hasClass('active')) ++ if (changed) $input.trigger('change') ++ } else { ++ this.$element.attr('aria-pressed', !this.$element.hasClass('active')) ++ this.$element.toggleClass('active') ++ } ++ } ++ ++ ++ // BUTTON PLUGIN DEFINITION ++ // ======================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.button') ++ var options = typeof option == 'object' && option ++ ++ if (!data) $this.data('bs.button', (data = new Button(this, options))) ++ ++ if (option == 'toggle') data.toggle() ++ else if (option) data.setState(option) ++ }) ++ } ++ ++ var old = $.fn.button ++ ++ $.fn.button = Plugin ++ $.fn.button.Constructor = Button ++ ++ ++ // BUTTON NO CONFLICT ++ // ================== ++ ++ $.fn.button.noConflict = function () { ++ $.fn.button = old ++ return this ++ } ++ ++ ++ // BUTTON DATA-API ++ // =============== ++ ++ $(document) ++ .on('click.bs.button.data-api', '[data-toggle^="button"]', function (e) { ++ var $btn = $(e.target).closest('.btn') ++ Plugin.call($btn, 'toggle') ++ if (!($(e.target).is('input[type="radio"], input[type="checkbox"]'))) { ++ // Prevent double click on radios, and the double selections (so cancellation) on checkboxes ++ e.preventDefault() ++ // The target component still receive the focus ++ if ($btn.is('input,button')) $btn.trigger('focus') ++ else $btn.find('input:visible,button:visible').first().trigger('focus') ++ } ++ }) ++ .on('focus.bs.button.data-api blur.bs.button.data-api', '[data-toggle^="button"]', function (e) { ++ $(e.target).closest('.btn').toggleClass('focus', /^focus(in)?$/.test(e.type)) ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: carousel.js v3.3.7 ++ * http://getbootstrap.com/javascript/#carousel ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // CAROUSEL CLASS DEFINITION ++ // ========================= ++ ++ var Carousel = function (element, options) { ++ this.$element = $(element) ++ this.$indicators = this.$element.find('.carousel-indicators') ++ this.options = options ++ this.paused = null ++ this.sliding = null ++ this.interval = null ++ this.$active = null ++ this.$items = null ++ ++ this.options.keyboard && this.$element.on('keydown.bs.carousel', $.proxy(this.keydown, this)) ++ ++ this.options.pause == 'hover' && !('ontouchstart' in document.documentElement) && this.$element ++ .on('mouseenter.bs.carousel', $.proxy(this.pause, this)) ++ .on('mouseleave.bs.carousel', $.proxy(this.cycle, this)) ++ } ++ ++ Carousel.VERSION = '3.3.7' ++ ++ Carousel.TRANSITION_DURATION = 600 ++ ++ Carousel.DEFAULTS = { ++ interval: 5000, ++ pause: 'hover', ++ wrap: true, ++ keyboard: true ++ } ++ ++ Carousel.prototype.keydown = function (e) { ++ if (/input|textarea/i.test(e.target.tagName)) return ++ switch (e.which) { ++ case 37: this.prev(); break ++ case 39: this.next(); break ++ default: return ++ } ++ ++ e.preventDefault() ++ } ++ ++ Carousel.prototype.cycle = function (e) { ++ e || (this.paused = false) ++ ++ this.interval && clearInterval(this.interval) ++ ++ this.options.interval ++ && !this.paused ++ && (this.interval = setInterval($.proxy(this.next, this), this.options.interval)) ++ ++ return this ++ } ++ ++ Carousel.prototype.getItemIndex = function (item) { ++ this.$items = item.parent().children('.item') ++ return this.$items.index(item || this.$active) ++ } ++ ++ Carousel.prototype.getItemForDirection = function (direction, active) { ++ var activeIndex = this.getItemIndex(active) ++ var willWrap = (direction == 'prev' && activeIndex === 0) ++ || (direction == 'next' && activeIndex == (this.$items.length - 1)) ++ if (willWrap && !this.options.wrap) return active ++ var delta = direction == 'prev' ? -1 : 1 ++ var itemIndex = (activeIndex + delta) % this.$items.length ++ return this.$items.eq(itemIndex) ++ } ++ ++ Carousel.prototype.to = function (pos) { ++ var that = this ++ var activeIndex = this.getItemIndex(this.$active = this.$element.find('.item.active')) ++ ++ if (pos > (this.$items.length - 1) || pos < 0) return ++ ++ if (this.sliding) return this.$element.one('slid.bs.carousel', function () { that.to(pos) }) // yes, "slid" ++ if (activeIndex == pos) return this.pause().cycle() ++ ++ return this.slide(pos > activeIndex ? 'next' : 'prev', this.$items.eq(pos)) ++ } ++ ++ Carousel.prototype.pause = function (e) { ++ e || (this.paused = true) ++ ++ if (this.$element.find('.next, .prev').length && $.support.transition) { ++ this.$element.trigger($.support.transition.end) ++ this.cycle(true) ++ } ++ ++ this.interval = clearInterval(this.interval) ++ ++ return this ++ } ++ ++ Carousel.prototype.next = function () { ++ if (this.sliding) return ++ return this.slide('next') ++ } ++ ++ Carousel.prototype.prev = function () { ++ if (this.sliding) return ++ return this.slide('prev') ++ } ++ ++ Carousel.prototype.slide = function (type, next) { ++ var $active = this.$element.find('.item.active') ++ var $next = next || this.getItemForDirection(type, $active) ++ var isCycling = this.interval ++ var direction = type == 'next' ? 'left' : 'right' ++ var that = this ++ ++ if ($next.hasClass('active')) return (this.sliding = false) ++ ++ var relatedTarget = $next[0] ++ var slideEvent = $.Event('slide.bs.carousel', { ++ relatedTarget: relatedTarget, ++ direction: direction ++ }) ++ this.$element.trigger(slideEvent) ++ if (slideEvent.isDefaultPrevented()) return ++ ++ this.sliding = true ++ ++ isCycling && this.pause() ++ ++ if (this.$indicators.length) { ++ this.$indicators.find('.active').removeClass('active') ++ var $nextIndicator = $(this.$indicators.children()[this.getItemIndex($next)]) ++ $nextIndicator && $nextIndicator.addClass('active') ++ } ++ ++ var slidEvent = $.Event('slid.bs.carousel', { relatedTarget: relatedTarget, direction: direction }) // yes, "slid" ++ if ($.support.transition && this.$element.hasClass('slide')) { ++ $next.addClass(type) ++ $next[0].offsetWidth // force reflow ++ $active.addClass(direction) ++ $next.addClass(direction) ++ $active ++ .one('bsTransitionEnd', function () { ++ $next.removeClass([type, direction].join(' ')).addClass('active') ++ $active.removeClass(['active', direction].join(' ')) ++ that.sliding = false ++ setTimeout(function () { ++ that.$element.trigger(slidEvent) ++ }, 0) ++ }) ++ .emulateTransitionEnd(Carousel.TRANSITION_DURATION) ++ } else { ++ $active.removeClass('active') ++ $next.addClass('active') ++ this.sliding = false ++ this.$element.trigger(slidEvent) ++ } ++ ++ isCycling && this.cycle() ++ ++ return this ++ } ++ ++ ++ // CAROUSEL PLUGIN DEFINITION ++ // ========================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.carousel') ++ var options = $.extend({}, Carousel.DEFAULTS, $this.data(), typeof option == 'object' && option) ++ var action = typeof option == 'string' ? option : options.slide ++ ++ if (!data) $this.data('bs.carousel', (data = new Carousel(this, options))) ++ if (typeof option == 'number') data.to(option) ++ else if (action) data[action]() ++ else if (options.interval) data.pause().cycle() ++ }) ++ } ++ ++ var old = $.fn.carousel ++ ++ $.fn.carousel = Plugin ++ $.fn.carousel.Constructor = Carousel ++ ++ ++ // CAROUSEL NO CONFLICT ++ // ==================== ++ ++ $.fn.carousel.noConflict = function () { ++ $.fn.carousel = old ++ return this ++ } ++ ++ ++ // CAROUSEL DATA-API ++ // ================= ++ ++ var clickHandler = function (e) { ++ var href ++ var $this = $(this) ++ var $target = $($this.attr('data-target') || (href = $this.attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '')) // strip for ie7 ++ if (!$target.hasClass('carousel')) return ++ var options = $.extend({}, $target.data(), $this.data()) ++ var slideIndex = $this.attr('data-slide-to') ++ if (slideIndex) options.interval = false ++ ++ Plugin.call($target, options) ++ ++ if (slideIndex) { ++ $target.data('bs.carousel').to(slideIndex) ++ } ++ ++ e.preventDefault() ++ } ++ ++ $(document) ++ .on('click.bs.carousel.data-api', '[data-slide]', clickHandler) ++ .on('click.bs.carousel.data-api', '[data-slide-to]', clickHandler) ++ ++ $(window).on('load', function () { ++ $('[data-ride="carousel"]').each(function () { ++ var $carousel = $(this) ++ Plugin.call($carousel, $carousel.data()) ++ }) ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: collapse.js v3.3.7 ++ * http://getbootstrap.com/javascript/#collapse ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++/* jshint latedef: false */ ++ +++function ($) { ++ 'use strict'; ++ ++ // COLLAPSE PUBLIC CLASS DEFINITION ++ // ================================ ++ ++ var Collapse = function (element, options) { ++ this.$element = $(element) ++ this.options = $.extend({}, Collapse.DEFAULTS, options) ++ this.$trigger = $('[data-toggle="collapse"][href="#' + element.id + '"],' + ++ '[data-toggle="collapse"][data-target="#' + element.id + '"]') ++ this.transitioning = null ++ ++ if (this.options.parent) { ++ this.$parent = this.getParent() ++ } else { ++ this.addAriaAndCollapsedClass(this.$element, this.$trigger) ++ } ++ ++ if (this.options.toggle) this.toggle() ++ } ++ ++ Collapse.VERSION = '3.3.7' ++ ++ Collapse.TRANSITION_DURATION = 350 ++ ++ Collapse.DEFAULTS = { ++ toggle: true ++ } ++ ++ Collapse.prototype.dimension = function () { ++ var hasWidth = this.$element.hasClass('width') ++ return hasWidth ? 'width' : 'height' ++ } ++ ++ Collapse.prototype.show = function () { ++ if (this.transitioning || this.$element.hasClass('in')) return ++ ++ var activesData ++ var actives = this.$parent && this.$parent.children('.panel').children('.in, .collapsing') ++ ++ if (actives && actives.length) { ++ activesData = actives.data('bs.collapse') ++ if (activesData && activesData.transitioning) return ++ } ++ ++ var startEvent = $.Event('show.bs.collapse') ++ this.$element.trigger(startEvent) ++ if (startEvent.isDefaultPrevented()) return ++ ++ if (actives && actives.length) { ++ Plugin.call(actives, 'hide') ++ activesData || actives.data('bs.collapse', null) ++ } ++ ++ var dimension = this.dimension() ++ ++ this.$element ++ .removeClass('collapse') ++ .addClass('collapsing')[dimension](0) ++ .attr('aria-expanded', true) ++ ++ this.$trigger ++ .removeClass('collapsed') ++ .attr('aria-expanded', true) ++ ++ this.transitioning = 1 ++ ++ var complete = function () { ++ this.$element ++ .removeClass('collapsing') ++ .addClass('collapse in')[dimension]('') ++ this.transitioning = 0 ++ this.$element ++ .trigger('shown.bs.collapse') ++ } ++ ++ if (!$.support.transition) return complete.call(this) ++ ++ var scrollSize = $.camelCase(['scroll', dimension].join('-')) ++ ++ this.$element ++ .one('bsTransitionEnd', $.proxy(complete, this)) ++ .emulateTransitionEnd(Collapse.TRANSITION_DURATION)[dimension](this.$element[0][scrollSize]) ++ } ++ ++ Collapse.prototype.hide = function () { ++ if (this.transitioning || !this.$element.hasClass('in')) return ++ ++ var startEvent = $.Event('hide.bs.collapse') ++ this.$element.trigger(startEvent) ++ if (startEvent.isDefaultPrevented()) return ++ ++ var dimension = this.dimension() ++ ++ this.$element[dimension](this.$element[dimension]())[0].offsetHeight ++ ++ this.$element ++ .addClass('collapsing') ++ .removeClass('collapse in') ++ .attr('aria-expanded', false) ++ ++ this.$trigger ++ .addClass('collapsed') ++ .attr('aria-expanded', false) ++ ++ this.transitioning = 1 ++ ++ var complete = function () { ++ this.transitioning = 0 ++ this.$element ++ .removeClass('collapsing') ++ .addClass('collapse') ++ .trigger('hidden.bs.collapse') ++ } ++ ++ if (!$.support.transition) return complete.call(this) ++ ++ this.$element ++ [dimension](0) ++ .one('bsTransitionEnd', $.proxy(complete, this)) ++ .emulateTransitionEnd(Collapse.TRANSITION_DURATION) ++ } ++ ++ Collapse.prototype.toggle = function () { ++ this[this.$element.hasClass('in') ? 'hide' : 'show']() ++ } ++ ++ Collapse.prototype.getParent = function () { ++ return $(this.options.parent) ++ .find('[data-toggle="collapse"][data-parent="' + this.options.parent + '"]') ++ .each($.proxy(function (i, element) { ++ var $element = $(element) ++ this.addAriaAndCollapsedClass(getTargetFromTrigger($element), $element) ++ }, this)) ++ .end() ++ } ++ ++ Collapse.prototype.addAriaAndCollapsedClass = function ($element, $trigger) { ++ var isOpen = $element.hasClass('in') ++ ++ $element.attr('aria-expanded', isOpen) ++ $trigger ++ .toggleClass('collapsed', !isOpen) ++ .attr('aria-expanded', isOpen) ++ } ++ ++ function getTargetFromTrigger($trigger) { ++ var href ++ var target = $trigger.attr('data-target') ++ || (href = $trigger.attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '') // strip for ie7 ++ ++ return $(target) ++ } ++ ++ ++ // COLLAPSE PLUGIN DEFINITION ++ // ========================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.collapse') ++ var options = $.extend({}, Collapse.DEFAULTS, $this.data(), typeof option == 'object' && option) ++ ++ if (!data && options.toggle && /show|hide/.test(option)) options.toggle = false ++ if (!data) $this.data('bs.collapse', (data = new Collapse(this, options))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.collapse ++ ++ $.fn.collapse = Plugin ++ $.fn.collapse.Constructor = Collapse ++ ++ ++ // COLLAPSE NO CONFLICT ++ // ==================== ++ ++ $.fn.collapse.noConflict = function () { ++ $.fn.collapse = old ++ return this ++ } ++ ++ ++ // COLLAPSE DATA-API ++ // ================= ++ ++ $(document).on('click.bs.collapse.data-api', '[data-toggle="collapse"]', function (e) { ++ var $this = $(this) ++ ++ if (!$this.attr('data-target')) e.preventDefault() ++ ++ var $target = getTargetFromTrigger($this) ++ var data = $target.data('bs.collapse') ++ var option = data ? 'toggle' : $this.data() ++ ++ Plugin.call($target, option) ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: dropdown.js v3.3.7 ++ * http://getbootstrap.com/javascript/#dropdowns ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // DROPDOWN CLASS DEFINITION ++ // ========================= ++ ++ var backdrop = '.dropdown-backdrop' ++ var toggle = '[data-toggle="dropdown"]' ++ var Dropdown = function (element) { ++ $(element).on('click.bs.dropdown', this.toggle) ++ } ++ ++ Dropdown.VERSION = '3.3.7' ++ ++ function getParent($this) { ++ var selector = $this.attr('data-target') ++ ++ if (!selector) { ++ selector = $this.attr('href') ++ selector = selector && /#[A-Za-z]/.test(selector) && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7 ++ } ++ ++ var $parent = selector && $(selector) ++ ++ return $parent && $parent.length ? $parent : $this.parent() ++ } ++ ++ function clearMenus(e) { ++ if (e && e.which === 3) return ++ $(backdrop).remove() ++ $(toggle).each(function () { ++ var $this = $(this) ++ var $parent = getParent($this) ++ var relatedTarget = { relatedTarget: this } ++ ++ if (!$parent.hasClass('open')) return ++ ++ if (e && e.type == 'click' && /input|textarea/i.test(e.target.tagName) && $.contains($parent[0], e.target)) return ++ ++ $parent.trigger(e = $.Event('hide.bs.dropdown', relatedTarget)) ++ ++ if (e.isDefaultPrevented()) return ++ ++ $this.attr('aria-expanded', 'false') ++ $parent.removeClass('open').trigger($.Event('hidden.bs.dropdown', relatedTarget)) ++ }) ++ } ++ ++ Dropdown.prototype.toggle = function (e) { ++ var $this = $(this) ++ ++ if ($this.is('.disabled, :disabled')) return ++ ++ var $parent = getParent($this) ++ var isActive = $parent.hasClass('open') ++ ++ clearMenus() ++ ++ if (!isActive) { ++ if ('ontouchstart' in document.documentElement && !$parent.closest('.navbar-nav').length) { ++ // if mobile we use a backdrop because click events don't delegate ++ $(document.createElement('div')) ++ .addClass('dropdown-backdrop') ++ .insertAfter($(this)) ++ .on('click', clearMenus) ++ } ++ ++ var relatedTarget = { relatedTarget: this } ++ $parent.trigger(e = $.Event('show.bs.dropdown', relatedTarget)) ++ ++ if (e.isDefaultPrevented()) return ++ ++ $this ++ .trigger('focus') ++ .attr('aria-expanded', 'true') ++ ++ $parent ++ .toggleClass('open') ++ .trigger($.Event('shown.bs.dropdown', relatedTarget)) ++ } ++ ++ return false ++ } ++ ++ Dropdown.prototype.keydown = function (e) { ++ if (!/(38|40|27|32)/.test(e.which) || /input|textarea/i.test(e.target.tagName)) return ++ ++ var $this = $(this) ++ ++ e.preventDefault() ++ e.stopPropagation() ++ ++ if ($this.is('.disabled, :disabled')) return ++ ++ var $parent = getParent($this) ++ var isActive = $parent.hasClass('open') ++ ++ if (!isActive && e.which != 27 || isActive && e.which == 27) { ++ if (e.which == 27) $parent.find(toggle).trigger('focus') ++ return $this.trigger('click') ++ } ++ ++ var desc = ' li:not(.disabled):visible a' ++ var $items = $parent.find('.dropdown-menu' + desc) ++ ++ if (!$items.length) return ++ ++ var index = $items.index(e.target) ++ ++ if (e.which == 38 && index > 0) index-- // up ++ if (e.which == 40 && index < $items.length - 1) index++ // down ++ if (!~index) index = 0 ++ ++ $items.eq(index).trigger('focus') ++ } ++ ++ ++ // DROPDOWN PLUGIN DEFINITION ++ // ========================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.dropdown') ++ ++ if (!data) $this.data('bs.dropdown', (data = new Dropdown(this))) ++ if (typeof option == 'string') data[option].call($this) ++ }) ++ } ++ ++ var old = $.fn.dropdown ++ ++ $.fn.dropdown = Plugin ++ $.fn.dropdown.Constructor = Dropdown ++ ++ ++ // DROPDOWN NO CONFLICT ++ // ==================== ++ ++ $.fn.dropdown.noConflict = function () { ++ $.fn.dropdown = old ++ return this ++ } ++ ++ ++ // APPLY TO STANDARD DROPDOWN ELEMENTS ++ // =================================== ++ ++ $(document) ++ .on('click.bs.dropdown.data-api', clearMenus) ++ .on('click.bs.dropdown.data-api', '.dropdown form', function (e) { e.stopPropagation() }) ++ .on('click.bs.dropdown.data-api', toggle, Dropdown.prototype.toggle) ++ .on('keydown.bs.dropdown.data-api', toggle, Dropdown.prototype.keydown) ++ .on('keydown.bs.dropdown.data-api', '.dropdown-menu', Dropdown.prototype.keydown) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: modal.js v3.3.7 ++ * http://getbootstrap.com/javascript/#modals ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // MODAL CLASS DEFINITION ++ // ====================== ++ ++ var Modal = function (element, options) { ++ this.options = options ++ this.$body = $(document.body) ++ this.$element = $(element) ++ this.$dialog = this.$element.find('.modal-dialog') ++ this.$backdrop = null ++ this.isShown = null ++ this.originalBodyPad = null ++ this.scrollbarWidth = 0 ++ this.ignoreBackdropClick = false ++ ++ if (this.options.remote) { ++ this.$element ++ .find('.modal-content') ++ .load(this.options.remote, $.proxy(function () { ++ this.$element.trigger('loaded.bs.modal') ++ }, this)) ++ } ++ } ++ ++ Modal.VERSION = '3.3.7' ++ ++ Modal.TRANSITION_DURATION = 300 ++ Modal.BACKDROP_TRANSITION_DURATION = 150 ++ ++ Modal.DEFAULTS = { ++ backdrop: true, ++ keyboard: true, ++ show: true ++ } ++ ++ Modal.prototype.toggle = function (_relatedTarget) { ++ return this.isShown ? this.hide() : this.show(_relatedTarget) ++ } ++ ++ Modal.prototype.show = function (_relatedTarget) { ++ var that = this ++ var e = $.Event('show.bs.modal', { relatedTarget: _relatedTarget }) ++ ++ this.$element.trigger(e) ++ ++ if (this.isShown || e.isDefaultPrevented()) return ++ ++ this.isShown = true ++ ++ this.checkScrollbar() ++ this.setScrollbar() ++ this.$body.addClass('modal-open') ++ ++ this.escape() ++ this.resize() ++ ++ this.$element.on('click.dismiss.bs.modal', '[data-dismiss="modal"]', $.proxy(this.hide, this)) ++ ++ this.$dialog.on('mousedown.dismiss.bs.modal', function () { ++ that.$element.one('mouseup.dismiss.bs.modal', function (e) { ++ if ($(e.target).is(that.$element)) that.ignoreBackdropClick = true ++ }) ++ }) ++ ++ this.backdrop(function () { ++ var transition = $.support.transition && that.$element.hasClass('fade') ++ ++ if (!that.$element.parent().length) { ++ that.$element.appendTo(that.$body) // don't move modals dom position ++ } ++ ++ that.$element ++ .show() ++ .scrollTop(0) ++ ++ that.adjustDialog() ++ ++ if (transition) { ++ that.$element[0].offsetWidth // force reflow ++ } ++ ++ that.$element.addClass('in') ++ ++ that.enforceFocus() ++ ++ var e = $.Event('shown.bs.modal', { relatedTarget: _relatedTarget }) ++ ++ transition ? ++ that.$dialog // wait for modal to slide in ++ .one('bsTransitionEnd', function () { ++ that.$element.trigger('focus').trigger(e) ++ }) ++ .emulateTransitionEnd(Modal.TRANSITION_DURATION) : ++ that.$element.trigger('focus').trigger(e) ++ }) ++ } ++ ++ Modal.prototype.hide = function (e) { ++ if (e) e.preventDefault() ++ ++ e = $.Event('hide.bs.modal') ++ ++ this.$element.trigger(e) ++ ++ if (!this.isShown || e.isDefaultPrevented()) return ++ ++ this.isShown = false ++ ++ this.escape() ++ this.resize() ++ ++ $(document).off('focusin.bs.modal') ++ ++ this.$element ++ .removeClass('in') ++ .off('click.dismiss.bs.modal') ++ .off('mouseup.dismiss.bs.modal') ++ ++ this.$dialog.off('mousedown.dismiss.bs.modal') ++ ++ $.support.transition && this.$element.hasClass('fade') ? ++ this.$element ++ .one('bsTransitionEnd', $.proxy(this.hideModal, this)) ++ .emulateTransitionEnd(Modal.TRANSITION_DURATION) : ++ this.hideModal() ++ } ++ ++ Modal.prototype.enforceFocus = function () { ++ $(document) ++ .off('focusin.bs.modal') // guard against infinite focus loop ++ .on('focusin.bs.modal', $.proxy(function (e) { ++ if (document !== e.target && ++ this.$element[0] !== e.target && ++ !this.$element.has(e.target).length) { ++ this.$element.trigger('focus') ++ } ++ }, this)) ++ } ++ ++ Modal.prototype.escape = function () { ++ if (this.isShown && this.options.keyboard) { ++ this.$element.on('keydown.dismiss.bs.modal', $.proxy(function (e) { ++ e.which == 27 && this.hide() ++ }, this)) ++ } else if (!this.isShown) { ++ this.$element.off('keydown.dismiss.bs.modal') ++ } ++ } ++ ++ Modal.prototype.resize = function () { ++ if (this.isShown) { ++ $(window).on('resize.bs.modal', $.proxy(this.handleUpdate, this)) ++ } else { ++ $(window).off('resize.bs.modal') ++ } ++ } ++ ++ Modal.prototype.hideModal = function () { ++ var that = this ++ this.$element.hide() ++ this.backdrop(function () { ++ that.$body.removeClass('modal-open') ++ that.resetAdjustments() ++ that.resetScrollbar() ++ that.$element.trigger('hidden.bs.modal') ++ }) ++ } ++ ++ Modal.prototype.removeBackdrop = function () { ++ this.$backdrop && this.$backdrop.remove() ++ this.$backdrop = null ++ } ++ ++ Modal.prototype.backdrop = function (callback) { ++ var that = this ++ var animate = this.$element.hasClass('fade') ? 'fade' : '' ++ ++ if (this.isShown && this.options.backdrop) { ++ var doAnimate = $.support.transition && animate ++ ++ this.$backdrop = $(document.createElement('div')) ++ .addClass('modal-backdrop ' + animate) ++ .appendTo(this.$body) ++ ++ this.$element.on('click.dismiss.bs.modal', $.proxy(function (e) { ++ if (this.ignoreBackdropClick) { ++ this.ignoreBackdropClick = false ++ return ++ } ++ if (e.target !== e.currentTarget) return ++ this.options.backdrop == 'static' ++ ? this.$element[0].focus() ++ : this.hide() ++ }, this)) ++ ++ if (doAnimate) this.$backdrop[0].offsetWidth // force reflow ++ ++ this.$backdrop.addClass('in') ++ ++ if (!callback) return ++ ++ doAnimate ? ++ this.$backdrop ++ .one('bsTransitionEnd', callback) ++ .emulateTransitionEnd(Modal.BACKDROP_TRANSITION_DURATION) : ++ callback() ++ ++ } else if (!this.isShown && this.$backdrop) { ++ this.$backdrop.removeClass('in') ++ ++ var callbackRemove = function () { ++ that.removeBackdrop() ++ callback && callback() ++ } ++ $.support.transition && this.$element.hasClass('fade') ? ++ this.$backdrop ++ .one('bsTransitionEnd', callbackRemove) ++ .emulateTransitionEnd(Modal.BACKDROP_TRANSITION_DURATION) : ++ callbackRemove() ++ ++ } else if (callback) { ++ callback() ++ } ++ } ++ ++ // these following methods are used to handle overflowing modals ++ ++ Modal.prototype.handleUpdate = function () { ++ this.adjustDialog() ++ } ++ ++ Modal.prototype.adjustDialog = function () { ++ var modalIsOverflowing = this.$element[0].scrollHeight > document.documentElement.clientHeight ++ ++ this.$element.css({ ++ paddingLeft: !this.bodyIsOverflowing && modalIsOverflowing ? this.scrollbarWidth : '', ++ paddingRight: this.bodyIsOverflowing && !modalIsOverflowing ? this.scrollbarWidth : '' ++ }) ++ } ++ ++ Modal.prototype.resetAdjustments = function () { ++ this.$element.css({ ++ paddingLeft: '', ++ paddingRight: '' ++ }) ++ } ++ ++ Modal.prototype.checkScrollbar = function () { ++ var fullWindowWidth = window.innerWidth ++ if (!fullWindowWidth) { // workaround for missing window.innerWidth in IE8 ++ var documentElementRect = document.documentElement.getBoundingClientRect() ++ fullWindowWidth = documentElementRect.right - Math.abs(documentElementRect.left) ++ } ++ this.bodyIsOverflowing = document.body.clientWidth < fullWindowWidth ++ this.scrollbarWidth = this.measureScrollbar() ++ } ++ ++ Modal.prototype.setScrollbar = function () { ++ var bodyPad = parseInt((this.$body.css('padding-right') || 0), 10) ++ this.originalBodyPad = document.body.style.paddingRight || '' ++ if (this.bodyIsOverflowing) this.$body.css('padding-right', bodyPad + this.scrollbarWidth) ++ } ++ ++ Modal.prototype.resetScrollbar = function () { ++ this.$body.css('padding-right', this.originalBodyPad) ++ } ++ ++ Modal.prototype.measureScrollbar = function () { // thx walsh ++ var scrollDiv = document.createElement('div') ++ scrollDiv.className = 'modal-scrollbar-measure' ++ this.$body.append(scrollDiv) ++ var scrollbarWidth = scrollDiv.offsetWidth - scrollDiv.clientWidth ++ this.$body[0].removeChild(scrollDiv) ++ return scrollbarWidth ++ } ++ ++ ++ // MODAL PLUGIN DEFINITION ++ // ======================= ++ ++ function Plugin(option, _relatedTarget) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.modal') ++ var options = $.extend({}, Modal.DEFAULTS, $this.data(), typeof option == 'object' && option) ++ ++ if (!data) $this.data('bs.modal', (data = new Modal(this, options))) ++ if (typeof option == 'string') data[option](_relatedTarget) ++ else if (options.show) data.show(_relatedTarget) ++ }) ++ } ++ ++ var old = $.fn.modal ++ ++ $.fn.modal = Plugin ++ $.fn.modal.Constructor = Modal ++ ++ ++ // MODAL NO CONFLICT ++ // ================= ++ ++ $.fn.modal.noConflict = function () { ++ $.fn.modal = old ++ return this ++ } ++ ++ ++ // MODAL DATA-API ++ // ============== ++ ++ $(document).on('click.bs.modal.data-api', '[data-toggle="modal"]', function (e) { ++ var $this = $(this) ++ var href = $this.attr('href') ++ var $target = $($this.attr('data-target') || (href && href.replace(/.*(?=#[^\s]+$)/, ''))) // strip for ie7 ++ var option = $target.data('bs.modal') ? 'toggle' : $.extend({ remote: !/#/.test(href) && href }, $target.data(), $this.data()) ++ ++ if ($this.is('a')) e.preventDefault() ++ ++ $target.one('show.bs.modal', function (showEvent) { ++ if (showEvent.isDefaultPrevented()) return // only register focus restorer if modal will actually get shown ++ $target.one('hidden.bs.modal', function () { ++ $this.is(':visible') && $this.trigger('focus') ++ }) ++ }) ++ Plugin.call($target, option, this) ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: tooltip.js v3.3.7 ++ * http://getbootstrap.com/javascript/#tooltip ++ * Inspired by the original jQuery.tipsy by Jason Frame ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // TOOLTIP PUBLIC CLASS DEFINITION ++ // =============================== ++ ++ var Tooltip = function (element, options) { ++ this.type = null ++ this.options = null ++ this.enabled = null ++ this.timeout = null ++ this.hoverState = null ++ this.$element = null ++ this.inState = null ++ ++ this.init('tooltip', element, options) ++ } ++ ++ Tooltip.VERSION = '3.3.7' ++ ++ Tooltip.TRANSITION_DURATION = 150 ++ ++ Tooltip.DEFAULTS = { ++ animation: true, ++ placement: 'top', ++ selector: false, ++ template: '', ++ trigger: 'hover focus', ++ title: '', ++ delay: 0, ++ html: false, ++ container: false, ++ viewport: { ++ selector: 'body', ++ padding: 0 ++ } ++ } ++ ++ Tooltip.prototype.init = function (type, element, options) { ++ this.enabled = true ++ this.type = type ++ this.$element = $(element) ++ this.options = this.getOptions(options) ++ this.$viewport = this.options.viewport && $($.isFunction(this.options.viewport) ? this.options.viewport.call(this, this.$element) : (this.options.viewport.selector || this.options.viewport)) ++ this.inState = { click: false, hover: false, focus: false } ++ ++ if (this.$element[0] instanceof document.constructor && !this.options.selector) { ++ throw new Error('`selector` option must be specified when initializing ' + this.type + ' on the window.document object!') ++ } ++ ++ var triggers = this.options.trigger.split(' ') ++ ++ for (var i = triggers.length; i--;) { ++ var trigger = triggers[i] ++ ++ if (trigger == 'click') { ++ this.$element.on('click.' + this.type, this.options.selector, $.proxy(this.toggle, this)) ++ } else if (trigger != 'manual') { ++ var eventIn = trigger == 'hover' ? 'mouseenter' : 'focusin' ++ var eventOut = trigger == 'hover' ? 'mouseleave' : 'focusout' ++ ++ this.$element.on(eventIn + '.' + this.type, this.options.selector, $.proxy(this.enter, this)) ++ this.$element.on(eventOut + '.' + this.type, this.options.selector, $.proxy(this.leave, this)) ++ } ++ } ++ ++ this.options.selector ? ++ (this._options = $.extend({}, this.options, { trigger: 'manual', selector: '' })) : ++ this.fixTitle() ++ } ++ ++ Tooltip.prototype.getDefaults = function () { ++ return Tooltip.DEFAULTS ++ } ++ ++ Tooltip.prototype.getOptions = function (options) { ++ options = $.extend({}, this.getDefaults(), this.$element.data(), options) ++ ++ if (options.delay && typeof options.delay == 'number') { ++ options.delay = { ++ show: options.delay, ++ hide: options.delay ++ } ++ } ++ ++ return options ++ } ++ ++ Tooltip.prototype.getDelegateOptions = function () { ++ var options = {} ++ var defaults = this.getDefaults() ++ ++ this._options && $.each(this._options, function (key, value) { ++ if (defaults[key] != value) options[key] = value ++ }) ++ ++ return options ++ } ++ ++ Tooltip.prototype.enter = function (obj) { ++ var self = obj instanceof this.constructor ? ++ obj : $(obj.currentTarget).data('bs.' + this.type) ++ ++ if (!self) { ++ self = new this.constructor(obj.currentTarget, this.getDelegateOptions()) ++ $(obj.currentTarget).data('bs.' + this.type, self) ++ } ++ ++ if (obj instanceof $.Event) { ++ self.inState[obj.type == 'focusin' ? 'focus' : 'hover'] = true ++ } ++ ++ if (self.tip().hasClass('in') || self.hoverState == 'in') { ++ self.hoverState = 'in' ++ return ++ } ++ ++ clearTimeout(self.timeout) ++ ++ self.hoverState = 'in' ++ ++ if (!self.options.delay || !self.options.delay.show) return self.show() ++ ++ self.timeout = setTimeout(function () { ++ if (self.hoverState == 'in') self.show() ++ }, self.options.delay.show) ++ } ++ ++ Tooltip.prototype.isInStateTrue = function () { ++ for (var key in this.inState) { ++ if (this.inState[key]) return true ++ } ++ ++ return false ++ } ++ ++ Tooltip.prototype.leave = function (obj) { ++ var self = obj instanceof this.constructor ? ++ obj : $(obj.currentTarget).data('bs.' + this.type) ++ ++ if (!self) { ++ self = new this.constructor(obj.currentTarget, this.getDelegateOptions()) ++ $(obj.currentTarget).data('bs.' + this.type, self) ++ } ++ ++ if (obj instanceof $.Event) { ++ self.inState[obj.type == 'focusout' ? 'focus' : 'hover'] = false ++ } ++ ++ if (self.isInStateTrue()) return ++ ++ clearTimeout(self.timeout) ++ ++ self.hoverState = 'out' ++ ++ if (!self.options.delay || !self.options.delay.hide) return self.hide() ++ ++ self.timeout = setTimeout(function () { ++ if (self.hoverState == 'out') self.hide() ++ }, self.options.delay.hide) ++ } ++ ++ Tooltip.prototype.show = function () { ++ var e = $.Event('show.bs.' + this.type) ++ ++ if (this.hasContent() && this.enabled) { ++ this.$element.trigger(e) ++ ++ var inDom = $.contains(this.$element[0].ownerDocument.documentElement, this.$element[0]) ++ if (e.isDefaultPrevented() || !inDom) return ++ var that = this ++ ++ var $tip = this.tip() ++ ++ var tipId = this.getUID(this.type) ++ ++ this.setContent() ++ $tip.attr('id', tipId) ++ this.$element.attr('aria-describedby', tipId) ++ ++ if (this.options.animation) $tip.addClass('fade') ++ ++ var placement = typeof this.options.placement == 'function' ? ++ this.options.placement.call(this, $tip[0], this.$element[0]) : ++ this.options.placement ++ ++ var autoToken = /\s?auto?\s?/i ++ var autoPlace = autoToken.test(placement) ++ if (autoPlace) placement = placement.replace(autoToken, '') || 'top' ++ ++ $tip ++ .detach() ++ .css({ top: 0, left: 0, display: 'block' }) ++ .addClass(placement) ++ .data('bs.' + this.type, this) ++ ++ this.options.container ? $tip.appendTo(this.options.container) : $tip.insertAfter(this.$element) ++ this.$element.trigger('inserted.bs.' + this.type) ++ ++ var pos = this.getPosition() ++ var actualWidth = $tip[0].offsetWidth ++ var actualHeight = $tip[0].offsetHeight ++ ++ if (autoPlace) { ++ var orgPlacement = placement ++ var viewportDim = this.getPosition(this.$viewport) ++ ++ placement = placement == 'bottom' && pos.bottom + actualHeight > viewportDim.bottom ? 'top' : ++ placement == 'top' && pos.top - actualHeight < viewportDim.top ? 'bottom' : ++ placement == 'right' && pos.right + actualWidth > viewportDim.width ? 'left' : ++ placement == 'left' && pos.left - actualWidth < viewportDim.left ? 'right' : ++ placement ++ ++ $tip ++ .removeClass(orgPlacement) ++ .addClass(placement) ++ } ++ ++ var calculatedOffset = this.getCalculatedOffset(placement, pos, actualWidth, actualHeight) ++ ++ this.applyPlacement(calculatedOffset, placement) ++ ++ var complete = function () { ++ var prevHoverState = that.hoverState ++ that.$element.trigger('shown.bs.' + that.type) ++ that.hoverState = null ++ ++ if (prevHoverState == 'out') that.leave(that) ++ } ++ ++ $.support.transition && this.$tip.hasClass('fade') ? ++ $tip ++ .one('bsTransitionEnd', complete) ++ .emulateTransitionEnd(Tooltip.TRANSITION_DURATION) : ++ complete() ++ } ++ } ++ ++ Tooltip.prototype.applyPlacement = function (offset, placement) { ++ var $tip = this.tip() ++ var width = $tip[0].offsetWidth ++ var height = $tip[0].offsetHeight ++ ++ // manually read margins because getBoundingClientRect includes difference ++ var marginTop = parseInt($tip.css('margin-top'), 10) ++ var marginLeft = parseInt($tip.css('margin-left'), 10) ++ ++ // we must check for NaN for ie 8/9 ++ if (isNaN(marginTop)) marginTop = 0 ++ if (isNaN(marginLeft)) marginLeft = 0 ++ ++ offset.top += marginTop ++ offset.left += marginLeft ++ ++ // $.fn.offset doesn't round pixel values ++ // so we use setOffset directly with our own function B-0 ++ $.offset.setOffset($tip[0], $.extend({ ++ using: function (props) { ++ $tip.css({ ++ top: Math.round(props.top), ++ left: Math.round(props.left) ++ }) ++ } ++ }, offset), 0) ++ ++ $tip.addClass('in') ++ ++ // check to see if placing tip in new offset caused the tip to resize itself ++ var actualWidth = $tip[0].offsetWidth ++ var actualHeight = $tip[0].offsetHeight ++ ++ if (placement == 'top' && actualHeight != height) { ++ offset.top = offset.top + height - actualHeight ++ } ++ ++ var delta = this.getViewportAdjustedDelta(placement, offset, actualWidth, actualHeight) ++ ++ if (delta.left) offset.left += delta.left ++ else offset.top += delta.top ++ ++ var isVertical = /top|bottom/.test(placement) ++ var arrowDelta = isVertical ? delta.left * 2 - width + actualWidth : delta.top * 2 - height + actualHeight ++ var arrowOffsetPosition = isVertical ? 'offsetWidth' : 'offsetHeight' ++ ++ $tip.offset(offset) ++ this.replaceArrow(arrowDelta, $tip[0][arrowOffsetPosition], isVertical) ++ } ++ ++ Tooltip.prototype.replaceArrow = function (delta, dimension, isVertical) { ++ this.arrow() ++ .css(isVertical ? 'left' : 'top', 50 * (1 - delta / dimension) + '%') ++ .css(isVertical ? 'top' : 'left', '') ++ } ++ ++ Tooltip.prototype.setContent = function () { ++ var $tip = this.tip() ++ var title = this.getTitle() ++ ++ $tip.find('.tooltip-inner')[this.options.html ? 'html' : 'text'](title) ++ $tip.removeClass('fade in top bottom left right') ++ } ++ ++ Tooltip.prototype.hide = function (callback) { ++ var that = this ++ var $tip = $(this.$tip) ++ var e = $.Event('hide.bs.' + this.type) ++ ++ function complete() { ++ if (that.hoverState != 'in') $tip.detach() ++ if (that.$element) { // TODO: Check whether guarding this code with this `if` is really necessary. ++ that.$element ++ .removeAttr('aria-describedby') ++ .trigger('hidden.bs.' + that.type) ++ } ++ callback && callback() ++ } ++ ++ this.$element.trigger(e) ++ ++ if (e.isDefaultPrevented()) return ++ ++ $tip.removeClass('in') ++ ++ $.support.transition && $tip.hasClass('fade') ? ++ $tip ++ .one('bsTransitionEnd', complete) ++ .emulateTransitionEnd(Tooltip.TRANSITION_DURATION) : ++ complete() ++ ++ this.hoverState = null ++ ++ return this ++ } ++ ++ Tooltip.prototype.fixTitle = function () { ++ var $e = this.$element ++ if ($e.attr('title') || typeof $e.attr('data-original-title') != 'string') { ++ $e.attr('data-original-title', $e.attr('title') || '').attr('title', '') ++ } ++ } ++ ++ Tooltip.prototype.hasContent = function () { ++ return this.getTitle() ++ } ++ ++ Tooltip.prototype.getPosition = function ($element) { ++ $element = $element || this.$element ++ ++ var el = $element[0] ++ var isBody = el.tagName == 'BODY' ++ ++ var elRect = el.getBoundingClientRect() ++ if (elRect.width == null) { ++ // width and height are missing in IE8, so compute them manually; see https://github.com/twbs/bootstrap/issues/14093 ++ elRect = $.extend({}, elRect, { width: elRect.right - elRect.left, height: elRect.bottom - elRect.top }) ++ } ++ var isSvg = window.SVGElement && el instanceof window.SVGElement ++ // Avoid using $.offset() on SVGs since it gives incorrect results in jQuery 3. ++ // See https://github.com/twbs/bootstrap/issues/20280 ++ var elOffset = isBody ? { top: 0, left: 0 } : (isSvg ? null : $element.offset()) ++ var scroll = { scroll: isBody ? document.documentElement.scrollTop || document.body.scrollTop : $element.scrollTop() } ++ var outerDims = isBody ? { width: $(window).width(), height: $(window).height() } : null ++ ++ return $.extend({}, elRect, scroll, outerDims, elOffset) ++ } ++ ++ Tooltip.prototype.getCalculatedOffset = function (placement, pos, actualWidth, actualHeight) { ++ return placement == 'bottom' ? { top: pos.top + pos.height, left: pos.left + pos.width / 2 - actualWidth / 2 } : ++ placement == 'top' ? { top: pos.top - actualHeight, left: pos.left + pos.width / 2 - actualWidth / 2 } : ++ placement == 'left' ? { top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left - actualWidth } : ++ /* placement == 'right' */ { top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left + pos.width } ++ ++ } ++ ++ Tooltip.prototype.getViewportAdjustedDelta = function (placement, pos, actualWidth, actualHeight) { ++ var delta = { top: 0, left: 0 } ++ if (!this.$viewport) return delta ++ ++ var viewportPadding = this.options.viewport && this.options.viewport.padding || 0 ++ var viewportDimensions = this.getPosition(this.$viewport) ++ ++ if (/right|left/.test(placement)) { ++ var topEdgeOffset = pos.top - viewportPadding - viewportDimensions.scroll ++ var bottomEdgeOffset = pos.top + viewportPadding - viewportDimensions.scroll + actualHeight ++ if (topEdgeOffset < viewportDimensions.top) { // top overflow ++ delta.top = viewportDimensions.top - topEdgeOffset ++ } else if (bottomEdgeOffset > viewportDimensions.top + viewportDimensions.height) { // bottom overflow ++ delta.top = viewportDimensions.top + viewportDimensions.height - bottomEdgeOffset ++ } ++ } else { ++ var leftEdgeOffset = pos.left - viewportPadding ++ var rightEdgeOffset = pos.left + viewportPadding + actualWidth ++ if (leftEdgeOffset < viewportDimensions.left) { // left overflow ++ delta.left = viewportDimensions.left - leftEdgeOffset ++ } else if (rightEdgeOffset > viewportDimensions.right) { // right overflow ++ delta.left = viewportDimensions.left + viewportDimensions.width - rightEdgeOffset ++ } ++ } ++ ++ return delta ++ } ++ ++ Tooltip.prototype.getTitle = function () { ++ var title ++ var $e = this.$element ++ var o = this.options ++ ++ title = $e.attr('data-original-title') ++ || (typeof o.title == 'function' ? o.title.call($e[0]) : o.title) ++ ++ return title ++ } ++ ++ Tooltip.prototype.getUID = function (prefix) { ++ do prefix += ~~(Math.random() * 1000000) ++ while (document.getElementById(prefix)) ++ return prefix ++ } ++ ++ Tooltip.prototype.tip = function () { ++ if (!this.$tip) { ++ this.$tip = $(this.options.template) ++ if (this.$tip.length != 1) { ++ throw new Error(this.type + ' `template` option must consist of exactly 1 top-level element!') ++ } ++ } ++ return this.$tip ++ } ++ ++ Tooltip.prototype.arrow = function () { ++ return (this.$arrow = this.$arrow || this.tip().find('.tooltip-arrow')) ++ } ++ ++ Tooltip.prototype.enable = function () { ++ this.enabled = true ++ } ++ ++ Tooltip.prototype.disable = function () { ++ this.enabled = false ++ } ++ ++ Tooltip.prototype.toggleEnabled = function () { ++ this.enabled = !this.enabled ++ } ++ ++ Tooltip.prototype.toggle = function (e) { ++ var self = this ++ if (e) { ++ self = $(e.currentTarget).data('bs.' + this.type) ++ if (!self) { ++ self = new this.constructor(e.currentTarget, this.getDelegateOptions()) ++ $(e.currentTarget).data('bs.' + this.type, self) ++ } ++ } ++ ++ if (e) { ++ self.inState.click = !self.inState.click ++ if (self.isInStateTrue()) self.enter(self) ++ else self.leave(self) ++ } else { ++ self.tip().hasClass('in') ? self.leave(self) : self.enter(self) ++ } ++ } ++ ++ Tooltip.prototype.destroy = function () { ++ var that = this ++ clearTimeout(this.timeout) ++ this.hide(function () { ++ that.$element.off('.' + that.type).removeData('bs.' + that.type) ++ if (that.$tip) { ++ that.$tip.detach() ++ } ++ that.$tip = null ++ that.$arrow = null ++ that.$viewport = null ++ that.$element = null ++ }) ++ } ++ ++ ++ // TOOLTIP PLUGIN DEFINITION ++ // ========================= ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.tooltip') ++ var options = typeof option == 'object' && option ++ ++ if (!data && /destroy|hide/.test(option)) return ++ if (!data) $this.data('bs.tooltip', (data = new Tooltip(this, options))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.tooltip ++ ++ $.fn.tooltip = Plugin ++ $.fn.tooltip.Constructor = Tooltip ++ ++ ++ // TOOLTIP NO CONFLICT ++ // =================== ++ ++ $.fn.tooltip.noConflict = function () { ++ $.fn.tooltip = old ++ return this ++ } ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: popover.js v3.3.7 ++ * http://getbootstrap.com/javascript/#popovers ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // POPOVER PUBLIC CLASS DEFINITION ++ // =============================== ++ ++ var Popover = function (element, options) { ++ this.init('popover', element, options) ++ } ++ ++ if (!$.fn.tooltip) throw new Error('Popover requires tooltip.js') ++ ++ Popover.VERSION = '3.3.7' ++ ++ Popover.DEFAULTS = $.extend({}, $.fn.tooltip.Constructor.DEFAULTS, { ++ placement: 'right', ++ trigger: 'click', ++ content: '', ++ template: '' ++ }) ++ ++ ++ // NOTE: POPOVER EXTENDS tooltip.js ++ // ================================ ++ ++ Popover.prototype = $.extend({}, $.fn.tooltip.Constructor.prototype) ++ ++ Popover.prototype.constructor = Popover ++ ++ Popover.prototype.getDefaults = function () { ++ return Popover.DEFAULTS ++ } ++ ++ Popover.prototype.setContent = function () { ++ var $tip = this.tip() ++ var title = this.getTitle() ++ var content = this.getContent() ++ ++ $tip.find('.popover-title')[this.options.html ? 'html' : 'text'](title) ++ $tip.find('.popover-content').children().detach().end()[ // we use append for html objects to maintain js events ++ this.options.html ? (typeof content == 'string' ? 'html' : 'append') : 'text' ++ ](content) ++ ++ $tip.removeClass('fade top bottom left right in') ++ ++ // IE8 doesn't accept hiding via the `:empty` pseudo selector, we have to do ++ // this manually by checking the contents. ++ if (!$tip.find('.popover-title').html()) $tip.find('.popover-title').hide() ++ } ++ ++ Popover.prototype.hasContent = function () { ++ return this.getTitle() || this.getContent() ++ } ++ ++ Popover.prototype.getContent = function () { ++ var $e = this.$element ++ var o = this.options ++ ++ return $e.attr('data-content') ++ || (typeof o.content == 'function' ? ++ o.content.call($e[0]) : ++ o.content) ++ } ++ ++ Popover.prototype.arrow = function () { ++ return (this.$arrow = this.$arrow || this.tip().find('.arrow')) ++ } ++ ++ ++ // POPOVER PLUGIN DEFINITION ++ // ========================= ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.popover') ++ var options = typeof option == 'object' && option ++ ++ if (!data && /destroy|hide/.test(option)) return ++ if (!data) $this.data('bs.popover', (data = new Popover(this, options))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.popover ++ ++ $.fn.popover = Plugin ++ $.fn.popover.Constructor = Popover ++ ++ ++ // POPOVER NO CONFLICT ++ // =================== ++ ++ $.fn.popover.noConflict = function () { ++ $.fn.popover = old ++ return this ++ } ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: scrollspy.js v3.3.7 ++ * http://getbootstrap.com/javascript/#scrollspy ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // SCROLLSPY CLASS DEFINITION ++ // ========================== ++ ++ function ScrollSpy(element, options) { ++ this.$body = $(document.body) ++ this.$scrollElement = $(element).is(document.body) ? $(window) : $(element) ++ this.options = $.extend({}, ScrollSpy.DEFAULTS, options) ++ this.selector = (this.options.target || '') + ' .nav li > a' ++ this.offsets = [] ++ this.targets = [] ++ this.activeTarget = null ++ this.scrollHeight = 0 ++ ++ this.$scrollElement.on('scroll.bs.scrollspy', $.proxy(this.process, this)) ++ this.refresh() ++ this.process() ++ } ++ ++ ScrollSpy.VERSION = '3.3.7' ++ ++ ScrollSpy.DEFAULTS = { ++ offset: 10 ++ } ++ ++ ScrollSpy.prototype.getScrollHeight = function () { ++ return this.$scrollElement[0].scrollHeight || Math.max(this.$body[0].scrollHeight, document.documentElement.scrollHeight) ++ } ++ ++ ScrollSpy.prototype.refresh = function () { ++ var that = this ++ var offsetMethod = 'offset' ++ var offsetBase = 0 ++ ++ this.offsets = [] ++ this.targets = [] ++ this.scrollHeight = this.getScrollHeight() ++ ++ if (!$.isWindow(this.$scrollElement[0])) { ++ offsetMethod = 'position' ++ offsetBase = this.$scrollElement.scrollTop() ++ } ++ ++ this.$body ++ .find(this.selector) ++ .map(function () { ++ var $el = $(this) ++ var href = $el.data('target') || $el.attr('href') ++ var $href = /^#./.test(href) && $(href) ++ ++ return ($href ++ && $href.length ++ && $href.is(':visible') ++ && [[$href[offsetMethod]().top + offsetBase, href]]) || null ++ }) ++ .sort(function (a, b) { return a[0] - b[0] }) ++ .each(function () { ++ that.offsets.push(this[0]) ++ that.targets.push(this[1]) ++ }) ++ } ++ ++ ScrollSpy.prototype.process = function () { ++ var scrollTop = this.$scrollElement.scrollTop() + this.options.offset ++ var scrollHeight = this.getScrollHeight() ++ var maxScroll = this.options.offset + scrollHeight - this.$scrollElement.height() ++ var offsets = this.offsets ++ var targets = this.targets ++ var activeTarget = this.activeTarget ++ var i ++ ++ if (this.scrollHeight != scrollHeight) { ++ this.refresh() ++ } ++ ++ if (scrollTop >= maxScroll) { ++ return activeTarget != (i = targets[targets.length - 1]) && this.activate(i) ++ } ++ ++ if (activeTarget && scrollTop < offsets[0]) { ++ this.activeTarget = null ++ return this.clear() ++ } ++ ++ for (i = offsets.length; i--;) { ++ activeTarget != targets[i] ++ && scrollTop >= offsets[i] ++ && (offsets[i + 1] === undefined || scrollTop < offsets[i + 1]) ++ && this.activate(targets[i]) ++ } ++ } ++ ++ ScrollSpy.prototype.activate = function (target) { ++ this.activeTarget = target ++ ++ this.clear() ++ ++ var selector = this.selector + ++ '[data-target="' + target + '"],' + ++ this.selector + '[href="' + target + '"]' ++ ++ var active = $(selector) ++ .parents('li') ++ .addClass('active') ++ ++ if (active.parent('.dropdown-menu').length) { ++ active = active ++ .closest('li.dropdown') ++ .addClass('active') ++ } ++ ++ active.trigger('activate.bs.scrollspy') ++ } ++ ++ ScrollSpy.prototype.clear = function () { ++ $(this.selector) ++ .parentsUntil(this.options.target, '.active') ++ .removeClass('active') ++ } ++ ++ ++ // SCROLLSPY PLUGIN DEFINITION ++ // =========================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.scrollspy') ++ var options = typeof option == 'object' && option ++ ++ if (!data) $this.data('bs.scrollspy', (data = new ScrollSpy(this, options))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.scrollspy ++ ++ $.fn.scrollspy = Plugin ++ $.fn.scrollspy.Constructor = ScrollSpy ++ ++ ++ // SCROLLSPY NO CONFLICT ++ // ===================== ++ ++ $.fn.scrollspy.noConflict = function () { ++ $.fn.scrollspy = old ++ return this ++ } ++ ++ ++ // SCROLLSPY DATA-API ++ // ================== ++ ++ $(window).on('load.bs.scrollspy.data-api', function () { ++ $('[data-spy="scroll"]').each(function () { ++ var $spy = $(this) ++ Plugin.call($spy, $spy.data()) ++ }) ++ }) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: tab.js v3.3.7 ++ * http://getbootstrap.com/javascript/#tabs ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // TAB CLASS DEFINITION ++ // ==================== ++ ++ var Tab = function (element) { ++ // jscs:disable requireDollarBeforejQueryAssignment ++ this.element = $(element) ++ // jscs:enable requireDollarBeforejQueryAssignment ++ } ++ ++ Tab.VERSION = '3.3.7' ++ ++ Tab.TRANSITION_DURATION = 150 ++ ++ Tab.prototype.show = function () { ++ var $this = this.element ++ var $ul = $this.closest('ul:not(.dropdown-menu)') ++ var selector = $this.data('target') ++ ++ if (!selector) { ++ selector = $this.attr('href') ++ selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7 ++ } ++ ++ if ($this.parent('li').hasClass('active')) return ++ ++ var $previous = $ul.find('.active:last a') ++ var hideEvent = $.Event('hide.bs.tab', { ++ relatedTarget: $this[0] ++ }) ++ var showEvent = $.Event('show.bs.tab', { ++ relatedTarget: $previous[0] ++ }) ++ ++ $previous.trigger(hideEvent) ++ $this.trigger(showEvent) ++ ++ if (showEvent.isDefaultPrevented() || hideEvent.isDefaultPrevented()) return ++ ++ var $target = $(selector) ++ ++ this.activate($this.closest('li'), $ul) ++ this.activate($target, $target.parent(), function () { ++ $previous.trigger({ ++ type: 'hidden.bs.tab', ++ relatedTarget: $this[0] ++ }) ++ $this.trigger({ ++ type: 'shown.bs.tab', ++ relatedTarget: $previous[0] ++ }) ++ }) ++ } ++ ++ Tab.prototype.activate = function (element, container, callback) { ++ var $active = container.find('> .active') ++ var transition = callback ++ && $.support.transition ++ && ($active.length && $active.hasClass('fade') || !!container.find('> .fade').length) ++ ++ function next() { ++ $active ++ .removeClass('active') ++ .find('> .dropdown-menu > .active') ++ .removeClass('active') ++ .end() ++ .find('[data-toggle="tab"]') ++ .attr('aria-expanded', false) ++ ++ element ++ .addClass('active') ++ .find('[data-toggle="tab"]') ++ .attr('aria-expanded', true) ++ ++ if (transition) { ++ element[0].offsetWidth // reflow for transition ++ element.addClass('in') ++ } else { ++ element.removeClass('fade') ++ } ++ ++ if (element.parent('.dropdown-menu').length) { ++ element ++ .closest('li.dropdown') ++ .addClass('active') ++ .end() ++ .find('[data-toggle="tab"]') ++ .attr('aria-expanded', true) ++ } ++ ++ callback && callback() ++ } ++ ++ $active.length && transition ? ++ $active ++ .one('bsTransitionEnd', next) ++ .emulateTransitionEnd(Tab.TRANSITION_DURATION) : ++ next() ++ ++ $active.removeClass('in') ++ } ++ ++ ++ // TAB PLUGIN DEFINITION ++ // ===================== ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.tab') ++ ++ if (!data) $this.data('bs.tab', (data = new Tab(this))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.tab ++ ++ $.fn.tab = Plugin ++ $.fn.tab.Constructor = Tab ++ ++ ++ // TAB NO CONFLICT ++ // =============== ++ ++ $.fn.tab.noConflict = function () { ++ $.fn.tab = old ++ return this ++ } ++ ++ ++ // TAB DATA-API ++ // ============ ++ ++ var clickHandler = function (e) { ++ e.preventDefault() ++ Plugin.call($(this), 'show') ++ } ++ ++ $(document) ++ .on('click.bs.tab.data-api', '[data-toggle="tab"]', clickHandler) ++ .on('click.bs.tab.data-api', '[data-toggle="pill"]', clickHandler) ++ ++}(jQuery); ++ ++/* ======================================================================== ++ * Bootstrap: affix.js v3.3.7 ++ * http://getbootstrap.com/javascript/#affix ++ * ======================================================================== ++ * Copyright 2011-2016 Twitter, Inc. ++ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE) ++ * ======================================================================== */ ++ ++ +++function ($) { ++ 'use strict'; ++ ++ // AFFIX CLASS DEFINITION ++ // ====================== ++ ++ var Affix = function (element, options) { ++ this.options = $.extend({}, Affix.DEFAULTS, options) ++ ++ this.$target = $(this.options.target) ++ .on('scroll.bs.affix.data-api', $.proxy(this.checkPosition, this)) ++ .on('click.bs.affix.data-api', $.proxy(this.checkPositionWithEventLoop, this)) ++ ++ this.$element = $(element) ++ this.affixed = null ++ this.unpin = null ++ this.pinnedOffset = null ++ ++ this.checkPosition() ++ } ++ ++ Affix.VERSION = '3.3.7' ++ ++ Affix.RESET = 'affix affix-top affix-bottom' ++ ++ Affix.DEFAULTS = { ++ offset: 0, ++ target: window ++ } ++ ++ Affix.prototype.getState = function (scrollHeight, height, offsetTop, offsetBottom) { ++ var scrollTop = this.$target.scrollTop() ++ var position = this.$element.offset() ++ var targetHeight = this.$target.height() ++ ++ if (offsetTop != null && this.affixed == 'top') return scrollTop < offsetTop ? 'top' : false ++ ++ if (this.affixed == 'bottom') { ++ if (offsetTop != null) return (scrollTop + this.unpin <= position.top) ? false : 'bottom' ++ return (scrollTop + targetHeight <= scrollHeight - offsetBottom) ? false : 'bottom' ++ } ++ ++ var initializing = this.affixed == null ++ var colliderTop = initializing ? scrollTop : position.top ++ var colliderHeight = initializing ? targetHeight : height ++ ++ if (offsetTop != null && scrollTop <= offsetTop) return 'top' ++ if (offsetBottom != null && (colliderTop + colliderHeight >= scrollHeight - offsetBottom)) return 'bottom' ++ ++ return false ++ } ++ ++ Affix.prototype.getPinnedOffset = function () { ++ if (this.pinnedOffset) return this.pinnedOffset ++ this.$element.removeClass(Affix.RESET).addClass('affix') ++ var scrollTop = this.$target.scrollTop() ++ var position = this.$element.offset() ++ return (this.pinnedOffset = position.top - scrollTop) ++ } ++ ++ Affix.prototype.checkPositionWithEventLoop = function () { ++ setTimeout($.proxy(this.checkPosition, this), 1) ++ } ++ ++ Affix.prototype.checkPosition = function () { ++ if (!this.$element.is(':visible')) return ++ ++ var height = this.$element.height() ++ var offset = this.options.offset ++ var offsetTop = offset.top ++ var offsetBottom = offset.bottom ++ var scrollHeight = Math.max($(document).height(), $(document.body).height()) ++ ++ if (typeof offset != 'object') offsetBottom = offsetTop = offset ++ if (typeof offsetTop == 'function') offsetTop = offset.top(this.$element) ++ if (typeof offsetBottom == 'function') offsetBottom = offset.bottom(this.$element) ++ ++ var affix = this.getState(scrollHeight, height, offsetTop, offsetBottom) ++ ++ if (this.affixed != affix) { ++ if (this.unpin != null) this.$element.css('top', '') ++ ++ var affixType = 'affix' + (affix ? '-' + affix : '') ++ var e = $.Event(affixType + '.bs.affix') ++ ++ this.$element.trigger(e) ++ ++ if (e.isDefaultPrevented()) return ++ ++ this.affixed = affix ++ this.unpin = affix == 'bottom' ? this.getPinnedOffset() : null ++ ++ this.$element ++ .removeClass(Affix.RESET) ++ .addClass(affixType) ++ .trigger(affixType.replace('affix', 'affixed') + '.bs.affix') ++ } ++ ++ if (affix == 'bottom') { ++ this.$element.offset({ ++ top: scrollHeight - height - offsetBottom ++ }) ++ } ++ } ++ ++ ++ // AFFIX PLUGIN DEFINITION ++ // ======================= ++ ++ function Plugin(option) { ++ return this.each(function () { ++ var $this = $(this) ++ var data = $this.data('bs.affix') ++ var options = typeof option == 'object' && option ++ ++ if (!data) $this.data('bs.affix', (data = new Affix(this, options))) ++ if (typeof option == 'string') data[option]() ++ }) ++ } ++ ++ var old = $.fn.affix ++ ++ $.fn.affix = Plugin ++ $.fn.affix.Constructor = Affix ++ ++ ++ // AFFIX NO CONFLICT ++ // ================= ++ ++ $.fn.affix.noConflict = function () { ++ $.fn.affix = old ++ return this ++ } ++ ++ ++ // AFFIX DATA-API ++ // ============== ++ ++ $(window).on('load', function () { ++ $('[data-spy="affix"]').each(function () { ++ var $spy = $(this) ++ var data = $spy.data() ++ ++ data.offset = data.offset || {} ++ ++ if (data.offsetBottom != null) data.offset.bottom = data.offsetBottom ++ if (data.offsetTop != null) data.offset.top = data.offsetTop ++ ++ Plugin.call($spy, data) ++ }) ++ }) ++ ++}(jQuery); diff --cc debian/missing-sources/c3.js index 0000000,0000000..dcdf93b new file mode 100644 --- /dev/null +++ b/debian/missing-sources/c3.js @@@ -1,0 -1,0 +1,9519 @@@ ++/* @license C3.js v0.6.6 | (c) C3 Team and other contributors | http://c3js.org/ */ ++(function (global, factory) { ++ typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : ++ typeof define === 'function' && define.amd ? define(factory) : ++ (global.c3 = factory()); ++}(this, (function () { 'use strict'; ++ ++ function ChartInternal(api) { ++ var $$ = this; ++ $$.d3 = window.d3 ? window.d3 : typeof require !== 'undefined' ? require("d3") : undefined; ++ $$.api = api; ++ $$.config = $$.getDefaultConfig(); ++ $$.data = {}; ++ $$.cache = {}; ++ $$.axes = {}; ++ } ++ ++ function Chart(config) { ++ var $$ = this.internal = new ChartInternal(this); ++ $$.loadConfig(config); ++ ++ $$.beforeInit(config); ++ $$.init(); ++ $$.afterInit(config); ++ ++ // bind "this" to nested API ++ (function bindThis(fn, target, argThis) { ++ Object.keys(fn).forEach(function (key) { ++ target[key] = fn[key].bind(argThis); ++ if (Object.keys(fn[key]).length > 0) { ++ bindThis(fn[key], target[key], argThis); ++ } ++ }); ++ })(Chart.prototype, this, this); ++ } ++ ++ function AxisInternal(component, params) { ++ var internal = this; ++ internal.component = component; ++ internal.params = params || {}; ++ ++ internal.d3 = component.d3; ++ internal.scale = internal.d3.scaleLinear(); ++ internal.range; ++ internal.orient = "bottom"; ++ internal.innerTickSize = 6; ++ internal.outerTickSize = this.params.withOuterTick ? 6 : 0; ++ internal.tickPadding = 3; ++ internal.tickValues = null; ++ internal.tickFormat; ++ internal.tickArguments; ++ ++ internal.tickOffset = 0; ++ internal.tickCulling = true; ++ internal.tickCentered; ++ internal.tickTextCharSize; ++ internal.tickTextRotate = internal.params.tickTextRotate; ++ internal.tickLength; ++ ++ internal.axis = internal.generateAxis(); ++ } ++ ++ AxisInternal.prototype.axisX = function (selection, x, tickOffset) { ++ selection.attr("transform", function (d) { ++ return "translate(" + Math.ceil(x(d) + tickOffset) + ", 0)"; ++ }); ++ }; ++ AxisInternal.prototype.axisY = function (selection, y) { ++ selection.attr("transform", function (d) { ++ return "translate(0," + Math.ceil(y(d)) + ")"; ++ }); ++ }; ++ AxisInternal.prototype.scaleExtent = function (domain) { ++ var start = domain[0], ++ stop = domain[domain.length - 1]; ++ return start < stop ? [start, stop] : [stop, start]; ++ }; ++ AxisInternal.prototype.generateTicks = function (scale) { ++ var internal = this; ++ var i, ++ domain, ++ ticks = []; ++ if (scale.ticks) { ++ return scale.ticks.apply(scale, internal.tickArguments); ++ } ++ domain = scale.domain(); ++ for (i = Math.ceil(domain[0]); i < domain[1]; i++) { ++ ticks.push(i); ++ } ++ if (ticks.length > 0 && ticks[0] > 0) { ++ ticks.unshift(ticks[0] - (ticks[1] - ticks[0])); ++ } ++ return ticks; ++ }; ++ AxisInternal.prototype.copyScale = function () { ++ var internal = this; ++ var newScale = internal.scale.copy(), ++ domain; ++ if (internal.params.isCategory) { ++ domain = internal.scale.domain(); ++ newScale.domain([domain[0], domain[1] - 1]); ++ } ++ return newScale; ++ }; ++ AxisInternal.prototype.textFormatted = function (v) { ++ var internal = this, ++ formatted = internal.tickFormat ? internal.tickFormat(v) : v; ++ return typeof formatted !== 'undefined' ? formatted : ''; ++ }; ++ AxisInternal.prototype.updateRange = function () { ++ var internal = this; ++ internal.range = internal.scale.rangeExtent ? internal.scale.rangeExtent() : internal.scaleExtent(internal.scale.range()); ++ return internal.range; ++ }; ++ AxisInternal.prototype.updateTickTextCharSize = function (tick) { ++ var internal = this; ++ if (internal.tickTextCharSize) { ++ return internal.tickTextCharSize; ++ } ++ var size = { ++ h: 11.5, ++ w: 5.5 ++ }; ++ tick.select('text').text(function (d) { ++ return internal.textFormatted(d); ++ }).each(function (d) { ++ var box = this.getBoundingClientRect(), ++ text = internal.textFormatted(d), ++ h = box.height, ++ w = text ? box.width / text.length : undefined; ++ if (h && w) { ++ size.h = h; ++ size.w = w; ++ } ++ }).text(''); ++ internal.tickTextCharSize = size; ++ return size; ++ }; ++ AxisInternal.prototype.isVertical = function () { ++ return this.orient === 'left' || this.orient === 'right'; ++ }; ++ AxisInternal.prototype.tspanData = function (d, i, scale) { ++ var internal = this; ++ var splitted = internal.params.tickMultiline ? internal.splitTickText(d, scale) : [].concat(internal.textFormatted(d)); ++ ++ if (internal.params.tickMultiline && internal.params.tickMultilineMax > 0) { ++ splitted = internal.ellipsify(splitted, internal.params.tickMultilineMax); ++ } ++ ++ return splitted.map(function (s) { ++ return { index: i, splitted: s, length: splitted.length }; ++ }); ++ }; ++ AxisInternal.prototype.splitTickText = function (d, scale) { ++ var internal = this, ++ tickText = internal.textFormatted(d), ++ maxWidth = internal.params.tickWidth, ++ subtext, ++ spaceIndex, ++ textWidth, ++ splitted = []; ++ ++ if (Object.prototype.toString.call(tickText) === "[object Array]") { ++ return tickText; ++ } ++ ++ if (!maxWidth || maxWidth <= 0) { ++ maxWidth = internal.isVertical() ? 95 : internal.params.isCategory ? Math.ceil(scale(1) - scale(0)) - 12 : 110; ++ } ++ ++ function split(splitted, text) { ++ spaceIndex = undefined; ++ for (var i = 1; i < text.length; i++) { ++ if (text.charAt(i) === ' ') { ++ spaceIndex = i; ++ } ++ subtext = text.substr(0, i + 1); ++ textWidth = internal.tickTextCharSize.w * subtext.length; ++ // if text width gets over tick width, split by space index or crrent index ++ if (maxWidth < textWidth) { ++ return split(splitted.concat(text.substr(0, spaceIndex ? spaceIndex : i)), text.slice(spaceIndex ? spaceIndex + 1 : i)); ++ } ++ } ++ return splitted.concat(text); ++ } ++ ++ return split(splitted, tickText + ""); ++ }; ++ AxisInternal.prototype.ellipsify = function (splitted, max) { ++ if (splitted.length <= max) { ++ return splitted; ++ } ++ ++ var ellipsified = splitted.slice(0, max); ++ var remaining = 3; ++ for (var i = max - 1; i >= 0; i--) { ++ var available = ellipsified[i].length; ++ ++ ellipsified[i] = ellipsified[i].substr(0, available - remaining).padEnd(available, '.'); ++ ++ remaining -= available; ++ ++ if (remaining <= 0) { ++ break; ++ } ++ } ++ ++ return ellipsified; ++ }; ++ AxisInternal.prototype.updateTickLength = function () { ++ var internal = this; ++ internal.tickLength = Math.max(internal.innerTickSize, 0) + internal.tickPadding; ++ }; ++ AxisInternal.prototype.lineY2 = function (d) { ++ var internal = this, ++ tickPosition = internal.scale(d) + (internal.tickCentered ? 0 : internal.tickOffset); ++ return internal.range[0] < tickPosition && tickPosition < internal.range[1] ? internal.innerTickSize : 0; ++ }; ++ AxisInternal.prototype.textY = function () { ++ var internal = this, ++ rotate = internal.tickTextRotate; ++ return rotate ? 11.5 - 2.5 * (rotate / 15) * (rotate > 0 ? 1 : -1) : internal.tickLength; ++ }; ++ AxisInternal.prototype.textTransform = function () { ++ var internal = this, ++ rotate = internal.tickTextRotate; ++ return rotate ? "rotate(" + rotate + ")" : ""; ++ }; ++ AxisInternal.prototype.textTextAnchor = function () { ++ var internal = this, ++ rotate = internal.tickTextRotate; ++ return rotate ? rotate > 0 ? "start" : "end" : "middle"; ++ }; ++ AxisInternal.prototype.tspanDx = function () { ++ var internal = this, ++ rotate = internal.tickTextRotate; ++ return rotate ? 8 * Math.sin(Math.PI * (rotate / 180)) : 0; ++ }; ++ AxisInternal.prototype.tspanDy = function (d, i) { ++ var internal = this, ++ dy = internal.tickTextCharSize.h; ++ if (i === 0) { ++ if (internal.isVertical()) { ++ dy = -((d.length - 1) * (internal.tickTextCharSize.h / 2) - 3); ++ } else { ++ dy = ".71em"; ++ } ++ } ++ return dy; ++ }; ++ ++ AxisInternal.prototype.generateAxis = function () { ++ var internal = this, ++ d3 = internal.d3, ++ params = internal.params; ++ function axis(g, transition) { ++ var self; ++ g.each(function () { ++ var g = axis.g = d3.select(this); ++ ++ var scale0 = this.__chart__ || internal.scale, ++ scale1 = this.__chart__ = internal.copyScale(); ++ ++ var ticksValues = internal.tickValues ? internal.tickValues : internal.generateTicks(scale1), ++ ticks = g.selectAll(".tick").data(ticksValues, scale1), ++ tickEnter = ticks.enter().insert("g", ".domain").attr("class", "tick").style("opacity", 1e-6), ++ ++ // MEMO: No exit transition. The reason is this transition affects max tick width calculation because old tick will be included in the ticks. ++ tickExit = ticks.exit().remove(), ++ tickUpdate = ticks.merge(tickEnter), ++ tickTransform, ++ tickX, ++ tickY; ++ ++ if (params.isCategory) { ++ internal.tickOffset = Math.ceil((scale1(1) - scale1(0)) / 2); ++ tickX = internal.tickCentered ? 0 : internal.tickOffset; ++ tickY = internal.tickCentered ? internal.tickOffset : 0; ++ } else { ++ internal.tickOffset = tickX = 0; ++ } ++ ++ internal.updateRange(); ++ internal.updateTickLength(); ++ internal.updateTickTextCharSize(g.select('.tick')); ++ ++ var lineUpdate = tickUpdate.select("line").merge(tickEnter.append("line")), ++ textUpdate = tickUpdate.select("text").merge(tickEnter.append("text")); ++ ++ var tspans = tickUpdate.selectAll('text').selectAll('tspan').data(function (d, i) { ++ return internal.tspanData(d, i, scale1); ++ }), ++ tspanEnter = tspans.enter().append('tspan'), ++ tspanUpdate = tspanEnter.merge(tspans).text(function (d) { ++ return d.splitted; ++ }); ++ tspans.exit().remove(); ++ ++ var path = g.selectAll(".domain").data([0]), ++ pathUpdate = path.enter().append("path").merge(path).attr("class", "domain"); ++ ++ // TODO: each attr should be one function and change its behavior by internal.orient, probably ++ switch (internal.orient) { ++ case "bottom": ++ { ++ tickTransform = internal.axisX; ++ lineUpdate.attr("x1", tickX).attr("x2", tickX).attr("y2", function (d, i) { ++ return internal.lineY2(d, i); ++ }); ++ textUpdate.attr("x", 0).attr("y", function (d, i) { ++ return internal.textY(d, i); ++ }).attr("transform", function (d, i) { ++ return internal.textTransform(d, i); ++ }).style("text-anchor", function (d, i) { ++ return internal.textTextAnchor(d, i); ++ }); ++ tspanUpdate.attr('x', 0).attr("dy", function (d, i) { ++ return internal.tspanDy(d, i); ++ }).attr('dx', function (d, i) { ++ return internal.tspanDx(d, i); ++ }); ++ pathUpdate.attr("d", "M" + internal.range[0] + "," + internal.outerTickSize + "V0H" + internal.range[1] + "V" + internal.outerTickSize); ++ break; ++ } ++ case "top": ++ { ++ // TODO: rotated tick text ++ tickTransform = internal.axisX; ++ lineUpdate.attr("x1", tickX).attr("x2", tickX).attr("y2", function (d, i) { ++ return -1 * internal.lineY2(d, i); ++ }); ++ textUpdate.attr("x", 0).attr("y", function (d, i) { ++ return -1 * internal.textY(d, i) - (params.isCategory ? 2 : internal.tickLength - 2); ++ }).attr("transform", function (d, i) { ++ return internal.textTransform(d, i); ++ }).style("text-anchor", function (d, i) { ++ return internal.textTextAnchor(d, i); ++ }); ++ tspanUpdate.attr('x', 0).attr("dy", function (d, i) { ++ return internal.tspanDy(d, i); ++ }).attr('dx', function (d, i) { ++ return internal.tspanDx(d, i); ++ }); ++ pathUpdate.attr("d", "M" + internal.range[0] + "," + -internal.outerTickSize + "V0H" + internal.range[1] + "V" + -internal.outerTickSize); ++ break; ++ } ++ case "left": ++ { ++ tickTransform = internal.axisY; ++ lineUpdate.attr("x2", -internal.innerTickSize).attr("y1", tickY).attr("y2", tickY); ++ textUpdate.attr("x", -internal.tickLength).attr("y", internal.tickOffset).style("text-anchor", "end"); ++ tspanUpdate.attr('x', -internal.tickLength).attr("dy", function (d, i) { ++ return internal.tspanDy(d, i); ++ }); ++ pathUpdate.attr("d", "M" + -internal.outerTickSize + "," + internal.range[0] + "H0V" + internal.range[1] + "H" + -internal.outerTickSize); ++ break; ++ } ++ case "right": ++ { ++ tickTransform = internal.axisY; ++ lineUpdate.attr("x2", internal.innerTickSize).attr("y1", tickY).attr("y2", tickY); ++ textUpdate.attr("x", internal.tickLength).attr("y", internal.tickOffset).style("text-anchor", "start"); ++ tspanUpdate.attr('x', internal.tickLength).attr("dy", function (d, i) { ++ return internal.tspanDy(d, i); ++ }); ++ pathUpdate.attr("d", "M" + internal.outerTickSize + "," + internal.range[0] + "H0V" + internal.range[1] + "H" + internal.outerTickSize); ++ break; ++ } ++ } ++ if (scale1.rangeBand) { ++ var x = scale1, ++ dx = x.rangeBand() / 2; ++ scale0 = scale1 = function scale1(d) { ++ return x(d) + dx; ++ }; ++ } else if (scale0.rangeBand) { ++ scale0 = scale1; ++ } else { ++ tickExit.call(tickTransform, scale1, internal.tickOffset); ++ } ++ tickEnter.call(tickTransform, scale0, internal.tickOffset); ++ self = (transition ? tickUpdate.transition(transition) : tickUpdate).style('opacity', 1).call(tickTransform, scale1, internal.tickOffset); ++ }); ++ return self; ++ } ++ axis.scale = function (x) { ++ if (!arguments.length) { ++ return internal.scale; ++ } ++ internal.scale = x; ++ return axis; ++ }; ++ axis.orient = function (x) { ++ if (!arguments.length) { ++ return internal.orient; ++ } ++ internal.orient = x in { top: 1, right: 1, bottom: 1, left: 1 } ? x + "" : "bottom"; ++ return axis; ++ }; ++ axis.tickFormat = function (format) { ++ if (!arguments.length) { ++ return internal.tickFormat; ++ } ++ internal.tickFormat = format; ++ return axis; ++ }; ++ axis.tickCentered = function (isCentered) { ++ if (!arguments.length) { ++ return internal.tickCentered; ++ } ++ internal.tickCentered = isCentered; ++ return axis; ++ }; ++ axis.tickOffset = function () { ++ return internal.tickOffset; ++ }; ++ axis.tickInterval = function () { ++ var interval, length; ++ if (params.isCategory) { ++ interval = internal.tickOffset * 2; ++ } else { ++ length = axis.g.select('path.domain').node().getTotalLength() - internal.outerTickSize * 2; ++ interval = length / axis.g.selectAll('line').size(); ++ } ++ return interval === Infinity ? 0 : interval; ++ }; ++ axis.ticks = function () { ++ if (!arguments.length) { ++ return internal.tickArguments; ++ } ++ internal.tickArguments = arguments; ++ return axis; ++ }; ++ axis.tickCulling = function (culling) { ++ if (!arguments.length) { ++ return internal.tickCulling; ++ } ++ internal.tickCulling = culling; ++ return axis; ++ }; ++ axis.tickValues = function (x) { ++ if (typeof x === 'function') { ++ internal.tickValues = function () { ++ return x(internal.scale.domain()); ++ }; ++ } else { ++ if (!arguments.length) { ++ return internal.tickValues; ++ } ++ internal.tickValues = x; ++ } ++ return axis; ++ }; ++ return axis; ++ }; ++ ++ var CLASS = { ++ target: 'c3-target', ++ chart: 'c3-chart', ++ chartLine: 'c3-chart-line', ++ chartLines: 'c3-chart-lines', ++ chartBar: 'c3-chart-bar', ++ chartBars: 'c3-chart-bars', ++ chartText: 'c3-chart-text', ++ chartTexts: 'c3-chart-texts', ++ chartArc: 'c3-chart-arc', ++ chartArcs: 'c3-chart-arcs', ++ chartArcsTitle: 'c3-chart-arcs-title', ++ chartArcsBackground: 'c3-chart-arcs-background', ++ chartArcsGaugeUnit: 'c3-chart-arcs-gauge-unit', ++ chartArcsGaugeMax: 'c3-chart-arcs-gauge-max', ++ chartArcsGaugeMin: 'c3-chart-arcs-gauge-min', ++ selectedCircle: 'c3-selected-circle', ++ selectedCircles: 'c3-selected-circles', ++ eventRect: 'c3-event-rect', ++ eventRects: 'c3-event-rects', ++ eventRectsSingle: 'c3-event-rects-single', ++ eventRectsMultiple: 'c3-event-rects-multiple', ++ zoomRect: 'c3-zoom-rect', ++ brush: 'c3-brush', ++ focused: 'c3-focused', ++ defocused: 'c3-defocused', ++ region: 'c3-region', ++ regions: 'c3-regions', ++ title: 'c3-title', ++ tooltipContainer: 'c3-tooltip-container', ++ tooltip: 'c3-tooltip', ++ tooltipName: 'c3-tooltip-name', ++ shape: 'c3-shape', ++ shapes: 'c3-shapes', ++ line: 'c3-line', ++ lines: 'c3-lines', ++ bar: 'c3-bar', ++ bars: 'c3-bars', ++ circle: 'c3-circle', ++ circles: 'c3-circles', ++ arc: 'c3-arc', ++ arcLabelLine: 'c3-arc-label-line', ++ arcs: 'c3-arcs', ++ area: 'c3-area', ++ areas: 'c3-areas', ++ empty: 'c3-empty', ++ text: 'c3-text', ++ texts: 'c3-texts', ++ gaugeValue: 'c3-gauge-value', ++ grid: 'c3-grid', ++ gridLines: 'c3-grid-lines', ++ xgrid: 'c3-xgrid', ++ xgrids: 'c3-xgrids', ++ xgridLine: 'c3-xgrid-line', ++ xgridLines: 'c3-xgrid-lines', ++ xgridFocus: 'c3-xgrid-focus', ++ ygrid: 'c3-ygrid', ++ ygrids: 'c3-ygrids', ++ ygridLine: 'c3-ygrid-line', ++ ygridLines: 'c3-ygrid-lines', ++ axis: 'c3-axis', ++ axisX: 'c3-axis-x', ++ axisXLabel: 'c3-axis-x-label', ++ axisY: 'c3-axis-y', ++ axisYLabel: 'c3-axis-y-label', ++ axisY2: 'c3-axis-y2', ++ axisY2Label: 'c3-axis-y2-label', ++ legendBackground: 'c3-legend-background', ++ legendItem: 'c3-legend-item', ++ legendItemEvent: 'c3-legend-item-event', ++ legendItemTile: 'c3-legend-item-tile', ++ legendItemHidden: 'c3-legend-item-hidden', ++ legendItemFocused: 'c3-legend-item-focused', ++ dragarea: 'c3-dragarea', ++ EXPANDED: '_expanded_', ++ SELECTED: '_selected_', ++ INCLUDED: '_included_' ++ }; ++ ++ var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { ++ return typeof obj; ++ } : function (obj) { ++ return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; ++ }; ++ ++ var classCallCheck = function (instance, Constructor) { ++ if (!(instance instanceof Constructor)) { ++ throw new TypeError("Cannot call a class as a function"); ++ } ++ }; ++ ++ var defineProperty = function (obj, key, value) { ++ if (key in obj) { ++ Object.defineProperty(obj, key, { ++ value: value, ++ enumerable: true, ++ configurable: true, ++ writable: true ++ }); ++ } else { ++ obj[key] = value; ++ } ++ ++ return obj; ++ }; ++ ++ var asHalfPixel = function asHalfPixel(n) { ++ return Math.ceil(n) + 0.5; ++ }; ++ var ceil10 = function ceil10(v) { ++ return Math.ceil(v / 10) * 10; ++ }; ++ var diffDomain = function diffDomain(d) { ++ return d[1] - d[0]; ++ }; ++ var getOption = function getOption(options, key, defaultValue) { ++ return isDefined(options[key]) ? options[key] : defaultValue; ++ }; ++ var getPathBox = function getPathBox(path) { ++ var box = path.getBoundingClientRect(), ++ items = [path.pathSegList.getItem(0), path.pathSegList.getItem(1)], ++ minX = items[0].x, ++ minY = Math.min(items[0].y, items[1].y); ++ return { x: minX, y: minY, width: box.width, height: box.height }; ++ }; ++ var hasValue = function hasValue(dict, value) { ++ var found = false; ++ Object.keys(dict).forEach(function (key) { ++ if (dict[key] === value) { ++ found = true; ++ } ++ }); ++ return found; ++ }; ++ var isArray = function isArray(o) { ++ return Array.isArray(o); ++ }; ++ var isDefined = function isDefined(v) { ++ return typeof v !== 'undefined'; ++ }; ++ var isEmpty = function isEmpty(o) { ++ return typeof o === 'undefined' || o === null || isString(o) && o.length === 0 || (typeof o === 'undefined' ? 'undefined' : _typeof(o)) === 'object' && Object.keys(o).length === 0; ++ }; ++ var isFunction = function isFunction(o) { ++ return typeof o === 'function'; ++ }; ++ var isString = function isString(o) { ++ return typeof o === 'string'; ++ }; ++ var isUndefined = function isUndefined(v) { ++ return typeof v === 'undefined'; ++ }; ++ var isValue = function isValue(v) { ++ return v || v === 0; ++ }; ++ var notEmpty = function notEmpty(o) { ++ return !isEmpty(o); ++ }; ++ var sanitise = function sanitise(str) { ++ return typeof str === 'string' ? str.replace(//g, '>') : str; ++ }; ++ ++ var Axis = function Axis(owner) { ++ classCallCheck(this, Axis); ++ ++ this.owner = owner; ++ this.d3 = owner.d3; ++ this.internal = AxisInternal; ++ }; ++ ++ Axis.prototype.init = function init() { ++ var $$ = this.owner, ++ config = $$.config, ++ main = $$.main; ++ $$.axes.x = main.append("g").attr("class", CLASS.axis + ' ' + CLASS.axisX).attr("clip-path", config.axis_x_inner ? "" : $$.clipPathForXAxis).attr("transform", $$.getTranslate('x')).style("visibility", config.axis_x_show ? 'visible' : 'hidden'); ++ $$.axes.x.append("text").attr("class", CLASS.axisXLabel).attr("transform", config.axis_rotated ? "rotate(-90)" : "").style("text-anchor", this.textAnchorForXAxisLabel.bind(this)); ++ $$.axes.y = main.append("g").attr("class", CLASS.axis + ' ' + CLASS.axisY).attr("clip-path", config.axis_y_inner ? "" : $$.clipPathForYAxis).attr("transform", $$.getTranslate('y')).style("visibility", config.axis_y_show ? 'visible' : 'hidden'); ++ $$.axes.y.append("text").attr("class", CLASS.axisYLabel).attr("transform", config.axis_rotated ? "" : "rotate(-90)").style("text-anchor", this.textAnchorForYAxisLabel.bind(this)); ++ ++ $$.axes.y2 = main.append("g").attr("class", CLASS.axis + ' ' + CLASS.axisY2) ++ // clip-path? ++ .attr("transform", $$.getTranslate('y2')).style("visibility", config.axis_y2_show ? 'visible' : 'hidden'); ++ $$.axes.y2.append("text").attr("class", CLASS.axisY2Label).attr("transform", config.axis_rotated ? "" : "rotate(-90)").style("text-anchor", this.textAnchorForY2AxisLabel.bind(this)); ++ }; ++ Axis.prototype.getXAxis = function getXAxis(scale, orient, tickFormat, tickValues, withOuterTick, withoutTransition, withoutRotateTickText) { ++ var $$ = this.owner, ++ config = $$.config, ++ axisParams = { ++ isCategory: $$.isCategorized(), ++ withOuterTick: withOuterTick, ++ tickMultiline: config.axis_x_tick_multiline, ++ tickMultilineMax: config.axis_x_tick_multiline ? Number(config.axis_x_tick_multilineMax) : 0, ++ tickWidth: config.axis_x_tick_width, ++ tickTextRotate: withoutRotateTickText ? 0 : config.axis_x_tick_rotate, ++ withoutTransition: withoutTransition ++ }, ++ axis = new this.internal(this, axisParams).axis.scale(scale).orient(orient); ++ ++ if ($$.isTimeSeries() && tickValues && typeof tickValues !== "function") { ++ tickValues = tickValues.map(function (v) { ++ return $$.parseDate(v); ++ }); ++ } ++ ++ // Set tick ++ axis.tickFormat(tickFormat).tickValues(tickValues); ++ if ($$.isCategorized()) { ++ axis.tickCentered(config.axis_x_tick_centered); ++ if (isEmpty(config.axis_x_tick_culling)) { ++ config.axis_x_tick_culling = false; ++ } ++ } ++ ++ return axis; ++ }; ++ Axis.prototype.updateXAxisTickValues = function updateXAxisTickValues(targets, axis) { ++ var $$ = this.owner, ++ config = $$.config, ++ tickValues; ++ if (config.axis_x_tick_fit || config.axis_x_tick_count) { ++ tickValues = this.generateTickValues($$.mapTargetsToUniqueXs(targets), config.axis_x_tick_count, $$.isTimeSeries()); ++ } ++ if (axis) { ++ axis.tickValues(tickValues); ++ } else { ++ $$.xAxis.tickValues(tickValues); ++ $$.subXAxis.tickValues(tickValues); ++ } ++ return tickValues; ++ }; ++ Axis.prototype.getYAxis = function getYAxis(scale, orient, tickFormat, tickValues, withOuterTick, withoutTransition, withoutRotateTickText) { ++ var $$ = this.owner, ++ config = $$.config, ++ axisParams = { ++ withOuterTick: withOuterTick, ++ withoutTransition: withoutTransition, ++ tickTextRotate: withoutRotateTickText ? 0 : config.axis_y_tick_rotate ++ }, ++ axis = new this.internal(this, axisParams).axis.scale(scale).orient(orient).tickFormat(tickFormat); ++ if ($$.isTimeSeriesY()) { ++ axis.ticks(config.axis_y_tick_time_type, config.axis_y_tick_time_interval); ++ } else { ++ axis.tickValues(tickValues); ++ } ++ return axis; ++ }; ++ Axis.prototype.getId = function getId(id) { ++ var config = this.owner.config; ++ return id in config.data_axes ? config.data_axes[id] : 'y'; ++ }; ++ Axis.prototype.getXAxisTickFormat = function getXAxisTickFormat() { ++ // #2251 previously set any negative values to a whole number, ++ // however both should be truncated according to the users format specification ++ var $$ = this.owner, ++ config = $$.config; ++ var format = $$.isTimeSeries() ? $$.defaultAxisTimeFormat : $$.isCategorized() ? $$.categoryName : function (v) { ++ return v; ++ }; ++ ++ if (config.axis_x_tick_format) { ++ if (isFunction(config.axis_x_tick_format)) { ++ format = config.axis_x_tick_format; ++ } else if ($$.isTimeSeries()) { ++ format = function format(date) { ++ return date ? $$.axisTimeFormat(config.axis_x_tick_format)(date) : ""; ++ }; ++ } ++ } ++ return isFunction(format) ? function (v) { ++ return format.call($$, v); ++ } : format; ++ }; ++ Axis.prototype.getTickValues = function getTickValues(tickValues, axis) { ++ return tickValues ? tickValues : axis ? axis.tickValues() : undefined; ++ }; ++ Axis.prototype.getXAxisTickValues = function getXAxisTickValues() { ++ return this.getTickValues(this.owner.config.axis_x_tick_values, this.owner.xAxis); ++ }; ++ Axis.prototype.getYAxisTickValues = function getYAxisTickValues() { ++ return this.getTickValues(this.owner.config.axis_y_tick_values, this.owner.yAxis); ++ }; ++ Axis.prototype.getY2AxisTickValues = function getY2AxisTickValues() { ++ return this.getTickValues(this.owner.config.axis_y2_tick_values, this.owner.y2Axis); ++ }; ++ Axis.prototype.getLabelOptionByAxisId = function getLabelOptionByAxisId(axisId) { ++ var $$ = this.owner, ++ config = $$.config, ++ option; ++ if (axisId === 'y') { ++ option = config.axis_y_label; ++ } else if (axisId === 'y2') { ++ option = config.axis_y2_label; ++ } else if (axisId === 'x') { ++ option = config.axis_x_label; ++ } ++ return option; ++ }; ++ Axis.prototype.getLabelText = function getLabelText(axisId) { ++ var option = this.getLabelOptionByAxisId(axisId); ++ return isString(option) ? option : option ? option.text : null; ++ }; ++ Axis.prototype.setLabelText = function setLabelText(axisId, text) { ++ var $$ = this.owner, ++ config = $$.config, ++ option = this.getLabelOptionByAxisId(axisId); ++ if (isString(option)) { ++ if (axisId === 'y') { ++ config.axis_y_label = text; ++ } else if (axisId === 'y2') { ++ config.axis_y2_label = text; ++ } else if (axisId === 'x') { ++ config.axis_x_label = text; ++ } ++ } else if (option) { ++ option.text = text; ++ } ++ }; ++ Axis.prototype.getLabelPosition = function getLabelPosition(axisId, defaultPosition) { ++ var option = this.getLabelOptionByAxisId(axisId), ++ position = option && (typeof option === 'undefined' ? 'undefined' : _typeof(option)) === 'object' && option.position ? option.position : defaultPosition; ++ return { ++ isInner: position.indexOf('inner') >= 0, ++ isOuter: position.indexOf('outer') >= 0, ++ isLeft: position.indexOf('left') >= 0, ++ isCenter: position.indexOf('center') >= 0, ++ isRight: position.indexOf('right') >= 0, ++ isTop: position.indexOf('top') >= 0, ++ isMiddle: position.indexOf('middle') >= 0, ++ isBottom: position.indexOf('bottom') >= 0 ++ }; ++ }; ++ Axis.prototype.getXAxisLabelPosition = function getXAxisLabelPosition() { ++ return this.getLabelPosition('x', this.owner.config.axis_rotated ? 'inner-top' : 'inner-right'); ++ }; ++ Axis.prototype.getYAxisLabelPosition = function getYAxisLabelPosition() { ++ return this.getLabelPosition('y', this.owner.config.axis_rotated ? 'inner-right' : 'inner-top'); ++ }; ++ Axis.prototype.getY2AxisLabelPosition = function getY2AxisLabelPosition() { ++ return this.getLabelPosition('y2', this.owner.config.axis_rotated ? 'inner-right' : 'inner-top'); ++ }; ++ Axis.prototype.getLabelPositionById = function getLabelPositionById(id) { ++ return id === 'y2' ? this.getY2AxisLabelPosition() : id === 'y' ? this.getYAxisLabelPosition() : this.getXAxisLabelPosition(); ++ }; ++ Axis.prototype.textForXAxisLabel = function textForXAxisLabel() { ++ return this.getLabelText('x'); ++ }; ++ Axis.prototype.textForYAxisLabel = function textForYAxisLabel() { ++ return this.getLabelText('y'); ++ }; ++ Axis.prototype.textForY2AxisLabel = function textForY2AxisLabel() { ++ return this.getLabelText('y2'); ++ }; ++ Axis.prototype.xForAxisLabel = function xForAxisLabel(forHorizontal, position) { ++ var $$ = this.owner; ++ if (forHorizontal) { ++ return position.isLeft ? 0 : position.isCenter ? $$.width / 2 : $$.width; ++ } else { ++ return position.isBottom ? -$$.height : position.isMiddle ? -$$.height / 2 : 0; ++ } ++ }; ++ Axis.prototype.dxForAxisLabel = function dxForAxisLabel(forHorizontal, position) { ++ if (forHorizontal) { ++ return position.isLeft ? "0.5em" : position.isRight ? "-0.5em" : "0"; ++ } else { ++ return position.isTop ? "-0.5em" : position.isBottom ? "0.5em" : "0"; ++ } ++ }; ++ Axis.prototype.textAnchorForAxisLabel = function textAnchorForAxisLabel(forHorizontal, position) { ++ if (forHorizontal) { ++ return position.isLeft ? 'start' : position.isCenter ? 'middle' : 'end'; ++ } else { ++ return position.isBottom ? 'start' : position.isMiddle ? 'middle' : 'end'; ++ } ++ }; ++ Axis.prototype.xForXAxisLabel = function xForXAxisLabel() { ++ return this.xForAxisLabel(!this.owner.config.axis_rotated, this.getXAxisLabelPosition()); ++ }; ++ Axis.prototype.xForYAxisLabel = function xForYAxisLabel() { ++ return this.xForAxisLabel(this.owner.config.axis_rotated, this.getYAxisLabelPosition()); ++ }; ++ Axis.prototype.xForY2AxisLabel = function xForY2AxisLabel() { ++ return this.xForAxisLabel(this.owner.config.axis_rotated, this.getY2AxisLabelPosition()); ++ }; ++ Axis.prototype.dxForXAxisLabel = function dxForXAxisLabel() { ++ return this.dxForAxisLabel(!this.owner.config.axis_rotated, this.getXAxisLabelPosition()); ++ }; ++ Axis.prototype.dxForYAxisLabel = function dxForYAxisLabel() { ++ return this.dxForAxisLabel(this.owner.config.axis_rotated, this.getYAxisLabelPosition()); ++ }; ++ Axis.prototype.dxForY2AxisLabel = function dxForY2AxisLabel() { ++ return this.dxForAxisLabel(this.owner.config.axis_rotated, this.getY2AxisLabelPosition()); ++ }; ++ Axis.prototype.dyForXAxisLabel = function dyForXAxisLabel() { ++ var $$ = this.owner, ++ config = $$.config, ++ position = this.getXAxisLabelPosition(); ++ if (config.axis_rotated) { ++ return position.isInner ? "1.2em" : -25 - ($$.config.axis_x_inner ? 0 : this.getMaxTickWidth('x')); ++ } else { ++ return position.isInner ? "-0.5em" : config.axis_x_height ? config.axis_x_height - 10 : "3em"; ++ } ++ }; ++ Axis.prototype.dyForYAxisLabel = function dyForYAxisLabel() { ++ var $$ = this.owner, ++ position = this.getYAxisLabelPosition(); ++ if ($$.config.axis_rotated) { ++ return position.isInner ? "-0.5em" : "3em"; ++ } else { ++ return position.isInner ? "1.2em" : -10 - ($$.config.axis_y_inner ? 0 : this.getMaxTickWidth('y') + 10); ++ } ++ }; ++ Axis.prototype.dyForY2AxisLabel = function dyForY2AxisLabel() { ++ var $$ = this.owner, ++ position = this.getY2AxisLabelPosition(); ++ if ($$.config.axis_rotated) { ++ return position.isInner ? "1.2em" : "-2.2em"; ++ } else { ++ return position.isInner ? "-0.5em" : 15 + ($$.config.axis_y2_inner ? 0 : this.getMaxTickWidth('y2') + 15); ++ } ++ }; ++ Axis.prototype.textAnchorForXAxisLabel = function textAnchorForXAxisLabel() { ++ var $$ = this.owner; ++ return this.textAnchorForAxisLabel(!$$.config.axis_rotated, this.getXAxisLabelPosition()); ++ }; ++ Axis.prototype.textAnchorForYAxisLabel = function textAnchorForYAxisLabel() { ++ var $$ = this.owner; ++ return this.textAnchorForAxisLabel($$.config.axis_rotated, this.getYAxisLabelPosition()); ++ }; ++ Axis.prototype.textAnchorForY2AxisLabel = function textAnchorForY2AxisLabel() { ++ var $$ = this.owner; ++ return this.textAnchorForAxisLabel($$.config.axis_rotated, this.getY2AxisLabelPosition()); ++ }; ++ Axis.prototype.getMaxTickWidth = function getMaxTickWidth(id, withoutRecompute) { ++ var $$ = this.owner, ++ config = $$.config, ++ maxWidth = 0, ++ targetsToShow, ++ scale, ++ axis, ++ dummy, ++ svg; ++ if (withoutRecompute && $$.currentMaxTickWidths[id]) { ++ return $$.currentMaxTickWidths[id]; ++ } ++ if ($$.svg) { ++ targetsToShow = $$.filterTargetsToShow($$.data.targets); ++ if (id === 'y') { ++ scale = $$.y.copy().domain($$.getYDomain(targetsToShow, 'y')); ++ axis = this.getYAxis(scale, $$.yOrient, config.axis_y_tick_format, $$.yAxisTickValues, false, true, true); ++ } else if (id === 'y2') { ++ scale = $$.y2.copy().domain($$.getYDomain(targetsToShow, 'y2')); ++ axis = this.getYAxis(scale, $$.y2Orient, config.axis_y2_tick_format, $$.y2AxisTickValues, false, true, true); ++ } else { ++ scale = $$.x.copy().domain($$.getXDomain(targetsToShow)); ++ axis = this.getXAxis(scale, $$.xOrient, $$.xAxisTickFormat, $$.xAxisTickValues, false, true, true); ++ this.updateXAxisTickValues(targetsToShow, axis); ++ } ++ dummy = $$.d3.select('body').append('div').classed('c3', true); ++ svg = dummy.append("svg").style('visibility', 'hidden').style('position', 'fixed').style('top', 0).style('left', 0), svg.append('g').call(axis).each(function () { ++ $$.d3.select(this).selectAll('text').each(function () { ++ var box = this.getBoundingClientRect(); ++ if (maxWidth < box.width) { ++ maxWidth = box.width; ++ } ++ }); ++ dummy.remove(); ++ }); ++ } ++ $$.currentMaxTickWidths[id] = maxWidth <= 0 ? $$.currentMaxTickWidths[id] : maxWidth; ++ return $$.currentMaxTickWidths[id]; ++ }; ++ ++ Axis.prototype.updateLabels = function updateLabels(withTransition) { ++ var $$ = this.owner; ++ var axisXLabel = $$.main.select('.' + CLASS.axisX + ' .' + CLASS.axisXLabel), ++ axisYLabel = $$.main.select('.' + CLASS.axisY + ' .' + CLASS.axisYLabel), ++ axisY2Label = $$.main.select('.' + CLASS.axisY2 + ' .' + CLASS.axisY2Label); ++ (withTransition ? axisXLabel.transition() : axisXLabel).attr("x", this.xForXAxisLabel.bind(this)).attr("dx", this.dxForXAxisLabel.bind(this)).attr("dy", this.dyForXAxisLabel.bind(this)).text(this.textForXAxisLabel.bind(this)); ++ (withTransition ? axisYLabel.transition() : axisYLabel).attr("x", this.xForYAxisLabel.bind(this)).attr("dx", this.dxForYAxisLabel.bind(this)).attr("dy", this.dyForYAxisLabel.bind(this)).text(this.textForYAxisLabel.bind(this)); ++ (withTransition ? axisY2Label.transition() : axisY2Label).attr("x", this.xForY2AxisLabel.bind(this)).attr("dx", this.dxForY2AxisLabel.bind(this)).attr("dy", this.dyForY2AxisLabel.bind(this)).text(this.textForY2AxisLabel.bind(this)); ++ }; ++ Axis.prototype.getPadding = function getPadding(padding, key, defaultValue, domainLength) { ++ var p = typeof padding === 'number' ? padding : padding[key]; ++ if (!isValue(p)) { ++ return defaultValue; ++ } ++ if (padding.unit === 'ratio') { ++ return padding[key] * domainLength; ++ } ++ // assume padding is pixels if unit is not specified ++ return this.convertPixelsToAxisPadding(p, domainLength); ++ }; ++ Axis.prototype.convertPixelsToAxisPadding = function convertPixelsToAxisPadding(pixels, domainLength) { ++ var $$ = this.owner, ++ length = $$.config.axis_rotated ? $$.width : $$.height; ++ return domainLength * (pixels / length); ++ }; ++ Axis.prototype.generateTickValues = function generateTickValues(values, tickCount, forTimeSeries) { ++ var tickValues = values, ++ targetCount, ++ start, ++ end, ++ count, ++ interval, ++ i, ++ tickValue; ++ if (tickCount) { ++ targetCount = isFunction(tickCount) ? tickCount() : tickCount; ++ // compute ticks according to tickCount ++ if (targetCount === 1) { ++ tickValues = [values[0]]; ++ } else if (targetCount === 2) { ++ tickValues = [values[0], values[values.length - 1]]; ++ } else if (targetCount > 2) { ++ count = targetCount - 2; ++ start = values[0]; ++ end = values[values.length - 1]; ++ interval = (end - start) / (count + 1); ++ // re-construct unique values ++ tickValues = [start]; ++ for (i = 0; i < count; i++) { ++ tickValue = +start + interval * (i + 1); ++ tickValues.push(forTimeSeries ? new Date(tickValue) : tickValue); ++ } ++ tickValues.push(end); ++ } ++ } ++ if (!forTimeSeries) { ++ tickValues = tickValues.sort(function (a, b) { ++ return a - b; ++ }); ++ } ++ return tickValues; ++ }; ++ Axis.prototype.generateTransitions = function generateTransitions(duration) { ++ var $$ = this.owner, ++ axes = $$.axes; ++ return { ++ axisX: duration ? axes.x.transition().duration(duration) : axes.x, ++ axisY: duration ? axes.y.transition().duration(duration) : axes.y, ++ axisY2: duration ? axes.y2.transition().duration(duration) : axes.y2, ++ axisSubX: duration ? axes.subx.transition().duration(duration) : axes.subx ++ }; ++ }; ++ Axis.prototype.redraw = function redraw(duration, isHidden) { ++ var $$ = this.owner, ++ transition = duration ? $$.d3.transition().duration(duration) : null; ++ $$.axes.x.style("opacity", isHidden ? 0 : 1).call($$.xAxis, transition); ++ $$.axes.y.style("opacity", isHidden ? 0 : 1).call($$.yAxis, transition); ++ $$.axes.y2.style("opacity", isHidden ? 0 : 1).call($$.y2Axis, transition); ++ $$.axes.subx.style("opacity", isHidden ? 0 : 1).call($$.subXAxis, transition); ++ }; ++ ++ var c3 = { ++ version: "0.6.6", ++ chart: { ++ fn: Chart.prototype, ++ internal: { ++ fn: ChartInternal.prototype, ++ axis: { ++ fn: Axis.prototype, ++ internal: { ++ fn: AxisInternal.prototype ++ } ++ } ++ } ++ }, ++ generate: function generate(config) { ++ return new Chart(config); ++ } ++ }; ++ ++ ChartInternal.prototype.beforeInit = function () { ++ // can do something ++ }; ++ ChartInternal.prototype.afterInit = function () { ++ // can do something ++ }; ++ ChartInternal.prototype.init = function () { ++ var $$ = this, ++ config = $$.config; ++ ++ $$.initParams(); ++ ++ if (config.data_url) { ++ $$.convertUrlToData(config.data_url, config.data_mimeType, config.data_headers, config.data_keys, $$.initWithData); ++ } else if (config.data_json) { ++ $$.initWithData($$.convertJsonToData(config.data_json, config.data_keys)); ++ } else if (config.data_rows) { ++ $$.initWithData($$.convertRowsToData(config.data_rows)); ++ } else if (config.data_columns) { ++ $$.initWithData($$.convertColumnsToData(config.data_columns)); ++ } else { ++ throw Error('url or json or rows or columns is required.'); ++ } ++ }; ++ ++ ChartInternal.prototype.initParams = function () { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config; ++ ++ // MEMO: clipId needs to be unique because it conflicts when multiple charts exist ++ $$.clipId = "c3-" + +new Date() + '-clip'; ++ $$.clipIdForXAxis = $$.clipId + '-xaxis'; ++ $$.clipIdForYAxis = $$.clipId + '-yaxis'; ++ $$.clipIdForGrid = $$.clipId + '-grid'; ++ $$.clipIdForSubchart = $$.clipId + '-subchart'; ++ $$.clipPath = $$.getClipPath($$.clipId); ++ $$.clipPathForXAxis = $$.getClipPath($$.clipIdForXAxis); ++ $$.clipPathForYAxis = $$.getClipPath($$.clipIdForYAxis); ++ $$.clipPathForGrid = $$.getClipPath($$.clipIdForGrid); ++ $$.clipPathForSubchart = $$.getClipPath($$.clipIdForSubchart); ++ ++ $$.dragStart = null; ++ $$.dragging = false; ++ $$.flowing = false; ++ $$.cancelClick = false; ++ $$.mouseover = false; ++ $$.transiting = false; ++ ++ $$.color = $$.generateColor(); ++ $$.levelColor = $$.generateLevelColor(); ++ ++ $$.dataTimeParse = (config.data_xLocaltime ? d3.timeParse : d3.utcParse)($$.config.data_xFormat); ++ $$.axisTimeFormat = config.axis_x_localtime ? d3.timeFormat : d3.utcFormat; ++ $$.defaultAxisTimeFormat = function (date) { ++ if (date.getMilliseconds()) { ++ return d3.timeFormat(".%L")(date); ++ } ++ if (date.getSeconds()) { ++ return d3.timeFormat(":%S")(date); ++ } ++ if (date.getMinutes()) { ++ return d3.timeFormat("%I:%M")(date); ++ } ++ if (date.getHours()) { ++ return d3.timeFormat("%I %p")(date); ++ } ++ if (date.getDay() && date.getDate() !== 1) { ++ return d3.timeFormat("%-m/%-d")(date); ++ } ++ if (date.getDate() !== 1) { ++ return d3.timeFormat("%-m/%-d")(date); ++ } ++ if (date.getMonth()) { ++ return d3.timeFormat("%-m/%-d")(date); ++ } ++ return d3.timeFormat("%Y/%-m/%-d")(date); ++ }; ++ $$.hiddenTargetIds = []; ++ $$.hiddenLegendIds = []; ++ $$.focusedTargetIds = []; ++ $$.defocusedTargetIds = []; ++ ++ $$.xOrient = config.axis_rotated ? config.axis_x_inner ? "right" : "left" : config.axis_x_inner ? "top" : "bottom"; ++ $$.yOrient = config.axis_rotated ? config.axis_y_inner ? "top" : "bottom" : config.axis_y_inner ? "right" : "left"; ++ $$.y2Orient = config.axis_rotated ? config.axis_y2_inner ? "bottom" : "top" : config.axis_y2_inner ? "left" : "right"; ++ $$.subXOrient = config.axis_rotated ? "left" : "bottom"; ++ ++ $$.isLegendRight = config.legend_position === 'right'; ++ $$.isLegendInset = config.legend_position === 'inset'; ++ $$.isLegendTop = config.legend_inset_anchor === 'top-left' || config.legend_inset_anchor === 'top-right'; ++ $$.isLegendLeft = config.legend_inset_anchor === 'top-left' || config.legend_inset_anchor === 'bottom-left'; ++ $$.legendStep = 0; ++ $$.legendItemWidth = 0; ++ $$.legendItemHeight = 0; ++ ++ $$.currentMaxTickWidths = { ++ x: 0, ++ y: 0, ++ y2: 0 ++ }; ++ ++ $$.rotated_padding_left = 30; ++ $$.rotated_padding_right = config.axis_rotated && !config.axis_x_show ? 0 : 30; ++ $$.rotated_padding_top = 5; ++ ++ $$.withoutFadeIn = {}; ++ ++ $$.intervalForObserveInserted = undefined; ++ ++ $$.axes.subx = d3.selectAll([]); // needs when excluding subchart.js ++ }; ++ ++ ChartInternal.prototype.initChartElements = function () { ++ if (this.initBar) { ++ this.initBar(); ++ } ++ if (this.initLine) { ++ this.initLine(); ++ } ++ if (this.initArc) { ++ this.initArc(); ++ } ++ if (this.initGauge) { ++ this.initGauge(); ++ } ++ if (this.initText) { ++ this.initText(); ++ } ++ }; ++ ++ ChartInternal.prototype.initWithData = function (data) { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config; ++ var defs, ++ main, ++ binding = true; ++ ++ $$.axis = new Axis($$); ++ ++ if (!config.bindto) { ++ $$.selectChart = d3.selectAll([]); ++ } else if (typeof config.bindto.node === 'function') { ++ $$.selectChart = config.bindto; ++ } else { ++ $$.selectChart = d3.select(config.bindto); ++ } ++ if ($$.selectChart.empty()) { ++ $$.selectChart = d3.select(document.createElement('div')).style('opacity', 0); ++ $$.observeInserted($$.selectChart); ++ binding = false; ++ } ++ $$.selectChart.html("").classed("c3", true); ++ ++ // Init data as targets ++ $$.data.xs = {}; ++ $$.data.targets = $$.convertDataToTargets(data); ++ ++ if (config.data_filter) { ++ $$.data.targets = $$.data.targets.filter(config.data_filter); ++ } ++ ++ // Set targets to hide if needed ++ if (config.data_hide) { ++ $$.addHiddenTargetIds(config.data_hide === true ? $$.mapToIds($$.data.targets) : config.data_hide); ++ } ++ if (config.legend_hide) { ++ $$.addHiddenLegendIds(config.legend_hide === true ? $$.mapToIds($$.data.targets) : config.legend_hide); ++ } ++ ++ // Init sizes and scales ++ $$.updateSizes(); ++ $$.updateScales(); ++ ++ // Set domains for each scale ++ $$.x.domain(d3.extent($$.getXDomain($$.data.targets))); ++ $$.y.domain($$.getYDomain($$.data.targets, 'y')); ++ $$.y2.domain($$.getYDomain($$.data.targets, 'y2')); ++ $$.subX.domain($$.x.domain()); ++ $$.subY.domain($$.y.domain()); ++ $$.subY2.domain($$.y2.domain()); ++ ++ // Save original x domain for zoom update ++ $$.orgXDomain = $$.x.domain(); ++ ++ /*-- Basic Elements --*/ ++ ++ // Define svgs ++ $$.svg = $$.selectChart.append("svg").style("overflow", "hidden").on('mouseenter', function () { ++ return config.onmouseover.call($$); ++ }).on('mouseleave', function () { ++ return config.onmouseout.call($$); ++ }); ++ ++ if ($$.config.svg_classname) { ++ $$.svg.attr('class', $$.config.svg_classname); ++ } ++ ++ // Define defs ++ defs = $$.svg.append("defs"); ++ $$.clipChart = $$.appendClip(defs, $$.clipId); ++ $$.clipXAxis = $$.appendClip(defs, $$.clipIdForXAxis); ++ $$.clipYAxis = $$.appendClip(defs, $$.clipIdForYAxis); ++ $$.clipGrid = $$.appendClip(defs, $$.clipIdForGrid); ++ $$.clipSubchart = $$.appendClip(defs, $$.clipIdForSubchart); ++ $$.updateSvgSize(); ++ ++ // Define regions ++ main = $$.main = $$.svg.append("g").attr("transform", $$.getTranslate('main')); ++ ++ if ($$.initPie) { ++ $$.initPie(); ++ } ++ if ($$.initSubchart) { ++ $$.initSubchart(); ++ } ++ if ($$.initTooltip) { ++ $$.initTooltip(); ++ } ++ if ($$.initLegend) { ++ $$.initLegend(); ++ } ++ if ($$.initTitle) { ++ $$.initTitle(); ++ } ++ if ($$.initZoom) { ++ $$.initZoom(); ++ } ++ ++ // Update selection based on size and scale ++ // TODO: currently this must be called after initLegend because of update of sizes, but it should be done in initSubchart. ++ if ($$.initSubchartBrush) { ++ $$.initSubchartBrush(); ++ } ++ ++ /*-- Main Region --*/ ++ ++ // text when empty ++ main.append("text").attr("class", CLASS.text + ' ' + CLASS.empty).attr("text-anchor", "middle") // horizontal centering of text at x position in all browsers. ++ .attr("dominant-baseline", "middle"); // vertical centering of text at y position in all browsers, except IE. ++ ++ // Regions ++ $$.initRegion(); ++ ++ // Grids ++ $$.initGrid(); ++ ++ // Define g for chart area ++ main.append('g').attr("clip-path", $$.clipPath).attr('class', CLASS.chart); ++ ++ // Grid lines ++ if (config.grid_lines_front) { ++ $$.initGridLines(); ++ } ++ ++ // Cover whole with rects for events ++ $$.initEventRect(); ++ ++ // Define g for chart ++ $$.initChartElements(); ++ ++ // Add Axis ++ $$.axis.init(); ++ ++ // Set targets ++ $$.updateTargets($$.data.targets); ++ ++ // Set default extent if defined ++ if (config.axis_x_selection) { ++ $$.brush.selectionAsValue($$.getDefaultSelection()); ++ } ++ ++ // Draw with targets ++ if (binding) { ++ $$.updateDimension(); ++ $$.config.oninit.call($$); ++ $$.redraw({ ++ withTransition: false, ++ withTransform: true, ++ withUpdateXDomain: true, ++ withUpdateOrgXDomain: true, ++ withTransitionForAxis: false ++ }); ++ } ++ ++ // Bind resize event ++ $$.bindResize(); ++ ++ // export element of the chart ++ $$.api.element = $$.selectChart.node(); ++ }; ++ ++ ChartInternal.prototype.smoothLines = function (el, type) { ++ var $$ = this; ++ if (type === 'grid') { ++ el.each(function () { ++ var g = $$.d3.select(this), ++ x1 = g.attr('x1'), ++ x2 = g.attr('x2'), ++ y1 = g.attr('y1'), ++ y2 = g.attr('y2'); ++ g.attr({ ++ 'x1': Math.ceil(x1), ++ 'x2': Math.ceil(x2), ++ 'y1': Math.ceil(y1), ++ 'y2': Math.ceil(y2) ++ }); ++ }); ++ } ++ }; ++ ++ ChartInternal.prototype.updateSizes = function () { ++ var $$ = this, ++ config = $$.config; ++ var legendHeight = $$.legend ? $$.getLegendHeight() : 0, ++ legendWidth = $$.legend ? $$.getLegendWidth() : 0, ++ legendHeightForBottom = $$.isLegendRight || $$.isLegendInset ? 0 : legendHeight, ++ hasArc = $$.hasArcType(), ++ xAxisHeight = config.axis_rotated || hasArc ? 0 : $$.getHorizontalAxisHeight('x'), ++ subchartHeight = config.subchart_show && !hasArc ? config.subchart_size_height + xAxisHeight : 0; ++ ++ $$.currentWidth = $$.getCurrentWidth(); ++ $$.currentHeight = $$.getCurrentHeight(); ++ ++ // for main ++ $$.margin = config.axis_rotated ? { ++ top: $$.getHorizontalAxisHeight('y2') + $$.getCurrentPaddingTop(), ++ right: hasArc ? 0 : $$.getCurrentPaddingRight(), ++ bottom: $$.getHorizontalAxisHeight('y') + legendHeightForBottom + $$.getCurrentPaddingBottom(), ++ left: subchartHeight + (hasArc ? 0 : $$.getCurrentPaddingLeft()) ++ } : { ++ top: 4 + $$.getCurrentPaddingTop(), // for top tick text ++ right: hasArc ? 0 : $$.getCurrentPaddingRight(), ++ bottom: xAxisHeight + subchartHeight + legendHeightForBottom + $$.getCurrentPaddingBottom(), ++ left: hasArc ? 0 : $$.getCurrentPaddingLeft() ++ }; ++ ++ // for subchart ++ $$.margin2 = config.axis_rotated ? { ++ top: $$.margin.top, ++ right: NaN, ++ bottom: 20 + legendHeightForBottom, ++ left: $$.rotated_padding_left ++ } : { ++ top: $$.currentHeight - subchartHeight - legendHeightForBottom, ++ right: NaN, ++ bottom: xAxisHeight + legendHeightForBottom, ++ left: $$.margin.left ++ }; ++ ++ // for legend ++ $$.margin3 = { ++ top: 0, ++ right: NaN, ++ bottom: 0, ++ left: 0 ++ }; ++ if ($$.updateSizeForLegend) { ++ $$.updateSizeForLegend(legendHeight, legendWidth); ++ } ++ ++ $$.width = $$.currentWidth - $$.margin.left - $$.margin.right; ++ $$.height = $$.currentHeight - $$.margin.top - $$.margin.bottom; ++ if ($$.width < 0) { ++ $$.width = 0; ++ } ++ if ($$.height < 0) { ++ $$.height = 0; ++ } ++ ++ $$.width2 = config.axis_rotated ? $$.margin.left - $$.rotated_padding_left - $$.rotated_padding_right : $$.width; ++ $$.height2 = config.axis_rotated ? $$.height : $$.currentHeight - $$.margin2.top - $$.margin2.bottom; ++ if ($$.width2 < 0) { ++ $$.width2 = 0; ++ } ++ if ($$.height2 < 0) { ++ $$.height2 = 0; ++ } ++ ++ // for arc ++ $$.arcWidth = $$.width - ($$.isLegendRight ? legendWidth + 10 : 0); ++ $$.arcHeight = $$.height - ($$.isLegendRight ? 0 : 10); ++ if ($$.hasType('gauge') && !config.gauge_fullCircle) { ++ $$.arcHeight += $$.height - $$.getGaugeLabelHeight(); ++ } ++ if ($$.updateRadius) { ++ $$.updateRadius(); ++ } ++ ++ if ($$.isLegendRight && hasArc) { ++ $$.margin3.left = $$.arcWidth / 2 + $$.radiusExpanded * 1.1; ++ } ++ }; ++ ++ ChartInternal.prototype.updateTargets = function (targets) { ++ var $$ = this; ++ ++ /*-- Main --*/ ++ ++ //-- Text --// ++ $$.updateTargetsForText(targets); ++ ++ //-- Bar --// ++ $$.updateTargetsForBar(targets); ++ ++ //-- Line --// ++ $$.updateTargetsForLine(targets); ++ ++ //-- Arc --// ++ if ($$.hasArcType() && $$.updateTargetsForArc) { ++ $$.updateTargetsForArc(targets); ++ } ++ ++ /*-- Sub --*/ ++ ++ if ($$.updateTargetsForSubchart) { ++ $$.updateTargetsForSubchart(targets); ++ } ++ ++ // Fade-in each chart ++ $$.showTargets(); ++ }; ++ ChartInternal.prototype.showTargets = function () { ++ var $$ = this; ++ $$.svg.selectAll('.' + CLASS.target).filter(function (d) { ++ return $$.isTargetToShow(d.id); ++ }).transition().duration($$.config.transition_duration).style("opacity", 1); ++ }; ++ ++ ChartInternal.prototype.redraw = function (options, transitions) { ++ var $$ = this, ++ main = $$.main, ++ d3 = $$.d3, ++ config = $$.config; ++ var areaIndices = $$.getShapeIndices($$.isAreaType), ++ barIndices = $$.getShapeIndices($$.isBarType), ++ lineIndices = $$.getShapeIndices($$.isLineType); ++ var withY, withSubchart, withTransition, withTransitionForExit, withTransitionForAxis, withTransform, withUpdateXDomain, withUpdateOrgXDomain, withTrimXDomain, withLegend, withEventRect, withDimension, withUpdateXAxis; ++ var hideAxis = $$.hasArcType(); ++ var drawArea, drawBar, drawLine, xForText, yForText; ++ var duration, durationForExit, durationForAxis; ++ var transitionsToWait, waitForDraw, flow, transition; ++ var targetsToShow = $$.filterTargetsToShow($$.data.targets), ++ tickValues, ++ i, ++ intervalForCulling, ++ xDomainForZoom; ++ var xv = $$.xv.bind($$), ++ cx, ++ cy; ++ ++ options = options || {}; ++ withY = getOption(options, "withY", true); ++ withSubchart = getOption(options, "withSubchart", true); ++ withTransition = getOption(options, "withTransition", true); ++ withTransform = getOption(options, "withTransform", false); ++ withUpdateXDomain = getOption(options, "withUpdateXDomain", false); ++ withUpdateOrgXDomain = getOption(options, "withUpdateOrgXDomain", false); ++ withTrimXDomain = getOption(options, "withTrimXDomain", true); ++ withUpdateXAxis = getOption(options, "withUpdateXAxis", withUpdateXDomain); ++ withLegend = getOption(options, "withLegend", false); ++ withEventRect = getOption(options, "withEventRect", true); ++ withDimension = getOption(options, "withDimension", true); ++ withTransitionForExit = getOption(options, "withTransitionForExit", withTransition); ++ withTransitionForAxis = getOption(options, "withTransitionForAxis", withTransition); ++ ++ duration = withTransition ? config.transition_duration : 0; ++ durationForExit = withTransitionForExit ? duration : 0; ++ durationForAxis = withTransitionForAxis ? duration : 0; ++ ++ transitions = transitions || $$.axis.generateTransitions(durationForAxis); ++ ++ // update legend and transform each g ++ if (withLegend && config.legend_show) { ++ $$.updateLegend($$.mapToIds($$.data.targets), options, transitions); ++ } else if (withDimension) { ++ // need to update dimension (e.g. axis.y.tick.values) because y tick values should change ++ // no need to update axis in it because they will be updated in redraw() ++ $$.updateDimension(true); ++ } ++ ++ // MEMO: needed for grids calculation ++ if ($$.isCategorized() && targetsToShow.length === 0) { ++ $$.x.domain([0, $$.axes.x.selectAll('.tick').size()]); ++ } ++ ++ if (targetsToShow.length) { ++ $$.updateXDomain(targetsToShow, withUpdateXDomain, withUpdateOrgXDomain, withTrimXDomain); ++ if (!config.axis_x_tick_values) { ++ tickValues = $$.axis.updateXAxisTickValues(targetsToShow); ++ } ++ } else { ++ $$.xAxis.tickValues([]); ++ $$.subXAxis.tickValues([]); ++ } ++ ++ if (config.zoom_rescale && !options.flow) { ++ xDomainForZoom = $$.x.orgDomain(); ++ } ++ ++ $$.y.domain($$.getYDomain(targetsToShow, 'y', xDomainForZoom)); ++ $$.y2.domain($$.getYDomain(targetsToShow, 'y2', xDomainForZoom)); ++ ++ if (!config.axis_y_tick_values && config.axis_y_tick_count) { ++ $$.yAxis.tickValues($$.axis.generateTickValues($$.y.domain(), config.axis_y_tick_count)); ++ } ++ if (!config.axis_y2_tick_values && config.axis_y2_tick_count) { ++ $$.y2Axis.tickValues($$.axis.generateTickValues($$.y2.domain(), config.axis_y2_tick_count)); ++ } ++ ++ // axes ++ $$.axis.redraw(durationForAxis, hideAxis); ++ ++ // Update axis label ++ $$.axis.updateLabels(withTransition); ++ ++ // show/hide if manual culling needed ++ if ((withUpdateXDomain || withUpdateXAxis) && targetsToShow.length) { ++ if (config.axis_x_tick_culling && tickValues) { ++ for (i = 1; i < tickValues.length; i++) { ++ if (tickValues.length / i < config.axis_x_tick_culling_max) { ++ intervalForCulling = i; ++ break; ++ } ++ } ++ $$.svg.selectAll('.' + CLASS.axisX + ' .tick text').each(function (e) { ++ var index = tickValues.indexOf(e); ++ if (index >= 0) { ++ d3.select(this).style('display', index % intervalForCulling ? 'none' : 'block'); ++ } ++ }); ++ } else { ++ $$.svg.selectAll('.' + CLASS.axisX + ' .tick text').style('display', 'block'); ++ } ++ } ++ ++ // setup drawer - MEMO: these must be called after axis updated ++ drawArea = $$.generateDrawArea ? $$.generateDrawArea(areaIndices, false) : undefined; ++ drawBar = $$.generateDrawBar ? $$.generateDrawBar(barIndices) : undefined; ++ drawLine = $$.generateDrawLine ? $$.generateDrawLine(lineIndices, false) : undefined; ++ xForText = $$.generateXYForText(areaIndices, barIndices, lineIndices, true); ++ yForText = $$.generateXYForText(areaIndices, barIndices, lineIndices, false); ++ ++ // update circleY based on updated parameters ++ $$.updateCircleY(); ++ // generate circle x/y functions depending on updated params ++ cx = ($$.config.axis_rotated ? $$.circleY : $$.circleX).bind($$); ++ cy = ($$.config.axis_rotated ? $$.circleX : $$.circleY).bind($$); ++ ++ // Update sub domain ++ if (withY) { ++ $$.subY.domain($$.getYDomain(targetsToShow, 'y')); ++ $$.subY2.domain($$.getYDomain(targetsToShow, 'y2')); ++ } ++ ++ // xgrid focus ++ $$.updateXgridFocus(); ++ ++ // Data empty label positioning and text. ++ main.select("text." + CLASS.text + '.' + CLASS.empty).attr("x", $$.width / 2).attr("y", $$.height / 2).text(config.data_empty_label_text).transition().style('opacity', targetsToShow.length ? 0 : 1); ++ ++ // event rect ++ if (withEventRect) { ++ $$.redrawEventRect(); ++ } ++ ++ // grid ++ $$.updateGrid(duration); ++ ++ // rect for regions ++ $$.updateRegion(duration); ++ ++ // bars ++ $$.updateBar(durationForExit); ++ ++ // lines, areas and cricles ++ $$.updateLine(durationForExit); ++ $$.updateArea(durationForExit); ++ $$.updateCircle(cx, cy); ++ ++ // text ++ if ($$.hasDataLabel()) { ++ $$.updateText(xForText, yForText, durationForExit); ++ } ++ ++ // title ++ if ($$.redrawTitle) { ++ $$.redrawTitle(); ++ } ++ ++ // arc ++ if ($$.redrawArc) { ++ $$.redrawArc(duration, durationForExit, withTransform); ++ } ++ ++ // subchart ++ if ($$.redrawSubchart) { ++ $$.redrawSubchart(withSubchart, transitions, duration, durationForExit, areaIndices, barIndices, lineIndices); ++ } ++ ++ // circles for select ++ main.selectAll('.' + CLASS.selectedCircles).filter($$.isBarType.bind($$)).selectAll('circle').remove(); ++ ++ if (options.flow) { ++ flow = $$.generateFlow({ ++ targets: targetsToShow, ++ flow: options.flow, ++ duration: options.flow.duration, ++ drawBar: drawBar, ++ drawLine: drawLine, ++ drawArea: drawArea, ++ cx: cx, ++ cy: cy, ++ xv: xv, ++ xForText: xForText, ++ yForText: yForText ++ }); ++ } ++ ++ if ($$.isTabVisible()) { ++ // Only use transition if tab visible. See #938. ++ if (duration) { ++ // transition should be derived from one transition ++ transition = d3.transition().duration(duration); ++ transitionsToWait = []; ++ [$$.redrawBar(drawBar, true, transition), $$.redrawLine(drawLine, true, transition), $$.redrawArea(drawArea, true, transition), $$.redrawCircle(cx, cy, true, transition), $$.redrawText(xForText, yForText, options.flow, true, transition), $$.redrawRegion(true, transition), $$.redrawGrid(true, transition)].forEach(function (transitions) { ++ transitions.forEach(function (transition) { ++ transitionsToWait.push(transition); ++ }); ++ }); ++ // Wait for end of transitions to call flow and onrendered callback ++ waitForDraw = $$.generateWait(); ++ transitionsToWait.forEach(function (t) { ++ waitForDraw.add(t); ++ }); ++ waitForDraw(function () { ++ if (flow) { ++ flow(); ++ } ++ if (config.onrendered) { ++ config.onrendered.call($$); ++ } ++ }); ++ } else { ++ $$.redrawBar(drawBar); ++ $$.redrawLine(drawLine); ++ $$.redrawArea(drawArea); ++ $$.redrawCircle(cx, cy); ++ $$.redrawText(xForText, yForText, options.flow); ++ $$.redrawRegion(); ++ $$.redrawGrid(); ++ if (flow) { ++ flow(); ++ } ++ if (config.onrendered) { ++ config.onrendered.call($$); ++ } ++ } ++ } ++ ++ // update fadein condition ++ $$.mapToIds($$.data.targets).forEach(function (id) { ++ $$.withoutFadeIn[id] = true; ++ }); ++ }; ++ ++ ChartInternal.prototype.updateAndRedraw = function (options) { ++ var $$ = this, ++ config = $$.config, ++ transitions; ++ options = options || {}; ++ // same with redraw ++ options.withTransition = getOption(options, "withTransition", true); ++ options.withTransform = getOption(options, "withTransform", false); ++ options.withLegend = getOption(options, "withLegend", false); ++ // NOT same with redraw ++ options.withUpdateXDomain = getOption(options, "withUpdateXDomain", true); ++ options.withUpdateOrgXDomain = getOption(options, "withUpdateOrgXDomain", true); ++ options.withTransitionForExit = false; ++ options.withTransitionForTransform = getOption(options, "withTransitionForTransform", options.withTransition); ++ // MEMO: this needs to be called before updateLegend and it means this ALWAYS needs to be called) ++ $$.updateSizes(); ++ // MEMO: called in updateLegend in redraw if withLegend ++ if (!(options.withLegend && config.legend_show)) { ++ transitions = $$.axis.generateTransitions(options.withTransitionForAxis ? config.transition_duration : 0); ++ // Update scales ++ $$.updateScales(); ++ $$.updateSvgSize(); ++ // Update g positions ++ $$.transformAll(options.withTransitionForTransform, transitions); ++ } ++ // Draw with new sizes & scales ++ $$.redraw(options, transitions); ++ }; ++ ChartInternal.prototype.redrawWithoutRescale = function () { ++ this.redraw({ ++ withY: false, ++ withSubchart: false, ++ withEventRect: false, ++ withTransitionForAxis: false ++ }); ++ }; ++ ++ ChartInternal.prototype.isTimeSeries = function () { ++ return this.config.axis_x_type === 'timeseries'; ++ }; ++ ChartInternal.prototype.isCategorized = function () { ++ return this.config.axis_x_type.indexOf('categor') >= 0; ++ }; ++ ChartInternal.prototype.isCustomX = function () { ++ var $$ = this, ++ config = $$.config; ++ return !$$.isTimeSeries() && (config.data_x || notEmpty(config.data_xs)); ++ }; ++ ++ ChartInternal.prototype.isTimeSeriesY = function () { ++ return this.config.axis_y_type === 'timeseries'; ++ }; ++ ++ ChartInternal.prototype.getTranslate = function (target) { ++ var $$ = this, ++ config = $$.config, ++ x, ++ y; ++ if (target === 'main') { ++ x = asHalfPixel($$.margin.left); ++ y = asHalfPixel($$.margin.top); ++ } else if (target === 'context') { ++ x = asHalfPixel($$.margin2.left); ++ y = asHalfPixel($$.margin2.top); ++ } else if (target === 'legend') { ++ x = $$.margin3.left; ++ y = $$.margin3.top; ++ } else if (target === 'x') { ++ x = 0; ++ y = config.axis_rotated ? 0 : $$.height; ++ } else if (target === 'y') { ++ x = 0; ++ y = config.axis_rotated ? $$.height : 0; ++ } else if (target === 'y2') { ++ x = config.axis_rotated ? 0 : $$.width; ++ y = config.axis_rotated ? 1 : 0; ++ } else if (target === 'subx') { ++ x = 0; ++ y = config.axis_rotated ? 0 : $$.height2; ++ } else if (target === 'arc') { ++ x = $$.arcWidth / 2; ++ y = $$.arcHeight / 2 - ($$.hasType('gauge') ? 6 : 0); // to prevent wrong display of min and max label ++ } ++ return "translate(" + x + "," + y + ")"; ++ }; ++ ChartInternal.prototype.initialOpacity = function (d) { ++ return d.value !== null && this.withoutFadeIn[d.id] ? 1 : 0; ++ }; ++ ChartInternal.prototype.initialOpacityForCircle = function (d) { ++ return d.value !== null && this.withoutFadeIn[d.id] ? this.opacityForCircle(d) : 0; ++ }; ++ ChartInternal.prototype.opacityForCircle = function (d) { ++ var isPointShouldBeShown = isFunction(this.config.point_show) ? this.config.point_show(d) : this.config.point_show; ++ var opacity = isPointShouldBeShown ? 1 : 0; ++ return isValue(d.value) ? this.isScatterType(d) ? 0.5 : opacity : 0; ++ }; ++ ChartInternal.prototype.opacityForText = function () { ++ return this.hasDataLabel() ? 1 : 0; ++ }; ++ ChartInternal.prototype.xx = function (d) { ++ return d ? this.x(d.x) : null; ++ }; ++ ChartInternal.prototype.xv = function (d) { ++ var $$ = this, ++ value = d.value; ++ if ($$.isTimeSeries()) { ++ value = $$.parseDate(d.value); ++ } else if ($$.isCategorized() && typeof d.value === 'string') { ++ value = $$.config.axis_x_categories.indexOf(d.value); ++ } ++ return Math.ceil($$.x(value)); ++ }; ++ ChartInternal.prototype.yv = function (d) { ++ var $$ = this, ++ yScale = d.axis && d.axis === 'y2' ? $$.y2 : $$.y; ++ return Math.ceil(yScale(d.value)); ++ }; ++ ChartInternal.prototype.subxx = function (d) { ++ return d ? this.subX(d.x) : null; ++ }; ++ ++ ChartInternal.prototype.transformMain = function (withTransition, transitions) { ++ var $$ = this, ++ xAxis, ++ yAxis, ++ y2Axis; ++ if (transitions && transitions.axisX) { ++ xAxis = transitions.axisX; ++ } else { ++ xAxis = $$.main.select('.' + CLASS.axisX); ++ if (withTransition) { ++ xAxis = xAxis.transition(); ++ } ++ } ++ if (transitions && transitions.axisY) { ++ yAxis = transitions.axisY; ++ } else { ++ yAxis = $$.main.select('.' + CLASS.axisY); ++ if (withTransition) { ++ yAxis = yAxis.transition(); ++ } ++ } ++ if (transitions && transitions.axisY2) { ++ y2Axis = transitions.axisY2; ++ } else { ++ y2Axis = $$.main.select('.' + CLASS.axisY2); ++ if (withTransition) { ++ y2Axis = y2Axis.transition(); ++ } ++ } ++ (withTransition ? $$.main.transition() : $$.main).attr("transform", $$.getTranslate('main')); ++ xAxis.attr("transform", $$.getTranslate('x')); ++ yAxis.attr("transform", $$.getTranslate('y')); ++ y2Axis.attr("transform", $$.getTranslate('y2')); ++ $$.main.select('.' + CLASS.chartArcs).attr("transform", $$.getTranslate('arc')); ++ }; ++ ChartInternal.prototype.transformAll = function (withTransition, transitions) { ++ var $$ = this; ++ $$.transformMain(withTransition, transitions); ++ if ($$.config.subchart_show) { ++ $$.transformContext(withTransition, transitions); ++ } ++ if ($$.legend) { ++ $$.transformLegend(withTransition); ++ } ++ }; ++ ++ ChartInternal.prototype.updateSvgSize = function () { ++ var $$ = this, ++ brush = $$.svg.select(".c3-brush .overlay"); ++ $$.svg.attr('width', $$.currentWidth).attr('height', $$.currentHeight); ++ $$.svg.selectAll(['#' + $$.clipId, '#' + $$.clipIdForGrid]).select('rect').attr('width', $$.width).attr('height', $$.height); ++ $$.svg.select('#' + $$.clipIdForXAxis).select('rect').attr('x', $$.getXAxisClipX.bind($$)).attr('y', $$.getXAxisClipY.bind($$)).attr('width', $$.getXAxisClipWidth.bind($$)).attr('height', $$.getXAxisClipHeight.bind($$)); ++ $$.svg.select('#' + $$.clipIdForYAxis).select('rect').attr('x', $$.getYAxisClipX.bind($$)).attr('y', $$.getYAxisClipY.bind($$)).attr('width', $$.getYAxisClipWidth.bind($$)).attr('height', $$.getYAxisClipHeight.bind($$)); ++ $$.svg.select('#' + $$.clipIdForSubchart).select('rect').attr('width', $$.width).attr('height', brush.size() ? brush.attr('height') : 0); ++ // MEMO: parent div's height will be bigger than svg when ++ $$.selectChart.style('max-height', $$.currentHeight + "px"); ++ }; ++ ++ ChartInternal.prototype.updateDimension = function (withoutAxis) { ++ var $$ = this; ++ if (!withoutAxis) { ++ if ($$.config.axis_rotated) { ++ $$.axes.x.call($$.xAxis); ++ $$.axes.subx.call($$.subXAxis); ++ } else { ++ $$.axes.y.call($$.yAxis); ++ $$.axes.y2.call($$.y2Axis); ++ } ++ } ++ $$.updateSizes(); ++ $$.updateScales(); ++ $$.updateSvgSize(); ++ $$.transformAll(false); ++ }; ++ ++ ChartInternal.prototype.observeInserted = function (selection) { ++ var $$ = this, ++ observer; ++ if (typeof MutationObserver === 'undefined') { ++ window.console.error("MutationObserver not defined."); ++ return; ++ } ++ observer = new MutationObserver(function (mutations) { ++ mutations.forEach(function (mutation) { ++ if (mutation.type === 'childList' && mutation.previousSibling) { ++ observer.disconnect(); ++ // need to wait for completion of load because size calculation requires the actual sizes determined after that completion ++ $$.intervalForObserveInserted = window.setInterval(function () { ++ // parentNode will NOT be null when completed ++ if (selection.node().parentNode) { ++ window.clearInterval($$.intervalForObserveInserted); ++ $$.updateDimension(); ++ if ($$.brush) { ++ $$.brush.update(); ++ } ++ $$.config.oninit.call($$); ++ $$.redraw({ ++ withTransform: true, ++ withUpdateXDomain: true, ++ withUpdateOrgXDomain: true, ++ withTransition: false, ++ withTransitionForTransform: false, ++ withLegend: true ++ }); ++ selection.transition().style('opacity', 1); ++ } ++ }, 10); ++ } ++ }); ++ }); ++ observer.observe(selection.node(), { ++ attributes: true, ++ childList: true, ++ characterData: true ++ }); ++ }; ++ ++ ChartInternal.prototype.bindResize = function () { ++ var $$ = this, ++ config = $$.config; ++ ++ $$.resizeFunction = $$.generateResize(); // need to call .remove ++ ++ $$.resizeFunction.add(function () { ++ config.onresize.call($$); ++ }); ++ if (config.resize_auto) { ++ $$.resizeFunction.add(function () { ++ if ($$.resizeTimeout !== undefined) { ++ window.clearTimeout($$.resizeTimeout); ++ } ++ $$.resizeTimeout = window.setTimeout(function () { ++ delete $$.resizeTimeout; ++ $$.updateAndRedraw({ ++ withUpdateXDomain: false, ++ withUpdateOrgXDomain: false, ++ withTransition: false, ++ withTransitionForTransform: false, ++ withLegend: true ++ }); ++ if ($$.brush) { ++ $$.brush.update(); ++ } ++ }, 100); ++ }); ++ } ++ $$.resizeFunction.add(function () { ++ config.onresized.call($$); ++ }); ++ ++ $$.resizeIfElementDisplayed = function () { ++ // if element not displayed skip it ++ if ($$.api == null || !$$.api.element.offsetParent) { ++ return; ++ } ++ ++ $$.resizeFunction(); ++ }; ++ ++ if (window.attachEvent) { ++ window.attachEvent('onresize', $$.resizeIfElementDisplayed); ++ } else if (window.addEventListener) { ++ window.addEventListener('resize', $$.resizeIfElementDisplayed, false); ++ } else { ++ // fallback to this, if this is a very old browser ++ var wrapper = window.onresize; ++ if (!wrapper) { ++ // create a wrapper that will call all charts ++ wrapper = $$.generateResize(); ++ } else if (!wrapper.add || !wrapper.remove) { ++ // there is already a handler registered, make sure we call it too ++ wrapper = $$.generateResize(); ++ wrapper.add(window.onresize); ++ } ++ // add this graph to the wrapper, we will be removed if the user calls destroy ++ wrapper.add($$.resizeFunction); ++ window.onresize = function () { ++ // if element not displayed skip it ++ if (!$$.api.element.offsetParent) { ++ return; ++ } ++ ++ wrapper(); ++ }; ++ } ++ }; ++ ++ ChartInternal.prototype.generateResize = function () { ++ var resizeFunctions = []; ++ ++ function callResizeFunctions() { ++ resizeFunctions.forEach(function (f) { ++ f(); ++ }); ++ } ++ callResizeFunctions.add = function (f) { ++ resizeFunctions.push(f); ++ }; ++ callResizeFunctions.remove = function (f) { ++ for (var i = 0; i < resizeFunctions.length; i++) { ++ if (resizeFunctions[i] === f) { ++ resizeFunctions.splice(i, 1); ++ break; ++ } ++ } ++ }; ++ return callResizeFunctions; ++ }; ++ ++ ChartInternal.prototype.endall = function (transition, callback) { ++ var n = 0; ++ transition.each(function () { ++ ++n; ++ }).on("end", function () { ++ if (! --n) { ++ callback.apply(this, arguments); ++ } ++ }); ++ }; ++ ChartInternal.prototype.generateWait = function () { ++ var transitionsToWait = [], ++ f = function f(callback) { ++ var timer = setInterval(function () { ++ var done = 0; ++ transitionsToWait.forEach(function (t) { ++ if (t.empty()) { ++ done += 1; ++ return; ++ } ++ try { ++ t.transition(); ++ } catch (e) { ++ done += 1; ++ } ++ }); ++ if (done === transitionsToWait.length) { ++ clearInterval(timer); ++ if (callback) { ++ callback(); ++ } ++ } ++ }, 50); ++ }; ++ f.add = function (transition) { ++ transitionsToWait.push(transition); ++ }; ++ return f; ++ }; ++ ++ ChartInternal.prototype.parseDate = function (date) { ++ var $$ = this, ++ parsedDate; ++ if (date instanceof Date) { ++ parsedDate = date; ++ } else if (typeof date === 'string') { ++ parsedDate = $$.dataTimeParse(date); ++ } else if ((typeof date === 'undefined' ? 'undefined' : _typeof(date)) === 'object') { ++ parsedDate = new Date(+date); ++ } else if (typeof date === 'number' && !isNaN(date)) { ++ parsedDate = new Date(+date); ++ } ++ if (!parsedDate || isNaN(+parsedDate)) { ++ window.console.error("Failed to parse x '" + date + "' to Date object"); ++ } ++ return parsedDate; ++ }; ++ ++ ChartInternal.prototype.isTabVisible = function () { ++ var hidden; ++ if (typeof document.hidden !== "undefined") { ++ // Opera 12.10 and Firefox 18 and later support ++ hidden = "hidden"; ++ } else if (typeof document.mozHidden !== "undefined") { ++ hidden = "mozHidden"; ++ } else if (typeof document.msHidden !== "undefined") { ++ hidden = "msHidden"; ++ } else if (typeof document.webkitHidden !== "undefined") { ++ hidden = "webkitHidden"; ++ } ++ ++ return document[hidden] ? false : true; ++ }; ++ ++ ChartInternal.prototype.getPathBox = getPathBox; ++ ChartInternal.prototype.CLASS = CLASS; ++ ++ /* jshint ignore:start */ ++ ++ // PhantomJS doesn't have support for Function.prototype.bind, which has caused confusion. Use ++ // this polyfill to avoid the confusion. ++ // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind#Polyfill ++ ++ if (!Function.prototype.bind) { ++ Function.prototype.bind = function (oThis) { ++ if (typeof this !== 'function') { ++ // closest thing possible to the ECMAScript 5 ++ // internal IsCallable function ++ throw new TypeError('Function.prototype.bind - what is trying to be bound is not callable'); ++ } ++ ++ var aArgs = Array.prototype.slice.call(arguments, 1), ++ fToBind = this, ++ fNOP = function fNOP() {}, ++ fBound = function fBound() { ++ return fToBind.apply(this instanceof fNOP ? this : oThis, aArgs.concat(Array.prototype.slice.call(arguments))); ++ }; ++ ++ fNOP.prototype = this.prototype; ++ fBound.prototype = new fNOP(); ++ ++ return fBound; ++ }; ++ } ++ ++ // SVGPathSeg API polyfill ++ // https://github.com/progers/pathseg ++ // ++ // This is a drop-in replacement for the SVGPathSeg and SVGPathSegList APIs that were removed from ++ // SVG2 (https://lists.w3.org/Archives/Public/www-svg/2015Jun/0044.html), including the latest spec ++ // changes which were implemented in Firefox 43 and Chrome 46. ++ ++ (function () { ++ ++ if (!("SVGPathSeg" in window)) { ++ // Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathSeg ++ window.SVGPathSeg = function (type, typeAsLetter, owningPathSegList) { ++ this.pathSegType = type; ++ this.pathSegTypeAsLetter = typeAsLetter; ++ this._owningPathSegList = owningPathSegList; ++ }; ++ ++ window.SVGPathSeg.prototype.classname = "SVGPathSeg"; ++ ++ window.SVGPathSeg.PATHSEG_UNKNOWN = 0; ++ window.SVGPathSeg.PATHSEG_CLOSEPATH = 1; ++ window.SVGPathSeg.PATHSEG_MOVETO_ABS = 2; ++ window.SVGPathSeg.PATHSEG_MOVETO_REL = 3; ++ window.SVGPathSeg.PATHSEG_LINETO_ABS = 4; ++ window.SVGPathSeg.PATHSEG_LINETO_REL = 5; ++ window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS = 6; ++ window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL = 7; ++ window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS = 8; ++ window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL = 9; ++ window.SVGPathSeg.PATHSEG_ARC_ABS = 10; ++ window.SVGPathSeg.PATHSEG_ARC_REL = 11; ++ window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS = 12; ++ window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL = 13; ++ window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS = 14; ++ window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL = 15; ++ window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS = 16; ++ window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL = 17; ++ window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS = 18; ++ window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL = 19; ++ ++ // Notify owning PathSegList on any changes so they can be synchronized back to the path element. ++ window.SVGPathSeg.prototype._segmentChanged = function () { ++ if (this._owningPathSegList) this._owningPathSegList.segmentChanged(this); ++ }; ++ ++ window.SVGPathSegClosePath = function (owningPathSegList) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CLOSEPATH, "z", owningPathSegList); ++ }; ++ window.SVGPathSegClosePath.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegClosePath.prototype.toString = function () { ++ return "[object SVGPathSegClosePath]"; ++ }; ++ window.SVGPathSegClosePath.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter; ++ }; ++ window.SVGPathSegClosePath.prototype.clone = function () { ++ return new window.SVGPathSegClosePath(undefined); ++ }; ++ ++ window.SVGPathSegMovetoAbs = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_MOVETO_ABS, "M", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegMovetoAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegMovetoAbs.prototype.toString = function () { ++ return "[object SVGPathSegMovetoAbs]"; ++ }; ++ window.SVGPathSegMovetoAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegMovetoAbs.prototype.clone = function () { ++ return new window.SVGPathSegMovetoAbs(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegMovetoAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegMovetoAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegMovetoRel = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_MOVETO_REL, "m", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegMovetoRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegMovetoRel.prototype.toString = function () { ++ return "[object SVGPathSegMovetoRel]"; ++ }; ++ window.SVGPathSegMovetoRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegMovetoRel.prototype.clone = function () { ++ return new window.SVGPathSegMovetoRel(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegMovetoRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegMovetoRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoAbs = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_ABS, "L", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegLinetoAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoAbs.prototype.toString = function () { ++ return "[object SVGPathSegLinetoAbs]"; ++ }; ++ window.SVGPathSegLinetoAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegLinetoAbs.prototype.clone = function () { ++ return new window.SVGPathSegLinetoAbs(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegLinetoAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoRel = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_REL, "l", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegLinetoRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoRel.prototype.toString = function () { ++ return "[object SVGPathSegLinetoRel]"; ++ }; ++ window.SVGPathSegLinetoRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegLinetoRel.prototype.clone = function () { ++ return new window.SVGPathSegLinetoRel(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegLinetoRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoCubicAbs = function (owningPathSegList, x, y, x1, y1, x2, y2) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS, "C", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x1 = x1; ++ this._y1 = y1; ++ this._x2 = x2; ++ this._y2 = y2; ++ }; ++ window.SVGPathSegCurvetoCubicAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoCubicAbs.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoCubicAbs]"; ++ }; ++ window.SVGPathSegCurvetoCubicAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x1 + " " + this._y1 + " " + this._x2 + " " + this._y2 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoCubicAbs.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoCubicAbs(undefined, this._x, this._y, this._x1, this._y1, this._x2, this._y2); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "x1", { ++ get: function get() { ++ return this._x1; ++ }, ++ set: function set(x1) { ++ this._x1 = x1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "y1", { ++ get: function get() { ++ return this._y1; ++ }, ++ set: function set(y1) { ++ this._y1 = y1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "x2", { ++ get: function get() { ++ return this._x2; ++ }, ++ set: function set(x2) { ++ this._x2 = x2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicAbs.prototype, "y2", { ++ get: function get() { ++ return this._y2; ++ }, ++ set: function set(y2) { ++ this._y2 = y2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoCubicRel = function (owningPathSegList, x, y, x1, y1, x2, y2) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL, "c", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x1 = x1; ++ this._y1 = y1; ++ this._x2 = x2; ++ this._y2 = y2; ++ }; ++ window.SVGPathSegCurvetoCubicRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoCubicRel.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoCubicRel]"; ++ }; ++ window.SVGPathSegCurvetoCubicRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x1 + " " + this._y1 + " " + this._x2 + " " + this._y2 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoCubicRel.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoCubicRel(undefined, this._x, this._y, this._x1, this._y1, this._x2, this._y2); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "x1", { ++ get: function get() { ++ return this._x1; ++ }, ++ set: function set(x1) { ++ this._x1 = x1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "y1", { ++ get: function get() { ++ return this._y1; ++ }, ++ set: function set(y1) { ++ this._y1 = y1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "x2", { ++ get: function get() { ++ return this._x2; ++ }, ++ set: function set(x2) { ++ this._x2 = x2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicRel.prototype, "y2", { ++ get: function get() { ++ return this._y2; ++ }, ++ set: function set(y2) { ++ this._y2 = y2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoQuadraticAbs = function (owningPathSegList, x, y, x1, y1) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS, "Q", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x1 = x1; ++ this._y1 = y1; ++ }; ++ window.SVGPathSegCurvetoQuadraticAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoQuadraticAbs.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoQuadraticAbs]"; ++ }; ++ window.SVGPathSegCurvetoQuadraticAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x1 + " " + this._y1 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoQuadraticAbs.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoQuadraticAbs(undefined, this._x, this._y, this._x1, this._y1); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticAbs.prototype, "x1", { ++ get: function get() { ++ return this._x1; ++ }, ++ set: function set(x1) { ++ this._x1 = x1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticAbs.prototype, "y1", { ++ get: function get() { ++ return this._y1; ++ }, ++ set: function set(y1) { ++ this._y1 = y1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoQuadraticRel = function (owningPathSegList, x, y, x1, y1) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL, "q", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x1 = x1; ++ this._y1 = y1; ++ }; ++ window.SVGPathSegCurvetoQuadraticRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoQuadraticRel.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoQuadraticRel]"; ++ }; ++ window.SVGPathSegCurvetoQuadraticRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x1 + " " + this._y1 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoQuadraticRel.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoQuadraticRel(undefined, this._x, this._y, this._x1, this._y1); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticRel.prototype, "x1", { ++ get: function get() { ++ return this._x1; ++ }, ++ set: function set(x1) { ++ this._x1 = x1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticRel.prototype, "y1", { ++ get: function get() { ++ return this._y1; ++ }, ++ set: function set(y1) { ++ this._y1 = y1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegArcAbs = function (owningPathSegList, x, y, r1, r2, angle, largeArcFlag, sweepFlag) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_ARC_ABS, "A", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._r1 = r1; ++ this._r2 = r2; ++ this._angle = angle; ++ this._largeArcFlag = largeArcFlag; ++ this._sweepFlag = sweepFlag; ++ }; ++ window.SVGPathSegArcAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegArcAbs.prototype.toString = function () { ++ return "[object SVGPathSegArcAbs]"; ++ }; ++ window.SVGPathSegArcAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._r1 + " " + this._r2 + " " + this._angle + " " + (this._largeArcFlag ? "1" : "0") + " " + (this._sweepFlag ? "1" : "0") + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegArcAbs.prototype.clone = function () { ++ return new window.SVGPathSegArcAbs(undefined, this._x, this._y, this._r1, this._r2, this._angle, this._largeArcFlag, this._sweepFlag); ++ }; ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "r1", { ++ get: function get() { ++ return this._r1; ++ }, ++ set: function set(r1) { ++ this._r1 = r1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "r2", { ++ get: function get() { ++ return this._r2; ++ }, ++ set: function set(r2) { ++ this._r2 = r2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "angle", { ++ get: function get() { ++ return this._angle; ++ }, ++ set: function set(angle) { ++ this._angle = angle; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "largeArcFlag", { ++ get: function get() { ++ return this._largeArcFlag; ++ }, ++ set: function set(largeArcFlag) { ++ this._largeArcFlag = largeArcFlag; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcAbs.prototype, "sweepFlag", { ++ get: function get() { ++ return this._sweepFlag; ++ }, ++ set: function set(sweepFlag) { ++ this._sweepFlag = sweepFlag; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegArcRel = function (owningPathSegList, x, y, r1, r2, angle, largeArcFlag, sweepFlag) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_ARC_REL, "a", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._r1 = r1; ++ this._r2 = r2; ++ this._angle = angle; ++ this._largeArcFlag = largeArcFlag; ++ this._sweepFlag = sweepFlag; ++ }; ++ window.SVGPathSegArcRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegArcRel.prototype.toString = function () { ++ return "[object SVGPathSegArcRel]"; ++ }; ++ window.SVGPathSegArcRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._r1 + " " + this._r2 + " " + this._angle + " " + (this._largeArcFlag ? "1" : "0") + " " + (this._sweepFlag ? "1" : "0") + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegArcRel.prototype.clone = function () { ++ return new window.SVGPathSegArcRel(undefined, this._x, this._y, this._r1, this._r2, this._angle, this._largeArcFlag, this._sweepFlag); ++ }; ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "r1", { ++ get: function get() { ++ return this._r1; ++ }, ++ set: function set(r1) { ++ this._r1 = r1; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "r2", { ++ get: function get() { ++ return this._r2; ++ }, ++ set: function set(r2) { ++ this._r2 = r2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "angle", { ++ get: function get() { ++ return this._angle; ++ }, ++ set: function set(angle) { ++ this._angle = angle; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "largeArcFlag", { ++ get: function get() { ++ return this._largeArcFlag; ++ }, ++ set: function set(largeArcFlag) { ++ this._largeArcFlag = largeArcFlag; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegArcRel.prototype, "sweepFlag", { ++ get: function get() { ++ return this._sweepFlag; ++ }, ++ set: function set(sweepFlag) { ++ this._sweepFlag = sweepFlag; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoHorizontalAbs = function (owningPathSegList, x) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS, "H", owningPathSegList); ++ this._x = x; ++ }; ++ window.SVGPathSegLinetoHorizontalAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoHorizontalAbs.prototype.toString = function () { ++ return "[object SVGPathSegLinetoHorizontalAbs]"; ++ }; ++ window.SVGPathSegLinetoHorizontalAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x; ++ }; ++ window.SVGPathSegLinetoHorizontalAbs.prototype.clone = function () { ++ return new window.SVGPathSegLinetoHorizontalAbs(undefined, this._x); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoHorizontalAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoHorizontalRel = function (owningPathSegList, x) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL, "h", owningPathSegList); ++ this._x = x; ++ }; ++ window.SVGPathSegLinetoHorizontalRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoHorizontalRel.prototype.toString = function () { ++ return "[object SVGPathSegLinetoHorizontalRel]"; ++ }; ++ window.SVGPathSegLinetoHorizontalRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x; ++ }; ++ window.SVGPathSegLinetoHorizontalRel.prototype.clone = function () { ++ return new window.SVGPathSegLinetoHorizontalRel(undefined, this._x); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoHorizontalRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoVerticalAbs = function (owningPathSegList, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS, "V", owningPathSegList); ++ this._y = y; ++ }; ++ window.SVGPathSegLinetoVerticalAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoVerticalAbs.prototype.toString = function () { ++ return "[object SVGPathSegLinetoVerticalAbs]"; ++ }; ++ window.SVGPathSegLinetoVerticalAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._y; ++ }; ++ window.SVGPathSegLinetoVerticalAbs.prototype.clone = function () { ++ return new window.SVGPathSegLinetoVerticalAbs(undefined, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoVerticalAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegLinetoVerticalRel = function (owningPathSegList, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL, "v", owningPathSegList); ++ this._y = y; ++ }; ++ window.SVGPathSegLinetoVerticalRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegLinetoVerticalRel.prototype.toString = function () { ++ return "[object SVGPathSegLinetoVerticalRel]"; ++ }; ++ window.SVGPathSegLinetoVerticalRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._y; ++ }; ++ window.SVGPathSegLinetoVerticalRel.prototype.clone = function () { ++ return new window.SVGPathSegLinetoVerticalRel(undefined, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegLinetoVerticalRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoCubicSmoothAbs = function (owningPathSegList, x, y, x2, y2) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS, "S", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x2 = x2; ++ this._y2 = y2; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoCubicSmoothAbs.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoCubicSmoothAbs]"; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x2 + " " + this._y2 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothAbs.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoCubicSmoothAbs(undefined, this._x, this._y, this._x2, this._y2); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothAbs.prototype, "x2", { ++ get: function get() { ++ return this._x2; ++ }, ++ set: function set(x2) { ++ this._x2 = x2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothAbs.prototype, "y2", { ++ get: function get() { ++ return this._y2; ++ }, ++ set: function set(y2) { ++ this._y2 = y2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoCubicSmoothRel = function (owningPathSegList, x, y, x2, y2) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL, "s", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ this._x2 = x2; ++ this._y2 = y2; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoCubicSmoothRel.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoCubicSmoothRel]"; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x2 + " " + this._y2 + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoCubicSmoothRel.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoCubicSmoothRel(undefined, this._x, this._y, this._x2, this._y2); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothRel.prototype, "x2", { ++ get: function get() { ++ return this._x2; ++ }, ++ set: function set(x2) { ++ this._x2 = x2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoCubicSmoothRel.prototype, "y2", { ++ get: function get() { ++ return this._y2; ++ }, ++ set: function set(y2) { ++ this._y2 = y2; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoQuadraticSmoothAbs = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS, "T", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoQuadraticSmoothAbs]"; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoQuadraticSmoothAbs(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticSmoothAbs.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ window.SVGPathSegCurvetoQuadraticSmoothRel = function (owningPathSegList, x, y) { ++ window.SVGPathSeg.call(this, window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL, "t", owningPathSegList); ++ this._x = x; ++ this._y = y; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothRel.prototype = Object.create(window.SVGPathSeg.prototype); ++ window.SVGPathSegCurvetoQuadraticSmoothRel.prototype.toString = function () { ++ return "[object SVGPathSegCurvetoQuadraticSmoothRel]"; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothRel.prototype._asPathString = function () { ++ return this.pathSegTypeAsLetter + " " + this._x + " " + this._y; ++ }; ++ window.SVGPathSegCurvetoQuadraticSmoothRel.prototype.clone = function () { ++ return new window.SVGPathSegCurvetoQuadraticSmoothRel(undefined, this._x, this._y); ++ }; ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticSmoothRel.prototype, "x", { ++ get: function get() { ++ return this._x; ++ }, ++ set: function set(x) { ++ this._x = x; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathSegCurvetoQuadraticSmoothRel.prototype, "y", { ++ get: function get() { ++ return this._y; ++ }, ++ set: function set(y) { ++ this._y = y; ++ this._segmentChanged(); ++ }, ++ enumerable: true ++ }); ++ ++ // Add createSVGPathSeg* functions to window.SVGPathElement. ++ // Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-Interfacewindow.SVGPathElement. ++ window.SVGPathElement.prototype.createSVGPathSegClosePath = function () { ++ return new window.SVGPathSegClosePath(undefined); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegMovetoAbs = function (x, y) { ++ return new window.SVGPathSegMovetoAbs(undefined, x, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegMovetoRel = function (x, y) { ++ return new window.SVGPathSegMovetoRel(undefined, x, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoAbs = function (x, y) { ++ return new window.SVGPathSegLinetoAbs(undefined, x, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoRel = function (x, y) { ++ return new window.SVGPathSegLinetoRel(undefined, x, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoCubicAbs = function (x, y, x1, y1, x2, y2) { ++ return new window.SVGPathSegCurvetoCubicAbs(undefined, x, y, x1, y1, x2, y2); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoCubicRel = function (x, y, x1, y1, x2, y2) { ++ return new window.SVGPathSegCurvetoCubicRel(undefined, x, y, x1, y1, x2, y2); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticAbs = function (x, y, x1, y1) { ++ return new window.SVGPathSegCurvetoQuadraticAbs(undefined, x, y, x1, y1); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticRel = function (x, y, x1, y1) { ++ return new window.SVGPathSegCurvetoQuadraticRel(undefined, x, y, x1, y1); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegArcAbs = function (x, y, r1, r2, angle, largeArcFlag, sweepFlag) { ++ return new window.SVGPathSegArcAbs(undefined, x, y, r1, r2, angle, largeArcFlag, sweepFlag); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegArcRel = function (x, y, r1, r2, angle, largeArcFlag, sweepFlag) { ++ return new window.SVGPathSegArcRel(undefined, x, y, r1, r2, angle, largeArcFlag, sweepFlag); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoHorizontalAbs = function (x) { ++ return new window.SVGPathSegLinetoHorizontalAbs(undefined, x); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoHorizontalRel = function (x) { ++ return new window.SVGPathSegLinetoHorizontalRel(undefined, x); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoVerticalAbs = function (y) { ++ return new window.SVGPathSegLinetoVerticalAbs(undefined, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegLinetoVerticalRel = function (y) { ++ return new window.SVGPathSegLinetoVerticalRel(undefined, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoCubicSmoothAbs = function (x, y, x2, y2) { ++ return new window.SVGPathSegCurvetoCubicSmoothAbs(undefined, x, y, x2, y2); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoCubicSmoothRel = function (x, y, x2, y2) { ++ return new window.SVGPathSegCurvetoCubicSmoothRel(undefined, x, y, x2, y2); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticSmoothAbs = function (x, y) { ++ return new window.SVGPathSegCurvetoQuadraticSmoothAbs(undefined, x, y); ++ }; ++ window.SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticSmoothRel = function (x, y) { ++ return new window.SVGPathSegCurvetoQuadraticSmoothRel(undefined, x, y); ++ }; ++ ++ if (!("getPathSegAtLength" in window.SVGPathElement.prototype)) { ++ // Add getPathSegAtLength to SVGPathElement. ++ // Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-__svg__SVGPathElement__getPathSegAtLength ++ // This polyfill requires SVGPathElement.getTotalLength to implement the distance-along-a-path algorithm. ++ window.SVGPathElement.prototype.getPathSegAtLength = function (distance) { ++ if (distance === undefined || !isFinite(distance)) throw "Invalid arguments."; ++ ++ var measurementElement = document.createElementNS("http://www.w3.org/2000/svg", "path"); ++ measurementElement.setAttribute("d", this.getAttribute("d")); ++ var lastPathSegment = measurementElement.pathSegList.numberOfItems - 1; ++ ++ // If the path is empty, return 0. ++ if (lastPathSegment <= 0) return 0; ++ ++ do { ++ measurementElement.pathSegList.removeItem(lastPathSegment); ++ if (distance > measurementElement.getTotalLength()) break; ++ lastPathSegment--; ++ } while (lastPathSegment > 0); ++ return lastPathSegment; ++ }; ++ } ++ } ++ ++ if (!("SVGPathSegList" in window)) { ++ // Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathSegList ++ window.SVGPathSegList = function (pathElement) { ++ this._pathElement = pathElement; ++ this._list = this._parsePath(this._pathElement.getAttribute("d")); ++ ++ // Use a MutationObserver to catch changes to the path's "d" attribute. ++ this._mutationObserverConfig = { ++ "attributes": true, ++ "attributeFilter": ["d"] ++ }; ++ this._pathElementMutationObserver = new MutationObserver(this._updateListFromPathMutations.bind(this)); ++ this._pathElementMutationObserver.observe(this._pathElement, this._mutationObserverConfig); ++ }; ++ ++ window.SVGPathSegList.prototype.classname = "SVGPathSegList"; ++ ++ Object.defineProperty(window.SVGPathSegList.prototype, "numberOfItems", { ++ get: function get() { ++ this._checkPathSynchronizedToList(); ++ return this._list.length; ++ }, ++ enumerable: true ++ }); ++ ++ // Add the pathSegList accessors to window.SVGPathElement. ++ // Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGAnimatedPathData ++ Object.defineProperty(window.SVGPathElement.prototype, "pathSegList", { ++ get: function get() { ++ if (!this._pathSegList) this._pathSegList = new window.SVGPathSegList(this); ++ return this._pathSegList; ++ }, ++ enumerable: true ++ }); ++ // FIXME: The following are not implemented and simply return window.SVGPathElement.pathSegList. ++ Object.defineProperty(window.SVGPathElement.prototype, "normalizedPathSegList", { ++ get: function get() { ++ return this.pathSegList; ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathElement.prototype, "animatedPathSegList", { ++ get: function get() { ++ return this.pathSegList; ++ }, ++ enumerable: true ++ }); ++ Object.defineProperty(window.SVGPathElement.prototype, "animatedNormalizedPathSegList", { ++ get: function get() { ++ return this.pathSegList; ++ }, ++ enumerable: true ++ }); ++ ++ // Process any pending mutations to the path element and update the list as needed. ++ // This should be the first call of all public functions and is needed because ++ // MutationObservers are not synchronous so we can have pending asynchronous mutations. ++ window.SVGPathSegList.prototype._checkPathSynchronizedToList = function () { ++ this._updateListFromPathMutations(this._pathElementMutationObserver.takeRecords()); ++ }; ++ ++ window.SVGPathSegList.prototype._updateListFromPathMutations = function (mutationRecords) { ++ if (!this._pathElement) return; ++ var hasPathMutations = false; ++ mutationRecords.forEach(function (record) { ++ if (record.attributeName == "d") hasPathMutations = true; ++ }); ++ if (hasPathMutations) this._list = this._parsePath(this._pathElement.getAttribute("d")); ++ }; ++ ++ // Serialize the list and update the path's 'd' attribute. ++ window.SVGPathSegList.prototype._writeListToPath = function () { ++ this._pathElementMutationObserver.disconnect(); ++ this._pathElement.setAttribute("d", window.SVGPathSegList._pathSegArrayAsString(this._list)); ++ this._pathElementMutationObserver.observe(this._pathElement, this._mutationObserverConfig); ++ }; ++ ++ // When a path segment changes the list needs to be synchronized back to the path element. ++ window.SVGPathSegList.prototype.segmentChanged = function (pathSeg) { ++ this._writeListToPath(); ++ }; ++ ++ window.SVGPathSegList.prototype.clear = function () { ++ this._checkPathSynchronizedToList(); ++ ++ this._list.forEach(function (pathSeg) { ++ pathSeg._owningPathSegList = null; ++ }); ++ this._list = []; ++ this._writeListToPath(); ++ }; ++ ++ window.SVGPathSegList.prototype.initialize = function (newItem) { ++ this._checkPathSynchronizedToList(); ++ ++ this._list = [newItem]; ++ newItem._owningPathSegList = this; ++ this._writeListToPath(); ++ return newItem; ++ }; ++ ++ window.SVGPathSegList.prototype._checkValidIndex = function (index) { ++ if (isNaN(index) || index < 0 || index >= this.numberOfItems) throw "INDEX_SIZE_ERR"; ++ }; ++ ++ window.SVGPathSegList.prototype.getItem = function (index) { ++ this._checkPathSynchronizedToList(); ++ ++ this._checkValidIndex(index); ++ return this._list[index]; ++ }; ++ ++ window.SVGPathSegList.prototype.insertItemBefore = function (newItem, index) { ++ this._checkPathSynchronizedToList(); ++ ++ // Spec: If the index is greater than or equal to numberOfItems, then the new item is appended to the end of the list. ++ if (index > this.numberOfItems) index = this.numberOfItems; ++ if (newItem._owningPathSegList) { ++ // SVG2 spec says to make a copy. ++ newItem = newItem.clone(); ++ } ++ this._list.splice(index, 0, newItem); ++ newItem._owningPathSegList = this; ++ this._writeListToPath(); ++ return newItem; ++ }; ++ ++ window.SVGPathSegList.prototype.replaceItem = function (newItem, index) { ++ this._checkPathSynchronizedToList(); ++ ++ if (newItem._owningPathSegList) { ++ // SVG2 spec says to make a copy. ++ newItem = newItem.clone(); ++ } ++ this._checkValidIndex(index); ++ this._list[index] = newItem; ++ newItem._owningPathSegList = this; ++ this._writeListToPath(); ++ return newItem; ++ }; ++ ++ window.SVGPathSegList.prototype.removeItem = function (index) { ++ this._checkPathSynchronizedToList(); ++ ++ this._checkValidIndex(index); ++ var item = this._list[index]; ++ this._list.splice(index, 1); ++ this._writeListToPath(); ++ return item; ++ }; ++ ++ window.SVGPathSegList.prototype.appendItem = function (newItem) { ++ this._checkPathSynchronizedToList(); ++ ++ if (newItem._owningPathSegList) { ++ // SVG2 spec says to make a copy. ++ newItem = newItem.clone(); ++ } ++ this._list.push(newItem); ++ newItem._owningPathSegList = this; ++ // TODO: Optimize this to just append to the existing attribute. ++ this._writeListToPath(); ++ return newItem; ++ }; ++ ++ window.SVGPathSegList._pathSegArrayAsString = function (pathSegArray) { ++ var string = ""; ++ var first = true; ++ pathSegArray.forEach(function (pathSeg) { ++ if (first) { ++ first = false; ++ string += pathSeg._asPathString(); ++ } else { ++ string += " " + pathSeg._asPathString(); ++ } ++ }); ++ return string; ++ }; ++ ++ // This closely follows SVGPathParser::parsePath from Source/core/svg/SVGPathParser.cpp. ++ window.SVGPathSegList.prototype._parsePath = function (string) { ++ if (!string || string.length == 0) return []; ++ ++ var owningPathSegList = this; ++ ++ var Builder = function Builder() { ++ this.pathSegList = []; ++ }; ++ ++ Builder.prototype.appendSegment = function (pathSeg) { ++ this.pathSegList.push(pathSeg); ++ }; ++ ++ var Source = function Source(string) { ++ this._string = string; ++ this._currentIndex = 0; ++ this._endIndex = this._string.length; ++ this._previousCommand = window.SVGPathSeg.PATHSEG_UNKNOWN; ++ ++ this._skipOptionalSpaces(); ++ }; ++ ++ Source.prototype._isCurrentSpace = function () { ++ var character = this._string[this._currentIndex]; ++ return character <= " " && (character == " " || character == "\n" || character == "\t" || character == "\r" || character == "\f"); ++ }; ++ ++ Source.prototype._skipOptionalSpaces = function () { ++ while (this._currentIndex < this._endIndex && this._isCurrentSpace()) { ++ this._currentIndex++; ++ }return this._currentIndex < this._endIndex; ++ }; ++ ++ Source.prototype._skipOptionalSpacesOrDelimiter = function () { ++ if (this._currentIndex < this._endIndex && !this._isCurrentSpace() && this._string.charAt(this._currentIndex) != ",") return false; ++ if (this._skipOptionalSpaces()) { ++ if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) == ",") { ++ this._currentIndex++; ++ this._skipOptionalSpaces(); ++ } ++ } ++ return this._currentIndex < this._endIndex; ++ }; ++ ++ Source.prototype.hasMoreData = function () { ++ return this._currentIndex < this._endIndex; ++ }; ++ ++ Source.prototype.peekSegmentType = function () { ++ var lookahead = this._string[this._currentIndex]; ++ return this._pathSegTypeFromChar(lookahead); ++ }; ++ ++ Source.prototype._pathSegTypeFromChar = function (lookahead) { ++ switch (lookahead) { ++ case "Z": ++ case "z": ++ return window.SVGPathSeg.PATHSEG_CLOSEPATH; ++ case "M": ++ return window.SVGPathSeg.PATHSEG_MOVETO_ABS; ++ case "m": ++ return window.SVGPathSeg.PATHSEG_MOVETO_REL; ++ case "L": ++ return window.SVGPathSeg.PATHSEG_LINETO_ABS; ++ case "l": ++ return window.SVGPathSeg.PATHSEG_LINETO_REL; ++ case "C": ++ return window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS; ++ case "c": ++ return window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL; ++ case "Q": ++ return window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS; ++ case "q": ++ return window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL; ++ case "A": ++ return window.SVGPathSeg.PATHSEG_ARC_ABS; ++ case "a": ++ return window.SVGPathSeg.PATHSEG_ARC_REL; ++ case "H": ++ return window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS; ++ case "h": ++ return window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL; ++ case "V": ++ return window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS; ++ case "v": ++ return window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL; ++ case "S": ++ return window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS; ++ case "s": ++ return window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL; ++ case "T": ++ return window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS; ++ case "t": ++ return window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL; ++ default: ++ return window.SVGPathSeg.PATHSEG_UNKNOWN; ++ } ++ }; ++ ++ Source.prototype._nextCommandHelper = function (lookahead, previousCommand) { ++ // Check for remaining coordinates in the current command. ++ if ((lookahead == "+" || lookahead == "-" || lookahead == "." || lookahead >= "0" && lookahead <= "9") && previousCommand != window.SVGPathSeg.PATHSEG_CLOSEPATH) { ++ if (previousCommand == window.SVGPathSeg.PATHSEG_MOVETO_ABS) return window.SVGPathSeg.PATHSEG_LINETO_ABS; ++ if (previousCommand == window.SVGPathSeg.PATHSEG_MOVETO_REL) return window.SVGPathSeg.PATHSEG_LINETO_REL; ++ return previousCommand; ++ } ++ return window.SVGPathSeg.PATHSEG_UNKNOWN; ++ }; ++ ++ Source.prototype.initialCommandIsMoveTo = function () { ++ // If the path is empty it is still valid, so return true. ++ if (!this.hasMoreData()) return true; ++ var command = this.peekSegmentType(); ++ // Path must start with moveTo. ++ return command == window.SVGPathSeg.PATHSEG_MOVETO_ABS || command == window.SVGPathSeg.PATHSEG_MOVETO_REL; ++ }; ++ ++ // Parse a number from an SVG path. This very closely follows genericParseNumber(...) from Source/core/svg/SVGParserUtilities.cpp. ++ // Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-PathDataBNF ++ Source.prototype._parseNumber = function () { ++ var exponent = 0; ++ var integer = 0; ++ var frac = 1; ++ var decimal = 0; ++ var sign = 1; ++ var expsign = 1; ++ ++ var startIndex = this._currentIndex; ++ ++ this._skipOptionalSpaces(); ++ ++ // Read the sign. ++ if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) == "+") this._currentIndex++;else if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) == "-") { ++ this._currentIndex++; ++ sign = -1; ++ } ++ ++ if (this._currentIndex == this._endIndex || (this._string.charAt(this._currentIndex) < "0" || this._string.charAt(this._currentIndex) > "9") && this._string.charAt(this._currentIndex) != ".") ++ // The first character of a number must be one of [0-9+-.]. ++ return undefined; ++ ++ // Read the integer part, build right-to-left. ++ var startIntPartIndex = this._currentIndex; ++ while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= "0" && this._string.charAt(this._currentIndex) <= "9") { ++ this._currentIndex++; ++ } // Advance to first non-digit. ++ ++ if (this._currentIndex != startIntPartIndex) { ++ var scanIntPartIndex = this._currentIndex - 1; ++ var multiplier = 1; ++ while (scanIntPartIndex >= startIntPartIndex) { ++ integer += multiplier * (this._string.charAt(scanIntPartIndex--) - "0"); ++ multiplier *= 10; ++ } ++ } ++ ++ // Read the decimals. ++ if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) == ".") { ++ this._currentIndex++; ++ ++ // There must be a least one digit following the . ++ if (this._currentIndex >= this._endIndex || this._string.charAt(this._currentIndex) < "0" || this._string.charAt(this._currentIndex) > "9") return undefined; ++ while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= "0" && this._string.charAt(this._currentIndex) <= "9") { ++ frac *= 10; ++ decimal += (this._string.charAt(this._currentIndex) - "0") / frac; ++ this._currentIndex += 1; ++ } ++ } ++ ++ // Read the exponent part. ++ if (this._currentIndex != startIndex && this._currentIndex + 1 < this._endIndex && (this._string.charAt(this._currentIndex) == "e" || this._string.charAt(this._currentIndex) == "E") && this._string.charAt(this._currentIndex + 1) != "x" && this._string.charAt(this._currentIndex + 1) != "m") { ++ this._currentIndex++; ++ ++ // Read the sign of the exponent. ++ if (this._string.charAt(this._currentIndex) == "+") { ++ this._currentIndex++; ++ } else if (this._string.charAt(this._currentIndex) == "-") { ++ this._currentIndex++; ++ expsign = -1; ++ } ++ ++ // There must be an exponent. ++ if (this._currentIndex >= this._endIndex || this._string.charAt(this._currentIndex) < "0" || this._string.charAt(this._currentIndex) > "9") return undefined; ++ ++ while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= "0" && this._string.charAt(this._currentIndex) <= "9") { ++ exponent *= 10; ++ exponent += this._string.charAt(this._currentIndex) - "0"; ++ this._currentIndex++; ++ } ++ } ++ ++ var number = integer + decimal; ++ number *= sign; ++ ++ if (exponent) number *= Math.pow(10, expsign * exponent); ++ ++ if (startIndex == this._currentIndex) return undefined; ++ ++ this._skipOptionalSpacesOrDelimiter(); ++ ++ return number; ++ }; ++ ++ Source.prototype._parseArcFlag = function () { ++ if (this._currentIndex >= this._endIndex) return undefined; ++ var flag = false; ++ var flagChar = this._string.charAt(this._currentIndex++); ++ if (flagChar == "0") flag = false;else if (flagChar == "1") flag = true;else return undefined; ++ ++ this._skipOptionalSpacesOrDelimiter(); ++ return flag; ++ }; ++ ++ Source.prototype.parseSegment = function () { ++ var lookahead = this._string[this._currentIndex]; ++ var command = this._pathSegTypeFromChar(lookahead); ++ if (command == window.SVGPathSeg.PATHSEG_UNKNOWN) { ++ // Possibly an implicit command. Not allowed if this is the first command. ++ if (this._previousCommand == window.SVGPathSeg.PATHSEG_UNKNOWN) return null; ++ command = this._nextCommandHelper(lookahead, this._previousCommand); ++ if (command == window.SVGPathSeg.PATHSEG_UNKNOWN) return null; ++ } else { ++ this._currentIndex++; ++ } ++ ++ this._previousCommand = command; ++ ++ switch (command) { ++ case window.SVGPathSeg.PATHSEG_MOVETO_REL: ++ return new window.SVGPathSegMovetoRel(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_MOVETO_ABS: ++ return new window.SVGPathSegMovetoAbs(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_REL: ++ return new window.SVGPathSegLinetoRel(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_ABS: ++ return new window.SVGPathSegLinetoAbs(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL: ++ return new window.SVGPathSegLinetoHorizontalRel(owningPathSegList, this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS: ++ return new window.SVGPathSegLinetoHorizontalAbs(owningPathSegList, this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL: ++ return new window.SVGPathSegLinetoVerticalRel(owningPathSegList, this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS: ++ return new window.SVGPathSegLinetoVerticalAbs(owningPathSegList, this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_CLOSEPATH: ++ this._skipOptionalSpaces(); ++ return new window.SVGPathSegClosePath(owningPathSegList); ++ case window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ x2: this._parseNumber(), ++ y2: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoCubicRel(owningPathSegList, points.x, points.y, points.x1, points.y1, points.x2, points.y2); ++ case window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ x2: this._parseNumber(), ++ y2: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoCubicAbs(owningPathSegList, points.x, points.y, points.x1, points.y1, points.x2, points.y2); ++ case window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL: ++ var points = { ++ x2: this._parseNumber(), ++ y2: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoCubicSmoothRel(owningPathSegList, points.x, points.y, points.x2, points.y2); ++ case window.SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS: ++ var points = { ++ x2: this._parseNumber(), ++ y2: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoCubicSmoothAbs(owningPathSegList, points.x, points.y, points.x2, points.y2); ++ case window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoQuadraticRel(owningPathSegList, points.x, points.y, points.x1, points.y1); ++ case window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegCurvetoQuadraticAbs(owningPathSegList, points.x, points.y, points.x1, points.y1); ++ case window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL: ++ return new window.SVGPathSegCurvetoQuadraticSmoothRel(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS: ++ return new window.SVGPathSegCurvetoQuadraticSmoothAbs(owningPathSegList, this._parseNumber(), this._parseNumber()); ++ case window.SVGPathSeg.PATHSEG_ARC_REL: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ arcAngle: this._parseNumber(), ++ arcLarge: this._parseArcFlag(), ++ arcSweep: this._parseArcFlag(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegArcRel(owningPathSegList, points.x, points.y, points.x1, points.y1, points.arcAngle, points.arcLarge, points.arcSweep); ++ case window.SVGPathSeg.PATHSEG_ARC_ABS: ++ var points = { ++ x1: this._parseNumber(), ++ y1: this._parseNumber(), ++ arcAngle: this._parseNumber(), ++ arcLarge: this._parseArcFlag(), ++ arcSweep: this._parseArcFlag(), ++ x: this._parseNumber(), ++ y: this._parseNumber() ++ }; ++ return new window.SVGPathSegArcAbs(owningPathSegList, points.x, points.y, points.x1, points.y1, points.arcAngle, points.arcLarge, points.arcSweep); ++ default: ++ throw "Unknown path seg type."; ++ } ++ }; ++ ++ var builder = new Builder(); ++ var source = new Source(string); ++ ++ if (!source.initialCommandIsMoveTo()) return []; ++ while (source.hasMoreData()) { ++ var pathSeg = source.parseSegment(); ++ if (!pathSeg) return []; ++ builder.appendSegment(pathSeg); ++ } ++ ++ return builder.pathSegList; ++ }; ++ } ++ })(); ++ ++ // String.padEnd polyfill for IE11 ++ // ++ // https://github.com/uxitten/polyfill/blob/master/string.polyfill.js ++ // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/padEnd ++ if (!String.prototype.padEnd) { ++ String.prototype.padEnd = function padEnd(targetLength, padString) { ++ targetLength = targetLength >> 0; //floor if number or convert non-number to 0; ++ padString = String(typeof padString !== 'undefined' ? padString : ' '); ++ if (this.length > targetLength) { ++ return String(this); ++ } else { ++ targetLength = targetLength - this.length; ++ if (targetLength > padString.length) { ++ padString += padString.repeat(targetLength / padString.length); //append to original to ensure we are longer than needed ++ } ++ return String(this) + padString.slice(0, targetLength); ++ } ++ }; ++ } ++ ++ /* jshint ignore:end */ ++ ++ Chart.prototype.axis = function () {}; ++ Chart.prototype.axis.labels = function (labels) { ++ var $$ = this.internal; ++ if (arguments.length) { ++ Object.keys(labels).forEach(function (axisId) { ++ $$.axis.setLabelText(axisId, labels[axisId]); ++ }); ++ $$.axis.updateLabels(); ++ } ++ // TODO: return some values? ++ }; ++ Chart.prototype.axis.max = function (max) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (arguments.length) { ++ if ((typeof max === 'undefined' ? 'undefined' : _typeof(max)) === 'object') { ++ if (isValue(max.x)) { ++ config.axis_x_max = max.x; ++ } ++ if (isValue(max.y)) { ++ config.axis_y_max = max.y; ++ } ++ if (isValue(max.y2)) { ++ config.axis_y2_max = max.y2; ++ } ++ } else { ++ config.axis_y_max = config.axis_y2_max = max; ++ } ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true }); ++ } else { ++ return { ++ x: config.axis_x_max, ++ y: config.axis_y_max, ++ y2: config.axis_y2_max ++ }; ++ } ++ }; ++ Chart.prototype.axis.min = function (min) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (arguments.length) { ++ if ((typeof min === 'undefined' ? 'undefined' : _typeof(min)) === 'object') { ++ if (isValue(min.x)) { ++ config.axis_x_min = min.x; ++ } ++ if (isValue(min.y)) { ++ config.axis_y_min = min.y; ++ } ++ if (isValue(min.y2)) { ++ config.axis_y2_min = min.y2; ++ } ++ } else { ++ config.axis_y_min = config.axis_y2_min = min; ++ } ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true }); ++ } else { ++ return { ++ x: config.axis_x_min, ++ y: config.axis_y_min, ++ y2: config.axis_y2_min ++ }; ++ } ++ }; ++ Chart.prototype.axis.range = function (range) { ++ if (arguments.length) { ++ if (isDefined(range.max)) { ++ this.axis.max(range.max); ++ } ++ if (isDefined(range.min)) { ++ this.axis.min(range.min); ++ } ++ } else { ++ return { ++ max: this.axis.max(), ++ min: this.axis.min() ++ }; ++ } ++ }; ++ ++ Chart.prototype.category = function (i, category) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (arguments.length > 1) { ++ config.axis_x_categories[i] = category; ++ $$.redraw(); ++ } ++ return config.axis_x_categories[i]; ++ }; ++ Chart.prototype.categories = function (categories) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (!arguments.length) { ++ return config.axis_x_categories; ++ } ++ config.axis_x_categories = categories; ++ $$.redraw(); ++ return config.axis_x_categories; ++ }; ++ ++ Chart.prototype.resize = function (size) { ++ var $$ = this.internal, ++ config = $$.config; ++ config.size_width = size ? size.width : null; ++ config.size_height = size ? size.height : null; ++ this.flush(); ++ }; ++ ++ Chart.prototype.flush = function () { ++ var $$ = this.internal; ++ $$.updateAndRedraw({ withLegend: true, withTransition: false, withTransitionForTransform: false }); ++ }; ++ ++ Chart.prototype.destroy = function () { ++ var $$ = this.internal; ++ ++ window.clearInterval($$.intervalForObserveInserted); ++ ++ if ($$.resizeTimeout !== undefined) { ++ window.clearTimeout($$.resizeTimeout); ++ } ++ ++ if (window.detachEvent) { ++ window.detachEvent('onresize', $$.resizeIfElementDisplayed); ++ } else if (window.removeEventListener) { ++ window.removeEventListener('resize', $$.resizeIfElementDisplayed); ++ } else { ++ var wrapper = window.onresize; ++ // check if no one else removed our wrapper and remove our resizeFunction from it ++ if (wrapper && wrapper.add && wrapper.remove) { ++ wrapper.remove($$.resizeFunction); ++ } ++ } ++ ++ // remove the inner resize functions ++ $$.resizeFunction.remove(); ++ ++ $$.selectChart.classed('c3', false).html(""); ++ ++ // MEMO: this is needed because the reference of some elements will not be released, then memory leak will happen. ++ Object.keys($$).forEach(function (key) { ++ $$[key] = null; ++ }); ++ ++ return null; ++ }; ++ ++ // TODO: fix ++ Chart.prototype.color = function (id) { ++ var $$ = this.internal; ++ return $$.color(id); // more patterns ++ }; ++ ++ Chart.prototype.data = function (targetIds) { ++ var targets = this.internal.data.targets; ++ return typeof targetIds === 'undefined' ? targets : targets.filter(function (t) { ++ return [].concat(targetIds).indexOf(t.id) >= 0; ++ }); ++ }; ++ Chart.prototype.data.shown = function (targetIds) { ++ return this.internal.filterTargetsToShow(this.data(targetIds)); ++ }; ++ Chart.prototype.data.values = function (targetId) { ++ var targets, ++ values = null; ++ if (targetId) { ++ targets = this.data(targetId); ++ values = targets[0] ? targets[0].values.map(function (d) { ++ return d.value; ++ }) : null; ++ } ++ return values; ++ }; ++ Chart.prototype.data.names = function (names) { ++ this.internal.clearLegendItemTextBoxCache(); ++ return this.internal.updateDataAttributes('names', names); ++ }; ++ Chart.prototype.data.colors = function (colors) { ++ return this.internal.updateDataAttributes('colors', colors); ++ }; ++ Chart.prototype.data.axes = function (axes) { ++ return this.internal.updateDataAttributes('axes', axes); ++ }; ++ ++ Chart.prototype.flow = function (args) { ++ var $$ = this.internal, ++ targets, ++ data, ++ notfoundIds = [], ++ orgDataCount = $$.getMaxDataCount(), ++ dataCount, ++ domain, ++ baseTarget, ++ baseValue, ++ length = 0, ++ tail = 0, ++ diff, ++ to; ++ ++ if (args.json) { ++ data = $$.convertJsonToData(args.json, args.keys); ++ } else if (args.rows) { ++ data = $$.convertRowsToData(args.rows); ++ } else if (args.columns) { ++ data = $$.convertColumnsToData(args.columns); ++ } else { ++ return; ++ } ++ targets = $$.convertDataToTargets(data, true); ++ ++ // Update/Add data ++ $$.data.targets.forEach(function (t) { ++ var found = false, ++ i, ++ j; ++ for (i = 0; i < targets.length; i++) { ++ if (t.id === targets[i].id) { ++ found = true; ++ ++ if (t.values[t.values.length - 1]) { ++ tail = t.values[t.values.length - 1].index + 1; ++ } ++ length = targets[i].values.length; ++ ++ for (j = 0; j < length; j++) { ++ targets[i].values[j].index = tail + j; ++ if (!$$.isTimeSeries()) { ++ targets[i].values[j].x = tail + j; ++ } ++ } ++ t.values = t.values.concat(targets[i].values); ++ ++ targets.splice(i, 1); ++ break; ++ } ++ } ++ if (!found) { ++ notfoundIds.push(t.id); ++ } ++ }); ++ ++ // Append null for not found targets ++ $$.data.targets.forEach(function (t) { ++ var i, j; ++ for (i = 0; i < notfoundIds.length; i++) { ++ if (t.id === notfoundIds[i]) { ++ tail = t.values[t.values.length - 1].index + 1; ++ for (j = 0; j < length; j++) { ++ t.values.push({ ++ id: t.id, ++ index: tail + j, ++ x: $$.isTimeSeries() ? $$.getOtherTargetX(tail + j) : tail + j, ++ value: null ++ }); ++ } ++ } ++ } ++ }); ++ ++ // Generate null values for new target ++ if ($$.data.targets.length) { ++ targets.forEach(function (t) { ++ var i, ++ missing = []; ++ for (i = $$.data.targets[0].values[0].index; i < tail; i++) { ++ missing.push({ ++ id: t.id, ++ index: i, ++ x: $$.isTimeSeries() ? $$.getOtherTargetX(i) : i, ++ value: null ++ }); ++ } ++ t.values.forEach(function (v) { ++ v.index += tail; ++ if (!$$.isTimeSeries()) { ++ v.x += tail; ++ } ++ }); ++ t.values = missing.concat(t.values); ++ }); ++ } ++ $$.data.targets = $$.data.targets.concat(targets); // add remained ++ ++ // check data count because behavior needs to change when it's only one ++ dataCount = $$.getMaxDataCount(); ++ baseTarget = $$.data.targets[0]; ++ baseValue = baseTarget.values[0]; ++ ++ // Update length to flow if needed ++ if (isDefined(args.to)) { ++ length = 0; ++ to = $$.isTimeSeries() ? $$.parseDate(args.to) : args.to; ++ baseTarget.values.forEach(function (v) { ++ if (v.x < to) { ++ length++; ++ } ++ }); ++ } else if (isDefined(args.length)) { ++ length = args.length; ++ } ++ ++ // If only one data, update the domain to flow from left edge of the chart ++ if (!orgDataCount) { ++ if ($$.isTimeSeries()) { ++ if (baseTarget.values.length > 1) { ++ diff = baseTarget.values[baseTarget.values.length - 1].x - baseValue.x; ++ } else { ++ diff = baseValue.x - $$.getXDomain($$.data.targets)[0]; ++ } ++ } else { ++ diff = 1; ++ } ++ domain = [baseValue.x - diff, baseValue.x]; ++ $$.updateXDomain(null, true, true, false, domain); ++ } else if (orgDataCount === 1) { ++ if ($$.isTimeSeries()) { ++ diff = (baseTarget.values[baseTarget.values.length - 1].x - baseValue.x) / 2; ++ domain = [new Date(+baseValue.x - diff), new Date(+baseValue.x + diff)]; ++ $$.updateXDomain(null, true, true, false, domain); ++ } ++ } ++ ++ // Set targets ++ $$.updateTargets($$.data.targets); ++ ++ // Redraw with new targets ++ $$.redraw({ ++ flow: { ++ index: baseValue.index, ++ length: length, ++ duration: isValue(args.duration) ? args.duration : $$.config.transition_duration, ++ done: args.done, ++ orgDataCount: orgDataCount ++ }, ++ withLegend: true, ++ withTransition: orgDataCount > 1, ++ withTrimXDomain: false, ++ withUpdateXAxis: true ++ }); ++ }; ++ ++ ChartInternal.prototype.generateFlow = function (args) { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3; ++ ++ return function () { ++ var targets = args.targets, ++ flow = args.flow, ++ drawBar = args.drawBar, ++ drawLine = args.drawLine, ++ drawArea = args.drawArea, ++ cx = args.cx, ++ cy = args.cy, ++ xv = args.xv, ++ xForText = args.xForText, ++ yForText = args.yForText, ++ duration = args.duration; ++ ++ var translateX, ++ scaleX = 1, ++ transform, ++ flowIndex = flow.index, ++ flowLength = flow.length, ++ flowStart = $$.getValueOnIndex($$.data.targets[0].values, flowIndex), ++ flowEnd = $$.getValueOnIndex($$.data.targets[0].values, flowIndex + flowLength), ++ orgDomain = $$.x.domain(), ++ domain, ++ durationForFlow = flow.duration || duration, ++ done = flow.done || function () {}, ++ wait = $$.generateWait(); ++ ++ var xgrid, xgridLines, mainRegion, mainText, mainBar, mainLine, mainArea, mainCircle; ++ ++ // set flag ++ $$.flowing = true; ++ ++ // remove head data after rendered ++ $$.data.targets.forEach(function (d) { ++ d.values.splice(0, flowLength); ++ }); ++ ++ // update x domain to generate axis elements for flow ++ domain = $$.updateXDomain(targets, true, true); ++ // update elements related to x scale ++ if ($$.updateXGrid) { ++ $$.updateXGrid(true); ++ } ++ ++ xgrid = $$.xgrid || d3.selectAll([]); // xgrid needs to be obtained after updateXGrid ++ xgridLines = $$.xgridLines || d3.selectAll([]); ++ mainRegion = $$.mainRegion || d3.selectAll([]); ++ mainText = $$.mainText || d3.selectAll([]); ++ mainBar = $$.mainBar || d3.selectAll([]); ++ mainLine = $$.mainLine || d3.selectAll([]); ++ mainArea = $$.mainArea || d3.selectAll([]); ++ mainCircle = $$.mainCircle || d3.selectAll([]); ++ ++ // generate transform to flow ++ if (!flow.orgDataCount) { ++ // if empty ++ if ($$.data.targets[0].values.length !== 1) { ++ translateX = $$.x(orgDomain[0]) - $$.x(domain[0]); ++ } else { ++ if ($$.isTimeSeries()) { ++ flowStart = $$.getValueOnIndex($$.data.targets[0].values, 0); ++ flowEnd = $$.getValueOnIndex($$.data.targets[0].values, $$.data.targets[0].values.length - 1); ++ translateX = $$.x(flowStart.x) - $$.x(flowEnd.x); ++ } else { ++ translateX = diffDomain(domain) / 2; ++ } ++ } ++ } else if (flow.orgDataCount === 1 || (flowStart && flowStart.x) === (flowEnd && flowEnd.x)) { ++ translateX = $$.x(orgDomain[0]) - $$.x(domain[0]); ++ } else { ++ if ($$.isTimeSeries()) { ++ translateX = $$.x(orgDomain[0]) - $$.x(domain[0]); ++ } else { ++ translateX = $$.x(flowStart.x) - $$.x(flowEnd.x); ++ } ++ } ++ scaleX = diffDomain(orgDomain) / diffDomain(domain); ++ transform = 'translate(' + translateX + ',0) scale(' + scaleX + ',1)'; ++ ++ $$.hideXGridFocus(); ++ ++ var flowTransition = d3.transition().ease(d3.easeLinear).duration(durationForFlow); ++ wait.add($$.xAxis($$.axes.x, flowTransition)); ++ wait.add(mainBar.transition(flowTransition).attr('transform', transform)); ++ wait.add(mainLine.transition(flowTransition).attr('transform', transform)); ++ wait.add(mainArea.transition(flowTransition).attr('transform', transform)); ++ wait.add(mainCircle.transition(flowTransition).attr('transform', transform)); ++ wait.add(mainText.transition(flowTransition).attr('transform', transform)); ++ wait.add(mainRegion.filter($$.isRegionOnX).transition(flowTransition).attr('transform', transform)); ++ wait.add(xgrid.transition(flowTransition).attr('transform', transform)); ++ wait.add(xgridLines.transition(flowTransition).attr('transform', transform)); ++ wait(function () { ++ var i, ++ shapes = [], ++ texts = []; ++ ++ // remove flowed elements ++ if (flowLength) { ++ for (i = 0; i < flowLength; i++) { ++ shapes.push('.' + CLASS.shape + '-' + (flowIndex + i)); ++ texts.push('.' + CLASS.text + '-' + (flowIndex + i)); ++ } ++ $$.svg.selectAll('.' + CLASS.shapes).selectAll(shapes).remove(); ++ $$.svg.selectAll('.' + CLASS.texts).selectAll(texts).remove(); ++ $$.svg.select('.' + CLASS.xgrid).remove(); ++ } ++ ++ // draw again for removing flowed elements and reverting attr ++ xgrid.attr('transform', null).attr('x1', $$.xgridAttr.x1).attr('x2', $$.xgridAttr.x2).attr('y1', $$.xgridAttr.y1).attr('y2', $$.xgridAttr.y2).style("opacity", $$.xgridAttr.opacity); ++ xgridLines.attr('transform', null); ++ xgridLines.select('line').attr("x1", config.axis_rotated ? 0 : xv).attr("x2", config.axis_rotated ? $$.width : xv); ++ xgridLines.select('text').attr("x", config.axis_rotated ? $$.width : 0).attr("y", xv); ++ mainBar.attr('transform', null).attr("d", drawBar); ++ mainLine.attr('transform', null).attr("d", drawLine); ++ mainArea.attr('transform', null).attr("d", drawArea); ++ mainCircle.attr('transform', null).attr("cx", cx).attr("cy", cy); ++ mainText.attr('transform', null).attr('x', xForText).attr('y', yForText).style('fill-opacity', $$.opacityForText.bind($$)); ++ mainRegion.attr('transform', null); ++ mainRegion.filter($$.isRegionOnX).attr("x", $$.regionX.bind($$)).attr("width", $$.regionWidth.bind($$)); ++ ++ // callback for end of flow ++ done(); ++ ++ $$.flowing = false; ++ }); ++ }; ++ }; ++ ++ Chart.prototype.focus = function (targetIds) { ++ var $$ = this.internal, ++ candidates; ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ candidates = $$.svg.selectAll($$.selectorTargets(targetIds.filter($$.isTargetToShow, $$))), this.revert(); ++ this.defocus(); ++ candidates.classed(CLASS.focused, true).classed(CLASS.defocused, false); ++ if ($$.hasArcType()) { ++ $$.expandArc(targetIds); ++ } ++ $$.toggleFocusLegend(targetIds, true); ++ ++ $$.focusedTargetIds = targetIds; ++ $$.defocusedTargetIds = $$.defocusedTargetIds.filter(function (id) { ++ return targetIds.indexOf(id) < 0; ++ }); ++ }; ++ ++ Chart.prototype.defocus = function (targetIds) { ++ var $$ = this.internal, ++ candidates; ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ candidates = $$.svg.selectAll($$.selectorTargets(targetIds.filter($$.isTargetToShow, $$))), candidates.classed(CLASS.focused, false).classed(CLASS.defocused, true); ++ if ($$.hasArcType()) { ++ $$.unexpandArc(targetIds); ++ } ++ $$.toggleFocusLegend(targetIds, false); ++ ++ $$.focusedTargetIds = $$.focusedTargetIds.filter(function (id) { ++ return targetIds.indexOf(id) < 0; ++ }); ++ $$.defocusedTargetIds = targetIds; ++ }; ++ ++ Chart.prototype.revert = function (targetIds) { ++ var $$ = this.internal, ++ candidates; ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ candidates = $$.svg.selectAll($$.selectorTargets(targetIds)); // should be for all targets ++ ++ candidates.classed(CLASS.focused, false).classed(CLASS.defocused, false); ++ if ($$.hasArcType()) { ++ $$.unexpandArc(targetIds); ++ } ++ if ($$.config.legend_show) { ++ $$.showLegend(targetIds.filter($$.isLegendToShow.bind($$))); ++ $$.legend.selectAll($$.selectorLegends(targetIds)).filter(function () { ++ return $$.d3.select(this).classed(CLASS.legendItemFocused); ++ }).classed(CLASS.legendItemFocused, false); ++ } ++ ++ $$.focusedTargetIds = []; ++ $$.defocusedTargetIds = []; ++ }; ++ ++ Chart.prototype.xgrids = function (grids) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (!grids) { ++ return config.grid_x_lines; ++ } ++ config.grid_x_lines = grids; ++ $$.redrawWithoutRescale(); ++ return config.grid_x_lines; ++ }; ++ Chart.prototype.xgrids.add = function (grids) { ++ var $$ = this.internal; ++ return this.xgrids($$.config.grid_x_lines.concat(grids ? grids : [])); ++ }; ++ Chart.prototype.xgrids.remove = function (params) { ++ // TODO: multiple ++ var $$ = this.internal; ++ $$.removeGridLines(params, true); ++ }; ++ ++ Chart.prototype.ygrids = function (grids) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (!grids) { ++ return config.grid_y_lines; ++ } ++ config.grid_y_lines = grids; ++ $$.redrawWithoutRescale(); ++ return config.grid_y_lines; ++ }; ++ Chart.prototype.ygrids.add = function (grids) { ++ var $$ = this.internal; ++ return this.ygrids($$.config.grid_y_lines.concat(grids ? grids : [])); ++ }; ++ Chart.prototype.ygrids.remove = function (params) { ++ // TODO: multiple ++ var $$ = this.internal; ++ $$.removeGridLines(params, false); ++ }; ++ ++ Chart.prototype.groups = function (groups) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (isUndefined(groups)) { ++ return config.data_groups; ++ } ++ config.data_groups = groups; ++ $$.redraw(); ++ return config.data_groups; ++ }; ++ ++ Chart.prototype.legend = function () {}; ++ Chart.prototype.legend.show = function (targetIds) { ++ var $$ = this.internal; ++ $$.showLegend($$.mapToTargetIds(targetIds)); ++ $$.updateAndRedraw({ withLegend: true }); ++ }; ++ Chart.prototype.legend.hide = function (targetIds) { ++ var $$ = this.internal; ++ $$.hideLegend($$.mapToTargetIds(targetIds)); ++ $$.updateAndRedraw({ withLegend: false }); ++ }; ++ ++ Chart.prototype.load = function (args) { ++ var $$ = this.internal, ++ config = $$.config; ++ // update xs if specified ++ if (args.xs) { ++ $$.addXs(args.xs); ++ } ++ // update names if exists ++ if ('names' in args) { ++ Chart.prototype.data.names.bind(this)(args.names); ++ } ++ // update classes if exists ++ if ('classes' in args) { ++ Object.keys(args.classes).forEach(function (id) { ++ config.data_classes[id] = args.classes[id]; ++ }); ++ } ++ // update categories if exists ++ if ('categories' in args && $$.isCategorized()) { ++ config.axis_x_categories = args.categories; ++ } ++ // update axes if exists ++ if ('axes' in args) { ++ Object.keys(args.axes).forEach(function (id) { ++ config.data_axes[id] = args.axes[id]; ++ }); ++ } ++ // update colors if exists ++ if ('colors' in args) { ++ Object.keys(args.colors).forEach(function (id) { ++ config.data_colors[id] = args.colors[id]; ++ }); ++ } ++ // use cache if exists ++ if ('cacheIds' in args && $$.hasCaches(args.cacheIds)) { ++ $$.load($$.getCaches(args.cacheIds), args.done); ++ return; ++ } ++ // unload if needed ++ if ('unload' in args) { ++ // TODO: do not unload if target will load (included in url/rows/columns) ++ $$.unload($$.mapToTargetIds(typeof args.unload === 'boolean' && args.unload ? null : args.unload), function () { ++ $$.loadFromArgs(args); ++ }); ++ } else { ++ $$.loadFromArgs(args); ++ } ++ }; ++ ++ Chart.prototype.unload = function (args) { ++ var $$ = this.internal; ++ args = args || {}; ++ if (args instanceof Array) { ++ args = { ids: args }; ++ } else if (typeof args === 'string') { ++ args = { ids: [args] }; ++ } ++ $$.unload($$.mapToTargetIds(args.ids), function () { ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true, withLegend: true }); ++ if (args.done) { ++ args.done(); ++ } ++ }); ++ }; ++ ++ Chart.prototype.regions = function (regions) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (!regions) { ++ return config.regions; ++ } ++ config.regions = regions; ++ $$.redrawWithoutRescale(); ++ return config.regions; ++ }; ++ Chart.prototype.regions.add = function (regions) { ++ var $$ = this.internal, ++ config = $$.config; ++ if (!regions) { ++ return config.regions; ++ } ++ config.regions = config.regions.concat(regions); ++ $$.redrawWithoutRescale(); ++ return config.regions; ++ }; ++ Chart.prototype.regions.remove = function (options) { ++ var $$ = this.internal, ++ config = $$.config, ++ duration, ++ classes, ++ regions; ++ ++ options = options || {}; ++ duration = $$.getOption(options, "duration", config.transition_duration); ++ classes = $$.getOption(options, "classes", [CLASS.region]); ++ ++ regions = $$.main.select('.' + CLASS.regions).selectAll(classes.map(function (c) { ++ return '.' + c; ++ })); ++ (duration ? regions.transition().duration(duration) : regions).style('opacity', 0).remove(); ++ ++ config.regions = config.regions.filter(function (region) { ++ var found = false; ++ if (!region['class']) { ++ return true; ++ } ++ region['class'].split(' ').forEach(function (c) { ++ if (classes.indexOf(c) >= 0) { ++ found = true; ++ } ++ }); ++ return !found; ++ }); ++ ++ return config.regions; ++ }; ++ ++ Chart.prototype.selected = function (targetId) { ++ var $$ = this.internal, ++ d3 = $$.d3; ++ return d3.merge($$.main.selectAll('.' + CLASS.shapes + $$.getTargetSelectorSuffix(targetId)).selectAll('.' + CLASS.shape).filter(function () { ++ return d3.select(this).classed(CLASS.SELECTED); ++ }).map(function (d) { ++ return d.map(function (d) { ++ var data = d.__data__;return data.data ? data.data : data; ++ }); ++ })); ++ }; ++ Chart.prototype.select = function (ids, indices, resetOther) { ++ var $$ = this.internal, ++ d3 = $$.d3, ++ config = $$.config; ++ if (!config.data_selection_enabled) { ++ return; ++ } ++ $$.main.selectAll('.' + CLASS.shapes).selectAll('.' + CLASS.shape).each(function (d, i) { ++ var shape = d3.select(this), ++ id = d.data ? d.data.id : d.id, ++ toggle = $$.getToggle(this, d).bind($$), ++ isTargetId = config.data_selection_grouped || !ids || ids.indexOf(id) >= 0, ++ isTargetIndex = !indices || indices.indexOf(i) >= 0, ++ isSelected = shape.classed(CLASS.SELECTED); ++ // line/area selection not supported yet ++ if (shape.classed(CLASS.line) || shape.classed(CLASS.area)) { ++ return; ++ } ++ if (isTargetId && isTargetIndex) { ++ if (config.data_selection_isselectable(d) && !isSelected) { ++ toggle(true, shape.classed(CLASS.SELECTED, true), d, i); ++ } ++ } else if (isDefined(resetOther) && resetOther) { ++ if (isSelected) { ++ toggle(false, shape.classed(CLASS.SELECTED, false), d, i); ++ } ++ } ++ }); ++ }; ++ Chart.prototype.unselect = function (ids, indices) { ++ var $$ = this.internal, ++ d3 = $$.d3, ++ config = $$.config; ++ if (!config.data_selection_enabled) { ++ return; ++ } ++ $$.main.selectAll('.' + CLASS.shapes).selectAll('.' + CLASS.shape).each(function (d, i) { ++ var shape = d3.select(this), ++ id = d.data ? d.data.id : d.id, ++ toggle = $$.getToggle(this, d).bind($$), ++ isTargetId = config.data_selection_grouped || !ids || ids.indexOf(id) >= 0, ++ isTargetIndex = !indices || indices.indexOf(i) >= 0, ++ isSelected = shape.classed(CLASS.SELECTED); ++ // line/area selection not supported yet ++ if (shape.classed(CLASS.line) || shape.classed(CLASS.area)) { ++ return; ++ } ++ if (isTargetId && isTargetIndex) { ++ if (config.data_selection_isselectable(d)) { ++ if (isSelected) { ++ toggle(false, shape.classed(CLASS.SELECTED, false), d, i); ++ } ++ } ++ } ++ }); ++ }; ++ ++ Chart.prototype.show = function (targetIds, options) { ++ var $$ = this.internal, ++ targets; ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ options = options || {}; ++ ++ $$.removeHiddenTargetIds(targetIds); ++ targets = $$.svg.selectAll($$.selectorTargets(targetIds)); ++ ++ targets.transition().style('display', 'initial', 'important').style('opacity', 1, 'important').call($$.endall, function () { ++ targets.style('opacity', null).style('opacity', 1); ++ }); ++ ++ if (options.withLegend) { ++ $$.showLegend(targetIds); ++ } ++ ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true, withLegend: true }); ++ }; ++ ++ Chart.prototype.hide = function (targetIds, options) { ++ var $$ = this.internal, ++ targets; ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ options = options || {}; ++ ++ $$.addHiddenTargetIds(targetIds); ++ targets = $$.svg.selectAll($$.selectorTargets(targetIds)); ++ ++ targets.transition().style('opacity', 0, 'important').call($$.endall, function () { ++ targets.style('opacity', null).style('opacity', 0); ++ targets.style('display', 'none'); ++ }); ++ ++ if (options.withLegend) { ++ $$.hideLegend(targetIds); ++ } ++ ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true, withLegend: true }); ++ }; ++ ++ Chart.prototype.toggle = function (targetIds, options) { ++ var that = this, ++ $$ = this.internal; ++ $$.mapToTargetIds(targetIds).forEach(function (targetId) { ++ $$.isTargetToShow(targetId) ? that.hide(targetId, options) : that.show(targetId, options); ++ }); ++ }; ++ ++ Chart.prototype.tooltip = function () {}; ++ Chart.prototype.tooltip.show = function (args) { ++ var $$ = this.internal, ++ targets, ++ data, ++ mouse = {}; ++ ++ // determine mouse position on the chart ++ if (args.mouse) { ++ mouse = args.mouse; ++ } else { ++ // determine focus data ++ if (args.data) { ++ data = args.data; ++ } else if (typeof args.x !== 'undefined') { ++ if (args.id) { ++ targets = $$.data.targets.filter(function (t) { ++ return t.id === args.id; ++ }); ++ } else { ++ targets = $$.data.targets; ++ } ++ data = $$.filterByX(targets, args.x).slice(0, 1)[0]; ++ } ++ mouse = data ? $$.getMousePosition(data) : null; ++ } ++ ++ // emulate mouse events to show ++ $$.dispatchEvent('mousemove', mouse); ++ ++ $$.config.tooltip_onshow.call($$, data); ++ }; ++ Chart.prototype.tooltip.hide = function () { ++ // TODO: get target data by checking the state of focus ++ this.internal.dispatchEvent('mouseout', 0); ++ ++ this.internal.config.tooltip_onhide.call(this); ++ }; ++ ++ Chart.prototype.transform = function (type, targetIds) { ++ var $$ = this.internal, ++ options = ['pie', 'donut'].indexOf(type) >= 0 ? { withTransform: true } : null; ++ $$.transformTo(targetIds, type, options); ++ }; ++ ++ ChartInternal.prototype.transformTo = function (targetIds, type, optionsForRedraw) { ++ var $$ = this, ++ withTransitionForAxis = !$$.hasArcType(), ++ options = optionsForRedraw || { withTransitionForAxis: withTransitionForAxis }; ++ options.withTransitionForTransform = false; ++ $$.transiting = false; ++ $$.setTargetType(targetIds, type); ++ $$.updateTargets($$.data.targets); // this is needed when transforming to arc ++ $$.updateAndRedraw(options); ++ }; ++ ++ Chart.prototype.x = function (x) { ++ var $$ = this.internal; ++ if (arguments.length) { ++ $$.updateTargetX($$.data.targets, x); ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true }); ++ } ++ return $$.data.xs; ++ }; ++ Chart.prototype.xs = function (xs) { ++ var $$ = this.internal; ++ if (arguments.length) { ++ $$.updateTargetXs($$.data.targets, xs); ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true }); ++ } ++ return $$.data.xs; ++ }; ++ ++ Chart.prototype.zoom = function (domain) { ++ var $$ = this.internal; ++ if (domain) { ++ if ($$.isTimeSeries()) { ++ domain = domain.map(function (x) { ++ return $$.parseDate(x); ++ }); ++ } ++ if ($$.config.subchart_show) { ++ $$.brush.selectionAsValue(domain, true); ++ } else { ++ $$.updateXDomain(null, true, false, false, domain); ++ $$.redraw({ withY: $$.config.zoom_rescale, withSubchart: false }); ++ } ++ $$.config.zoom_onzoom.call(this, $$.x.orgDomain()); ++ return domain; ++ } else { ++ return $$.x.domain(); ++ } ++ }; ++ Chart.prototype.zoom.enable = function (enabled) { ++ var $$ = this.internal; ++ $$.config.zoom_enabled = enabled; ++ $$.updateAndRedraw(); ++ }; ++ Chart.prototype.unzoom = function () { ++ var $$ = this.internal; ++ if ($$.config.subchart_show) { ++ $$.brush.clear(); ++ } else { ++ $$.updateXDomain(null, true, false, false, $$.subX.domain()); ++ $$.redraw({ withY: $$.config.zoom_rescale, withSubchart: false }); ++ } ++ }; ++ ++ Chart.prototype.zoom.max = function (max) { ++ var $$ = this.internal, ++ config = $$.config, ++ d3 = $$.d3; ++ if (max === 0 || max) { ++ config.zoom_x_max = d3.max([$$.orgXDomain[1], max]); ++ } else { ++ return config.zoom_x_max; ++ } ++ }; ++ ++ Chart.prototype.zoom.min = function (min) { ++ var $$ = this.internal, ++ config = $$.config, ++ d3 = $$.d3; ++ if (min === 0 || min) { ++ config.zoom_x_min = d3.min([$$.orgXDomain[0], min]); ++ } else { ++ return config.zoom_x_min; ++ } ++ }; ++ ++ Chart.prototype.zoom.range = function (range) { ++ if (arguments.length) { ++ if (isDefined(range.max)) { ++ this.domain.max(range.max); ++ } ++ if (isDefined(range.min)) { ++ this.domain.min(range.min); ++ } ++ } else { ++ return { ++ max: this.domain.max(), ++ min: this.domain.min() ++ }; ++ } ++ }; ++ ++ ChartInternal.prototype.initPie = function () { ++ var $$ = this, ++ d3 = $$.d3; ++ $$.pie = d3.pie().value(function (d) { ++ return d.values.reduce(function (a, b) { ++ return a + b.value; ++ }, 0); ++ }); ++ ++ var orderFct = $$.getOrderFunction(); ++ ++ // we need to reverse the returned order if asc or desc to have the slice in expected order. ++ if (orderFct && ($$.isOrderAsc() || $$.isOrderDesc())) { ++ var defaultSort = orderFct; ++ orderFct = function orderFct(t1, t2) { ++ return defaultSort(t1, t2) * -1; ++ }; ++ } ++ ++ $$.pie.sort(orderFct || null); ++ }; ++ ++ ChartInternal.prototype.updateRadius = function () { ++ var $$ = this, ++ config = $$.config, ++ w = config.gauge_width || config.donut_width, ++ gaugeArcWidth = $$.filterTargetsToShow($$.data.targets).length * $$.config.gauge_arcs_minWidth; ++ $$.radiusExpanded = Math.min($$.arcWidth, $$.arcHeight) / 2 * ($$.hasType('gauge') ? 0.85 : 1); ++ $$.radius = $$.radiusExpanded * 0.95; ++ $$.innerRadiusRatio = w ? ($$.radius - w) / $$.radius : 0.6; ++ $$.innerRadius = $$.hasType('donut') || $$.hasType('gauge') ? $$.radius * $$.innerRadiusRatio : 0; ++ $$.gaugeArcWidth = w ? w : gaugeArcWidth <= $$.radius - $$.innerRadius ? $$.radius - $$.innerRadius : gaugeArcWidth <= $$.radius ? gaugeArcWidth : $$.radius; ++ }; ++ ++ ChartInternal.prototype.updateArc = function () { ++ var $$ = this; ++ $$.svgArc = $$.getSvgArc(); ++ $$.svgArcExpanded = $$.getSvgArcExpanded(); ++ $$.svgArcExpandedSub = $$.getSvgArcExpanded(0.98); ++ }; ++ ++ ChartInternal.prototype.updateAngle = function (d) { ++ var $$ = this, ++ config = $$.config, ++ found = false, ++ index = 0, ++ gMin, ++ gMax, ++ gTic, ++ gValue; ++ ++ if (!config) { ++ return null; ++ } ++ ++ $$.pie($$.filterTargetsToShow($$.data.targets)).forEach(function (t) { ++ if (!found && t.data.id === d.data.id) { ++ found = true; ++ d = t; ++ d.index = index; ++ } ++ index++; ++ }); ++ if (isNaN(d.startAngle)) { ++ d.startAngle = 0; ++ } ++ if (isNaN(d.endAngle)) { ++ d.endAngle = d.startAngle; ++ } ++ if ($$.isGaugeType(d.data)) { ++ gMin = config.gauge_min; ++ gMax = config.gauge_max; ++ gTic = Math.PI * (config.gauge_fullCircle ? 2 : 1) / (gMax - gMin); ++ gValue = d.value < gMin ? 0 : d.value < gMax ? d.value - gMin : gMax - gMin; ++ d.startAngle = config.gauge_startingAngle; ++ d.endAngle = d.startAngle + gTic * gValue; ++ } ++ return found ? d : null; ++ }; ++ ++ ChartInternal.prototype.getSvgArc = function () { ++ var $$ = this, ++ hasGaugeType = $$.hasType('gauge'), ++ singleArcWidth = $$.gaugeArcWidth / $$.filterTargetsToShow($$.data.targets).length, ++ arc = $$.d3.arc().outerRadius(function (d) { ++ return hasGaugeType ? $$.radius - singleArcWidth * d.index : $$.radius; ++ }).innerRadius(function (d) { ++ return hasGaugeType ? $$.radius - singleArcWidth * (d.index + 1) : $$.innerRadius; ++ }), ++ newArc = function newArc(d, withoutUpdate) { ++ var updated; ++ if (withoutUpdate) { ++ return arc(d); ++ } // for interpolate ++ updated = $$.updateAngle(d); ++ return updated ? arc(updated) : "M 0 0"; ++ }; ++ // TODO: extends all function ++ newArc.centroid = arc.centroid; ++ return newArc; ++ }; ++ ++ ChartInternal.prototype.getSvgArcExpanded = function (rate) { ++ rate = rate || 1; ++ var $$ = this, ++ hasGaugeType = $$.hasType('gauge'), ++ singleArcWidth = $$.gaugeArcWidth / $$.filterTargetsToShow($$.data.targets).length, ++ expandWidth = Math.min($$.radiusExpanded * rate - $$.radius, singleArcWidth * 0.8 - (1 - rate) * 100), ++ arc = $$.d3.arc().outerRadius(function (d) { ++ return hasGaugeType ? $$.radius - singleArcWidth * d.index + expandWidth : $$.radiusExpanded * rate; ++ }).innerRadius(function (d) { ++ return hasGaugeType ? $$.radius - singleArcWidth * (d.index + 1) : $$.innerRadius; ++ }); ++ return function (d) { ++ var updated = $$.updateAngle(d); ++ return updated ? arc(updated) : "M 0 0"; ++ }; ++ }; ++ ++ ChartInternal.prototype.getArc = function (d, withoutUpdate, force) { ++ return force || this.isArcType(d.data) ? this.svgArc(d, withoutUpdate) : "M 0 0"; ++ }; ++ ++ ChartInternal.prototype.transformForArcLabel = function (d) { ++ var $$ = this, ++ config = $$.config, ++ updated = $$.updateAngle(d), ++ c, ++ x, ++ y, ++ h, ++ ratio, ++ translate = "", ++ hasGauge = $$.hasType('gauge'); ++ if (updated && !hasGauge) { ++ c = this.svgArc.centroid(updated); ++ x = isNaN(c[0]) ? 0 : c[0]; ++ y = isNaN(c[1]) ? 0 : c[1]; ++ h = Math.sqrt(x * x + y * y); ++ if ($$.hasType('donut') && config.donut_label_ratio) { ++ ratio = isFunction(config.donut_label_ratio) ? config.donut_label_ratio(d, $$.radius, h) : config.donut_label_ratio; ++ } else if ($$.hasType('pie') && config.pie_label_ratio) { ++ ratio = isFunction(config.pie_label_ratio) ? config.pie_label_ratio(d, $$.radius, h) : config.pie_label_ratio; ++ } else { ++ ratio = $$.radius && h ? (36 / $$.radius > 0.375 ? 1.175 - 36 / $$.radius : 0.8) * $$.radius / h : 0; ++ } ++ translate = "translate(" + x * ratio + ',' + y * ratio + ")"; ++ } else if (updated && hasGauge && $$.filterTargetsToShow($$.data.targets).length > 1) { ++ var y1 = Math.sin(updated.endAngle - Math.PI / 2); ++ x = Math.cos(updated.endAngle - Math.PI / 2) * ($$.radiusExpanded + 25); ++ y = y1 * ($$.radiusExpanded + 15 - Math.abs(y1 * 10)) + 3; ++ translate = "translate(" + x + ',' + y + ")"; ++ } ++ return translate; ++ }; ++ ++ ChartInternal.prototype.getArcRatio = function (d) { ++ var $$ = this, ++ config = $$.config, ++ whole = Math.PI * ($$.hasType('gauge') && !config.gauge_fullCircle ? 1 : 2); ++ return d ? (d.endAngle - d.startAngle) / whole : null; ++ }; ++ ++ ChartInternal.prototype.convertToArcData = function (d) { ++ return this.addName({ ++ id: d.data.id, ++ value: d.value, ++ ratio: this.getArcRatio(d), ++ index: d.index ++ }); ++ }; ++ ++ ChartInternal.prototype.textForArcLabel = function (d) { ++ var $$ = this, ++ updated, ++ value, ++ ratio, ++ id, ++ format; ++ if (!$$.shouldShowArcLabel()) { ++ return ""; ++ } ++ updated = $$.updateAngle(d); ++ value = updated ? updated.value : null; ++ ratio = $$.getArcRatio(updated); ++ id = d.data.id; ++ if (!$$.hasType('gauge') && !$$.meetsArcLabelThreshold(ratio)) { ++ return ""; ++ } ++ format = $$.getArcLabelFormat(); ++ return format ? format(value, ratio, id) : $$.defaultArcValueFormat(value, ratio); ++ }; ++ ++ ChartInternal.prototype.textForGaugeMinMax = function (value, isMax) { ++ var $$ = this, ++ format = $$.getGaugeLabelExtents(); ++ ++ return format ? format(value, isMax) : value; ++ }; ++ ++ ChartInternal.prototype.expandArc = function (targetIds) { ++ var $$ = this, ++ interval; ++ ++ // MEMO: avoid to cancel transition ++ if ($$.transiting) { ++ interval = window.setInterval(function () { ++ if (!$$.transiting) { ++ window.clearInterval(interval); ++ if ($$.legend.selectAll('.c3-legend-item-focused').size() > 0) { ++ $$.expandArc(targetIds); ++ } ++ } ++ }, 10); ++ return; ++ } ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ ++ $$.svg.selectAll($$.selectorTargets(targetIds, '.' + CLASS.chartArc)).each(function (d) { ++ if (!$$.shouldExpand(d.data.id)) { ++ return; ++ } ++ $$.d3.select(this).selectAll('path').transition().duration($$.expandDuration(d.data.id)).attr("d", $$.svgArcExpanded).transition().duration($$.expandDuration(d.data.id) * 2).attr("d", $$.svgArcExpandedSub).each(function (d) { ++ if ($$.isDonutType(d.data)) ; ++ }); ++ }); ++ }; ++ ++ ChartInternal.prototype.unexpandArc = function (targetIds) { ++ var $$ = this; ++ ++ if ($$.transiting) { ++ return; ++ } ++ ++ targetIds = $$.mapToTargetIds(targetIds); ++ ++ $$.svg.selectAll($$.selectorTargets(targetIds, '.' + CLASS.chartArc)).selectAll('path').transition().duration(function (d) { ++ return $$.expandDuration(d.data.id); ++ }).attr("d", $$.svgArc); ++ $$.svg.selectAll('.' + CLASS.arc); ++ }; ++ ++ ChartInternal.prototype.expandDuration = function (id) { ++ var $$ = this, ++ config = $$.config; ++ ++ if ($$.isDonutType(id)) { ++ return config.donut_expand_duration; ++ } else if ($$.isGaugeType(id)) { ++ return config.gauge_expand_duration; ++ } else if ($$.isPieType(id)) { ++ return config.pie_expand_duration; ++ } else { ++ return 50; ++ } ++ }; ++ ++ ChartInternal.prototype.shouldExpand = function (id) { ++ var $$ = this, ++ config = $$.config; ++ return $$.isDonutType(id) && config.donut_expand || $$.isGaugeType(id) && config.gauge_expand || $$.isPieType(id) && config.pie_expand; ++ }; ++ ++ ChartInternal.prototype.shouldShowArcLabel = function () { ++ var $$ = this, ++ config = $$.config, ++ shouldShow = true; ++ if ($$.hasType('donut')) { ++ shouldShow = config.donut_label_show; ++ } else if ($$.hasType('pie')) { ++ shouldShow = config.pie_label_show; ++ } ++ // when gauge, always true ++ return shouldShow; ++ }; ++ ++ ChartInternal.prototype.meetsArcLabelThreshold = function (ratio) { ++ var $$ = this, ++ config = $$.config, ++ threshold = $$.hasType('donut') ? config.donut_label_threshold : config.pie_label_threshold; ++ return ratio >= threshold; ++ }; ++ ++ ChartInternal.prototype.getArcLabelFormat = function () { ++ var $$ = this, ++ config = $$.config, ++ format = config.pie_label_format; ++ if ($$.hasType('gauge')) { ++ format = config.gauge_label_format; ++ } else if ($$.hasType('donut')) { ++ format = config.donut_label_format; ++ } ++ return format; ++ }; ++ ++ ChartInternal.prototype.getGaugeLabelExtents = function () { ++ var $$ = this, ++ config = $$.config; ++ return config.gauge_label_extents; ++ }; ++ ++ ChartInternal.prototype.getArcTitle = function () { ++ var $$ = this; ++ return $$.hasType('donut') ? $$.config.donut_title : ""; ++ }; ++ ++ ChartInternal.prototype.updateTargetsForArc = function (targets) { ++ var $$ = this, ++ main = $$.main, ++ mainPies, ++ mainPieEnter, ++ classChartArc = $$.classChartArc.bind($$), ++ classArcs = $$.classArcs.bind($$), ++ classFocus = $$.classFocus.bind($$); ++ mainPies = main.select('.' + CLASS.chartArcs).selectAll('.' + CLASS.chartArc).data($$.pie(targets)).attr("class", function (d) { ++ return classChartArc(d) + classFocus(d.data); ++ }); ++ mainPieEnter = mainPies.enter().append("g").attr("class", classChartArc); ++ mainPieEnter.append('g').attr('class', classArcs); ++ mainPieEnter.append("text").attr("dy", $$.hasType('gauge') ? "-.1em" : ".35em").style("opacity", 0).style("text-anchor", "middle").style("pointer-events", "none"); ++ // MEMO: can not keep same color..., but not bad to update color in redraw ++ //mainPieUpdate.exit().remove(); ++ }; ++ ++ ChartInternal.prototype.initArc = function () { ++ var $$ = this; ++ $$.arcs = $$.main.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartArcs).attr("transform", $$.getTranslate('arc')); ++ $$.arcs.append('text').attr('class', CLASS.chartArcsTitle).style("text-anchor", "middle").text($$.getArcTitle()); ++ }; ++ ++ ChartInternal.prototype.redrawArc = function (duration, durationForExit, withTransform) { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ main = $$.main, ++ arcs, ++ mainArc, ++ arcLabelLines, ++ mainArcLabelLine, ++ hasGaugeType = $$.hasType('gauge'); ++ arcs = main.selectAll('.' + CLASS.arcs).selectAll('.' + CLASS.arc).data($$.arcData.bind($$)); ++ mainArc = arcs.enter().append('path').attr("class", $$.classArc.bind($$)).style("fill", function (d) { ++ return $$.color(d.data); ++ }).style("cursor", function (d) { ++ return config.interaction_enabled && config.data_selection_isselectable(d) ? "pointer" : null; ++ }).each(function (d) { ++ if ($$.isGaugeType(d.data)) { ++ d.startAngle = d.endAngle = config.gauge_startingAngle; ++ } ++ this._current = d; ++ }).merge(arcs); ++ if (hasGaugeType) { ++ arcLabelLines = main.selectAll('.' + CLASS.arcs).selectAll('.' + CLASS.arcLabelLine).data($$.arcData.bind($$)); ++ mainArcLabelLine = arcLabelLines.enter().append('rect').attr("class", function (d) { ++ return CLASS.arcLabelLine + ' ' + CLASS.target + ' ' + CLASS.target + '-' + d.data.id; ++ }).merge(arcLabelLines); ++ ++ if ($$.filterTargetsToShow($$.data.targets).length === 1) { ++ mainArcLabelLine.style("display", "none"); ++ } else { ++ mainArcLabelLine.style("fill", function (d) { ++ return config.color_pattern.length > 0 ? $$.levelColor(d.data.values[0].value) : $$.color(d.data); ++ }).style("display", config.gauge_labelLine_show ? "" : "none").each(function (d) { ++ var lineLength = 0, ++ lineThickness = 2, ++ x = 0, ++ y = 0, ++ transform = ""; ++ if ($$.hiddenTargetIds.indexOf(d.data.id) < 0) { ++ var updated = $$.updateAngle(d), ++ innerLineLength = $$.gaugeArcWidth / $$.filterTargetsToShow($$.data.targets).length * (updated.index + 1), ++ lineAngle = updated.endAngle - Math.PI / 2, ++ arcInnerRadius = $$.radius - innerLineLength, ++ linePositioningAngle = lineAngle - (arcInnerRadius === 0 ? 0 : 1 / arcInnerRadius); ++ lineLength = $$.radiusExpanded - $$.radius + innerLineLength; ++ x = Math.cos(linePositioningAngle) * arcInnerRadius; ++ y = Math.sin(linePositioningAngle) * arcInnerRadius; ++ transform = "rotate(" + lineAngle * 180 / Math.PI + ", " + x + ", " + y + ")"; ++ } ++ d3.select(this).attr('x', x).attr('y', y).attr('width', lineLength).attr('height', lineThickness).attr('transform', transform).style("stroke-dasharray", "0, " + (lineLength + lineThickness) + ", 0"); ++ }); ++ } ++ } ++ mainArc.attr("transform", function (d) { ++ return !$$.isGaugeType(d.data) && withTransform ? "scale(0)" : ""; ++ }).on('mouseover', config.interaction_enabled ? function (d) { ++ var updated, arcData; ++ if ($$.transiting) { ++ // skip while transiting ++ return; ++ } ++ updated = $$.updateAngle(d); ++ if (updated) { ++ arcData = $$.convertToArcData(updated); ++ // transitions ++ $$.expandArc(updated.data.id); ++ $$.api.focus(updated.data.id); ++ $$.toggleFocusLegend(updated.data.id, true); ++ $$.config.data_onmouseover(arcData, this); ++ } ++ } : null).on('mousemove', config.interaction_enabled ? function (d) { ++ var updated = $$.updateAngle(d), ++ arcData, ++ selectedData; ++ if (updated) { ++ arcData = $$.convertToArcData(updated), selectedData = [arcData]; ++ $$.showTooltip(selectedData, this); ++ } ++ } : null).on('mouseout', config.interaction_enabled ? function (d) { ++ var updated, arcData; ++ if ($$.transiting) { ++ // skip while transiting ++ return; ++ } ++ updated = $$.updateAngle(d); ++ if (updated) { ++ arcData = $$.convertToArcData(updated); ++ // transitions ++ $$.unexpandArc(updated.data.id); ++ $$.api.revert(); ++ $$.revertLegend(); ++ $$.hideTooltip(); ++ $$.config.data_onmouseout(arcData, this); ++ } ++ } : null).on('click', config.interaction_enabled ? function (d, i) { ++ var updated = $$.updateAngle(d), ++ arcData; ++ if (updated) { ++ arcData = $$.convertToArcData(updated); ++ if ($$.toggleShape) { ++ $$.toggleShape(this, arcData, i); ++ } ++ $$.config.data_onclick.call($$.api, arcData, this); ++ } ++ } : null).each(function () { ++ $$.transiting = true; ++ }).transition().duration(duration).attrTween("d", function (d) { ++ var updated = $$.updateAngle(d), ++ interpolate; ++ if (!updated) { ++ return function () { ++ return "M 0 0"; ++ }; ++ } ++ // if (this._current === d) { ++ // this._current = { ++ // startAngle: Math.PI*2, ++ // endAngle: Math.PI*2, ++ // }; ++ // } ++ if (isNaN(this._current.startAngle)) { ++ this._current.startAngle = 0; ++ } ++ if (isNaN(this._current.endAngle)) { ++ this._current.endAngle = this._current.startAngle; ++ } ++ interpolate = d3.interpolate(this._current, updated); ++ this._current = interpolate(0); ++ return function (t) { ++ var interpolated = interpolate(t); ++ interpolated.data = d.data; // data.id will be updated by interporator ++ return $$.getArc(interpolated, true); ++ }; ++ }).attr("transform", withTransform ? "scale(1)" : "").style("fill", function (d) { ++ return $$.levelColor ? $$.levelColor(d.data.values[0].value) : $$.color(d.data.id); ++ }) // Where gauge reading color would receive customization. ++ .call($$.endall, function () { ++ $$.transiting = false; ++ }); ++ arcs.exit().transition().duration(durationForExit).style('opacity', 0).remove(); ++ main.selectAll('.' + CLASS.chartArc).select('text').style("opacity", 0).attr('class', function (d) { ++ return $$.isGaugeType(d.data) ? CLASS.gaugeValue : ''; ++ }).text($$.textForArcLabel.bind($$)).attr("transform", $$.transformForArcLabel.bind($$)).style('font-size', function (d) { ++ return $$.isGaugeType(d.data) && $$.filterTargetsToShow($$.data.targets).length === 1 ? Math.round($$.radius / 5) + 'px' : ''; ++ }).transition().duration(duration).style("opacity", function (d) { ++ return $$.isTargetToShow(d.data.id) && $$.isArcType(d.data) ? 1 : 0; ++ }); ++ main.select('.' + CLASS.chartArcsTitle).style("opacity", $$.hasType('donut') || hasGaugeType ? 1 : 0); ++ ++ if (hasGaugeType) { ++ var index = 0; ++ var backgroundArc = $$.arcs.select('g.' + CLASS.chartArcsBackground).selectAll('path.' + CLASS.chartArcsBackground).data($$.data.targets); ++ ++ backgroundArc.enter().append("path").attr("class", function (d, i) { ++ return CLASS.chartArcsBackground + ' ' + CLASS.chartArcsBackground + '-' + i; ++ }).merge(backgroundArc).attr("d", function (d1) { ++ if ($$.hiddenTargetIds.indexOf(d1.id) >= 0) { ++ return "M 0 0"; ++ } ++ ++ var d = { ++ data: [{ value: config.gauge_max }], ++ startAngle: config.gauge_startingAngle, ++ endAngle: -1 * config.gauge_startingAngle * (config.gauge_fullCircle ? Math.PI : 1), ++ index: index++ ++ }; ++ return $$.getArc(d, true, true); ++ }); ++ ++ backgroundArc.exit().remove(); ++ ++ $$.arcs.select('.' + CLASS.chartArcsGaugeUnit).attr("dy", ".75em").text(config.gauge_label_show ? config.gauge_units : ''); ++ $$.arcs.select('.' + CLASS.chartArcsGaugeMin).attr("dx", -1 * ($$.innerRadius + ($$.radius - $$.innerRadius) / (config.gauge_fullCircle ? 1 : 2)) + "px").attr("dy", "1.2em").text(config.gauge_label_show ? $$.textForGaugeMinMax(config.gauge_min, false) : ''); ++ $$.arcs.select('.' + CLASS.chartArcsGaugeMax).attr("dx", $$.innerRadius + ($$.radius - $$.innerRadius) / (config.gauge_fullCircle ? 1 : 2) + "px").attr("dy", "1.2em").text(config.gauge_label_show ? $$.textForGaugeMinMax(config.gauge_max, true) : ''); ++ } ++ }; ++ ChartInternal.prototype.initGauge = function () { ++ var arcs = this.arcs; ++ if (this.hasType('gauge')) { ++ arcs.append('g').attr("class", CLASS.chartArcsBackground); ++ arcs.append("text").attr("class", CLASS.chartArcsGaugeUnit).style("text-anchor", "middle").style("pointer-events", "none"); ++ arcs.append("text").attr("class", CLASS.chartArcsGaugeMin).style("text-anchor", "middle").style("pointer-events", "none"); ++ arcs.append("text").attr("class", CLASS.chartArcsGaugeMax).style("text-anchor", "middle").style("pointer-events", "none"); ++ } ++ }; ++ ChartInternal.prototype.getGaugeLabelHeight = function () { ++ return this.config.gauge_label_show ? 20 : 0; ++ }; ++ ++ ChartInternal.prototype.hasCaches = function (ids) { ++ for (var i = 0; i < ids.length; i++) { ++ if (!(ids[i] in this.cache)) { ++ return false; ++ } ++ } ++ return true; ++ }; ++ ChartInternal.prototype.addCache = function (id, target) { ++ this.cache[id] = this.cloneTarget(target); ++ }; ++ ChartInternal.prototype.getCaches = function (ids) { ++ var targets = [], ++ i; ++ for (i = 0; i < ids.length; i++) { ++ if (ids[i] in this.cache) { ++ targets.push(this.cloneTarget(this.cache[ids[i]])); ++ } ++ } ++ return targets; ++ }; ++ ++ ChartInternal.prototype.categoryName = function (i) { ++ var config = this.config; ++ return i < config.axis_x_categories.length ? config.axis_x_categories[i] : i; ++ }; ++ ++ ChartInternal.prototype.generateTargetClass = function (targetId) { ++ return targetId || targetId === 0 ? ('-' + targetId).replace(/\s/g, '-') : ''; ++ }; ++ ChartInternal.prototype.generateClass = function (prefix, targetId) { ++ return " " + prefix + " " + prefix + this.generateTargetClass(targetId); ++ }; ++ ChartInternal.prototype.classText = function (d) { ++ return this.generateClass(CLASS.text, d.index); ++ }; ++ ChartInternal.prototype.classTexts = function (d) { ++ return this.generateClass(CLASS.texts, d.id); ++ }; ++ ChartInternal.prototype.classShape = function (d) { ++ return this.generateClass(CLASS.shape, d.index); ++ }; ++ ChartInternal.prototype.classShapes = function (d) { ++ return this.generateClass(CLASS.shapes, d.id); ++ }; ++ ChartInternal.prototype.classLine = function (d) { ++ return this.classShape(d) + this.generateClass(CLASS.line, d.id); ++ }; ++ ChartInternal.prototype.classLines = function (d) { ++ return this.classShapes(d) + this.generateClass(CLASS.lines, d.id); ++ }; ++ ChartInternal.prototype.classCircle = function (d) { ++ return this.classShape(d) + this.generateClass(CLASS.circle, d.index); ++ }; ++ ChartInternal.prototype.classCircles = function (d) { ++ return this.classShapes(d) + this.generateClass(CLASS.circles, d.id); ++ }; ++ ChartInternal.prototype.classBar = function (d) { ++ return this.classShape(d) + this.generateClass(CLASS.bar, d.index); ++ }; ++ ChartInternal.prototype.classBars = function (d) { ++ return this.classShapes(d) + this.generateClass(CLASS.bars, d.id); ++ }; ++ ChartInternal.prototype.classArc = function (d) { ++ return this.classShape(d.data) + this.generateClass(CLASS.arc, d.data.id); ++ }; ++ ChartInternal.prototype.classArcs = function (d) { ++ return this.classShapes(d.data) + this.generateClass(CLASS.arcs, d.data.id); ++ }; ++ ChartInternal.prototype.classArea = function (d) { ++ return this.classShape(d) + this.generateClass(CLASS.area, d.id); ++ }; ++ ChartInternal.prototype.classAreas = function (d) { ++ return this.classShapes(d) + this.generateClass(CLASS.areas, d.id); ++ }; ++ ChartInternal.prototype.classRegion = function (d, i) { ++ return this.generateClass(CLASS.region, i) + ' ' + ('class' in d ? d['class'] : ''); ++ }; ++ ChartInternal.prototype.classEvent = function (d) { ++ return this.generateClass(CLASS.eventRect, d.index); ++ }; ++ ChartInternal.prototype.classTarget = function (id) { ++ var $$ = this; ++ var additionalClassSuffix = $$.config.data_classes[id], ++ additionalClass = ''; ++ if (additionalClassSuffix) { ++ additionalClass = ' ' + CLASS.target + '-' + additionalClassSuffix; ++ } ++ return $$.generateClass(CLASS.target, id) + additionalClass; ++ }; ++ ChartInternal.prototype.classFocus = function (d) { ++ return this.classFocused(d) + this.classDefocused(d); ++ }; ++ ChartInternal.prototype.classFocused = function (d) { ++ return ' ' + (this.focusedTargetIds.indexOf(d.id) >= 0 ? CLASS.focused : ''); ++ }; ++ ChartInternal.prototype.classDefocused = function (d) { ++ return ' ' + (this.defocusedTargetIds.indexOf(d.id) >= 0 ? CLASS.defocused : ''); ++ }; ++ ChartInternal.prototype.classChartText = function (d) { ++ return CLASS.chartText + this.classTarget(d.id); ++ }; ++ ChartInternal.prototype.classChartLine = function (d) { ++ return CLASS.chartLine + this.classTarget(d.id); ++ }; ++ ChartInternal.prototype.classChartBar = function (d) { ++ return CLASS.chartBar + this.classTarget(d.id); ++ }; ++ ChartInternal.prototype.classChartArc = function (d) { ++ return CLASS.chartArc + this.classTarget(d.data.id); ++ }; ++ ChartInternal.prototype.getTargetSelectorSuffix = function (targetId) { ++ return this.generateTargetClass(targetId).replace(/([?!@#$%^&*()_=+,.<>'":;\[\]\/|~`{}\\])/g, '\\$1'); ++ }; ++ ChartInternal.prototype.selectorTarget = function (id, prefix) { ++ return (prefix || '') + '.' + CLASS.target + this.getTargetSelectorSuffix(id); ++ }; ++ ChartInternal.prototype.selectorTargets = function (ids, prefix) { ++ var $$ = this; ++ ids = ids || []; ++ return ids.length ? ids.map(function (id) { ++ return $$.selectorTarget(id, prefix); ++ }) : null; ++ }; ++ ChartInternal.prototype.selectorLegend = function (id) { ++ return '.' + CLASS.legendItem + this.getTargetSelectorSuffix(id); ++ }; ++ ChartInternal.prototype.selectorLegends = function (ids) { ++ var $$ = this; ++ return ids && ids.length ? ids.map(function (id) { ++ return $$.selectorLegend(id); ++ }) : null; ++ }; ++ ++ ChartInternal.prototype.getClipPath = function (id) { ++ var isIE9 = window.navigator.appVersion.toLowerCase().indexOf("msie 9.") >= 0; ++ return "url(" + (isIE9 ? "" : document.URL.split('#')[0]) + "#" + id + ")"; ++ }; ++ ChartInternal.prototype.appendClip = function (parent, id) { ++ return parent.append("clipPath").attr("id", id).append("rect"); ++ }; ++ ChartInternal.prototype.getAxisClipX = function (forHorizontal) { ++ // axis line width + padding for left ++ var left = Math.max(30, this.margin.left); ++ return forHorizontal ? -(1 + left) : -(left - 1); ++ }; ++ ChartInternal.prototype.getAxisClipY = function (forHorizontal) { ++ return forHorizontal ? -20 : -this.margin.top; ++ }; ++ ChartInternal.prototype.getXAxisClipX = function () { ++ var $$ = this; ++ return $$.getAxisClipX(!$$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getXAxisClipY = function () { ++ var $$ = this; ++ return $$.getAxisClipY(!$$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getYAxisClipX = function () { ++ var $$ = this; ++ return $$.config.axis_y_inner ? -1 : $$.getAxisClipX($$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getYAxisClipY = function () { ++ var $$ = this; ++ return $$.getAxisClipY($$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getAxisClipWidth = function (forHorizontal) { ++ var $$ = this, ++ left = Math.max(30, $$.margin.left), ++ right = Math.max(30, $$.margin.right); ++ // width + axis line width + padding for left/right ++ return forHorizontal ? $$.width + 2 + left + right : $$.margin.left + 20; ++ }; ++ ChartInternal.prototype.getAxisClipHeight = function (forHorizontal) { ++ // less than 20 is not enough to show the axis label 'outer' without legend ++ return (forHorizontal ? this.margin.bottom : this.margin.top + this.height) + 20; ++ }; ++ ChartInternal.prototype.getXAxisClipWidth = function () { ++ var $$ = this; ++ return $$.getAxisClipWidth(!$$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getXAxisClipHeight = function () { ++ var $$ = this; ++ return $$.getAxisClipHeight(!$$.config.axis_rotated); ++ }; ++ ChartInternal.prototype.getYAxisClipWidth = function () { ++ var $$ = this; ++ return $$.getAxisClipWidth($$.config.axis_rotated) + ($$.config.axis_y_inner ? 20 : 0); ++ }; ++ ChartInternal.prototype.getYAxisClipHeight = function () { ++ var $$ = this; ++ return $$.getAxisClipHeight($$.config.axis_rotated); ++ }; ++ ++ ChartInternal.prototype.generateColor = function () { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3, ++ colors = config.data_colors, ++ pattern = notEmpty(config.color_pattern) ? config.color_pattern : d3.schemeCategory10, ++ callback = config.data_color, ++ ids = []; ++ ++ return function (d) { ++ var id = d.id || d.data && d.data.id || d, ++ color; ++ ++ // if callback function is provided ++ if (colors[id] instanceof Function) { ++ color = colors[id](d); ++ } ++ // if specified, choose that color ++ else if (colors[id]) { ++ color = colors[id]; ++ } ++ // if not specified, choose from pattern ++ else { ++ if (ids.indexOf(id) < 0) { ++ ids.push(id); ++ } ++ color = pattern[ids.indexOf(id) % pattern.length]; ++ colors[id] = color; ++ } ++ return callback instanceof Function ? callback(color, d) : color; ++ }; ++ }; ++ ChartInternal.prototype.generateLevelColor = function () { ++ var $$ = this, ++ config = $$.config, ++ colors = config.color_pattern, ++ threshold = config.color_threshold, ++ asValue = threshold.unit === 'value', ++ values = threshold.values && threshold.values.length ? threshold.values : [], ++ max = threshold.max || 100; ++ return notEmpty(config.color_threshold) ? function (value) { ++ var i, ++ v, ++ color = colors[colors.length - 1]; ++ for (i = 0; i < values.length; i++) { ++ v = asValue ? value : value * 100 / max; ++ if (v < values[i]) { ++ color = colors[i]; ++ break; ++ } ++ } ++ return color; ++ } : null; ++ }; ++ ++ ChartInternal.prototype.getDefaultConfig = function () { ++ var config = { ++ bindto: '#chart', ++ svg_classname: undefined, ++ size_width: undefined, ++ size_height: undefined, ++ padding_left: undefined, ++ padding_right: undefined, ++ padding_top: undefined, ++ padding_bottom: undefined, ++ resize_auto: true, ++ zoom_enabled: false, ++ zoom_initialRange: undefined, ++ zoom_privileged: false, ++ zoom_rescale: false, ++ zoom_onzoom: function zoom_onzoom() {}, ++ zoom_onzoomstart: function zoom_onzoomstart() {}, ++ zoom_onzoomend: function zoom_onzoomend() {}, ++ zoom_x_min: undefined, ++ zoom_x_max: undefined, ++ interaction_brighten: true, ++ interaction_enabled: true, ++ onmouseover: function onmouseover() {}, ++ onmouseout: function onmouseout() {}, ++ onresize: function onresize() {}, ++ onresized: function onresized() {}, ++ oninit: function oninit() {}, ++ onrendered: function onrendered() {}, ++ transition_duration: 350, ++ data_x: undefined, ++ data_xs: {}, ++ data_xFormat: '%Y-%m-%d', ++ data_xLocaltime: true, ++ data_xSort: true, ++ data_idConverter: function data_idConverter(id) { ++ return id; ++ }, ++ data_names: {}, ++ data_classes: {}, ++ data_groups: [], ++ data_axes: {}, ++ data_type: undefined, ++ data_types: {}, ++ data_labels: {}, ++ data_order: 'desc', ++ data_regions: {}, ++ data_color: undefined, ++ data_colors: {}, ++ data_hide: false, ++ data_filter: undefined, ++ data_selection_enabled: false, ++ data_selection_grouped: false, ++ data_selection_isselectable: function data_selection_isselectable() { ++ return true; ++ }, ++ data_selection_multiple: true, ++ data_selection_draggable: false, ++ data_onclick: function data_onclick() {}, ++ data_onmouseover: function data_onmouseover() {}, ++ data_onmouseout: function data_onmouseout() {}, ++ data_onselected: function data_onselected() {}, ++ data_onunselected: function data_onunselected() {}, ++ data_url: undefined, ++ data_headers: undefined, ++ data_json: undefined, ++ data_rows: undefined, ++ data_columns: undefined, ++ data_mimeType: undefined, ++ data_keys: undefined, ++ // configuration for no plot-able data supplied. ++ data_empty_label_text: "", ++ // subchart ++ subchart_show: false, ++ subchart_size_height: 60, ++ subchart_axis_x_show: true, ++ subchart_onbrush: function subchart_onbrush() {}, ++ // color ++ color_pattern: [], ++ color_threshold: {}, ++ // legend ++ legend_show: true, ++ legend_hide: false, ++ legend_position: 'bottom', ++ legend_inset_anchor: 'top-left', ++ legend_inset_x: 10, ++ legend_inset_y: 0, ++ legend_inset_step: undefined, ++ legend_item_onclick: undefined, ++ legend_item_onmouseover: undefined, ++ legend_item_onmouseout: undefined, ++ legend_equally: false, ++ legend_padding: 0, ++ legend_item_tile_width: 10, ++ legend_item_tile_height: 10, ++ // axis ++ axis_rotated: false, ++ axis_x_show: true, ++ axis_x_type: 'indexed', ++ axis_x_localtime: true, ++ axis_x_categories: [], ++ axis_x_tick_centered: false, ++ axis_x_tick_format: undefined, ++ axis_x_tick_culling: {}, ++ axis_x_tick_culling_max: 10, ++ axis_x_tick_count: undefined, ++ axis_x_tick_fit: true, ++ axis_x_tick_values: null, ++ axis_x_tick_rotate: 0, ++ axis_x_tick_outer: true, ++ axis_x_tick_multiline: true, ++ axis_x_tick_multilineMax: 0, ++ axis_x_tick_width: null, ++ axis_x_max: undefined, ++ axis_x_min: undefined, ++ axis_x_padding: {}, ++ axis_x_height: undefined, ++ axis_x_selection: undefined, ++ axis_x_label: {}, ++ axis_x_inner: undefined, ++ axis_y_show: true, ++ axis_y_type: undefined, ++ axis_y_max: undefined, ++ axis_y_min: undefined, ++ axis_y_inverted: false, ++ axis_y_center: undefined, ++ axis_y_inner: undefined, ++ axis_y_label: {}, ++ axis_y_tick_format: undefined, ++ axis_y_tick_outer: true, ++ axis_y_tick_values: null, ++ axis_y_tick_rotate: 0, ++ axis_y_tick_count: undefined, ++ axis_y_tick_time_type: undefined, ++ axis_y_tick_time_interval: undefined, ++ axis_y_padding: {}, ++ axis_y_default: undefined, ++ axis_y2_show: false, ++ axis_y2_max: undefined, ++ axis_y2_min: undefined, ++ axis_y2_inverted: false, ++ axis_y2_center: undefined, ++ axis_y2_inner: undefined, ++ axis_y2_label: {}, ++ axis_y2_tick_format: undefined, ++ axis_y2_tick_outer: true, ++ axis_y2_tick_values: null, ++ axis_y2_tick_count: undefined, ++ axis_y2_padding: {}, ++ axis_y2_default: undefined, ++ // grid ++ grid_x_show: false, ++ grid_x_type: 'tick', ++ grid_x_lines: [], ++ grid_y_show: false, ++ // not used ++ // grid_y_type: 'tick', ++ grid_y_lines: [], ++ grid_y_ticks: 10, ++ grid_focus_show: true, ++ grid_lines_front: true, ++ // point - point of each data ++ point_show: true, ++ point_r: 2.5, ++ point_sensitivity: 10, ++ point_focus_expand_enabled: true, ++ point_focus_expand_r: undefined, ++ point_select_r: undefined, ++ // line ++ line_connectNull: false, ++ line_step_type: 'step', ++ // bar ++ bar_width: undefined, ++ bar_width_ratio: 0.6, ++ bar_width_max: undefined, ++ bar_zerobased: true, ++ bar_space: 0, ++ // area ++ area_zerobased: true, ++ area_above: false, ++ // pie ++ pie_label_show: true, ++ pie_label_format: undefined, ++ pie_label_threshold: 0.05, ++ pie_label_ratio: undefined, ++ pie_expand: {}, ++ pie_expand_duration: 50, ++ // gauge ++ gauge_fullCircle: false, ++ gauge_label_show: true, ++ gauge_labelLine_show: true, ++ gauge_label_format: undefined, ++ gauge_min: 0, ++ gauge_max: 100, ++ gauge_startingAngle: -1 * Math.PI / 2, ++ gauge_label_extents: undefined, ++ gauge_units: undefined, ++ gauge_width: undefined, ++ gauge_arcs_minWidth: 5, ++ gauge_expand: {}, ++ gauge_expand_duration: 50, ++ // donut ++ donut_label_show: true, ++ donut_label_format: undefined, ++ donut_label_threshold: 0.05, ++ donut_label_ratio: undefined, ++ donut_width: undefined, ++ donut_title: "", ++ donut_expand: {}, ++ donut_expand_duration: 50, ++ // spline ++ spline_interpolation_type: 'cardinal', ++ // region - region to change style ++ regions: [], ++ // tooltip - show when mouseover on each data ++ tooltip_show: true, ++ tooltip_grouped: true, ++ tooltip_order: undefined, ++ tooltip_format_title: undefined, ++ tooltip_format_name: undefined, ++ tooltip_format_value: undefined, ++ tooltip_position: undefined, ++ tooltip_contents: function tooltip_contents(d, defaultTitleFormat, defaultValueFormat, color) { ++ return this.getTooltipContent ? this.getTooltipContent(d, defaultTitleFormat, defaultValueFormat, color) : ''; ++ }, ++ tooltip_init_show: false, ++ tooltip_init_x: 0, ++ tooltip_init_position: { top: '0px', left: '50px' }, ++ tooltip_onshow: function tooltip_onshow() {}, ++ tooltip_onhide: function tooltip_onhide() {}, ++ // title ++ title_text: undefined, ++ title_padding: { ++ top: 0, ++ right: 0, ++ bottom: 0, ++ left: 0 ++ }, ++ title_position: 'top-center' ++ }; ++ ++ Object.keys(this.additionalConfig).forEach(function (key) { ++ config[key] = this.additionalConfig[key]; ++ }, this); ++ ++ return config; ++ }; ++ ChartInternal.prototype.additionalConfig = {}; ++ ++ ChartInternal.prototype.loadConfig = function (config) { ++ var this_config = this.config, ++ target, ++ keys, ++ read; ++ function find() { ++ var key = keys.shift(); ++ // console.log("key =>", key, ", target =>", target); ++ if (key && target && (typeof target === 'undefined' ? 'undefined' : _typeof(target)) === 'object' && key in target) { ++ target = target[key]; ++ return find(); ++ } else if (!key) { ++ return target; ++ } else { ++ return undefined; ++ } ++ } ++ Object.keys(this_config).forEach(function (key) { ++ target = config; ++ keys = key.split('_'); ++ read = find(); ++ // console.log("CONFIG : ", key, read); ++ if (isDefined(read)) { ++ this_config[key] = read; ++ } ++ }); ++ }; ++ ++ ChartInternal.prototype.convertUrlToData = function (url, mimeType, headers, keys, done) { ++ var $$ = this, ++ type = mimeType ? mimeType : 'csv', ++ f, ++ converter; ++ ++ if (type === 'json') { ++ f = $$.d3.json; ++ converter = $$.convertJsonToData; ++ } else if (type === 'tsv') { ++ f = $$.d3.tsv; ++ converter = $$.convertXsvToData; ++ } else { ++ f = $$.d3.csv; ++ converter = $$.convertXsvToData; ++ } ++ ++ f(url, headers).then(function (data) { ++ done.call($$, converter.call($$, data, keys)); ++ }).catch(function (error) { ++ throw error; ++ }); ++ }; ++ ChartInternal.prototype.convertXsvToData = function (xsv) { ++ var keys = xsv.columns, ++ rows = xsv; ++ if (rows.length === 0) { ++ return { keys: keys, rows: [keys.reduce(function (row, key) { ++ return Object.assign(row, defineProperty({}, key, null)); ++ }, {})] }; ++ } else { ++ // [].concat() is to convert result into a plain array otherwise ++ // test is not happy because rows have properties. ++ return { keys: keys, rows: [].concat(xsv) }; ++ } ++ }; ++ ChartInternal.prototype.convertJsonToData = function (json, keys) { ++ var $$ = this, ++ new_rows = [], ++ targetKeys, ++ data; ++ if (keys) { ++ // when keys specified, json would be an array that includes objects ++ if (keys.x) { ++ targetKeys = keys.value.concat(keys.x); ++ $$.config.data_x = keys.x; ++ } else { ++ targetKeys = keys.value; ++ } ++ new_rows.push(targetKeys); ++ json.forEach(function (o) { ++ var new_row = []; ++ targetKeys.forEach(function (key) { ++ // convert undefined to null because undefined data will be removed in convertDataToTargets() ++ var v = $$.findValueInJson(o, key); ++ if (isUndefined(v)) { ++ v = null; ++ } ++ new_row.push(v); ++ }); ++ new_rows.push(new_row); ++ }); ++ data = $$.convertRowsToData(new_rows); ++ } else { ++ Object.keys(json).forEach(function (key) { ++ new_rows.push([key].concat(json[key])); ++ }); ++ data = $$.convertColumnsToData(new_rows); ++ } ++ return data; ++ }; ++ ChartInternal.prototype.findValueInJson = function (object, path) { ++ path = path.replace(/\[(\w+)\]/g, '.$1'); // convert indexes to properties (replace [] with .) ++ path = path.replace(/^\./, ''); // strip a leading dot ++ var pathArray = path.split('.'); ++ for (var i = 0; i < pathArray.length; ++i) { ++ var k = pathArray[i]; ++ if (k in object) { ++ object = object[k]; ++ } else { ++ return; ++ } ++ } ++ return object; ++ }; ++ ++ /** ++ * Converts the rows to normalized data. ++ * @param {any[][]} rows The row data ++ * @return {Object} ++ */ ++ ChartInternal.prototype.convertRowsToData = function (rows) { ++ var newRows = []; ++ var keys = rows[0]; ++ ++ for (var i = 1; i < rows.length; i++) { ++ var newRow = {}; ++ for (var j = 0; j < rows[i].length; j++) { ++ if (isUndefined(rows[i][j])) { ++ throw new Error("Source data is missing a component at (" + i + "," + j + ")!"); ++ } ++ newRow[keys[j]] = rows[i][j]; ++ } ++ newRows.push(newRow); ++ } ++ return { keys: keys, rows: newRows }; ++ }; ++ ++ /** ++ * Converts the columns to normalized data. ++ * @param {any[][]} columns The column data ++ * @return {Object} ++ */ ++ ChartInternal.prototype.convertColumnsToData = function (columns) { ++ var newRows = []; ++ var keys = []; ++ ++ for (var i = 0; i < columns.length; i++) { ++ var key = columns[i][0]; ++ for (var j = 1; j < columns[i].length; j++) { ++ if (isUndefined(newRows[j - 1])) { ++ newRows[j - 1] = {}; ++ } ++ if (isUndefined(columns[i][j])) { ++ throw new Error("Source data is missing a component at (" + i + "," + j + ")!"); ++ } ++ newRows[j - 1][key] = columns[i][j]; ++ } ++ keys.push(key); ++ } ++ ++ return { keys: keys, rows: newRows }; ++ }; ++ ++ /** ++ * Converts the data format into the target format. ++ * @param {!Object} data ++ * @param {!Array} data.keys Ordered list of target IDs. ++ * @param {!Array} data.rows Rows of data to convert. ++ * @param {boolean} appendXs True to append to $$.data.xs, False to replace. ++ * @return {!Array} ++ */ ++ ChartInternal.prototype.convertDataToTargets = function (data, appendXs) { ++ var $$ = this, ++ config = $$.config, ++ targets, ++ ids, ++ xs, ++ keys; ++ ++ // handles format where keys are not orderly provided ++ if (isArray(data)) { ++ keys = Object.keys(data[0]); ++ } else { ++ keys = data.keys; ++ data = data.rows; ++ } ++ ++ ids = keys.filter($$.isNotX, $$); ++ xs = keys.filter($$.isX, $$); ++ ++ // save x for update data by load when custom x and c3.x API ++ ids.forEach(function (id) { ++ var xKey = $$.getXKey(id); ++ ++ if ($$.isCustomX() || $$.isTimeSeries()) { ++ // if included in input data ++ if (xs.indexOf(xKey) >= 0) { ++ $$.data.xs[id] = (appendXs && $$.data.xs[id] ? $$.data.xs[id] : []).concat(data.map(function (d) { ++ return d[xKey]; ++ }).filter(isValue).map(function (rawX, i) { ++ return $$.generateTargetX(rawX, id, i); ++ })); ++ } ++ // if not included in input data, find from preloaded data of other id's x ++ else if (config.data_x) { ++ $$.data.xs[id] = $$.getOtherTargetXs(); ++ } ++ // if not included in input data, find from preloaded data ++ else if (notEmpty(config.data_xs)) { ++ $$.data.xs[id] = $$.getXValuesOfXKey(xKey, $$.data.targets); ++ } ++ // MEMO: if no x included, use same x of current will be used ++ } else { ++ $$.data.xs[id] = data.map(function (d, i) { ++ return i; ++ }); ++ } ++ }); ++ ++ // check x is defined ++ ids.forEach(function (id) { ++ if (!$$.data.xs[id]) { ++ throw new Error('x is not defined for id = "' + id + '".'); ++ } ++ }); ++ ++ // convert to target ++ targets = ids.map(function (id, index) { ++ var convertedId = config.data_idConverter(id); ++ return { ++ id: convertedId, ++ id_org: id, ++ values: data.map(function (d, i) { ++ var xKey = $$.getXKey(id), ++ rawX = d[xKey], ++ value = d[id] !== null && !isNaN(d[id]) ? +d[id] : null, ++ x; ++ // use x as categories if custom x and categorized ++ if ($$.isCustomX() && $$.isCategorized() && !isUndefined(rawX)) { ++ if (index === 0 && i === 0) { ++ config.axis_x_categories = []; ++ } ++ x = config.axis_x_categories.indexOf(rawX); ++ if (x === -1) { ++ x = config.axis_x_categories.length; ++ config.axis_x_categories.push(rawX); ++ } ++ } else { ++ x = $$.generateTargetX(rawX, id, i); ++ } ++ // mark as x = undefined if value is undefined and filter to remove after mapped ++ if (isUndefined(d[id]) || $$.data.xs[id].length <= i) { ++ x = undefined; ++ } ++ return { x: x, value: value, id: convertedId }; ++ }).filter(function (v) { ++ return isDefined(v.x); ++ }) ++ }; ++ }); ++ ++ // finish targets ++ targets.forEach(function (t) { ++ var i; ++ // sort values by its x ++ if (config.data_xSort) { ++ t.values = t.values.sort(function (v1, v2) { ++ var x1 = v1.x || v1.x === 0 ? v1.x : Infinity, ++ x2 = v2.x || v2.x === 0 ? v2.x : Infinity; ++ return x1 - x2; ++ }); ++ } ++ // indexing each value ++ i = 0; ++ t.values.forEach(function (v) { ++ v.index = i++; ++ }); ++ // this needs to be sorted because its index and value.index is identical ++ $$.data.xs[t.id].sort(function (v1, v2) { ++ return v1 - v2; ++ }); ++ }); ++ ++ // cache information about values ++ $$.hasNegativeValue = $$.hasNegativeValueInTargets(targets); ++ $$.hasPositiveValue = $$.hasPositiveValueInTargets(targets); ++ ++ // set target types ++ if (config.data_type) { ++ $$.setTargetType($$.mapToIds(targets).filter(function (id) { ++ return !(id in config.data_types); ++ }), config.data_type); ++ } ++ ++ // cache as original id keyed ++ targets.forEach(function (d) { ++ $$.addCache(d.id_org, d); ++ }); ++ ++ return targets; ++ }; ++ ++ ChartInternal.prototype.isX = function (key) { ++ var $$ = this, ++ config = $$.config; ++ return config.data_x && key === config.data_x || notEmpty(config.data_xs) && hasValue(config.data_xs, key); ++ }; ++ ChartInternal.prototype.isNotX = function (key) { ++ return !this.isX(key); ++ }; ++ ChartInternal.prototype.getXKey = function (id) { ++ var $$ = this, ++ config = $$.config; ++ return config.data_x ? config.data_x : notEmpty(config.data_xs) ? config.data_xs[id] : null; ++ }; ++ ChartInternal.prototype.getXValuesOfXKey = function (key, targets) { ++ var $$ = this, ++ xValues, ++ ids = targets && notEmpty(targets) ? $$.mapToIds(targets) : []; ++ ids.forEach(function (id) { ++ if ($$.getXKey(id) === key) { ++ xValues = $$.data.xs[id]; ++ } ++ }); ++ return xValues; ++ }; ++ ChartInternal.prototype.getXValue = function (id, i) { ++ var $$ = this; ++ return id in $$.data.xs && $$.data.xs[id] && isValue($$.data.xs[id][i]) ? $$.data.xs[id][i] : i; ++ }; ++ ChartInternal.prototype.getOtherTargetXs = function () { ++ var $$ = this, ++ idsForX = Object.keys($$.data.xs); ++ return idsForX.length ? $$.data.xs[idsForX[0]] : null; ++ }; ++ ChartInternal.prototype.getOtherTargetX = function (index) { ++ var xs = this.getOtherTargetXs(); ++ return xs && index < xs.length ? xs[index] : null; ++ }; ++ ChartInternal.prototype.addXs = function (xs) { ++ var $$ = this; ++ Object.keys(xs).forEach(function (id) { ++ $$.config.data_xs[id] = xs[id]; ++ }); ++ }; ++ ChartInternal.prototype.addName = function (data) { ++ var $$ = this, ++ name; ++ if (data) { ++ name = $$.config.data_names[data.id]; ++ data.name = name !== undefined ? name : data.id; ++ } ++ return data; ++ }; ++ ChartInternal.prototype.getValueOnIndex = function (values, index) { ++ var valueOnIndex = values.filter(function (v) { ++ return v.index === index; ++ }); ++ return valueOnIndex.length ? valueOnIndex[0] : null; ++ }; ++ ChartInternal.prototype.updateTargetX = function (targets, x) { ++ var $$ = this; ++ targets.forEach(function (t) { ++ t.values.forEach(function (v, i) { ++ v.x = $$.generateTargetX(x[i], t.id, i); ++ }); ++ $$.data.xs[t.id] = x; ++ }); ++ }; ++ ChartInternal.prototype.updateTargetXs = function (targets, xs) { ++ var $$ = this; ++ targets.forEach(function (t) { ++ if (xs[t.id]) { ++ $$.updateTargetX([t], xs[t.id]); ++ } ++ }); ++ }; ++ ChartInternal.prototype.generateTargetX = function (rawX, id, index) { ++ var $$ = this, ++ x; ++ if ($$.isTimeSeries()) { ++ x = rawX ? $$.parseDate(rawX) : $$.parseDate($$.getXValue(id, index)); ++ } else if ($$.isCustomX() && !$$.isCategorized()) { ++ x = isValue(rawX) ? +rawX : $$.getXValue(id, index); ++ } else { ++ x = index; ++ } ++ return x; ++ }; ++ ChartInternal.prototype.cloneTarget = function (target) { ++ return { ++ id: target.id, ++ id_org: target.id_org, ++ values: target.values.map(function (d) { ++ return { ++ x: d.x, ++ value: d.value, ++ id: d.id ++ }; ++ }) ++ }; ++ }; ++ ChartInternal.prototype.getMaxDataCount = function () { ++ var $$ = this; ++ return $$.d3.max($$.data.targets, function (t) { ++ return t.values.length; ++ }); ++ }; ++ ChartInternal.prototype.mapToIds = function (targets) { ++ return targets.map(function (d) { ++ return d.id; ++ }); ++ }; ++ ChartInternal.prototype.mapToTargetIds = function (ids) { ++ var $$ = this; ++ return ids ? [].concat(ids) : $$.mapToIds($$.data.targets); ++ }; ++ ChartInternal.prototype.hasTarget = function (targets, id) { ++ var ids = this.mapToIds(targets), ++ i; ++ for (i = 0; i < ids.length; i++) { ++ if (ids[i] === id) { ++ return true; ++ } ++ } ++ return false; ++ }; ++ ChartInternal.prototype.isTargetToShow = function (targetId) { ++ return this.hiddenTargetIds.indexOf(targetId) < 0; ++ }; ++ ChartInternal.prototype.isLegendToShow = function (targetId) { ++ return this.hiddenLegendIds.indexOf(targetId) < 0; ++ }; ++ ChartInternal.prototype.filterTargetsToShow = function (targets) { ++ var $$ = this; ++ return targets.filter(function (t) { ++ return $$.isTargetToShow(t.id); ++ }); ++ }; ++ ChartInternal.prototype.mapTargetsToUniqueXs = function (targets) { ++ var $$ = this; ++ var xs = $$.d3.set($$.d3.merge(targets.map(function (t) { ++ return t.values.map(function (v) { ++ return +v.x; ++ }); ++ }))).values(); ++ xs = $$.isTimeSeries() ? xs.map(function (x) { ++ return new Date(+x); ++ }) : xs.map(function (x) { ++ return +x; ++ }); ++ return xs.sort(function (a, b) { ++ return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; ++ }); ++ }; ++ ChartInternal.prototype.addHiddenTargetIds = function (targetIds) { ++ targetIds = targetIds instanceof Array ? targetIds : new Array(targetIds); ++ for (var i = 0; i < targetIds.length; i++) { ++ if (this.hiddenTargetIds.indexOf(targetIds[i]) < 0) { ++ this.hiddenTargetIds = this.hiddenTargetIds.concat(targetIds[i]); ++ } ++ } ++ }; ++ ChartInternal.prototype.removeHiddenTargetIds = function (targetIds) { ++ this.hiddenTargetIds = this.hiddenTargetIds.filter(function (id) { ++ return targetIds.indexOf(id) < 0; ++ }); ++ }; ++ ChartInternal.prototype.addHiddenLegendIds = function (targetIds) { ++ targetIds = targetIds instanceof Array ? targetIds : new Array(targetIds); ++ for (var i = 0; i < targetIds.length; i++) { ++ if (this.hiddenLegendIds.indexOf(targetIds[i]) < 0) { ++ this.hiddenLegendIds = this.hiddenLegendIds.concat(targetIds[i]); ++ } ++ } ++ }; ++ ChartInternal.prototype.removeHiddenLegendIds = function (targetIds) { ++ this.hiddenLegendIds = this.hiddenLegendIds.filter(function (id) { ++ return targetIds.indexOf(id) < 0; ++ }); ++ }; ++ ChartInternal.prototype.getValuesAsIdKeyed = function (targets) { ++ var ys = {}; ++ targets.forEach(function (t) { ++ ys[t.id] = []; ++ t.values.forEach(function (v) { ++ ys[t.id].push(v.value); ++ }); ++ }); ++ return ys; ++ }; ++ ChartInternal.prototype.checkValueInTargets = function (targets, checker) { ++ var ids = Object.keys(targets), ++ i, ++ j, ++ values; ++ for (i = 0; i < ids.length; i++) { ++ values = targets[ids[i]].values; ++ for (j = 0; j < values.length; j++) { ++ if (checker(values[j].value)) { ++ return true; ++ } ++ } ++ } ++ return false; ++ }; ++ ChartInternal.prototype.hasNegativeValueInTargets = function (targets) { ++ return this.checkValueInTargets(targets, function (v) { ++ return v < 0; ++ }); ++ }; ++ ChartInternal.prototype.hasPositiveValueInTargets = function (targets) { ++ return this.checkValueInTargets(targets, function (v) { ++ return v > 0; ++ }); ++ }; ++ ChartInternal.prototype.isOrderDesc = function () { ++ var config = this.config; ++ return typeof config.data_order === 'string' && config.data_order.toLowerCase() === 'desc'; ++ }; ++ ChartInternal.prototype.isOrderAsc = function () { ++ var config = this.config; ++ return typeof config.data_order === 'string' && config.data_order.toLowerCase() === 'asc'; ++ }; ++ ChartInternal.prototype.getOrderFunction = function () { ++ var $$ = this, ++ config = $$.config, ++ orderAsc = $$.isOrderAsc(), ++ orderDesc = $$.isOrderDesc(); ++ if (orderAsc || orderDesc) { ++ var reducer = function reducer(p, c) { ++ return p + Math.abs(c.value); ++ }; ++ return function (t1, t2) { ++ var t1Sum = t1.values.reduce(reducer, 0), ++ t2Sum = t2.values.reduce(reducer, 0); ++ return orderAsc ? t2Sum - t1Sum : t1Sum - t2Sum; ++ }; ++ } else if (isFunction(config.data_order)) { ++ return config.data_order; ++ } else if (isArray(config.data_order)) { ++ var order = config.data_order; ++ return function (t1, t2) { ++ return order.indexOf(t1.id) - order.indexOf(t2.id); ++ }; ++ } ++ }; ++ ChartInternal.prototype.orderTargets = function (targets) { ++ var fct = this.getOrderFunction(); ++ if (fct) { ++ targets.sort(fct); ++ } ++ return targets; ++ }; ++ ChartInternal.prototype.filterByX = function (targets, x) { ++ return this.d3.merge(targets.map(function (t) { ++ return t.values; ++ })).filter(function (v) { ++ return v.x - x === 0; ++ }); ++ }; ++ ChartInternal.prototype.filterRemoveNull = function (data) { ++ return data.filter(function (d) { ++ return isValue(d.value); ++ }); ++ }; ++ ChartInternal.prototype.filterByXDomain = function (targets, xDomain) { ++ return targets.map(function (t) { ++ return { ++ id: t.id, ++ id_org: t.id_org, ++ values: t.values.filter(function (v) { ++ return xDomain[0] <= v.x && v.x <= xDomain[1]; ++ }) ++ }; ++ }); ++ }; ++ ChartInternal.prototype.hasDataLabel = function () { ++ var config = this.config; ++ if (typeof config.data_labels === 'boolean' && config.data_labels) { ++ return true; ++ } else if (_typeof(config.data_labels) === 'object' && notEmpty(config.data_labels)) { ++ return true; ++ } ++ return false; ++ }; ++ ChartInternal.prototype.getDataLabelLength = function (min, max, key) { ++ var $$ = this, ++ lengths = [0, 0], ++ paddingCoef = 1.3; ++ $$.selectChart.select('svg').selectAll('.dummy').data([min, max]).enter().append('text').text(function (d) { ++ return $$.dataLabelFormat(d.id)(d); ++ }).each(function (d, i) { ++ lengths[i] = this.getBoundingClientRect()[key] * paddingCoef; ++ }).remove(); ++ return lengths; ++ }; ++ ChartInternal.prototype.isNoneArc = function (d) { ++ return this.hasTarget(this.data.targets, d.id); ++ }, ChartInternal.prototype.isArc = function (d) { ++ return 'data' in d && this.hasTarget(this.data.targets, d.data.id); ++ }; ++ ChartInternal.prototype.findClosestFromTargets = function (targets, pos) { ++ var $$ = this, ++ candidates; ++ ++ // map to array of closest points of each target ++ candidates = targets.map(function (target) { ++ return $$.findClosest(target.values, pos); ++ }); ++ ++ // decide closest point and return ++ return $$.findClosest(candidates, pos); ++ }; ++ ChartInternal.prototype.findClosest = function (values, pos) { ++ var $$ = this, ++ minDist = $$.config.point_sensitivity, ++ closest; ++ ++ // find mouseovering bar ++ values.filter(function (v) { ++ return v && $$.isBarType(v.id); ++ }).forEach(function (v) { ++ var shape = $$.main.select('.' + CLASS.bars + $$.getTargetSelectorSuffix(v.id) + ' .' + CLASS.bar + '-' + v.index).node(); ++ if (!closest && $$.isWithinBar($$.d3.mouse(shape), shape)) { ++ closest = v; ++ } ++ }); ++ ++ // find closest point from non-bar ++ values.filter(function (v) { ++ return v && !$$.isBarType(v.id); ++ }).forEach(function (v) { ++ var d = $$.dist(v, pos); ++ if (d < minDist) { ++ minDist = d; ++ closest = v; ++ } ++ }); ++ ++ return closest; ++ }; ++ ChartInternal.prototype.dist = function (data, pos) { ++ var $$ = this, ++ config = $$.config, ++ xIndex = config.axis_rotated ? 1 : 0, ++ yIndex = config.axis_rotated ? 0 : 1, ++ y = $$.circleY(data, data.index), ++ x = $$.x(data.x); ++ return Math.sqrt(Math.pow(x - pos[xIndex], 2) + Math.pow(y - pos[yIndex], 2)); ++ }; ++ ChartInternal.prototype.convertValuesToStep = function (values) { ++ var converted = [].concat(values), ++ i; ++ ++ if (!this.isCategorized()) { ++ return values; ++ } ++ ++ for (i = values.length + 1; 0 < i; i--) { ++ converted[i] = converted[i - 1]; ++ } ++ ++ converted[0] = { ++ x: converted[0].x - 1, ++ value: converted[0].value, ++ id: converted[0].id ++ }; ++ converted[values.length + 1] = { ++ x: converted[values.length].x + 1, ++ value: converted[values.length].value, ++ id: converted[values.length].id ++ }; ++ ++ return converted; ++ }; ++ ChartInternal.prototype.updateDataAttributes = function (name, attrs) { ++ var $$ = this, ++ config = $$.config, ++ current = config['data_' + name]; ++ if (typeof attrs === 'undefined') { ++ return current; ++ } ++ Object.keys(attrs).forEach(function (id) { ++ current[id] = attrs[id]; ++ }); ++ $$.redraw({ ++ withLegend: true ++ }); ++ return current; ++ }; ++ ++ ChartInternal.prototype.load = function (targets, args) { ++ var $$ = this; ++ if (targets) { ++ // filter loading targets if needed ++ if (args.filter) { ++ targets = targets.filter(args.filter); ++ } ++ // set type if args.types || args.type specified ++ if (args.type || args.types) { ++ targets.forEach(function (t) { ++ var type = args.types && args.types[t.id] ? args.types[t.id] : args.type; ++ $$.setTargetType(t.id, type); ++ }); ++ } ++ // Update/Add data ++ $$.data.targets.forEach(function (d) { ++ for (var i = 0; i < targets.length; i++) { ++ if (d.id === targets[i].id) { ++ d.values = targets[i].values; ++ targets.splice(i, 1); ++ break; ++ } ++ } ++ }); ++ $$.data.targets = $$.data.targets.concat(targets); // add remained ++ } ++ ++ // Set targets ++ $$.updateTargets($$.data.targets); ++ ++ // Redraw with new targets ++ $$.redraw({ withUpdateOrgXDomain: true, withUpdateXDomain: true, withLegend: true }); ++ ++ if (args.done) { ++ args.done(); ++ } ++ }; ++ ChartInternal.prototype.loadFromArgs = function (args) { ++ var $$ = this; ++ if (args.data) { ++ $$.load($$.convertDataToTargets(args.data), args); ++ } else if (args.url) { ++ $$.convertUrlToData(args.url, args.mimeType, args.headers, args.keys, function (data) { ++ $$.load($$.convertDataToTargets(data), args); ++ }); ++ } else if (args.json) { ++ $$.load($$.convertDataToTargets($$.convertJsonToData(args.json, args.keys)), args); ++ } else if (args.rows) { ++ $$.load($$.convertDataToTargets($$.convertRowsToData(args.rows)), args); ++ } else if (args.columns) { ++ $$.load($$.convertDataToTargets($$.convertColumnsToData(args.columns)), args); ++ } else { ++ $$.load(null, args); ++ } ++ }; ++ ChartInternal.prototype.unload = function (targetIds, done) { ++ var $$ = this; ++ if (!done) { ++ done = function done() {}; ++ } ++ // filter existing target ++ targetIds = targetIds.filter(function (id) { ++ return $$.hasTarget($$.data.targets, id); ++ }); ++ // If no target, call done and return ++ if (!targetIds || targetIds.length === 0) { ++ done(); ++ return; ++ } ++ $$.svg.selectAll(targetIds.map(function (id) { ++ return $$.selectorTarget(id); ++ })).transition().style('opacity', 0).remove().call($$.endall, done); ++ targetIds.forEach(function (id) { ++ // Reset fadein for future load ++ $$.withoutFadeIn[id] = false; ++ // Remove target's elements ++ if ($$.legend) { ++ $$.legend.selectAll('.' + CLASS.legendItem + $$.getTargetSelectorSuffix(id)).remove(); ++ } ++ // Remove target ++ $$.data.targets = $$.data.targets.filter(function (t) { ++ return t.id !== id; ++ }); ++ }); ++ }; ++ ++ ChartInternal.prototype.getYDomainMin = function (targets) { ++ var $$ = this, ++ config = $$.config, ++ ids = $$.mapToIds(targets), ++ ys = $$.getValuesAsIdKeyed(targets), ++ j, ++ k, ++ baseId, ++ idsInGroup, ++ id, ++ hasNegativeValue; ++ if (config.data_groups.length > 0) { ++ hasNegativeValue = $$.hasNegativeValueInTargets(targets); ++ for (j = 0; j < config.data_groups.length; j++) { ++ // Determine baseId ++ idsInGroup = config.data_groups[j].filter(function (id) { ++ return ids.indexOf(id) >= 0; ++ }); ++ if (idsInGroup.length === 0) { ++ continue; ++ } ++ baseId = idsInGroup[0]; ++ // Consider negative values ++ if (hasNegativeValue && ys[baseId]) { ++ ys[baseId].forEach(function (v, i) { ++ ys[baseId][i] = v < 0 ? v : 0; ++ }); ++ } ++ // Compute min ++ for (k = 1; k < idsInGroup.length; k++) { ++ id = idsInGroup[k]; ++ if (!ys[id]) { ++ continue; ++ } ++ ys[id].forEach(function (v, i) { ++ if ($$.axis.getId(id) === $$.axis.getId(baseId) && ys[baseId] && !(hasNegativeValue && +v > 0)) { ++ ys[baseId][i] += +v; ++ } ++ }); ++ } ++ } ++ } ++ return $$.d3.min(Object.keys(ys).map(function (key) { ++ return $$.d3.min(ys[key]); ++ })); ++ }; ++ ChartInternal.prototype.getYDomainMax = function (targets) { ++ var $$ = this, ++ config = $$.config, ++ ids = $$.mapToIds(targets), ++ ys = $$.getValuesAsIdKeyed(targets), ++ j, ++ k, ++ baseId, ++ idsInGroup, ++ id, ++ hasPositiveValue; ++ if (config.data_groups.length > 0) { ++ hasPositiveValue = $$.hasPositiveValueInTargets(targets); ++ for (j = 0; j < config.data_groups.length; j++) { ++ // Determine baseId ++ idsInGroup = config.data_groups[j].filter(function (id) { ++ return ids.indexOf(id) >= 0; ++ }); ++ if (idsInGroup.length === 0) { ++ continue; ++ } ++ baseId = idsInGroup[0]; ++ // Consider positive values ++ if (hasPositiveValue && ys[baseId]) { ++ ys[baseId].forEach(function (v, i) { ++ ys[baseId][i] = v > 0 ? v : 0; ++ }); ++ } ++ // Compute max ++ for (k = 1; k < idsInGroup.length; k++) { ++ id = idsInGroup[k]; ++ if (!ys[id]) { ++ continue; ++ } ++ ys[id].forEach(function (v, i) { ++ if ($$.axis.getId(id) === $$.axis.getId(baseId) && ys[baseId] && !(hasPositiveValue && +v < 0)) { ++ ys[baseId][i] += +v; ++ } ++ }); ++ } ++ } ++ } ++ return $$.d3.max(Object.keys(ys).map(function (key) { ++ return $$.d3.max(ys[key]); ++ })); ++ }; ++ ChartInternal.prototype.getYDomain = function (targets, axisId, xDomain) { ++ var $$ = this, ++ config = $$.config, ++ targetsByAxisId = targets.filter(function (t) { ++ return $$.axis.getId(t.id) === axisId; ++ }), ++ yTargets = xDomain ? $$.filterByXDomain(targetsByAxisId, xDomain) : targetsByAxisId, ++ yMin = axisId === 'y2' ? config.axis_y2_min : config.axis_y_min, ++ yMax = axisId === 'y2' ? config.axis_y2_max : config.axis_y_max, ++ yDomainMin = $$.getYDomainMin(yTargets), ++ yDomainMax = $$.getYDomainMax(yTargets), ++ domain, ++ domainLength, ++ padding, ++ padding_top, ++ padding_bottom, ++ center = axisId === 'y2' ? config.axis_y2_center : config.axis_y_center, ++ yDomainAbs, ++ lengths, ++ diff, ++ ratio, ++ isAllPositive, ++ isAllNegative, ++ isZeroBased = $$.hasType('bar', yTargets) && config.bar_zerobased || $$.hasType('area', yTargets) && config.area_zerobased, ++ isInverted = axisId === 'y2' ? config.axis_y2_inverted : config.axis_y_inverted, ++ showHorizontalDataLabel = $$.hasDataLabel() && config.axis_rotated, ++ showVerticalDataLabel = $$.hasDataLabel() && !config.axis_rotated; ++ ++ // MEMO: avoid inverting domain unexpectedly ++ yDomainMin = isValue(yMin) ? yMin : isValue(yMax) ? yDomainMin < yMax ? yDomainMin : yMax - 10 : yDomainMin; ++ yDomainMax = isValue(yMax) ? yMax : isValue(yMin) ? yMin < yDomainMax ? yDomainMax : yMin + 10 : yDomainMax; ++ ++ if (yTargets.length === 0) { ++ // use current domain if target of axisId is none ++ return axisId === 'y2' ? $$.y2.domain() : $$.y.domain(); ++ } ++ if (isNaN(yDomainMin)) { ++ // set minimum to zero when not number ++ yDomainMin = 0; ++ } ++ if (isNaN(yDomainMax)) { ++ // set maximum to have same value as yDomainMin ++ yDomainMax = yDomainMin; ++ } ++ if (yDomainMin === yDomainMax) { ++ yDomainMin < 0 ? yDomainMax = 0 : yDomainMin = 0; ++ } ++ isAllPositive = yDomainMin >= 0 && yDomainMax >= 0; ++ isAllNegative = yDomainMin <= 0 && yDomainMax <= 0; ++ ++ // Cancel zerobased if axis_*_min / axis_*_max specified ++ if (isValue(yMin) && isAllPositive || isValue(yMax) && isAllNegative) { ++ isZeroBased = false; ++ } ++ ++ // Bar/Area chart should be 0-based if all positive|negative ++ if (isZeroBased) { ++ if (isAllPositive) { ++ yDomainMin = 0; ++ } ++ if (isAllNegative) { ++ yDomainMax = 0; ++ } ++ } ++ ++ domainLength = Math.abs(yDomainMax - yDomainMin); ++ padding = padding_top = padding_bottom = domainLength * 0.1; ++ ++ if (typeof center !== 'undefined') { ++ yDomainAbs = Math.max(Math.abs(yDomainMin), Math.abs(yDomainMax)); ++ yDomainMax = center + yDomainAbs; ++ yDomainMin = center - yDomainAbs; ++ } ++ // add padding for data label ++ if (showHorizontalDataLabel) { ++ lengths = $$.getDataLabelLength(yDomainMin, yDomainMax, 'width'); ++ diff = diffDomain($$.y.range()); ++ ratio = [lengths[0] / diff, lengths[1] / diff]; ++ padding_top += domainLength * (ratio[1] / (1 - ratio[0] - ratio[1])); ++ padding_bottom += domainLength * (ratio[0] / (1 - ratio[0] - ratio[1])); ++ } else if (showVerticalDataLabel) { ++ lengths = $$.getDataLabelLength(yDomainMin, yDomainMax, 'height'); ++ padding_top += $$.axis.convertPixelsToAxisPadding(lengths[1], domainLength); ++ padding_bottom += $$.axis.convertPixelsToAxisPadding(lengths[0], domainLength); ++ } ++ if (axisId === 'y' && notEmpty(config.axis_y_padding)) { ++ padding_top = $$.axis.getPadding(config.axis_y_padding, 'top', padding_top, domainLength); ++ padding_bottom = $$.axis.getPadding(config.axis_y_padding, 'bottom', padding_bottom, domainLength); ++ } ++ if (axisId === 'y2' && notEmpty(config.axis_y2_padding)) { ++ padding_top = $$.axis.getPadding(config.axis_y2_padding, 'top', padding_top, domainLength); ++ padding_bottom = $$.axis.getPadding(config.axis_y2_padding, 'bottom', padding_bottom, domainLength); ++ } ++ // Bar/Area chart should be 0-based if all positive|negative ++ if (isZeroBased) { ++ if (isAllPositive) { ++ padding_bottom = yDomainMin; ++ } ++ if (isAllNegative) { ++ padding_top = -yDomainMax; ++ } ++ } ++ domain = [yDomainMin - padding_bottom, yDomainMax + padding_top]; ++ return isInverted ? domain.reverse() : domain; ++ }; ++ ChartInternal.prototype.getXDomainMin = function (targets) { ++ var $$ = this, ++ config = $$.config; ++ return isDefined(config.axis_x_min) ? $$.isTimeSeries() ? this.parseDate(config.axis_x_min) : config.axis_x_min : $$.d3.min(targets, function (t) { ++ return $$.d3.min(t.values, function (v) { ++ return v.x; ++ }); ++ }); ++ }; ++ ChartInternal.prototype.getXDomainMax = function (targets) { ++ var $$ = this, ++ config = $$.config; ++ return isDefined(config.axis_x_max) ? $$.isTimeSeries() ? this.parseDate(config.axis_x_max) : config.axis_x_max : $$.d3.max(targets, function (t) { ++ return $$.d3.max(t.values, function (v) { ++ return v.x; ++ }); ++ }); ++ }; ++ ChartInternal.prototype.getXDomainPadding = function (domain) { ++ var $$ = this, ++ config = $$.config, ++ diff = domain[1] - domain[0], ++ maxDataCount, ++ padding, ++ paddingLeft, ++ paddingRight; ++ if ($$.isCategorized()) { ++ padding = 0; ++ } else if ($$.hasType('bar')) { ++ maxDataCount = $$.getMaxDataCount(); ++ padding = maxDataCount > 1 ? diff / (maxDataCount - 1) / 2 : 0.5; ++ } else { ++ padding = diff * 0.01; ++ } ++ if (_typeof(config.axis_x_padding) === 'object' && notEmpty(config.axis_x_padding)) { ++ paddingLeft = isValue(config.axis_x_padding.left) ? config.axis_x_padding.left : padding; ++ paddingRight = isValue(config.axis_x_padding.right) ? config.axis_x_padding.right : padding; ++ } else if (typeof config.axis_x_padding === 'number') { ++ paddingLeft = paddingRight = config.axis_x_padding; ++ } else { ++ paddingLeft = paddingRight = padding; ++ } ++ return { left: paddingLeft, right: paddingRight }; ++ }; ++ ChartInternal.prototype.getXDomain = function (targets) { ++ var $$ = this, ++ xDomain = [$$.getXDomainMin(targets), $$.getXDomainMax(targets)], ++ firstX = xDomain[0], ++ lastX = xDomain[1], ++ padding = $$.getXDomainPadding(xDomain), ++ min = 0, ++ max = 0; ++ // show center of x domain if min and max are the same ++ if (firstX - lastX === 0 && !$$.isCategorized()) { ++ if ($$.isTimeSeries()) { ++ firstX = new Date(firstX.getTime() * 0.5); ++ lastX = new Date(lastX.getTime() * 1.5); ++ } else { ++ firstX = firstX === 0 ? 1 : firstX * 0.5; ++ lastX = lastX === 0 ? -1 : lastX * 1.5; ++ } ++ } ++ if (firstX || firstX === 0) { ++ min = $$.isTimeSeries() ? new Date(firstX.getTime() - padding.left) : firstX - padding.left; ++ } ++ if (lastX || lastX === 0) { ++ max = $$.isTimeSeries() ? new Date(lastX.getTime() + padding.right) : lastX + padding.right; ++ } ++ return [min, max]; ++ }; ++ ChartInternal.prototype.updateXDomain = function (targets, withUpdateXDomain, withUpdateOrgXDomain, withTrim, domain) { ++ var $$ = this, ++ config = $$.config; ++ ++ if (withUpdateOrgXDomain) { ++ $$.x.domain(domain ? domain : $$.d3.extent($$.getXDomain(targets))); ++ $$.orgXDomain = $$.x.domain(); ++ if (config.zoom_enabled) { ++ $$.zoom.update(); ++ } ++ $$.subX.domain($$.x.domain()); ++ if ($$.brush) { ++ $$.brush.updateScale($$.subX); ++ } ++ } ++ if (withUpdateXDomain) { ++ $$.x.domain(domain ? domain : !$$.brush || $$.brush.empty() ? $$.orgXDomain : $$.brush.selectionAsValue()); ++ } ++ ++ // Trim domain when too big by zoom mousemove event ++ if (withTrim) { ++ $$.x.domain($$.trimXDomain($$.x.orgDomain())); ++ } ++ ++ return $$.x.domain(); ++ }; ++ ChartInternal.prototype.trimXDomain = function (domain) { ++ var zoomDomain = this.getZoomDomain(), ++ min = zoomDomain[0], ++ max = zoomDomain[1]; ++ if (domain[0] <= min) { ++ domain[1] = +domain[1] + (min - domain[0]); ++ domain[0] = min; ++ } ++ if (max <= domain[1]) { ++ domain[0] = +domain[0] - (domain[1] - max); ++ domain[1] = max; ++ } ++ return domain; ++ }; ++ ++ ChartInternal.prototype.drag = function (mouse) { ++ var $$ = this, ++ config = $$.config, ++ main = $$.main, ++ d3 = $$.d3; ++ var sx, sy, mx, my, minX, maxX, minY, maxY; ++ ++ if ($$.hasArcType()) { ++ return; ++ } ++ if (!config.data_selection_enabled) { ++ return; ++ } // do nothing if not selectable ++ if (!config.data_selection_multiple) { ++ return; ++ } // skip when single selection because drag is used for multiple selection ++ ++ sx = $$.dragStart[0]; ++ sy = $$.dragStart[1]; ++ mx = mouse[0]; ++ my = mouse[1]; ++ minX = Math.min(sx, mx); ++ maxX = Math.max(sx, mx); ++ minY = config.data_selection_grouped ? $$.margin.top : Math.min(sy, my); ++ maxY = config.data_selection_grouped ? $$.height : Math.max(sy, my); ++ ++ main.select('.' + CLASS.dragarea).attr('x', minX).attr('y', minY).attr('width', maxX - minX).attr('height', maxY - minY); ++ // TODO: binary search when multiple xs ++ main.selectAll('.' + CLASS.shapes).selectAll('.' + CLASS.shape).filter(function (d) { ++ return config.data_selection_isselectable(d); ++ }).each(function (d, i) { ++ var shape = d3.select(this), ++ isSelected = shape.classed(CLASS.SELECTED), ++ isIncluded = shape.classed(CLASS.INCLUDED), ++ _x, ++ _y, ++ _w, ++ _h, ++ toggle, ++ isWithin = false, ++ box; ++ if (shape.classed(CLASS.circle)) { ++ _x = shape.attr("cx") * 1; ++ _y = shape.attr("cy") * 1; ++ toggle = $$.togglePoint; ++ isWithin = minX < _x && _x < maxX && minY < _y && _y < maxY; ++ } else if (shape.classed(CLASS.bar)) { ++ box = getPathBox(this); ++ _x = box.x; ++ _y = box.y; ++ _w = box.width; ++ _h = box.height; ++ toggle = $$.togglePath; ++ isWithin = !(maxX < _x || _x + _w < minX) && !(maxY < _y || _y + _h < minY); ++ } else { ++ // line/area selection not supported yet ++ return; ++ } ++ if (isWithin ^ isIncluded) { ++ shape.classed(CLASS.INCLUDED, !isIncluded); ++ // TODO: included/unincluded callback here ++ shape.classed(CLASS.SELECTED, !isSelected); ++ toggle.call($$, !isSelected, shape, d, i); ++ } ++ }); ++ }; ++ ++ ChartInternal.prototype.dragstart = function (mouse) { ++ var $$ = this, ++ config = $$.config; ++ if ($$.hasArcType()) { ++ return; ++ } ++ if (!config.data_selection_enabled) { ++ return; ++ } // do nothing if not selectable ++ $$.dragStart = mouse; ++ $$.main.select('.' + CLASS.chart).append('rect').attr('class', CLASS.dragarea).style('opacity', 0.1); ++ $$.dragging = true; ++ }; ++ ++ ChartInternal.prototype.dragend = function () { ++ var $$ = this, ++ config = $$.config; ++ if ($$.hasArcType()) { ++ return; ++ } ++ if (!config.data_selection_enabled) { ++ return; ++ } // do nothing if not selectable ++ $$.main.select('.' + CLASS.dragarea).transition().duration(100).style('opacity', 0).remove(); ++ $$.main.selectAll('.' + CLASS.shape).classed(CLASS.INCLUDED, false); ++ $$.dragging = false; ++ }; ++ ++ ChartInternal.prototype.getYFormat = function (forArc) { ++ var $$ = this, ++ formatForY = forArc && !$$.hasType('gauge') ? $$.defaultArcValueFormat : $$.yFormat, ++ formatForY2 = forArc && !$$.hasType('gauge') ? $$.defaultArcValueFormat : $$.y2Format; ++ return function (v, ratio, id) { ++ var format = $$.axis.getId(id) === 'y2' ? formatForY2 : formatForY; ++ return format.call($$, v, ratio); ++ }; ++ }; ++ ChartInternal.prototype.yFormat = function (v) { ++ var $$ = this, ++ config = $$.config, ++ format = config.axis_y_tick_format ? config.axis_y_tick_format : $$.defaultValueFormat; ++ return format(v); ++ }; ++ ChartInternal.prototype.y2Format = function (v) { ++ var $$ = this, ++ config = $$.config, ++ format = config.axis_y2_tick_format ? config.axis_y2_tick_format : $$.defaultValueFormat; ++ return format(v); ++ }; ++ ChartInternal.prototype.defaultValueFormat = function (v) { ++ return isValue(v) ? +v : ""; ++ }; ++ ChartInternal.prototype.defaultArcValueFormat = function (v, ratio) { ++ return (ratio * 100).toFixed(1) + '%'; ++ }; ++ ChartInternal.prototype.dataLabelFormat = function (targetId) { ++ var $$ = this, ++ data_labels = $$.config.data_labels, ++ format, ++ defaultFormat = function defaultFormat(v) { ++ return isValue(v) ? +v : ""; ++ }; ++ // find format according to axis id ++ if (typeof data_labels.format === 'function') { ++ format = data_labels.format; ++ } else if (_typeof(data_labels.format) === 'object') { ++ if (data_labels.format[targetId]) { ++ format = data_labels.format[targetId] === true ? defaultFormat : data_labels.format[targetId]; ++ } else { ++ format = function format() { ++ return ''; ++ }; ++ } ++ } else { ++ format = defaultFormat; ++ } ++ return format; ++ }; ++ ++ ChartInternal.prototype.initGrid = function () { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3; ++ $$.grid = $$.main.append('g').attr("clip-path", $$.clipPathForGrid).attr('class', CLASS.grid); ++ if (config.grid_x_show) { ++ $$.grid.append("g").attr("class", CLASS.xgrids); ++ } ++ if (config.grid_y_show) { ++ $$.grid.append('g').attr('class', CLASS.ygrids); ++ } ++ if (config.grid_focus_show) { ++ $$.grid.append('g').attr("class", CLASS.xgridFocus).append('line').attr('class', CLASS.xgridFocus); ++ } ++ $$.xgrid = d3.selectAll([]); ++ if (!config.grid_lines_front) { ++ $$.initGridLines(); ++ } ++ }; ++ ChartInternal.prototype.initGridLines = function () { ++ var $$ = this, ++ d3 = $$.d3; ++ $$.gridLines = $$.main.append('g').attr("clip-path", $$.clipPathForGrid).attr('class', CLASS.grid + ' ' + CLASS.gridLines); ++ $$.gridLines.append('g').attr("class", CLASS.xgridLines); ++ $$.gridLines.append('g').attr('class', CLASS.ygridLines); ++ $$.xgridLines = d3.selectAll([]); ++ }; ++ ChartInternal.prototype.updateXGrid = function (withoutUpdate) { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3, ++ xgridData = $$.generateGridData(config.grid_x_type, $$.x), ++ tickOffset = $$.isCategorized() ? $$.xAxis.tickOffset() : 0; ++ ++ $$.xgridAttr = config.axis_rotated ? { ++ 'x1': 0, ++ 'x2': $$.width, ++ 'y1': function y1(d) { ++ return $$.x(d) - tickOffset; ++ }, ++ 'y2': function y2(d) { ++ return $$.x(d) - tickOffset; ++ } ++ } : { ++ 'x1': function x1(d) { ++ return $$.x(d) + tickOffset; ++ }, ++ 'x2': function x2(d) { ++ return $$.x(d) + tickOffset; ++ }, ++ 'y1': 0, ++ 'y2': $$.height ++ }; ++ $$.xgridAttr.opacity = function () { ++ var pos = +d3.select(this).attr(config.axis_rotated ? 'y1' : 'x1'); ++ return pos === (config.axis_rotated ? $$.height : 0) ? 0 : 1; ++ }; ++ ++ var xgrid = $$.main.select('.' + CLASS.xgrids).selectAll('.' + CLASS.xgrid).data(xgridData); ++ var xgridEnter = xgrid.enter().append('line').attr("class", CLASS.xgrid).attr('x1', $$.xgridAttr.x1).attr('x2', $$.xgridAttr.x2).attr('y1', $$.xgridAttr.y1).attr('y2', $$.xgridAttr.y2).style("opacity", 0); ++ $$.xgrid = xgridEnter.merge(xgrid); ++ if (!withoutUpdate) { ++ $$.xgrid.attr('x1', $$.xgridAttr.x1).attr('x2', $$.xgridAttr.x2).attr('y1', $$.xgridAttr.y1).attr('y2', $$.xgridAttr.y2).style("opacity", $$.xgridAttr.opacity); ++ } ++ xgrid.exit().remove(); ++ }; ++ ++ ChartInternal.prototype.updateYGrid = function () { ++ var $$ = this, ++ config = $$.config, ++ gridValues = $$.yAxis.tickValues() || $$.y.ticks(config.grid_y_ticks); ++ var ygrid = $$.main.select('.' + CLASS.ygrids).selectAll('.' + CLASS.ygrid).data(gridValues); ++ var ygridEnter = ygrid.enter().append('line') ++ // TODO: x1, x2, y1, y2, opacity need to be set here maybe ++ .attr('class', CLASS.ygrid); ++ $$.ygrid = ygridEnter.merge(ygrid); ++ $$.ygrid.attr("x1", config.axis_rotated ? $$.y : 0).attr("x2", config.axis_rotated ? $$.y : $$.width).attr("y1", config.axis_rotated ? 0 : $$.y).attr("y2", config.axis_rotated ? $$.height : $$.y); ++ ygrid.exit().remove(); ++ $$.smoothLines($$.ygrid, 'grid'); ++ }; ++ ++ ChartInternal.prototype.gridTextAnchor = function (d) { ++ return d.position ? d.position : "end"; ++ }; ++ ChartInternal.prototype.gridTextDx = function (d) { ++ return d.position === 'start' ? 4 : d.position === 'middle' ? 0 : -4; ++ }; ++ ChartInternal.prototype.xGridTextX = function (d) { ++ return d.position === 'start' ? -this.height : d.position === 'middle' ? -this.height / 2 : 0; ++ }; ++ ChartInternal.prototype.yGridTextX = function (d) { ++ return d.position === 'start' ? 0 : d.position === 'middle' ? this.width / 2 : this.width; ++ }; ++ ChartInternal.prototype.updateGrid = function (duration) { ++ var $$ = this, ++ main = $$.main, ++ config = $$.config, ++ xgridLine, ++ xgridLineEnter, ++ ygridLine, ++ ygridLineEnter, ++ xv = $$.xv.bind($$), ++ yv = $$.yv.bind($$), ++ xGridTextX = $$.xGridTextX.bind($$), ++ yGridTextX = $$.yGridTextX.bind($$); ++ ++ // hide if arc type ++ $$.grid.style('visibility', $$.hasArcType() ? 'hidden' : 'visible'); ++ ++ main.select('line.' + CLASS.xgridFocus).style("visibility", "hidden"); ++ if (config.grid_x_show) { ++ $$.updateXGrid(); ++ } ++ xgridLine = main.select('.' + CLASS.xgridLines).selectAll('.' + CLASS.xgridLine).data(config.grid_x_lines); ++ // enter ++ xgridLineEnter = xgridLine.enter().append('g').attr("class", function (d) { ++ return CLASS.xgridLine + (d['class'] ? ' ' + d['class'] : ''); ++ }); ++ xgridLineEnter.append('line').attr("x1", config.axis_rotated ? 0 : xv).attr("x2", config.axis_rotated ? $$.width : xv).attr("y1", config.axis_rotated ? xv : 0).attr("y2", config.axis_rotated ? xv : $$.height).style("opacity", 0); ++ xgridLineEnter.append('text').attr("text-anchor", $$.gridTextAnchor).attr("transform", config.axis_rotated ? "" : "rotate(-90)").attr("x", config.axis_rotated ? yGridTextX : xGridTextX).attr("y", xv).attr('dx', $$.gridTextDx).attr('dy', -5).style("opacity", 0); ++ // udpate ++ $$.xgridLines = xgridLineEnter.merge(xgridLine); ++ // done in d3.transition() of the end of this function ++ // exit ++ xgridLine.exit().transition().duration(duration).style("opacity", 0).remove(); ++ ++ // Y-Grid ++ if (config.grid_y_show) { ++ $$.updateYGrid(); ++ } ++ ygridLine = main.select('.' + CLASS.ygridLines).selectAll('.' + CLASS.ygridLine).data(config.grid_y_lines); ++ // enter ++ ygridLineEnter = ygridLine.enter().append('g').attr("class", function (d) { ++ return CLASS.ygridLine + (d['class'] ? ' ' + d['class'] : ''); ++ }); ++ ygridLineEnter.append('line').attr("x1", config.axis_rotated ? yv : 0).attr("x2", config.axis_rotated ? yv : $$.width).attr("y1", config.axis_rotated ? 0 : yv).attr("y2", config.axis_rotated ? $$.height : yv).style("opacity", 0); ++ ygridLineEnter.append('text').attr("text-anchor", $$.gridTextAnchor).attr("transform", config.axis_rotated ? "rotate(-90)" : "").attr("x", config.axis_rotated ? xGridTextX : yGridTextX).attr("y", yv).attr('dx', $$.gridTextDx).attr('dy', -5).style("opacity", 0); ++ // update ++ $$.ygridLines = ygridLineEnter.merge(ygridLine); ++ $$.ygridLines.select('line').transition().duration(duration).attr("x1", config.axis_rotated ? yv : 0).attr("x2", config.axis_rotated ? yv : $$.width).attr("y1", config.axis_rotated ? 0 : yv).attr("y2", config.axis_rotated ? $$.height : yv).style("opacity", 1); ++ $$.ygridLines.select('text').transition().duration(duration).attr("x", config.axis_rotated ? $$.xGridTextX.bind($$) : $$.yGridTextX.bind($$)).attr("y", yv).text(function (d) { ++ return d.text; ++ }).style("opacity", 1); ++ // exit ++ ygridLine.exit().transition().duration(duration).style("opacity", 0).remove(); ++ }; ++ ChartInternal.prototype.redrawGrid = function (withTransition, transition) { ++ var $$ = this, ++ config = $$.config, ++ xv = $$.xv.bind($$), ++ lines = $$.xgridLines.select('line'), ++ texts = $$.xgridLines.select('text'); ++ return [(withTransition ? lines.transition(transition) : lines).attr("x1", config.axis_rotated ? 0 : xv).attr("x2", config.axis_rotated ? $$.width : xv).attr("y1", config.axis_rotated ? xv : 0).attr("y2", config.axis_rotated ? xv : $$.height).style("opacity", 1), (withTransition ? texts.transition(transition) : texts).attr("x", config.axis_rotated ? $$.yGridTextX.bind($$) : $$.xGridTextX.bind($$)).attr("y", xv).text(function (d) { ++ return d.text; ++ }).style("opacity", 1)]; ++ }; ++ ChartInternal.prototype.showXGridFocus = function (selectedData) { ++ var $$ = this, ++ config = $$.config, ++ dataToShow = selectedData.filter(function (d) { ++ return d && isValue(d.value); ++ }), ++ focusEl = $$.main.selectAll('line.' + CLASS.xgridFocus), ++ xx = $$.xx.bind($$); ++ if (!config.tooltip_show) { ++ return; ++ } ++ // Hide when scatter plot exists ++ if ($$.hasType('scatter') || $$.hasArcType()) { ++ return; ++ } ++ focusEl.style("visibility", "visible").data([dataToShow[0]]).attr(config.axis_rotated ? 'y1' : 'x1', xx).attr(config.axis_rotated ? 'y2' : 'x2', xx); ++ $$.smoothLines(focusEl, 'grid'); ++ }; ++ ChartInternal.prototype.hideXGridFocus = function () { ++ this.main.select('line.' + CLASS.xgridFocus).style("visibility", "hidden"); ++ }; ++ ChartInternal.prototype.updateXgridFocus = function () { ++ var $$ = this, ++ config = $$.config; ++ $$.main.select('line.' + CLASS.xgridFocus).attr("x1", config.axis_rotated ? 0 : -10).attr("x2", config.axis_rotated ? $$.width : -10).attr("y1", config.axis_rotated ? -10 : 0).attr("y2", config.axis_rotated ? -10 : $$.height); ++ }; ++ ChartInternal.prototype.generateGridData = function (type, scale) { ++ var $$ = this, ++ gridData = [], ++ xDomain, ++ firstYear, ++ lastYear, ++ i, ++ tickNum = $$.main.select("." + CLASS.axisX).selectAll('.tick').size(); ++ if (type === 'year') { ++ xDomain = $$.getXDomain(); ++ firstYear = xDomain[0].getFullYear(); ++ lastYear = xDomain[1].getFullYear(); ++ for (i = firstYear; i <= lastYear; i++) { ++ gridData.push(new Date(i + '-01-01 00:00:00')); ++ } ++ } else { ++ gridData = scale.ticks(10); ++ if (gridData.length > tickNum) { ++ // use only int ++ gridData = gridData.filter(function (d) { ++ return ("" + d).indexOf('.') < 0; ++ }); ++ } ++ } ++ return gridData; ++ }; ++ ChartInternal.prototype.getGridFilterToRemove = function (params) { ++ return params ? function (line) { ++ var found = false; ++ [].concat(params).forEach(function (param) { ++ if ('value' in param && line.value === param.value || 'class' in param && line['class'] === param['class']) { ++ found = true; ++ } ++ }); ++ return found; ++ } : function () { ++ return true; ++ }; ++ }; ++ ChartInternal.prototype.removeGridLines = function (params, forX) { ++ var $$ = this, ++ config = $$.config, ++ toRemove = $$.getGridFilterToRemove(params), ++ toShow = function toShow(line) { ++ return !toRemove(line); ++ }, ++ classLines = forX ? CLASS.xgridLines : CLASS.ygridLines, ++ classLine = forX ? CLASS.xgridLine : CLASS.ygridLine; ++ $$.main.select('.' + classLines).selectAll('.' + classLine).filter(toRemove).transition().duration(config.transition_duration).style('opacity', 0).remove(); ++ if (forX) { ++ config.grid_x_lines = config.grid_x_lines.filter(toShow); ++ } else { ++ config.grid_y_lines = config.grid_y_lines.filter(toShow); ++ } ++ }; ++ ++ ChartInternal.prototype.initEventRect = function () { ++ var $$ = this, ++ config = $$.config; ++ ++ $$.main.select('.' + CLASS.chart).append("g").attr("class", CLASS.eventRects).style('fill-opacity', 0); ++ $$.eventRect = $$.main.select('.' + CLASS.eventRects).append('rect').attr('class', CLASS.eventRect); ++ ++ // event rect handle zoom event as well ++ if (config.zoom_enabled && $$.zoom) { ++ $$.eventRect.call($$.zoom).on("dblclick.zoom", null); ++ if (config.zoom_initialRange) { ++ // WORKAROUND: Add transition to apply transform immediately when no subchart ++ $$.eventRect.transition().duration(0).call($$.zoom.transform, $$.zoomTransform(config.zoom_initialRange)); ++ } ++ } ++ }; ++ ChartInternal.prototype.redrawEventRect = function () { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ x, ++ y, ++ w, ++ h; ++ ++ // TODO: rotated not supported yet ++ x = 0; ++ y = 0; ++ w = $$.width; ++ h = $$.height; ++ ++ function mouseout() { ++ $$.svg.select('.' + CLASS.eventRect).style('cursor', null); ++ $$.hideXGridFocus(); ++ $$.hideTooltip(); ++ $$.unexpandCircles(); ++ $$.unexpandBars(); ++ } ++ ++ // rects for mouseover ++ $$.main.select('.' + CLASS.eventRects).style('cursor', config.zoom_enabled ? config.axis_rotated ? 'ns-resize' : 'ew-resize' : null); ++ ++ $$.eventRect.attr('x', x).attr('y', y).attr('width', w).attr('height', h).on('mouseout', config.interaction_enabled ? function () { ++ if (!config) { ++ return; ++ } // chart is destroyed ++ if ($$.hasArcType()) { ++ return; ++ } ++ mouseout(); ++ } : null).on('mousemove', config.interaction_enabled ? function () { ++ var targetsToShow, mouse, closest, sameXData, selectedData; ++ ++ if ($$.dragging) { ++ return; ++ } // do nothing when dragging ++ if ($$.hasArcType(targetsToShow)) { ++ return; ++ } ++ ++ targetsToShow = $$.filterTargetsToShow($$.data.targets); ++ mouse = d3.mouse(this); ++ closest = $$.findClosestFromTargets(targetsToShow, mouse); ++ ++ if ($$.mouseover && (!closest || closest.id !== $$.mouseover.id)) { ++ config.data_onmouseout.call($$.api, $$.mouseover); ++ $$.mouseover = undefined; ++ } ++ ++ if (!closest) { ++ mouseout(); ++ return; ++ } ++ ++ if ($$.isScatterType(closest) || !config.tooltip_grouped) { ++ sameXData = [closest]; ++ } else { ++ sameXData = $$.filterByX(targetsToShow, closest.x); ++ } ++ ++ // show tooltip when cursor is close to some point ++ selectedData = sameXData.map(function (d) { ++ return $$.addName(d); ++ }); ++ $$.showTooltip(selectedData, this); ++ ++ // expand points ++ if (config.point_focus_expand_enabled) { ++ $$.unexpandCircles(); ++ selectedData.forEach(function (d) { ++ $$.expandCircles(d.index, d.id, false); ++ }); ++ } ++ $$.expandBars(closest.index, closest.id, true); ++ ++ // Show xgrid focus line ++ $$.showXGridFocus(selectedData); ++ ++ // Show cursor as pointer if point is close to mouse position ++ if ($$.isBarType(closest.id) || $$.dist(closest, mouse) < config.point_sensitivity) { ++ $$.svg.select('.' + CLASS.eventRect).style('cursor', 'pointer'); ++ if (!$$.mouseover) { ++ config.data_onmouseover.call($$.api, closest); ++ $$.mouseover = closest; ++ } ++ } ++ } : null).on('click', config.interaction_enabled ? function () { ++ var targetsToShow, mouse, closest, sameXData; ++ if ($$.hasArcType(targetsToShow)) { ++ return; ++ } ++ ++ targetsToShow = $$.filterTargetsToShow($$.data.targets); ++ mouse = d3.mouse(this); ++ closest = $$.findClosestFromTargets(targetsToShow, mouse); ++ if (!closest) { ++ return; ++ } ++ // select if selection enabled ++ if ($$.isBarType(closest.id) || $$.dist(closest, mouse) < config.point_sensitivity) { ++ if ($$.isScatterType(closest) || !config.data_selection_grouped) { ++ sameXData = [closest]; ++ } else { ++ sameXData = $$.filterByX(targetsToShow, closest.x); ++ } ++ sameXData.forEach(function (d) { ++ $$.main.selectAll('.' + CLASS.shapes + $$.getTargetSelectorSuffix(d.id)).selectAll('.' + CLASS.shape + '-' + d.index).each(function () { ++ if (config.data_selection_grouped || $$.isWithinShape(this, d)) { ++ $$.toggleShape(this, d, d.index); ++ config.data_onclick.call($$.api, d, this); ++ } ++ }); ++ }); ++ } ++ } : null).call(config.interaction_enabled && config.data_selection_draggable && $$.drag ? d3.drag().on('drag', function () { ++ $$.drag(d3.mouse(this)); ++ }).on('start', function () { ++ $$.dragstart(d3.mouse(this)); ++ }).on('end', function () { ++ $$.dragend(); ++ }) : function () {}); ++ }; ++ ChartInternal.prototype.getMousePosition = function (data) { ++ var $$ = this; ++ return [$$.x(data.x), $$.getYScale(data.id)(data.value)]; ++ }; ++ ChartInternal.prototype.dispatchEvent = function (type, mouse) { ++ var $$ = this, ++ selector = '.' + CLASS.eventRect, ++ eventRect = $$.main.select(selector).node(), ++ box = eventRect.getBoundingClientRect(), ++ x = box.left + (mouse ? mouse[0] : 0), ++ y = box.top + (mouse ? mouse[1] : 0), ++ event = document.createEvent("MouseEvents"); ++ ++ event.initMouseEvent(type, true, true, window, 0, x, y, x, y, false, false, false, false, 0, null); ++ eventRect.dispatchEvent(event); ++ }; ++ ++ ChartInternal.prototype.initLegend = function () { ++ var $$ = this; ++ $$.legendItemTextBox = {}; ++ $$.legendHasRendered = false; ++ $$.legend = $$.svg.append("g").attr("transform", $$.getTranslate('legend')); ++ if (!$$.config.legend_show) { ++ $$.legend.style('visibility', 'hidden'); ++ $$.hiddenLegendIds = $$.mapToIds($$.data.targets); ++ return; ++ } ++ // MEMO: call here to update legend box and tranlate for all ++ // MEMO: translate will be upated by this, so transform not needed in updateLegend() ++ $$.updateLegendWithDefaults(); ++ }; ++ ChartInternal.prototype.updateLegendWithDefaults = function () { ++ var $$ = this; ++ $$.updateLegend($$.mapToIds($$.data.targets), { withTransform: false, withTransitionForTransform: false, withTransition: false }); ++ }; ++ ChartInternal.prototype.updateSizeForLegend = function (legendHeight, legendWidth) { ++ var $$ = this, ++ config = $$.config, ++ insetLegendPosition = { ++ top: $$.isLegendTop ? $$.getCurrentPaddingTop() + config.legend_inset_y + 5.5 : $$.currentHeight - legendHeight - $$.getCurrentPaddingBottom() - config.legend_inset_y, ++ left: $$.isLegendLeft ? $$.getCurrentPaddingLeft() + config.legend_inset_x + 0.5 : $$.currentWidth - legendWidth - $$.getCurrentPaddingRight() - config.legend_inset_x + 0.5 ++ }; ++ ++ $$.margin3 = { ++ top: $$.isLegendRight ? 0 : $$.isLegendInset ? insetLegendPosition.top : $$.currentHeight - legendHeight, ++ right: NaN, ++ bottom: 0, ++ left: $$.isLegendRight ? $$.currentWidth - legendWidth : $$.isLegendInset ? insetLegendPosition.left : 0 ++ }; ++ }; ++ ChartInternal.prototype.transformLegend = function (withTransition) { ++ var $$ = this; ++ (withTransition ? $$.legend.transition() : $$.legend).attr("transform", $$.getTranslate('legend')); ++ }; ++ ChartInternal.prototype.updateLegendStep = function (step) { ++ this.legendStep = step; ++ }; ++ ChartInternal.prototype.updateLegendItemWidth = function (w) { ++ this.legendItemWidth = w; ++ }; ++ ChartInternal.prototype.updateLegendItemHeight = function (h) { ++ this.legendItemHeight = h; ++ }; ++ ChartInternal.prototype.getLegendWidth = function () { ++ var $$ = this; ++ return $$.config.legend_show ? $$.isLegendRight || $$.isLegendInset ? $$.legendItemWidth * ($$.legendStep + 1) : $$.currentWidth : 0; ++ }; ++ ChartInternal.prototype.getLegendHeight = function () { ++ var $$ = this, ++ h = 0; ++ if ($$.config.legend_show) { ++ if ($$.isLegendRight) { ++ h = $$.currentHeight; ++ } else { ++ h = Math.max(20, $$.legendItemHeight) * ($$.legendStep + 1); ++ } ++ } ++ return h; ++ }; ++ ChartInternal.prototype.opacityForLegend = function (legendItem) { ++ return legendItem.classed(CLASS.legendItemHidden) ? null : 1; ++ }; ++ ChartInternal.prototype.opacityForUnfocusedLegend = function (legendItem) { ++ return legendItem.classed(CLASS.legendItemHidden) ? null : 0.3; ++ }; ++ ChartInternal.prototype.toggleFocusLegend = function (targetIds, focus) { ++ var $$ = this; ++ targetIds = $$.mapToTargetIds(targetIds); ++ $$.legend.selectAll('.' + CLASS.legendItem).filter(function (id) { ++ return targetIds.indexOf(id) >= 0; ++ }).classed(CLASS.legendItemFocused, focus).transition().duration(100).style('opacity', function () { ++ var opacity = focus ? $$.opacityForLegend : $$.opacityForUnfocusedLegend; ++ return opacity.call($$, $$.d3.select(this)); ++ }); ++ }; ++ ChartInternal.prototype.revertLegend = function () { ++ var $$ = this, ++ d3 = $$.d3; ++ $$.legend.selectAll('.' + CLASS.legendItem).classed(CLASS.legendItemFocused, false).transition().duration(100).style('opacity', function () { ++ return $$.opacityForLegend(d3.select(this)); ++ }); ++ }; ++ ChartInternal.prototype.showLegend = function (targetIds) { ++ var $$ = this, ++ config = $$.config; ++ if (!config.legend_show) { ++ config.legend_show = true; ++ $$.legend.style('visibility', 'visible'); ++ if (!$$.legendHasRendered) { ++ $$.updateLegendWithDefaults(); ++ } ++ } ++ $$.removeHiddenLegendIds(targetIds); ++ $$.legend.selectAll($$.selectorLegends(targetIds)).style('visibility', 'visible').transition().style('opacity', function () { ++ return $$.opacityForLegend($$.d3.select(this)); ++ }); ++ }; ++ ChartInternal.prototype.hideLegend = function (targetIds) { ++ var $$ = this, ++ config = $$.config; ++ if (config.legend_show && isEmpty(targetIds)) { ++ config.legend_show = false; ++ $$.legend.style('visibility', 'hidden'); ++ } ++ $$.addHiddenLegendIds(targetIds); ++ $$.legend.selectAll($$.selectorLegends(targetIds)).style('opacity', 0).style('visibility', 'hidden'); ++ }; ++ ChartInternal.prototype.clearLegendItemTextBoxCache = function () { ++ this.legendItemTextBox = {}; ++ }; ++ ChartInternal.prototype.updateLegend = function (targetIds, options, transitions) { ++ var $$ = this, ++ config = $$.config; ++ var xForLegend, xForLegendText, xForLegendRect, yForLegend, yForLegendText, yForLegendRect, x1ForLegendTile, x2ForLegendTile, yForLegendTile; ++ var paddingTop = 4, ++ paddingRight = 10, ++ maxWidth = 0, ++ maxHeight = 0, ++ posMin = 10, ++ tileWidth = config.legend_item_tile_width + 5; ++ var l, ++ totalLength = 0, ++ offsets = {}, ++ widths = {}, ++ heights = {}, ++ margins = [0], ++ steps = {}, ++ step = 0; ++ var withTransition, withTransitionForTransform; ++ var texts, rects, tiles, background; ++ ++ // Skip elements when their name is set to null ++ targetIds = targetIds.filter(function (id) { ++ return !isDefined(config.data_names[id]) || config.data_names[id] !== null; ++ }); ++ ++ options = options || {}; ++ withTransition = getOption(options, "withTransition", true); ++ withTransitionForTransform = getOption(options, "withTransitionForTransform", true); ++ ++ function getTextBox(textElement, id) { ++ if (!$$.legendItemTextBox[id]) { ++ $$.legendItemTextBox[id] = $$.getTextRect(textElement.textContent, CLASS.legendItem, textElement); ++ } ++ return $$.legendItemTextBox[id]; ++ } ++ ++ function updatePositions(textElement, id, index) { ++ var reset = index === 0, ++ isLast = index === targetIds.length - 1, ++ box = getTextBox(textElement, id), ++ itemWidth = box.width + tileWidth + (isLast && !($$.isLegendRight || $$.isLegendInset) ? 0 : paddingRight) + config.legend_padding, ++ itemHeight = box.height + paddingTop, ++ itemLength = $$.isLegendRight || $$.isLegendInset ? itemHeight : itemWidth, ++ areaLength = $$.isLegendRight || $$.isLegendInset ? $$.getLegendHeight() : $$.getLegendWidth(), ++ margin, ++ maxLength; ++ ++ // MEMO: care about condifion of step, totalLength ++ function updateValues(id, withoutStep) { ++ if (!withoutStep) { ++ margin = (areaLength - totalLength - itemLength) / 2; ++ if (margin < posMin) { ++ margin = (areaLength - itemLength) / 2; ++ totalLength = 0; ++ step++; ++ } ++ } ++ steps[id] = step; ++ margins[step] = $$.isLegendInset ? 10 : margin; ++ offsets[id] = totalLength; ++ totalLength += itemLength; ++ } ++ ++ if (reset) { ++ totalLength = 0; ++ step = 0; ++ maxWidth = 0; ++ maxHeight = 0; ++ } ++ ++ if (config.legend_show && !$$.isLegendToShow(id)) { ++ widths[id] = heights[id] = steps[id] = offsets[id] = 0; ++ return; ++ } ++ ++ widths[id] = itemWidth; ++ heights[id] = itemHeight; ++ ++ if (!maxWidth || itemWidth >= maxWidth) { ++ maxWidth = itemWidth; ++ } ++ if (!maxHeight || itemHeight >= maxHeight) { ++ maxHeight = itemHeight; ++ } ++ maxLength = $$.isLegendRight || $$.isLegendInset ? maxHeight : maxWidth; ++ ++ if (config.legend_equally) { ++ Object.keys(widths).forEach(function (id) { ++ widths[id] = maxWidth; ++ }); ++ Object.keys(heights).forEach(function (id) { ++ heights[id] = maxHeight; ++ }); ++ margin = (areaLength - maxLength * targetIds.length) / 2; ++ if (margin < posMin) { ++ totalLength = 0; ++ step = 0; ++ targetIds.forEach(function (id) { ++ updateValues(id); ++ }); ++ } else { ++ updateValues(id, true); ++ } ++ } else { ++ updateValues(id); ++ } ++ } ++ ++ if ($$.isLegendInset) { ++ step = config.legend_inset_step ? config.legend_inset_step : targetIds.length; ++ $$.updateLegendStep(step); ++ } ++ ++ if ($$.isLegendRight) { ++ xForLegend = function xForLegend(id) { ++ return maxWidth * steps[id]; ++ }; ++ yForLegend = function yForLegend(id) { ++ return margins[steps[id]] + offsets[id]; ++ }; ++ } else if ($$.isLegendInset) { ++ xForLegend = function xForLegend(id) { ++ return maxWidth * steps[id] + 10; ++ }; ++ yForLegend = function yForLegend(id) { ++ return margins[steps[id]] + offsets[id]; ++ }; ++ } else { ++ xForLegend = function xForLegend(id) { ++ return margins[steps[id]] + offsets[id]; ++ }; ++ yForLegend = function yForLegend(id) { ++ return maxHeight * steps[id]; ++ }; ++ } ++ xForLegendText = function xForLegendText(id, i) { ++ return xForLegend(id, i) + 4 + config.legend_item_tile_width; ++ }; ++ yForLegendText = function yForLegendText(id, i) { ++ return yForLegend(id, i) + 9; ++ }; ++ xForLegendRect = function xForLegendRect(id, i) { ++ return xForLegend(id, i); ++ }; ++ yForLegendRect = function yForLegendRect(id, i) { ++ return yForLegend(id, i) - 5; ++ }; ++ x1ForLegendTile = function x1ForLegendTile(id, i) { ++ return xForLegend(id, i) - 2; ++ }; ++ x2ForLegendTile = function x2ForLegendTile(id, i) { ++ return xForLegend(id, i) - 2 + config.legend_item_tile_width; ++ }; ++ yForLegendTile = function yForLegendTile(id, i) { ++ return yForLegend(id, i) + 4; ++ }; ++ ++ // Define g for legend area ++ l = $$.legend.selectAll('.' + CLASS.legendItem).data(targetIds).enter().append('g').attr('class', function (id) { ++ return $$.generateClass(CLASS.legendItem, id); ++ }).style('visibility', function (id) { ++ return $$.isLegendToShow(id) ? 'visible' : 'hidden'; ++ }).style('cursor', 'pointer').on('click', function (id) { ++ if (config.legend_item_onclick) { ++ config.legend_item_onclick.call($$, id); ++ } else { ++ if ($$.d3.event.altKey) { ++ $$.api.hide(); ++ $$.api.show(id); ++ } else { ++ $$.api.toggle(id); ++ $$.isTargetToShow(id) ? $$.api.focus(id) : $$.api.revert(); ++ } ++ } ++ }).on('mouseover', function (id) { ++ if (config.legend_item_onmouseover) { ++ config.legend_item_onmouseover.call($$, id); ++ } else { ++ $$.d3.select(this).classed(CLASS.legendItemFocused, true); ++ if (!$$.transiting && $$.isTargetToShow(id)) { ++ $$.api.focus(id); ++ } ++ } ++ }).on('mouseout', function (id) { ++ if (config.legend_item_onmouseout) { ++ config.legend_item_onmouseout.call($$, id); ++ } else { ++ $$.d3.select(this).classed(CLASS.legendItemFocused, false); ++ $$.api.revert(); ++ } ++ }); ++ l.append('text').text(function (id) { ++ return isDefined(config.data_names[id]) ? config.data_names[id] : id; ++ }).each(function (id, i) { ++ updatePositions(this, id, i); ++ }).style("pointer-events", "none").attr('x', $$.isLegendRight || $$.isLegendInset ? xForLegendText : -200).attr('y', $$.isLegendRight || $$.isLegendInset ? -200 : yForLegendText); ++ l.append('rect').attr("class", CLASS.legendItemEvent).style('fill-opacity', 0).attr('x', $$.isLegendRight || $$.isLegendInset ? xForLegendRect : -200).attr('y', $$.isLegendRight || $$.isLegendInset ? -200 : yForLegendRect); ++ l.append('line').attr('class', CLASS.legendItemTile).style('stroke', $$.color).style("pointer-events", "none").attr('x1', $$.isLegendRight || $$.isLegendInset ? x1ForLegendTile : -200).attr('y1', $$.isLegendRight || $$.isLegendInset ? -200 : yForLegendTile).attr('x2', $$.isLegendRight || $$.isLegendInset ? x2ForLegendTile : -200).attr('y2', $$.isLegendRight || $$.isLegendInset ? -200 : yForLegendTile).attr('stroke-width', config.legend_item_tile_height); ++ ++ // Set background for inset legend ++ background = $$.legend.select('.' + CLASS.legendBackground + ' rect'); ++ if ($$.isLegendInset && maxWidth > 0 && background.size() === 0) { ++ background = $$.legend.insert('g', '.' + CLASS.legendItem).attr("class", CLASS.legendBackground).append('rect'); ++ } ++ ++ texts = $$.legend.selectAll('text').data(targetIds).text(function (id) { ++ return isDefined(config.data_names[id]) ? config.data_names[id] : id; ++ }) // MEMO: needed for update ++ .each(function (id, i) { ++ updatePositions(this, id, i); ++ }); ++ (withTransition ? texts.transition() : texts).attr('x', xForLegendText).attr('y', yForLegendText); ++ ++ rects = $$.legend.selectAll('rect.' + CLASS.legendItemEvent).data(targetIds); ++ (withTransition ? rects.transition() : rects).attr('width', function (id) { ++ return widths[id]; ++ }).attr('height', function (id) { ++ return heights[id]; ++ }).attr('x', xForLegendRect).attr('y', yForLegendRect); ++ ++ tiles = $$.legend.selectAll('line.' + CLASS.legendItemTile).data(targetIds); ++ (withTransition ? tiles.transition() : tiles).style('stroke', $$.levelColor ? function (id) { ++ return $$.levelColor($$.cache[id].values[0].value); ++ } : $$.color).attr('x1', x1ForLegendTile).attr('y1', yForLegendTile).attr('x2', x2ForLegendTile).attr('y2', yForLegendTile); ++ ++ if (background) { ++ (withTransition ? background.transition() : background).attr('height', $$.getLegendHeight() - 12).attr('width', maxWidth * (step + 1) + 10); ++ } ++ ++ // toggle legend state ++ $$.legend.selectAll('.' + CLASS.legendItem).classed(CLASS.legendItemHidden, function (id) { ++ return !$$.isTargetToShow(id); ++ }); ++ ++ // Update all to reflect change of legend ++ $$.updateLegendItemWidth(maxWidth); ++ $$.updateLegendItemHeight(maxHeight); ++ $$.updateLegendStep(step); ++ // Update size and scale ++ $$.updateSizes(); ++ $$.updateScales(); ++ $$.updateSvgSize(); ++ // Update g positions ++ $$.transformAll(withTransitionForTransform, transitions); ++ $$.legendHasRendered = true; ++ }; ++ ++ ChartInternal.prototype.initRegion = function () { ++ var $$ = this; ++ $$.region = $$.main.append('g').attr("clip-path", $$.clipPath).attr("class", CLASS.regions); ++ }; ++ ChartInternal.prototype.updateRegion = function (duration) { ++ var $$ = this, ++ config = $$.config; ++ ++ // hide if arc type ++ $$.region.style('visibility', $$.hasArcType() ? 'hidden' : 'visible'); ++ ++ var mainRegion = $$.main.select('.' + CLASS.regions).selectAll('.' + CLASS.region).data(config.regions); ++ var mainRegionEnter = mainRegion.enter().append('rect').attr("x", $$.regionX.bind($$)).attr("y", $$.regionY.bind($$)).attr("width", $$.regionWidth.bind($$)).attr("height", $$.regionHeight.bind($$)).style("fill-opacity", 0); ++ $$.mainRegion = mainRegionEnter.merge(mainRegion).attr('class', $$.classRegion.bind($$)); ++ mainRegion.exit().transition().duration(duration).style("opacity", 0).remove(); ++ }; ++ ChartInternal.prototype.redrawRegion = function (withTransition, transition) { ++ var $$ = this, ++ regions = $$.mainRegion; ++ return [(withTransition ? regions.transition(transition) : regions).attr("x", $$.regionX.bind($$)).attr("y", $$.regionY.bind($$)).attr("width", $$.regionWidth.bind($$)).attr("height", $$.regionHeight.bind($$)).style("fill-opacity", function (d) { ++ return isValue(d.opacity) ? d.opacity : 0.1; ++ })]; ++ }; ++ ChartInternal.prototype.regionX = function (d) { ++ var $$ = this, ++ config = $$.config, ++ xPos, ++ yScale = d.axis === 'y' ? $$.y : $$.y2; ++ if (d.axis === 'y' || d.axis === 'y2') { ++ xPos = config.axis_rotated ? 'start' in d ? yScale(d.start) : 0 : 0; ++ } else { ++ xPos = config.axis_rotated ? 0 : 'start' in d ? $$.x($$.isTimeSeries() ? $$.parseDate(d.start) : d.start) : 0; ++ } ++ return xPos; ++ }; ++ ChartInternal.prototype.regionY = function (d) { ++ var $$ = this, ++ config = $$.config, ++ yPos, ++ yScale = d.axis === 'y' ? $$.y : $$.y2; ++ if (d.axis === 'y' || d.axis === 'y2') { ++ yPos = config.axis_rotated ? 0 : 'end' in d ? yScale(d.end) : 0; ++ } else { ++ yPos = config.axis_rotated ? 'start' in d ? $$.x($$.isTimeSeries() ? $$.parseDate(d.start) : d.start) : 0 : 0; ++ } ++ return yPos; ++ }; ++ ChartInternal.prototype.regionWidth = function (d) { ++ var $$ = this, ++ config = $$.config, ++ start = $$.regionX(d), ++ end, ++ yScale = d.axis === 'y' ? $$.y : $$.y2; ++ if (d.axis === 'y' || d.axis === 'y2') { ++ end = config.axis_rotated ? 'end' in d ? yScale(d.end) : $$.width : $$.width; ++ } else { ++ end = config.axis_rotated ? $$.width : 'end' in d ? $$.x($$.isTimeSeries() ? $$.parseDate(d.end) : d.end) : $$.width; ++ } ++ return end < start ? 0 : end - start; ++ }; ++ ChartInternal.prototype.regionHeight = function (d) { ++ var $$ = this, ++ config = $$.config, ++ start = this.regionY(d), ++ end, ++ yScale = d.axis === 'y' ? $$.y : $$.y2; ++ if (d.axis === 'y' || d.axis === 'y2') { ++ end = config.axis_rotated ? $$.height : 'start' in d ? yScale(d.start) : $$.height; ++ } else { ++ end = config.axis_rotated ? 'end' in d ? $$.x($$.isTimeSeries() ? $$.parseDate(d.end) : d.end) : $$.height : $$.height; ++ } ++ return end < start ? 0 : end - start; ++ }; ++ ChartInternal.prototype.isRegionOnX = function (d) { ++ return !d.axis || d.axis === 'x'; ++ }; ++ ++ ChartInternal.prototype.getScale = function (min, max, forTimeseries) { ++ return (forTimeseries ? this.d3.scaleTime() : this.d3.scaleLinear()).range([min, max]); ++ }; ++ ChartInternal.prototype.getX = function (min, max, domain, offset) { ++ var $$ = this, ++ scale = $$.getScale(min, max, $$.isTimeSeries()), ++ _scale = domain ? scale.domain(domain) : scale, ++ key; ++ // Define customized scale if categorized axis ++ if ($$.isCategorized()) { ++ offset = offset || function () { ++ return 0; ++ }; ++ scale = function scale(d, raw) { ++ var v = _scale(d) + offset(d); ++ return raw ? v : Math.ceil(v); ++ }; ++ } else { ++ scale = function scale(d, raw) { ++ var v = _scale(d); ++ return raw ? v : Math.ceil(v); ++ }; ++ } ++ // define functions ++ for (key in _scale) { ++ scale[key] = _scale[key]; ++ } ++ scale.orgDomain = function () { ++ return _scale.domain(); ++ }; ++ // define custom domain() for categorized axis ++ if ($$.isCategorized()) { ++ scale.domain = function (domain) { ++ if (!arguments.length) { ++ domain = this.orgDomain(); ++ return [domain[0], domain[1] + 1]; ++ } ++ _scale.domain(domain); ++ return scale; ++ }; ++ } ++ return scale; ++ }; ++ ChartInternal.prototype.getY = function (min, max, domain) { ++ var scale = this.getScale(min, max, this.isTimeSeriesY()); ++ if (domain) { ++ scale.domain(domain); ++ } ++ return scale; ++ }; ++ ChartInternal.prototype.getYScale = function (id) { ++ return this.axis.getId(id) === 'y2' ? this.y2 : this.y; ++ }; ++ ChartInternal.prototype.getSubYScale = function (id) { ++ return this.axis.getId(id) === 'y2' ? this.subY2 : this.subY; ++ }; ++ ChartInternal.prototype.updateScales = function () { ++ var $$ = this, ++ config = $$.config, ++ forInit = !$$.x; ++ // update edges ++ $$.xMin = config.axis_rotated ? 1 : 0; ++ $$.xMax = config.axis_rotated ? $$.height : $$.width; ++ $$.yMin = config.axis_rotated ? 0 : $$.height; ++ $$.yMax = config.axis_rotated ? $$.width : 1; ++ $$.subXMin = $$.xMin; ++ $$.subXMax = $$.xMax; ++ $$.subYMin = config.axis_rotated ? 0 : $$.height2; ++ $$.subYMax = config.axis_rotated ? $$.width2 : 1; ++ // update scales ++ $$.x = $$.getX($$.xMin, $$.xMax, forInit ? undefined : $$.x.orgDomain(), function () { ++ return $$.xAxis.tickOffset(); ++ }); ++ $$.y = $$.getY($$.yMin, $$.yMax, forInit ? config.axis_y_default : $$.y.domain()); ++ $$.y2 = $$.getY($$.yMin, $$.yMax, forInit ? config.axis_y2_default : $$.y2.domain()); ++ $$.subX = $$.getX($$.xMin, $$.xMax, $$.orgXDomain, function (d) { ++ return d % 1 ? 0 : $$.subXAxis.tickOffset(); ++ }); ++ $$.subY = $$.getY($$.subYMin, $$.subYMax, forInit ? config.axis_y_default : $$.subY.domain()); ++ $$.subY2 = $$.getY($$.subYMin, $$.subYMax, forInit ? config.axis_y2_default : $$.subY2.domain()); ++ // update axes ++ $$.xAxisTickFormat = $$.axis.getXAxisTickFormat(); ++ $$.xAxisTickValues = $$.axis.getXAxisTickValues(); ++ $$.yAxisTickValues = $$.axis.getYAxisTickValues(); ++ $$.y2AxisTickValues = $$.axis.getY2AxisTickValues(); ++ ++ $$.xAxis = $$.axis.getXAxis($$.x, $$.xOrient, $$.xAxisTickFormat, $$.xAxisTickValues, config.axis_x_tick_outer); ++ $$.subXAxis = $$.axis.getXAxis($$.subX, $$.subXOrient, $$.xAxisTickFormat, $$.xAxisTickValues, config.axis_x_tick_outer); ++ $$.yAxis = $$.axis.getYAxis($$.y, $$.yOrient, config.axis_y_tick_format, $$.yAxisTickValues, config.axis_y_tick_outer); ++ $$.y2Axis = $$.axis.getYAxis($$.y2, $$.y2Orient, config.axis_y2_tick_format, $$.y2AxisTickValues, config.axis_y2_tick_outer); ++ ++ // Set initialized scales to brush and zoom ++ if (!forInit) { ++ if ($$.brush) { ++ $$.brush.updateScale($$.subX); ++ } ++ } ++ // update for arc ++ if ($$.updateArc) { ++ $$.updateArc(); ++ } ++ }; ++ ++ ChartInternal.prototype.selectPoint = function (target, d, i) { ++ var $$ = this, ++ config = $$.config, ++ cx = (config.axis_rotated ? $$.circleY : $$.circleX).bind($$), ++ cy = (config.axis_rotated ? $$.circleX : $$.circleY).bind($$), ++ r = $$.pointSelectR.bind($$); ++ config.data_onselected.call($$.api, d, target.node()); ++ // add selected-circle on low layer g ++ $$.main.select('.' + CLASS.selectedCircles + $$.getTargetSelectorSuffix(d.id)).selectAll('.' + CLASS.selectedCircle + '-' + i).data([d]).enter().append('circle').attr("class", function () { ++ return $$.generateClass(CLASS.selectedCircle, i); ++ }).attr("cx", cx).attr("cy", cy).attr("stroke", function () { ++ return $$.color(d); ++ }).attr("r", function (d) { ++ return $$.pointSelectR(d) * 1.4; ++ }).transition().duration(100).attr("r", r); ++ }; ++ ChartInternal.prototype.unselectPoint = function (target, d, i) { ++ var $$ = this; ++ $$.config.data_onunselected.call($$.api, d, target.node()); ++ // remove selected-circle from low layer g ++ $$.main.select('.' + CLASS.selectedCircles + $$.getTargetSelectorSuffix(d.id)).selectAll('.' + CLASS.selectedCircle + '-' + i).transition().duration(100).attr('r', 0).remove(); ++ }; ++ ChartInternal.prototype.togglePoint = function (selected, target, d, i) { ++ selected ? this.selectPoint(target, d, i) : this.unselectPoint(target, d, i); ++ }; ++ ChartInternal.prototype.selectPath = function (target, d) { ++ var $$ = this; ++ $$.config.data_onselected.call($$, d, target.node()); ++ if ($$.config.interaction_brighten) { ++ target.transition().duration(100).style("fill", function () { ++ return $$.d3.rgb($$.color(d)).brighter(0.75); ++ }); ++ } ++ }; ++ ChartInternal.prototype.unselectPath = function (target, d) { ++ var $$ = this; ++ $$.config.data_onunselected.call($$, d, target.node()); ++ if ($$.config.interaction_brighten) { ++ target.transition().duration(100).style("fill", function () { ++ return $$.color(d); ++ }); ++ } ++ }; ++ ChartInternal.prototype.togglePath = function (selected, target, d, i) { ++ selected ? this.selectPath(target, d, i) : this.unselectPath(target, d, i); ++ }; ++ ChartInternal.prototype.getToggle = function (that, d) { ++ var $$ = this, ++ toggle; ++ if (that.nodeName === 'circle') { ++ if ($$.isStepType(d)) { ++ // circle is hidden in step chart, so treat as within the click area ++ toggle = function toggle() {}; // TODO: how to select step chart? ++ } else { ++ toggle = $$.togglePoint; ++ } ++ } else if (that.nodeName === 'path') { ++ toggle = $$.togglePath; ++ } ++ return toggle; ++ }; ++ ChartInternal.prototype.toggleShape = function (that, d, i) { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ shape = d3.select(that), ++ isSelected = shape.classed(CLASS.SELECTED), ++ toggle = $$.getToggle(that, d).bind($$); ++ ++ if (config.data_selection_enabled && config.data_selection_isselectable(d)) { ++ if (!config.data_selection_multiple) { ++ $$.main.selectAll('.' + CLASS.shapes + (config.data_selection_grouped ? $$.getTargetSelectorSuffix(d.id) : "")).selectAll('.' + CLASS.shape).each(function (d, i) { ++ var shape = d3.select(this); ++ if (shape.classed(CLASS.SELECTED)) { ++ toggle(false, shape.classed(CLASS.SELECTED, false), d, i); ++ } ++ }); ++ } ++ shape.classed(CLASS.SELECTED, !isSelected); ++ toggle(!isSelected, shape, d, i); ++ } ++ }; ++ ++ ChartInternal.prototype.initBar = function () { ++ var $$ = this; ++ $$.main.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartBars); ++ }; ++ ChartInternal.prototype.updateTargetsForBar = function (targets) { ++ var $$ = this, ++ config = $$.config, ++ mainBars, ++ mainBarEnter, ++ classChartBar = $$.classChartBar.bind($$), ++ classBars = $$.classBars.bind($$), ++ classFocus = $$.classFocus.bind($$); ++ mainBars = $$.main.select('.' + CLASS.chartBars).selectAll('.' + CLASS.chartBar).data(targets).attr('class', function (d) { ++ return classChartBar(d) + classFocus(d); ++ }); ++ mainBarEnter = mainBars.enter().append('g').attr('class', classChartBar).style("pointer-events", "none"); ++ // Bars for each data ++ mainBarEnter.append('g').attr("class", classBars).style("cursor", function (d) { ++ return config.data_selection_isselectable(d) ? "pointer" : null; ++ }); ++ }; ++ ChartInternal.prototype.updateBar = function (durationForExit) { ++ var $$ = this, ++ barData = $$.barData.bind($$), ++ classBar = $$.classBar.bind($$), ++ initialOpacity = $$.initialOpacity.bind($$), ++ color = function color(d) { ++ return $$.color(d.id); ++ }; ++ var mainBar = $$.main.selectAll('.' + CLASS.bars).selectAll('.' + CLASS.bar).data(barData); ++ var mainBarEnter = mainBar.enter().append('path').attr("class", classBar).style("stroke", color).style("fill", color); ++ $$.mainBar = mainBarEnter.merge(mainBar).style("opacity", initialOpacity); ++ mainBar.exit().transition().duration(durationForExit).style("opacity", 0); ++ }; ++ ChartInternal.prototype.redrawBar = function (drawBar, withTransition, transition) { ++ return [(withTransition ? this.mainBar.transition(transition) : this.mainBar).attr('d', drawBar).style("stroke", this.color).style("fill", this.color).style("opacity", 1)]; ++ }; ++ ChartInternal.prototype.getBarW = function (axis, barTargetsNum) { ++ var $$ = this, ++ config = $$.config, ++ w = typeof config.bar_width === 'number' ? config.bar_width : barTargetsNum ? axis.tickInterval() * config.bar_width_ratio / barTargetsNum : 0; ++ return config.bar_width_max && w > config.bar_width_max ? config.bar_width_max : w; ++ }; ++ ChartInternal.prototype.getBars = function (i, id) { ++ var $$ = this; ++ return (id ? $$.main.selectAll('.' + CLASS.bars + $$.getTargetSelectorSuffix(id)) : $$.main).selectAll('.' + CLASS.bar + (isValue(i) ? '-' + i : '')); ++ }; ++ ChartInternal.prototype.expandBars = function (i, id, reset) { ++ var $$ = this; ++ if (reset) { ++ $$.unexpandBars(); ++ } ++ $$.getBars(i, id).classed(CLASS.EXPANDED, true); ++ }; ++ ChartInternal.prototype.unexpandBars = function (i) { ++ var $$ = this; ++ $$.getBars(i).classed(CLASS.EXPANDED, false); ++ }; ++ ChartInternal.prototype.generateDrawBar = function (barIndices, isSub) { ++ var $$ = this, ++ config = $$.config, ++ getPoints = $$.generateGetBarPoints(barIndices, isSub); ++ return function (d, i) { ++ // 4 points that make a bar ++ var points = getPoints(d, i); ++ ++ // switch points if axis is rotated, not applicable for sub chart ++ var indexX = config.axis_rotated ? 1 : 0; ++ var indexY = config.axis_rotated ? 0 : 1; ++ ++ var path = 'M ' + points[0][indexX] + ',' + points[0][indexY] + ' ' + 'L' + points[1][indexX] + ',' + points[1][indexY] + ' ' + 'L' + points[2][indexX] + ',' + points[2][indexY] + ' ' + 'L' + points[3][indexX] + ',' + points[3][indexY] + ' ' + 'z'; ++ ++ return path; ++ }; ++ }; ++ ChartInternal.prototype.generateGetBarPoints = function (barIndices, isSub) { ++ var $$ = this, ++ axis = isSub ? $$.subXAxis : $$.xAxis, ++ barTargetsNum = barIndices.__max__ + 1, ++ barW = $$.getBarW(axis, barTargetsNum), ++ barX = $$.getShapeX(barW, barTargetsNum, barIndices, !!isSub), ++ barY = $$.getShapeY(!!isSub), ++ barOffset = $$.getShapeOffset($$.isBarType, barIndices, !!isSub), ++ barSpaceOffset = barW * ($$.config.bar_space / 2), ++ yScale = isSub ? $$.getSubYScale : $$.getYScale; ++ return function (d, i) { ++ var y0 = yScale.call($$, d.id)(0), ++ offset = barOffset(d, i) || y0, ++ // offset is for stacked bar chart ++ posX = barX(d), ++ posY = barY(d); ++ // fix posY not to overflow opposite quadrant ++ if ($$.config.axis_rotated) { ++ if (0 < d.value && posY < y0 || d.value < 0 && y0 < posY) { ++ posY = y0; ++ } ++ } ++ // 4 points that make a bar ++ return [[posX + barSpaceOffset, offset], [posX + barSpaceOffset, posY - (y0 - offset)], [posX + barW - barSpaceOffset, posY - (y0 - offset)], [posX + barW - barSpaceOffset, offset]]; ++ }; ++ }; ++ ChartInternal.prototype.isWithinBar = function (mouse, that) { ++ var box = that.getBoundingClientRect(), ++ seg0 = that.pathSegList.getItem(0), ++ seg1 = that.pathSegList.getItem(1), ++ x = Math.min(seg0.x, seg1.x), ++ y = Math.min(seg0.y, seg1.y), ++ w = box.width, ++ h = box.height, ++ offset = 2, ++ sx = x - offset, ++ ex = x + w + offset, ++ sy = y + h + offset, ++ ey = y - offset; ++ return sx < mouse[0] && mouse[0] < ex && ey < mouse[1] && mouse[1] < sy; ++ }; ++ ++ ChartInternal.prototype.getShapeIndices = function (typeFilter) { ++ var $$ = this, ++ config = $$.config, ++ indices = {}, ++ i = 0, ++ j, ++ k; ++ $$.filterTargetsToShow($$.data.targets.filter(typeFilter, $$)).forEach(function (d) { ++ for (j = 0; j < config.data_groups.length; j++) { ++ if (config.data_groups[j].indexOf(d.id) < 0) { ++ continue; ++ } ++ for (k = 0; k < config.data_groups[j].length; k++) { ++ if (config.data_groups[j][k] in indices) { ++ indices[d.id] = indices[config.data_groups[j][k]]; ++ break; ++ } ++ } ++ } ++ if (isUndefined(indices[d.id])) { ++ indices[d.id] = i++; ++ } ++ }); ++ indices.__max__ = i - 1; ++ return indices; ++ }; ++ ChartInternal.prototype.getShapeX = function (offset, targetsNum, indices, isSub) { ++ var $$ = this, ++ scale = isSub ? $$.subX : $$.x; ++ return function (d) { ++ var index = d.id in indices ? indices[d.id] : 0; ++ return d.x || d.x === 0 ? scale(d.x) - offset * (targetsNum / 2 - index) : 0; ++ }; ++ }; ++ ChartInternal.prototype.getShapeY = function (isSub) { ++ var $$ = this; ++ return function (d) { ++ var scale = isSub ? $$.getSubYScale(d.id) : $$.getYScale(d.id); ++ return scale(d.value); ++ }; ++ }; ++ ChartInternal.prototype.getShapeOffset = function (typeFilter, indices, isSub) { ++ var $$ = this, ++ targets = $$.orderTargets($$.filterTargetsToShow($$.data.targets.filter(typeFilter, $$))), ++ targetIds = targets.map(function (t) { ++ return t.id; ++ }); ++ return function (d, i) { ++ var scale = isSub ? $$.getSubYScale(d.id) : $$.getYScale(d.id), ++ y0 = scale(0), ++ offset = y0; ++ targets.forEach(function (t) { ++ var values = $$.isStepType(d) ? $$.convertValuesToStep(t.values) : t.values; ++ if (t.id === d.id || indices[t.id] !== indices[d.id]) { ++ return; ++ } ++ if (targetIds.indexOf(t.id) < targetIds.indexOf(d.id)) { ++ // check if the x values line up ++ if (typeof values[i] === 'undefined' || +values[i].x !== +d.x) { ++ // "+" for timeseries ++ // if not, try to find the value that does line up ++ i = -1; ++ values.forEach(function (v, j) { ++ if (v.x === d.x) { ++ i = j; ++ } ++ }); ++ } ++ if (i in values && values[i].value * d.value >= 0) { ++ offset += scale(values[i].value) - y0; ++ } ++ } ++ }); ++ return offset; ++ }; ++ }; ++ ChartInternal.prototype.isWithinShape = function (that, d) { ++ var $$ = this, ++ shape = $$.d3.select(that), ++ isWithin; ++ if (!$$.isTargetToShow(d.id)) { ++ isWithin = false; ++ } else if (that.nodeName === 'circle') { ++ isWithin = $$.isStepType(d) ? $$.isWithinStep(that, $$.getYScale(d.id)(d.value)) : $$.isWithinCircle(that, $$.pointSelectR(d) * 1.5); ++ } else if (that.nodeName === 'path') { ++ isWithin = shape.classed(CLASS.bar) ? $$.isWithinBar($$.d3.mouse(that), that) : true; ++ } ++ return isWithin; ++ }; ++ ++ ChartInternal.prototype.getInterpolate = function (d) { ++ var $$ = this, ++ d3 = $$.d3, ++ types = { ++ 'linear': d3.curveLinear, ++ 'linear-closed': d3.curveLinearClosed, ++ 'basis': d3.curveBasis, ++ 'basis-open': d3.curveBasisOpen, ++ 'basis-closed': d3.curveBasisClosed, ++ 'bundle': d3.curveBundle, ++ 'cardinal': d3.curveCardinal, ++ 'cardinal-open': d3.curveCardinalOpen, ++ 'cardinal-closed': d3.curveCardinalClosed, ++ 'monotone': d3.curveMonotoneX, ++ 'step': d3.curveStep, ++ 'step-before': d3.curveStepBefore, ++ 'step-after': d3.curveStepAfter ++ }, ++ type; ++ ++ if ($$.isSplineType(d)) { ++ type = types[$$.config.spline_interpolation_type] || types.cardinal; ++ } else if ($$.isStepType(d)) { ++ type = types[$$.config.line_step_type]; ++ } else { ++ type = types.linear; ++ } ++ return type; ++ }; ++ ++ ChartInternal.prototype.initLine = function () { ++ var $$ = this; ++ $$.main.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartLines); ++ }; ++ ChartInternal.prototype.updateTargetsForLine = function (targets) { ++ var $$ = this, ++ config = $$.config, ++ mainLines, ++ mainLineEnter, ++ classChartLine = $$.classChartLine.bind($$), ++ classLines = $$.classLines.bind($$), ++ classAreas = $$.classAreas.bind($$), ++ classCircles = $$.classCircles.bind($$), ++ classFocus = $$.classFocus.bind($$); ++ mainLines = $$.main.select('.' + CLASS.chartLines).selectAll('.' + CLASS.chartLine).data(targets).attr('class', function (d) { ++ return classChartLine(d) + classFocus(d); ++ }); ++ mainLineEnter = mainLines.enter().append('g').attr('class', classChartLine).style('opacity', 0).style("pointer-events", "none"); ++ // Lines for each data ++ mainLineEnter.append('g').attr("class", classLines); ++ // Areas ++ mainLineEnter.append('g').attr('class', classAreas); ++ // Circles for each data point on lines ++ mainLineEnter.append('g').attr("class", function (d) { ++ return $$.generateClass(CLASS.selectedCircles, d.id); ++ }); ++ mainLineEnter.append('g').attr("class", classCircles).style("cursor", function (d) { ++ return config.data_selection_isselectable(d) ? "pointer" : null; ++ }); ++ // Update date for selected circles ++ targets.forEach(function (t) { ++ $$.main.selectAll('.' + CLASS.selectedCircles + $$.getTargetSelectorSuffix(t.id)).selectAll('.' + CLASS.selectedCircle).each(function (d) { ++ d.value = t.values[d.index].value; ++ }); ++ }); ++ // MEMO: can not keep same color... ++ //mainLineUpdate.exit().remove(); ++ }; ++ ChartInternal.prototype.updateLine = function (durationForExit) { ++ var $$ = this; ++ var mainLine = $$.main.selectAll('.' + CLASS.lines).selectAll('.' + CLASS.line).data($$.lineData.bind($$)); ++ var mainLineEnter = mainLine.enter().append('path').attr('class', $$.classLine.bind($$)).style("stroke", $$.color); ++ $$.mainLine = mainLineEnter.merge(mainLine).style("opacity", $$.initialOpacity.bind($$)).style('shape-rendering', function (d) { ++ return $$.isStepType(d) ? 'crispEdges' : ''; ++ }).attr('transform', null); ++ mainLine.exit().transition().duration(durationForExit).style('opacity', 0); ++ }; ++ ChartInternal.prototype.redrawLine = function (drawLine, withTransition, transition) { ++ return [(withTransition ? this.mainLine.transition(transition) : this.mainLine).attr("d", drawLine).style("stroke", this.color).style("opacity", 1)]; ++ }; ++ ChartInternal.prototype.generateDrawLine = function (lineIndices, isSub) { ++ var $$ = this, ++ config = $$.config, ++ line = $$.d3.line(), ++ getPoints = $$.generateGetLinePoints(lineIndices, isSub), ++ yScaleGetter = isSub ? $$.getSubYScale : $$.getYScale, ++ xValue = function xValue(d) { ++ return (isSub ? $$.subxx : $$.xx).call($$, d); ++ }, ++ yValue = function yValue(d, i) { ++ return config.data_groups.length > 0 ? getPoints(d, i)[0][1] : yScaleGetter.call($$, d.id)(d.value); ++ }; ++ ++ line = config.axis_rotated ? line.x(yValue).y(xValue) : line.x(xValue).y(yValue); ++ if (!config.line_connectNull) { ++ line = line.defined(function (d) { ++ return d.value != null; ++ }); ++ } ++ return function (d) { ++ var values = config.line_connectNull ? $$.filterRemoveNull(d.values) : d.values, ++ x = isSub ? $$.subX : $$.x, ++ y = yScaleGetter.call($$, d.id), ++ x0 = 0, ++ y0 = 0, ++ path; ++ if ($$.isLineType(d)) { ++ if (config.data_regions[d.id]) { ++ path = $$.lineWithRegions(values, x, y, config.data_regions[d.id]); ++ } else { ++ if ($$.isStepType(d)) { ++ values = $$.convertValuesToStep(values); ++ } ++ path = line.curve($$.getInterpolate(d))(values); ++ } ++ } else { ++ if (values[0]) { ++ x0 = x(values[0].x); ++ y0 = y(values[0].value); ++ } ++ path = config.axis_rotated ? "M " + y0 + " " + x0 : "M " + x0 + " " + y0; ++ } ++ return path ? path : "M 0 0"; ++ }; ++ }; ++ ChartInternal.prototype.generateGetLinePoints = function (lineIndices, isSub) { ++ // partial duplication of generateGetBarPoints ++ var $$ = this, ++ config = $$.config, ++ lineTargetsNum = lineIndices.__max__ + 1, ++ x = $$.getShapeX(0, lineTargetsNum, lineIndices, !!isSub), ++ y = $$.getShapeY(!!isSub), ++ lineOffset = $$.getShapeOffset($$.isLineType, lineIndices, !!isSub), ++ yScale = isSub ? $$.getSubYScale : $$.getYScale; ++ return function (d, i) { ++ var y0 = yScale.call($$, d.id)(0), ++ offset = lineOffset(d, i) || y0, ++ // offset is for stacked area chart ++ posX = x(d), ++ posY = y(d); ++ // fix posY not to overflow opposite quadrant ++ if (config.axis_rotated) { ++ if (0 < d.value && posY < y0 || d.value < 0 && y0 < posY) { ++ posY = y0; ++ } ++ } ++ // 1 point that marks the line position ++ return [[posX, posY - (y0 - offset)], [posX, posY - (y0 - offset)], // needed for compatibility ++ [posX, posY - (y0 - offset)], // needed for compatibility ++ [posX, posY - (y0 - offset)] // needed for compatibility ++ ]; ++ }; ++ }; ++ ++ ChartInternal.prototype.lineWithRegions = function (d, x, y, _regions) { ++ var $$ = this, ++ config = $$.config, ++ prev = -1, ++ i, ++ j, ++ s = "M", ++ sWithRegion, ++ xp, ++ yp, ++ dx, ++ dy, ++ dd, ++ diff, ++ diffx2, ++ xOffset = $$.isCategorized() ? 0.5 : 0, ++ xValue, ++ yValue, ++ regions = []; ++ ++ function isWithinRegions(x, regions) { ++ var i; ++ for (i = 0; i < regions.length; i++) { ++ if (regions[i].start < x && x <= regions[i].end) { ++ return true; ++ } ++ } ++ return false; ++ } ++ ++ // Check start/end of regions ++ if (isDefined(_regions)) { ++ for (i = 0; i < _regions.length; i++) { ++ regions[i] = {}; ++ if (isUndefined(_regions[i].start)) { ++ regions[i].start = d[0].x; ++ } else { ++ regions[i].start = $$.isTimeSeries() ? $$.parseDate(_regions[i].start) : _regions[i].start; ++ } ++ if (isUndefined(_regions[i].end)) { ++ regions[i].end = d[d.length - 1].x; ++ } else { ++ regions[i].end = $$.isTimeSeries() ? $$.parseDate(_regions[i].end) : _regions[i].end; ++ } ++ } ++ } ++ ++ // Set scales ++ xValue = config.axis_rotated ? function (d) { ++ return y(d.value); ++ } : function (d) { ++ return x(d.x); ++ }; ++ yValue = config.axis_rotated ? function (d) { ++ return x(d.x); ++ } : function (d) { ++ return y(d.value); ++ }; ++ ++ // Define svg generator function for region ++ function generateM(points) { ++ return 'M' + points[0][0] + ' ' + points[0][1] + ' ' + points[1][0] + ' ' + points[1][1]; ++ } ++ if ($$.isTimeSeries()) { ++ sWithRegion = function sWithRegion(d0, d1, j, diff) { ++ var x0 = d0.x.getTime(), ++ x_diff = d1.x - d0.x, ++ xv0 = new Date(x0 + x_diff * j), ++ xv1 = new Date(x0 + x_diff * (j + diff)), ++ points; ++ if (config.axis_rotated) { ++ points = [[y(yp(j)), x(xv0)], [y(yp(j + diff)), x(xv1)]]; ++ } else { ++ points = [[x(xv0), y(yp(j))], [x(xv1), y(yp(j + diff))]]; ++ } ++ return generateM(points); ++ }; ++ } else { ++ sWithRegion = function sWithRegion(d0, d1, j, diff) { ++ var points; ++ if (config.axis_rotated) { ++ points = [[y(yp(j), true), x(xp(j))], [y(yp(j + diff), true), x(xp(j + diff))]]; ++ } else { ++ points = [[x(xp(j), true), y(yp(j))], [x(xp(j + diff), true), y(yp(j + diff))]]; ++ } ++ return generateM(points); ++ }; ++ } ++ ++ // Generate ++ for (i = 0; i < d.length; i++) { ++ ++ // Draw as normal ++ if (isUndefined(regions) || !isWithinRegions(d[i].x, regions)) { ++ s += " " + xValue(d[i]) + " " + yValue(d[i]); ++ } ++ // Draw with region // TODO: Fix for horizotal charts ++ else { ++ xp = $$.getScale(d[i - 1].x + xOffset, d[i].x + xOffset, $$.isTimeSeries()); ++ yp = $$.getScale(d[i - 1].value, d[i].value); ++ ++ dx = x(d[i].x) - x(d[i - 1].x); ++ dy = y(d[i].value) - y(d[i - 1].value); ++ dd = Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2)); ++ diff = 2 / dd; ++ diffx2 = diff * 2; ++ ++ for (j = diff; j <= 1; j += diffx2) { ++ s += sWithRegion(d[i - 1], d[i], j, diff); ++ } ++ } ++ prev = d[i].x; ++ } ++ ++ return s; ++ }; ++ ++ ChartInternal.prototype.updateArea = function (durationForExit) { ++ var $$ = this, ++ d3 = $$.d3; ++ var mainArea = $$.main.selectAll('.' + CLASS.areas).selectAll('.' + CLASS.area).data($$.lineData.bind($$)); ++ var mainAreaEnter = mainArea.enter().append('path').attr("class", $$.classArea.bind($$)).style("fill", $$.color).style("opacity", function () { ++ $$.orgAreaOpacity = +d3.select(this).style('opacity');return 0; ++ }); ++ $$.mainArea = mainAreaEnter.merge(mainArea).style("opacity", $$.orgAreaOpacity); ++ mainArea.exit().transition().duration(durationForExit).style('opacity', 0); ++ }; ++ ChartInternal.prototype.redrawArea = function (drawArea, withTransition, transition) { ++ return [(withTransition ? this.mainArea.transition(transition) : this.mainArea).attr("d", drawArea).style("fill", this.color).style("opacity", this.orgAreaOpacity)]; ++ }; ++ ChartInternal.prototype.generateDrawArea = function (areaIndices, isSub) { ++ var $$ = this, ++ config = $$.config, ++ area = $$.d3.area(), ++ getPoints = $$.generateGetAreaPoints(areaIndices, isSub), ++ yScaleGetter = isSub ? $$.getSubYScale : $$.getYScale, ++ xValue = function xValue(d) { ++ return (isSub ? $$.subxx : $$.xx).call($$, d); ++ }, ++ value0 = function value0(d, i) { ++ return config.data_groups.length > 0 ? getPoints(d, i)[0][1] : yScaleGetter.call($$, d.id)($$.getAreaBaseValue(d.id)); ++ }, ++ value1 = function value1(d, i) { ++ return config.data_groups.length > 0 ? getPoints(d, i)[1][1] : yScaleGetter.call($$, d.id)(d.value); ++ }; ++ ++ area = config.axis_rotated ? area.x0(value0).x1(value1).y(xValue) : area.x(xValue).y0(config.area_above ? 0 : value0).y1(value1); ++ if (!config.line_connectNull) { ++ area = area.defined(function (d) { ++ return d.value !== null; ++ }); ++ } ++ ++ return function (d) { ++ var values = config.line_connectNull ? $$.filterRemoveNull(d.values) : d.values, ++ x0 = 0, ++ y0 = 0, ++ path; ++ if ($$.isAreaType(d)) { ++ if ($$.isStepType(d)) { ++ values = $$.convertValuesToStep(values); ++ } ++ path = area.curve($$.getInterpolate(d))(values); ++ } else { ++ if (values[0]) { ++ x0 = $$.x(values[0].x); ++ y0 = $$.getYScale(d.id)(values[0].value); ++ } ++ path = config.axis_rotated ? "M " + y0 + " " + x0 : "M " + x0 + " " + y0; ++ } ++ return path ? path : "M 0 0"; ++ }; ++ }; ++ ChartInternal.prototype.getAreaBaseValue = function () { ++ return 0; ++ }; ++ ChartInternal.prototype.generateGetAreaPoints = function (areaIndices, isSub) { ++ // partial duplication of generateGetBarPoints ++ var $$ = this, ++ config = $$.config, ++ areaTargetsNum = areaIndices.__max__ + 1, ++ x = $$.getShapeX(0, areaTargetsNum, areaIndices, !!isSub), ++ y = $$.getShapeY(!!isSub), ++ areaOffset = $$.getShapeOffset($$.isAreaType, areaIndices, !!isSub), ++ yScale = isSub ? $$.getSubYScale : $$.getYScale; ++ return function (d, i) { ++ var y0 = yScale.call($$, d.id)(0), ++ offset = areaOffset(d, i) || y0, ++ // offset is for stacked area chart ++ posX = x(d), ++ posY = y(d); ++ // fix posY not to overflow opposite quadrant ++ if (config.axis_rotated) { ++ if (0 < d.value && posY < y0 || d.value < 0 && y0 < posY) { ++ posY = y0; ++ } ++ } ++ // 1 point that marks the area position ++ return [[posX, offset], [posX, posY - (y0 - offset)], [posX, posY - (y0 - offset)], // needed for compatibility ++ [posX, offset] // needed for compatibility ++ ]; ++ }; ++ }; ++ ++ ChartInternal.prototype.updateCircle = function (cx, cy) { ++ var $$ = this; ++ var mainCircle = $$.main.selectAll('.' + CLASS.circles).selectAll('.' + CLASS.circle).data($$.lineOrScatterData.bind($$)); ++ var mainCircleEnter = mainCircle.enter().append("circle").attr("class", $$.classCircle.bind($$)).attr("cx", cx).attr("cy", cy).attr("r", $$.pointR.bind($$)).style("fill", $$.color); ++ $$.mainCircle = mainCircleEnter.merge(mainCircle).style("opacity", $$.initialOpacityForCircle.bind($$)); ++ mainCircle.exit().style("opacity", 0); ++ }; ++ ChartInternal.prototype.redrawCircle = function (cx, cy, withTransition, transition) { ++ var $$ = this, ++ selectedCircles = $$.main.selectAll('.' + CLASS.selectedCircle); ++ return [(withTransition ? $$.mainCircle.transition(transition) : $$.mainCircle).style('opacity', this.opacityForCircle.bind($$)).style("fill", $$.color).attr("cx", cx).attr("cy", cy), (withTransition ? selectedCircles.transition(transition) : selectedCircles).attr("cx", cx).attr("cy", cy)]; ++ }; ++ ChartInternal.prototype.circleX = function (d) { ++ return d.x || d.x === 0 ? this.x(d.x) : null; ++ }; ++ ChartInternal.prototype.updateCircleY = function () { ++ var $$ = this, ++ lineIndices, ++ getPoints; ++ if ($$.config.data_groups.length > 0) { ++ lineIndices = $$.getShapeIndices($$.isLineType), getPoints = $$.generateGetLinePoints(lineIndices); ++ $$.circleY = function (d, i) { ++ return getPoints(d, i)[0][1]; ++ }; ++ } else { ++ $$.circleY = function (d) { ++ return $$.getYScale(d.id)(d.value); ++ }; ++ } ++ }; ++ ChartInternal.prototype.getCircles = function (i, id) { ++ var $$ = this; ++ return (id ? $$.main.selectAll('.' + CLASS.circles + $$.getTargetSelectorSuffix(id)) : $$.main).selectAll('.' + CLASS.circle + (isValue(i) ? '-' + i : '')); ++ }; ++ ChartInternal.prototype.expandCircles = function (i, id, reset) { ++ var $$ = this, ++ r = $$.pointExpandedR.bind($$); ++ if (reset) { ++ $$.unexpandCircles(); ++ } ++ $$.getCircles(i, id).classed(CLASS.EXPANDED, true).attr('r', r); ++ }; ++ ChartInternal.prototype.unexpandCircles = function (i) { ++ var $$ = this, ++ r = $$.pointR.bind($$); ++ $$.getCircles(i).filter(function () { ++ return $$.d3.select(this).classed(CLASS.EXPANDED); ++ }).classed(CLASS.EXPANDED, false).attr('r', r); ++ }; ++ ChartInternal.prototype.pointR = function (d) { ++ var $$ = this, ++ config = $$.config; ++ return $$.isStepType(d) ? 0 : isFunction(config.point_r) ? config.point_r(d) : config.point_r; ++ }; ++ ChartInternal.prototype.pointExpandedR = function (d) { ++ var $$ = this, ++ config = $$.config; ++ if (config.point_focus_expand_enabled) { ++ return isFunction(config.point_focus_expand_r) ? config.point_focus_expand_r(d) : config.point_focus_expand_r ? config.point_focus_expand_r : $$.pointR(d) * 1.75; ++ } else { ++ return $$.pointR(d); ++ } ++ }; ++ ChartInternal.prototype.pointSelectR = function (d) { ++ var $$ = this, ++ config = $$.config; ++ return isFunction(config.point_select_r) ? config.point_select_r(d) : config.point_select_r ? config.point_select_r : $$.pointR(d) * 4; ++ }; ++ ChartInternal.prototype.isWithinCircle = function (that, r) { ++ var d3 = this.d3, ++ mouse = d3.mouse(that), ++ d3_this = d3.select(that), ++ cx = +d3_this.attr("cx"), ++ cy = +d3_this.attr("cy"); ++ return Math.sqrt(Math.pow(cx - mouse[0], 2) + Math.pow(cy - mouse[1], 2)) < r; ++ }; ++ ChartInternal.prototype.isWithinStep = function (that, y) { ++ return Math.abs(y - this.d3.mouse(that)[1]) < 30; ++ }; ++ ++ ChartInternal.prototype.getCurrentWidth = function () { ++ var $$ = this, ++ config = $$.config; ++ return config.size_width ? config.size_width : $$.getParentWidth(); ++ }; ++ ChartInternal.prototype.getCurrentHeight = function () { ++ var $$ = this, ++ config = $$.config, ++ h = config.size_height ? config.size_height : $$.getParentHeight(); ++ return h > 0 ? h : 320 / ($$.hasType('gauge') && !config.gauge_fullCircle ? 2 : 1); ++ }; ++ ChartInternal.prototype.getCurrentPaddingTop = function () { ++ var $$ = this, ++ config = $$.config, ++ padding = isValue(config.padding_top) ? config.padding_top : 0; ++ if ($$.title && $$.title.node()) { ++ padding += $$.getTitlePadding(); ++ } ++ return padding; ++ }; ++ ChartInternal.prototype.getCurrentPaddingBottom = function () { ++ var config = this.config; ++ return isValue(config.padding_bottom) ? config.padding_bottom : 0; ++ }; ++ ChartInternal.prototype.getCurrentPaddingLeft = function (withoutRecompute) { ++ var $$ = this, ++ config = $$.config; ++ if (isValue(config.padding_left)) { ++ return config.padding_left; ++ } else if (config.axis_rotated) { ++ return !config.axis_x_show || config.axis_x_inner ? 1 : Math.max(ceil10($$.getAxisWidthByAxisId('x', withoutRecompute)), 40); ++ } else if (!config.axis_y_show || config.axis_y_inner) { ++ // && !config.axis_rotated ++ return $$.axis.getYAxisLabelPosition().isOuter ? 30 : 1; ++ } else { ++ return ceil10($$.getAxisWidthByAxisId('y', withoutRecompute)); ++ } ++ }; ++ ChartInternal.prototype.getCurrentPaddingRight = function () { ++ var $$ = this, ++ config = $$.config, ++ defaultPadding = 10, ++ legendWidthOnRight = $$.isLegendRight ? $$.getLegendWidth() + 20 : 0; ++ if (isValue(config.padding_right)) { ++ return config.padding_right + 1; // 1 is needed not to hide tick line ++ } else if (config.axis_rotated) { ++ return defaultPadding + legendWidthOnRight; ++ } else if (!config.axis_y2_show || config.axis_y2_inner) { ++ // && !config.axis_rotated ++ return 2 + legendWidthOnRight + ($$.axis.getY2AxisLabelPosition().isOuter ? 20 : 0); ++ } else { ++ return ceil10($$.getAxisWidthByAxisId('y2')) + legendWidthOnRight; ++ } ++ }; ++ ++ ChartInternal.prototype.getParentRectValue = function (key) { ++ var parent = this.selectChart.node(), ++ v; ++ while (parent && parent.tagName !== 'BODY') { ++ try { ++ v = parent.getBoundingClientRect()[key]; ++ } catch (e) { ++ if (key === 'width') { ++ // In IE in certain cases getBoundingClientRect ++ // will cause an "unspecified error" ++ v = parent.offsetWidth; ++ } ++ } ++ if (v) { ++ break; ++ } ++ parent = parent.parentNode; ++ } ++ return v; ++ }; ++ ChartInternal.prototype.getParentWidth = function () { ++ return this.getParentRectValue('width'); ++ }; ++ ChartInternal.prototype.getParentHeight = function () { ++ var h = this.selectChart.style('height'); ++ return h.indexOf('px') > 0 ? +h.replace('px', '') : 0; ++ }; ++ ++ ChartInternal.prototype.getSvgLeft = function (withoutRecompute) { ++ var $$ = this, ++ config = $$.config, ++ hasLeftAxisRect = config.axis_rotated || !config.axis_rotated && !config.axis_y_inner, ++ leftAxisClass = config.axis_rotated ? CLASS.axisX : CLASS.axisY, ++ leftAxis = $$.main.select('.' + leftAxisClass).node(), ++ svgRect = leftAxis && hasLeftAxisRect ? leftAxis.getBoundingClientRect() : { right: 0 }, ++ chartRect = $$.selectChart.node().getBoundingClientRect(), ++ hasArc = $$.hasArcType(), ++ svgLeft = svgRect.right - chartRect.left - (hasArc ? 0 : $$.getCurrentPaddingLeft(withoutRecompute)); ++ return svgLeft > 0 ? svgLeft : 0; ++ }; ++ ++ ChartInternal.prototype.getAxisWidthByAxisId = function (id, withoutRecompute) { ++ var $$ = this, ++ position = $$.axis.getLabelPositionById(id); ++ return $$.axis.getMaxTickWidth(id, withoutRecompute) + (position.isInner ? 20 : 40); ++ }; ++ ChartInternal.prototype.getHorizontalAxisHeight = function (axisId) { ++ var $$ = this, ++ config = $$.config, ++ h = 30; ++ if (axisId === 'x' && !config.axis_x_show) { ++ return 8; ++ } ++ if (axisId === 'x' && config.axis_x_height) { ++ return config.axis_x_height; ++ } ++ if (axisId === 'y' && !config.axis_y_show) { ++ return config.legend_show && !$$.isLegendRight && !$$.isLegendInset ? 10 : 1; ++ } ++ if (axisId === 'y2' && !config.axis_y2_show) { ++ return $$.rotated_padding_top; ++ } ++ // Calculate x axis height when tick rotated ++ if (axisId === 'x' && !config.axis_rotated && config.axis_x_tick_rotate) { ++ h = 30 + $$.axis.getMaxTickWidth(axisId) * Math.cos(Math.PI * (90 - Math.abs(config.axis_x_tick_rotate)) / 180); ++ } ++ // Calculate y axis height when tick rotated ++ if (axisId === 'y' && config.axis_rotated && config.axis_y_tick_rotate) { ++ h = 30 + $$.axis.getMaxTickWidth(axisId) * Math.cos(Math.PI * (90 - Math.abs(config.axis_y_tick_rotate)) / 180); ++ } ++ return h + ($$.axis.getLabelPositionById(axisId).isInner ? 0 : 10) + (axisId === 'y2' ? -10 : 0); ++ }; ++ ++ ChartInternal.prototype.initBrush = function (scale) { ++ var $$ = this, ++ d3 = $$.d3; ++ // TODO: dynamically change brushY/brushX according to axis_rotated. ++ $$.brush = ($$.config.axis_rotated ? d3.brushY() : d3.brushX()).on("brush", function () { ++ var event = d3.event.sourceEvent; ++ if (event && event.type === "zoom") { ++ return; ++ } ++ $$.redrawForBrush(); ++ }).on("end", function () { ++ var event = d3.event.sourceEvent; ++ if (event && event.type === "zoom") { ++ return; ++ } ++ if ($$.brush.empty() && event && event.type !== 'end') { ++ $$.brush.clear(); ++ } ++ }); ++ $$.brush.updateExtent = function () { ++ var range = this.scale.range(), ++ extent; ++ if ($$.config.axis_rotated) { ++ extent = [[0, range[0]], [$$.width2, range[1]]]; ++ } else { ++ extent = [[range[0], 0], [range[1], $$.height2]]; ++ } ++ this.extent(extent); ++ return this; ++ }; ++ $$.brush.updateScale = function (scale) { ++ this.scale = scale; ++ return this; ++ }; ++ $$.brush.update = function (scale) { ++ this.updateScale(scale || $$.subX).updateExtent(); ++ $$.context.select('.' + CLASS.brush).call(this); ++ }; ++ $$.brush.clear = function () { ++ $$.context.select('.' + CLASS.brush).call($$.brush.move, null); ++ }; ++ $$.brush.selection = function () { ++ return d3.brushSelection($$.context.select('.' + CLASS.brush).node()); ++ }; ++ $$.brush.selectionAsValue = function (selectionAsValue, withTransition) { ++ var selection, brush; ++ if (selectionAsValue) { ++ if ($$.context) { ++ selection = [this.scale(selectionAsValue[0]), this.scale(selectionAsValue[1])]; ++ brush = $$.context.select('.' + CLASS.brush); ++ if (withTransition) { ++ brush = brush.transition(); ++ } ++ $$.brush.move(brush, selection); ++ } ++ return []; ++ } ++ selection = $$.brush.selection() || [0, 0]; ++ return [this.scale.invert(selection[0]), this.scale.invert(selection[1])]; ++ }; ++ $$.brush.empty = function () { ++ var selection = $$.brush.selection(); ++ return !selection || selection[0] === selection[1]; ++ }; ++ return $$.brush.updateScale(scale); ++ }; ++ ChartInternal.prototype.initSubchart = function () { ++ var $$ = this, ++ config = $$.config, ++ context = $$.context = $$.svg.append("g").attr("transform", $$.getTranslate('context')), ++ visibility = config.subchart_show ? 'visible' : 'hidden'; ++ ++ // set style ++ context.style('visibility', visibility); ++ ++ // Define g for chart area ++ context.append('g').attr("clip-path", $$.clipPathForSubchart).attr('class', CLASS.chart); ++ ++ // Define g for bar chart area ++ context.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartBars); ++ ++ // Define g for line chart area ++ context.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartLines); ++ ++ // Add extent rect for Brush ++ context.append("g").attr("clip-path", $$.clipPath).attr("class", CLASS.brush); ++ ++ // ATTENTION: This must be called AFTER chart added ++ // Add Axis ++ $$.axes.subx = context.append("g").attr("class", CLASS.axisX).attr("transform", $$.getTranslate('subx')).attr("clip-path", config.axis_rotated ? "" : $$.clipPathForXAxis); ++ }; ++ ChartInternal.prototype.initSubchartBrush = function () { ++ var $$ = this; ++ // Add extent rect for Brush ++ $$.initBrush($$.subX).updateExtent(); ++ $$.context.select('.' + CLASS.brush).call($$.brush); ++ }; ++ ChartInternal.prototype.updateTargetsForSubchart = function (targets) { ++ var $$ = this, ++ context = $$.context, ++ config = $$.config, ++ contextLineEnter, ++ contextLine, ++ contextBarEnter, ++ contextBar, ++ classChartBar = $$.classChartBar.bind($$), ++ classBars = $$.classBars.bind($$), ++ classChartLine = $$.classChartLine.bind($$), ++ classLines = $$.classLines.bind($$), ++ classAreas = $$.classAreas.bind($$); ++ ++ if (config.subchart_show) { ++ //-- Bar --// ++ contextBar = context.select('.' + CLASS.chartBars).selectAll('.' + CLASS.chartBar).data(targets); ++ contextBarEnter = contextBar.enter().append('g').style('opacity', 0); ++ contextBarEnter.merge(contextBar).attr('class', classChartBar); ++ // Bars for each data ++ contextBarEnter.append('g').attr("class", classBars); ++ ++ //-- Line --// ++ contextLine = context.select('.' + CLASS.chartLines).selectAll('.' + CLASS.chartLine).data(targets); ++ contextLineEnter = contextLine.enter().append('g').style('opacity', 0); ++ contextLineEnter.merge(contextLine).attr('class', classChartLine); ++ // Lines for each data ++ contextLineEnter.append("g").attr("class", classLines); ++ // Area ++ contextLineEnter.append("g").attr("class", classAreas); ++ ++ //-- Brush --// ++ context.selectAll('.' + CLASS.brush + ' rect').attr(config.axis_rotated ? "width" : "height", config.axis_rotated ? $$.width2 : $$.height2); ++ } ++ }; ++ ChartInternal.prototype.updateBarForSubchart = function (durationForExit) { ++ var $$ = this; ++ var contextBar = $$.context.selectAll('.' + CLASS.bars).selectAll('.' + CLASS.bar).data($$.barData.bind($$)); ++ var contextBarEnter = contextBar.enter().append('path').attr("class", $$.classBar.bind($$)).style("stroke", 'none').style("fill", $$.color); ++ contextBar.exit().transition().duration(durationForExit).style('opacity', 0).remove(); ++ $$.contextBar = contextBarEnter.merge(contextBar).style("opacity", $$.initialOpacity.bind($$)); ++ }; ++ ChartInternal.prototype.redrawBarForSubchart = function (drawBarOnSub, withTransition, duration) { ++ (withTransition ? this.contextBar.transition(Math.random().toString()).duration(duration) : this.contextBar).attr('d', drawBarOnSub).style('opacity', 1); ++ }; ++ ChartInternal.prototype.updateLineForSubchart = function (durationForExit) { ++ var $$ = this; ++ var contextLine = $$.context.selectAll('.' + CLASS.lines).selectAll('.' + CLASS.line).data($$.lineData.bind($$)); ++ var contextLineEnter = contextLine.enter().append('path').attr('class', $$.classLine.bind($$)).style('stroke', $$.color); ++ contextLine.exit().transition().duration(durationForExit).style('opacity', 0).remove(); ++ $$.contextLine = contextLineEnter.merge(contextLine).style("opacity", $$.initialOpacity.bind($$)); ++ }; ++ ChartInternal.prototype.redrawLineForSubchart = function (drawLineOnSub, withTransition, duration) { ++ (withTransition ? this.contextLine.transition(Math.random().toString()).duration(duration) : this.contextLine).attr("d", drawLineOnSub).style('opacity', 1); ++ }; ++ ChartInternal.prototype.updateAreaForSubchart = function (durationForExit) { ++ var $$ = this, ++ d3 = $$.d3; ++ var contextArea = $$.context.selectAll('.' + CLASS.areas).selectAll('.' + CLASS.area).data($$.lineData.bind($$)); ++ var contextAreaEnter = contextArea.enter().append('path').attr("class", $$.classArea.bind($$)).style("fill", $$.color).style("opacity", function () { ++ $$.orgAreaOpacity = +d3.select(this).style('opacity');return 0; ++ }); ++ contextArea.exit().transition().duration(durationForExit).style('opacity', 0).remove(); ++ $$.contextArea = contextAreaEnter.merge(contextArea).style("opacity", 0); ++ }; ++ ChartInternal.prototype.redrawAreaForSubchart = function (drawAreaOnSub, withTransition, duration) { ++ (withTransition ? this.contextArea.transition(Math.random().toString()).duration(duration) : this.contextArea).attr("d", drawAreaOnSub).style("fill", this.color).style("opacity", this.orgAreaOpacity); ++ }; ++ ChartInternal.prototype.redrawSubchart = function (withSubchart, transitions, duration, durationForExit, areaIndices, barIndices, lineIndices) { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ drawAreaOnSub, ++ drawBarOnSub, ++ drawLineOnSub; ++ ++ $$.context.style('visibility', config.subchart_show ? 'visible' : 'hidden'); ++ ++ // subchart ++ if (config.subchart_show) { ++ // reflect main chart to extent on subchart if zoomed ++ if (d3.event && d3.event.type === 'zoom') { ++ $$.brush.selectionAsValue($$.x.orgDomain()); ++ } ++ // update subchart elements if needed ++ if (withSubchart) { ++ // extent rect ++ if (!$$.brush.empty()) { ++ $$.brush.selectionAsValue($$.x.orgDomain()); ++ } ++ // setup drawer - MEMO: this must be called after axis updated ++ drawAreaOnSub = $$.generateDrawArea(areaIndices, true); ++ drawBarOnSub = $$.generateDrawBar(barIndices, true); ++ drawLineOnSub = $$.generateDrawLine(lineIndices, true); ++ ++ $$.updateBarForSubchart(duration); ++ $$.updateLineForSubchart(duration); ++ $$.updateAreaForSubchart(duration); ++ ++ $$.redrawBarForSubchart(drawBarOnSub, duration, duration); ++ $$.redrawLineForSubchart(drawLineOnSub, duration, duration); ++ $$.redrawAreaForSubchart(drawAreaOnSub, duration, duration); ++ } ++ } ++ }; ++ ChartInternal.prototype.redrawForBrush = function () { ++ var $$ = this, ++ x = $$.x, ++ d3 = $$.d3, ++ s; ++ $$.redraw({ ++ withTransition: false, ++ withY: $$.config.zoom_rescale, ++ withSubchart: false, ++ withUpdateXDomain: true, ++ withEventRect: false, ++ withDimension: false ++ }); ++ // update zoom transation binded to event rect ++ s = d3.event.selection || $$.brush.scale.range(); ++ $$.main.select('.' + CLASS.eventRect).call($$.zoom.transform, d3.zoomIdentity.scale($$.width / (s[1] - s[0])).translate(-s[0], 0)); ++ $$.config.subchart_onbrush.call($$.api, x.orgDomain()); ++ }; ++ ChartInternal.prototype.transformContext = function (withTransition, transitions) { ++ var $$ = this, ++ subXAxis; ++ if (transitions && transitions.axisSubX) { ++ subXAxis = transitions.axisSubX; ++ } else { ++ subXAxis = $$.context.select('.' + CLASS.axisX); ++ if (withTransition) { ++ subXAxis = subXAxis.transition(); ++ } ++ } ++ $$.context.attr("transform", $$.getTranslate('context')); ++ subXAxis.attr("transform", $$.getTranslate('subx')); ++ }; ++ ChartInternal.prototype.getDefaultSelection = function () { ++ var $$ = this, ++ config = $$.config, ++ selection = isFunction(config.axis_x_selection) ? config.axis_x_selection($$.getXDomain($$.data.targets)) : config.axis_x_selection; ++ if ($$.isTimeSeries()) { ++ selection = [$$.parseDate(selection[0]), $$.parseDate(selection[1])]; ++ } ++ return selection; ++ }; ++ ++ ChartInternal.prototype.initText = function () { ++ var $$ = this; ++ $$.main.select('.' + CLASS.chart).append("g").attr("class", CLASS.chartTexts); ++ $$.mainText = $$.d3.selectAll([]); ++ }; ++ ChartInternal.prototype.updateTargetsForText = function (targets) { ++ var $$ = this, ++ classChartText = $$.classChartText.bind($$), ++ classTexts = $$.classTexts.bind($$), ++ classFocus = $$.classFocus.bind($$); ++ var mainText = $$.main.select('.' + CLASS.chartTexts).selectAll('.' + CLASS.chartText).data(targets); ++ var mainTextEnter = mainText.enter().append('g').attr('class', classChartText).style('opacity', 0).style("pointer-events", "none"); ++ mainTextEnter.append('g').attr('class', classTexts); ++ mainTextEnter.merge(mainText).attr('class', function (d) { ++ return classChartText(d) + classFocus(d); ++ }); ++ }; ++ ChartInternal.prototype.updateText = function (xForText, yForText, durationForExit) { ++ var $$ = this, ++ config = $$.config, ++ barOrLineData = $$.barOrLineData.bind($$), ++ classText = $$.classText.bind($$); ++ var mainText = $$.main.selectAll('.' + CLASS.texts).selectAll('.' + CLASS.text).data(barOrLineData); ++ var mainTextEnter = mainText.enter().append('text').attr("class", classText).attr('text-anchor', function (d) { ++ return config.axis_rotated ? d.value < 0 ? 'end' : 'start' : 'middle'; ++ }).style("stroke", 'none').attr('x', xForText).attr('y', yForText).style("fill", function (d) { ++ return $$.color(d); ++ }).style("fill-opacity", 0); ++ $$.mainText = mainTextEnter.merge(mainText).text(function (d, i, j) { ++ return $$.dataLabelFormat(d.id)(d.value, d.id, i, j); ++ }); ++ mainText.exit().transition().duration(durationForExit).style('fill-opacity', 0).remove(); ++ }; ++ ChartInternal.prototype.redrawText = function (xForText, yForText, forFlow, withTransition, transition) { ++ return [(withTransition ? this.mainText.transition(transition) : this.mainText).attr('x', xForText).attr('y', yForText).style("fill", this.color).style("fill-opacity", forFlow ? 0 : this.opacityForText.bind(this))]; ++ }; ++ ChartInternal.prototype.getTextRect = function (text, cls, element) { ++ var dummy = this.d3.select('body').append('div').classed('c3', true), ++ svg = dummy.append("svg").style('visibility', 'hidden').style('position', 'fixed').style('top', 0).style('left', 0), ++ font = this.d3.select(element).style('font'), ++ rect; ++ svg.selectAll('.dummy').data([text]).enter().append('text').classed(cls ? cls : "", true).style('font', font).text(text).each(function () { ++ rect = this.getBoundingClientRect(); ++ }); ++ dummy.remove(); ++ return rect; ++ }; ++ ChartInternal.prototype.generateXYForText = function (areaIndices, barIndices, lineIndices, forX) { ++ var $$ = this, ++ getAreaPoints = $$.generateGetAreaPoints(areaIndices, false), ++ getBarPoints = $$.generateGetBarPoints(barIndices, false), ++ getLinePoints = $$.generateGetLinePoints(lineIndices, false), ++ getter = forX ? $$.getXForText : $$.getYForText; ++ return function (d, i) { ++ var getPoints = $$.isAreaType(d) ? getAreaPoints : $$.isBarType(d) ? getBarPoints : getLinePoints; ++ return getter.call($$, getPoints(d, i), d, this); ++ }; ++ }; ++ ChartInternal.prototype.getXForText = function (points, d, textElement) { ++ var $$ = this, ++ box = textElement.getBoundingClientRect(), ++ xPos, ++ padding; ++ if ($$.config.axis_rotated) { ++ padding = $$.isBarType(d) ? 4 : 6; ++ xPos = points[2][1] + padding * (d.value < 0 ? -1 : 1); ++ } else { ++ xPos = $$.hasType('bar') ? (points[2][0] + points[0][0]) / 2 : points[0][0]; ++ } ++ // show labels regardless of the domain if value is null ++ if (d.value === null) { ++ if (xPos > $$.width) { ++ xPos = $$.width - box.width; ++ } else if (xPos < 0) { ++ xPos = 4; ++ } ++ } ++ return xPos; ++ }; ++ ChartInternal.prototype.getYForText = function (points, d, textElement) { ++ var $$ = this, ++ box = textElement.getBoundingClientRect(), ++ yPos; ++ if ($$.config.axis_rotated) { ++ yPos = (points[0][0] + points[2][0] + box.height * 0.6) / 2; ++ } else { ++ yPos = points[2][1]; ++ if (d.value < 0 || d.value === 0 && !$$.hasPositiveValue) { ++ yPos += box.height; ++ if ($$.isBarType(d) && $$.isSafari()) { ++ yPos -= 3; ++ } else if (!$$.isBarType(d) && $$.isChrome()) { ++ yPos += 3; ++ } ++ } else { ++ yPos += $$.isBarType(d) ? -3 : -6; ++ } ++ } ++ // show labels regardless of the domain if value is null ++ if (d.value === null && !$$.config.axis_rotated) { ++ if (yPos < box.height) { ++ yPos = box.height; ++ } else if (yPos > this.height) { ++ yPos = this.height - 4; ++ } ++ } ++ return yPos; ++ }; ++ ++ ChartInternal.prototype.initTitle = function () { ++ var $$ = this; ++ $$.title = $$.svg.append("text").text($$.config.title_text).attr("class", $$.CLASS.title); ++ }; ++ ChartInternal.prototype.redrawTitle = function () { ++ var $$ = this; ++ $$.title.attr("x", $$.xForTitle.bind($$)).attr("y", $$.yForTitle.bind($$)); ++ }; ++ ChartInternal.prototype.xForTitle = function () { ++ var $$ = this, ++ config = $$.config, ++ position = config.title_position || 'left', ++ x; ++ if (position.indexOf('right') >= 0) { ++ x = $$.currentWidth - $$.getTextRect($$.title.node().textContent, $$.CLASS.title, $$.title.node()).width - config.title_padding.right; ++ } else if (position.indexOf('center') >= 0) { ++ x = ($$.currentWidth - $$.getTextRect($$.title.node().textContent, $$.CLASS.title, $$.title.node()).width) / 2; ++ } else { ++ // left ++ x = config.title_padding.left; ++ } ++ return x; ++ }; ++ ChartInternal.prototype.yForTitle = function () { ++ var $$ = this; ++ return $$.config.title_padding.top + $$.getTextRect($$.title.node().textContent, $$.CLASS.title, $$.title.node()).height; ++ }; ++ ChartInternal.prototype.getTitlePadding = function () { ++ var $$ = this; ++ return $$.yForTitle() + $$.config.title_padding.bottom; ++ }; ++ ++ ChartInternal.prototype.initTooltip = function () { ++ var $$ = this, ++ config = $$.config, ++ i; ++ $$.tooltip = $$.selectChart.style("position", "relative").append("div").attr('class', CLASS.tooltipContainer).style("position", "absolute").style("pointer-events", "none").style("display", "none"); ++ // Show tooltip if needed ++ if (config.tooltip_init_show) { ++ if ($$.isTimeSeries() && isString(config.tooltip_init_x)) { ++ config.tooltip_init_x = $$.parseDate(config.tooltip_init_x); ++ for (i = 0; i < $$.data.targets[0].values.length; i++) { ++ if ($$.data.targets[0].values[i].x - config.tooltip_init_x === 0) { ++ break; ++ } ++ } ++ config.tooltip_init_x = i; ++ } ++ $$.tooltip.html(config.tooltip_contents.call($$, $$.data.targets.map(function (d) { ++ return $$.addName(d.values[config.tooltip_init_x]); ++ }), $$.axis.getXAxisTickFormat(), $$.getYFormat($$.hasArcType()), $$.color)); ++ $$.tooltip.style("top", config.tooltip_init_position.top).style("left", config.tooltip_init_position.left).style("display", "block"); ++ } ++ }; ++ ChartInternal.prototype.getTooltipSortFunction = function () { ++ var $$ = this, ++ config = $$.config; ++ ++ if (config.data_groups.length === 0 || config.tooltip_order !== undefined) { ++ // if data are not grouped or if an order is specified ++ // for the tooltip values we sort them by their values ++ ++ var order = config.tooltip_order; ++ if (order === undefined) { ++ order = config.data_order; ++ } ++ ++ var valueOf = function valueOf(obj) { ++ return obj ? obj.value : null; ++ }; ++ ++ // if data are not grouped, we sort them by their value ++ if (isString(order) && order.toLowerCase() === 'asc') { ++ return function (a, b) { ++ return valueOf(a) - valueOf(b); ++ }; ++ } else if (isString(order) && order.toLowerCase() === 'desc') { ++ return function (a, b) { ++ return valueOf(b) - valueOf(a); ++ }; ++ } else if (isFunction(order)) { ++ ++ // if the function is from data_order we need ++ // to wrap the returned function in order to format ++ // the sorted value to the expected format ++ ++ var sortFunction = order; ++ ++ if (config.tooltip_order === undefined) { ++ sortFunction = function sortFunction(a, b) { ++ return order(a ? { ++ id: a.id, ++ values: [a] ++ } : null, b ? { ++ id: b.id, ++ values: [b] ++ } : null); ++ }; ++ } ++ ++ return sortFunction; ++ } else if (isArray(order)) { ++ return function (a, b) { ++ return order.indexOf(a.id) - order.indexOf(b.id); ++ }; ++ } ++ } else { ++ // if data are grouped, we follow the order of grouped targets ++ var ids = $$.orderTargets($$.data.targets).map(function (i) { ++ return i.id; ++ }); ++ ++ // if it was either asc or desc we need to invert the order ++ // returned by orderTargets ++ if ($$.isOrderAsc() || $$.isOrderDesc()) { ++ ids = ids.reverse(); ++ } ++ ++ return function (a, b) { ++ return ids.indexOf(a.id) - ids.indexOf(b.id); ++ }; ++ } ++ }; ++ ChartInternal.prototype.getTooltipContent = function (d, defaultTitleFormat, defaultValueFormat, color) { ++ var $$ = this, ++ config = $$.config, ++ titleFormat = config.tooltip_format_title || defaultTitleFormat, ++ nameFormat = config.tooltip_format_name || function (name) { ++ return name; ++ }, ++ valueFormat = config.tooltip_format_value || defaultValueFormat, ++ text, ++ i, ++ title, ++ value, ++ name, ++ bgcolor; ++ ++ var tooltipSortFunction = this.getTooltipSortFunction(); ++ if (tooltipSortFunction) { ++ d.sort(tooltipSortFunction); ++ } ++ ++ for (i = 0; i < d.length; i++) { ++ if (!(d[i] && (d[i].value || d[i].value === 0))) { ++ continue; ++ } ++ ++ if (!text) { ++ title = sanitise(titleFormat ? titleFormat(d[i].x) : d[i].x); ++ text = "" + (title || title === 0 ? "" : ""); ++ } ++ ++ value = sanitise(valueFormat(d[i].value, d[i].ratio, d[i].id, d[i].index, d)); ++ if (value !== undefined) { ++ // Skip elements when their name is set to null ++ if (d[i].name === null) { ++ continue; ++ } ++ name = sanitise(nameFormat(d[i].name, d[i].ratio, d[i].id, d[i].index)); ++ bgcolor = $$.levelColor ? $$.levelColor(d[i].value) : color(d[i].id); ++ ++ text += ""; ++ text += ""; ++ text += ""; ++ text += ""; ++ } ++ } ++ return text + "
" + title + "
" + name + "" + value + "
"; ++ }; ++ ChartInternal.prototype.tooltipPosition = function (dataToShow, tWidth, tHeight, element) { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3; ++ var svgLeft, tooltipLeft, tooltipRight, tooltipTop, chartRight; ++ var forArc = $$.hasArcType(), ++ mouse = d3.mouse(element); ++ // Determin tooltip position ++ if (forArc) { ++ tooltipLeft = ($$.width - ($$.isLegendRight ? $$.getLegendWidth() : 0)) / 2 + mouse[0]; ++ tooltipTop = ($$.hasType('gauge') ? $$.height : $$.height / 2) + mouse[1] + 20; ++ } else { ++ svgLeft = $$.getSvgLeft(true); ++ if (config.axis_rotated) { ++ tooltipLeft = svgLeft + mouse[0] + 100; ++ tooltipRight = tooltipLeft + tWidth; ++ chartRight = $$.currentWidth - $$.getCurrentPaddingRight(); ++ tooltipTop = $$.x(dataToShow[0].x) + 20; ++ } else { ++ tooltipLeft = svgLeft + $$.getCurrentPaddingLeft(true) + $$.x(dataToShow[0].x) + 20; ++ tooltipRight = tooltipLeft + tWidth; ++ chartRight = svgLeft + $$.currentWidth - $$.getCurrentPaddingRight(); ++ tooltipTop = mouse[1] + 15; ++ } ++ ++ if (tooltipRight > chartRight) { ++ // 20 is needed for Firefox to keep tooltip width ++ tooltipLeft -= tooltipRight - chartRight + 20; ++ } ++ if (tooltipTop + tHeight > $$.currentHeight) { ++ tooltipTop -= tHeight + 30; ++ } ++ } ++ if (tooltipTop < 0) { ++ tooltipTop = 0; ++ } ++ return { ++ top: tooltipTop, ++ left: tooltipLeft ++ }; ++ }; ++ ChartInternal.prototype.showTooltip = function (selectedData, element) { ++ var $$ = this, ++ config = $$.config; ++ var tWidth, tHeight, position; ++ var forArc = $$.hasArcType(), ++ dataToShow = selectedData.filter(function (d) { ++ return d && isValue(d.value); ++ }), ++ positionFunction = config.tooltip_position || ChartInternal.prototype.tooltipPosition; ++ if (dataToShow.length === 0 || !config.tooltip_show) { ++ return; ++ } ++ $$.tooltip.html(config.tooltip_contents.call($$, selectedData, $$.axis.getXAxisTickFormat(), $$.getYFormat(forArc), $$.color)).style("display", "block"); ++ ++ // Get tooltip dimensions ++ tWidth = $$.tooltip.property('offsetWidth'); ++ tHeight = $$.tooltip.property('offsetHeight'); ++ ++ position = positionFunction.call(this, dataToShow, tWidth, tHeight, element); ++ // Set tooltip ++ $$.tooltip.style("top", position.top + "px").style("left", position.left + 'px'); ++ }; ++ ChartInternal.prototype.hideTooltip = function () { ++ this.tooltip.style("display", "none"); ++ }; ++ ++ ChartInternal.prototype.setTargetType = function (targetIds, type) { ++ var $$ = this, ++ config = $$.config; ++ $$.mapToTargetIds(targetIds).forEach(function (id) { ++ $$.withoutFadeIn[id] = type === config.data_types[id]; ++ config.data_types[id] = type; ++ }); ++ if (!targetIds) { ++ config.data_type = type; ++ } ++ }; ++ ChartInternal.prototype.hasType = function (type, targets) { ++ var $$ = this, ++ types = $$.config.data_types, ++ has = false; ++ targets = targets || $$.data.targets; ++ if (targets && targets.length) { ++ targets.forEach(function (target) { ++ var t = types[target.id]; ++ if (t && t.indexOf(type) >= 0 || !t && type === 'line') { ++ has = true; ++ } ++ }); ++ } else if (Object.keys(types).length) { ++ Object.keys(types).forEach(function (id) { ++ if (types[id] === type) { ++ has = true; ++ } ++ }); ++ } else { ++ has = $$.config.data_type === type; ++ } ++ return has; ++ }; ++ ChartInternal.prototype.hasArcType = function (targets) { ++ return this.hasType('pie', targets) || this.hasType('donut', targets) || this.hasType('gauge', targets); ++ }; ++ ChartInternal.prototype.isLineType = function (d) { ++ var config = this.config, ++ id = isString(d) ? d : d.id; ++ return !config.data_types[id] || ['line', 'spline', 'area', 'area-spline', 'step', 'area-step'].indexOf(config.data_types[id]) >= 0; ++ }; ++ ChartInternal.prototype.isStepType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return ['step', 'area-step'].indexOf(this.config.data_types[id]) >= 0; ++ }; ++ ChartInternal.prototype.isSplineType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return ['spline', 'area-spline'].indexOf(this.config.data_types[id]) >= 0; ++ }; ++ ChartInternal.prototype.isAreaType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return ['area', 'area-spline', 'area-step'].indexOf(this.config.data_types[id]) >= 0; ++ }; ++ ChartInternal.prototype.isBarType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return this.config.data_types[id] === 'bar'; ++ }; ++ ChartInternal.prototype.isScatterType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return this.config.data_types[id] === 'scatter'; ++ }; ++ ChartInternal.prototype.isPieType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return this.config.data_types[id] === 'pie'; ++ }; ++ ChartInternal.prototype.isGaugeType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return this.config.data_types[id] === 'gauge'; ++ }; ++ ChartInternal.prototype.isDonutType = function (d) { ++ var id = isString(d) ? d : d.id; ++ return this.config.data_types[id] === 'donut'; ++ }; ++ ChartInternal.prototype.isArcType = function (d) { ++ return this.isPieType(d) || this.isDonutType(d) || this.isGaugeType(d); ++ }; ++ ChartInternal.prototype.lineData = function (d) { ++ return this.isLineType(d) ? [d] : []; ++ }; ++ ChartInternal.prototype.arcData = function (d) { ++ return this.isArcType(d.data) ? [d] : []; ++ }; ++ /* not used ++ function scatterData(d) { ++ return isScatterType(d) ? d.values : []; ++ } ++ */ ++ ChartInternal.prototype.barData = function (d) { ++ return this.isBarType(d) ? d.values : []; ++ }; ++ ChartInternal.prototype.lineOrScatterData = function (d) { ++ return this.isLineType(d) || this.isScatterType(d) ? d.values : []; ++ }; ++ ChartInternal.prototype.barOrLineData = function (d) { ++ return this.isBarType(d) || this.isLineType(d) ? d.values : []; ++ }; ++ ++ ChartInternal.prototype.isSafari = function () { ++ var ua = window.navigator.userAgent; ++ return ua.indexOf('Safari') >= 0 && ua.indexOf('Chrome') < 0; ++ }; ++ ChartInternal.prototype.isChrome = function () { ++ var ua = window.navigator.userAgent; ++ return ua.indexOf('Chrome') >= 0; ++ }; ++ ++ ChartInternal.prototype.initZoom = function () { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ startEvent; ++ ++ $$.zoom = d3.zoom().on("start", function () { ++ var e = d3.event.sourceEvent; ++ if (e && e.type === "brush") { ++ return; ++ } ++ startEvent = e; ++ config.zoom_onzoomstart.call($$.api, e); ++ }).on("zoom", function () { ++ var e = d3.event.sourceEvent; ++ if (e && e.type === "brush") { ++ return; ++ } ++ $$.redrawForZoom.call($$); ++ }).on('end', function () { ++ var e = d3.event.sourceEvent; ++ if (e && e.type === "brush") { ++ return; ++ } ++ // if click, do nothing. otherwise, click interaction will be canceled. ++ if (e && startEvent.clientX === e.clientX && startEvent.clientY === e.clientY) { ++ return; ++ } ++ config.zoom_onzoomend.call($$.api, $$.x.orgDomain()); ++ }); ++ ++ $$.zoom.updateDomain = function () { ++ if (d3.event && d3.event.transform) { ++ $$.x.domain(d3.event.transform.rescaleX($$.subX).domain()); ++ } ++ return this; ++ }; ++ $$.zoom.updateExtent = function () { ++ this.scaleExtent([1, Infinity]).translateExtent([[0, 0], [$$.width, $$.height]]).extent([[0, 0], [$$.width, $$.height]]); ++ return this; ++ }; ++ $$.zoom.update = function () { ++ return this.updateExtent().updateDomain(); ++ }; ++ ++ return $$.zoom.updateExtent(); ++ }; ++ ChartInternal.prototype.zoomTransform = function (range) { ++ var $$ = this, ++ s = [$$.x(range[0]), $$.x(range[1])]; ++ return $$.d3.zoomIdentity.scale($$.width / (s[1] - s[0])).translate(-s[0], 0); ++ }; ++ ++ ChartInternal.prototype.getZoomDomain = function () { ++ var $$ = this, ++ config = $$.config, ++ d3 = $$.d3, ++ min = d3.min([$$.orgXDomain[0], config.zoom_x_min]), ++ max = d3.max([$$.orgXDomain[1], config.zoom_x_max]); ++ return [min, max]; ++ }; ++ ChartInternal.prototype.redrawForZoom = function () { ++ var $$ = this, ++ d3 = $$.d3, ++ config = $$.config, ++ zoom = $$.zoom, ++ x = $$.x; ++ if (!config.zoom_enabled) { ++ return; ++ } ++ if ($$.filterTargetsToShow($$.data.targets).length === 0) { ++ return; ++ } ++ ++ zoom.update(); ++ ++ if ($$.isCategorized() && x.orgDomain()[0] === $$.orgXDomain[0]) { ++ x.domain([$$.orgXDomain[0] - 1e-10, x.orgDomain()[1]]); ++ } ++ $$.redraw({ ++ withTransition: false, ++ withY: config.zoom_rescale, ++ withSubchart: false, ++ withEventRect: false, ++ withDimension: false ++ }); ++ if (d3.event.sourceEvent && d3.event.sourceEvent.type === 'mousemove') { ++ $$.cancelClick = true; ++ } ++ config.zoom_onzoom.call($$.api, x.orgDomain()); ++ }; ++ ++ return c3; ++ ++}))); diff --cc debian/missing-sources/d3.js index 0000000,0000000..e6e7e30 new file mode 100644 --- /dev/null +++ b/debian/missing-sources/d3.js @@@ -1,0 -1,0 +1,17847 @@@ ++// https://d3js.org Version 5.5.0. Copyright 2018 Mike Bostock. ++(function (global, factory) { ++ typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : ++ typeof define === 'function' && define.amd ? define(['exports'], factory) : ++ (factory((global.d3 = global.d3 || {}))); ++}(this, (function (exports) { 'use strict'; ++ ++var version = "5.5.0"; ++ ++function ascending(a, b) { ++ return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; ++} ++ ++function bisector(compare) { ++ if (compare.length === 1) compare = ascendingComparator(compare); ++ return { ++ left: function(a, x, lo, hi) { ++ if (lo == null) lo = 0; ++ if (hi == null) hi = a.length; ++ while (lo < hi) { ++ var mid = lo + hi >>> 1; ++ if (compare(a[mid], x) < 0) lo = mid + 1; ++ else hi = mid; ++ } ++ return lo; ++ }, ++ right: function(a, x, lo, hi) { ++ if (lo == null) lo = 0; ++ if (hi == null) hi = a.length; ++ while (lo < hi) { ++ var mid = lo + hi >>> 1; ++ if (compare(a[mid], x) > 0) hi = mid; ++ else lo = mid + 1; ++ } ++ return lo; ++ } ++ }; ++} ++ ++function ascendingComparator(f) { ++ return function(d, x) { ++ return ascending(f(d), x); ++ }; ++} ++ ++var ascendingBisect = bisector(ascending); ++var bisectRight = ascendingBisect.right; ++var bisectLeft = ascendingBisect.left; ++ ++function pairs(array, f) { ++ if (f == null) f = pair; ++ var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); ++ while (i < n) pairs[i] = f(p, p = array[++i]); ++ return pairs; ++} ++ ++function pair(a, b) { ++ return [a, b]; ++} ++ ++function cross(values0, values1, reduce) { ++ var n0 = values0.length, ++ n1 = values1.length, ++ values = new Array(n0 * n1), ++ i0, ++ i1, ++ i, ++ value0; ++ ++ if (reduce == null) reduce = pair; ++ ++ for (i0 = i = 0; i0 < n0; ++i0) { ++ for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) { ++ values[i] = reduce(value0, values1[i1]); ++ } ++ } ++ ++ return values; ++} ++ ++function descending(a, b) { ++ return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; ++} ++ ++function number(x) { ++ return x === null ? NaN : +x; ++} ++ ++function variance(values, valueof) { ++ var n = values.length, ++ m = 0, ++ i = -1, ++ mean = 0, ++ value, ++ delta, ++ sum = 0; ++ ++ if (valueof == null) { ++ while (++i < n) { ++ if (!isNaN(value = number(values[i]))) { ++ delta = value - mean; ++ mean += delta / ++m; ++ sum += delta * (value - mean); ++ } ++ } ++ } ++ ++ else { ++ while (++i < n) { ++ if (!isNaN(value = number(valueof(values[i], i, values)))) { ++ delta = value - mean; ++ mean += delta / ++m; ++ sum += delta * (value - mean); ++ } ++ } ++ } ++ ++ if (m > 1) return sum / (m - 1); ++} ++ ++function deviation(array, f) { ++ var v = variance(array, f); ++ return v ? Math.sqrt(v) : v; ++} ++ ++function extent(values, valueof) { ++ var n = values.length, ++ i = -1, ++ value, ++ min, ++ max; ++ ++ if (valueof == null) { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = values[i]) != null && value >= value) { ++ min = max = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = values[i]) != null) { ++ if (min > value) min = value; ++ if (max < value) max = value; ++ } ++ } ++ } ++ } ++ } ++ ++ else { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = valueof(values[i], i, values)) != null && value >= value) { ++ min = max = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = valueof(values[i], i, values)) != null) { ++ if (min > value) min = value; ++ if (max < value) max = value; ++ } ++ } ++ } ++ } ++ } ++ ++ return [min, max]; ++} ++ ++var array = Array.prototype; ++ ++var slice = array.slice; ++var map = array.map; ++ ++function constant(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function identity(x) { ++ return x; ++} ++ ++function sequence(start, stop, step) { ++ start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; ++ ++ var i = -1, ++ n = Math.max(0, Math.ceil((stop - start) / step)) | 0, ++ range = new Array(n); ++ ++ while (++i < n) { ++ range[i] = start + i * step; ++ } ++ ++ return range; ++} ++ ++var e10 = Math.sqrt(50), ++ e5 = Math.sqrt(10), ++ e2 = Math.sqrt(2); ++ ++function ticks(start, stop, count) { ++ var reverse, ++ i = -1, ++ n, ++ ticks, ++ step; ++ ++ stop = +stop, start = +start, count = +count; ++ if (start === stop && count > 0) return [start]; ++ if (reverse = stop < start) n = start, start = stop, stop = n; ++ if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return []; ++ ++ if (step > 0) { ++ start = Math.ceil(start / step); ++ stop = Math.floor(stop / step); ++ ticks = new Array(n = Math.ceil(stop - start + 1)); ++ while (++i < n) ticks[i] = (start + i) * step; ++ } else { ++ start = Math.floor(start * step); ++ stop = Math.ceil(stop * step); ++ ticks = new Array(n = Math.ceil(start - stop + 1)); ++ while (++i < n) ticks[i] = (start - i) / step; ++ } ++ ++ if (reverse) ticks.reverse(); ++ ++ return ticks; ++} ++ ++function tickIncrement(start, stop, count) { ++ var step = (stop - start) / Math.max(0, count), ++ power = Math.floor(Math.log(step) / Math.LN10), ++ error = step / Math.pow(10, power); ++ return power >= 0 ++ ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power) ++ : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1); ++} ++ ++function tickStep(start, stop, count) { ++ var step0 = Math.abs(stop - start) / Math.max(0, count), ++ step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), ++ error = step0 / step1; ++ if (error >= e10) step1 *= 10; ++ else if (error >= e5) step1 *= 5; ++ else if (error >= e2) step1 *= 2; ++ return stop < start ? -step1 : step1; ++} ++ ++function thresholdSturges(values) { ++ return Math.ceil(Math.log(values.length) / Math.LN2) + 1; ++} ++ ++function histogram() { ++ var value = identity, ++ domain = extent, ++ threshold = thresholdSturges; ++ ++ function histogram(data) { ++ var i, ++ n = data.length, ++ x, ++ values = new Array(n); ++ ++ for (i = 0; i < n; ++i) { ++ values[i] = value(data[i], i, data); ++ } ++ ++ var xz = domain(values), ++ x0 = xz[0], ++ x1 = xz[1], ++ tz = threshold(values, x0, x1); ++ ++ // Convert number of thresholds into uniform thresholds. ++ if (!Array.isArray(tz)) { ++ tz = tickStep(x0, x1, tz); ++ tz = sequence(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive ++ } ++ ++ // Remove any thresholds outside the domain. ++ var m = tz.length; ++ while (tz[0] <= x0) tz.shift(), --m; ++ while (tz[m - 1] > x1) tz.pop(), --m; ++ ++ var bins = new Array(m + 1), ++ bin; ++ ++ // Initialize bins. ++ for (i = 0; i <= m; ++i) { ++ bin = bins[i] = []; ++ bin.x0 = i > 0 ? tz[i - 1] : x0; ++ bin.x1 = i < m ? tz[i] : x1; ++ } ++ ++ // Assign data to bins by value, ignoring any outside the domain. ++ for (i = 0; i < n; ++i) { ++ x = values[i]; ++ if (x0 <= x && x <= x1) { ++ bins[bisectRight(tz, x, 0, m)].push(data[i]); ++ } ++ } ++ ++ return bins; ++ } ++ ++ histogram.value = function(_) { ++ return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; ++ }; ++ ++ histogram.domain = function(_) { ++ return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; ++ }; ++ ++ histogram.thresholds = function(_) { ++ return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; ++ }; ++ ++ return histogram; ++} ++ ++function threshold(values, p, valueof) { ++ if (valueof == null) valueof = number; ++ if (!(n = values.length)) return; ++ if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values); ++ if (p >= 1) return +valueof(values[n - 1], n - 1, values); ++ var n, ++ i = (n - 1) * p, ++ i0 = Math.floor(i), ++ value0 = +valueof(values[i0], i0, values), ++ value1 = +valueof(values[i0 + 1], i0 + 1, values); ++ return value0 + (value1 - value0) * (i - i0); ++} ++ ++function freedmanDiaconis(values, min, max) { ++ values = map.call(values, number).sort(ascending); ++ return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3))); ++} ++ ++function scott(values, min, max) { ++ return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); ++} ++ ++function max(values, valueof) { ++ var n = values.length, ++ i = -1, ++ value, ++ max; ++ ++ if (valueof == null) { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = values[i]) != null && value >= value) { ++ max = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = values[i]) != null && value > max) { ++ max = value; ++ } ++ } ++ } ++ } ++ } ++ ++ else { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = valueof(values[i], i, values)) != null && value >= value) { ++ max = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = valueof(values[i], i, values)) != null && value > max) { ++ max = value; ++ } ++ } ++ } ++ } ++ } ++ ++ return max; ++} ++ ++function mean(values, valueof) { ++ var n = values.length, ++ m = n, ++ i = -1, ++ value, ++ sum = 0; ++ ++ if (valueof == null) { ++ while (++i < n) { ++ if (!isNaN(value = number(values[i]))) sum += value; ++ else --m; ++ } ++ } ++ ++ else { ++ while (++i < n) { ++ if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value; ++ else --m; ++ } ++ } ++ ++ if (m) return sum / m; ++} ++ ++function median(values, valueof) { ++ var n = values.length, ++ i = -1, ++ value, ++ numbers = []; ++ ++ if (valueof == null) { ++ while (++i < n) { ++ if (!isNaN(value = number(values[i]))) { ++ numbers.push(value); ++ } ++ } ++ } ++ ++ else { ++ while (++i < n) { ++ if (!isNaN(value = number(valueof(values[i], i, values)))) { ++ numbers.push(value); ++ } ++ } ++ } ++ ++ return threshold(numbers.sort(ascending), 0.5); ++} ++ ++function merge(arrays) { ++ var n = arrays.length, ++ m, ++ i = -1, ++ j = 0, ++ merged, ++ array; ++ ++ while (++i < n) j += arrays[i].length; ++ merged = new Array(j); ++ ++ while (--n >= 0) { ++ array = arrays[n]; ++ m = array.length; ++ while (--m >= 0) { ++ merged[--j] = array[m]; ++ } ++ } ++ ++ return merged; ++} ++ ++function min(values, valueof) { ++ var n = values.length, ++ i = -1, ++ value, ++ min; ++ ++ if (valueof == null) { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = values[i]) != null && value >= value) { ++ min = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = values[i]) != null && min > value) { ++ min = value; ++ } ++ } ++ } ++ } ++ } ++ ++ else { ++ while (++i < n) { // Find the first comparable value. ++ if ((value = valueof(values[i], i, values)) != null && value >= value) { ++ min = value; ++ while (++i < n) { // Compare the remaining values. ++ if ((value = valueof(values[i], i, values)) != null && min > value) { ++ min = value; ++ } ++ } ++ } ++ } ++ } ++ ++ return min; ++} ++ ++function permute(array, indexes) { ++ var i = indexes.length, permutes = new Array(i); ++ while (i--) permutes[i] = array[indexes[i]]; ++ return permutes; ++} ++ ++function scan(values, compare) { ++ if (!(n = values.length)) return; ++ var n, ++ i = 0, ++ j = 0, ++ xi, ++ xj = values[j]; ++ ++ if (compare == null) compare = ascending; ++ ++ while (++i < n) { ++ if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) { ++ xj = xi, j = i; ++ } ++ } ++ ++ if (compare(xj, xj) === 0) return j; ++} ++ ++function shuffle(array, i0, i1) { ++ var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), ++ t, ++ i; ++ ++ while (m) { ++ i = Math.random() * m-- | 0; ++ t = array[m + i0]; ++ array[m + i0] = array[i + i0]; ++ array[i + i0] = t; ++ } ++ ++ return array; ++} ++ ++function sum(values, valueof) { ++ var n = values.length, ++ i = -1, ++ value, ++ sum = 0; ++ ++ if (valueof == null) { ++ while (++i < n) { ++ if (value = +values[i]) sum += value; // Note: zero and null are equivalent. ++ } ++ } ++ ++ else { ++ while (++i < n) { ++ if (value = +valueof(values[i], i, values)) sum += value; ++ } ++ } ++ ++ return sum; ++} ++ ++function transpose(matrix) { ++ if (!(n = matrix.length)) return []; ++ for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { ++ for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { ++ row[j] = matrix[j][i]; ++ } ++ } ++ return transpose; ++} ++ ++function length(d) { ++ return d.length; ++} ++ ++function zip() { ++ return transpose(arguments); ++} ++ ++var slice$1 = Array.prototype.slice; ++ ++function identity$1(x) { ++ return x; ++} ++ ++var top = 1, ++ right = 2, ++ bottom = 3, ++ left = 4, ++ epsilon = 1e-6; ++ ++function translateX(x) { ++ return "translate(" + (x + 0.5) + ",0)"; ++} ++ ++function translateY(y) { ++ return "translate(0," + (y + 0.5) + ")"; ++} ++ ++function number$1(scale) { ++ return function(d) { ++ return +scale(d); ++ }; ++} ++ ++function center(scale) { ++ var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset. ++ if (scale.round()) offset = Math.round(offset); ++ return function(d) { ++ return +scale(d) + offset; ++ }; ++} ++ ++function entering() { ++ return !this.__axis; ++} ++ ++function axis(orient, scale) { ++ var tickArguments = [], ++ tickValues = null, ++ tickFormat = null, ++ tickSizeInner = 6, ++ tickSizeOuter = 6, ++ tickPadding = 3, ++ k = orient === top || orient === left ? -1 : 1, ++ x = orient === left || orient === right ? "x" : "y", ++ transform = orient === top || orient === bottom ? translateX : translateY; ++ ++ function axis(context) { ++ var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, ++ format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, ++ spacing = Math.max(tickSizeInner, 0) + tickPadding, ++ range = scale.range(), ++ range0 = +range[0] + 0.5, ++ range1 = +range[range.length - 1] + 0.5, ++ position = (scale.bandwidth ? center : number$1)(scale.copy()), ++ selection = context.selection ? context.selection() : context, ++ path = selection.selectAll(".domain").data([null]), ++ tick = selection.selectAll(".tick").data(values, scale).order(), ++ tickExit = tick.exit(), ++ tickEnter = tick.enter().append("g").attr("class", "tick"), ++ line = tick.select("line"), ++ text = tick.select("text"); ++ ++ path = path.merge(path.enter().insert("path", ".tick") ++ .attr("class", "domain") ++ .attr("stroke", "#000")); ++ ++ tick = tick.merge(tickEnter); ++ ++ line = line.merge(tickEnter.append("line") ++ .attr("stroke", "#000") ++ .attr(x + "2", k * tickSizeInner)); ++ ++ text = text.merge(tickEnter.append("text") ++ .attr("fill", "#000") ++ .attr(x, k * spacing) ++ .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); ++ ++ if (context !== selection) { ++ path = path.transition(context); ++ tick = tick.transition(context); ++ line = line.transition(context); ++ text = text.transition(context); ++ ++ tickExit = tickExit.transition(context) ++ .attr("opacity", epsilon) ++ .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); }); ++ ++ tickEnter ++ .attr("opacity", epsilon) ++ .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); ++ } ++ ++ tickExit.remove(); ++ ++ path ++ .attr("d", orient === left || orient == right ++ ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter ++ : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); ++ ++ tick ++ .attr("opacity", 1) ++ .attr("transform", function(d) { return transform(position(d)); }); ++ ++ line ++ .attr(x + "2", k * tickSizeInner); ++ ++ text ++ .attr(x, k * spacing) ++ .text(format); ++ ++ selection.filter(entering) ++ .attr("fill", "none") ++ .attr("font-size", 10) ++ .attr("font-family", "sans-serif") ++ .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); ++ ++ selection ++ .each(function() { this.__axis = position; }); ++ } ++ ++ axis.scale = function(_) { ++ return arguments.length ? (scale = _, axis) : scale; ++ }; ++ ++ axis.ticks = function() { ++ return tickArguments = slice$1.call(arguments), axis; ++ }; ++ ++ axis.tickArguments = function(_) { ++ return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); ++ }; ++ ++ axis.tickValues = function(_) { ++ return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); ++ }; ++ ++ axis.tickFormat = function(_) { ++ return arguments.length ? (tickFormat = _, axis) : tickFormat; ++ }; ++ ++ axis.tickSize = function(_) { ++ return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; ++ }; ++ ++ axis.tickSizeInner = function(_) { ++ return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; ++ }; ++ ++ axis.tickSizeOuter = function(_) { ++ return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; ++ }; ++ ++ axis.tickPadding = function(_) { ++ return arguments.length ? (tickPadding = +_, axis) : tickPadding; ++ }; ++ ++ return axis; ++} ++ ++function axisTop(scale) { ++ return axis(top, scale); ++} ++ ++function axisRight(scale) { ++ return axis(right, scale); ++} ++ ++function axisBottom(scale) { ++ return axis(bottom, scale); ++} ++ ++function axisLeft(scale) { ++ return axis(left, scale); ++} ++ ++var noop = {value: function() {}}; ++ ++function dispatch() { ++ for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { ++ if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); ++ _[t] = []; ++ } ++ return new Dispatch(_); ++} ++ ++function Dispatch(_) { ++ this._ = _; ++} ++ ++function parseTypenames(typenames, types) { ++ return typenames.trim().split(/^|\s+/).map(function(t) { ++ var name = "", i = t.indexOf("."); ++ if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); ++ if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); ++ return {type: t, name: name}; ++ }); ++} ++ ++Dispatch.prototype = dispatch.prototype = { ++ constructor: Dispatch, ++ on: function(typename, callback) { ++ var _ = this._, ++ T = parseTypenames(typename + "", _), ++ t, ++ i = -1, ++ n = T.length; ++ ++ // If no callback was specified, return the callback of the given type and name. ++ if (arguments.length < 2) { ++ while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; ++ return; ++ } ++ ++ // If a type was specified, set the callback for the given type and name. ++ // Otherwise, if a null callback was specified, remove callbacks of the given name. ++ if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); ++ while (++i < n) { ++ if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); ++ else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); ++ } ++ ++ return this; ++ }, ++ copy: function() { ++ var copy = {}, _ = this._; ++ for (var t in _) copy[t] = _[t].slice(); ++ return new Dispatch(copy); ++ }, ++ call: function(type, that) { ++ if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; ++ if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); ++ for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); ++ }, ++ apply: function(type, that, args) { ++ if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); ++ for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); ++ } ++}; ++ ++function get(type, name) { ++ for (var i = 0, n = type.length, c; i < n; ++i) { ++ if ((c = type[i]).name === name) { ++ return c.value; ++ } ++ } ++} ++ ++function set(type, name, callback) { ++ for (var i = 0, n = type.length; i < n; ++i) { ++ if (type[i].name === name) { ++ type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); ++ break; ++ } ++ } ++ if (callback != null) type.push({name: name, value: callback}); ++ return type; ++} ++ ++var xhtml = "http://www.w3.org/1999/xhtml"; ++ ++var namespaces = { ++ svg: "http://www.w3.org/2000/svg", ++ xhtml: xhtml, ++ xlink: "http://www.w3.org/1999/xlink", ++ xml: "http://www.w3.org/XML/1998/namespace", ++ xmlns: "http://www.w3.org/2000/xmlns/" ++}; ++ ++function namespace(name) { ++ var prefix = name += "", i = prefix.indexOf(":"); ++ if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); ++ return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; ++} ++ ++function creatorInherit(name) { ++ return function() { ++ var document = this.ownerDocument, ++ uri = this.namespaceURI; ++ return uri === xhtml && document.documentElement.namespaceURI === xhtml ++ ? document.createElement(name) ++ : document.createElementNS(uri, name); ++ }; ++} ++ ++function creatorFixed(fullname) { ++ return function() { ++ return this.ownerDocument.createElementNS(fullname.space, fullname.local); ++ }; ++} ++ ++function creator(name) { ++ var fullname = namespace(name); ++ return (fullname.local ++ ? creatorFixed ++ : creatorInherit)(fullname); ++} ++ ++function none() {} ++ ++function selector(selector) { ++ return selector == null ? none : function() { ++ return this.querySelector(selector); ++ }; ++} ++ ++function selection_select(select) { ++ if (typeof select !== "function") select = selector(select); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { ++ if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { ++ if ("__data__" in node) subnode.__data__ = node.__data__; ++ subgroup[i] = subnode; ++ } ++ } ++ } ++ ++ return new Selection(subgroups, this._parents); ++} ++ ++function empty() { ++ return []; ++} ++ ++function selectorAll(selector) { ++ return selector == null ? empty : function() { ++ return this.querySelectorAll(selector); ++ }; ++} ++ ++function selection_selectAll(select) { ++ if (typeof select !== "function") select = selectorAll(select); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { ++ if (node = group[i]) { ++ subgroups.push(select.call(node, node.__data__, i, group)); ++ parents.push(node); ++ } ++ } ++ } ++ ++ return new Selection(subgroups, parents); ++} ++ ++var matcher = function(selector) { ++ return function() { ++ return this.matches(selector); ++ }; ++}; ++ ++if (typeof document !== "undefined") { ++ var element = document.documentElement; ++ if (!element.matches) { ++ var vendorMatches = element.webkitMatchesSelector ++ || element.msMatchesSelector ++ || element.mozMatchesSelector ++ || element.oMatchesSelector; ++ matcher = function(selector) { ++ return function() { ++ return vendorMatches.call(this, selector); ++ }; ++ }; ++ } ++} ++ ++var matcher$1 = matcher; ++ ++function selection_filter(match) { ++ if (typeof match !== "function") match = matcher$1(match); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { ++ if ((node = group[i]) && match.call(node, node.__data__, i, group)) { ++ subgroup.push(node); ++ } ++ } ++ } ++ ++ return new Selection(subgroups, this._parents); ++} ++ ++function sparse(update) { ++ return new Array(update.length); ++} ++ ++function selection_enter() { ++ return new Selection(this._enter || this._groups.map(sparse), this._parents); ++} ++ ++function EnterNode(parent, datum) { ++ this.ownerDocument = parent.ownerDocument; ++ this.namespaceURI = parent.namespaceURI; ++ this._next = null; ++ this._parent = parent; ++ this.__data__ = datum; ++} ++ ++EnterNode.prototype = { ++ constructor: EnterNode, ++ appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, ++ insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, ++ querySelector: function(selector) { return this._parent.querySelector(selector); }, ++ querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } ++}; ++ ++function constant$1(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++var keyPrefix = "$"; // Protect against keys like “__proto__”. ++ ++function bindIndex(parent, group, enter, update, exit, data) { ++ var i = 0, ++ node, ++ groupLength = group.length, ++ dataLength = data.length; ++ ++ // Put any non-null nodes that fit into update. ++ // Put any null nodes into enter. ++ // Put any remaining data into enter. ++ for (; i < dataLength; ++i) { ++ if (node = group[i]) { ++ node.__data__ = data[i]; ++ update[i] = node; ++ } else { ++ enter[i] = new EnterNode(parent, data[i]); ++ } ++ } ++ ++ // Put any non-null nodes that don’t fit into exit. ++ for (; i < groupLength; ++i) { ++ if (node = group[i]) { ++ exit[i] = node; ++ } ++ } ++} ++ ++function bindKey(parent, group, enter, update, exit, data, key) { ++ var i, ++ node, ++ nodeByKeyValue = {}, ++ groupLength = group.length, ++ dataLength = data.length, ++ keyValues = new Array(groupLength), ++ keyValue; ++ ++ // Compute the key for each node. ++ // If multiple nodes have the same key, the duplicates are added to exit. ++ for (i = 0; i < groupLength; ++i) { ++ if (node = group[i]) { ++ keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); ++ if (keyValue in nodeByKeyValue) { ++ exit[i] = node; ++ } else { ++ nodeByKeyValue[keyValue] = node; ++ } ++ } ++ } ++ ++ // Compute the key for each datum. ++ // If there a node associated with this key, join and add it to update. ++ // If there is not (or the key is a duplicate), add it to enter. ++ for (i = 0; i < dataLength; ++i) { ++ keyValue = keyPrefix + key.call(parent, data[i], i, data); ++ if (node = nodeByKeyValue[keyValue]) { ++ update[i] = node; ++ node.__data__ = data[i]; ++ nodeByKeyValue[keyValue] = null; ++ } else { ++ enter[i] = new EnterNode(parent, data[i]); ++ } ++ } ++ ++ // Add any remaining nodes that were not bound to data to exit. ++ for (i = 0; i < groupLength; ++i) { ++ if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { ++ exit[i] = node; ++ } ++ } ++} ++ ++function selection_data(value, key) { ++ if (!value) { ++ data = new Array(this.size()), j = -1; ++ this.each(function(d) { data[++j] = d; }); ++ return data; ++ } ++ ++ var bind = key ? bindKey : bindIndex, ++ parents = this._parents, ++ groups = this._groups; ++ ++ if (typeof value !== "function") value = constant$1(value); ++ ++ for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { ++ var parent = parents[j], ++ group = groups[j], ++ groupLength = group.length, ++ data = value.call(parent, parent && parent.__data__, j, parents), ++ dataLength = data.length, ++ enterGroup = enter[j] = new Array(dataLength), ++ updateGroup = update[j] = new Array(dataLength), ++ exitGroup = exit[j] = new Array(groupLength); ++ ++ bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); ++ ++ // Now connect the enter nodes to their following update node, such that ++ // appendChild can insert the materialized enter node before this node, ++ // rather than at the end of the parent node. ++ for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { ++ if (previous = enterGroup[i0]) { ++ if (i0 >= i1) i1 = i0 + 1; ++ while (!(next = updateGroup[i1]) && ++i1 < dataLength); ++ previous._next = next || null; ++ } ++ } ++ } ++ ++ update = new Selection(update, parents); ++ update._enter = enter; ++ update._exit = exit; ++ return update; ++} ++ ++function selection_exit() { ++ return new Selection(this._exit || this._groups.map(sparse), this._parents); ++} ++ ++function selection_merge(selection$$1) { ++ ++ for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { ++ for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { ++ if (node = group0[i] || group1[i]) { ++ merge[i] = node; ++ } ++ } ++ } ++ ++ for (; j < m0; ++j) { ++ merges[j] = groups0[j]; ++ } ++ ++ return new Selection(merges, this._parents); ++} ++ ++function selection_order() { ++ ++ for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { ++ for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { ++ if (node = group[i]) { ++ if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); ++ next = node; ++ } ++ } ++ } ++ ++ return this; ++} ++ ++function selection_sort(compare) { ++ if (!compare) compare = ascending$1; ++ ++ function compareNode(a, b) { ++ return a && b ? compare(a.__data__, b.__data__) : !a - !b; ++ } ++ ++ for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { ++ if (node = group[i]) { ++ sortgroup[i] = node; ++ } ++ } ++ sortgroup.sort(compareNode); ++ } ++ ++ return new Selection(sortgroups, this._parents).order(); ++} ++ ++function ascending$1(a, b) { ++ return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; ++} ++ ++function selection_call() { ++ var callback = arguments[0]; ++ arguments[0] = this; ++ callback.apply(null, arguments); ++ return this; ++} ++ ++function selection_nodes() { ++ var nodes = new Array(this.size()), i = -1; ++ this.each(function() { nodes[++i] = this; }); ++ return nodes; ++} ++ ++function selection_node() { ++ ++ for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { ++ for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { ++ var node = group[i]; ++ if (node) return node; ++ } ++ } ++ ++ return null; ++} ++ ++function selection_size() { ++ var size = 0; ++ this.each(function() { ++size; }); ++ return size; ++} ++ ++function selection_empty() { ++ return !this.node(); ++} ++ ++function selection_each(callback) { ++ ++ for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { ++ for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { ++ if (node = group[i]) callback.call(node, node.__data__, i, group); ++ } ++ } ++ ++ return this; ++} ++ ++function attrRemove(name) { ++ return function() { ++ this.removeAttribute(name); ++ }; ++} ++ ++function attrRemoveNS(fullname) { ++ return function() { ++ this.removeAttributeNS(fullname.space, fullname.local); ++ }; ++} ++ ++function attrConstant(name, value) { ++ return function() { ++ this.setAttribute(name, value); ++ }; ++} ++ ++function attrConstantNS(fullname, value) { ++ return function() { ++ this.setAttributeNS(fullname.space, fullname.local, value); ++ }; ++} ++ ++function attrFunction(name, value) { ++ return function() { ++ var v = value.apply(this, arguments); ++ if (v == null) this.removeAttribute(name); ++ else this.setAttribute(name, v); ++ }; ++} ++ ++function attrFunctionNS(fullname, value) { ++ return function() { ++ var v = value.apply(this, arguments); ++ if (v == null) this.removeAttributeNS(fullname.space, fullname.local); ++ else this.setAttributeNS(fullname.space, fullname.local, v); ++ }; ++} ++ ++function selection_attr(name, value) { ++ var fullname = namespace(name); ++ ++ if (arguments.length < 2) { ++ var node = this.node(); ++ return fullname.local ++ ? node.getAttributeNS(fullname.space, fullname.local) ++ : node.getAttribute(fullname); ++ } ++ ++ return this.each((value == null ++ ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ++ ? (fullname.local ? attrFunctionNS : attrFunction) ++ : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); ++} ++ ++function defaultView(node) { ++ return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node ++ || (node.document && node) // node is a Window ++ || node.defaultView; // node is a Document ++} ++ ++function styleRemove(name) { ++ return function() { ++ this.style.removeProperty(name); ++ }; ++} ++ ++function styleConstant(name, value, priority) { ++ return function() { ++ this.style.setProperty(name, value, priority); ++ }; ++} ++ ++function styleFunction(name, value, priority) { ++ return function() { ++ var v = value.apply(this, arguments); ++ if (v == null) this.style.removeProperty(name); ++ else this.style.setProperty(name, v, priority); ++ }; ++} ++ ++function selection_style(name, value, priority) { ++ return arguments.length > 1 ++ ? this.each((value == null ++ ? styleRemove : typeof value === "function" ++ ? styleFunction ++ : styleConstant)(name, value, priority == null ? "" : priority)) ++ : styleValue(this.node(), name); ++} ++ ++function styleValue(node, name) { ++ return node.style.getPropertyValue(name) ++ || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); ++} ++ ++function propertyRemove(name) { ++ return function() { ++ delete this[name]; ++ }; ++} ++ ++function propertyConstant(name, value) { ++ return function() { ++ this[name] = value; ++ }; ++} ++ ++function propertyFunction(name, value) { ++ return function() { ++ var v = value.apply(this, arguments); ++ if (v == null) delete this[name]; ++ else this[name] = v; ++ }; ++} ++ ++function selection_property(name, value) { ++ return arguments.length > 1 ++ ? this.each((value == null ++ ? propertyRemove : typeof value === "function" ++ ? propertyFunction ++ : propertyConstant)(name, value)) ++ : this.node()[name]; ++} ++ ++function classArray(string) { ++ return string.trim().split(/^|\s+/); ++} ++ ++function classList(node) { ++ return node.classList || new ClassList(node); ++} ++ ++function ClassList(node) { ++ this._node = node; ++ this._names = classArray(node.getAttribute("class") || ""); ++} ++ ++ClassList.prototype = { ++ add: function(name) { ++ var i = this._names.indexOf(name); ++ if (i < 0) { ++ this._names.push(name); ++ this._node.setAttribute("class", this._names.join(" ")); ++ } ++ }, ++ remove: function(name) { ++ var i = this._names.indexOf(name); ++ if (i >= 0) { ++ this._names.splice(i, 1); ++ this._node.setAttribute("class", this._names.join(" ")); ++ } ++ }, ++ contains: function(name) { ++ return this._names.indexOf(name) >= 0; ++ } ++}; ++ ++function classedAdd(node, names) { ++ var list = classList(node), i = -1, n = names.length; ++ while (++i < n) list.add(names[i]); ++} ++ ++function classedRemove(node, names) { ++ var list = classList(node), i = -1, n = names.length; ++ while (++i < n) list.remove(names[i]); ++} ++ ++function classedTrue(names) { ++ return function() { ++ classedAdd(this, names); ++ }; ++} ++ ++function classedFalse(names) { ++ return function() { ++ classedRemove(this, names); ++ }; ++} ++ ++function classedFunction(names, value) { ++ return function() { ++ (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); ++ }; ++} ++ ++function selection_classed(name, value) { ++ var names = classArray(name + ""); ++ ++ if (arguments.length < 2) { ++ var list = classList(this.node()), i = -1, n = names.length; ++ while (++i < n) if (!list.contains(names[i])) return false; ++ return true; ++ } ++ ++ return this.each((typeof value === "function" ++ ? classedFunction : value ++ ? classedTrue ++ : classedFalse)(names, value)); ++} ++ ++function textRemove() { ++ this.textContent = ""; ++} ++ ++function textConstant(value) { ++ return function() { ++ this.textContent = value; ++ }; ++} ++ ++function textFunction(value) { ++ return function() { ++ var v = value.apply(this, arguments); ++ this.textContent = v == null ? "" : v; ++ }; ++} ++ ++function selection_text(value) { ++ return arguments.length ++ ? this.each(value == null ++ ? textRemove : (typeof value === "function" ++ ? textFunction ++ : textConstant)(value)) ++ : this.node().textContent; ++} ++ ++function htmlRemove() { ++ this.innerHTML = ""; ++} ++ ++function htmlConstant(value) { ++ return function() { ++ this.innerHTML = value; ++ }; ++} ++ ++function htmlFunction(value) { ++ return function() { ++ var v = value.apply(this, arguments); ++ this.innerHTML = v == null ? "" : v; ++ }; ++} ++ ++function selection_html(value) { ++ return arguments.length ++ ? this.each(value == null ++ ? htmlRemove : (typeof value === "function" ++ ? htmlFunction ++ : htmlConstant)(value)) ++ : this.node().innerHTML; ++} ++ ++function raise() { ++ if (this.nextSibling) this.parentNode.appendChild(this); ++} ++ ++function selection_raise() { ++ return this.each(raise); ++} ++ ++function lower() { ++ if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); ++} ++ ++function selection_lower() { ++ return this.each(lower); ++} ++ ++function selection_append(name) { ++ var create = typeof name === "function" ? name : creator(name); ++ return this.select(function() { ++ return this.appendChild(create.apply(this, arguments)); ++ }); ++} ++ ++function constantNull() { ++ return null; ++} ++ ++function selection_insert(name, before) { ++ var create = typeof name === "function" ? name : creator(name), ++ select = before == null ? constantNull : typeof before === "function" ? before : selector(before); ++ return this.select(function() { ++ return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); ++ }); ++} ++ ++function remove() { ++ var parent = this.parentNode; ++ if (parent) parent.removeChild(this); ++} ++ ++function selection_remove() { ++ return this.each(remove); ++} ++ ++function selection_cloneShallow() { ++ return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling); ++} ++ ++function selection_cloneDeep() { ++ return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling); ++} ++ ++function selection_clone(deep) { ++ return this.select(deep ? selection_cloneDeep : selection_cloneShallow); ++} ++ ++function selection_datum(value) { ++ return arguments.length ++ ? this.property("__data__", value) ++ : this.node().__data__; ++} ++ ++var filterEvents = {}; ++ ++exports.event = null; ++ ++if (typeof document !== "undefined") { ++ var element$1 = document.documentElement; ++ if (!("onmouseenter" in element$1)) { ++ filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; ++ } ++} ++ ++function filterContextListener(listener, index, group) { ++ listener = contextListener(listener, index, group); ++ return function(event) { ++ var related = event.relatedTarget; ++ if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { ++ listener.call(this, event); ++ } ++ }; ++} ++ ++function contextListener(listener, index, group) { ++ return function(event1) { ++ var event0 = exports.event; // Events can be reentrant (e.g., focus). ++ exports.event = event1; ++ try { ++ listener.call(this, this.__data__, index, group); ++ } finally { ++ exports.event = event0; ++ } ++ }; ++} ++ ++function parseTypenames$1(typenames) { ++ return typenames.trim().split(/^|\s+/).map(function(t) { ++ var name = "", i = t.indexOf("."); ++ if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); ++ return {type: t, name: name}; ++ }); ++} ++ ++function onRemove(typename) { ++ return function() { ++ var on = this.__on; ++ if (!on) return; ++ for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { ++ if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { ++ this.removeEventListener(o.type, o.listener, o.capture); ++ } else { ++ on[++i] = o; ++ } ++ } ++ if (++i) on.length = i; ++ else delete this.__on; ++ }; ++} ++ ++function onAdd(typename, value, capture) { ++ var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; ++ return function(d, i, group) { ++ var on = this.__on, o, listener = wrap(value, i, group); ++ if (on) for (var j = 0, m = on.length; j < m; ++j) { ++ if ((o = on[j]).type === typename.type && o.name === typename.name) { ++ this.removeEventListener(o.type, o.listener, o.capture); ++ this.addEventListener(o.type, o.listener = listener, o.capture = capture); ++ o.value = value; ++ return; ++ } ++ } ++ this.addEventListener(typename.type, listener, capture); ++ o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; ++ if (!on) this.__on = [o]; ++ else on.push(o); ++ }; ++} ++ ++function selection_on(typename, value, capture) { ++ var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; ++ ++ if (arguments.length < 2) { ++ var on = this.node().__on; ++ if (on) for (var j = 0, m = on.length, o; j < m; ++j) { ++ for (i = 0, o = on[j]; i < n; ++i) { ++ if ((t = typenames[i]).type === o.type && t.name === o.name) { ++ return o.value; ++ } ++ } ++ } ++ return; ++ } ++ ++ on = value ? onAdd : onRemove; ++ if (capture == null) capture = false; ++ for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); ++ return this; ++} ++ ++function customEvent(event1, listener, that, args) { ++ var event0 = exports.event; ++ event1.sourceEvent = exports.event; ++ exports.event = event1; ++ try { ++ return listener.apply(that, args); ++ } finally { ++ exports.event = event0; ++ } ++} ++ ++function dispatchEvent(node, type, params) { ++ var window = defaultView(node), ++ event = window.CustomEvent; ++ ++ if (typeof event === "function") { ++ event = new event(type, params); ++ } else { ++ event = window.document.createEvent("Event"); ++ if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; ++ else event.initEvent(type, false, false); ++ } ++ ++ node.dispatchEvent(event); ++} ++ ++function dispatchConstant(type, params) { ++ return function() { ++ return dispatchEvent(this, type, params); ++ }; ++} ++ ++function dispatchFunction(type, params) { ++ return function() { ++ return dispatchEvent(this, type, params.apply(this, arguments)); ++ }; ++} ++ ++function selection_dispatch(type, params) { ++ return this.each((typeof params === "function" ++ ? dispatchFunction ++ : dispatchConstant)(type, params)); ++} ++ ++var root = [null]; ++ ++function Selection(groups, parents) { ++ this._groups = groups; ++ this._parents = parents; ++} ++ ++function selection() { ++ return new Selection([[document.documentElement]], root); ++} ++ ++Selection.prototype = selection.prototype = { ++ constructor: Selection, ++ select: selection_select, ++ selectAll: selection_selectAll, ++ filter: selection_filter, ++ data: selection_data, ++ enter: selection_enter, ++ exit: selection_exit, ++ merge: selection_merge, ++ order: selection_order, ++ sort: selection_sort, ++ call: selection_call, ++ nodes: selection_nodes, ++ node: selection_node, ++ size: selection_size, ++ empty: selection_empty, ++ each: selection_each, ++ attr: selection_attr, ++ style: selection_style, ++ property: selection_property, ++ classed: selection_classed, ++ text: selection_text, ++ html: selection_html, ++ raise: selection_raise, ++ lower: selection_lower, ++ append: selection_append, ++ insert: selection_insert, ++ remove: selection_remove, ++ clone: selection_clone, ++ datum: selection_datum, ++ on: selection_on, ++ dispatch: selection_dispatch ++}; ++ ++function select(selector) { ++ return typeof selector === "string" ++ ? new Selection([[document.querySelector(selector)]], [document.documentElement]) ++ : new Selection([[selector]], root); ++} ++ ++function create(name) { ++ return select(creator(name).call(document.documentElement)); ++} ++ ++var nextId = 0; ++ ++function local() { ++ return new Local; ++} ++ ++function Local() { ++ this._ = "@" + (++nextId).toString(36); ++} ++ ++Local.prototype = local.prototype = { ++ constructor: Local, ++ get: function(node) { ++ var id = this._; ++ while (!(id in node)) if (!(node = node.parentNode)) return; ++ return node[id]; ++ }, ++ set: function(node, value) { ++ return node[this._] = value; ++ }, ++ remove: function(node) { ++ return this._ in node && delete node[this._]; ++ }, ++ toString: function() { ++ return this._; ++ } ++}; ++ ++function sourceEvent() { ++ var current = exports.event, source; ++ while (source = current.sourceEvent) current = source; ++ return current; ++} ++ ++function point(node, event) { ++ var svg = node.ownerSVGElement || node; ++ ++ if (svg.createSVGPoint) { ++ var point = svg.createSVGPoint(); ++ point.x = event.clientX, point.y = event.clientY; ++ point = point.matrixTransform(node.getScreenCTM().inverse()); ++ return [point.x, point.y]; ++ } ++ ++ var rect = node.getBoundingClientRect(); ++ return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; ++} ++ ++function mouse(node) { ++ var event = sourceEvent(); ++ if (event.changedTouches) event = event.changedTouches[0]; ++ return point(node, event); ++} ++ ++function selectAll(selector) { ++ return typeof selector === "string" ++ ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) ++ : new Selection([selector == null ? [] : selector], root); ++} ++ ++function touch(node, touches, identifier) { ++ if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; ++ ++ for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { ++ if ((touch = touches[i]).identifier === identifier) { ++ return point(node, touch); ++ } ++ } ++ ++ return null; ++} ++ ++function touches(node, touches) { ++ if (touches == null) touches = sourceEvent().touches; ++ ++ for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { ++ points[i] = point(node, touches[i]); ++ } ++ ++ return points; ++} ++ ++function nopropagation() { ++ exports.event.stopImmediatePropagation(); ++} ++ ++function noevent() { ++ exports.event.preventDefault(); ++ exports.event.stopImmediatePropagation(); ++} ++ ++function dragDisable(view) { ++ var root = view.document.documentElement, ++ selection$$1 = select(view).on("dragstart.drag", noevent, true); ++ if ("onselectstart" in root) { ++ selection$$1.on("selectstart.drag", noevent, true); ++ } else { ++ root.__noselect = root.style.MozUserSelect; ++ root.style.MozUserSelect = "none"; ++ } ++} ++ ++function yesdrag(view, noclick) { ++ var root = view.document.documentElement, ++ selection$$1 = select(view).on("dragstart.drag", null); ++ if (noclick) { ++ selection$$1.on("click.drag", noevent, true); ++ setTimeout(function() { selection$$1.on("click.drag", null); }, 0); ++ } ++ if ("onselectstart" in root) { ++ selection$$1.on("selectstart.drag", null); ++ } else { ++ root.style.MozUserSelect = root.__noselect; ++ delete root.__noselect; ++ } ++} ++ ++function constant$2(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { ++ this.target = target; ++ this.type = type; ++ this.subject = subject; ++ this.identifier = id; ++ this.active = active; ++ this.x = x; ++ this.y = y; ++ this.dx = dx; ++ this.dy = dy; ++ this._ = dispatch; ++} ++ ++DragEvent.prototype.on = function() { ++ var value = this._.on.apply(this._, arguments); ++ return value === this._ ? this : value; ++}; ++ ++// Ignore right-click, since that should open the context menu. ++function defaultFilter() { ++ return !exports.event.button; ++} ++ ++function defaultContainer() { ++ return this.parentNode; ++} ++ ++function defaultSubject(d) { ++ return d == null ? {x: exports.event.x, y: exports.event.y} : d; ++} ++ ++function defaultTouchable() { ++ return "ontouchstart" in this; ++} ++ ++function drag() { ++ var filter = defaultFilter, ++ container = defaultContainer, ++ subject = defaultSubject, ++ touchable = defaultTouchable, ++ gestures = {}, ++ listeners = dispatch("start", "drag", "end"), ++ active = 0, ++ mousedownx, ++ mousedowny, ++ mousemoving, ++ touchending, ++ clickDistance2 = 0; ++ ++ function drag(selection$$1) { ++ selection$$1 ++ .on("mousedown.drag", mousedowned) ++ .filter(touchable) ++ .on("touchstart.drag", touchstarted) ++ .on("touchmove.drag", touchmoved) ++ .on("touchend.drag touchcancel.drag", touchended) ++ .style("touch-action", "none") ++ .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); ++ } ++ ++ function mousedowned() { ++ if (touchending || !filter.apply(this, arguments)) return; ++ var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments); ++ if (!gesture) return; ++ select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); ++ dragDisable(exports.event.view); ++ nopropagation(); ++ mousemoving = false; ++ mousedownx = exports.event.clientX; ++ mousedowny = exports.event.clientY; ++ gesture("start"); ++ } ++ ++ function mousemoved() { ++ noevent(); ++ if (!mousemoving) { ++ var dx = exports.event.clientX - mousedownx, dy = exports.event.clientY - mousedowny; ++ mousemoving = dx * dx + dy * dy > clickDistance2; ++ } ++ gestures.mouse("drag"); ++ } ++ ++ function mouseupped() { ++ select(exports.event.view).on("mousemove.drag mouseup.drag", null); ++ yesdrag(exports.event.view, mousemoving); ++ noevent(); ++ gestures.mouse("end"); ++ } ++ ++ function touchstarted() { ++ if (!filter.apply(this, arguments)) return; ++ var touches$$1 = exports.event.changedTouches, ++ c = container.apply(this, arguments), ++ n = touches$$1.length, i, gesture; ++ ++ for (i = 0; i < n; ++i) { ++ if (gesture = beforestart(touches$$1[i].identifier, c, touch, this, arguments)) { ++ nopropagation(); ++ gesture("start"); ++ } ++ } ++ } ++ ++ function touchmoved() { ++ var touches$$1 = exports.event.changedTouches, ++ n = touches$$1.length, i, gesture; ++ ++ for (i = 0; i < n; ++i) { ++ if (gesture = gestures[touches$$1[i].identifier]) { ++ noevent(); ++ gesture("drag"); ++ } ++ } ++ } ++ ++ function touchended() { ++ var touches$$1 = exports.event.changedTouches, ++ n = touches$$1.length, i, gesture; ++ ++ if (touchending) clearTimeout(touchending); ++ touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! ++ for (i = 0; i < n; ++i) { ++ if (gesture = gestures[touches$$1[i].identifier]) { ++ nopropagation(); ++ gesture("end"); ++ } ++ } ++ } ++ ++ function beforestart(id, container, point$$1, that, args) { ++ var p = point$$1(container, id), s, dx, dy, ++ sublisteners = listeners.copy(); ++ ++ if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { ++ if ((exports.event.subject = s = subject.apply(that, args)) == null) return false; ++ dx = s.x - p[0] || 0; ++ dy = s.y - p[1] || 0; ++ return true; ++ })) return; ++ ++ return function gesture(type) { ++ var p0 = p, n; ++ switch (type) { ++ case "start": gestures[id] = gesture, n = active++; break; ++ case "end": delete gestures[id], --active; // nobreak ++ case "drag": p = point$$1(container, id), n = active; break; ++ } ++ customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); ++ }; ++ } ++ ++ drag.filter = function(_) { ++ return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter; ++ }; ++ ++ drag.container = function(_) { ++ return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container; ++ }; ++ ++ drag.subject = function(_) { ++ return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject; ++ }; ++ ++ drag.touchable = function(_) { ++ return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$2(!!_), drag) : touchable; ++ }; ++ ++ drag.on = function() { ++ var value = listeners.on.apply(listeners, arguments); ++ return value === listeners ? drag : value; ++ }; ++ ++ drag.clickDistance = function(_) { ++ return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2); ++ }; ++ ++ return drag; ++} ++ ++function define(constructor, factory, prototype) { ++ constructor.prototype = factory.prototype = prototype; ++ prototype.constructor = constructor; ++} ++ ++function extend(parent, definition) { ++ var prototype = Object.create(parent.prototype); ++ for (var key in definition) prototype[key] = definition[key]; ++ return prototype; ++} ++ ++function Color() {} ++ ++var darker = 0.7; ++var brighter = 1 / darker; ++ ++var reI = "\\s*([+-]?\\d+)\\s*", ++ reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*", ++ reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*", ++ reHex3 = /^#([0-9a-f]{3})$/, ++ reHex6 = /^#([0-9a-f]{6})$/, ++ reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"), ++ reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"), ++ reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"), ++ reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"), ++ reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"), ++ reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); ++ ++var named = { ++ aliceblue: 0xf0f8ff, ++ antiquewhite: 0xfaebd7, ++ aqua: 0x00ffff, ++ aquamarine: 0x7fffd4, ++ azure: 0xf0ffff, ++ beige: 0xf5f5dc, ++ bisque: 0xffe4c4, ++ black: 0x000000, ++ blanchedalmond: 0xffebcd, ++ blue: 0x0000ff, ++ blueviolet: 0x8a2be2, ++ brown: 0xa52a2a, ++ burlywood: 0xdeb887, ++ cadetblue: 0x5f9ea0, ++ chartreuse: 0x7fff00, ++ chocolate: 0xd2691e, ++ coral: 0xff7f50, ++ cornflowerblue: 0x6495ed, ++ cornsilk: 0xfff8dc, ++ crimson: 0xdc143c, ++ cyan: 0x00ffff, ++ darkblue: 0x00008b, ++ darkcyan: 0x008b8b, ++ darkgoldenrod: 0xb8860b, ++ darkgray: 0xa9a9a9, ++ darkgreen: 0x006400, ++ darkgrey: 0xa9a9a9, ++ darkkhaki: 0xbdb76b, ++ darkmagenta: 0x8b008b, ++ darkolivegreen: 0x556b2f, ++ darkorange: 0xff8c00, ++ darkorchid: 0x9932cc, ++ darkred: 0x8b0000, ++ darksalmon: 0xe9967a, ++ darkseagreen: 0x8fbc8f, ++ darkslateblue: 0x483d8b, ++ darkslategray: 0x2f4f4f, ++ darkslategrey: 0x2f4f4f, ++ darkturquoise: 0x00ced1, ++ darkviolet: 0x9400d3, ++ deeppink: 0xff1493, ++ deepskyblue: 0x00bfff, ++ dimgray: 0x696969, ++ dimgrey: 0x696969, ++ dodgerblue: 0x1e90ff, ++ firebrick: 0xb22222, ++ floralwhite: 0xfffaf0, ++ forestgreen: 0x228b22, ++ fuchsia: 0xff00ff, ++ gainsboro: 0xdcdcdc, ++ ghostwhite: 0xf8f8ff, ++ gold: 0xffd700, ++ goldenrod: 0xdaa520, ++ gray: 0x808080, ++ green: 0x008000, ++ greenyellow: 0xadff2f, ++ grey: 0x808080, ++ honeydew: 0xf0fff0, ++ hotpink: 0xff69b4, ++ indianred: 0xcd5c5c, ++ indigo: 0x4b0082, ++ ivory: 0xfffff0, ++ khaki: 0xf0e68c, ++ lavender: 0xe6e6fa, ++ lavenderblush: 0xfff0f5, ++ lawngreen: 0x7cfc00, ++ lemonchiffon: 0xfffacd, ++ lightblue: 0xadd8e6, ++ lightcoral: 0xf08080, ++ lightcyan: 0xe0ffff, ++ lightgoldenrodyellow: 0xfafad2, ++ lightgray: 0xd3d3d3, ++ lightgreen: 0x90ee90, ++ lightgrey: 0xd3d3d3, ++ lightpink: 0xffb6c1, ++ lightsalmon: 0xffa07a, ++ lightseagreen: 0x20b2aa, ++ lightskyblue: 0x87cefa, ++ lightslategray: 0x778899, ++ lightslategrey: 0x778899, ++ lightsteelblue: 0xb0c4de, ++ lightyellow: 0xffffe0, ++ lime: 0x00ff00, ++ limegreen: 0x32cd32, ++ linen: 0xfaf0e6, ++ magenta: 0xff00ff, ++ maroon: 0x800000, ++ mediumaquamarine: 0x66cdaa, ++ mediumblue: 0x0000cd, ++ mediumorchid: 0xba55d3, ++ mediumpurple: 0x9370db, ++ mediumseagreen: 0x3cb371, ++ mediumslateblue: 0x7b68ee, ++ mediumspringgreen: 0x00fa9a, ++ mediumturquoise: 0x48d1cc, ++ mediumvioletred: 0xc71585, ++ midnightblue: 0x191970, ++ mintcream: 0xf5fffa, ++ mistyrose: 0xffe4e1, ++ moccasin: 0xffe4b5, ++ navajowhite: 0xffdead, ++ navy: 0x000080, ++ oldlace: 0xfdf5e6, ++ olive: 0x808000, ++ olivedrab: 0x6b8e23, ++ orange: 0xffa500, ++ orangered: 0xff4500, ++ orchid: 0xda70d6, ++ palegoldenrod: 0xeee8aa, ++ palegreen: 0x98fb98, ++ paleturquoise: 0xafeeee, ++ palevioletred: 0xdb7093, ++ papayawhip: 0xffefd5, ++ peachpuff: 0xffdab9, ++ peru: 0xcd853f, ++ pink: 0xffc0cb, ++ plum: 0xdda0dd, ++ powderblue: 0xb0e0e6, ++ purple: 0x800080, ++ rebeccapurple: 0x663399, ++ red: 0xff0000, ++ rosybrown: 0xbc8f8f, ++ royalblue: 0x4169e1, ++ saddlebrown: 0x8b4513, ++ salmon: 0xfa8072, ++ sandybrown: 0xf4a460, ++ seagreen: 0x2e8b57, ++ seashell: 0xfff5ee, ++ sienna: 0xa0522d, ++ silver: 0xc0c0c0, ++ skyblue: 0x87ceeb, ++ slateblue: 0x6a5acd, ++ slategray: 0x708090, ++ slategrey: 0x708090, ++ snow: 0xfffafa, ++ springgreen: 0x00ff7f, ++ steelblue: 0x4682b4, ++ tan: 0xd2b48c, ++ teal: 0x008080, ++ thistle: 0xd8bfd8, ++ tomato: 0xff6347, ++ turquoise: 0x40e0d0, ++ violet: 0xee82ee, ++ wheat: 0xf5deb3, ++ white: 0xffffff, ++ whitesmoke: 0xf5f5f5, ++ yellow: 0xffff00, ++ yellowgreen: 0x9acd32 ++}; ++ ++define(Color, color, { ++ displayable: function() { ++ return this.rgb().displayable(); ++ }, ++ hex: function() { ++ return this.rgb().hex(); ++ }, ++ toString: function() { ++ return this.rgb() + ""; ++ } ++}); ++ ++function color(format) { ++ var m; ++ format = (format + "").trim().toLowerCase(); ++ return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 ++ : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 ++ : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) ++ : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) ++ : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) ++ : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) ++ : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) ++ : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) ++ : named.hasOwnProperty(format) ? rgbn(named[format]) ++ : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) ++ : null; ++} ++ ++function rgbn(n) { ++ return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); ++} ++ ++function rgba(r, g, b, a) { ++ if (a <= 0) r = g = b = NaN; ++ return new Rgb(r, g, b, a); ++} ++ ++function rgbConvert(o) { ++ if (!(o instanceof Color)) o = color(o); ++ if (!o) return new Rgb; ++ o = o.rgb(); ++ return new Rgb(o.r, o.g, o.b, o.opacity); ++} ++ ++function rgb(r, g, b, opacity) { ++ return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); ++} ++ ++function Rgb(r, g, b, opacity) { ++ this.r = +r; ++ this.g = +g; ++ this.b = +b; ++ this.opacity = +opacity; ++} ++ ++define(Rgb, rgb, extend(Color, { ++ brighter: function(k) { ++ k = k == null ? brighter : Math.pow(brighter, k); ++ return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); ++ }, ++ darker: function(k) { ++ k = k == null ? darker : Math.pow(darker, k); ++ return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); ++ }, ++ rgb: function() { ++ return this; ++ }, ++ displayable: function() { ++ return (0 <= this.r && this.r <= 255) ++ && (0 <= this.g && this.g <= 255) ++ && (0 <= this.b && this.b <= 255) ++ && (0 <= this.opacity && this.opacity <= 1); ++ }, ++ hex: function() { ++ return "#" + hex(this.r) + hex(this.g) + hex(this.b); ++ }, ++ toString: function() { ++ var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); ++ return (a === 1 ? "rgb(" : "rgba(") ++ + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " ++ + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " ++ + Math.max(0, Math.min(255, Math.round(this.b) || 0)) ++ + (a === 1 ? ")" : ", " + a + ")"); ++ } ++})); ++ ++function hex(value) { ++ value = Math.max(0, Math.min(255, Math.round(value) || 0)); ++ return (value < 16 ? "0" : "") + value.toString(16); ++} ++ ++function hsla(h, s, l, a) { ++ if (a <= 0) h = s = l = NaN; ++ else if (l <= 0 || l >= 1) h = s = NaN; ++ else if (s <= 0) h = NaN; ++ return new Hsl(h, s, l, a); ++} ++ ++function hslConvert(o) { ++ if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); ++ if (!(o instanceof Color)) o = color(o); ++ if (!o) return new Hsl; ++ if (o instanceof Hsl) return o; ++ o = o.rgb(); ++ var r = o.r / 255, ++ g = o.g / 255, ++ b = o.b / 255, ++ min = Math.min(r, g, b), ++ max = Math.max(r, g, b), ++ h = NaN, ++ s = max - min, ++ l = (max + min) / 2; ++ if (s) { ++ if (r === max) h = (g - b) / s + (g < b) * 6; ++ else if (g === max) h = (b - r) / s + 2; ++ else h = (r - g) / s + 4; ++ s /= l < 0.5 ? max + min : 2 - max - min; ++ h *= 60; ++ } else { ++ s = l > 0 && l < 1 ? 0 : h; ++ } ++ return new Hsl(h, s, l, o.opacity); ++} ++ ++function hsl(h, s, l, opacity) { ++ return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); ++} ++ ++function Hsl(h, s, l, opacity) { ++ this.h = +h; ++ this.s = +s; ++ this.l = +l; ++ this.opacity = +opacity; ++} ++ ++define(Hsl, hsl, extend(Color, { ++ brighter: function(k) { ++ k = k == null ? brighter : Math.pow(brighter, k); ++ return new Hsl(this.h, this.s, this.l * k, this.opacity); ++ }, ++ darker: function(k) { ++ k = k == null ? darker : Math.pow(darker, k); ++ return new Hsl(this.h, this.s, this.l * k, this.opacity); ++ }, ++ rgb: function() { ++ var h = this.h % 360 + (this.h < 0) * 360, ++ s = isNaN(h) || isNaN(this.s) ? 0 : this.s, ++ l = this.l, ++ m2 = l + (l < 0.5 ? l : 1 - l) * s, ++ m1 = 2 * l - m2; ++ return new Rgb( ++ hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), ++ hsl2rgb(h, m1, m2), ++ hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), ++ this.opacity ++ ); ++ }, ++ displayable: function() { ++ return (0 <= this.s && this.s <= 1 || isNaN(this.s)) ++ && (0 <= this.l && this.l <= 1) ++ && (0 <= this.opacity && this.opacity <= 1); ++ } ++})); ++ ++/* From FvD 13.37, CSS Color Module Level 3 */ ++function hsl2rgb(h, m1, m2) { ++ return (h < 60 ? m1 + (m2 - m1) * h / 60 ++ : h < 180 ? m2 ++ : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 ++ : m1) * 255; ++} ++ ++var deg2rad = Math.PI / 180; ++var rad2deg = 180 / Math.PI; ++ ++// https://beta.observablehq.com/@mbostock/lab-and-rgb ++var K = 18, ++ Xn = 0.96422, ++ Yn = 1, ++ Zn = 0.82521, ++ t0 = 4 / 29, ++ t1 = 6 / 29, ++ t2 = 3 * t1 * t1, ++ t3 = t1 * t1 * t1; ++ ++function labConvert(o) { ++ if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); ++ if (o instanceof Hcl) { ++ if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity); ++ var h = o.h * deg2rad; ++ return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); ++ } ++ if (!(o instanceof Rgb)) o = rgbConvert(o); ++ var r = rgb2lrgb(o.r), ++ g = rgb2lrgb(o.g), ++ b = rgb2lrgb(o.b), ++ y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z; ++ if (r === g && g === b) x = z = y; else { ++ x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn); ++ z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn); ++ } ++ return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); ++} ++ ++function gray(l, opacity) { ++ return new Lab(l, 0, 0, opacity == null ? 1 : opacity); ++} ++ ++function lab(l, a, b, opacity) { ++ return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); ++} ++ ++function Lab(l, a, b, opacity) { ++ this.l = +l; ++ this.a = +a; ++ this.b = +b; ++ this.opacity = +opacity; ++} ++ ++define(Lab, lab, extend(Color, { ++ brighter: function(k) { ++ return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity); ++ }, ++ darker: function(k) { ++ return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity); ++ }, ++ rgb: function() { ++ var y = (this.l + 16) / 116, ++ x = isNaN(this.a) ? y : y + this.a / 500, ++ z = isNaN(this.b) ? y : y - this.b / 200; ++ x = Xn * lab2xyz(x); ++ y = Yn * lab2xyz(y); ++ z = Zn * lab2xyz(z); ++ return new Rgb( ++ lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z), ++ lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z), ++ lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z), ++ this.opacity ++ ); ++ } ++})); ++ ++function xyz2lab(t) { ++ return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; ++} ++ ++function lab2xyz(t) { ++ return t > t1 ? t * t * t : t2 * (t - t0); ++} ++ ++function lrgb2rgb(x) { ++ return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); ++} ++ ++function rgb2lrgb(x) { ++ return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); ++} ++ ++function hclConvert(o) { ++ if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); ++ if (!(o instanceof Lab)) o = labConvert(o); ++ if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0, o.l, o.opacity); ++ var h = Math.atan2(o.b, o.a) * rad2deg; ++ return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); ++} ++ ++function lch(l, c, h, opacity) { ++ return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity); ++} ++ ++function hcl(h, c, l, opacity) { ++ return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); ++} ++ ++function Hcl(h, c, l, opacity) { ++ this.h = +h; ++ this.c = +c; ++ this.l = +l; ++ this.opacity = +opacity; ++} ++ ++define(Hcl, hcl, extend(Color, { ++ brighter: function(k) { ++ return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity); ++ }, ++ darker: function(k) { ++ return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity); ++ }, ++ rgb: function() { ++ return labConvert(this).rgb(); ++ } ++})); ++ ++var A = -0.14861, ++ B = +1.78277, ++ C = -0.29227, ++ D = -0.90649, ++ E = +1.97294, ++ ED = E * D, ++ EB = E * B, ++ BC_DA = B * C - D * A; ++ ++function cubehelixConvert(o) { ++ if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); ++ if (!(o instanceof Rgb)) o = rgbConvert(o); ++ var r = o.r / 255, ++ g = o.g / 255, ++ b = o.b / 255, ++ l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), ++ bl = b - l, ++ k = (E * (g - l) - C * bl) / D, ++ s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 ++ h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; ++ return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); ++} ++ ++function cubehelix(h, s, l, opacity) { ++ return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); ++} ++ ++function Cubehelix(h, s, l, opacity) { ++ this.h = +h; ++ this.s = +s; ++ this.l = +l; ++ this.opacity = +opacity; ++} ++ ++define(Cubehelix, cubehelix, extend(Color, { ++ brighter: function(k) { ++ k = k == null ? brighter : Math.pow(brighter, k); ++ return new Cubehelix(this.h, this.s, this.l * k, this.opacity); ++ }, ++ darker: function(k) { ++ k = k == null ? darker : Math.pow(darker, k); ++ return new Cubehelix(this.h, this.s, this.l * k, this.opacity); ++ }, ++ rgb: function() { ++ var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, ++ l = +this.l, ++ a = isNaN(this.s) ? 0 : this.s * l * (1 - l), ++ cosh = Math.cos(h), ++ sinh = Math.sin(h); ++ return new Rgb( ++ 255 * (l + a * (A * cosh + B * sinh)), ++ 255 * (l + a * (C * cosh + D * sinh)), ++ 255 * (l + a * (E * cosh)), ++ this.opacity ++ ); ++ } ++})); ++ ++function basis(t1, v0, v1, v2, v3) { ++ var t2 = t1 * t1, t3 = t2 * t1; ++ return ((1 - 3 * t1 + 3 * t2 - t3) * v0 ++ + (4 - 6 * t2 + 3 * t3) * v1 ++ + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 ++ + t3 * v3) / 6; ++} ++ ++function basis$1(values) { ++ var n = values.length - 1; ++ return function(t) { ++ var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), ++ v1 = values[i], ++ v2 = values[i + 1], ++ v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, ++ v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; ++ return basis((t - i / n) * n, v0, v1, v2, v3); ++ }; ++} ++ ++function basisClosed(values) { ++ var n = values.length; ++ return function(t) { ++ var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), ++ v0 = values[(i + n - 1) % n], ++ v1 = values[i % n], ++ v2 = values[(i + 1) % n], ++ v3 = values[(i + 2) % n]; ++ return basis((t - i / n) * n, v0, v1, v2, v3); ++ }; ++} ++ ++function constant$3(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function linear(a, d) { ++ return function(t) { ++ return a + t * d; ++ }; ++} ++ ++function exponential(a, b, y) { ++ return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { ++ return Math.pow(a + t * b, y); ++ }; ++} ++ ++function hue(a, b) { ++ var d = b - a; ++ return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a); ++} ++ ++function gamma(y) { ++ return (y = +y) === 1 ? nogamma : function(a, b) { ++ return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a); ++ }; ++} ++ ++function nogamma(a, b) { ++ var d = b - a; ++ return d ? linear(a, d) : constant$3(isNaN(a) ? b : a); ++} ++ ++var interpolateRgb = (function rgbGamma(y) { ++ var color$$1 = gamma(y); ++ ++ function rgb$$1(start, end) { ++ var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), ++ g = color$$1(start.g, end.g), ++ b = color$$1(start.b, end.b), ++ opacity = nogamma(start.opacity, end.opacity); ++ return function(t) { ++ start.r = r(t); ++ start.g = g(t); ++ start.b = b(t); ++ start.opacity = opacity(t); ++ return start + ""; ++ }; ++ } ++ ++ rgb$$1.gamma = rgbGamma; ++ ++ return rgb$$1; ++})(1); ++ ++function rgbSpline(spline) { ++ return function(colors) { ++ var n = colors.length, ++ r = new Array(n), ++ g = new Array(n), ++ b = new Array(n), ++ i, color$$1; ++ for (i = 0; i < n; ++i) { ++ color$$1 = rgb(colors[i]); ++ r[i] = color$$1.r || 0; ++ g[i] = color$$1.g || 0; ++ b[i] = color$$1.b || 0; ++ } ++ r = spline(r); ++ g = spline(g); ++ b = spline(b); ++ color$$1.opacity = 1; ++ return function(t) { ++ color$$1.r = r(t); ++ color$$1.g = g(t); ++ color$$1.b = b(t); ++ return color$$1 + ""; ++ }; ++ }; ++} ++ ++var rgbBasis = rgbSpline(basis$1); ++var rgbBasisClosed = rgbSpline(basisClosed); ++ ++function array$1(a, b) { ++ var nb = b ? b.length : 0, ++ na = a ? Math.min(nb, a.length) : 0, ++ x = new Array(na), ++ c = new Array(nb), ++ i; ++ ++ for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); ++ for (; i < nb; ++i) c[i] = b[i]; ++ ++ return function(t) { ++ for (i = 0; i < na; ++i) c[i] = x[i](t); ++ return c; ++ }; ++} ++ ++function date(a, b) { ++ var d = new Date; ++ return a = +a, b -= a, function(t) { ++ return d.setTime(a + b * t), d; ++ }; ++} ++ ++function reinterpolate(a, b) { ++ return a = +a, b -= a, function(t) { ++ return a + b * t; ++ }; ++} ++ ++function object(a, b) { ++ var i = {}, ++ c = {}, ++ k; ++ ++ if (a === null || typeof a !== "object") a = {}; ++ if (b === null || typeof b !== "object") b = {}; ++ ++ for (k in b) { ++ if (k in a) { ++ i[k] = interpolateValue(a[k], b[k]); ++ } else { ++ c[k] = b[k]; ++ } ++ } ++ ++ return function(t) { ++ for (k in i) c[k] = i[k](t); ++ return c; ++ }; ++} ++ ++var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g, ++ reB = new RegExp(reA.source, "g"); ++ ++function zero(b) { ++ return function() { ++ return b; ++ }; ++} ++ ++function one(b) { ++ return function(t) { ++ return b(t) + ""; ++ }; ++} ++ ++function interpolateString(a, b) { ++ var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b ++ am, // current match in a ++ bm, // current match in b ++ bs, // string preceding current number in b, if any ++ i = -1, // index in s ++ s = [], // string constants and placeholders ++ q = []; // number interpolators ++ ++ // Coerce inputs to strings. ++ a = a + "", b = b + ""; ++ ++ // Interpolate pairs of numbers in a & b. ++ while ((am = reA.exec(a)) ++ && (bm = reB.exec(b))) { ++ if ((bs = bm.index) > bi) { // a string precedes the next number in b ++ bs = b.slice(bi, bs); ++ if (s[i]) s[i] += bs; // coalesce with previous string ++ else s[++i] = bs; ++ } ++ if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match ++ if (s[i]) s[i] += bm; // coalesce with previous string ++ else s[++i] = bm; ++ } else { // interpolate non-matching numbers ++ s[++i] = null; ++ q.push({i: i, x: reinterpolate(am, bm)}); ++ } ++ bi = reB.lastIndex; ++ } ++ ++ // Add remains of b. ++ if (bi < b.length) { ++ bs = b.slice(bi); ++ if (s[i]) s[i] += bs; // coalesce with previous string ++ else s[++i] = bs; ++ } ++ ++ // Special optimization for only a single match. ++ // Otherwise, interpolate each of the numbers and rejoin the string. ++ return s.length < 2 ? (q[0] ++ ? one(q[0].x) ++ : zero(b)) ++ : (b = q.length, function(t) { ++ for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); ++ return s.join(""); ++ }); ++} ++ ++function interpolateValue(a, b) { ++ var t = typeof b, c; ++ return b == null || t === "boolean" ? constant$3(b) ++ : (t === "number" ? reinterpolate ++ : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) ++ : b instanceof color ? interpolateRgb ++ : b instanceof Date ? date ++ : Array.isArray(b) ? array$1 ++ : typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object ++ : reinterpolate)(a, b); ++} ++ ++function interpolateRound(a, b) { ++ return a = +a, b -= a, function(t) { ++ return Math.round(a + b * t); ++ }; ++} ++ ++var degrees = 180 / Math.PI; ++ ++var identity$2 = { ++ translateX: 0, ++ translateY: 0, ++ rotate: 0, ++ skewX: 0, ++ scaleX: 1, ++ scaleY: 1 ++}; ++ ++function decompose(a, b, c, d, e, f) { ++ var scaleX, scaleY, skewX; ++ if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; ++ if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; ++ if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; ++ if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; ++ return { ++ translateX: e, ++ translateY: f, ++ rotate: Math.atan2(b, a) * degrees, ++ skewX: Math.atan(skewX) * degrees, ++ scaleX: scaleX, ++ scaleY: scaleY ++ }; ++} ++ ++var cssNode, ++ cssRoot, ++ cssView, ++ svgNode; ++ ++function parseCss(value) { ++ if (value === "none") return identity$2; ++ if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; ++ cssNode.style.transform = value; ++ value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); ++ cssRoot.removeChild(cssNode); ++ value = value.slice(7, -1).split(","); ++ return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); ++} ++ ++function parseSvg(value) { ++ if (value == null) return identity$2; ++ if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); ++ svgNode.setAttribute("transform", value); ++ if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; ++ value = value.matrix; ++ return decompose(value.a, value.b, value.c, value.d, value.e, value.f); ++} ++ ++function interpolateTransform(parse, pxComma, pxParen, degParen) { ++ ++ function pop(s) { ++ return s.length ? s.pop() + " " : ""; ++ } ++ ++ function translate(xa, ya, xb, yb, s, q) { ++ if (xa !== xb || ya !== yb) { ++ var i = s.push("translate(", null, pxComma, null, pxParen); ++ q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); ++ } else if (xb || yb) { ++ s.push("translate(" + xb + pxComma + yb + pxParen); ++ } ++ } ++ ++ function rotate(a, b, s, q) { ++ if (a !== b) { ++ if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path ++ q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); ++ } else if (b) { ++ s.push(pop(s) + "rotate(" + b + degParen); ++ } ++ } ++ ++ function skewX(a, b, s, q) { ++ if (a !== b) { ++ q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); ++ } else if (b) { ++ s.push(pop(s) + "skewX(" + b + degParen); ++ } ++ } ++ ++ function scale(xa, ya, xb, yb, s, q) { ++ if (xa !== xb || ya !== yb) { ++ var i = s.push(pop(s) + "scale(", null, ",", null, ")"); ++ q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); ++ } else if (xb !== 1 || yb !== 1) { ++ s.push(pop(s) + "scale(" + xb + "," + yb + ")"); ++ } ++ } ++ ++ return function(a, b) { ++ var s = [], // string constants and placeholders ++ q = []; // number interpolators ++ a = parse(a), b = parse(b); ++ translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); ++ rotate(a.rotate, b.rotate, s, q); ++ skewX(a.skewX, b.skewX, s, q); ++ scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); ++ a = b = null; // gc ++ return function(t) { ++ var i = -1, n = q.length, o; ++ while (++i < n) s[(o = q[i]).i] = o.x(t); ++ return s.join(""); ++ }; ++ }; ++} ++ ++var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); ++var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); ++ ++var rho = Math.SQRT2, ++ rho2 = 2, ++ rho4 = 4, ++ epsilon2 = 1e-12; ++ ++function cosh(x) { ++ return ((x = Math.exp(x)) + 1 / x) / 2; ++} ++ ++function sinh(x) { ++ return ((x = Math.exp(x)) - 1 / x) / 2; ++} ++ ++function tanh(x) { ++ return ((x = Math.exp(2 * x)) - 1) / (x + 1); ++} ++ ++// p0 = [ux0, uy0, w0] ++// p1 = [ux1, uy1, w1] ++function interpolateZoom(p0, p1) { ++ var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], ++ ux1 = p1[0], uy1 = p1[1], w1 = p1[2], ++ dx = ux1 - ux0, ++ dy = uy1 - uy0, ++ d2 = dx * dx + dy * dy, ++ i, ++ S; ++ ++ // Special case for u0 ≅ u1. ++ if (d2 < epsilon2) { ++ S = Math.log(w1 / w0) / rho; ++ i = function(t) { ++ return [ ++ ux0 + t * dx, ++ uy0 + t * dy, ++ w0 * Math.exp(rho * t * S) ++ ]; ++ }; ++ } ++ ++ // General case. ++ else { ++ var d1 = Math.sqrt(d2), ++ b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), ++ b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), ++ r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), ++ r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); ++ S = (r1 - r0) / rho; ++ i = function(t) { ++ var s = t * S, ++ coshr0 = cosh(r0), ++ u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); ++ return [ ++ ux0 + u * dx, ++ uy0 + u * dy, ++ w0 * coshr0 / cosh(rho * s + r0) ++ ]; ++ }; ++ } ++ ++ i.duration = S * 1000; ++ ++ return i; ++} ++ ++function hsl$1(hue$$1) { ++ return function(start, end) { ++ var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h), ++ s = nogamma(start.s, end.s), ++ l = nogamma(start.l, end.l), ++ opacity = nogamma(start.opacity, end.opacity); ++ return function(t) { ++ start.h = h(t); ++ start.s = s(t); ++ start.l = l(t); ++ start.opacity = opacity(t); ++ return start + ""; ++ }; ++ } ++} ++ ++var hsl$2 = hsl$1(hue); ++var hslLong = hsl$1(nogamma); ++ ++function lab$1(start, end) { ++ var l = nogamma((start = lab(start)).l, (end = lab(end)).l), ++ a = nogamma(start.a, end.a), ++ b = nogamma(start.b, end.b), ++ opacity = nogamma(start.opacity, end.opacity); ++ return function(t) { ++ start.l = l(t); ++ start.a = a(t); ++ start.b = b(t); ++ start.opacity = opacity(t); ++ return start + ""; ++ }; ++} ++ ++function hcl$1(hue$$1) { ++ return function(start, end) { ++ var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h), ++ c = nogamma(start.c, end.c), ++ l = nogamma(start.l, end.l), ++ opacity = nogamma(start.opacity, end.opacity); ++ return function(t) { ++ start.h = h(t); ++ start.c = c(t); ++ start.l = l(t); ++ start.opacity = opacity(t); ++ return start + ""; ++ }; ++ } ++} ++ ++var hcl$2 = hcl$1(hue); ++var hclLong = hcl$1(nogamma); ++ ++function cubehelix$1(hue$$1) { ++ return (function cubehelixGamma(y) { ++ y = +y; ++ ++ function cubehelix$$1(start, end) { ++ var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), ++ s = nogamma(start.s, end.s), ++ l = nogamma(start.l, end.l), ++ opacity = nogamma(start.opacity, end.opacity); ++ return function(t) { ++ start.h = h(t); ++ start.s = s(t); ++ start.l = l(Math.pow(t, y)); ++ start.opacity = opacity(t); ++ return start + ""; ++ }; ++ } ++ ++ cubehelix$$1.gamma = cubehelixGamma; ++ ++ return cubehelix$$1; ++ })(1); ++} ++ ++var cubehelix$2 = cubehelix$1(hue); ++var cubehelixLong = cubehelix$1(nogamma); ++ ++function piecewise(interpolate, values) { ++ var i = 0, n = values.length - 1, v = values[0], I = new Array(n < 0 ? 0 : n); ++ while (i < n) I[i] = interpolate(v, v = values[++i]); ++ return function(t) { ++ var i = Math.max(0, Math.min(n - 1, Math.floor(t *= n))); ++ return I[i](t - i); ++ }; ++} ++ ++function quantize(interpolator, n) { ++ var samples = new Array(n); ++ for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); ++ return samples; ++} ++ ++var frame = 0, // is an animation frame pending? ++ timeout = 0, // is a timeout pending? ++ interval = 0, // are any timers active? ++ pokeDelay = 1000, // how frequently we check for clock skew ++ taskHead, ++ taskTail, ++ clockLast = 0, ++ clockNow = 0, ++ clockSkew = 0, ++ clock = typeof performance === "object" && performance.now ? performance : Date, ++ setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); }; ++ ++function now() { ++ return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); ++} ++ ++function clearNow() { ++ clockNow = 0; ++} ++ ++function Timer() { ++ this._call = ++ this._time = ++ this._next = null; ++} ++ ++Timer.prototype = timer.prototype = { ++ constructor: Timer, ++ restart: function(callback, delay, time) { ++ if (typeof callback !== "function") throw new TypeError("callback is not a function"); ++ time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); ++ if (!this._next && taskTail !== this) { ++ if (taskTail) taskTail._next = this; ++ else taskHead = this; ++ taskTail = this; ++ } ++ this._call = callback; ++ this._time = time; ++ sleep(); ++ }, ++ stop: function() { ++ if (this._call) { ++ this._call = null; ++ this._time = Infinity; ++ sleep(); ++ } ++ } ++}; ++ ++function timer(callback, delay, time) { ++ var t = new Timer; ++ t.restart(callback, delay, time); ++ return t; ++} ++ ++function timerFlush() { ++ now(); // Get the current time, if not already set. ++ ++frame; // Pretend we’ve set an alarm, if we haven’t already. ++ var t = taskHead, e; ++ while (t) { ++ if ((e = clockNow - t._time) >= 0) t._call.call(null, e); ++ t = t._next; ++ } ++ --frame; ++} ++ ++function wake() { ++ clockNow = (clockLast = clock.now()) + clockSkew; ++ frame = timeout = 0; ++ try { ++ timerFlush(); ++ } finally { ++ frame = 0; ++ nap(); ++ clockNow = 0; ++ } ++} ++ ++function poke() { ++ var now = clock.now(), delay = now - clockLast; ++ if (delay > pokeDelay) clockSkew -= delay, clockLast = now; ++} ++ ++function nap() { ++ var t0, t1 = taskHead, t2, time = Infinity; ++ while (t1) { ++ if (t1._call) { ++ if (time > t1._time) time = t1._time; ++ t0 = t1, t1 = t1._next; ++ } else { ++ t2 = t1._next, t1._next = null; ++ t1 = t0 ? t0._next = t2 : taskHead = t2; ++ } ++ } ++ taskTail = t0; ++ sleep(time); ++} ++ ++function sleep(time) { ++ if (frame) return; // Soonest alarm already set, or will be. ++ if (timeout) timeout = clearTimeout(timeout); ++ var delay = time - clockNow; // Strictly less than if we recomputed clockNow. ++ if (delay > 24) { ++ if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew); ++ if (interval) interval = clearInterval(interval); ++ } else { ++ if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay); ++ frame = 1, setFrame(wake); ++ } ++} ++ ++function timeout$1(callback, delay, time) { ++ var t = new Timer; ++ delay = delay == null ? 0 : +delay; ++ t.restart(function(elapsed) { ++ t.stop(); ++ callback(elapsed + delay); ++ }, delay, time); ++ return t; ++} ++ ++function interval$1(callback, delay, time) { ++ var t = new Timer, total = delay; ++ if (delay == null) return t.restart(callback, delay, time), t; ++ delay = +delay, time = time == null ? now() : +time; ++ t.restart(function tick(elapsed) { ++ elapsed += total; ++ t.restart(tick, total += delay, time); ++ callback(elapsed); ++ }, delay, time); ++ return t; ++} ++ ++var emptyOn = dispatch("start", "end", "interrupt"); ++var emptyTween = []; ++ ++var CREATED = 0; ++var SCHEDULED = 1; ++var STARTING = 2; ++var STARTED = 3; ++var RUNNING = 4; ++var ENDING = 5; ++var ENDED = 6; ++ ++function schedule(node, name, id, index, group, timing) { ++ var schedules = node.__transition; ++ if (!schedules) node.__transition = {}; ++ else if (id in schedules) return; ++ create$1(node, id, { ++ name: name, ++ index: index, // For context during callback. ++ group: group, // For context during callback. ++ on: emptyOn, ++ tween: emptyTween, ++ time: timing.time, ++ delay: timing.delay, ++ duration: timing.duration, ++ ease: timing.ease, ++ timer: null, ++ state: CREATED ++ }); ++} ++ ++function init(node, id) { ++ var schedule = get$1(node, id); ++ if (schedule.state > CREATED) throw new Error("too late; already scheduled"); ++ return schedule; ++} ++ ++function set$1(node, id) { ++ var schedule = get$1(node, id); ++ if (schedule.state > STARTING) throw new Error("too late; already started"); ++ return schedule; ++} ++ ++function get$1(node, id) { ++ var schedule = node.__transition; ++ if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found"); ++ return schedule; ++} ++ ++function create$1(node, id, self) { ++ var schedules = node.__transition, ++ tween; ++ ++ // Initialize the self timer when the transition is created. ++ // Note the actual delay is not known until the first callback! ++ schedules[id] = self; ++ self.timer = timer(schedule, 0, self.time); ++ ++ function schedule(elapsed) { ++ self.state = SCHEDULED; ++ self.timer.restart(start, self.delay, self.time); ++ ++ // If the elapsed delay is less than our first sleep, start immediately. ++ if (self.delay <= elapsed) start(elapsed - self.delay); ++ } ++ ++ function start(elapsed) { ++ var i, j, n, o; ++ ++ // If the state is not SCHEDULED, then we previously errored on start. ++ if (self.state !== SCHEDULED) return stop(); ++ ++ for (i in schedules) { ++ o = schedules[i]; ++ if (o.name !== self.name) continue; ++ ++ // While this element already has a starting transition during this frame, ++ // defer starting an interrupting transition until that transition has a ++ // chance to tick (and possibly end); see d3/d3-transition#54! ++ if (o.state === STARTED) return timeout$1(start); ++ ++ // Interrupt the active transition, if any. ++ // Dispatch the interrupt event. ++ if (o.state === RUNNING) { ++ o.state = ENDED; ++ o.timer.stop(); ++ o.on.call("interrupt", node, node.__data__, o.index, o.group); ++ delete schedules[i]; ++ } ++ ++ // Cancel any pre-empted transitions. No interrupt event is dispatched ++ // because the cancelled transitions never started. Note that this also ++ // removes this transition from the pending list! ++ else if (+i < id) { ++ o.state = ENDED; ++ o.timer.stop(); ++ delete schedules[i]; ++ } ++ } ++ ++ // Defer the first tick to end of the current frame; see d3/d3#1576. ++ // Note the transition may be canceled after start and before the first tick! ++ // Note this must be scheduled before the start event; see d3/d3-transition#16! ++ // Assuming this is successful, subsequent callbacks go straight to tick. ++ timeout$1(function() { ++ if (self.state === STARTED) { ++ self.state = RUNNING; ++ self.timer.restart(tick, self.delay, self.time); ++ tick(elapsed); ++ } ++ }); ++ ++ // Dispatch the start event. ++ // Note this must be done before the tween are initialized. ++ self.state = STARTING; ++ self.on.call("start", node, node.__data__, self.index, self.group); ++ if (self.state !== STARTING) return; // interrupted ++ self.state = STARTED; ++ ++ // Initialize the tween, deleting null tween. ++ tween = new Array(n = self.tween.length); ++ for (i = 0, j = -1; i < n; ++i) { ++ if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { ++ tween[++j] = o; ++ } ++ } ++ tween.length = j + 1; ++ } ++ ++ function tick(elapsed) { ++ var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), ++ i = -1, ++ n = tween.length; ++ ++ while (++i < n) { ++ tween[i].call(null, t); ++ } ++ ++ // Dispatch the end event. ++ if (self.state === ENDING) { ++ self.on.call("end", node, node.__data__, self.index, self.group); ++ stop(); ++ } ++ } ++ ++ function stop() { ++ self.state = ENDED; ++ self.timer.stop(); ++ delete schedules[id]; ++ for (var i in schedules) return; // eslint-disable-line no-unused-vars ++ delete node.__transition; ++ } ++} ++ ++function interrupt(node, name) { ++ var schedules = node.__transition, ++ schedule$$1, ++ active, ++ empty = true, ++ i; ++ ++ if (!schedules) return; ++ ++ name = name == null ? null : name + ""; ++ ++ for (i in schedules) { ++ if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; } ++ active = schedule$$1.state > STARTING && schedule$$1.state < ENDING; ++ schedule$$1.state = ENDED; ++ schedule$$1.timer.stop(); ++ if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group); ++ delete schedules[i]; ++ } ++ ++ if (empty) delete node.__transition; ++} ++ ++function selection_interrupt(name) { ++ return this.each(function() { ++ interrupt(this, name); ++ }); ++} ++ ++function tweenRemove(id, name) { ++ var tween0, tween1; ++ return function() { ++ var schedule$$1 = set$1(this, id), ++ tween = schedule$$1.tween; ++ ++ // If this node shared tween with the previous node, ++ // just assign the updated shared tween and we’re done! ++ // Otherwise, copy-on-write. ++ if (tween !== tween0) { ++ tween1 = tween0 = tween; ++ for (var i = 0, n = tween1.length; i < n; ++i) { ++ if (tween1[i].name === name) { ++ tween1 = tween1.slice(); ++ tween1.splice(i, 1); ++ break; ++ } ++ } ++ } ++ ++ schedule$$1.tween = tween1; ++ }; ++} ++ ++function tweenFunction(id, name, value) { ++ var tween0, tween1; ++ if (typeof value !== "function") throw new Error; ++ return function() { ++ var schedule$$1 = set$1(this, id), ++ tween = schedule$$1.tween; ++ ++ // If this node shared tween with the previous node, ++ // just assign the updated shared tween and we’re done! ++ // Otherwise, copy-on-write. ++ if (tween !== tween0) { ++ tween1 = (tween0 = tween).slice(); ++ for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { ++ if (tween1[i].name === name) { ++ tween1[i] = t; ++ break; ++ } ++ } ++ if (i === n) tween1.push(t); ++ } ++ ++ schedule$$1.tween = tween1; ++ }; ++} ++ ++function transition_tween(name, value) { ++ var id = this._id; ++ ++ name += ""; ++ ++ if (arguments.length < 2) { ++ var tween = get$1(this.node(), id).tween; ++ for (var i = 0, n = tween.length, t; i < n; ++i) { ++ if ((t = tween[i]).name === name) { ++ return t.value; ++ } ++ } ++ return null; ++ } ++ ++ return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); ++} ++ ++function tweenValue(transition, name, value) { ++ var id = transition._id; ++ ++ transition.each(function() { ++ var schedule$$1 = set$1(this, id); ++ (schedule$$1.value || (schedule$$1.value = {}))[name] = value.apply(this, arguments); ++ }); ++ ++ return function(node) { ++ return get$1(node, id).value[name]; ++ }; ++} ++ ++function interpolate(a, b) { ++ var c; ++ return (typeof b === "number" ? reinterpolate ++ : b instanceof color ? interpolateRgb ++ : (c = color(b)) ? (b = c, interpolateRgb) ++ : interpolateString)(a, b); ++} ++ ++function attrRemove$1(name) { ++ return function() { ++ this.removeAttribute(name); ++ }; ++} ++ ++function attrRemoveNS$1(fullname) { ++ return function() { ++ this.removeAttributeNS(fullname.space, fullname.local); ++ }; ++} ++ ++function attrConstant$1(name, interpolate$$1, value1) { ++ var value00, ++ interpolate0; ++ return function() { ++ var value0 = this.getAttribute(name); ++ return value0 === value1 ? null ++ : value0 === value00 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value1); ++ }; ++} ++ ++function attrConstantNS$1(fullname, interpolate$$1, value1) { ++ var value00, ++ interpolate0; ++ return function() { ++ var value0 = this.getAttributeNS(fullname.space, fullname.local); ++ return value0 === value1 ? null ++ : value0 === value00 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value1); ++ }; ++} ++ ++function attrFunction$1(name, interpolate$$1, value) { ++ var value00, ++ value10, ++ interpolate0; ++ return function() { ++ var value0, value1 = value(this); ++ if (value1 == null) return void this.removeAttribute(name); ++ value0 = this.getAttribute(name); ++ return value0 === value1 ? null ++ : value0 === value00 && value1 === value10 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); ++ }; ++} ++ ++function attrFunctionNS$1(fullname, interpolate$$1, value) { ++ var value00, ++ value10, ++ interpolate0; ++ return function() { ++ var value0, value1 = value(this); ++ if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); ++ value0 = this.getAttributeNS(fullname.space, fullname.local); ++ return value0 === value1 ? null ++ : value0 === value00 && value1 === value10 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); ++ }; ++} ++ ++function transition_attr(name, value) { ++ var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate; ++ return this.attrTween(name, typeof value === "function" ++ ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) ++ : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) ++ : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + "")); ++} ++ ++function attrTweenNS(fullname, value) { ++ function tween() { ++ var node = this, i = value.apply(node, arguments); ++ return i && function(t) { ++ node.setAttributeNS(fullname.space, fullname.local, i(t)); ++ }; ++ } ++ tween._value = value; ++ return tween; ++} ++ ++function attrTween(name, value) { ++ function tween() { ++ var node = this, i = value.apply(node, arguments); ++ return i && function(t) { ++ node.setAttribute(name, i(t)); ++ }; ++ } ++ tween._value = value; ++ return tween; ++} ++ ++function transition_attrTween(name, value) { ++ var key = "attr." + name; ++ if (arguments.length < 2) return (key = this.tween(key)) && key._value; ++ if (value == null) return this.tween(key, null); ++ if (typeof value !== "function") throw new Error; ++ var fullname = namespace(name); ++ return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); ++} ++ ++function delayFunction(id, value) { ++ return function() { ++ init(this, id).delay = +value.apply(this, arguments); ++ }; ++} ++ ++function delayConstant(id, value) { ++ return value = +value, function() { ++ init(this, id).delay = value; ++ }; ++} ++ ++function transition_delay(value) { ++ var id = this._id; ++ ++ return arguments.length ++ ? this.each((typeof value === "function" ++ ? delayFunction ++ : delayConstant)(id, value)) ++ : get$1(this.node(), id).delay; ++} ++ ++function durationFunction(id, value) { ++ return function() { ++ set$1(this, id).duration = +value.apply(this, arguments); ++ }; ++} ++ ++function durationConstant(id, value) { ++ return value = +value, function() { ++ set$1(this, id).duration = value; ++ }; ++} ++ ++function transition_duration(value) { ++ var id = this._id; ++ ++ return arguments.length ++ ? this.each((typeof value === "function" ++ ? durationFunction ++ : durationConstant)(id, value)) ++ : get$1(this.node(), id).duration; ++} ++ ++function easeConstant(id, value) { ++ if (typeof value !== "function") throw new Error; ++ return function() { ++ set$1(this, id).ease = value; ++ }; ++} ++ ++function transition_ease(value) { ++ var id = this._id; ++ ++ return arguments.length ++ ? this.each(easeConstant(id, value)) ++ : get$1(this.node(), id).ease; ++} ++ ++function transition_filter(match) { ++ if (typeof match !== "function") match = matcher$1(match); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { ++ if ((node = group[i]) && match.call(node, node.__data__, i, group)) { ++ subgroup.push(node); ++ } ++ } ++ } ++ ++ return new Transition(subgroups, this._parents, this._name, this._id); ++} ++ ++function transition_merge(transition$$1) { ++ if (transition$$1._id !== this._id) throw new Error; ++ ++ for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { ++ for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { ++ if (node = group0[i] || group1[i]) { ++ merge[i] = node; ++ } ++ } ++ } ++ ++ for (; j < m0; ++j) { ++ merges[j] = groups0[j]; ++ } ++ ++ return new Transition(merges, this._parents, this._name, this._id); ++} ++ ++function start(name) { ++ return (name + "").trim().split(/^|\s+/).every(function(t) { ++ var i = t.indexOf("."); ++ if (i >= 0) t = t.slice(0, i); ++ return !t || t === "start"; ++ }); ++} ++ ++function onFunction(id, name, listener) { ++ var on0, on1, sit = start(name) ? init : set$1; ++ return function() { ++ var schedule$$1 = sit(this, id), ++ on = schedule$$1.on; ++ ++ // If this node shared a dispatch with the previous node, ++ // just assign the updated shared dispatch and we’re done! ++ // Otherwise, copy-on-write. ++ if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); ++ ++ schedule$$1.on = on1; ++ }; ++} ++ ++function transition_on(name, listener) { ++ var id = this._id; ++ ++ return arguments.length < 2 ++ ? get$1(this.node(), id).on.on(name) ++ : this.each(onFunction(id, name, listener)); ++} ++ ++function removeFunction(id) { ++ return function() { ++ var parent = this.parentNode; ++ for (var i in this.__transition) if (+i !== id) return; ++ if (parent) parent.removeChild(this); ++ }; ++} ++ ++function transition_remove() { ++ return this.on("end.remove", removeFunction(this._id)); ++} ++ ++function transition_select(select$$1) { ++ var name = this._name, ++ id = this._id; ++ ++ if (typeof select$$1 !== "function") select$$1 = selector(select$$1); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { ++ if ((node = group[i]) && (subnode = select$$1.call(node, node.__data__, i, group))) { ++ if ("__data__" in node) subnode.__data__ = node.__data__; ++ subgroup[i] = subnode; ++ schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); ++ } ++ } ++ } ++ ++ return new Transition(subgroups, this._parents, name, id); ++} ++ ++function transition_selectAll(select$$1) { ++ var name = this._name, ++ id = this._id; ++ ++ if (typeof select$$1 !== "function") select$$1 = selectorAll(select$$1); ++ ++ for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { ++ if (node = group[i]) { ++ for (var children = select$$1.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { ++ if (child = children[k]) { ++ schedule(child, name, id, k, children, inherit); ++ } ++ } ++ subgroups.push(children); ++ parents.push(node); ++ } ++ } ++ } ++ ++ return new Transition(subgroups, parents, name, id); ++} ++ ++var Selection$1 = selection.prototype.constructor; ++ ++function transition_selection() { ++ return new Selection$1(this._groups, this._parents); ++} ++ ++function styleRemove$1(name, interpolate$$1) { ++ var value00, ++ value10, ++ interpolate0; ++ return function() { ++ var value0 = styleValue(this, name), ++ value1 = (this.style.removeProperty(name), styleValue(this, name)); ++ return value0 === value1 ? null ++ : value0 === value00 && value1 === value10 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); ++ }; ++} ++ ++function styleRemoveEnd(name) { ++ return function() { ++ this.style.removeProperty(name); ++ }; ++} ++ ++function styleConstant$1(name, interpolate$$1, value1) { ++ var value00, ++ interpolate0; ++ return function() { ++ var value0 = styleValue(this, name); ++ return value0 === value1 ? null ++ : value0 === value00 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value1); ++ }; ++} ++ ++function styleFunction$1(name, interpolate$$1, value) { ++ var value00, ++ value10, ++ interpolate0; ++ return function() { ++ var value0 = styleValue(this, name), ++ value1 = value(this); ++ if (value1 == null) value1 = (this.style.removeProperty(name), styleValue(this, name)); ++ return value0 === value1 ? null ++ : value0 === value00 && value1 === value10 ? interpolate0 ++ : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); ++ }; ++} ++ ++function transition_style(name, value, priority) { ++ var i = (name += "") === "transform" ? interpolateTransformCss : interpolate; ++ return value == null ? this ++ .styleTween(name, styleRemove$1(name, i)) ++ .on("end.style." + name, styleRemoveEnd(name)) ++ : this.styleTween(name, typeof value === "function" ++ ? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) ++ : styleConstant$1(name, i, value + ""), priority); ++} ++ ++function styleTween(name, value, priority) { ++ function tween() { ++ var node = this, i = value.apply(node, arguments); ++ return i && function(t) { ++ node.style.setProperty(name, i(t), priority); ++ }; ++ } ++ tween._value = value; ++ return tween; ++} ++ ++function transition_styleTween(name, value, priority) { ++ var key = "style." + (name += ""); ++ if (arguments.length < 2) return (key = this.tween(key)) && key._value; ++ if (value == null) return this.tween(key, null); ++ if (typeof value !== "function") throw new Error; ++ return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); ++} ++ ++function textConstant$1(value) { ++ return function() { ++ this.textContent = value; ++ }; ++} ++ ++function textFunction$1(value) { ++ return function() { ++ var value1 = value(this); ++ this.textContent = value1 == null ? "" : value1; ++ }; ++} ++ ++function transition_text(value) { ++ return this.tween("text", typeof value === "function" ++ ? textFunction$1(tweenValue(this, "text", value)) ++ : textConstant$1(value == null ? "" : value + "")); ++} ++ ++function transition_transition() { ++ var name = this._name, ++ id0 = this._id, ++ id1 = newId(); ++ ++ for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { ++ if (node = group[i]) { ++ var inherit = get$1(node, id0); ++ schedule(node, name, id1, i, group, { ++ time: inherit.time + inherit.delay + inherit.duration, ++ delay: 0, ++ duration: inherit.duration, ++ ease: inherit.ease ++ }); ++ } ++ } ++ } ++ ++ return new Transition(groups, this._parents, name, id1); ++} ++ ++var id = 0; ++ ++function Transition(groups, parents, name, id) { ++ this._groups = groups; ++ this._parents = parents; ++ this._name = name; ++ this._id = id; ++} ++ ++function transition(name) { ++ return selection().transition(name); ++} ++ ++function newId() { ++ return ++id; ++} ++ ++var selection_prototype = selection.prototype; ++ ++Transition.prototype = transition.prototype = { ++ constructor: Transition, ++ select: transition_select, ++ selectAll: transition_selectAll, ++ filter: transition_filter, ++ merge: transition_merge, ++ selection: transition_selection, ++ transition: transition_transition, ++ call: selection_prototype.call, ++ nodes: selection_prototype.nodes, ++ node: selection_prototype.node, ++ size: selection_prototype.size, ++ empty: selection_prototype.empty, ++ each: selection_prototype.each, ++ on: transition_on, ++ attr: transition_attr, ++ attrTween: transition_attrTween, ++ style: transition_style, ++ styleTween: transition_styleTween, ++ text: transition_text, ++ remove: transition_remove, ++ tween: transition_tween, ++ delay: transition_delay, ++ duration: transition_duration, ++ ease: transition_ease ++}; ++ ++function linear$1(t) { ++ return +t; ++} ++ ++function quadIn(t) { ++ return t * t; ++} ++ ++function quadOut(t) { ++ return t * (2 - t); ++} ++ ++function quadInOut(t) { ++ return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; ++} ++ ++function cubicIn(t) { ++ return t * t * t; ++} ++ ++function cubicOut(t) { ++ return --t * t * t + 1; ++} ++ ++function cubicInOut(t) { ++ return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; ++} ++ ++var exponent = 3; ++ ++var polyIn = (function custom(e) { ++ e = +e; ++ ++ function polyIn(t) { ++ return Math.pow(t, e); ++ } ++ ++ polyIn.exponent = custom; ++ ++ return polyIn; ++})(exponent); ++ ++var polyOut = (function custom(e) { ++ e = +e; ++ ++ function polyOut(t) { ++ return 1 - Math.pow(1 - t, e); ++ } ++ ++ polyOut.exponent = custom; ++ ++ return polyOut; ++})(exponent); ++ ++var polyInOut = (function custom(e) { ++ e = +e; ++ ++ function polyInOut(t) { ++ return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; ++ } ++ ++ polyInOut.exponent = custom; ++ ++ return polyInOut; ++})(exponent); ++ ++var pi = Math.PI, ++ halfPi = pi / 2; ++ ++function sinIn(t) { ++ return 1 - Math.cos(t * halfPi); ++} ++ ++function sinOut(t) { ++ return Math.sin(t * halfPi); ++} ++ ++function sinInOut(t) { ++ return (1 - Math.cos(pi * t)) / 2; ++} ++ ++function expIn(t) { ++ return Math.pow(2, 10 * t - 10); ++} ++ ++function expOut(t) { ++ return 1 - Math.pow(2, -10 * t); ++} ++ ++function expInOut(t) { ++ return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; ++} ++ ++function circleIn(t) { ++ return 1 - Math.sqrt(1 - t * t); ++} ++ ++function circleOut(t) { ++ return Math.sqrt(1 - --t * t); ++} ++ ++function circleInOut(t) { ++ return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; ++} ++ ++var b1 = 4 / 11, ++ b2 = 6 / 11, ++ b3 = 8 / 11, ++ b4 = 3 / 4, ++ b5 = 9 / 11, ++ b6 = 10 / 11, ++ b7 = 15 / 16, ++ b8 = 21 / 22, ++ b9 = 63 / 64, ++ b0 = 1 / b1 / b1; ++ ++function bounceIn(t) { ++ return 1 - bounceOut(1 - t); ++} ++ ++function bounceOut(t) { ++ return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; ++} ++ ++function bounceInOut(t) { ++ return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; ++} ++ ++var overshoot = 1.70158; ++ ++var backIn = (function custom(s) { ++ s = +s; ++ ++ function backIn(t) { ++ return t * t * ((s + 1) * t - s); ++ } ++ ++ backIn.overshoot = custom; ++ ++ return backIn; ++})(overshoot); ++ ++var backOut = (function custom(s) { ++ s = +s; ++ ++ function backOut(t) { ++ return --t * t * ((s + 1) * t + s) + 1; ++ } ++ ++ backOut.overshoot = custom; ++ ++ return backOut; ++})(overshoot); ++ ++var backInOut = (function custom(s) { ++ s = +s; ++ ++ function backInOut(t) { ++ return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; ++ } ++ ++ backInOut.overshoot = custom; ++ ++ return backInOut; ++})(overshoot); ++ ++var tau = 2 * Math.PI, ++ amplitude = 1, ++ period = 0.3; ++ ++var elasticIn = (function custom(a, p) { ++ var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); ++ ++ function elasticIn(t) { ++ return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); ++ } ++ ++ elasticIn.amplitude = function(a) { return custom(a, p * tau); }; ++ elasticIn.period = function(p) { return custom(a, p); }; ++ ++ return elasticIn; ++})(amplitude, period); ++ ++var elasticOut = (function custom(a, p) { ++ var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); ++ ++ function elasticOut(t) { ++ return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); ++ } ++ ++ elasticOut.amplitude = function(a) { return custom(a, p * tau); }; ++ elasticOut.period = function(p) { return custom(a, p); }; ++ ++ return elasticOut; ++})(amplitude, period); ++ ++var elasticInOut = (function custom(a, p) { ++ var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); ++ ++ function elasticInOut(t) { ++ return ((t = t * 2 - 1) < 0 ++ ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) ++ : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; ++ } ++ ++ elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; ++ elasticInOut.period = function(p) { return custom(a, p); }; ++ ++ return elasticInOut; ++})(amplitude, period); ++ ++var defaultTiming = { ++ time: null, // Set on use. ++ delay: 0, ++ duration: 250, ++ ease: cubicInOut ++}; ++ ++function inherit(node, id) { ++ var timing; ++ while (!(timing = node.__transition) || !(timing = timing[id])) { ++ if (!(node = node.parentNode)) { ++ return defaultTiming.time = now(), defaultTiming; ++ } ++ } ++ return timing; ++} ++ ++function selection_transition(name) { ++ var id, ++ timing; ++ ++ if (name instanceof Transition) { ++ id = name._id, name = name._name; ++ } else { ++ id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; ++ } ++ ++ for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { ++ for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { ++ if (node = group[i]) { ++ schedule(node, name, id, i, group, timing || inherit(node, id)); ++ } ++ } ++ } ++ ++ return new Transition(groups, this._parents, name, id); ++} ++ ++selection.prototype.interrupt = selection_interrupt; ++selection.prototype.transition = selection_transition; ++ ++var root$1 = [null]; ++ ++function active(node, name) { ++ var schedules = node.__transition, ++ schedule$$1, ++ i; ++ ++ if (schedules) { ++ name = name == null ? null : name + ""; ++ for (i in schedules) { ++ if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) { ++ return new Transition([[node]], root$1, name, +i); ++ } ++ } ++ } ++ ++ return null; ++} ++ ++function constant$4(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function BrushEvent(target, type, selection) { ++ this.target = target; ++ this.type = type; ++ this.selection = selection; ++} ++ ++function nopropagation$1() { ++ exports.event.stopImmediatePropagation(); ++} ++ ++function noevent$1() { ++ exports.event.preventDefault(); ++ exports.event.stopImmediatePropagation(); ++} ++ ++var MODE_DRAG = {name: "drag"}, ++ MODE_SPACE = {name: "space"}, ++ MODE_HANDLE = {name: "handle"}, ++ MODE_CENTER = {name: "center"}; ++ ++var X = { ++ name: "x", ++ handles: ["e", "w"].map(type), ++ input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, ++ output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } ++}; ++ ++var Y = { ++ name: "y", ++ handles: ["n", "s"].map(type), ++ input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, ++ output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } ++}; ++ ++var XY = { ++ name: "xy", ++ handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), ++ input: function(xy) { return xy; }, ++ output: function(xy) { return xy; } ++}; ++ ++var cursors = { ++ overlay: "crosshair", ++ selection: "move", ++ n: "ns-resize", ++ e: "ew-resize", ++ s: "ns-resize", ++ w: "ew-resize", ++ nw: "nwse-resize", ++ ne: "nesw-resize", ++ se: "nwse-resize", ++ sw: "nesw-resize" ++}; ++ ++var flipX = { ++ e: "w", ++ w: "e", ++ nw: "ne", ++ ne: "nw", ++ se: "sw", ++ sw: "se" ++}; ++ ++var flipY = { ++ n: "s", ++ s: "n", ++ nw: "sw", ++ ne: "se", ++ se: "ne", ++ sw: "nw" ++}; ++ ++var signsX = { ++ overlay: +1, ++ selection: +1, ++ n: null, ++ e: +1, ++ s: null, ++ w: -1, ++ nw: -1, ++ ne: +1, ++ se: +1, ++ sw: -1 ++}; ++ ++var signsY = { ++ overlay: +1, ++ selection: +1, ++ n: -1, ++ e: null, ++ s: +1, ++ w: null, ++ nw: -1, ++ ne: -1, ++ se: +1, ++ sw: +1 ++}; ++ ++function type(t) { ++ return {type: t}; ++} ++ ++// Ignore right-click, since that should open the context menu. ++function defaultFilter$1() { ++ return !exports.event.button; ++} ++ ++function defaultExtent() { ++ var svg = this.ownerSVGElement || this; ++ return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; ++} ++ ++// Like d3.local, but with the name “__brush” rather than auto-generated. ++function local$1(node) { ++ while (!node.__brush) if (!(node = node.parentNode)) return; ++ return node.__brush; ++} ++ ++function empty$1(extent) { ++ return extent[0][0] === extent[1][0] ++ || extent[0][1] === extent[1][1]; ++} ++ ++function brushSelection(node) { ++ var state = node.__brush; ++ return state ? state.dim.output(state.selection) : null; ++} ++ ++function brushX() { ++ return brush$1(X); ++} ++ ++function brushY() { ++ return brush$1(Y); ++} ++ ++function brush() { ++ return brush$1(XY); ++} ++ ++function brush$1(dim) { ++ var extent = defaultExtent, ++ filter = defaultFilter$1, ++ listeners = dispatch(brush, "start", "brush", "end"), ++ handleSize = 6, ++ touchending; ++ ++ function brush(group) { ++ var overlay = group ++ .property("__brush", initialize) ++ .selectAll(".overlay") ++ .data([type("overlay")]); ++ ++ overlay.enter().append("rect") ++ .attr("class", "overlay") ++ .attr("pointer-events", "all") ++ .attr("cursor", cursors.overlay) ++ .merge(overlay) ++ .each(function() { ++ var extent = local$1(this).extent; ++ select(this) ++ .attr("x", extent[0][0]) ++ .attr("y", extent[0][1]) ++ .attr("width", extent[1][0] - extent[0][0]) ++ .attr("height", extent[1][1] - extent[0][1]); ++ }); ++ ++ group.selectAll(".selection") ++ .data([type("selection")]) ++ .enter().append("rect") ++ .attr("class", "selection") ++ .attr("cursor", cursors.selection) ++ .attr("fill", "#777") ++ .attr("fill-opacity", 0.3) ++ .attr("stroke", "#fff") ++ .attr("shape-rendering", "crispEdges"); ++ ++ var handle = group.selectAll(".handle") ++ .data(dim.handles, function(d) { return d.type; }); ++ ++ handle.exit().remove(); ++ ++ handle.enter().append("rect") ++ .attr("class", function(d) { return "handle handle--" + d.type; }) ++ .attr("cursor", function(d) { return cursors[d.type]; }); ++ ++ group ++ .each(redraw) ++ .attr("fill", "none") ++ .attr("pointer-events", "all") ++ .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") ++ .on("mousedown.brush touchstart.brush", started); ++ } ++ ++ brush.move = function(group, selection$$1) { ++ if (group.selection) { ++ group ++ .on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) ++ .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) ++ .tween("brush", function() { ++ var that = this, ++ state = that.__brush, ++ emit = emitter(that, arguments), ++ selection0 = state.selection, ++ selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(this, arguments) : selection$$1, state.extent), ++ i = interpolateValue(selection0, selection1); ++ ++ function tween(t) { ++ state.selection = t === 1 && empty$1(selection1) ? null : i(t); ++ redraw.call(that); ++ emit.brush(); ++ } ++ ++ return selection0 && selection1 ? tween : tween(1); ++ }); ++ } else { ++ group ++ .each(function() { ++ var that = this, ++ args = arguments, ++ state = that.__brush, ++ selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(that, args) : selection$$1, state.extent), ++ emit = emitter(that, args).beforestart(); ++ ++ interrupt(that); ++ state.selection = selection1 == null || empty$1(selection1) ? null : selection1; ++ redraw.call(that); ++ emit.start().brush().end(); ++ }); ++ } ++ }; ++ ++ function redraw() { ++ var group = select(this), ++ selection$$1 = local$1(this).selection; ++ ++ if (selection$$1) { ++ group.selectAll(".selection") ++ .style("display", null) ++ .attr("x", selection$$1[0][0]) ++ .attr("y", selection$$1[0][1]) ++ .attr("width", selection$$1[1][0] - selection$$1[0][0]) ++ .attr("height", selection$$1[1][1] - selection$$1[0][1]); ++ ++ group.selectAll(".handle") ++ .style("display", null) ++ .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection$$1[1][0] - handleSize / 2 : selection$$1[0][0] - handleSize / 2; }) ++ .attr("y", function(d) { return d.type[0] === "s" ? selection$$1[1][1] - handleSize / 2 : selection$$1[0][1] - handleSize / 2; }) ++ .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection$$1[1][0] - selection$$1[0][0] + handleSize : handleSize; }) ++ .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection$$1[1][1] - selection$$1[0][1] + handleSize : handleSize; }); ++ } ++ ++ else { ++ group.selectAll(".selection,.handle") ++ .style("display", "none") ++ .attr("x", null) ++ .attr("y", null) ++ .attr("width", null) ++ .attr("height", null); ++ } ++ } ++ ++ function emitter(that, args) { ++ return that.__brush.emitter || new Emitter(that, args); ++ } ++ ++ function Emitter(that, args) { ++ this.that = that; ++ this.args = args; ++ this.state = that.__brush; ++ this.active = 0; ++ } ++ ++ Emitter.prototype = { ++ beforestart: function() { ++ if (++this.active === 1) this.state.emitter = this, this.starting = true; ++ return this; ++ }, ++ start: function() { ++ if (this.starting) this.starting = false, this.emit("start"); ++ return this; ++ }, ++ brush: function() { ++ this.emit("brush"); ++ return this; ++ }, ++ end: function() { ++ if (--this.active === 0) delete this.state.emitter, this.emit("end"); ++ return this; ++ }, ++ emit: function(type) { ++ customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); ++ } ++ }; ++ ++ function started() { ++ if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); } ++ else if (touchending) return; ++ if (!filter.apply(this, arguments)) return; ++ ++ var that = this, ++ type = exports.event.target.__data__.type, ++ mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE), ++ signX = dim === Y ? null : signsX[type], ++ signY = dim === X ? null : signsY[type], ++ state = local$1(that), ++ extent = state.extent, ++ selection$$1 = state.selection, ++ W = extent[0][0], w0, w1, ++ N = extent[0][1], n0, n1, ++ E = extent[1][0], e0, e1, ++ S = extent[1][1], s0, s1, ++ dx, ++ dy, ++ moving, ++ shifting = signX && signY && exports.event.shiftKey, ++ lockX, ++ lockY, ++ point0 = mouse(that), ++ point$$1 = point0, ++ emit = emitter(that, arguments).beforestart(); ++ ++ if (type === "overlay") { ++ state.selection = selection$$1 = [ ++ [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], ++ [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] ++ ]; ++ } else { ++ w0 = selection$$1[0][0]; ++ n0 = selection$$1[0][1]; ++ e0 = selection$$1[1][0]; ++ s0 = selection$$1[1][1]; ++ } ++ ++ w1 = w0; ++ n1 = n0; ++ e1 = e0; ++ s1 = s0; ++ ++ var group = select(that) ++ .attr("pointer-events", "none"); ++ ++ var overlay = group.selectAll(".overlay") ++ .attr("cursor", cursors[type]); ++ ++ if (exports.event.touches) { ++ group ++ .on("touchmove.brush", moved, true) ++ .on("touchend.brush touchcancel.brush", ended, true); ++ } else { ++ var view = select(exports.event.view) ++ .on("keydown.brush", keydowned, true) ++ .on("keyup.brush", keyupped, true) ++ .on("mousemove.brush", moved, true) ++ .on("mouseup.brush", ended, true); ++ ++ dragDisable(exports.event.view); ++ } ++ ++ nopropagation$1(); ++ interrupt(that); ++ redraw.call(that); ++ emit.start(); ++ ++ function moved() { ++ var point1 = mouse(that); ++ if (shifting && !lockX && !lockY) { ++ if (Math.abs(point1[0] - point$$1[0]) > Math.abs(point1[1] - point$$1[1])) lockY = true; ++ else lockX = true; ++ } ++ point$$1 = point1; ++ moving = true; ++ noevent$1(); ++ move(); ++ } ++ ++ function move() { ++ var t; ++ ++ dx = point$$1[0] - point0[0]; ++ dy = point$$1[1] - point0[1]; ++ ++ switch (mode) { ++ case MODE_SPACE: ++ case MODE_DRAG: { ++ if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; ++ if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; ++ break; ++ } ++ case MODE_HANDLE: { ++ if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0; ++ else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; ++ if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; ++ else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; ++ break; ++ } ++ case MODE_CENTER: { ++ if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); ++ if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); ++ break; ++ } ++ } ++ ++ if (e1 < w1) { ++ signX *= -1; ++ t = w0, w0 = e0, e0 = t; ++ t = w1, w1 = e1, e1 = t; ++ if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); ++ } ++ ++ if (s1 < n1) { ++ signY *= -1; ++ t = n0, n0 = s0, s0 = t; ++ t = n1, n1 = s1, s1 = t; ++ if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); ++ } ++ ++ if (state.selection) selection$$1 = state.selection; // May be set by brush.move! ++ if (lockX) w1 = selection$$1[0][0], e1 = selection$$1[1][0]; ++ if (lockY) n1 = selection$$1[0][1], s1 = selection$$1[1][1]; ++ ++ if (selection$$1[0][0] !== w1 ++ || selection$$1[0][1] !== n1 ++ || selection$$1[1][0] !== e1 ++ || selection$$1[1][1] !== s1) { ++ state.selection = [[w1, n1], [e1, s1]]; ++ redraw.call(that); ++ emit.brush(); ++ } ++ } ++ ++ function ended() { ++ nopropagation$1(); ++ if (exports.event.touches) { ++ if (exports.event.touches.length) return; ++ if (touchending) clearTimeout(touchending); ++ touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! ++ group.on("touchmove.brush touchend.brush touchcancel.brush", null); ++ } else { ++ yesdrag(exports.event.view, moving); ++ view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); ++ } ++ group.attr("pointer-events", "all"); ++ overlay.attr("cursor", cursors.overlay); ++ if (state.selection) selection$$1 = state.selection; // May be set by brush.move (on start)! ++ if (empty$1(selection$$1)) state.selection = null, redraw.call(that); ++ emit.end(); ++ } ++ ++ function keydowned() { ++ switch (exports.event.keyCode) { ++ case 16: { // SHIFT ++ shifting = signX && signY; ++ break; ++ } ++ case 18: { // ALT ++ if (mode === MODE_HANDLE) { ++ if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; ++ if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; ++ mode = MODE_CENTER; ++ move(); ++ } ++ break; ++ } ++ case 32: { // SPACE; takes priority over ALT ++ if (mode === MODE_HANDLE || mode === MODE_CENTER) { ++ if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; ++ if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; ++ mode = MODE_SPACE; ++ overlay.attr("cursor", cursors.selection); ++ move(); ++ } ++ break; ++ } ++ default: return; ++ } ++ noevent$1(); ++ } ++ ++ function keyupped() { ++ switch (exports.event.keyCode) { ++ case 16: { // SHIFT ++ if (shifting) { ++ lockX = lockY = shifting = false; ++ move(); ++ } ++ break; ++ } ++ case 18: { // ALT ++ if (mode === MODE_CENTER) { ++ if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; ++ if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; ++ mode = MODE_HANDLE; ++ move(); ++ } ++ break; ++ } ++ case 32: { // SPACE ++ if (mode === MODE_SPACE) { ++ if (exports.event.altKey) { ++ if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; ++ if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; ++ mode = MODE_CENTER; ++ } else { ++ if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; ++ if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; ++ mode = MODE_HANDLE; ++ } ++ overlay.attr("cursor", cursors[type]); ++ move(); ++ } ++ break; ++ } ++ default: return; ++ } ++ noevent$1(); ++ } ++ } ++ ++ function initialize() { ++ var state = this.__brush || {selection: null}; ++ state.extent = extent.apply(this, arguments); ++ state.dim = dim; ++ return state; ++ } ++ ++ brush.extent = function(_) { ++ return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; ++ }; ++ ++ brush.filter = function(_) { ++ return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter; ++ }; ++ ++ brush.handleSize = function(_) { ++ return arguments.length ? (handleSize = +_, brush) : handleSize; ++ }; ++ ++ brush.on = function() { ++ var value = listeners.on.apply(listeners, arguments); ++ return value === listeners ? brush : value; ++ }; ++ ++ return brush; ++} ++ ++var cos = Math.cos; ++var sin = Math.sin; ++var pi$1 = Math.PI; ++var halfPi$1 = pi$1 / 2; ++var tau$1 = pi$1 * 2; ++var max$1 = Math.max; ++ ++function compareValue(compare) { ++ return function(a, b) { ++ return compare( ++ a.source.value + a.target.value, ++ b.source.value + b.target.value ++ ); ++ }; ++} ++ ++function chord() { ++ var padAngle = 0, ++ sortGroups = null, ++ sortSubgroups = null, ++ sortChords = null; ++ ++ function chord(matrix) { ++ var n = matrix.length, ++ groupSums = [], ++ groupIndex = sequence(n), ++ subgroupIndex = [], ++ chords = [], ++ groups = chords.groups = new Array(n), ++ subgroups = new Array(n * n), ++ k, ++ x, ++ x0, ++ dx, ++ i, ++ j; ++ ++ // Compute the sum. ++ k = 0, i = -1; while (++i < n) { ++ x = 0, j = -1; while (++j < n) { ++ x += matrix[i][j]; ++ } ++ groupSums.push(x); ++ subgroupIndex.push(sequence(n)); ++ k += x; ++ } ++ ++ // Sort groups… ++ if (sortGroups) groupIndex.sort(function(a, b) { ++ return sortGroups(groupSums[a], groupSums[b]); ++ }); ++ ++ // Sort subgroups… ++ if (sortSubgroups) subgroupIndex.forEach(function(d, i) { ++ d.sort(function(a, b) { ++ return sortSubgroups(matrix[i][a], matrix[i][b]); ++ }); ++ }); ++ ++ // Convert the sum to scaling factor for [0, 2pi]. ++ // TODO Allow start and end angle to be specified? ++ // TODO Allow padding to be specified as percentage? ++ k = max$1(0, tau$1 - padAngle * n) / k; ++ dx = k ? padAngle : tau$1 / n; ++ ++ // Compute the start and end angle for each group and subgroup. ++ // Note: Opera has a bug reordering object literal properties! ++ x = 0, i = -1; while (++i < n) { ++ x0 = x, j = -1; while (++j < n) { ++ var di = groupIndex[i], ++ dj = subgroupIndex[di][j], ++ v = matrix[di][dj], ++ a0 = x, ++ a1 = x += v * k; ++ subgroups[dj * n + di] = { ++ index: di, ++ subindex: dj, ++ startAngle: a0, ++ endAngle: a1, ++ value: v ++ }; ++ } ++ groups[di] = { ++ index: di, ++ startAngle: x0, ++ endAngle: x, ++ value: groupSums[di] ++ }; ++ x += dx; ++ } ++ ++ // Generate chords for each (non-empty) subgroup-subgroup link. ++ i = -1; while (++i < n) { ++ j = i - 1; while (++j < n) { ++ var source = subgroups[j * n + i], ++ target = subgroups[i * n + j]; ++ if (source.value || target.value) { ++ chords.push(source.value < target.value ++ ? {source: target, target: source} ++ : {source: source, target: target}); ++ } ++ } ++ } ++ ++ return sortChords ? chords.sort(sortChords) : chords; ++ } ++ ++ chord.padAngle = function(_) { ++ return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle; ++ }; ++ ++ chord.sortGroups = function(_) { ++ return arguments.length ? (sortGroups = _, chord) : sortGroups; ++ }; ++ ++ chord.sortSubgroups = function(_) { ++ return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; ++ }; ++ ++ chord.sortChords = function(_) { ++ return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; ++ }; ++ ++ return chord; ++} ++ ++var slice$2 = Array.prototype.slice; ++ ++function constant$5(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++var pi$2 = Math.PI, ++ tau$2 = 2 * pi$2, ++ epsilon$1 = 1e-6, ++ tauEpsilon = tau$2 - epsilon$1; ++ ++function Path() { ++ this._x0 = this._y0 = // start of current subpath ++ this._x1 = this._y1 = null; // end of current subpath ++ this._ = ""; ++} ++ ++function path() { ++ return new Path; ++} ++ ++Path.prototype = path.prototype = { ++ constructor: Path, ++ moveTo: function(x, y) { ++ this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); ++ }, ++ closePath: function() { ++ if (this._x1 !== null) { ++ this._x1 = this._x0, this._y1 = this._y0; ++ this._ += "Z"; ++ } ++ }, ++ lineTo: function(x, y) { ++ this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); ++ }, ++ quadraticCurveTo: function(x1, y1, x, y) { ++ this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); ++ }, ++ bezierCurveTo: function(x1, y1, x2, y2, x, y) { ++ this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); ++ }, ++ arcTo: function(x1, y1, x2, y2, r) { ++ x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; ++ var x0 = this._x1, ++ y0 = this._y1, ++ x21 = x2 - x1, ++ y21 = y2 - y1, ++ x01 = x0 - x1, ++ y01 = y0 - y1, ++ l01_2 = x01 * x01 + y01 * y01; ++ ++ // Is the radius negative? Error. ++ if (r < 0) throw new Error("negative radius: " + r); ++ ++ // Is this path empty? Move to (x1,y1). ++ if (this._x1 === null) { ++ this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); ++ } ++ ++ // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. ++ else if (!(l01_2 > epsilon$1)) {} ++ ++ // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? ++ // Equivalently, is (x1,y1) coincident with (x2,y2)? ++ // Or, is the radius zero? Line to (x1,y1). ++ else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { ++ this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); ++ } ++ ++ // Otherwise, draw an arc! ++ else { ++ var x20 = x2 - x0, ++ y20 = y2 - y0, ++ l21_2 = x21 * x21 + y21 * y21, ++ l20_2 = x20 * x20 + y20 * y20, ++ l21 = Math.sqrt(l21_2), ++ l01 = Math.sqrt(l01_2), ++ l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), ++ t01 = l / l01, ++ t21 = l / l21; ++ ++ // If the start tangent is not coincident with (x0,y0), line to. ++ if (Math.abs(t01 - 1) > epsilon$1) { ++ this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); ++ } ++ ++ this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); ++ } ++ }, ++ arc: function(x, y, r, a0, a1, ccw) { ++ x = +x, y = +y, r = +r; ++ var dx = r * Math.cos(a0), ++ dy = r * Math.sin(a0), ++ x0 = x + dx, ++ y0 = y + dy, ++ cw = 1 ^ ccw, ++ da = ccw ? a0 - a1 : a1 - a0; ++ ++ // Is the radius negative? Error. ++ if (r < 0) throw new Error("negative radius: " + r); ++ ++ // Is this path empty? Move to (x0,y0). ++ if (this._x1 === null) { ++ this._ += "M" + x0 + "," + y0; ++ } ++ ++ // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). ++ else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { ++ this._ += "L" + x0 + "," + y0; ++ } ++ ++ // Is this arc empty? We’re done. ++ if (!r) return; ++ ++ // Does the angle go the wrong way? Flip the direction. ++ if (da < 0) da = da % tau$2 + tau$2; ++ ++ // Is this a complete circle? Draw two arcs to complete the circle. ++ if (da > tauEpsilon) { ++ this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); ++ } ++ ++ // Is this arc non-empty? Draw an arc! ++ else if (da > epsilon$1) { ++ this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); ++ } ++ }, ++ rect: function(x, y, w, h) { ++ this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; ++ }, ++ toString: function() { ++ return this._; ++ } ++}; ++ ++function defaultSource(d) { ++ return d.source; ++} ++ ++function defaultTarget(d) { ++ return d.target; ++} ++ ++function defaultRadius(d) { ++ return d.radius; ++} ++ ++function defaultStartAngle(d) { ++ return d.startAngle; ++} ++ ++function defaultEndAngle(d) { ++ return d.endAngle; ++} ++ ++function ribbon() { ++ var source = defaultSource, ++ target = defaultTarget, ++ radius = defaultRadius, ++ startAngle = defaultStartAngle, ++ endAngle = defaultEndAngle, ++ context = null; ++ ++ function ribbon() { ++ var buffer, ++ argv = slice$2.call(arguments), ++ s = source.apply(this, argv), ++ t = target.apply(this, argv), ++ sr = +radius.apply(this, (argv[0] = s, argv)), ++ sa0 = startAngle.apply(this, argv) - halfPi$1, ++ sa1 = endAngle.apply(this, argv) - halfPi$1, ++ sx0 = sr * cos(sa0), ++ sy0 = sr * sin(sa0), ++ tr = +radius.apply(this, (argv[0] = t, argv)), ++ ta0 = startAngle.apply(this, argv) - halfPi$1, ++ ta1 = endAngle.apply(this, argv) - halfPi$1; ++ ++ if (!context) context = buffer = path(); ++ ++ context.moveTo(sx0, sy0); ++ context.arc(0, 0, sr, sa0, sa1); ++ if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? ++ context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); ++ context.arc(0, 0, tr, ta0, ta1); ++ } ++ context.quadraticCurveTo(0, 0, sx0, sy0); ++ context.closePath(); ++ ++ if (buffer) return context = null, buffer + "" || null; ++ } ++ ++ ribbon.radius = function(_) { ++ return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius; ++ }; ++ ++ ribbon.startAngle = function(_) { ++ return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle; ++ }; ++ ++ ribbon.endAngle = function(_) { ++ return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle; ++ }; ++ ++ ribbon.source = function(_) { ++ return arguments.length ? (source = _, ribbon) : source; ++ }; ++ ++ ribbon.target = function(_) { ++ return arguments.length ? (target = _, ribbon) : target; ++ }; ++ ++ ribbon.context = function(_) { ++ return arguments.length ? (context = _ == null ? null : _, ribbon) : context; ++ }; ++ ++ return ribbon; ++} ++ ++var prefix = "$"; ++ ++function Map() {} ++ ++Map.prototype = map$1.prototype = { ++ constructor: Map, ++ has: function(key) { ++ return (prefix + key) in this; ++ }, ++ get: function(key) { ++ return this[prefix + key]; ++ }, ++ set: function(key, value) { ++ this[prefix + key] = value; ++ return this; ++ }, ++ remove: function(key) { ++ var property = prefix + key; ++ return property in this && delete this[property]; ++ }, ++ clear: function() { ++ for (var property in this) if (property[0] === prefix) delete this[property]; ++ }, ++ keys: function() { ++ var keys = []; ++ for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); ++ return keys; ++ }, ++ values: function() { ++ var values = []; ++ for (var property in this) if (property[0] === prefix) values.push(this[property]); ++ return values; ++ }, ++ entries: function() { ++ var entries = []; ++ for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); ++ return entries; ++ }, ++ size: function() { ++ var size = 0; ++ for (var property in this) if (property[0] === prefix) ++size; ++ return size; ++ }, ++ empty: function() { ++ for (var property in this) if (property[0] === prefix) return false; ++ return true; ++ }, ++ each: function(f) { ++ for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); ++ } ++}; ++ ++function map$1(object, f) { ++ var map = new Map; ++ ++ // Copy constructor. ++ if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); ++ ++ // Index array by numeric index or specified key function. ++ else if (Array.isArray(object)) { ++ var i = -1, ++ n = object.length, ++ o; ++ ++ if (f == null) while (++i < n) map.set(i, object[i]); ++ else while (++i < n) map.set(f(o = object[i], i, object), o); ++ } ++ ++ // Convert object to map. ++ else if (object) for (var key in object) map.set(key, object[key]); ++ ++ return map; ++} ++ ++function nest() { ++ var keys = [], ++ sortKeys = [], ++ sortValues, ++ rollup, ++ nest; ++ ++ function apply(array, depth, createResult, setResult) { ++ if (depth >= keys.length) { ++ if (sortValues != null) array.sort(sortValues); ++ return rollup != null ? rollup(array) : array; ++ } ++ ++ var i = -1, ++ n = array.length, ++ key = keys[depth++], ++ keyValue, ++ value, ++ valuesByKey = map$1(), ++ values, ++ result = createResult(); ++ ++ while (++i < n) { ++ if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { ++ values.push(value); ++ } else { ++ valuesByKey.set(keyValue, [value]); ++ } ++ } ++ ++ valuesByKey.each(function(values, key) { ++ setResult(result, key, apply(values, depth, createResult, setResult)); ++ }); ++ ++ return result; ++ } ++ ++ function entries(map, depth) { ++ if (++depth > keys.length) return map; ++ var array, sortKey = sortKeys[depth - 1]; ++ if (rollup != null && depth >= keys.length) array = map.entries(); ++ else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); ++ return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; ++ } ++ ++ return nest = { ++ object: function(array) { return apply(array, 0, createObject, setObject); }, ++ map: function(array) { return apply(array, 0, createMap, setMap); }, ++ entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, ++ key: function(d) { keys.push(d); return nest; }, ++ sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, ++ sortValues: function(order) { sortValues = order; return nest; }, ++ rollup: function(f) { rollup = f; return nest; } ++ }; ++} ++ ++function createObject() { ++ return {}; ++} ++ ++function setObject(object, key, value) { ++ object[key] = value; ++} ++ ++function createMap() { ++ return map$1(); ++} ++ ++function setMap(map, key, value) { ++ map.set(key, value); ++} ++ ++function Set() {} ++ ++var proto = map$1.prototype; ++ ++Set.prototype = set$2.prototype = { ++ constructor: Set, ++ has: proto.has, ++ add: function(value) { ++ value += ""; ++ this[prefix + value] = value; ++ return this; ++ }, ++ remove: proto.remove, ++ clear: proto.clear, ++ values: proto.keys, ++ size: proto.size, ++ empty: proto.empty, ++ each: proto.each ++}; ++ ++function set$2(object, f) { ++ var set = new Set; ++ ++ // Copy constructor. ++ if (object instanceof Set) object.each(function(value) { set.add(value); }); ++ ++ // Otherwise, assume it’s an array. ++ else if (object) { ++ var i = -1, n = object.length; ++ if (f == null) while (++i < n) set.add(object[i]); ++ else while (++i < n) set.add(f(object[i], i, object)); ++ } ++ ++ return set; ++} ++ ++function keys(map) { ++ var keys = []; ++ for (var key in map) keys.push(key); ++ return keys; ++} ++ ++function values(map) { ++ var values = []; ++ for (var key in map) values.push(map[key]); ++ return values; ++} ++ ++function entries(map) { ++ var entries = []; ++ for (var key in map) entries.push({key: key, value: map[key]}); ++ return entries; ++} ++ ++var array$2 = Array.prototype; ++ ++var slice$3 = array$2.slice; ++ ++function ascending$2(a, b) { ++ return a - b; ++} ++ ++function area(ring) { ++ var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1]; ++ while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1]; ++ return area; ++} ++ ++function constant$6(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function contains(ring, hole) { ++ var i = -1, n = hole.length, c; ++ while (++i < n) if (c = ringContains(ring, hole[i])) return c; ++ return 0; ++} ++ ++function ringContains(ring, point) { ++ var x = point[0], y = point[1], contains = -1; ++ for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) { ++ var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1]; ++ if (segmentContains(pi, pj, point)) return 0; ++ if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains; ++ } ++ return contains; ++} ++ ++function segmentContains(a, b, c) { ++ var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]); ++} ++ ++function collinear(a, b, c) { ++ return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]); ++} ++ ++function within(p, q, r) { ++ return p <= q && q <= r || r <= q && q <= p; ++} ++ ++function noop$1() {} ++ ++var cases = [ ++ [], ++ [[[1.0, 1.5], [0.5, 1.0]]], ++ [[[1.5, 1.0], [1.0, 1.5]]], ++ [[[1.5, 1.0], [0.5, 1.0]]], ++ [[[1.0, 0.5], [1.5, 1.0]]], ++ [[[1.0, 1.5], [0.5, 1.0]], [[1.0, 0.5], [1.5, 1.0]]], ++ [[[1.0, 0.5], [1.0, 1.5]]], ++ [[[1.0, 0.5], [0.5, 1.0]]], ++ [[[0.5, 1.0], [1.0, 0.5]]], ++ [[[1.0, 1.5], [1.0, 0.5]]], ++ [[[0.5, 1.0], [1.0, 0.5]], [[1.5, 1.0], [1.0, 1.5]]], ++ [[[1.5, 1.0], [1.0, 0.5]]], ++ [[[0.5, 1.0], [1.5, 1.0]]], ++ [[[1.0, 1.5], [1.5, 1.0]]], ++ [[[0.5, 1.0], [1.0, 1.5]]], ++ [] ++]; ++ ++function contours() { ++ var dx = 1, ++ dy = 1, ++ threshold$$1 = thresholdSturges, ++ smooth = smoothLinear; ++ ++ function contours(values) { ++ var tz = threshold$$1(values); ++ ++ // Convert number of thresholds into uniform thresholds. ++ if (!Array.isArray(tz)) { ++ var domain = extent(values), start = domain[0], stop = domain[1]; ++ tz = tickStep(start, stop, tz); ++ tz = sequence(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz); ++ } else { ++ tz = tz.slice().sort(ascending$2); ++ } ++ ++ return tz.map(function(value) { ++ return contour(values, value); ++ }); ++ } ++ ++ // Accumulate, smooth contour rings, assign holes to exterior rings. ++ // Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js ++ function contour(values, value) { ++ var polygons = [], ++ holes = []; ++ ++ isorings(values, value, function(ring) { ++ smooth(ring, values, value); ++ if (area(ring) > 0) polygons.push([ring]); ++ else holes.push(ring); ++ }); ++ ++ holes.forEach(function(hole) { ++ for (var i = 0, n = polygons.length, polygon; i < n; ++i) { ++ if (contains((polygon = polygons[i])[0], hole) !== -1) { ++ polygon.push(hole); ++ return; ++ } ++ } ++ }); ++ ++ return { ++ type: "MultiPolygon", ++ value: value, ++ coordinates: polygons ++ }; ++ } ++ ++ // Marching squares with isolines stitched into rings. ++ // Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js ++ function isorings(values, value, callback) { ++ var fragmentByStart = new Array, ++ fragmentByEnd = new Array, ++ x, y, t0, t1, t2, t3; ++ ++ // Special case for the first row (y = -1, t2 = t3 = 0). ++ x = y = -1; ++ t1 = values[0] >= value; ++ cases[t1 << 1].forEach(stitch); ++ while (++x < dx - 1) { ++ t0 = t1, t1 = values[x + 1] >= value; ++ cases[t0 | t1 << 1].forEach(stitch); ++ } ++ cases[t1 << 0].forEach(stitch); ++ ++ // General case for the intermediate rows. ++ while (++y < dy - 1) { ++ x = -1; ++ t1 = values[y * dx + dx] >= value; ++ t2 = values[y * dx] >= value; ++ cases[t1 << 1 | t2 << 2].forEach(stitch); ++ while (++x < dx - 1) { ++ t0 = t1, t1 = values[y * dx + dx + x + 1] >= value; ++ t3 = t2, t2 = values[y * dx + x + 1] >= value; ++ cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch); ++ } ++ cases[t1 | t2 << 3].forEach(stitch); ++ } ++ ++ // Special case for the last row (y = dy - 1, t0 = t1 = 0). ++ x = -1; ++ t2 = values[y * dx] >= value; ++ cases[t2 << 2].forEach(stitch); ++ while (++x < dx - 1) { ++ t3 = t2, t2 = values[y * dx + x + 1] >= value; ++ cases[t2 << 2 | t3 << 3].forEach(stitch); ++ } ++ cases[t2 << 3].forEach(stitch); ++ ++ function stitch(line) { ++ var start = [line[0][0] + x, line[0][1] + y], ++ end = [line[1][0] + x, line[1][1] + y], ++ startIndex = index(start), ++ endIndex = index(end), ++ f, g; ++ if (f = fragmentByEnd[startIndex]) { ++ if (g = fragmentByStart[endIndex]) { ++ delete fragmentByEnd[f.end]; ++ delete fragmentByStart[g.start]; ++ if (f === g) { ++ f.ring.push(end); ++ callback(f.ring); ++ } else { ++ fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)}; ++ } ++ } else { ++ delete fragmentByEnd[f.end]; ++ f.ring.push(end); ++ fragmentByEnd[f.end = endIndex] = f; ++ } ++ } else if (f = fragmentByStart[endIndex]) { ++ if (g = fragmentByEnd[startIndex]) { ++ delete fragmentByStart[f.start]; ++ delete fragmentByEnd[g.end]; ++ if (f === g) { ++ f.ring.push(end); ++ callback(f.ring); ++ } else { ++ fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)}; ++ } ++ } else { ++ delete fragmentByStart[f.start]; ++ f.ring.unshift(start); ++ fragmentByStart[f.start = startIndex] = f; ++ } ++ } else { ++ fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]}; ++ } ++ } ++ } ++ ++ function index(point) { ++ return point[0] * 2 + point[1] * (dx + 1) * 4; ++ } ++ ++ function smoothLinear(ring, values, value) { ++ ring.forEach(function(point) { ++ var x = point[0], ++ y = point[1], ++ xt = x | 0, ++ yt = y | 0, ++ v0, ++ v1 = values[yt * dx + xt]; ++ if (x > 0 && x < dx && xt === x) { ++ v0 = values[yt * dx + xt - 1]; ++ point[0] = x + (value - v0) / (v1 - v0) - 0.5; ++ } ++ if (y > 0 && y < dy && yt === y) { ++ v0 = values[(yt - 1) * dx + xt]; ++ point[1] = y + (value - v0) / (v1 - v0) - 0.5; ++ } ++ }); ++ } ++ ++ contours.contour = contour; ++ ++ contours.size = function(_) { ++ if (!arguments.length) return [dx, dy]; ++ var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); ++ if (!(_0 > 0) || !(_1 > 0)) throw new Error("invalid size"); ++ return dx = _0, dy = _1, contours; ++ }; ++ ++ contours.thresholds = function(_) { ++ return arguments.length ? (threshold$$1 = typeof _ === "function" ? _ : Array.isArray(_) ? constant$6(slice$3.call(_)) : constant$6(_), contours) : threshold$$1; ++ }; ++ ++ contours.smooth = function(_) { ++ return arguments.length ? (smooth = _ ? smoothLinear : noop$1, contours) : smooth === smoothLinear; ++ }; ++ ++ return contours; ++} ++ ++// TODO Optimize edge cases. ++// TODO Optimize index calculation. ++// TODO Optimize arguments. ++function blurX(source, target, r) { ++ var n = source.width, ++ m = source.height, ++ w = (r << 1) + 1; ++ for (var j = 0; j < m; ++j) { ++ for (var i = 0, sr = 0; i < n + r; ++i) { ++ if (i < n) { ++ sr += source.data[i + j * n]; ++ } ++ if (i >= r) { ++ if (i >= w) { ++ sr -= source.data[i - w + j * n]; ++ } ++ target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w); ++ } ++ } ++ } ++} ++ ++// TODO Optimize edge cases. ++// TODO Optimize index calculation. ++// TODO Optimize arguments. ++function blurY(source, target, r) { ++ var n = source.width, ++ m = source.height, ++ w = (r << 1) + 1; ++ for (var i = 0; i < n; ++i) { ++ for (var j = 0, sr = 0; j < m + r; ++j) { ++ if (j < m) { ++ sr += source.data[i + j * n]; ++ } ++ if (j >= r) { ++ if (j >= w) { ++ sr -= source.data[i + (j - w) * n]; ++ } ++ target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w); ++ } ++ } ++ } ++} ++ ++function defaultX(d) { ++ return d[0]; ++} ++ ++function defaultY(d) { ++ return d[1]; ++} ++ ++function density() { ++ var x = defaultX, ++ y = defaultY, ++ dx = 960, ++ dy = 500, ++ r = 20, // blur radius ++ k = 2, // log2(grid cell size) ++ o = r * 3, // grid offset, to pad for blur ++ n = (dx + o * 2) >> k, // grid width ++ m = (dy + o * 2) >> k, // grid height ++ threshold$$1 = constant$6(20); ++ ++ function density(data) { ++ var values0 = new Float32Array(n * m), ++ values1 = new Float32Array(n * m); ++ ++ data.forEach(function(d, i, data) { ++ var xi = (x(d, i, data) + o) >> k, ++ yi = (y(d, i, data) + o) >> k; ++ if (xi >= 0 && xi < n && yi >= 0 && yi < m) { ++ ++values0[xi + yi * n]; ++ } ++ }); ++ ++ // TODO Optimize. ++ blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); ++ blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); ++ blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); ++ blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); ++ blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); ++ blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); ++ ++ var tz = threshold$$1(values0); ++ ++ // Convert number of thresholds into uniform thresholds. ++ if (!Array.isArray(tz)) { ++ var stop = max(values0); ++ tz = tickStep(0, stop, tz); ++ tz = sequence(0, Math.floor(stop / tz) * tz, tz); ++ tz.shift(); ++ } ++ ++ return contours() ++ .thresholds(tz) ++ .size([n, m]) ++ (values0) ++ .map(transform); ++ } ++ ++ function transform(geometry) { ++ geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel. ++ geometry.coordinates.forEach(transformPolygon); ++ return geometry; ++ } ++ ++ function transformPolygon(coordinates) { ++ coordinates.forEach(transformRing); ++ } ++ ++ function transformRing(coordinates) { ++ coordinates.forEach(transformPoint); ++ } ++ ++ // TODO Optimize. ++ function transformPoint(coordinates) { ++ coordinates[0] = coordinates[0] * Math.pow(2, k) - o; ++ coordinates[1] = coordinates[1] * Math.pow(2, k) - o; ++ } ++ ++ function resize() { ++ o = r * 3; ++ n = (dx + o * 2) >> k; ++ m = (dy + o * 2) >> k; ++ return density; ++ } ++ ++ density.x = function(_) { ++ return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), density) : x; ++ }; ++ ++ density.y = function(_) { ++ return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), density) : y; ++ }; ++ ++ density.size = function(_) { ++ if (!arguments.length) return [dx, dy]; ++ var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); ++ if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size"); ++ return dx = _0, dy = _1, resize(); ++ }; ++ ++ density.cellSize = function(_) { ++ if (!arguments.length) return 1 << k; ++ if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); ++ return k = Math.floor(Math.log(_) / Math.LN2), resize(); ++ }; ++ ++ density.thresholds = function(_) { ++ return arguments.length ? (threshold$$1 = typeof _ === "function" ? _ : Array.isArray(_) ? constant$6(slice$3.call(_)) : constant$6(_), density) : threshold$$1; ++ }; ++ ++ density.bandwidth = function(_) { ++ if (!arguments.length) return Math.sqrt(r * (r + 1)); ++ if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); ++ return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize(); ++ }; ++ ++ return density; ++} ++ ++var EOL = {}, ++ EOF = {}, ++ QUOTE = 34, ++ NEWLINE = 10, ++ RETURN = 13; ++ ++function objectConverter(columns) { ++ return new Function("d", "return {" + columns.map(function(name, i) { ++ return JSON.stringify(name) + ": d[" + i + "]"; ++ }).join(",") + "}"); ++} ++ ++function customConverter(columns, f) { ++ var object = objectConverter(columns); ++ return function(row, i) { ++ return f(object(row), i, columns); ++ }; ++} ++ ++// Compute unique columns in order of discovery. ++function inferColumns(rows) { ++ var columnSet = Object.create(null), ++ columns = []; ++ ++ rows.forEach(function(row) { ++ for (var column in row) { ++ if (!(column in columnSet)) { ++ columns.push(columnSet[column] = column); ++ } ++ } ++ }); ++ ++ return columns; ++} ++ ++function dsvFormat(delimiter) { ++ var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), ++ DELIMITER = delimiter.charCodeAt(0); ++ ++ function parse(text, f) { ++ var convert, columns, rows = parseRows(text, function(row, i) { ++ if (convert) return convert(row, i - 1); ++ columns = row, convert = f ? customConverter(row, f) : objectConverter(row); ++ }); ++ rows.columns = columns || []; ++ return rows; ++ } ++ ++ function parseRows(text, f) { ++ var rows = [], // output rows ++ N = text.length, ++ I = 0, // current character index ++ n = 0, // current line number ++ t, // current token ++ eof = N <= 0, // current token followed by EOF? ++ eol = false; // current token followed by EOL? ++ ++ // Strip the trailing newline. ++ if (text.charCodeAt(N - 1) === NEWLINE) --N; ++ if (text.charCodeAt(N - 1) === RETURN) --N; ++ ++ function token() { ++ if (eof) return EOF; ++ if (eol) return eol = false, EOL; ++ ++ // Unescape quotes. ++ var i, j = I, c; ++ if (text.charCodeAt(j) === QUOTE) { ++ while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE); ++ if ((i = I) >= N) eof = true; ++ else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true; ++ else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } ++ return text.slice(j + 1, i - 1).replace(/""/g, "\""); ++ } ++ ++ // Find next delimiter or newline. ++ while (I < N) { ++ if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true; ++ else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; } ++ else if (c !== DELIMITER) continue; ++ return text.slice(j, i); ++ } ++ ++ // Return last token before EOF. ++ return eof = true, text.slice(j, N); ++ } ++ ++ while ((t = token()) !== EOF) { ++ var row = []; ++ while (t !== EOL && t !== EOF) row.push(t), t = token(); ++ if (f && (row = f(row, n++)) == null) continue; ++ rows.push(row); ++ } ++ ++ return rows; ++ } ++ ++ function format(rows, columns) { ++ if (columns == null) columns = inferColumns(rows); ++ return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { ++ return columns.map(function(column) { ++ return formatValue(row[column]); ++ }).join(delimiter); ++ })).join("\n"); ++ } ++ ++ function formatRows(rows) { ++ return rows.map(formatRow).join("\n"); ++ } ++ ++ function formatRow(row) { ++ return row.map(formatValue).join(delimiter); ++ } ++ ++ function formatValue(text) { ++ return text == null ? "" ++ : reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\"" ++ : text; ++ } ++ ++ return { ++ parse: parse, ++ parseRows: parseRows, ++ format: format, ++ formatRows: formatRows ++ }; ++} ++ ++var csv = dsvFormat(","); ++ ++var csvParse = csv.parse; ++var csvParseRows = csv.parseRows; ++var csvFormat = csv.format; ++var csvFormatRows = csv.formatRows; ++ ++var tsv = dsvFormat("\t"); ++ ++var tsvParse = tsv.parse; ++var tsvParseRows = tsv.parseRows; ++var tsvFormat = tsv.format; ++var tsvFormatRows = tsv.formatRows; ++ ++function responseBlob(response) { ++ if (!response.ok) throw new Error(response.status + " " + response.statusText); ++ return response.blob(); ++} ++ ++function blob(input, init) { ++ return fetch(input, init).then(responseBlob); ++} ++ ++function responseArrayBuffer(response) { ++ if (!response.ok) throw new Error(response.status + " " + response.statusText); ++ return response.arrayBuffer(); ++} ++ ++function buffer(input, init) { ++ return fetch(input, init).then(responseArrayBuffer); ++} ++ ++function responseText(response) { ++ if (!response.ok) throw new Error(response.status + " " + response.statusText); ++ return response.text(); ++} ++ ++function text(input, init) { ++ return fetch(input, init).then(responseText); ++} ++ ++function dsvParse(parse) { ++ return function(input, init, row) { ++ if (arguments.length === 2 && typeof init === "function") row = init, init = undefined; ++ return text(input, init).then(function(response) { ++ return parse(response, row); ++ }); ++ }; ++} ++ ++function dsv(delimiter, input, init, row) { ++ if (arguments.length === 3 && typeof init === "function") row = init, init = undefined; ++ var format = dsvFormat(delimiter); ++ return text(input, init).then(function(response) { ++ return format.parse(response, row); ++ }); ++} ++ ++var csv$1 = dsvParse(csvParse); ++var tsv$1 = dsvParse(tsvParse); ++ ++function image(input, init) { ++ return new Promise(function(resolve, reject) { ++ var image = new Image; ++ for (var key in init) image[key] = init[key]; ++ image.onerror = reject; ++ image.onload = function() { resolve(image); }; ++ image.src = input; ++ }); ++} ++ ++function responseJson(response) { ++ if (!response.ok) throw new Error(response.status + " " + response.statusText); ++ return response.json(); ++} ++ ++function json(input, init) { ++ return fetch(input, init).then(responseJson); ++} ++ ++function parser(type) { ++ return function(input, init) { ++ return text(input, init).then(function(text$$1) { ++ return (new DOMParser).parseFromString(text$$1, type); ++ }); ++ }; ++} ++ ++var xml = parser("application/xml"); ++ ++var html = parser("text/html"); ++ ++var svg = parser("image/svg+xml"); ++ ++function center$1(x, y) { ++ var nodes; ++ ++ if (x == null) x = 0; ++ if (y == null) y = 0; ++ ++ function force() { ++ var i, ++ n = nodes.length, ++ node, ++ sx = 0, ++ sy = 0; ++ ++ for (i = 0; i < n; ++i) { ++ node = nodes[i], sx += node.x, sy += node.y; ++ } ++ ++ for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { ++ node = nodes[i], node.x -= sx, node.y -= sy; ++ } ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ }; ++ ++ force.x = function(_) { ++ return arguments.length ? (x = +_, force) : x; ++ }; ++ ++ force.y = function(_) { ++ return arguments.length ? (y = +_, force) : y; ++ }; ++ ++ return force; ++} ++ ++function constant$7(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function jiggle() { ++ return (Math.random() - 0.5) * 1e-6; ++} ++ ++function tree_add(d) { ++ var x = +this._x.call(null, d), ++ y = +this._y.call(null, d); ++ return add(this.cover(x, y), x, y, d); ++} ++ ++function add(tree, x, y, d) { ++ if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points ++ ++ var parent, ++ node = tree._root, ++ leaf = {data: d}, ++ x0 = tree._x0, ++ y0 = tree._y0, ++ x1 = tree._x1, ++ y1 = tree._y1, ++ xm, ++ ym, ++ xp, ++ yp, ++ right, ++ bottom, ++ i, ++ j; ++ ++ // If the tree is empty, initialize the root as a leaf. ++ if (!node) return tree._root = leaf, tree; ++ ++ // Find the existing leaf for the new point, or add it. ++ while (node.length) { ++ if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; ++ if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; ++ if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; ++ } ++ ++ // Is the new point is exactly coincident with the existing point? ++ xp = +tree._x.call(null, node.data); ++ yp = +tree._y.call(null, node.data); ++ if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; ++ ++ // Otherwise, split the leaf node until the old and new point are separated. ++ do { ++ parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); ++ if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; ++ if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; ++ } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); ++ return parent[j] = node, parent[i] = leaf, tree; ++} ++ ++function addAll(data) { ++ var d, i, n = data.length, ++ x, ++ y, ++ xz = new Array(n), ++ yz = new Array(n), ++ x0 = Infinity, ++ y0 = Infinity, ++ x1 = -Infinity, ++ y1 = -Infinity; ++ ++ // Compute the points and their extent. ++ for (i = 0; i < n; ++i) { ++ if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; ++ xz[i] = x; ++ yz[i] = y; ++ if (x < x0) x0 = x; ++ if (x > x1) x1 = x; ++ if (y < y0) y0 = y; ++ if (y > y1) y1 = y; ++ } ++ ++ // If there were no (valid) points, inherit the existing extent. ++ if (x1 < x0) x0 = this._x0, x1 = this._x1; ++ if (y1 < y0) y0 = this._y0, y1 = this._y1; ++ ++ // Expand the tree to cover the new points. ++ this.cover(x0, y0).cover(x1, y1); ++ ++ // Add the new points. ++ for (i = 0; i < n; ++i) { ++ add(this, xz[i], yz[i], data[i]); ++ } ++ ++ return this; ++} ++ ++function tree_cover(x, y) { ++ if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points ++ ++ var x0 = this._x0, ++ y0 = this._y0, ++ x1 = this._x1, ++ y1 = this._y1; ++ ++ // If the quadtree has no extent, initialize them. ++ // Integer extent are necessary so that if we later double the extent, ++ // the existing quadrant boundaries don’t change due to floating point error! ++ if (isNaN(x0)) { ++ x1 = (x0 = Math.floor(x)) + 1; ++ y1 = (y0 = Math.floor(y)) + 1; ++ } ++ ++ // Otherwise, double repeatedly to cover. ++ else if (x0 > x || x > x1 || y0 > y || y > y1) { ++ var z = x1 - x0, ++ node = this._root, ++ parent, ++ i; ++ ++ switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { ++ case 0: { ++ do parent = new Array(4), parent[i] = node, node = parent; ++ while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); ++ break; ++ } ++ case 1: { ++ do parent = new Array(4), parent[i] = node, node = parent; ++ while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); ++ break; ++ } ++ case 2: { ++ do parent = new Array(4), parent[i] = node, node = parent; ++ while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); ++ break; ++ } ++ case 3: { ++ do parent = new Array(4), parent[i] = node, node = parent; ++ while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); ++ break; ++ } ++ } ++ ++ if (this._root && this._root.length) this._root = node; ++ } ++ ++ // If the quadtree covers the point already, just return. ++ else return this; ++ ++ this._x0 = x0; ++ this._y0 = y0; ++ this._x1 = x1; ++ this._y1 = y1; ++ return this; ++} ++ ++function tree_data() { ++ var data = []; ++ this.visit(function(node) { ++ if (!node.length) do data.push(node.data); while (node = node.next) ++ }); ++ return data; ++} ++ ++function tree_extent(_) { ++ return arguments.length ++ ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) ++ : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; ++} ++ ++function Quad(node, x0, y0, x1, y1) { ++ this.node = node; ++ this.x0 = x0; ++ this.y0 = y0; ++ this.x1 = x1; ++ this.y1 = y1; ++} ++ ++function tree_find(x, y, radius) { ++ var data, ++ x0 = this._x0, ++ y0 = this._y0, ++ x1, ++ y1, ++ x2, ++ y2, ++ x3 = this._x1, ++ y3 = this._y1, ++ quads = [], ++ node = this._root, ++ q, ++ i; ++ ++ if (node) quads.push(new Quad(node, x0, y0, x3, y3)); ++ if (radius == null) radius = Infinity; ++ else { ++ x0 = x - radius, y0 = y - radius; ++ x3 = x + radius, y3 = y + radius; ++ radius *= radius; ++ } ++ ++ while (q = quads.pop()) { ++ ++ // Stop searching if this quadrant can’t contain a closer node. ++ if (!(node = q.node) ++ || (x1 = q.x0) > x3 ++ || (y1 = q.y0) > y3 ++ || (x2 = q.x1) < x0 ++ || (y2 = q.y1) < y0) continue; ++ ++ // Bisect the current quadrant. ++ if (node.length) { ++ var xm = (x1 + x2) / 2, ++ ym = (y1 + y2) / 2; ++ ++ quads.push( ++ new Quad(node[3], xm, ym, x2, y2), ++ new Quad(node[2], x1, ym, xm, y2), ++ new Quad(node[1], xm, y1, x2, ym), ++ new Quad(node[0], x1, y1, xm, ym) ++ ); ++ ++ // Visit the closest quadrant first. ++ if (i = (y >= ym) << 1 | (x >= xm)) { ++ q = quads[quads.length - 1]; ++ quads[quads.length - 1] = quads[quads.length - 1 - i]; ++ quads[quads.length - 1 - i] = q; ++ } ++ } ++ ++ // Visit this point. (Visiting coincident points isn’t necessary!) ++ else { ++ var dx = x - +this._x.call(null, node.data), ++ dy = y - +this._y.call(null, node.data), ++ d2 = dx * dx + dy * dy; ++ if (d2 < radius) { ++ var d = Math.sqrt(radius = d2); ++ x0 = x - d, y0 = y - d; ++ x3 = x + d, y3 = y + d; ++ data = node.data; ++ } ++ } ++ } ++ ++ return data; ++} ++ ++function tree_remove(d) { ++ if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points ++ ++ var parent, ++ node = this._root, ++ retainer, ++ previous, ++ next, ++ x0 = this._x0, ++ y0 = this._y0, ++ x1 = this._x1, ++ y1 = this._y1, ++ x, ++ y, ++ xm, ++ ym, ++ right, ++ bottom, ++ i, ++ j; ++ ++ // If the tree is empty, initialize the root as a leaf. ++ if (!node) return this; ++ ++ // Find the leaf node for the point. ++ // While descending, also retain the deepest parent with a non-removed sibling. ++ if (node.length) while (true) { ++ if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; ++ if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; ++ if (!(parent = node, node = node[i = bottom << 1 | right])) return this; ++ if (!node.length) break; ++ if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; ++ } ++ ++ // Find the point to remove. ++ while (node.data !== d) if (!(previous = node, node = node.next)) return this; ++ if (next = node.next) delete node.next; ++ ++ // If there are multiple coincident points, remove just the point. ++ if (previous) return next ? previous.next = next : delete previous.next, this; ++ ++ // If this is the root point, remove it. ++ if (!parent) return this._root = next, this; ++ ++ // Remove this leaf. ++ next ? parent[i] = next : delete parent[i]; ++ ++ // If the parent now contains exactly one leaf, collapse superfluous parents. ++ if ((node = parent[0] || parent[1] || parent[2] || parent[3]) ++ && node === (parent[3] || parent[2] || parent[1] || parent[0]) ++ && !node.length) { ++ if (retainer) retainer[j] = node; ++ else this._root = node; ++ } ++ ++ return this; ++} ++ ++function removeAll(data) { ++ for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); ++ return this; ++} ++ ++function tree_root() { ++ return this._root; ++} ++ ++function tree_size() { ++ var size = 0; ++ this.visit(function(node) { ++ if (!node.length) do ++size; while (node = node.next) ++ }); ++ return size; ++} ++ ++function tree_visit(callback) { ++ var quads = [], q, node = this._root, child, x0, y0, x1, y1; ++ if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); ++ while (q = quads.pop()) { ++ if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { ++ var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; ++ if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); ++ if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); ++ if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); ++ if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); ++ } ++ } ++ return this; ++} ++ ++function tree_visitAfter(callback) { ++ var quads = [], next = [], q; ++ if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); ++ while (q = quads.pop()) { ++ var node = q.node; ++ if (node.length) { ++ var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; ++ if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); ++ if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); ++ if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); ++ if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); ++ } ++ next.push(q); ++ } ++ while (q = next.pop()) { ++ callback(q.node, q.x0, q.y0, q.x1, q.y1); ++ } ++ return this; ++} ++ ++function defaultX$1(d) { ++ return d[0]; ++} ++ ++function tree_x(_) { ++ return arguments.length ? (this._x = _, this) : this._x; ++} ++ ++function defaultY$1(d) { ++ return d[1]; ++} ++ ++function tree_y(_) { ++ return arguments.length ? (this._y = _, this) : this._y; ++} ++ ++function quadtree(nodes, x, y) { ++ var tree = new Quadtree(x == null ? defaultX$1 : x, y == null ? defaultY$1 : y, NaN, NaN, NaN, NaN); ++ return nodes == null ? tree : tree.addAll(nodes); ++} ++ ++function Quadtree(x, y, x0, y0, x1, y1) { ++ this._x = x; ++ this._y = y; ++ this._x0 = x0; ++ this._y0 = y0; ++ this._x1 = x1; ++ this._y1 = y1; ++ this._root = undefined; ++} ++ ++function leaf_copy(leaf) { ++ var copy = {data: leaf.data}, next = copy; ++ while (leaf = leaf.next) next = next.next = {data: leaf.data}; ++ return copy; ++} ++ ++var treeProto = quadtree.prototype = Quadtree.prototype; ++ ++treeProto.copy = function() { ++ var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), ++ node = this._root, ++ nodes, ++ child; ++ ++ if (!node) return copy; ++ ++ if (!node.length) return copy._root = leaf_copy(node), copy; ++ ++ nodes = [{source: node, target: copy._root = new Array(4)}]; ++ while (node = nodes.pop()) { ++ for (var i = 0; i < 4; ++i) { ++ if (child = node.source[i]) { ++ if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); ++ else node.target[i] = leaf_copy(child); ++ } ++ } ++ } ++ ++ return copy; ++}; ++ ++treeProto.add = tree_add; ++treeProto.addAll = addAll; ++treeProto.cover = tree_cover; ++treeProto.data = tree_data; ++treeProto.extent = tree_extent; ++treeProto.find = tree_find; ++treeProto.remove = tree_remove; ++treeProto.removeAll = removeAll; ++treeProto.root = tree_root; ++treeProto.size = tree_size; ++treeProto.visit = tree_visit; ++treeProto.visitAfter = tree_visitAfter; ++treeProto.x = tree_x; ++treeProto.y = tree_y; ++ ++function x(d) { ++ return d.x + d.vx; ++} ++ ++function y(d) { ++ return d.y + d.vy; ++} ++ ++function collide(radius) { ++ var nodes, ++ radii, ++ strength = 1, ++ iterations = 1; ++ ++ if (typeof radius !== "function") radius = constant$7(radius == null ? 1 : +radius); ++ ++ function force() { ++ var i, n = nodes.length, ++ tree, ++ node, ++ xi, ++ yi, ++ ri, ++ ri2; ++ ++ for (var k = 0; k < iterations; ++k) { ++ tree = quadtree(nodes, x, y).visitAfter(prepare); ++ for (i = 0; i < n; ++i) { ++ node = nodes[i]; ++ ri = radii[node.index], ri2 = ri * ri; ++ xi = node.x + node.vx; ++ yi = node.y + node.vy; ++ tree.visit(apply); ++ } ++ } ++ ++ function apply(quad, x0, y0, x1, y1) { ++ var data = quad.data, rj = quad.r, r = ri + rj; ++ if (data) { ++ if (data.index > node.index) { ++ var x = xi - data.x - data.vx, ++ y = yi - data.y - data.vy, ++ l = x * x + y * y; ++ if (l < r * r) { ++ if (x === 0) x = jiggle(), l += x * x; ++ if (y === 0) y = jiggle(), l += y * y; ++ l = (r - (l = Math.sqrt(l))) / l * strength; ++ node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); ++ node.vy += (y *= l) * r; ++ data.vx -= x * (r = 1 - r); ++ data.vy -= y * r; ++ } ++ } ++ return; ++ } ++ return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; ++ } ++ } ++ ++ function prepare(quad) { ++ if (quad.data) return quad.r = radii[quad.data.index]; ++ for (var i = quad.r = 0; i < 4; ++i) { ++ if (quad[i] && quad[i].r > quad.r) { ++ quad.r = quad[i].r; ++ } ++ } ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ var i, n = nodes.length, node; ++ radii = new Array(n); ++ for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ initialize(); ++ }; ++ ++ force.iterations = function(_) { ++ return arguments.length ? (iterations = +_, force) : iterations; ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = +_, force) : strength; ++ }; ++ ++ force.radius = function(_) { ++ return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : radius; ++ }; ++ ++ return force; ++} ++ ++function index(d) { ++ return d.index; ++} ++ ++function find(nodeById, nodeId) { ++ var node = nodeById.get(nodeId); ++ if (!node) throw new Error("missing: " + nodeId); ++ return node; ++} ++ ++function link(links) { ++ var id = index, ++ strength = defaultStrength, ++ strengths, ++ distance = constant$7(30), ++ distances, ++ nodes, ++ count, ++ bias, ++ iterations = 1; ++ ++ if (links == null) links = []; ++ ++ function defaultStrength(link) { ++ return 1 / Math.min(count[link.source.index], count[link.target.index]); ++ } ++ ++ function force(alpha) { ++ for (var k = 0, n = links.length; k < iterations; ++k) { ++ for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { ++ link = links[i], source = link.source, target = link.target; ++ x = target.x + target.vx - source.x - source.vx || jiggle(); ++ y = target.y + target.vy - source.y - source.vy || jiggle(); ++ l = Math.sqrt(x * x + y * y); ++ l = (l - distances[i]) / l * alpha * strengths[i]; ++ x *= l, y *= l; ++ target.vx -= x * (b = bias[i]); ++ target.vy -= y * b; ++ source.vx += x * (b = 1 - b); ++ source.vy += y * b; ++ } ++ } ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ ++ var i, ++ n = nodes.length, ++ m = links.length, ++ nodeById = map$1(nodes, id), ++ link; ++ ++ for (i = 0, count = new Array(n); i < m; ++i) { ++ link = links[i], link.index = i; ++ if (typeof link.source !== "object") link.source = find(nodeById, link.source); ++ if (typeof link.target !== "object") link.target = find(nodeById, link.target); ++ count[link.source.index] = (count[link.source.index] || 0) + 1; ++ count[link.target.index] = (count[link.target.index] || 0) + 1; ++ } ++ ++ for (i = 0, bias = new Array(m); i < m; ++i) { ++ link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); ++ } ++ ++ strengths = new Array(m), initializeStrength(); ++ distances = new Array(m), initializeDistance(); ++ } ++ ++ function initializeStrength() { ++ if (!nodes) return; ++ ++ for (var i = 0, n = links.length; i < n; ++i) { ++ strengths[i] = +strength(links[i], i, links); ++ } ++ } ++ ++ function initializeDistance() { ++ if (!nodes) return; ++ ++ for (var i = 0, n = links.length; i < n; ++i) { ++ distances[i] = +distance(links[i], i, links); ++ } ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ initialize(); ++ }; ++ ++ force.links = function(_) { ++ return arguments.length ? (links = _, initialize(), force) : links; ++ }; ++ ++ force.id = function(_) { ++ return arguments.length ? (id = _, force) : id; ++ }; ++ ++ force.iterations = function(_) { ++ return arguments.length ? (iterations = +_, force) : iterations; ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initializeStrength(), force) : strength; ++ }; ++ ++ force.distance = function(_) { ++ return arguments.length ? (distance = typeof _ === "function" ? _ : constant$7(+_), initializeDistance(), force) : distance; ++ }; ++ ++ return force; ++} ++ ++function x$1(d) { ++ return d.x; ++} ++ ++function y$1(d) { ++ return d.y; ++} ++ ++var initialRadius = 10, ++ initialAngle = Math.PI * (3 - Math.sqrt(5)); ++ ++function simulation(nodes) { ++ var simulation, ++ alpha = 1, ++ alphaMin = 0.001, ++ alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), ++ alphaTarget = 0, ++ velocityDecay = 0.6, ++ forces = map$1(), ++ stepper = timer(step), ++ event = dispatch("tick", "end"); ++ ++ if (nodes == null) nodes = []; ++ ++ function step() { ++ tick(); ++ event.call("tick", simulation); ++ if (alpha < alphaMin) { ++ stepper.stop(); ++ event.call("end", simulation); ++ } ++ } ++ ++ function tick() { ++ var i, n = nodes.length, node; ++ ++ alpha += (alphaTarget - alpha) * alphaDecay; ++ ++ forces.each(function(force) { ++ force(alpha); ++ }); ++ ++ for (i = 0; i < n; ++i) { ++ node = nodes[i]; ++ if (node.fx == null) node.x += node.vx *= velocityDecay; ++ else node.x = node.fx, node.vx = 0; ++ if (node.fy == null) node.y += node.vy *= velocityDecay; ++ else node.y = node.fy, node.vy = 0; ++ } ++ } ++ ++ function initializeNodes() { ++ for (var i = 0, n = nodes.length, node; i < n; ++i) { ++ node = nodes[i], node.index = i; ++ if (isNaN(node.x) || isNaN(node.y)) { ++ var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; ++ node.x = radius * Math.cos(angle); ++ node.y = radius * Math.sin(angle); ++ } ++ if (isNaN(node.vx) || isNaN(node.vy)) { ++ node.vx = node.vy = 0; ++ } ++ } ++ } ++ ++ function initializeForce(force) { ++ if (force.initialize) force.initialize(nodes); ++ return force; ++ } ++ ++ initializeNodes(); ++ ++ return simulation = { ++ tick: tick, ++ ++ restart: function() { ++ return stepper.restart(step), simulation; ++ }, ++ ++ stop: function() { ++ return stepper.stop(), simulation; ++ }, ++ ++ nodes: function(_) { ++ return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; ++ }, ++ ++ alpha: function(_) { ++ return arguments.length ? (alpha = +_, simulation) : alpha; ++ }, ++ ++ alphaMin: function(_) { ++ return arguments.length ? (alphaMin = +_, simulation) : alphaMin; ++ }, ++ ++ alphaDecay: function(_) { ++ return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; ++ }, ++ ++ alphaTarget: function(_) { ++ return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; ++ }, ++ ++ velocityDecay: function(_) { ++ return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; ++ }, ++ ++ force: function(name, _) { ++ return arguments.length > 1 ? (_ == null ? forces.remove(name) : forces.set(name, initializeForce(_)), simulation) : forces.get(name); ++ }, ++ ++ find: function(x, y, radius) { ++ var i = 0, ++ n = nodes.length, ++ dx, ++ dy, ++ d2, ++ node, ++ closest; ++ ++ if (radius == null) radius = Infinity; ++ else radius *= radius; ++ ++ for (i = 0; i < n; ++i) { ++ node = nodes[i]; ++ dx = x - node.x; ++ dy = y - node.y; ++ d2 = dx * dx + dy * dy; ++ if (d2 < radius) closest = node, radius = d2; ++ } ++ ++ return closest; ++ }, ++ ++ on: function(name, _) { ++ return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); ++ } ++ }; ++} ++ ++function manyBody() { ++ var nodes, ++ node, ++ alpha, ++ strength = constant$7(-30), ++ strengths, ++ distanceMin2 = 1, ++ distanceMax2 = Infinity, ++ theta2 = 0.81; ++ ++ function force(_) { ++ var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate); ++ for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ var i, n = nodes.length, node; ++ strengths = new Array(n); ++ for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); ++ } ++ ++ function accumulate(quad) { ++ var strength = 0, q, c, weight = 0, x, y, i; ++ ++ // For internal nodes, accumulate forces from child quadrants. ++ if (quad.length) { ++ for (x = y = i = 0; i < 4; ++i) { ++ if ((q = quad[i]) && (c = Math.abs(q.value))) { ++ strength += q.value, weight += c, x += c * q.x, y += c * q.y; ++ } ++ } ++ quad.x = x / weight; ++ quad.y = y / weight; ++ } ++ ++ // For leaf nodes, accumulate forces from coincident quadrants. ++ else { ++ q = quad; ++ q.x = q.data.x; ++ q.y = q.data.y; ++ do strength += strengths[q.data.index]; ++ while (q = q.next); ++ } ++ ++ quad.value = strength; ++ } ++ ++ function apply(quad, x1, _, x2) { ++ if (!quad.value) return true; ++ ++ var x = quad.x - node.x, ++ y = quad.y - node.y, ++ w = x2 - x1, ++ l = x * x + y * y; ++ ++ // Apply the Barnes-Hut approximation if possible. ++ // Limit forces for very close nodes; randomize direction if coincident. ++ if (w * w / theta2 < l) { ++ if (l < distanceMax2) { ++ if (x === 0) x = jiggle(), l += x * x; ++ if (y === 0) y = jiggle(), l += y * y; ++ if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); ++ node.vx += x * quad.value * alpha / l; ++ node.vy += y * quad.value * alpha / l; ++ } ++ return true; ++ } ++ ++ // Otherwise, process points directly. ++ else if (quad.length || l >= distanceMax2) return; ++ ++ // Limit forces for very close nodes; randomize direction if coincident. ++ if (quad.data !== node || quad.next) { ++ if (x === 0) x = jiggle(), l += x * x; ++ if (y === 0) y = jiggle(), l += y * y; ++ if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); ++ } ++ ++ do if (quad.data !== node) { ++ w = strengths[quad.data.index] * alpha / l; ++ node.vx += x * w; ++ node.vy += y * w; ++ } while (quad = quad.next); ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ initialize(); ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; ++ }; ++ ++ force.distanceMin = function(_) { ++ return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); ++ }; ++ ++ force.distanceMax = function(_) { ++ return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); ++ }; ++ ++ force.theta = function(_) { ++ return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); ++ }; ++ ++ return force; ++} ++ ++function radial(radius, x, y) { ++ var nodes, ++ strength = constant$7(0.1), ++ strengths, ++ radiuses; ++ ++ if (typeof radius !== "function") radius = constant$7(+radius); ++ if (x == null) x = 0; ++ if (y == null) y = 0; ++ ++ function force(alpha) { ++ for (var i = 0, n = nodes.length; i < n; ++i) { ++ var node = nodes[i], ++ dx = node.x - x || 1e-6, ++ dy = node.y - y || 1e-6, ++ r = Math.sqrt(dx * dx + dy * dy), ++ k = (radiuses[i] - r) * strengths[i] * alpha / r; ++ node.vx += dx * k; ++ node.vy += dy * k; ++ } ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ var i, n = nodes.length; ++ strengths = new Array(n); ++ radiuses = new Array(n); ++ for (i = 0; i < n; ++i) { ++ radiuses[i] = +radius(nodes[i], i, nodes); ++ strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes); ++ } ++ } ++ ++ force.initialize = function(_) { ++ nodes = _, initialize(); ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; ++ }; ++ ++ force.radius = function(_) { ++ return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : radius; ++ }; ++ ++ force.x = function(_) { ++ return arguments.length ? (x = +_, force) : x; ++ }; ++ ++ force.y = function(_) { ++ return arguments.length ? (y = +_, force) : y; ++ }; ++ ++ return force; ++} ++ ++function x$2(x) { ++ var strength = constant$7(0.1), ++ nodes, ++ strengths, ++ xz; ++ ++ if (typeof x !== "function") x = constant$7(x == null ? 0 : +x); ++ ++ function force(alpha) { ++ for (var i = 0, n = nodes.length, node; i < n; ++i) { ++ node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; ++ } ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ var i, n = nodes.length; ++ strengths = new Array(n); ++ xz = new Array(n); ++ for (i = 0; i < n; ++i) { ++ strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); ++ } ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ initialize(); ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; ++ }; ++ ++ force.x = function(_) { ++ return arguments.length ? (x = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : x; ++ }; ++ ++ return force; ++} ++ ++function y$2(y) { ++ var strength = constant$7(0.1), ++ nodes, ++ strengths, ++ yz; ++ ++ if (typeof y !== "function") y = constant$7(y == null ? 0 : +y); ++ ++ function force(alpha) { ++ for (var i = 0, n = nodes.length, node; i < n; ++i) { ++ node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; ++ } ++ } ++ ++ function initialize() { ++ if (!nodes) return; ++ var i, n = nodes.length; ++ strengths = new Array(n); ++ yz = new Array(n); ++ for (i = 0; i < n; ++i) { ++ strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); ++ } ++ } ++ ++ force.initialize = function(_) { ++ nodes = _; ++ initialize(); ++ }; ++ ++ force.strength = function(_) { ++ return arguments.length ? (strength = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : strength; ++ }; ++ ++ force.y = function(_) { ++ return arguments.length ? (y = typeof _ === "function" ? _ : constant$7(+_), initialize(), force) : y; ++ }; ++ ++ return force; ++} ++ ++// Computes the decimal coefficient and exponent of the specified number x with ++// significant digits p, where x is positive and p is in [1, 21] or undefined. ++// For example, formatDecimal(1.23) returns ["123", 0]. ++function formatDecimal(x, p) { ++ if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity ++ var i, coefficient = x.slice(0, i); ++ ++ // The string returned by toExponential either has the form \d\.\d+e[-+]\d+ ++ // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). ++ return [ ++ coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, ++ +x.slice(i + 1) ++ ]; ++} ++ ++function exponent$1(x) { ++ return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; ++} ++ ++function formatGroup(grouping, thousands) { ++ return function(value, width) { ++ var i = value.length, ++ t = [], ++ j = 0, ++ g = grouping[0], ++ length = 0; ++ ++ while (i > 0 && g > 0) { ++ if (length + g + 1 > width) g = Math.max(1, width - length); ++ t.push(value.substring(i -= g, i + g)); ++ if ((length += g + 1) > width) break; ++ g = grouping[j = (j + 1) % grouping.length]; ++ } ++ ++ return t.reverse().join(thousands); ++ }; ++} ++ ++function formatNumerals(numerals) { ++ return function(value) { ++ return value.replace(/[0-9]/g, function(i) { ++ return numerals[+i]; ++ }); ++ }; ++} ++ ++// [[fill]align][sign][symbol][0][width][,][.precision][~][type] ++var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?(~)?([a-z%])?$/i; ++ ++function formatSpecifier(specifier) { ++ return new FormatSpecifier(specifier); ++} ++ ++formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof ++ ++function FormatSpecifier(specifier) { ++ if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); ++ var match; ++ this.fill = match[1] || " "; ++ this.align = match[2] || ">"; ++ this.sign = match[3] || "-"; ++ this.symbol = match[4] || ""; ++ this.zero = !!match[5]; ++ this.width = match[6] && +match[6]; ++ this.comma = !!match[7]; ++ this.precision = match[8] && +match[8].slice(1); ++ this.trim = !!match[9]; ++ this.type = match[10] || ""; ++} ++ ++FormatSpecifier.prototype.toString = function() { ++ return this.fill ++ + this.align ++ + this.sign ++ + this.symbol ++ + (this.zero ? "0" : "") ++ + (this.width == null ? "" : Math.max(1, this.width | 0)) ++ + (this.comma ? "," : "") ++ + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) ++ + (this.trim ? "~" : "") ++ + this.type; ++}; ++ ++// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k. ++function formatTrim(s) { ++ out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) { ++ switch (s[i]) { ++ case ".": i0 = i1 = i; break; ++ case "0": if (i0 === 0) i0 = i; i1 = i; break; ++ default: if (i0 > 0) { if (!+s[i]) break out; i0 = 0; } break; ++ } ++ } ++ return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s; ++} ++ ++var prefixExponent; ++ ++function formatPrefixAuto(x, p) { ++ var d = formatDecimal(x, p); ++ if (!d) return x + ""; ++ var coefficient = d[0], ++ exponent = d[1], ++ i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, ++ n = coefficient.length; ++ return i === n ? coefficient ++ : i > n ? coefficient + new Array(i - n + 1).join("0") ++ : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) ++ : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! ++} ++ ++function formatRounded(x, p) { ++ var d = formatDecimal(x, p); ++ if (!d) return x + ""; ++ var coefficient = d[0], ++ exponent = d[1]; ++ return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient ++ : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) ++ : coefficient + new Array(exponent - coefficient.length + 2).join("0"); ++} ++ ++var formatTypes = { ++ "%": function(x, p) { return (x * 100).toFixed(p); }, ++ "b": function(x) { return Math.round(x).toString(2); }, ++ "c": function(x) { return x + ""; }, ++ "d": function(x) { return Math.round(x).toString(10); }, ++ "e": function(x, p) { return x.toExponential(p); }, ++ "f": function(x, p) { return x.toFixed(p); }, ++ "g": function(x, p) { return x.toPrecision(p); }, ++ "o": function(x) { return Math.round(x).toString(8); }, ++ "p": function(x, p) { return formatRounded(x * 100, p); }, ++ "r": formatRounded, ++ "s": formatPrefixAuto, ++ "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, ++ "x": function(x) { return Math.round(x).toString(16); } ++}; ++ ++function identity$3(x) { ++ return x; ++} ++ ++var prefixes = ["y","z","a","f","p","n","\xB5","m","","k","M","G","T","P","E","Z","Y"]; ++ ++function formatLocale(locale) { ++ var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3, ++ currency = locale.currency, ++ decimal = locale.decimal, ++ numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3, ++ percent = locale.percent || "%"; ++ ++ function newFormat(specifier) { ++ specifier = formatSpecifier(specifier); ++ ++ var fill = specifier.fill, ++ align = specifier.align, ++ sign = specifier.sign, ++ symbol = specifier.symbol, ++ zero = specifier.zero, ++ width = specifier.width, ++ comma = specifier.comma, ++ precision = specifier.precision, ++ trim = specifier.trim, ++ type = specifier.type; ++ ++ // The "n" type is an alias for ",g". ++ if (type === "n") comma = true, type = "g"; ++ ++ // The "" type, and any invalid type, is an alias for ".12~g". ++ else if (!formatTypes[type]) precision == null && (precision = 12), trim = true, type = "g"; ++ ++ // If zero fill is specified, padding goes after sign and before digits. ++ if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; ++ ++ // Compute the prefix and suffix. ++ // For SI-prefix, the suffix is lazily computed. ++ var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", ++ suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : ""; ++ ++ // What format function should we use? ++ // Is this an integer type? ++ // Can this type generate exponential notation? ++ var formatType = formatTypes[type], ++ maybeSuffix = /[defgprs%]/.test(type); ++ ++ // Set the default precision if not specified, ++ // or clamp the specified precision to the supported range. ++ // For significant precision, it must be in [1, 21]. ++ // For fixed precision, it must be in [0, 20]. ++ precision = precision == null ? 6 ++ : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) ++ : Math.max(0, Math.min(20, precision)); ++ ++ function format(value) { ++ var valuePrefix = prefix, ++ valueSuffix = suffix, ++ i, n, c; ++ ++ if (type === "c") { ++ valueSuffix = formatType(value) + valueSuffix; ++ value = ""; ++ } else { ++ value = +value; ++ ++ // Perform the initial formatting. ++ var valueNegative = value < 0; ++ value = formatType(Math.abs(value), precision); ++ ++ // Trim insignificant zeros. ++ if (trim) value = formatTrim(value); ++ ++ // If a negative value rounds to zero during formatting, treat as positive. ++ if (valueNegative && +value === 0) valueNegative = false; ++ ++ // Compute the prefix and suffix. ++ valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; ++ valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : ""); ++ ++ // Break the formatted value into the integer “value” part that can be ++ // grouped, and fractional or exponential “suffix” part that is not. ++ if (maybeSuffix) { ++ i = -1, n = value.length; ++ while (++i < n) { ++ if (c = value.charCodeAt(i), 48 > c || c > 57) { ++ valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; ++ value = value.slice(0, i); ++ break; ++ } ++ } ++ } ++ } ++ ++ // If the fill character is not "0", grouping is applied before padding. ++ if (comma && !zero) value = group(value, Infinity); ++ ++ // Compute the padding. ++ var length = valuePrefix.length + value.length + valueSuffix.length, ++ padding = length < width ? new Array(width - length + 1).join(fill) : ""; ++ ++ // If the fill character is "0", grouping is applied after padding. ++ if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; ++ ++ // Reconstruct the final output based on the desired alignment. ++ switch (align) { ++ case "<": value = valuePrefix + value + valueSuffix + padding; break; ++ case "=": value = valuePrefix + padding + value + valueSuffix; break; ++ case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; ++ default: value = padding + valuePrefix + value + valueSuffix; break; ++ } ++ ++ return numerals(value); ++ } ++ ++ format.toString = function() { ++ return specifier + ""; ++ }; ++ ++ return format; ++ } ++ ++ function formatPrefix(specifier, value) { ++ var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), ++ e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, ++ k = Math.pow(10, -e), ++ prefix = prefixes[8 + e / 3]; ++ return function(value) { ++ return f(k * value) + prefix; ++ }; ++ } ++ ++ return { ++ format: newFormat, ++ formatPrefix: formatPrefix ++ }; ++} ++ ++var locale; ++ ++defaultLocale({ ++ decimal: ".", ++ thousands: ",", ++ grouping: [3], ++ currency: ["$", ""] ++}); ++ ++function defaultLocale(definition) { ++ locale = formatLocale(definition); ++ exports.format = locale.format; ++ exports.formatPrefix = locale.formatPrefix; ++ return locale; ++} ++ ++function precisionFixed(step) { ++ return Math.max(0, -exponent$1(Math.abs(step))); ++} ++ ++function precisionPrefix(step, value) { ++ return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); ++} ++ ++function precisionRound(step, max) { ++ step = Math.abs(step), max = Math.abs(max) - step; ++ return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; ++} ++ ++// Adds floating point numbers with twice the normal precision. ++// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and ++// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) ++// 305–363 (1997). ++// Code adapted from GeographicLib by Charles F. F. Karney, ++// http://geographiclib.sourceforge.net/ ++ ++function adder() { ++ return new Adder; ++} ++ ++function Adder() { ++ this.reset(); ++} ++ ++Adder.prototype = { ++ constructor: Adder, ++ reset: function() { ++ this.s = // rounded value ++ this.t = 0; // exact error ++ }, ++ add: function(y) { ++ add$1(temp, y, this.t); ++ add$1(this, temp.s, this.s); ++ if (this.s) this.t += temp.t; ++ else this.s = temp.t; ++ }, ++ valueOf: function() { ++ return this.s; ++ } ++}; ++ ++var temp = new Adder; ++ ++function add$1(adder, a, b) { ++ var x = adder.s = a + b, ++ bv = x - a, ++ av = x - bv; ++ adder.t = (a - av) + (b - bv); ++} ++ ++var epsilon$2 = 1e-6; ++var epsilon2$1 = 1e-12; ++var pi$3 = Math.PI; ++var halfPi$2 = pi$3 / 2; ++var quarterPi = pi$3 / 4; ++var tau$3 = pi$3 * 2; ++ ++var degrees$1 = 180 / pi$3; ++var radians = pi$3 / 180; ++ ++var abs = Math.abs; ++var atan = Math.atan; ++var atan2 = Math.atan2; ++var cos$1 = Math.cos; ++var ceil = Math.ceil; ++var exp = Math.exp; ++var log = Math.log; ++var pow = Math.pow; ++var sin$1 = Math.sin; ++var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; ++var sqrt = Math.sqrt; ++var tan = Math.tan; ++ ++function acos(x) { ++ return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); ++} ++ ++function asin(x) { ++ return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); ++} ++ ++function haversin(x) { ++ return (x = sin$1(x / 2)) * x; ++} ++ ++function noop$2() {} ++ ++function streamGeometry(geometry, stream) { ++ if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { ++ streamGeometryType[geometry.type](geometry, stream); ++ } ++} ++ ++var streamObjectType = { ++ Feature: function(object, stream) { ++ streamGeometry(object.geometry, stream); ++ }, ++ FeatureCollection: function(object, stream) { ++ var features = object.features, i = -1, n = features.length; ++ while (++i < n) streamGeometry(features[i].geometry, stream); ++ } ++}; ++ ++var streamGeometryType = { ++ Sphere: function(object, stream) { ++ stream.sphere(); ++ }, ++ Point: function(object, stream) { ++ object = object.coordinates; ++ stream.point(object[0], object[1], object[2]); ++ }, ++ MultiPoint: function(object, stream) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); ++ }, ++ LineString: function(object, stream) { ++ streamLine(object.coordinates, stream, 0); ++ }, ++ MultiLineString: function(object, stream) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) streamLine(coordinates[i], stream, 0); ++ }, ++ Polygon: function(object, stream) { ++ streamPolygon(object.coordinates, stream); ++ }, ++ MultiPolygon: function(object, stream) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) streamPolygon(coordinates[i], stream); ++ }, ++ GeometryCollection: function(object, stream) { ++ var geometries = object.geometries, i = -1, n = geometries.length; ++ while (++i < n) streamGeometry(geometries[i], stream); ++ } ++}; ++ ++function streamLine(coordinates, stream, closed) { ++ var i = -1, n = coordinates.length - closed, coordinate; ++ stream.lineStart(); ++ while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); ++ stream.lineEnd(); ++} ++ ++function streamPolygon(coordinates, stream) { ++ var i = -1, n = coordinates.length; ++ stream.polygonStart(); ++ while (++i < n) streamLine(coordinates[i], stream, 1); ++ stream.polygonEnd(); ++} ++ ++function geoStream(object, stream) { ++ if (object && streamObjectType.hasOwnProperty(object.type)) { ++ streamObjectType[object.type](object, stream); ++ } else { ++ streamGeometry(object, stream); ++ } ++} ++ ++var areaRingSum = adder(); ++ ++var areaSum = adder(), ++ lambda00, ++ phi00, ++ lambda0, ++ cosPhi0, ++ sinPhi0; ++ ++var areaStream = { ++ point: noop$2, ++ lineStart: noop$2, ++ lineEnd: noop$2, ++ polygonStart: function() { ++ areaRingSum.reset(); ++ areaStream.lineStart = areaRingStart; ++ areaStream.lineEnd = areaRingEnd; ++ }, ++ polygonEnd: function() { ++ var areaRing = +areaRingSum; ++ areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); ++ this.lineStart = this.lineEnd = this.point = noop$2; ++ }, ++ sphere: function() { ++ areaSum.add(tau$3); ++ } ++}; ++ ++function areaRingStart() { ++ areaStream.point = areaPointFirst; ++} ++ ++function areaRingEnd() { ++ areaPoint(lambda00, phi00); ++} ++ ++function areaPointFirst(lambda, phi) { ++ areaStream.point = areaPoint; ++ lambda00 = lambda, phi00 = phi; ++ lambda *= radians, phi *= radians; ++ lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); ++} ++ ++function areaPoint(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ phi = phi / 2 + quarterPi; // half the angular distance from south pole ++ ++ // Spherical excess E for a spherical triangle with vertices: south pole, ++ // previous point, current point. Uses a formula derived from Cagnoli’s ++ // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). ++ var dLambda = lambda - lambda0, ++ sdLambda = dLambda >= 0 ? 1 : -1, ++ adLambda = sdLambda * dLambda, ++ cosPhi = cos$1(phi), ++ sinPhi = sin$1(phi), ++ k = sinPhi0 * sinPhi, ++ u = cosPhi0 * cosPhi + k * cos$1(adLambda), ++ v = k * sdLambda * sin$1(adLambda); ++ areaRingSum.add(atan2(v, u)); ++ ++ // Advance the previous points. ++ lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; ++} ++ ++function area$1(object) { ++ areaSum.reset(); ++ geoStream(object, areaStream); ++ return areaSum * 2; ++} ++ ++function spherical(cartesian) { ++ return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; ++} ++ ++function cartesian(spherical) { ++ var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); ++ return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; ++} ++ ++function cartesianDot(a, b) { ++ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; ++} ++ ++function cartesianCross(a, b) { ++ return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; ++} ++ ++// TODO return a ++function cartesianAddInPlace(a, b) { ++ a[0] += b[0], a[1] += b[1], a[2] += b[2]; ++} ++ ++function cartesianScale(vector, k) { ++ return [vector[0] * k, vector[1] * k, vector[2] * k]; ++} ++ ++// TODO return d ++function cartesianNormalizeInPlace(d) { ++ var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); ++ d[0] /= l, d[1] /= l, d[2] /= l; ++} ++ ++var lambda0$1, phi0, lambda1, phi1, // bounds ++ lambda2, // previous lambda-coordinate ++ lambda00$1, phi00$1, // first point ++ p0, // previous 3D point ++ deltaSum = adder(), ++ ranges, ++ range; ++ ++var boundsStream = { ++ point: boundsPoint, ++ lineStart: boundsLineStart, ++ lineEnd: boundsLineEnd, ++ polygonStart: function() { ++ boundsStream.point = boundsRingPoint; ++ boundsStream.lineStart = boundsRingStart; ++ boundsStream.lineEnd = boundsRingEnd; ++ deltaSum.reset(); ++ areaStream.polygonStart(); ++ }, ++ polygonEnd: function() { ++ areaStream.polygonEnd(); ++ boundsStream.point = boundsPoint; ++ boundsStream.lineStart = boundsLineStart; ++ boundsStream.lineEnd = boundsLineEnd; ++ if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); ++ else if (deltaSum > epsilon$2) phi1 = 90; ++ else if (deltaSum < -epsilon$2) phi0 = -90; ++ range[0] = lambda0$1, range[1] = lambda1; ++ } ++}; ++ ++function boundsPoint(lambda, phi) { ++ ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); ++ if (phi < phi0) phi0 = phi; ++ if (phi > phi1) phi1 = phi; ++} ++ ++function linePoint(lambda, phi) { ++ var p = cartesian([lambda * radians, phi * radians]); ++ if (p0) { ++ var normal = cartesianCross(p0, p), ++ equatorial = [normal[1], -normal[0], 0], ++ inflection = cartesianCross(equatorial, normal); ++ cartesianNormalizeInPlace(inflection); ++ inflection = spherical(inflection); ++ var delta = lambda - lambda2, ++ sign$$1 = delta > 0 ? 1 : -1, ++ lambdai = inflection[0] * degrees$1 * sign$$1, ++ phii, ++ antimeridian = abs(delta) > 180; ++ if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { ++ phii = inflection[1] * degrees$1; ++ if (phii > phi1) phi1 = phii; ++ } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { ++ phii = -inflection[1] * degrees$1; ++ if (phii < phi0) phi0 = phii; ++ } else { ++ if (phi < phi0) phi0 = phi; ++ if (phi > phi1) phi1 = phi; ++ } ++ if (antimeridian) { ++ if (lambda < lambda2) { ++ if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; ++ } else { ++ if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; ++ } ++ } else { ++ if (lambda1 >= lambda0$1) { ++ if (lambda < lambda0$1) lambda0$1 = lambda; ++ if (lambda > lambda1) lambda1 = lambda; ++ } else { ++ if (lambda > lambda2) { ++ if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; ++ } else { ++ if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; ++ } ++ } ++ } ++ } else { ++ ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]); ++ } ++ if (phi < phi0) phi0 = phi; ++ if (phi > phi1) phi1 = phi; ++ p0 = p, lambda2 = lambda; ++} ++ ++function boundsLineStart() { ++ boundsStream.point = linePoint; ++} ++ ++function boundsLineEnd() { ++ range[0] = lambda0$1, range[1] = lambda1; ++ boundsStream.point = boundsPoint; ++ p0 = null; ++} ++ ++function boundsRingPoint(lambda, phi) { ++ if (p0) { ++ var delta = lambda - lambda2; ++ deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); ++ } else { ++ lambda00$1 = lambda, phi00$1 = phi; ++ } ++ areaStream.point(lambda, phi); ++ linePoint(lambda, phi); ++} ++ ++function boundsRingStart() { ++ areaStream.lineStart(); ++} ++ ++function boundsRingEnd() { ++ boundsRingPoint(lambda00$1, phi00$1); ++ areaStream.lineEnd(); ++ if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); ++ range[0] = lambda0$1, range[1] = lambda1; ++ p0 = null; ++} ++ ++// Finds the left-right distance between two longitudes. ++// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want ++// the distance between ±180° to be 360°. ++function angle(lambda0, lambda1) { ++ return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; ++} ++ ++function rangeCompare(a, b) { ++ return a[0] - b[0]; ++} ++ ++function rangeContains(range, x) { ++ return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; ++} ++ ++function bounds(feature) { ++ var i, n, a, b, merged, deltaMax, delta; ++ ++ phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); ++ ranges = []; ++ geoStream(feature, boundsStream); ++ ++ // First, sort ranges by their minimum longitudes. ++ if (n = ranges.length) { ++ ranges.sort(rangeCompare); ++ ++ // Then, merge any ranges that overlap. ++ for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { ++ b = ranges[i]; ++ if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { ++ if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; ++ if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; ++ } else { ++ merged.push(a = b); ++ } ++ } ++ ++ // Finally, find the largest gap between the merged ranges. ++ // The final bounding box will be the inverse of this gap. ++ for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { ++ b = merged[i]; ++ if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; ++ } ++ } ++ ++ ranges = range = null; ++ ++ return lambda0$1 === Infinity || phi0 === Infinity ++ ? [[NaN, NaN], [NaN, NaN]] ++ : [[lambda0$1, phi0], [lambda1, phi1]]; ++} ++ ++var W0, W1, ++ X0, Y0, Z0, ++ X1, Y1, Z1, ++ X2, Y2, Z2, ++ lambda00$2, phi00$2, // first point ++ x0, y0, z0; // previous point ++ ++var centroidStream = { ++ sphere: noop$2, ++ point: centroidPoint, ++ lineStart: centroidLineStart, ++ lineEnd: centroidLineEnd, ++ polygonStart: function() { ++ centroidStream.lineStart = centroidRingStart; ++ centroidStream.lineEnd = centroidRingEnd; ++ }, ++ polygonEnd: function() { ++ centroidStream.lineStart = centroidLineStart; ++ centroidStream.lineEnd = centroidLineEnd; ++ } ++}; ++ ++// Arithmetic mean of Cartesian vectors. ++function centroidPoint(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ var cosPhi = cos$1(phi); ++ centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); ++} ++ ++function centroidPointCartesian(x, y, z) { ++ ++W0; ++ X0 += (x - X0) / W0; ++ Y0 += (y - Y0) / W0; ++ Z0 += (z - Z0) / W0; ++} ++ ++function centroidLineStart() { ++ centroidStream.point = centroidLinePointFirst; ++} ++ ++function centroidLinePointFirst(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ var cosPhi = cos$1(phi); ++ x0 = cosPhi * cos$1(lambda); ++ y0 = cosPhi * sin$1(lambda); ++ z0 = sin$1(phi); ++ centroidStream.point = centroidLinePoint; ++ centroidPointCartesian(x0, y0, z0); ++} ++ ++function centroidLinePoint(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ var cosPhi = cos$1(phi), ++ x = cosPhi * cos$1(lambda), ++ y = cosPhi * sin$1(lambda), ++ z = sin$1(phi), ++ w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); ++ W1 += w; ++ X1 += w * (x0 + (x0 = x)); ++ Y1 += w * (y0 + (y0 = y)); ++ Z1 += w * (z0 + (z0 = z)); ++ centroidPointCartesian(x0, y0, z0); ++} ++ ++function centroidLineEnd() { ++ centroidStream.point = centroidPoint; ++} ++ ++// See J. E. Brock, The Inertia Tensor for a Spherical Triangle, ++// J. Applied Mechanics 42, 239 (1975). ++function centroidRingStart() { ++ centroidStream.point = centroidRingPointFirst; ++} ++ ++function centroidRingEnd() { ++ centroidRingPoint(lambda00$2, phi00$2); ++ centroidStream.point = centroidPoint; ++} ++ ++function centroidRingPointFirst(lambda, phi) { ++ lambda00$2 = lambda, phi00$2 = phi; ++ lambda *= radians, phi *= radians; ++ centroidStream.point = centroidRingPoint; ++ var cosPhi = cos$1(phi); ++ x0 = cosPhi * cos$1(lambda); ++ y0 = cosPhi * sin$1(lambda); ++ z0 = sin$1(phi); ++ centroidPointCartesian(x0, y0, z0); ++} ++ ++function centroidRingPoint(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ var cosPhi = cos$1(phi), ++ x = cosPhi * cos$1(lambda), ++ y = cosPhi * sin$1(lambda), ++ z = sin$1(phi), ++ cx = y0 * z - z0 * y, ++ cy = z0 * x - x0 * z, ++ cz = x0 * y - y0 * x, ++ m = sqrt(cx * cx + cy * cy + cz * cz), ++ w = asin(m), // line weight = angle ++ v = m && -w / m; // area weight multiplier ++ X2 += v * cx; ++ Y2 += v * cy; ++ Z2 += v * cz; ++ W1 += w; ++ X1 += w * (x0 + (x0 = x)); ++ Y1 += w * (y0 + (y0 = y)); ++ Z1 += w * (z0 + (z0 = z)); ++ centroidPointCartesian(x0, y0, z0); ++} ++ ++function centroid(object) { ++ W0 = W1 = ++ X0 = Y0 = Z0 = ++ X1 = Y1 = Z1 = ++ X2 = Y2 = Z2 = 0; ++ geoStream(object, centroidStream); ++ ++ var x = X2, ++ y = Y2, ++ z = Z2, ++ m = x * x + y * y + z * z; ++ ++ // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. ++ if (m < epsilon2$1) { ++ x = X1, y = Y1, z = Z1; ++ // If the feature has zero length, fall back to arithmetic mean of point vectors. ++ if (W1 < epsilon$2) x = X0, y = Y0, z = Z0; ++ m = x * x + y * y + z * z; ++ // If the feature still has an undefined ccentroid, then return. ++ if (m < epsilon2$1) return [NaN, NaN]; ++ } ++ ++ return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1]; ++} ++ ++function constant$8(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function compose(a, b) { ++ ++ function compose(x, y) { ++ return x = a(x, y), b(x[0], x[1]); ++ } ++ ++ if (a.invert && b.invert) compose.invert = function(x, y) { ++ return x = b.invert(x, y), x && a.invert(x[0], x[1]); ++ }; ++ ++ return compose; ++} ++ ++function rotationIdentity(lambda, phi) { ++ return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; ++} ++ ++rotationIdentity.invert = rotationIdentity; ++ ++function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { ++ return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) ++ : rotationLambda(deltaLambda)) ++ : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) ++ : rotationIdentity); ++} ++ ++function forwardRotationLambda(deltaLambda) { ++ return function(lambda, phi) { ++ return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; ++ }; ++} ++ ++function rotationLambda(deltaLambda) { ++ var rotation = forwardRotationLambda(deltaLambda); ++ rotation.invert = forwardRotationLambda(-deltaLambda); ++ return rotation; ++} ++ ++function rotationPhiGamma(deltaPhi, deltaGamma) { ++ var cosDeltaPhi = cos$1(deltaPhi), ++ sinDeltaPhi = sin$1(deltaPhi), ++ cosDeltaGamma = cos$1(deltaGamma), ++ sinDeltaGamma = sin$1(deltaGamma); ++ ++ function rotation(lambda, phi) { ++ var cosPhi = cos$1(phi), ++ x = cos$1(lambda) * cosPhi, ++ y = sin$1(lambda) * cosPhi, ++ z = sin$1(phi), ++ k = z * cosDeltaPhi + x * sinDeltaPhi; ++ return [ ++ atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), ++ asin(k * cosDeltaGamma + y * sinDeltaGamma) ++ ]; ++ } ++ ++ rotation.invert = function(lambda, phi) { ++ var cosPhi = cos$1(phi), ++ x = cos$1(lambda) * cosPhi, ++ y = sin$1(lambda) * cosPhi, ++ z = sin$1(phi), ++ k = z * cosDeltaGamma - y * sinDeltaGamma; ++ return [ ++ atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), ++ asin(k * cosDeltaPhi - x * sinDeltaPhi) ++ ]; ++ }; ++ ++ return rotation; ++} ++ ++function rotation(rotate) { ++ rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0); ++ ++ function forward(coordinates) { ++ coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); ++ return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; ++ } ++ ++ forward.invert = function(coordinates) { ++ coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); ++ return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; ++ }; ++ ++ return forward; ++} ++ ++// Generates a circle centered at [0°, 0°], with a given radius and precision. ++function circleStream(stream, radius, delta, direction, t0, t1) { ++ if (!delta) return; ++ var cosRadius = cos$1(radius), ++ sinRadius = sin$1(radius), ++ step = direction * delta; ++ if (t0 == null) { ++ t0 = radius + direction * tau$3; ++ t1 = radius - step / 2; ++ } else { ++ t0 = circleRadius(cosRadius, t0); ++ t1 = circleRadius(cosRadius, t1); ++ if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; ++ } ++ for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { ++ point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); ++ stream.point(point[0], point[1]); ++ } ++} ++ ++// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. ++function circleRadius(cosRadius, point) { ++ point = cartesian(point), point[0] -= cosRadius; ++ cartesianNormalizeInPlace(point); ++ var radius = acos(-point[1]); ++ return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; ++} ++ ++function circle() { ++ var center = constant$8([0, 0]), ++ radius = constant$8(90), ++ precision = constant$8(6), ++ ring, ++ rotate, ++ stream = {point: point}; ++ ++ function point(x, y) { ++ ring.push(x = rotate(x, y)); ++ x[0] *= degrees$1, x[1] *= degrees$1; ++ } ++ ++ function circle() { ++ var c = center.apply(this, arguments), ++ r = radius.apply(this, arguments) * radians, ++ p = precision.apply(this, arguments) * radians; ++ ring = []; ++ rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; ++ circleStream(stream, r, p, 1); ++ c = {type: "Polygon", coordinates: [ring]}; ++ ring = rotate = null; ++ return c; ++ } ++ ++ circle.center = function(_) { ++ return arguments.length ? (center = typeof _ === "function" ? _ : constant$8([+_[0], +_[1]]), circle) : center; ++ }; ++ ++ circle.radius = function(_) { ++ return arguments.length ? (radius = typeof _ === "function" ? _ : constant$8(+_), circle) : radius; ++ }; ++ ++ circle.precision = function(_) { ++ return arguments.length ? (precision = typeof _ === "function" ? _ : constant$8(+_), circle) : precision; ++ }; ++ ++ return circle; ++} ++ ++function clipBuffer() { ++ var lines = [], ++ line; ++ return { ++ point: function(x, y) { ++ line.push([x, y]); ++ }, ++ lineStart: function() { ++ lines.push(line = []); ++ }, ++ lineEnd: noop$2, ++ rejoin: function() { ++ if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); ++ }, ++ result: function() { ++ var result = lines; ++ lines = []; ++ line = null; ++ return result; ++ } ++ }; ++} ++ ++function pointEqual(a, b) { ++ return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; ++} ++ ++function Intersection(point, points, other, entry) { ++ this.x = point; ++ this.z = points; ++ this.o = other; // another intersection ++ this.e = entry; // is an entry? ++ this.v = false; // visited ++ this.n = this.p = null; // next & previous ++} ++ ++// A generalized polygon clipping algorithm: given a polygon that has been cut ++// into its visible line segments, and rejoins the segments by interpolating ++// along the clip edge. ++function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) { ++ var subject = [], ++ clip = [], ++ i, ++ n; ++ ++ segments.forEach(function(segment) { ++ if ((n = segment.length - 1) <= 0) return; ++ var n, p0 = segment[0], p1 = segment[n], x; ++ ++ // If the first and last points of a segment are coincident, then treat as a ++ // closed ring. TODO if all rings are closed, then the winding order of the ++ // exterior ring should be checked. ++ if (pointEqual(p0, p1)) { ++ stream.lineStart(); ++ for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); ++ stream.lineEnd(); ++ return; ++ } ++ ++ subject.push(x = new Intersection(p0, segment, null, true)); ++ clip.push(x.o = new Intersection(p0, null, x, false)); ++ subject.push(x = new Intersection(p1, segment, null, false)); ++ clip.push(x.o = new Intersection(p1, null, x, true)); ++ }); ++ ++ if (!subject.length) return; ++ ++ clip.sort(compareIntersection); ++ link$1(subject); ++ link$1(clip); ++ ++ for (i = 0, n = clip.length; i < n; ++i) { ++ clip[i].e = startInside = !startInside; ++ } ++ ++ var start = subject[0], ++ points, ++ point; ++ ++ while (1) { ++ // Find first unvisited intersection. ++ var current = start, ++ isSubject = true; ++ while (current.v) if ((current = current.n) === start) return; ++ points = current.z; ++ stream.lineStart(); ++ do { ++ current.v = current.o.v = true; ++ if (current.e) { ++ if (isSubject) { ++ for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); ++ } else { ++ interpolate(current.x, current.n.x, 1, stream); ++ } ++ current = current.n; ++ } else { ++ if (isSubject) { ++ points = current.p.z; ++ for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); ++ } else { ++ interpolate(current.x, current.p.x, -1, stream); ++ } ++ current = current.p; ++ } ++ current = current.o; ++ points = current.z; ++ isSubject = !isSubject; ++ } while (!current.v); ++ stream.lineEnd(); ++ } ++} ++ ++function link$1(array) { ++ if (!(n = array.length)) return; ++ var n, ++ i = 0, ++ a = array[0], ++ b; ++ while (++i < n) { ++ a.n = b = array[i]; ++ b.p = a; ++ a = b; ++ } ++ a.n = b = array[0]; ++ b.p = a; ++} ++ ++var sum$1 = adder(); ++ ++function polygonContains(polygon, point) { ++ var lambda = point[0], ++ phi = point[1], ++ sinPhi = sin$1(phi), ++ normal = [sin$1(lambda), -cos$1(lambda), 0], ++ angle = 0, ++ winding = 0; ++ ++ sum$1.reset(); ++ ++ if (sinPhi === 1) phi = halfPi$2 + epsilon$2; ++ else if (sinPhi === -1) phi = -halfPi$2 - epsilon$2; ++ ++ for (var i = 0, n = polygon.length; i < n; ++i) { ++ if (!(m = (ring = polygon[i]).length)) continue; ++ var ring, ++ m, ++ point0 = ring[m - 1], ++ lambda0 = point0[0], ++ phi0 = point0[1] / 2 + quarterPi, ++ sinPhi0 = sin$1(phi0), ++ cosPhi0 = cos$1(phi0); ++ ++ for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { ++ var point1 = ring[j], ++ lambda1 = point1[0], ++ phi1 = point1[1] / 2 + quarterPi, ++ sinPhi1 = sin$1(phi1), ++ cosPhi1 = cos$1(phi1), ++ delta = lambda1 - lambda0, ++ sign$$1 = delta >= 0 ? 1 : -1, ++ absDelta = sign$$1 * delta, ++ antimeridian = absDelta > pi$3, ++ k = sinPhi0 * sinPhi1; ++ ++ sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); ++ angle += antimeridian ? delta + sign$$1 * tau$3 : delta; ++ ++ // Are the longitudes either side of the point’s meridian (lambda), ++ // and are the latitudes smaller than the parallel (phi)? ++ if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { ++ var arc = cartesianCross(cartesian(point0), cartesian(point1)); ++ cartesianNormalizeInPlace(arc); ++ var intersection = cartesianCross(normal, arc); ++ cartesianNormalizeInPlace(intersection); ++ var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); ++ if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { ++ winding += antimeridian ^ delta >= 0 ? 1 : -1; ++ } ++ } ++ } ++ } ++ ++ // First, determine whether the South pole is inside or outside: ++ // ++ // It is inside if: ++ // * the polygon winds around it in a clockwise direction. ++ // * the polygon does not (cumulatively) wind around it, but has a negative ++ // (counter-clockwise) area. ++ // ++ // Second, count the (signed) number of times a segment crosses a lambda ++ // from the point to the South pole. If it is zero, then the point is the ++ // same side as the South pole. ++ ++ return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1); ++} ++ ++function clip(pointVisible, clipLine, interpolate, start) { ++ return function(sink) { ++ var line = clipLine(sink), ++ ringBuffer = clipBuffer(), ++ ringSink = clipLine(ringBuffer), ++ polygonStarted = false, ++ polygon, ++ segments, ++ ring; ++ ++ var clip = { ++ point: point, ++ lineStart: lineStart, ++ lineEnd: lineEnd, ++ polygonStart: function() { ++ clip.point = pointRing; ++ clip.lineStart = ringStart; ++ clip.lineEnd = ringEnd; ++ segments = []; ++ polygon = []; ++ }, ++ polygonEnd: function() { ++ clip.point = point; ++ clip.lineStart = lineStart; ++ clip.lineEnd = lineEnd; ++ segments = merge(segments); ++ var startInside = polygonContains(polygon, start); ++ if (segments.length) { ++ if (!polygonStarted) sink.polygonStart(), polygonStarted = true; ++ clipRejoin(segments, compareIntersection, startInside, interpolate, sink); ++ } else if (startInside) { ++ if (!polygonStarted) sink.polygonStart(), polygonStarted = true; ++ sink.lineStart(); ++ interpolate(null, null, 1, sink); ++ sink.lineEnd(); ++ } ++ if (polygonStarted) sink.polygonEnd(), polygonStarted = false; ++ segments = polygon = null; ++ }, ++ sphere: function() { ++ sink.polygonStart(); ++ sink.lineStart(); ++ interpolate(null, null, 1, sink); ++ sink.lineEnd(); ++ sink.polygonEnd(); ++ } ++ }; ++ ++ function point(lambda, phi) { ++ if (pointVisible(lambda, phi)) sink.point(lambda, phi); ++ } ++ ++ function pointLine(lambda, phi) { ++ line.point(lambda, phi); ++ } ++ ++ function lineStart() { ++ clip.point = pointLine; ++ line.lineStart(); ++ } ++ ++ function lineEnd() { ++ clip.point = point; ++ line.lineEnd(); ++ } ++ ++ function pointRing(lambda, phi) { ++ ring.push([lambda, phi]); ++ ringSink.point(lambda, phi); ++ } ++ ++ function ringStart() { ++ ringSink.lineStart(); ++ ring = []; ++ } ++ ++ function ringEnd() { ++ pointRing(ring[0][0], ring[0][1]); ++ ringSink.lineEnd(); ++ ++ var clean = ringSink.clean(), ++ ringSegments = ringBuffer.result(), ++ i, n = ringSegments.length, m, ++ segment, ++ point; ++ ++ ring.pop(); ++ polygon.push(ring); ++ ring = null; ++ ++ if (!n) return; ++ ++ // No intersections. ++ if (clean & 1) { ++ segment = ringSegments[0]; ++ if ((m = segment.length - 1) > 0) { ++ if (!polygonStarted) sink.polygonStart(), polygonStarted = true; ++ sink.lineStart(); ++ for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); ++ sink.lineEnd(); ++ } ++ return; ++ } ++ ++ // Rejoin connected segments. ++ // TODO reuse ringBuffer.rejoin()? ++ if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); ++ ++ segments.push(ringSegments.filter(validSegment)); ++ } ++ ++ return clip; ++ }; ++} ++ ++function validSegment(segment) { ++ return segment.length > 1; ++} ++ ++// Intersections are sorted along the clip edge. For both antimeridian cutting ++// and circle clipping, the same comparison is used. ++function compareIntersection(a, b) { ++ return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) ++ - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); ++} ++ ++var clipAntimeridian = clip( ++ function() { return true; }, ++ clipAntimeridianLine, ++ clipAntimeridianInterpolate, ++ [-pi$3, -halfPi$2] ++); ++ ++// Takes a line and cuts into visible segments. Return values: 0 - there were ++// intersections or the line was empty; 1 - no intersections; 2 - there were ++// intersections, and the first and last segments should be rejoined. ++function clipAntimeridianLine(stream) { ++ var lambda0 = NaN, ++ phi0 = NaN, ++ sign0 = NaN, ++ clean; // no intersections ++ ++ return { ++ lineStart: function() { ++ stream.lineStart(); ++ clean = 1; ++ }, ++ point: function(lambda1, phi1) { ++ var sign1 = lambda1 > 0 ? pi$3 : -pi$3, ++ delta = abs(lambda1 - lambda0); ++ if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole ++ stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); ++ stream.point(sign0, phi0); ++ stream.lineEnd(); ++ stream.lineStart(); ++ stream.point(sign1, phi0); ++ stream.point(lambda1, phi0); ++ clean = 0; ++ } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian ++ if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies ++ if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; ++ phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); ++ stream.point(sign0, phi0); ++ stream.lineEnd(); ++ stream.lineStart(); ++ stream.point(sign1, phi0); ++ clean = 0; ++ } ++ stream.point(lambda0 = lambda1, phi0 = phi1); ++ sign0 = sign1; ++ }, ++ lineEnd: function() { ++ stream.lineEnd(); ++ lambda0 = phi0 = NaN; ++ }, ++ clean: function() { ++ return 2 - clean; // if intersections, rejoin first and last segments ++ } ++ }; ++} ++ ++function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { ++ var cosPhi0, ++ cosPhi1, ++ sinLambda0Lambda1 = sin$1(lambda0 - lambda1); ++ return abs(sinLambda0Lambda1) > epsilon$2 ++ ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) ++ - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) ++ / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) ++ : (phi0 + phi1) / 2; ++} ++ ++function clipAntimeridianInterpolate(from, to, direction, stream) { ++ var phi; ++ if (from == null) { ++ phi = direction * halfPi$2; ++ stream.point(-pi$3, phi); ++ stream.point(0, phi); ++ stream.point(pi$3, phi); ++ stream.point(pi$3, 0); ++ stream.point(pi$3, -phi); ++ stream.point(0, -phi); ++ stream.point(-pi$3, -phi); ++ stream.point(-pi$3, 0); ++ stream.point(-pi$3, phi); ++ } else if (abs(from[0] - to[0]) > epsilon$2) { ++ var lambda = from[0] < to[0] ? pi$3 : -pi$3; ++ phi = direction * lambda / 2; ++ stream.point(-lambda, phi); ++ stream.point(0, phi); ++ stream.point(lambda, phi); ++ } else { ++ stream.point(to[0], to[1]); ++ } ++} ++ ++function clipCircle(radius) { ++ var cr = cos$1(radius), ++ delta = 6 * radians, ++ smallRadius = cr > 0, ++ notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case ++ ++ function interpolate(from, to, direction, stream) { ++ circleStream(stream, radius, delta, direction, from, to); ++ } ++ ++ function visible(lambda, phi) { ++ return cos$1(lambda) * cos$1(phi) > cr; ++ } ++ ++ // Takes a line and cuts into visible segments. Return values used for polygon ++ // clipping: 0 - there were intersections or the line was empty; 1 - no ++ // intersections 2 - there were intersections, and the first and last segments ++ // should be rejoined. ++ function clipLine(stream) { ++ var point0, // previous point ++ c0, // code for previous point ++ v0, // visibility of previous point ++ v00, // visibility of first point ++ clean; // no intersections ++ return { ++ lineStart: function() { ++ v00 = v0 = false; ++ clean = 1; ++ }, ++ point: function(lambda, phi) { ++ var point1 = [lambda, phi], ++ point2, ++ v = visible(lambda, phi), ++ c = smallRadius ++ ? v ? 0 : code(lambda, phi) ++ : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; ++ if (!point0 && (v00 = v0 = v)) stream.lineStart(); ++ // Handle degeneracies. ++ // TODO ignore if not clipping polygons. ++ if (v !== v0) { ++ point2 = intersect(point0, point1); ++ if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) { ++ point1[0] += epsilon$2; ++ point1[1] += epsilon$2; ++ v = visible(point1[0], point1[1]); ++ } ++ } ++ if (v !== v0) { ++ clean = 0; ++ if (v) { ++ // outside going in ++ stream.lineStart(); ++ point2 = intersect(point1, point0); ++ stream.point(point2[0], point2[1]); ++ } else { ++ // inside going out ++ point2 = intersect(point0, point1); ++ stream.point(point2[0], point2[1]); ++ stream.lineEnd(); ++ } ++ point0 = point2; ++ } else if (notHemisphere && point0 && smallRadius ^ v) { ++ var t; ++ // If the codes for two points are different, or are both zero, ++ // and there this segment intersects with the small circle. ++ if (!(c & c0) && (t = intersect(point1, point0, true))) { ++ clean = 0; ++ if (smallRadius) { ++ stream.lineStart(); ++ stream.point(t[0][0], t[0][1]); ++ stream.point(t[1][0], t[1][1]); ++ stream.lineEnd(); ++ } else { ++ stream.point(t[1][0], t[1][1]); ++ stream.lineEnd(); ++ stream.lineStart(); ++ stream.point(t[0][0], t[0][1]); ++ } ++ } ++ } ++ if (v && (!point0 || !pointEqual(point0, point1))) { ++ stream.point(point1[0], point1[1]); ++ } ++ point0 = point1, v0 = v, c0 = c; ++ }, ++ lineEnd: function() { ++ if (v0) stream.lineEnd(); ++ point0 = null; ++ }, ++ // Rejoin first and last segments if there were intersections and the first ++ // and last points were visible. ++ clean: function() { ++ return clean | ((v00 && v0) << 1); ++ } ++ }; ++ } ++ ++ // Intersects the great circle between a and b with the clip circle. ++ function intersect(a, b, two) { ++ var pa = cartesian(a), ++ pb = cartesian(b); ++ ++ // We have two planes, n1.p = d1 and n2.p = d2. ++ // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). ++ var n1 = [1, 0, 0], // normal ++ n2 = cartesianCross(pa, pb), ++ n2n2 = cartesianDot(n2, n2), ++ n1n2 = n2[0], // cartesianDot(n1, n2), ++ determinant = n2n2 - n1n2 * n1n2; ++ ++ // Two polar points. ++ if (!determinant) return !two && a; ++ ++ var c1 = cr * n2n2 / determinant, ++ c2 = -cr * n1n2 / determinant, ++ n1xn2 = cartesianCross(n1, n2), ++ A = cartesianScale(n1, c1), ++ B = cartesianScale(n2, c2); ++ cartesianAddInPlace(A, B); ++ ++ // Solve |p(t)|^2 = 1. ++ var u = n1xn2, ++ w = cartesianDot(A, u), ++ uu = cartesianDot(u, u), ++ t2 = w * w - uu * (cartesianDot(A, A) - 1); ++ ++ if (t2 < 0) return; ++ ++ var t = sqrt(t2), ++ q = cartesianScale(u, (-w - t) / uu); ++ cartesianAddInPlace(q, A); ++ q = spherical(q); ++ ++ if (!two) return q; ++ ++ // Two intersection points. ++ var lambda0 = a[0], ++ lambda1 = b[0], ++ phi0 = a[1], ++ phi1 = b[1], ++ z; ++ ++ if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; ++ ++ var delta = lambda1 - lambda0, ++ polar = abs(delta - pi$3) < epsilon$2, ++ meridian = polar || delta < epsilon$2; ++ ++ if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; ++ ++ // Check that the first point is between a and b. ++ if (meridian ++ ? polar ++ ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) ++ : phi0 <= q[1] && q[1] <= phi1 ++ : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { ++ var q1 = cartesianScale(u, (-w + t) / uu); ++ cartesianAddInPlace(q1, A); ++ return [q, spherical(q1)]; ++ } ++ } ++ ++ // Generates a 4-bit vector representing the location of a point relative to ++ // the small circle's bounding box. ++ function code(lambda, phi) { ++ var r = smallRadius ? radius : pi$3 - radius, ++ code = 0; ++ if (lambda < -r) code |= 1; // left ++ else if (lambda > r) code |= 2; // right ++ if (phi < -r) code |= 4; // below ++ else if (phi > r) code |= 8; // above ++ return code; ++ } ++ ++ return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); ++} ++ ++function clipLine(a, b, x0, y0, x1, y1) { ++ var ax = a[0], ++ ay = a[1], ++ bx = b[0], ++ by = b[1], ++ t0 = 0, ++ t1 = 1, ++ dx = bx - ax, ++ dy = by - ay, ++ r; ++ ++ r = x0 - ax; ++ if (!dx && r > 0) return; ++ r /= dx; ++ if (dx < 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } else if (dx > 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } ++ ++ r = x1 - ax; ++ if (!dx && r < 0) return; ++ r /= dx; ++ if (dx < 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } else if (dx > 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } ++ ++ r = y0 - ay; ++ if (!dy && r > 0) return; ++ r /= dy; ++ if (dy < 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } else if (dy > 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } ++ ++ r = y1 - ay; ++ if (!dy && r < 0) return; ++ r /= dy; ++ if (dy < 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } else if (dy > 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } ++ ++ if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; ++ if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; ++ return true; ++} ++ ++var clipMax = 1e9, clipMin = -clipMax; ++ ++// TODO Use d3-polygon’s polygonContains here for the ring check? ++// TODO Eliminate duplicate buffering in clipBuffer and polygon.push? ++ ++function clipRectangle(x0, y0, x1, y1) { ++ ++ function visible(x, y) { ++ return x0 <= x && x <= x1 && y0 <= y && y <= y1; ++ } ++ ++ function interpolate(from, to, direction, stream) { ++ var a = 0, a1 = 0; ++ if (from == null ++ || (a = corner(from, direction)) !== (a1 = corner(to, direction)) ++ || comparePoint(from, to) < 0 ^ direction > 0) { ++ do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); ++ while ((a = (a + direction + 4) % 4) !== a1); ++ } else { ++ stream.point(to[0], to[1]); ++ } ++ } ++ ++ function corner(p, direction) { ++ return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 ++ : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 ++ : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 ++ : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon ++ } ++ ++ function compareIntersection(a, b) { ++ return comparePoint(a.x, b.x); ++ } ++ ++ function comparePoint(a, b) { ++ var ca = corner(a, 1), ++ cb = corner(b, 1); ++ return ca !== cb ? ca - cb ++ : ca === 0 ? b[1] - a[1] ++ : ca === 1 ? a[0] - b[0] ++ : ca === 2 ? a[1] - b[1] ++ : b[0] - a[0]; ++ } ++ ++ return function(stream) { ++ var activeStream = stream, ++ bufferStream = clipBuffer(), ++ segments, ++ polygon, ++ ring, ++ x__, y__, v__, // first point ++ x_, y_, v_, // previous point ++ first, ++ clean; ++ ++ var clipStream = { ++ point: point, ++ lineStart: lineStart, ++ lineEnd: lineEnd, ++ polygonStart: polygonStart, ++ polygonEnd: polygonEnd ++ }; ++ ++ function point(x, y) { ++ if (visible(x, y)) activeStream.point(x, y); ++ } ++ ++ function polygonInside() { ++ var winding = 0; ++ ++ for (var i = 0, n = polygon.length; i < n; ++i) { ++ for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { ++ a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; ++ if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } ++ else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } ++ } ++ } ++ ++ return winding; ++ } ++ ++ // Buffer geometry within a polygon and then clip it en masse. ++ function polygonStart() { ++ activeStream = bufferStream, segments = [], polygon = [], clean = true; ++ } ++ ++ function polygonEnd() { ++ var startInside = polygonInside(), ++ cleanInside = clean && startInside, ++ visible = (segments = merge(segments)).length; ++ if (cleanInside || visible) { ++ stream.polygonStart(); ++ if (cleanInside) { ++ stream.lineStart(); ++ interpolate(null, null, 1, stream); ++ stream.lineEnd(); ++ } ++ if (visible) { ++ clipRejoin(segments, compareIntersection, startInside, interpolate, stream); ++ } ++ stream.polygonEnd(); ++ } ++ activeStream = stream, segments = polygon = ring = null; ++ } ++ ++ function lineStart() { ++ clipStream.point = linePoint; ++ if (polygon) polygon.push(ring = []); ++ first = true; ++ v_ = false; ++ x_ = y_ = NaN; ++ } ++ ++ // TODO rather than special-case polygons, simply handle them separately. ++ // Ideally, coincident intersection points should be jittered to avoid ++ // clipping issues. ++ function lineEnd() { ++ if (segments) { ++ linePoint(x__, y__); ++ if (v__ && v_) bufferStream.rejoin(); ++ segments.push(bufferStream.result()); ++ } ++ clipStream.point = point; ++ if (v_) activeStream.lineEnd(); ++ } ++ ++ function linePoint(x, y) { ++ var v = visible(x, y); ++ if (polygon) ring.push([x, y]); ++ if (first) { ++ x__ = x, y__ = y, v__ = v; ++ first = false; ++ if (v) { ++ activeStream.lineStart(); ++ activeStream.point(x, y); ++ } ++ } else { ++ if (v && v_) activeStream.point(x, y); ++ else { ++ var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], ++ b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; ++ if (clipLine(a, b, x0, y0, x1, y1)) { ++ if (!v_) { ++ activeStream.lineStart(); ++ activeStream.point(a[0], a[1]); ++ } ++ activeStream.point(b[0], b[1]); ++ if (!v) activeStream.lineEnd(); ++ clean = false; ++ } else if (v) { ++ activeStream.lineStart(); ++ activeStream.point(x, y); ++ clean = false; ++ } ++ } ++ } ++ x_ = x, y_ = y, v_ = v; ++ } ++ ++ return clipStream; ++ }; ++} ++ ++function extent$1() { ++ var x0 = 0, ++ y0 = 0, ++ x1 = 960, ++ y1 = 500, ++ cache, ++ cacheStream, ++ clip; ++ ++ return clip = { ++ stream: function(stream) { ++ return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream); ++ }, ++ extent: function(_) { ++ return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; ++ } ++ }; ++} ++ ++var lengthSum = adder(), ++ lambda0$2, ++ sinPhi0$1, ++ cosPhi0$1; ++ ++var lengthStream = { ++ sphere: noop$2, ++ point: noop$2, ++ lineStart: lengthLineStart, ++ lineEnd: noop$2, ++ polygonStart: noop$2, ++ polygonEnd: noop$2 ++}; ++ ++function lengthLineStart() { ++ lengthStream.point = lengthPointFirst; ++ lengthStream.lineEnd = lengthLineEnd; ++} ++ ++function lengthLineEnd() { ++ lengthStream.point = lengthStream.lineEnd = noop$2; ++} ++ ++function lengthPointFirst(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); ++ lengthStream.point = lengthPoint; ++} ++ ++function lengthPoint(lambda, phi) { ++ lambda *= radians, phi *= radians; ++ var sinPhi = sin$1(phi), ++ cosPhi = cos$1(phi), ++ delta = abs(lambda - lambda0$2), ++ cosDelta = cos$1(delta), ++ sinDelta = sin$1(delta), ++ x = cosPhi * sinDelta, ++ y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, ++ z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; ++ lengthSum.add(atan2(sqrt(x * x + y * y), z)); ++ lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; ++} ++ ++function length$1(object) { ++ lengthSum.reset(); ++ geoStream(object, lengthStream); ++ return +lengthSum; ++} ++ ++var coordinates = [null, null], ++ object$1 = {type: "LineString", coordinates: coordinates}; ++ ++function distance(a, b) { ++ coordinates[0] = a; ++ coordinates[1] = b; ++ return length$1(object$1); ++} ++ ++var containsObjectType = { ++ Feature: function(object, point) { ++ return containsGeometry(object.geometry, point); ++ }, ++ FeatureCollection: function(object, point) { ++ var features = object.features, i = -1, n = features.length; ++ while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; ++ return false; ++ } ++}; ++ ++var containsGeometryType = { ++ Sphere: function() { ++ return true; ++ }, ++ Point: function(object, point) { ++ return containsPoint(object.coordinates, point); ++ }, ++ MultiPoint: function(object, point) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) if (containsPoint(coordinates[i], point)) return true; ++ return false; ++ }, ++ LineString: function(object, point) { ++ return containsLine(object.coordinates, point); ++ }, ++ MultiLineString: function(object, point) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) if (containsLine(coordinates[i], point)) return true; ++ return false; ++ }, ++ Polygon: function(object, point) { ++ return containsPolygon(object.coordinates, point); ++ }, ++ MultiPolygon: function(object, point) { ++ var coordinates = object.coordinates, i = -1, n = coordinates.length; ++ while (++i < n) if (containsPolygon(coordinates[i], point)) return true; ++ return false; ++ }, ++ GeometryCollection: function(object, point) { ++ var geometries = object.geometries, i = -1, n = geometries.length; ++ while (++i < n) if (containsGeometry(geometries[i], point)) return true; ++ return false; ++ } ++}; ++ ++function containsGeometry(geometry, point) { ++ return geometry && containsGeometryType.hasOwnProperty(geometry.type) ++ ? containsGeometryType[geometry.type](geometry, point) ++ : false; ++} ++ ++function containsPoint(coordinates, point) { ++ return distance(coordinates, point) === 0; ++} ++ ++function containsLine(coordinates, point) { ++ var ab = distance(coordinates[0], coordinates[1]), ++ ao = distance(coordinates[0], point), ++ ob = distance(point, coordinates[1]); ++ return ao + ob <= ab + epsilon$2; ++} ++ ++function containsPolygon(coordinates, point) { ++ return !!polygonContains(coordinates.map(ringRadians), pointRadians(point)); ++} ++ ++function ringRadians(ring) { ++ return ring = ring.map(pointRadians), ring.pop(), ring; ++} ++ ++function pointRadians(point) { ++ return [point[0] * radians, point[1] * radians]; ++} ++ ++function contains$1(object, point) { ++ return (object && containsObjectType.hasOwnProperty(object.type) ++ ? containsObjectType[object.type] ++ : containsGeometry)(object, point); ++} ++ ++function graticuleX(y0, y1, dy) { ++ var y = sequence(y0, y1 - epsilon$2, dy).concat(y1); ++ return function(x) { return y.map(function(y) { return [x, y]; }); }; ++} ++ ++function graticuleY(x0, x1, dx) { ++ var x = sequence(x0, x1 - epsilon$2, dx).concat(x1); ++ return function(y) { return x.map(function(x) { return [x, y]; }); }; ++} ++ ++function graticule() { ++ var x1, x0, X1, X0, ++ y1, y0, Y1, Y0, ++ dx = 10, dy = dx, DX = 90, DY = 360, ++ x, y, X, Y, ++ precision = 2.5; ++ ++ function graticule() { ++ return {type: "MultiLineString", coordinates: lines()}; ++ } ++ ++ function lines() { ++ return sequence(ceil(X0 / DX) * DX, X1, DX).map(X) ++ .concat(sequence(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) ++ .concat(sequence(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x)) ++ .concat(sequence(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y)); ++ } ++ ++ graticule.lines = function() { ++ return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); ++ }; ++ ++ graticule.outline = function() { ++ return { ++ type: "Polygon", ++ coordinates: [ ++ X(X0).concat( ++ Y(Y1).slice(1), ++ X(X1).reverse().slice(1), ++ Y(Y0).reverse().slice(1)) ++ ] ++ }; ++ }; ++ ++ graticule.extent = function(_) { ++ if (!arguments.length) return graticule.extentMinor(); ++ return graticule.extentMajor(_).extentMinor(_); ++ }; ++ ++ graticule.extentMajor = function(_) { ++ if (!arguments.length) return [[X0, Y0], [X1, Y1]]; ++ X0 = +_[0][0], X1 = +_[1][0]; ++ Y0 = +_[0][1], Y1 = +_[1][1]; ++ if (X0 > X1) _ = X0, X0 = X1, X1 = _; ++ if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; ++ return graticule.precision(precision); ++ }; ++ ++ graticule.extentMinor = function(_) { ++ if (!arguments.length) return [[x0, y0], [x1, y1]]; ++ x0 = +_[0][0], x1 = +_[1][0]; ++ y0 = +_[0][1], y1 = +_[1][1]; ++ if (x0 > x1) _ = x0, x0 = x1, x1 = _; ++ if (y0 > y1) _ = y0, y0 = y1, y1 = _; ++ return graticule.precision(precision); ++ }; ++ ++ graticule.step = function(_) { ++ if (!arguments.length) return graticule.stepMinor(); ++ return graticule.stepMajor(_).stepMinor(_); ++ }; ++ ++ graticule.stepMajor = function(_) { ++ if (!arguments.length) return [DX, DY]; ++ DX = +_[0], DY = +_[1]; ++ return graticule; ++ }; ++ ++ graticule.stepMinor = function(_) { ++ if (!arguments.length) return [dx, dy]; ++ dx = +_[0], dy = +_[1]; ++ return graticule; ++ }; ++ ++ graticule.precision = function(_) { ++ if (!arguments.length) return precision; ++ precision = +_; ++ x = graticuleX(y0, y1, 90); ++ y = graticuleY(x0, x1, precision); ++ X = graticuleX(Y0, Y1, 90); ++ Y = graticuleY(X0, X1, precision); ++ return graticule; ++ }; ++ ++ return graticule ++ .extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]]) ++ .extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]); ++} ++ ++function graticule10() { ++ return graticule()(); ++} ++ ++function interpolate$1(a, b) { ++ var x0 = a[0] * radians, ++ y0 = a[1] * radians, ++ x1 = b[0] * radians, ++ y1 = b[1] * radians, ++ cy0 = cos$1(y0), ++ sy0 = sin$1(y0), ++ cy1 = cos$1(y1), ++ sy1 = sin$1(y1), ++ kx0 = cy0 * cos$1(x0), ++ ky0 = cy0 * sin$1(x0), ++ kx1 = cy1 * cos$1(x1), ++ ky1 = cy1 * sin$1(x1), ++ d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), ++ k = sin$1(d); ++ ++ var interpolate = d ? function(t) { ++ var B = sin$1(t *= d) / k, ++ A = sin$1(d - t) / k, ++ x = A * kx0 + B * kx1, ++ y = A * ky0 + B * ky1, ++ z = A * sy0 + B * sy1; ++ return [ ++ atan2(y, x) * degrees$1, ++ atan2(z, sqrt(x * x + y * y)) * degrees$1 ++ ]; ++ } : function() { ++ return [x0 * degrees$1, y0 * degrees$1]; ++ }; ++ ++ interpolate.distance = d; ++ ++ return interpolate; ++} ++ ++function identity$4(x) { ++ return x; ++} ++ ++var areaSum$1 = adder(), ++ areaRingSum$1 = adder(), ++ x00, ++ y00, ++ x0$1, ++ y0$1; ++ ++var areaStream$1 = { ++ point: noop$2, ++ lineStart: noop$2, ++ lineEnd: noop$2, ++ polygonStart: function() { ++ areaStream$1.lineStart = areaRingStart$1; ++ areaStream$1.lineEnd = areaRingEnd$1; ++ }, ++ polygonEnd: function() { ++ areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$2; ++ areaSum$1.add(abs(areaRingSum$1)); ++ areaRingSum$1.reset(); ++ }, ++ result: function() { ++ var area = areaSum$1 / 2; ++ areaSum$1.reset(); ++ return area; ++ } ++}; ++ ++function areaRingStart$1() { ++ areaStream$1.point = areaPointFirst$1; ++} ++ ++function areaPointFirst$1(x, y) { ++ areaStream$1.point = areaPoint$1; ++ x00 = x0$1 = x, y00 = y0$1 = y; ++} ++ ++function areaPoint$1(x, y) { ++ areaRingSum$1.add(y0$1 * x - x0$1 * y); ++ x0$1 = x, y0$1 = y; ++} ++ ++function areaRingEnd$1() { ++ areaPoint$1(x00, y00); ++} ++ ++var x0$2 = Infinity, ++ y0$2 = x0$2, ++ x1 = -x0$2, ++ y1 = x1; ++ ++var boundsStream$1 = { ++ point: boundsPoint$1, ++ lineStart: noop$2, ++ lineEnd: noop$2, ++ polygonStart: noop$2, ++ polygonEnd: noop$2, ++ result: function() { ++ var bounds = [[x0$2, y0$2], [x1, y1]]; ++ x1 = y1 = -(y0$2 = x0$2 = Infinity); ++ return bounds; ++ } ++}; ++ ++function boundsPoint$1(x, y) { ++ if (x < x0$2) x0$2 = x; ++ if (x > x1) x1 = x; ++ if (y < y0$2) y0$2 = y; ++ if (y > y1) y1 = y; ++} ++ ++// TODO Enforce positive area for exterior, negative area for interior? ++ ++var X0$1 = 0, ++ Y0$1 = 0, ++ Z0$1 = 0, ++ X1$1 = 0, ++ Y1$1 = 0, ++ Z1$1 = 0, ++ X2$1 = 0, ++ Y2$1 = 0, ++ Z2$1 = 0, ++ x00$1, ++ y00$1, ++ x0$3, ++ y0$3; ++ ++var centroidStream$1 = { ++ point: centroidPoint$1, ++ lineStart: centroidLineStart$1, ++ lineEnd: centroidLineEnd$1, ++ polygonStart: function() { ++ centroidStream$1.lineStart = centroidRingStart$1; ++ centroidStream$1.lineEnd = centroidRingEnd$1; ++ }, ++ polygonEnd: function() { ++ centroidStream$1.point = centroidPoint$1; ++ centroidStream$1.lineStart = centroidLineStart$1; ++ centroidStream$1.lineEnd = centroidLineEnd$1; ++ }, ++ result: function() { ++ var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] ++ : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] ++ : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] ++ : [NaN, NaN]; ++ X0$1 = Y0$1 = Z0$1 = ++ X1$1 = Y1$1 = Z1$1 = ++ X2$1 = Y2$1 = Z2$1 = 0; ++ return centroid; ++ } ++}; ++ ++function centroidPoint$1(x, y) { ++ X0$1 += x; ++ Y0$1 += y; ++ ++Z0$1; ++} ++ ++function centroidLineStart$1() { ++ centroidStream$1.point = centroidPointFirstLine; ++} ++ ++function centroidPointFirstLine(x, y) { ++ centroidStream$1.point = centroidPointLine; ++ centroidPoint$1(x0$3 = x, y0$3 = y); ++} ++ ++function centroidPointLine(x, y) { ++ var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); ++ X1$1 += z * (x0$3 + x) / 2; ++ Y1$1 += z * (y0$3 + y) / 2; ++ Z1$1 += z; ++ centroidPoint$1(x0$3 = x, y0$3 = y); ++} ++ ++function centroidLineEnd$1() { ++ centroidStream$1.point = centroidPoint$1; ++} ++ ++function centroidRingStart$1() { ++ centroidStream$1.point = centroidPointFirstRing; ++} ++ ++function centroidRingEnd$1() { ++ centroidPointRing(x00$1, y00$1); ++} ++ ++function centroidPointFirstRing(x, y) { ++ centroidStream$1.point = centroidPointRing; ++ centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); ++} ++ ++function centroidPointRing(x, y) { ++ var dx = x - x0$3, ++ dy = y - y0$3, ++ z = sqrt(dx * dx + dy * dy); ++ ++ X1$1 += z * (x0$3 + x) / 2; ++ Y1$1 += z * (y0$3 + y) / 2; ++ Z1$1 += z; ++ ++ z = y0$3 * x - x0$3 * y; ++ X2$1 += z * (x0$3 + x); ++ Y2$1 += z * (y0$3 + y); ++ Z2$1 += z * 3; ++ centroidPoint$1(x0$3 = x, y0$3 = y); ++} ++ ++function PathContext(context) { ++ this._context = context; ++} ++ ++PathContext.prototype = { ++ _radius: 4.5, ++ pointRadius: function(_) { ++ return this._radius = _, this; ++ }, ++ polygonStart: function() { ++ this._line = 0; ++ }, ++ polygonEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line === 0) this._context.closePath(); ++ this._point = NaN; ++ }, ++ point: function(x, y) { ++ switch (this._point) { ++ case 0: { ++ this._context.moveTo(x, y); ++ this._point = 1; ++ break; ++ } ++ case 1: { ++ this._context.lineTo(x, y); ++ break; ++ } ++ default: { ++ this._context.moveTo(x + this._radius, y); ++ this._context.arc(x, y, this._radius, 0, tau$3); ++ break; ++ } ++ } ++ }, ++ result: noop$2 ++}; ++ ++var lengthSum$1 = adder(), ++ lengthRing, ++ x00$2, ++ y00$2, ++ x0$4, ++ y0$4; ++ ++var lengthStream$1 = { ++ point: noop$2, ++ lineStart: function() { ++ lengthStream$1.point = lengthPointFirst$1; ++ }, ++ lineEnd: function() { ++ if (lengthRing) lengthPoint$1(x00$2, y00$2); ++ lengthStream$1.point = noop$2; ++ }, ++ polygonStart: function() { ++ lengthRing = true; ++ }, ++ polygonEnd: function() { ++ lengthRing = null; ++ }, ++ result: function() { ++ var length = +lengthSum$1; ++ lengthSum$1.reset(); ++ return length; ++ } ++}; ++ ++function lengthPointFirst$1(x, y) { ++ lengthStream$1.point = lengthPoint$1; ++ x00$2 = x0$4 = x, y00$2 = y0$4 = y; ++} ++ ++function lengthPoint$1(x, y) { ++ x0$4 -= x, y0$4 -= y; ++ lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); ++ x0$4 = x, y0$4 = y; ++} ++ ++function PathString() { ++ this._string = []; ++} ++ ++PathString.prototype = { ++ _radius: 4.5, ++ _circle: circle$1(4.5), ++ pointRadius: function(_) { ++ if ((_ = +_) !== this._radius) this._radius = _, this._circle = null; ++ return this; ++ }, ++ polygonStart: function() { ++ this._line = 0; ++ }, ++ polygonEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line === 0) this._string.push("Z"); ++ this._point = NaN; ++ }, ++ point: function(x, y) { ++ switch (this._point) { ++ case 0: { ++ this._string.push("M", x, ",", y); ++ this._point = 1; ++ break; ++ } ++ case 1: { ++ this._string.push("L", x, ",", y); ++ break; ++ } ++ default: { ++ if (this._circle == null) this._circle = circle$1(this._radius); ++ this._string.push("M", x, ",", y, this._circle); ++ break; ++ } ++ } ++ }, ++ result: function() { ++ if (this._string.length) { ++ var result = this._string.join(""); ++ this._string = []; ++ return result; ++ } else { ++ return null; ++ } ++ } ++}; ++ ++function circle$1(radius) { ++ return "m0," + radius ++ + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius ++ + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius ++ + "z"; ++} ++ ++function index$1(projection, context) { ++ var pointRadius = 4.5, ++ projectionStream, ++ contextStream; ++ ++ function path(object) { ++ if (object) { ++ if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); ++ geoStream(object, projectionStream(contextStream)); ++ } ++ return contextStream.result(); ++ } ++ ++ path.area = function(object) { ++ geoStream(object, projectionStream(areaStream$1)); ++ return areaStream$1.result(); ++ }; ++ ++ path.measure = function(object) { ++ geoStream(object, projectionStream(lengthStream$1)); ++ return lengthStream$1.result(); ++ }; ++ ++ path.bounds = function(object) { ++ geoStream(object, projectionStream(boundsStream$1)); ++ return boundsStream$1.result(); ++ }; ++ ++ path.centroid = function(object) { ++ geoStream(object, projectionStream(centroidStream$1)); ++ return centroidStream$1.result(); ++ }; ++ ++ path.projection = function(_) { ++ return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection; ++ }; ++ ++ path.context = function(_) { ++ if (!arguments.length) return context; ++ contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); ++ if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); ++ return path; ++ }; ++ ++ path.pointRadius = function(_) { ++ if (!arguments.length) return pointRadius; ++ pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); ++ return path; ++ }; ++ ++ return path.projection(projection).context(context); ++} ++ ++function transform(methods) { ++ return { ++ stream: transformer(methods) ++ }; ++} ++ ++function transformer(methods) { ++ return function(stream) { ++ var s = new TransformStream; ++ for (var key in methods) s[key] = methods[key]; ++ s.stream = stream; ++ return s; ++ }; ++} ++ ++function TransformStream() {} ++ ++TransformStream.prototype = { ++ constructor: TransformStream, ++ point: function(x, y) { this.stream.point(x, y); }, ++ sphere: function() { this.stream.sphere(); }, ++ lineStart: function() { this.stream.lineStart(); }, ++ lineEnd: function() { this.stream.lineEnd(); }, ++ polygonStart: function() { this.stream.polygonStart(); }, ++ polygonEnd: function() { this.stream.polygonEnd(); } ++}; ++ ++function fit(projection, fitBounds, object) { ++ var clip = projection.clipExtent && projection.clipExtent(); ++ projection.scale(150).translate([0, 0]); ++ if (clip != null) projection.clipExtent(null); ++ geoStream(object, projection.stream(boundsStream$1)); ++ fitBounds(boundsStream$1.result()); ++ if (clip != null) projection.clipExtent(clip); ++ return projection; ++} ++ ++function fitExtent(projection, extent, object) { ++ return fit(projection, function(b) { ++ var w = extent[1][0] - extent[0][0], ++ h = extent[1][1] - extent[0][1], ++ k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), ++ x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, ++ y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; ++ projection.scale(150 * k).translate([x, y]); ++ }, object); ++} ++ ++function fitSize(projection, size, object) { ++ return fitExtent(projection, [[0, 0], size], object); ++} ++ ++function fitWidth(projection, width, object) { ++ return fit(projection, function(b) { ++ var w = +width, ++ k = w / (b[1][0] - b[0][0]), ++ x = (w - k * (b[1][0] + b[0][0])) / 2, ++ y = -k * b[0][1]; ++ projection.scale(150 * k).translate([x, y]); ++ }, object); ++} ++ ++function fitHeight(projection, height, object) { ++ return fit(projection, function(b) { ++ var h = +height, ++ k = h / (b[1][1] - b[0][1]), ++ x = -k * b[0][0], ++ y = (h - k * (b[1][1] + b[0][1])) / 2; ++ projection.scale(150 * k).translate([x, y]); ++ }, object); ++} ++ ++var maxDepth = 16, // maximum depth of subdivision ++ cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) ++ ++function resample(project, delta2) { ++ return +delta2 ? resample$1(project, delta2) : resampleNone(project); ++} ++ ++function resampleNone(project) { ++ return transformer({ ++ point: function(x, y) { ++ x = project(x, y); ++ this.stream.point(x[0], x[1]); ++ } ++ }); ++} ++ ++function resample$1(project, delta2) { ++ ++ function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { ++ var dx = x1 - x0, ++ dy = y1 - y0, ++ d2 = dx * dx + dy * dy; ++ if (d2 > 4 * delta2 && depth--) { ++ var a = a0 + a1, ++ b = b0 + b1, ++ c = c0 + c1, ++ m = sqrt(a * a + b * b + c * c), ++ phi2 = asin(c /= m), ++ lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), ++ p = project(lambda2, phi2), ++ x2 = p[0], ++ y2 = p[1], ++ dx2 = x2 - x0, ++ dy2 = y2 - y0, ++ dz = dy * dx2 - dx * dy2; ++ if (dz * dz / d2 > delta2 // perpendicular projected distance ++ || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end ++ || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance ++ resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); ++ stream.point(x2, y2); ++ resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); ++ } ++ } ++ } ++ return function(stream) { ++ var lambda00, x00, y00, a00, b00, c00, // first point ++ lambda0, x0, y0, a0, b0, c0; // previous point ++ ++ var resampleStream = { ++ point: point, ++ lineStart: lineStart, ++ lineEnd: lineEnd, ++ polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, ++ polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } ++ }; ++ ++ function point(x, y) { ++ x = project(x, y); ++ stream.point(x[0], x[1]); ++ } ++ ++ function lineStart() { ++ x0 = NaN; ++ resampleStream.point = linePoint; ++ stream.lineStart(); ++ } ++ ++ function linePoint(lambda, phi) { ++ var c = cartesian([lambda, phi]), p = project(lambda, phi); ++ resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); ++ stream.point(x0, y0); ++ } ++ ++ function lineEnd() { ++ resampleStream.point = point; ++ stream.lineEnd(); ++ } ++ ++ function ringStart() { ++ lineStart(); ++ resampleStream.point = ringPoint; ++ resampleStream.lineEnd = ringEnd; ++ } ++ ++ function ringPoint(lambda, phi) { ++ linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; ++ resampleStream.point = linePoint; ++ } ++ ++ function ringEnd() { ++ resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); ++ resampleStream.lineEnd = lineEnd; ++ lineEnd(); ++ } ++ ++ return resampleStream; ++ }; ++} ++ ++var transformRadians = transformer({ ++ point: function(x, y) { ++ this.stream.point(x * radians, y * radians); ++ } ++}); ++ ++function transformRotate(rotate) { ++ return transformer({ ++ point: function(x, y) { ++ var r = rotate(x, y); ++ return this.stream.point(r[0], r[1]); ++ } ++ }); ++} ++ ++function scaleTranslate(k, dx, dy) { ++ function transform$$1(x, y) { ++ return [dx + k * x, dy - k * y]; ++ } ++ transform$$1.invert = function(x, y) { ++ return [(x - dx) / k, (dy - y) / k]; ++ }; ++ return transform$$1; ++} ++ ++function scaleTranslateRotate(k, dx, dy, alpha) { ++ var cosAlpha = cos$1(alpha), ++ sinAlpha = sin$1(alpha), ++ a = cosAlpha * k, ++ b = sinAlpha * k, ++ ai = cosAlpha / k, ++ bi = sinAlpha / k, ++ ci = (sinAlpha * dy - cosAlpha * dx) / k, ++ fi = (sinAlpha * dx + cosAlpha * dy) / k; ++ function transform$$1(x, y) { ++ return [a * x - b * y + dx, dy - b * x - a * y]; ++ } ++ transform$$1.invert = function(x, y) { ++ return [ai * x - bi * y + ci, fi - bi * x - ai * y]; ++ }; ++ return transform$$1; ++} ++ ++function projection(project) { ++ return projectionMutator(function() { return project; })(); ++} ++ ++function projectionMutator(projectAt) { ++ var project, ++ k = 150, // scale ++ x = 480, y = 250, // translate ++ lambda = 0, phi = 0, // center ++ deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, // pre-rotate ++ alpha = 0, // post-rotate ++ theta = null, preclip = clipAntimeridian, // pre-clip angle ++ x0 = null, y0, x1, y1, postclip = identity$4, // post-clip extent ++ delta2 = 0.5, // precision ++ projectResample, ++ projectTransform, ++ projectRotateTransform, ++ cache, ++ cacheStream; ++ ++ function projection(point) { ++ return projectRotateTransform(point[0] * radians, point[1] * radians); ++ } ++ ++ function invert(point) { ++ point = projectRotateTransform.invert(point[0], point[1]); ++ return point && [point[0] * degrees$1, point[1] * degrees$1]; ++ } ++ ++ projection.stream = function(stream) { ++ return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream))))); ++ }; ++ ++ projection.preclip = function(_) { ++ return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip; ++ }; ++ ++ projection.postclip = function(_) { ++ return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; ++ }; ++ ++ projection.clipAngle = function(_) { ++ return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; ++ }; ++ ++ projection.clipExtent = function(_) { ++ return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; ++ }; ++ ++ projection.scale = function(_) { ++ return arguments.length ? (k = +_, recenter()) : k; ++ }; ++ ++ projection.translate = function(_) { ++ return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; ++ }; ++ ++ projection.center = function(_) { ++ return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; ++ }; ++ ++ projection.rotate = function(_) { ++ return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; ++ }; ++ ++ projection.angle = function(_) { ++ return arguments.length ? (alpha = _ % 360 * radians, recenter()) : alpha * degrees$1; ++ }; ++ ++ projection.precision = function(_) { ++ return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); ++ }; ++ ++ projection.fitExtent = function(extent, object) { ++ return fitExtent(projection, extent, object); ++ }; ++ ++ projection.fitSize = function(size, object) { ++ return fitSize(projection, size, object); ++ }; ++ ++ projection.fitWidth = function(width, object) { ++ return fitWidth(projection, width, object); ++ }; ++ ++ projection.fitHeight = function(height, object) { ++ return fitHeight(projection, height, object); ++ }; ++ ++ function recenter() { ++ var center = scaleTranslateRotate(k, 0, 0, alpha).apply(null, project(lambda, phi)), ++ transform$$1 = (alpha ? scaleTranslateRotate : scaleTranslate)(k, x - center[0], y - center[1], alpha); ++ rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma); ++ projectTransform = compose(project, transform$$1); ++ projectRotateTransform = compose(rotate, projectTransform); ++ projectResample = resample(projectTransform, delta2); ++ return reset(); ++ } ++ ++ function reset() { ++ cache = cacheStream = null; ++ return projection; ++ } ++ ++ return function() { ++ project = projectAt.apply(this, arguments); ++ projection.invert = project.invert && invert; ++ return recenter(); ++ }; ++} ++ ++function conicProjection(projectAt) { ++ var phi0 = 0, ++ phi1 = pi$3 / 3, ++ m = projectionMutator(projectAt), ++ p = m(phi0, phi1); ++ ++ p.parallels = function(_) { ++ return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; ++ }; ++ ++ return p; ++} ++ ++function cylindricalEqualAreaRaw(phi0) { ++ var cosPhi0 = cos$1(phi0); ++ ++ function forward(lambda, phi) { ++ return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; ++ } ++ ++ forward.invert = function(x, y) { ++ return [x / cosPhi0, asin(y * cosPhi0)]; ++ }; ++ ++ return forward; ++} ++ ++function conicEqualAreaRaw(y0, y1) { ++ var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; ++ ++ // Are the parallels symmetrical around the Equator? ++ if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); ++ ++ var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; ++ ++ function project(x, y) { ++ var r = sqrt(c - 2 * n * sin$1(y)) / n; ++ return [r * sin$1(x *= n), r0 - r * cos$1(x)]; ++ } ++ ++ project.invert = function(x, y) { ++ var r0y = r0 - y; ++ return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; ++ }; ++ ++ return project; ++} ++ ++function conicEqualArea() { ++ return conicProjection(conicEqualAreaRaw) ++ .scale(155.424) ++ .center([0, 33.6442]); ++} ++ ++function albers() { ++ return conicEqualArea() ++ .parallels([29.5, 45.5]) ++ .scale(1070) ++ .translate([480, 250]) ++ .rotate([96, 0]) ++ .center([-0.6, 38.7]); ++} ++ ++// The projections must have mutually exclusive clip regions on the sphere, ++// as this will avoid emitting interleaving lines and polygons. ++function multiplex(streams) { ++ var n = streams.length; ++ return { ++ point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, ++ sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, ++ lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, ++ lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, ++ polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, ++ polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } ++ }; ++} ++ ++// A composite projection for the United States, configured by default for ++// 960×500. The projection also works quite well at 960×600 if you change the ++// scale to 1285 and adjust the translate accordingly. The set of standard ++// parallels for each region comes from USGS, which is published here: ++// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers ++function albersUsa() { ++ var cache, ++ cacheStream, ++ lower48 = albers(), lower48Point, ++ alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 ++ hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 ++ point, pointStream = {point: function(x, y) { point = [x, y]; }}; ++ ++ function albersUsa(coordinates) { ++ var x = coordinates[0], y = coordinates[1]; ++ return point = null, (lower48Point.point(x, y), point) ++ || (alaskaPoint.point(x, y), point) ++ || (hawaiiPoint.point(x, y), point); ++ } ++ ++ albersUsa.invert = function(coordinates) { ++ var k = lower48.scale(), ++ t = lower48.translate(), ++ x = (coordinates[0] - t[0]) / k, ++ y = (coordinates[1] - t[1]) / k; ++ return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska ++ : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii ++ : lower48).invert(coordinates); ++ }; ++ ++ albersUsa.stream = function(stream) { ++ return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); ++ }; ++ ++ albersUsa.precision = function(_) { ++ if (!arguments.length) return lower48.precision(); ++ lower48.precision(_), alaska.precision(_), hawaii.precision(_); ++ return reset(); ++ }; ++ ++ albersUsa.scale = function(_) { ++ if (!arguments.length) return lower48.scale(); ++ lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); ++ return albersUsa.translate(lower48.translate()); ++ }; ++ ++ albersUsa.translate = function(_) { ++ if (!arguments.length) return lower48.translate(); ++ var k = lower48.scale(), x = +_[0], y = +_[1]; ++ ++ lower48Point = lower48 ++ .translate(_) ++ .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) ++ .stream(pointStream); ++ ++ alaskaPoint = alaska ++ .translate([x - 0.307 * k, y + 0.201 * k]) ++ .clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) ++ .stream(pointStream); ++ ++ hawaiiPoint = hawaii ++ .translate([x - 0.205 * k, y + 0.212 * k]) ++ .clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) ++ .stream(pointStream); ++ ++ return reset(); ++ }; ++ ++ albersUsa.fitExtent = function(extent, object) { ++ return fitExtent(albersUsa, extent, object); ++ }; ++ ++ albersUsa.fitSize = function(size, object) { ++ return fitSize(albersUsa, size, object); ++ }; ++ ++ albersUsa.fitWidth = function(width, object) { ++ return fitWidth(albersUsa, width, object); ++ }; ++ ++ albersUsa.fitHeight = function(height, object) { ++ return fitHeight(albersUsa, height, object); ++ }; ++ ++ function reset() { ++ cache = cacheStream = null; ++ return albersUsa; ++ } ++ ++ return albersUsa.scale(1070); ++} ++ ++function azimuthalRaw(scale) { ++ return function(x, y) { ++ var cx = cos$1(x), ++ cy = cos$1(y), ++ k = scale(cx * cy); ++ return [ ++ k * cy * sin$1(x), ++ k * sin$1(y) ++ ]; ++ } ++} ++ ++function azimuthalInvert(angle) { ++ return function(x, y) { ++ var z = sqrt(x * x + y * y), ++ c = angle(z), ++ sc = sin$1(c), ++ cc = cos$1(c); ++ return [ ++ atan2(x * sc, z * cc), ++ asin(z && y * sc / z) ++ ]; ++ } ++} ++ ++var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { ++ return sqrt(2 / (1 + cxcy)); ++}); ++ ++azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { ++ return 2 * asin(z / 2); ++}); ++ ++function azimuthalEqualArea() { ++ return projection(azimuthalEqualAreaRaw) ++ .scale(124.75) ++ .clipAngle(180 - 1e-3); ++} ++ ++var azimuthalEquidistantRaw = azimuthalRaw(function(c) { ++ return (c = acos(c)) && c / sin$1(c); ++}); ++ ++azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { ++ return z; ++}); ++ ++function azimuthalEquidistant() { ++ return projection(azimuthalEquidistantRaw) ++ .scale(79.4188) ++ .clipAngle(180 - 1e-3); ++} ++ ++function mercatorRaw(lambda, phi) { ++ return [lambda, log(tan((halfPi$2 + phi) / 2))]; ++} ++ ++mercatorRaw.invert = function(x, y) { ++ return [x, 2 * atan(exp(y)) - halfPi$2]; ++}; ++ ++function mercator() { ++ return mercatorProjection(mercatorRaw) ++ .scale(961 / tau$3); ++} ++ ++function mercatorProjection(project) { ++ var m = projection(project), ++ center = m.center, ++ scale = m.scale, ++ translate = m.translate, ++ clipExtent = m.clipExtent, ++ x0 = null, y0, x1, y1; // clip extent ++ ++ m.scale = function(_) { ++ return arguments.length ? (scale(_), reclip()) : scale(); ++ }; ++ ++ m.translate = function(_) { ++ return arguments.length ? (translate(_), reclip()) : translate(); ++ }; ++ ++ m.center = function(_) { ++ return arguments.length ? (center(_), reclip()) : center(); ++ }; ++ ++ m.clipExtent = function(_) { ++ return arguments.length ? (_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; ++ }; ++ ++ function reclip() { ++ var k = pi$3 * scale(), ++ t = m(rotation(m.rotate()).invert([0, 0])); ++ return clipExtent(x0 == null ++ ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw ++ ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] ++ : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); ++ } ++ ++ return reclip(); ++} ++ ++function tany(y) { ++ return tan((halfPi$2 + y) / 2); ++} ++ ++function conicConformalRaw(y0, y1) { ++ var cy0 = cos$1(y0), ++ n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)), ++ f = cy0 * pow(tany(y0), n) / n; ++ ++ if (!n) return mercatorRaw; ++ ++ function project(x, y) { ++ if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; } ++ else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; } ++ var r = f / pow(tany(y), n); ++ return [r * sin$1(n * x), f - r * cos$1(n * x)]; ++ } ++ ++ project.invert = function(x, y) { ++ var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); ++ return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2]; ++ }; ++ ++ return project; ++} ++ ++function conicConformal() { ++ return conicProjection(conicConformalRaw) ++ .scale(109.5) ++ .parallels([30, 30]); ++} ++ ++function equirectangularRaw(lambda, phi) { ++ return [lambda, phi]; ++} ++ ++equirectangularRaw.invert = equirectangularRaw; ++ ++function equirectangular() { ++ return projection(equirectangularRaw) ++ .scale(152.63); ++} ++ ++function conicEquidistantRaw(y0, y1) { ++ var cy0 = cos$1(y0), ++ n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0), ++ g = cy0 / n + y0; ++ ++ if (abs(n) < epsilon$2) return equirectangularRaw; ++ ++ function project(x, y) { ++ var gy = g - y, nx = n * x; ++ return [gy * sin$1(nx), g - gy * cos$1(nx)]; ++ } ++ ++ project.invert = function(x, y) { ++ var gy = g - y; ++ return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; ++ }; ++ ++ return project; ++} ++ ++function conicEquidistant() { ++ return conicProjection(conicEquidistantRaw) ++ .scale(131.154) ++ .center([0, 13.9389]); ++} ++ ++function gnomonicRaw(x, y) { ++ var cy = cos$1(y), k = cos$1(x) * cy; ++ return [cy * sin$1(x) / k, sin$1(y) / k]; ++} ++ ++gnomonicRaw.invert = azimuthalInvert(atan); ++ ++function gnomonic() { ++ return projection(gnomonicRaw) ++ .scale(144.049) ++ .clipAngle(60); ++} ++ ++function scaleTranslate$1(kx, ky, tx, ty) { ++ return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({ ++ point: function(x, y) { ++ this.stream.point(x * kx + tx, y * ky + ty); ++ } ++ }); ++} ++ ++function identity$5() { ++ var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity$4, // scale, translate and reflect ++ x0 = null, y0, x1, y1, // clip extent ++ postclip = identity$4, ++ cache, ++ cacheStream, ++ projection; ++ ++ function reset() { ++ cache = cacheStream = null; ++ return projection; ++ } ++ ++ return projection = { ++ stream: function(stream) { ++ return cache && cacheStream === stream ? cache : cache = transform$$1(postclip(cacheStream = stream)); ++ }, ++ postclip: function(_) { ++ return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip; ++ }, ++ clipExtent: function(_) { ++ return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; ++ }, ++ scale: function(_) { ++ return arguments.length ? (transform$$1 = scaleTranslate$1((k = +_) * sx, k * sy, tx, ty), reset()) : k; ++ }, ++ translate: function(_) { ++ return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; ++ }, ++ reflectX: function(_) { ++ return arguments.length ? (transform$$1 = scaleTranslate$1(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; ++ }, ++ reflectY: function(_) { ++ return arguments.length ? (transform$$1 = scaleTranslate$1(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; ++ }, ++ fitExtent: function(extent, object) { ++ return fitExtent(projection, extent, object); ++ }, ++ fitSize: function(size, object) { ++ return fitSize(projection, size, object); ++ }, ++ fitWidth: function(width, object) { ++ return fitWidth(projection, width, object); ++ }, ++ fitHeight: function(height, object) { ++ return fitHeight(projection, height, object); ++ } ++ }; ++} ++ ++function naturalEarth1Raw(lambda, phi) { ++ var phi2 = phi * phi, phi4 = phi2 * phi2; ++ return [ ++ lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))), ++ phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) ++ ]; ++} ++ ++naturalEarth1Raw.invert = function(x, y) { ++ var phi = y, i = 25, delta; ++ do { ++ var phi2 = phi * phi, phi4 = phi2 * phi2; ++ phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) / ++ (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4))); ++ } while (abs(delta) > epsilon$2 && --i > 0); ++ return [ ++ x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))), ++ phi ++ ]; ++}; ++ ++function naturalEarth1() { ++ return projection(naturalEarth1Raw) ++ .scale(175.295); ++} ++ ++function orthographicRaw(x, y) { ++ return [cos$1(y) * sin$1(x), sin$1(y)]; ++} ++ ++orthographicRaw.invert = azimuthalInvert(asin); ++ ++function orthographic() { ++ return projection(orthographicRaw) ++ .scale(249.5) ++ .clipAngle(90 + epsilon$2); ++} ++ ++function stereographicRaw(x, y) { ++ var cy = cos$1(y), k = 1 + cos$1(x) * cy; ++ return [cy * sin$1(x) / k, sin$1(y) / k]; ++} ++ ++stereographicRaw.invert = azimuthalInvert(function(z) { ++ return 2 * atan(z); ++}); ++ ++function stereographic() { ++ return projection(stereographicRaw) ++ .scale(250) ++ .clipAngle(142); ++} ++ ++function transverseMercatorRaw(lambda, phi) { ++ return [log(tan((halfPi$2 + phi) / 2)), -lambda]; ++} ++ ++transverseMercatorRaw.invert = function(x, y) { ++ return [-y, 2 * atan(exp(x)) - halfPi$2]; ++}; ++ ++function transverseMercator() { ++ var m = mercatorProjection(transverseMercatorRaw), ++ center = m.center, ++ rotate = m.rotate; ++ ++ m.center = function(_) { ++ return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); ++ }; ++ ++ m.rotate = function(_) { ++ return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); ++ }; ++ ++ return rotate([0, 0, 90]) ++ .scale(159.155); ++} ++ ++function defaultSeparation(a, b) { ++ return a.parent === b.parent ? 1 : 2; ++} ++ ++function meanX(children) { ++ return children.reduce(meanXReduce, 0) / children.length; ++} ++ ++function meanXReduce(x, c) { ++ return x + c.x; ++} ++ ++function maxY(children) { ++ return 1 + children.reduce(maxYReduce, 0); ++} ++ ++function maxYReduce(y, c) { ++ return Math.max(y, c.y); ++} ++ ++function leafLeft(node) { ++ var children; ++ while (children = node.children) node = children[0]; ++ return node; ++} ++ ++function leafRight(node) { ++ var children; ++ while (children = node.children) node = children[children.length - 1]; ++ return node; ++} ++ ++function cluster() { ++ var separation = defaultSeparation, ++ dx = 1, ++ dy = 1, ++ nodeSize = false; ++ ++ function cluster(root) { ++ var previousNode, ++ x = 0; ++ ++ // First walk, computing the initial x & y values. ++ root.eachAfter(function(node) { ++ var children = node.children; ++ if (children) { ++ node.x = meanX(children); ++ node.y = maxY(children); ++ } else { ++ node.x = previousNode ? x += separation(node, previousNode) : 0; ++ node.y = 0; ++ previousNode = node; ++ } ++ }); ++ ++ var left = leafLeft(root), ++ right = leafRight(root), ++ x0 = left.x - separation(left, right) / 2, ++ x1 = right.x + separation(right, left) / 2; ++ ++ // Second walk, normalizing x & y to the desired size. ++ return root.eachAfter(nodeSize ? function(node) { ++ node.x = (node.x - root.x) * dx; ++ node.y = (root.y - node.y) * dy; ++ } : function(node) { ++ node.x = (node.x - x0) / (x1 - x0) * dx; ++ node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; ++ }); ++ } ++ ++ cluster.separation = function(x) { ++ return arguments.length ? (separation = x, cluster) : separation; ++ }; ++ ++ cluster.size = function(x) { ++ return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); ++ }; ++ ++ cluster.nodeSize = function(x) { ++ return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); ++ }; ++ ++ return cluster; ++} ++ ++function count(node) { ++ var sum = 0, ++ children = node.children, ++ i = children && children.length; ++ if (!i) sum = 1; ++ else while (--i >= 0) sum += children[i].value; ++ node.value = sum; ++} ++ ++function node_count() { ++ return this.eachAfter(count); ++} ++ ++function node_each(callback) { ++ var node = this, current, next = [node], children, i, n; ++ do { ++ current = next.reverse(), next = []; ++ while (node = current.pop()) { ++ callback(node), children = node.children; ++ if (children) for (i = 0, n = children.length; i < n; ++i) { ++ next.push(children[i]); ++ } ++ } ++ } while (next.length); ++ return this; ++} ++ ++function node_eachBefore(callback) { ++ var node = this, nodes = [node], children, i; ++ while (node = nodes.pop()) { ++ callback(node), children = node.children; ++ if (children) for (i = children.length - 1; i >= 0; --i) { ++ nodes.push(children[i]); ++ } ++ } ++ return this; ++} ++ ++function node_eachAfter(callback) { ++ var node = this, nodes = [node], next = [], children, i, n; ++ while (node = nodes.pop()) { ++ next.push(node), children = node.children; ++ if (children) for (i = 0, n = children.length; i < n; ++i) { ++ nodes.push(children[i]); ++ } ++ } ++ while (node = next.pop()) { ++ callback(node); ++ } ++ return this; ++} ++ ++function node_sum(value) { ++ return this.eachAfter(function(node) { ++ var sum = +value(node.data) || 0, ++ children = node.children, ++ i = children && children.length; ++ while (--i >= 0) sum += children[i].value; ++ node.value = sum; ++ }); ++} ++ ++function node_sort(compare) { ++ return this.eachBefore(function(node) { ++ if (node.children) { ++ node.children.sort(compare); ++ } ++ }); ++} ++ ++function node_path(end) { ++ var start = this, ++ ancestor = leastCommonAncestor(start, end), ++ nodes = [start]; ++ while (start !== ancestor) { ++ start = start.parent; ++ nodes.push(start); ++ } ++ var k = nodes.length; ++ while (end !== ancestor) { ++ nodes.splice(k, 0, end); ++ end = end.parent; ++ } ++ return nodes; ++} ++ ++function leastCommonAncestor(a, b) { ++ if (a === b) return a; ++ var aNodes = a.ancestors(), ++ bNodes = b.ancestors(), ++ c = null; ++ a = aNodes.pop(); ++ b = bNodes.pop(); ++ while (a === b) { ++ c = a; ++ a = aNodes.pop(); ++ b = bNodes.pop(); ++ } ++ return c; ++} ++ ++function node_ancestors() { ++ var node = this, nodes = [node]; ++ while (node = node.parent) { ++ nodes.push(node); ++ } ++ return nodes; ++} ++ ++function node_descendants() { ++ var nodes = []; ++ this.each(function(node) { ++ nodes.push(node); ++ }); ++ return nodes; ++} ++ ++function node_leaves() { ++ var leaves = []; ++ this.eachBefore(function(node) { ++ if (!node.children) { ++ leaves.push(node); ++ } ++ }); ++ return leaves; ++} ++ ++function node_links() { ++ var root = this, links = []; ++ root.each(function(node) { ++ if (node !== root) { // Don’t include the root’s parent, if any. ++ links.push({source: node.parent, target: node}); ++ } ++ }); ++ return links; ++} ++ ++function hierarchy(data, children) { ++ var root = new Node(data), ++ valued = +data.value && (root.value = data.value), ++ node, ++ nodes = [root], ++ child, ++ childs, ++ i, ++ n; ++ ++ if (children == null) children = defaultChildren; ++ ++ while (node = nodes.pop()) { ++ if (valued) node.value = +node.data.value; ++ if ((childs = children(node.data)) && (n = childs.length)) { ++ node.children = new Array(n); ++ for (i = n - 1; i >= 0; --i) { ++ nodes.push(child = node.children[i] = new Node(childs[i])); ++ child.parent = node; ++ child.depth = node.depth + 1; ++ } ++ } ++ } ++ ++ return root.eachBefore(computeHeight); ++} ++ ++function node_copy() { ++ return hierarchy(this).eachBefore(copyData); ++} ++ ++function defaultChildren(d) { ++ return d.children; ++} ++ ++function copyData(node) { ++ node.data = node.data.data; ++} ++ ++function computeHeight(node) { ++ var height = 0; ++ do node.height = height; ++ while ((node = node.parent) && (node.height < ++height)); ++} ++ ++function Node(data) { ++ this.data = data; ++ this.depth = ++ this.height = 0; ++ this.parent = null; ++} ++ ++Node.prototype = hierarchy.prototype = { ++ constructor: Node, ++ count: node_count, ++ each: node_each, ++ eachAfter: node_eachAfter, ++ eachBefore: node_eachBefore, ++ sum: node_sum, ++ sort: node_sort, ++ path: node_path, ++ ancestors: node_ancestors, ++ descendants: node_descendants, ++ leaves: node_leaves, ++ links: node_links, ++ copy: node_copy ++}; ++ ++var slice$4 = Array.prototype.slice; ++ ++function shuffle$1(array) { ++ var m = array.length, ++ t, ++ i; ++ ++ while (m) { ++ i = Math.random() * m-- | 0; ++ t = array[m]; ++ array[m] = array[i]; ++ array[i] = t; ++ } ++ ++ return array; ++} ++ ++function enclose(circles) { ++ var i = 0, n = (circles = shuffle$1(slice$4.call(circles))).length, B = [], p, e; ++ ++ while (i < n) { ++ p = circles[i]; ++ if (e && enclosesWeak(e, p)) ++i; ++ else e = encloseBasis(B = extendBasis(B, p)), i = 0; ++ } ++ ++ return e; ++} ++ ++function extendBasis(B, p) { ++ var i, j; ++ ++ if (enclosesWeakAll(p, B)) return [p]; ++ ++ // If we get here then B must have at least one element. ++ for (i = 0; i < B.length; ++i) { ++ if (enclosesNot(p, B[i]) ++ && enclosesWeakAll(encloseBasis2(B[i], p), B)) { ++ return [B[i], p]; ++ } ++ } ++ ++ // If we get here then B must have at least two elements. ++ for (i = 0; i < B.length - 1; ++i) { ++ for (j = i + 1; j < B.length; ++j) { ++ if (enclosesNot(encloseBasis2(B[i], B[j]), p) ++ && enclosesNot(encloseBasis2(B[i], p), B[j]) ++ && enclosesNot(encloseBasis2(B[j], p), B[i]) ++ && enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) { ++ return [B[i], B[j], p]; ++ } ++ } ++ } ++ ++ // If we get here then something is very wrong. ++ throw new Error; ++} ++ ++function enclosesNot(a, b) { ++ var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y; ++ return dr < 0 || dr * dr < dx * dx + dy * dy; ++} ++ ++function enclosesWeak(a, b) { ++ var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y; ++ return dr > 0 && dr * dr > dx * dx + dy * dy; ++} ++ ++function enclosesWeakAll(a, B) { ++ for (var i = 0; i < B.length; ++i) { ++ if (!enclosesWeak(a, B[i])) { ++ return false; ++ } ++ } ++ return true; ++} ++ ++function encloseBasis(B) { ++ switch (B.length) { ++ case 1: return encloseBasis1(B[0]); ++ case 2: return encloseBasis2(B[0], B[1]); ++ case 3: return encloseBasis3(B[0], B[1], B[2]); ++ } ++} ++ ++function encloseBasis1(a) { ++ return { ++ x: a.x, ++ y: a.y, ++ r: a.r ++ }; ++} ++ ++function encloseBasis2(a, b) { ++ var x1 = a.x, y1 = a.y, r1 = a.r, ++ x2 = b.x, y2 = b.y, r2 = b.r, ++ x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, ++ l = Math.sqrt(x21 * x21 + y21 * y21); ++ return { ++ x: (x1 + x2 + x21 / l * r21) / 2, ++ y: (y1 + y2 + y21 / l * r21) / 2, ++ r: (l + r1 + r2) / 2 ++ }; ++} ++ ++function encloseBasis3(a, b, c) { ++ var x1 = a.x, y1 = a.y, r1 = a.r, ++ x2 = b.x, y2 = b.y, r2 = b.r, ++ x3 = c.x, y3 = c.y, r3 = c.r, ++ a2 = x1 - x2, ++ a3 = x1 - x3, ++ b2 = y1 - y2, ++ b3 = y1 - y3, ++ c2 = r2 - r1, ++ c3 = r3 - r1, ++ d1 = x1 * x1 + y1 * y1 - r1 * r1, ++ d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2, ++ d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3, ++ ab = a3 * b2 - a2 * b3, ++ xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1, ++ xb = (b3 * c2 - b2 * c3) / ab, ++ ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1, ++ yb = (a2 * c3 - a3 * c2) / ab, ++ A = xb * xb + yb * yb - 1, ++ B = 2 * (r1 + xa * xb + ya * yb), ++ C = xa * xa + ya * ya - r1 * r1, ++ r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B); ++ return { ++ x: x1 + xa + xb * r, ++ y: y1 + ya + yb * r, ++ r: r ++ }; ++} ++ ++function place(b, a, c) { ++ var dx = b.x - a.x, x, a2, ++ dy = b.y - a.y, y, b2, ++ d2 = dx * dx + dy * dy; ++ if (d2) { ++ a2 = a.r + c.r, a2 *= a2; ++ b2 = b.r + c.r, b2 *= b2; ++ if (a2 > b2) { ++ x = (d2 + b2 - a2) / (2 * d2); ++ y = Math.sqrt(Math.max(0, b2 / d2 - x * x)); ++ c.x = b.x - x * dx - y * dy; ++ c.y = b.y - x * dy + y * dx; ++ } else { ++ x = (d2 + a2 - b2) / (2 * d2); ++ y = Math.sqrt(Math.max(0, a2 / d2 - x * x)); ++ c.x = a.x + x * dx - y * dy; ++ c.y = a.y + x * dy + y * dx; ++ } ++ } else { ++ c.x = a.x + c.r; ++ c.y = a.y; ++ } ++} ++ ++function intersects(a, b) { ++ var dr = a.r + b.r - 1e-6, dx = b.x - a.x, dy = b.y - a.y; ++ return dr > 0 && dr * dr > dx * dx + dy * dy; ++} ++ ++function score(node) { ++ var a = node._, ++ b = node.next._, ++ ab = a.r + b.r, ++ dx = (a.x * b.r + b.x * a.r) / ab, ++ dy = (a.y * b.r + b.y * a.r) / ab; ++ return dx * dx + dy * dy; ++} ++ ++function Node$1(circle) { ++ this._ = circle; ++ this.next = null; ++ this.previous = null; ++} ++ ++function packEnclose(circles) { ++ if (!(n = circles.length)) return 0; ++ ++ var a, b, c, n, aa, ca, i, j, k, sj, sk; ++ ++ // Place the first circle. ++ a = circles[0], a.x = 0, a.y = 0; ++ if (!(n > 1)) return a.r; ++ ++ // Place the second circle. ++ b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; ++ if (!(n > 2)) return a.r + b.r; ++ ++ // Place the third circle. ++ place(b, a, c = circles[2]); ++ ++ // Initialize the front-chain using the first three circles a, b and c. ++ a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); ++ a.next = c.previous = b; ++ b.next = a.previous = c; ++ c.next = b.previous = a; ++ ++ // Attempt to place each remaining circle… ++ pack: for (i = 3; i < n; ++i) { ++ place(a._, b._, c = circles[i]), c = new Node$1(c); ++ ++ // Find the closest intersecting circle on the front-chain, if any. ++ // “Closeness” is determined by linear distance along the front-chain. ++ // “Ahead” or “behind” is likewise determined by linear distance. ++ j = b.next, k = a.previous, sj = b._.r, sk = a._.r; ++ do { ++ if (sj <= sk) { ++ if (intersects(j._, c._)) { ++ b = j, a.next = b, b.previous = a, --i; ++ continue pack; ++ } ++ sj += j._.r, j = j.next; ++ } else { ++ if (intersects(k._, c._)) { ++ a = k, a.next = b, b.previous = a, --i; ++ continue pack; ++ } ++ sk += k._.r, k = k.previous; ++ } ++ } while (j !== k.next); ++ ++ // Success! Insert the new circle c between a and b. ++ c.previous = a, c.next = b, a.next = b.previous = b = c; ++ ++ // Compute the new closest circle pair to the centroid. ++ aa = score(a); ++ while ((c = c.next) !== b) { ++ if ((ca = score(c)) < aa) { ++ a = c, aa = ca; ++ } ++ } ++ b = a.next; ++ } ++ ++ // Compute the enclosing circle of the front chain. ++ a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); ++ ++ // Translate the circles to put the enclosing circle around the origin. ++ for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; ++ ++ return c.r; ++} ++ ++function siblings(circles) { ++ packEnclose(circles); ++ return circles; ++} ++ ++function optional(f) { ++ return f == null ? null : required(f); ++} ++ ++function required(f) { ++ if (typeof f !== "function") throw new Error; ++ return f; ++} ++ ++function constantZero() { ++ return 0; ++} ++ ++function constant$9(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function defaultRadius$1(d) { ++ return Math.sqrt(d.value); ++} ++ ++function index$2() { ++ var radius = null, ++ dx = 1, ++ dy = 1, ++ padding = constantZero; ++ ++ function pack(root) { ++ root.x = dx / 2, root.y = dy / 2; ++ if (radius) { ++ root.eachBefore(radiusLeaf(radius)) ++ .eachAfter(packChildren(padding, 0.5)) ++ .eachBefore(translateChild(1)); ++ } else { ++ root.eachBefore(radiusLeaf(defaultRadius$1)) ++ .eachAfter(packChildren(constantZero, 1)) ++ .eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) ++ .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); ++ } ++ return root; ++ } ++ ++ pack.radius = function(x) { ++ return arguments.length ? (radius = optional(x), pack) : radius; ++ }; ++ ++ pack.size = function(x) { ++ return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; ++ }; ++ ++ pack.padding = function(x) { ++ return arguments.length ? (padding = typeof x === "function" ? x : constant$9(+x), pack) : padding; ++ }; ++ ++ return pack; ++} ++ ++function radiusLeaf(radius) { ++ return function(node) { ++ if (!node.children) { ++ node.r = Math.max(0, +radius(node) || 0); ++ } ++ }; ++} ++ ++function packChildren(padding, k) { ++ return function(node) { ++ if (children = node.children) { ++ var children, ++ i, ++ n = children.length, ++ r = padding(node) * k || 0, ++ e; ++ ++ if (r) for (i = 0; i < n; ++i) children[i].r += r; ++ e = packEnclose(children); ++ if (r) for (i = 0; i < n; ++i) children[i].r -= r; ++ node.r = e + r; ++ } ++ }; ++} ++ ++function translateChild(k) { ++ return function(node) { ++ var parent = node.parent; ++ node.r *= k; ++ if (parent) { ++ node.x = parent.x + k * node.x; ++ node.y = parent.y + k * node.y; ++ } ++ }; ++} ++ ++function roundNode(node) { ++ node.x0 = Math.round(node.x0); ++ node.y0 = Math.round(node.y0); ++ node.x1 = Math.round(node.x1); ++ node.y1 = Math.round(node.y1); ++} ++ ++function treemapDice(parent, x0, y0, x1, y1) { ++ var nodes = parent.children, ++ node, ++ i = -1, ++ n = nodes.length, ++ k = parent.value && (x1 - x0) / parent.value; ++ ++ while (++i < n) { ++ node = nodes[i], node.y0 = y0, node.y1 = y1; ++ node.x0 = x0, node.x1 = x0 += node.value * k; ++ } ++} ++ ++function partition() { ++ var dx = 1, ++ dy = 1, ++ padding = 0, ++ round = false; ++ ++ function partition(root) { ++ var n = root.height + 1; ++ root.x0 = ++ root.y0 = padding; ++ root.x1 = dx; ++ root.y1 = dy / n; ++ root.eachBefore(positionNode(dy, n)); ++ if (round) root.eachBefore(roundNode); ++ return root; ++ } ++ ++ function positionNode(dy, n) { ++ return function(node) { ++ if (node.children) { ++ treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); ++ } ++ var x0 = node.x0, ++ y0 = node.y0, ++ x1 = node.x1 - padding, ++ y1 = node.y1 - padding; ++ if (x1 < x0) x0 = x1 = (x0 + x1) / 2; ++ if (y1 < y0) y0 = y1 = (y0 + y1) / 2; ++ node.x0 = x0; ++ node.y0 = y0; ++ node.x1 = x1; ++ node.y1 = y1; ++ }; ++ } ++ ++ partition.round = function(x) { ++ return arguments.length ? (round = !!x, partition) : round; ++ }; ++ ++ partition.size = function(x) { ++ return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; ++ }; ++ ++ partition.padding = function(x) { ++ return arguments.length ? (padding = +x, partition) : padding; ++ }; ++ ++ return partition; ++} ++ ++var keyPrefix$1 = "$", // Protect against keys like “__proto__”. ++ preroot = {depth: -1}, ++ ambiguous = {}; ++ ++function defaultId(d) { ++ return d.id; ++} ++ ++function defaultParentId(d) { ++ return d.parentId; ++} ++ ++function stratify() { ++ var id = defaultId, ++ parentId = defaultParentId; ++ ++ function stratify(data) { ++ var d, ++ i, ++ n = data.length, ++ root, ++ parent, ++ node, ++ nodes = new Array(n), ++ nodeId, ++ nodeKey, ++ nodeByKey = {}; ++ ++ for (i = 0; i < n; ++i) { ++ d = data[i], node = nodes[i] = new Node(d); ++ if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { ++ nodeKey = keyPrefix$1 + (node.id = nodeId); ++ nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; ++ } ++ } ++ ++ for (i = 0; i < n; ++i) { ++ node = nodes[i], nodeId = parentId(data[i], i, data); ++ if (nodeId == null || !(nodeId += "")) { ++ if (root) throw new Error("multiple roots"); ++ root = node; ++ } else { ++ parent = nodeByKey[keyPrefix$1 + nodeId]; ++ if (!parent) throw new Error("missing: " + nodeId); ++ if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); ++ if (parent.children) parent.children.push(node); ++ else parent.children = [node]; ++ node.parent = parent; ++ } ++ } ++ ++ if (!root) throw new Error("no root"); ++ root.parent = preroot; ++ root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); ++ root.parent = null; ++ if (n > 0) throw new Error("cycle"); ++ ++ return root; ++ } ++ ++ stratify.id = function(x) { ++ return arguments.length ? (id = required(x), stratify) : id; ++ }; ++ ++ stratify.parentId = function(x) { ++ return arguments.length ? (parentId = required(x), stratify) : parentId; ++ }; ++ ++ return stratify; ++} ++ ++function defaultSeparation$1(a, b) { ++ return a.parent === b.parent ? 1 : 2; ++} ++ ++// function radialSeparation(a, b) { ++// return (a.parent === b.parent ? 1 : 2) / a.depth; ++// } ++ ++// This function is used to traverse the left contour of a subtree (or ++// subforest). It returns the successor of v on this contour. This successor is ++// either given by the leftmost child of v or by the thread of v. The function ++// returns null if and only if v is on the highest level of its subtree. ++function nextLeft(v) { ++ var children = v.children; ++ return children ? children[0] : v.t; ++} ++ ++// This function works analogously to nextLeft. ++function nextRight(v) { ++ var children = v.children; ++ return children ? children[children.length - 1] : v.t; ++} ++ ++// Shifts the current subtree rooted at w+. This is done by increasing ++// prelim(w+) and mod(w+) by shift. ++function moveSubtree(wm, wp, shift) { ++ var change = shift / (wp.i - wm.i); ++ wp.c -= change; ++ wp.s += shift; ++ wm.c += change; ++ wp.z += shift; ++ wp.m += shift; ++} ++ ++// All other shifts, applied to the smaller subtrees between w- and w+, are ++// performed by this function. To prepare the shifts, we have to adjust ++// change(w+), shift(w+), and change(w-). ++function executeShifts(v) { ++ var shift = 0, ++ change = 0, ++ children = v.children, ++ i = children.length, ++ w; ++ while (--i >= 0) { ++ w = children[i]; ++ w.z += shift; ++ w.m += shift; ++ shift += w.s + (change += w.c); ++ } ++} ++ ++// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, ++// returns the specified (default) ancestor. ++function nextAncestor(vim, v, ancestor) { ++ return vim.a.parent === v.parent ? vim.a : ancestor; ++} ++ ++function TreeNode(node, i) { ++ this._ = node; ++ this.parent = null; ++ this.children = null; ++ this.A = null; // default ancestor ++ this.a = this; // ancestor ++ this.z = 0; // prelim ++ this.m = 0; // mod ++ this.c = 0; // change ++ this.s = 0; // shift ++ this.t = null; // thread ++ this.i = i; // number ++} ++ ++TreeNode.prototype = Object.create(Node.prototype); ++ ++function treeRoot(root) { ++ var tree = new TreeNode(root, 0), ++ node, ++ nodes = [tree], ++ child, ++ children, ++ i, ++ n; ++ ++ while (node = nodes.pop()) { ++ if (children = node._.children) { ++ node.children = new Array(n = children.length); ++ for (i = n - 1; i >= 0; --i) { ++ nodes.push(child = node.children[i] = new TreeNode(children[i], i)); ++ child.parent = node; ++ } ++ } ++ } ++ ++ (tree.parent = new TreeNode(null, 0)).children = [tree]; ++ return tree; ++} ++ ++// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm ++function tree() { ++ var separation = defaultSeparation$1, ++ dx = 1, ++ dy = 1, ++ nodeSize = null; ++ ++ function tree(root) { ++ var t = treeRoot(root); ++ ++ // Compute the layout using Buchheim et al.’s algorithm. ++ t.eachAfter(firstWalk), t.parent.m = -t.z; ++ t.eachBefore(secondWalk); ++ ++ // If a fixed node size is specified, scale x and y. ++ if (nodeSize) root.eachBefore(sizeNode); ++ ++ // If a fixed tree size is specified, scale x and y based on the extent. ++ // Compute the left-most, right-most, and depth-most nodes for extents. ++ else { ++ var left = root, ++ right = root, ++ bottom = root; ++ root.eachBefore(function(node) { ++ if (node.x < left.x) left = node; ++ if (node.x > right.x) right = node; ++ if (node.depth > bottom.depth) bottom = node; ++ }); ++ var s = left === right ? 1 : separation(left, right) / 2, ++ tx = s - left.x, ++ kx = dx / (right.x + s + tx), ++ ky = dy / (bottom.depth || 1); ++ root.eachBefore(function(node) { ++ node.x = (node.x + tx) * kx; ++ node.y = node.depth * ky; ++ }); ++ } ++ ++ return root; ++ } ++ ++ // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is ++ // applied recursively to the children of v, as well as the function ++ // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the ++ // node v is placed to the midpoint of its outermost children. ++ function firstWalk(v) { ++ var children = v.children, ++ siblings = v.parent.children, ++ w = v.i ? siblings[v.i - 1] : null; ++ if (children) { ++ executeShifts(v); ++ var midpoint = (children[0].z + children[children.length - 1].z) / 2; ++ if (w) { ++ v.z = w.z + separation(v._, w._); ++ v.m = v.z - midpoint; ++ } else { ++ v.z = midpoint; ++ } ++ } else if (w) { ++ v.z = w.z + separation(v._, w._); ++ } ++ v.parent.A = apportion(v, w, v.parent.A || siblings[0]); ++ } ++ ++ // Computes all real x-coordinates by summing up the modifiers recursively. ++ function secondWalk(v) { ++ v._.x = v.z + v.parent.m; ++ v.m += v.parent.m; ++ } ++ ++ // The core of the algorithm. Here, a new subtree is combined with the ++ // previous subtrees. Threads are used to traverse the inside and outside ++ // contours of the left and right subtree up to the highest common level. The ++ // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the ++ // superscript o means outside and i means inside, the subscript - means left ++ // subtree and + means right subtree. For summing up the modifiers along the ++ // contour, we use respective variables si+, si-, so-, and so+. Whenever two ++ // nodes of the inside contours conflict, we compute the left one of the ++ // greatest uncommon ancestors using the function ANCESTOR and call MOVE ++ // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. ++ // Finally, we add a new thread (if necessary). ++ function apportion(v, w, ancestor) { ++ if (w) { ++ var vip = v, ++ vop = v, ++ vim = w, ++ vom = vip.parent.children[0], ++ sip = vip.m, ++ sop = vop.m, ++ sim = vim.m, ++ som = vom.m, ++ shift; ++ while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { ++ vom = nextLeft(vom); ++ vop = nextRight(vop); ++ vop.a = v; ++ shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); ++ if (shift > 0) { ++ moveSubtree(nextAncestor(vim, v, ancestor), v, shift); ++ sip += shift; ++ sop += shift; ++ } ++ sim += vim.m; ++ sip += vip.m; ++ som += vom.m; ++ sop += vop.m; ++ } ++ if (vim && !nextRight(vop)) { ++ vop.t = vim; ++ vop.m += sim - sop; ++ } ++ if (vip && !nextLeft(vom)) { ++ vom.t = vip; ++ vom.m += sip - som; ++ ancestor = v; ++ } ++ } ++ return ancestor; ++ } ++ ++ function sizeNode(node) { ++ node.x *= dx; ++ node.y = node.depth * dy; ++ } ++ ++ tree.separation = function(x) { ++ return arguments.length ? (separation = x, tree) : separation; ++ }; ++ ++ tree.size = function(x) { ++ return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); ++ }; ++ ++ tree.nodeSize = function(x) { ++ return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); ++ }; ++ ++ return tree; ++} ++ ++function treemapSlice(parent, x0, y0, x1, y1) { ++ var nodes = parent.children, ++ node, ++ i = -1, ++ n = nodes.length, ++ k = parent.value && (y1 - y0) / parent.value; ++ ++ while (++i < n) { ++ node = nodes[i], node.x0 = x0, node.x1 = x1; ++ node.y0 = y0, node.y1 = y0 += node.value * k; ++ } ++} ++ ++var phi = (1 + Math.sqrt(5)) / 2; ++ ++function squarifyRatio(ratio, parent, x0, y0, x1, y1) { ++ var rows = [], ++ nodes = parent.children, ++ row, ++ nodeValue, ++ i0 = 0, ++ i1 = 0, ++ n = nodes.length, ++ dx, dy, ++ value = parent.value, ++ sumValue, ++ minValue, ++ maxValue, ++ newRatio, ++ minRatio, ++ alpha, ++ beta; ++ ++ while (i0 < n) { ++ dx = x1 - x0, dy = y1 - y0; ++ ++ // Find the next non-empty node. ++ do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); ++ minValue = maxValue = sumValue; ++ alpha = Math.max(dy / dx, dx / dy) / (value * ratio); ++ beta = sumValue * sumValue * alpha; ++ minRatio = Math.max(maxValue / beta, beta / minValue); ++ ++ // Keep adding nodes while the aspect ratio maintains or improves. ++ for (; i1 < n; ++i1) { ++ sumValue += nodeValue = nodes[i1].value; ++ if (nodeValue < minValue) minValue = nodeValue; ++ if (nodeValue > maxValue) maxValue = nodeValue; ++ beta = sumValue * sumValue * alpha; ++ newRatio = Math.max(maxValue / beta, beta / minValue); ++ if (newRatio > minRatio) { sumValue -= nodeValue; break; } ++ minRatio = newRatio; ++ } ++ ++ // Position and record the row orientation. ++ rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); ++ if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); ++ else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); ++ value -= sumValue, i0 = i1; ++ } ++ ++ return rows; ++} ++ ++var squarify = (function custom(ratio) { ++ ++ function squarify(parent, x0, y0, x1, y1) { ++ squarifyRatio(ratio, parent, x0, y0, x1, y1); ++ } ++ ++ squarify.ratio = function(x) { ++ return custom((x = +x) > 1 ? x : 1); ++ }; ++ ++ return squarify; ++})(phi); ++ ++function index$3() { ++ var tile = squarify, ++ round = false, ++ dx = 1, ++ dy = 1, ++ paddingStack = [0], ++ paddingInner = constantZero, ++ paddingTop = constantZero, ++ paddingRight = constantZero, ++ paddingBottom = constantZero, ++ paddingLeft = constantZero; ++ ++ function treemap(root) { ++ root.x0 = ++ root.y0 = 0; ++ root.x1 = dx; ++ root.y1 = dy; ++ root.eachBefore(positionNode); ++ paddingStack = [0]; ++ if (round) root.eachBefore(roundNode); ++ return root; ++ } ++ ++ function positionNode(node) { ++ var p = paddingStack[node.depth], ++ x0 = node.x0 + p, ++ y0 = node.y0 + p, ++ x1 = node.x1 - p, ++ y1 = node.y1 - p; ++ if (x1 < x0) x0 = x1 = (x0 + x1) / 2; ++ if (y1 < y0) y0 = y1 = (y0 + y1) / 2; ++ node.x0 = x0; ++ node.y0 = y0; ++ node.x1 = x1; ++ node.y1 = y1; ++ if (node.children) { ++ p = paddingStack[node.depth + 1] = paddingInner(node) / 2; ++ x0 += paddingLeft(node) - p; ++ y0 += paddingTop(node) - p; ++ x1 -= paddingRight(node) - p; ++ y1 -= paddingBottom(node) - p; ++ if (x1 < x0) x0 = x1 = (x0 + x1) / 2; ++ if (y1 < y0) y0 = y1 = (y0 + y1) / 2; ++ tile(node, x0, y0, x1, y1); ++ } ++ } ++ ++ treemap.round = function(x) { ++ return arguments.length ? (round = !!x, treemap) : round; ++ }; ++ ++ treemap.size = function(x) { ++ return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; ++ }; ++ ++ treemap.tile = function(x) { ++ return arguments.length ? (tile = required(x), treemap) : tile; ++ }; ++ ++ treemap.padding = function(x) { ++ return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); ++ }; ++ ++ treemap.paddingInner = function(x) { ++ return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$9(+x), treemap) : paddingInner; ++ }; ++ ++ treemap.paddingOuter = function(x) { ++ return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); ++ }; ++ ++ treemap.paddingTop = function(x) { ++ return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$9(+x), treemap) : paddingTop; ++ }; ++ ++ treemap.paddingRight = function(x) { ++ return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$9(+x), treemap) : paddingRight; ++ }; ++ ++ treemap.paddingBottom = function(x) { ++ return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$9(+x), treemap) : paddingBottom; ++ }; ++ ++ treemap.paddingLeft = function(x) { ++ return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$9(+x), treemap) : paddingLeft; ++ }; ++ ++ return treemap; ++} ++ ++function binary(parent, x0, y0, x1, y1) { ++ var nodes = parent.children, ++ i, n = nodes.length, ++ sum, sums = new Array(n + 1); ++ ++ for (sums[0] = sum = i = 0; i < n; ++i) { ++ sums[i + 1] = sum += nodes[i].value; ++ } ++ ++ partition(0, n, parent.value, x0, y0, x1, y1); ++ ++ function partition(i, j, value, x0, y0, x1, y1) { ++ if (i >= j - 1) { ++ var node = nodes[i]; ++ node.x0 = x0, node.y0 = y0; ++ node.x1 = x1, node.y1 = y1; ++ return; ++ } ++ ++ var valueOffset = sums[i], ++ valueTarget = (value / 2) + valueOffset, ++ k = i + 1, ++ hi = j - 1; ++ ++ while (k < hi) { ++ var mid = k + hi >>> 1; ++ if (sums[mid] < valueTarget) k = mid + 1; ++ else hi = mid; ++ } ++ ++ if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k; ++ ++ var valueLeft = sums[k] - valueOffset, ++ valueRight = value - valueLeft; ++ ++ if ((x1 - x0) > (y1 - y0)) { ++ var xk = (x0 * valueRight + x1 * valueLeft) / value; ++ partition(i, k, valueLeft, x0, y0, xk, y1); ++ partition(k, j, valueRight, xk, y0, x1, y1); ++ } else { ++ var yk = (y0 * valueRight + y1 * valueLeft) / value; ++ partition(i, k, valueLeft, x0, y0, x1, yk); ++ partition(k, j, valueRight, x0, yk, x1, y1); ++ } ++ } ++} ++ ++function sliceDice(parent, x0, y0, x1, y1) { ++ (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1); ++} ++ ++var resquarify = (function custom(ratio) { ++ ++ function resquarify(parent, x0, y0, x1, y1) { ++ if ((rows = parent._squarify) && (rows.ratio === ratio)) { ++ var rows, ++ row, ++ nodes, ++ i, ++ j = -1, ++ n, ++ m = rows.length, ++ value = parent.value; ++ ++ while (++j < m) { ++ row = rows[j], nodes = row.children; ++ for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; ++ if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); ++ else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); ++ value -= row.value; ++ } ++ } else { ++ parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); ++ rows.ratio = ratio; ++ } ++ } ++ ++ resquarify.ratio = function(x) { ++ return custom((x = +x) > 1 ? x : 1); ++ }; ++ ++ return resquarify; ++})(phi); ++ ++function area$2(polygon) { ++ var i = -1, ++ n = polygon.length, ++ a, ++ b = polygon[n - 1], ++ area = 0; ++ ++ while (++i < n) { ++ a = b; ++ b = polygon[i]; ++ area += a[1] * b[0] - a[0] * b[1]; ++ } ++ ++ return area / 2; ++} ++ ++function centroid$1(polygon) { ++ var i = -1, ++ n = polygon.length, ++ x = 0, ++ y = 0, ++ a, ++ b = polygon[n - 1], ++ c, ++ k = 0; ++ ++ while (++i < n) { ++ a = b; ++ b = polygon[i]; ++ k += c = a[0] * b[1] - b[0] * a[1]; ++ x += (a[0] + b[0]) * c; ++ y += (a[1] + b[1]) * c; ++ } ++ ++ return k *= 3, [x / k, y / k]; ++} ++ ++// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of ++// the 3D cross product in a quadrant I Cartesian coordinate system (+x is ++// right, +y is up). Returns a positive value if ABC is counter-clockwise, ++// negative if clockwise, and zero if the points are collinear. ++function cross$1(a, b, c) { ++ return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); ++} ++ ++function lexicographicOrder(a, b) { ++ return a[0] - b[0] || a[1] - b[1]; ++} ++ ++// Computes the upper convex hull per the monotone chain algorithm. ++// Assumes points.length >= 3, is sorted by x, unique in y. ++// Returns an array of indices into points in left-to-right order. ++function computeUpperHullIndexes(points) { ++ var n = points.length, ++ indexes = [0, 1], ++ size = 2; ++ ++ for (var i = 2; i < n; ++i) { ++ while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; ++ indexes[size++] = i; ++ } ++ ++ return indexes.slice(0, size); // remove popped points ++} ++ ++function hull(points) { ++ if ((n = points.length) < 3) return null; ++ ++ var i, ++ n, ++ sortedPoints = new Array(n), ++ flippedPoints = new Array(n); ++ ++ for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; ++ sortedPoints.sort(lexicographicOrder); ++ for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]]; ++ ++ var upperIndexes = computeUpperHullIndexes(sortedPoints), ++ lowerIndexes = computeUpperHullIndexes(flippedPoints); ++ ++ // Construct the hull polygon, removing possible duplicate endpoints. ++ var skipLeft = lowerIndexes[0] === upperIndexes[0], ++ skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], ++ hull = []; ++ ++ // Add upper hull in right-to-l order. ++ // Then add lower hull in left-to-right order. ++ for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); ++ for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]); ++ ++ return hull; ++} ++ ++function contains$2(polygon, point) { ++ var n = polygon.length, ++ p = polygon[n - 1], ++ x = point[0], y = point[1], ++ x0 = p[0], y0 = p[1], ++ x1, y1, ++ inside = false; ++ ++ for (var i = 0; i < n; ++i) { ++ p = polygon[i], x1 = p[0], y1 = p[1]; ++ if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; ++ x0 = x1, y0 = y1; ++ } ++ ++ return inside; ++} ++ ++function length$2(polygon) { ++ var i = -1, ++ n = polygon.length, ++ b = polygon[n - 1], ++ xa, ++ ya, ++ xb = b[0], ++ yb = b[1], ++ perimeter = 0; ++ ++ while (++i < n) { ++ xa = xb; ++ ya = yb; ++ b = polygon[i]; ++ xb = b[0]; ++ yb = b[1]; ++ xa -= xb; ++ ya -= yb; ++ perimeter += Math.sqrt(xa * xa + ya * ya); ++ } ++ ++ return perimeter; ++} ++ ++function defaultSource$1() { ++ return Math.random(); ++} ++ ++var uniform = (function sourceRandomUniform(source) { ++ function randomUniform(min, max) { ++ min = min == null ? 0 : +min; ++ max = max == null ? 1 : +max; ++ if (arguments.length === 1) max = min, min = 0; ++ else max -= min; ++ return function() { ++ return source() * max + min; ++ }; ++ } ++ ++ randomUniform.source = sourceRandomUniform; ++ ++ return randomUniform; ++})(defaultSource$1); ++ ++var normal = (function sourceRandomNormal(source) { ++ function randomNormal(mu, sigma) { ++ var x, r; ++ mu = mu == null ? 0 : +mu; ++ sigma = sigma == null ? 1 : +sigma; ++ return function() { ++ var y; ++ ++ // If available, use the second previously-generated uniform random. ++ if (x != null) y = x, x = null; ++ ++ // Otherwise, generate a new x and y. ++ else do { ++ x = source() * 2 - 1; ++ y = source() * 2 - 1; ++ r = x * x + y * y; ++ } while (!r || r > 1); ++ ++ return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); ++ }; ++ } ++ ++ randomNormal.source = sourceRandomNormal; ++ ++ return randomNormal; ++})(defaultSource$1); ++ ++var logNormal = (function sourceRandomLogNormal(source) { ++ function randomLogNormal() { ++ var randomNormal = normal.source(source).apply(this, arguments); ++ return function() { ++ return Math.exp(randomNormal()); ++ }; ++ } ++ ++ randomLogNormal.source = sourceRandomLogNormal; ++ ++ return randomLogNormal; ++})(defaultSource$1); ++ ++var irwinHall = (function sourceRandomIrwinHall(source) { ++ function randomIrwinHall(n) { ++ return function() { ++ for (var sum = 0, i = 0; i < n; ++i) sum += source(); ++ return sum; ++ }; ++ } ++ ++ randomIrwinHall.source = sourceRandomIrwinHall; ++ ++ return randomIrwinHall; ++})(defaultSource$1); ++ ++var bates = (function sourceRandomBates(source) { ++ function randomBates(n) { ++ var randomIrwinHall = irwinHall.source(source)(n); ++ return function() { ++ return randomIrwinHall() / n; ++ }; ++ } ++ ++ randomBates.source = sourceRandomBates; ++ ++ return randomBates; ++})(defaultSource$1); ++ ++var exponential$1 = (function sourceRandomExponential(source) { ++ function randomExponential(lambda) { ++ return function() { ++ return -Math.log(1 - source()) / lambda; ++ }; ++ } ++ ++ randomExponential.source = sourceRandomExponential; ++ ++ return randomExponential; ++})(defaultSource$1); ++ ++var array$3 = Array.prototype; ++ ++var map$2 = array$3.map; ++var slice$5 = array$3.slice; ++ ++var implicit = {name: "implicit"}; ++ ++function ordinal(range) { ++ var index = map$1(), ++ domain = [], ++ unknown = implicit; ++ ++ range = range == null ? [] : slice$5.call(range); ++ ++ function scale(d) { ++ var key = d + "", i = index.get(key); ++ if (!i) { ++ if (unknown !== implicit) return unknown; ++ index.set(key, i = domain.push(d)); ++ } ++ return range[(i - 1) % range.length]; ++ } ++ ++ scale.domain = function(_) { ++ if (!arguments.length) return domain.slice(); ++ domain = [], index = map$1(); ++ var i = -1, n = _.length, d, key; ++ while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); ++ return scale; ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (range = slice$5.call(_), scale) : range.slice(); ++ }; ++ ++ scale.unknown = function(_) { ++ return arguments.length ? (unknown = _, scale) : unknown; ++ }; ++ ++ scale.copy = function() { ++ return ordinal() ++ .domain(domain) ++ .range(range) ++ .unknown(unknown); ++ }; ++ ++ return scale; ++} ++ ++function band() { ++ var scale = ordinal().unknown(undefined), ++ domain = scale.domain, ++ ordinalRange = scale.range, ++ range$$1 = [0, 1], ++ step, ++ bandwidth, ++ round = false, ++ paddingInner = 0, ++ paddingOuter = 0, ++ align = 0.5; ++ ++ delete scale.unknown; ++ ++ function rescale() { ++ var n = domain().length, ++ reverse = range$$1[1] < range$$1[0], ++ start = range$$1[reverse - 0], ++ stop = range$$1[1 - reverse]; ++ step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); ++ if (round) step = Math.floor(step); ++ start += (stop - start - step * (n - paddingInner)) * align; ++ bandwidth = step * (1 - paddingInner); ++ if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); ++ var values = sequence(n).map(function(i) { return start + step * i; }); ++ return ordinalRange(reverse ? values.reverse() : values); ++ } ++ ++ scale.domain = function(_) { ++ return arguments.length ? (domain(_), rescale()) : domain(); ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); ++ }; ++ ++ scale.rangeRound = function(_) { ++ return range$$1 = [+_[0], +_[1]], round = true, rescale(); ++ }; ++ ++ scale.bandwidth = function() { ++ return bandwidth; ++ }; ++ ++ scale.step = function() { ++ return step; ++ }; ++ ++ scale.round = function(_) { ++ return arguments.length ? (round = !!_, rescale()) : round; ++ }; ++ ++ scale.padding = function(_) { ++ return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; ++ }; ++ ++ scale.paddingInner = function(_) { ++ return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; ++ }; ++ ++ scale.paddingOuter = function(_) { ++ return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; ++ }; ++ ++ scale.align = function(_) { ++ return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; ++ }; ++ ++ scale.copy = function() { ++ return band() ++ .domain(domain()) ++ .range(range$$1) ++ .round(round) ++ .paddingInner(paddingInner) ++ .paddingOuter(paddingOuter) ++ .align(align); ++ }; ++ ++ return rescale(); ++} ++ ++function pointish(scale) { ++ var copy = scale.copy; ++ ++ scale.padding = scale.paddingOuter; ++ delete scale.paddingInner; ++ delete scale.paddingOuter; ++ ++ scale.copy = function() { ++ return pointish(copy()); ++ }; ++ ++ return scale; ++} ++ ++function point$1() { ++ return pointish(band().paddingInner(1)); ++} ++ ++function constant$10(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function number$2(x) { ++ return +x; ++} ++ ++var unit = [0, 1]; ++ ++function deinterpolateLinear(a, b) { ++ return (b -= (a = +a)) ++ ? function(x) { return (x - a) / b; } ++ : constant$10(b); ++} ++ ++function deinterpolateClamp(deinterpolate) { ++ return function(a, b) { ++ var d = deinterpolate(a = +a, b = +b); ++ return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; ++ }; ++} ++ ++function reinterpolateClamp(reinterpolate$$1) { ++ return function(a, b) { ++ var r = reinterpolate$$1(a = +a, b = +b); ++ return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; ++ }; ++} ++ ++function bimap(domain, range, deinterpolate, reinterpolate$$1) { ++ var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1]; ++ if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate$$1(r1, r0); ++ else d0 = deinterpolate(d0, d1), r0 = reinterpolate$$1(r0, r1); ++ return function(x) { return r0(d0(x)); }; ++} ++ ++function polymap(domain, range, deinterpolate, reinterpolate$$1) { ++ var j = Math.min(domain.length, range.length) - 1, ++ d = new Array(j), ++ r = new Array(j), ++ i = -1; ++ ++ // Reverse descending domains. ++ if (domain[j] < domain[0]) { ++ domain = domain.slice().reverse(); ++ range = range.slice().reverse(); ++ } ++ ++ while (++i < j) { ++ d[i] = deinterpolate(domain[i], domain[i + 1]); ++ r[i] = reinterpolate$$1(range[i], range[i + 1]); ++ } ++ ++ return function(x) { ++ var i = bisectRight(domain, x, 1, j) - 1; ++ return r[i](d[i](x)); ++ }; ++} ++ ++function copy(source, target) { ++ return target ++ .domain(source.domain()) ++ .range(source.range()) ++ .interpolate(source.interpolate()) ++ .clamp(source.clamp()); ++} ++ ++// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. ++// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. ++function continuous(deinterpolate, reinterpolate$$1) { ++ var domain = unit, ++ range = unit, ++ interpolate$$1 = interpolateValue, ++ clamp = false, ++ piecewise$$1, ++ output, ++ input; ++ ++ function rescale() { ++ piecewise$$1 = Math.min(domain.length, range.length) > 2 ? polymap : bimap; ++ output = input = null; ++ return scale; ++ } ++ ++ function scale(x) { ++ return (output || (output = piecewise$$1(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); ++ } ++ ++ scale.invert = function(y) { ++ return (input || (input = piecewise$$1(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate$$1) : reinterpolate$$1)))(+y); ++ }; ++ ++ scale.domain = function(_) { ++ return arguments.length ? (domain = map$2.call(_, number$2), rescale()) : domain.slice(); ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice(); ++ }; ++ ++ scale.rangeRound = function(_) { ++ return range = slice$5.call(_), interpolate$$1 = interpolateRound, rescale(); ++ }; ++ ++ scale.clamp = function(_) { ++ return arguments.length ? (clamp = !!_, rescale()) : clamp; ++ }; ++ ++ scale.interpolate = function(_) { ++ return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; ++ }; ++ ++ return rescale(); ++} ++ ++function tickFormat(domain, count, specifier) { ++ var start = domain[0], ++ stop = domain[domain.length - 1], ++ step = tickStep(start, stop, count == null ? 10 : count), ++ precision; ++ specifier = formatSpecifier(specifier == null ? ",f" : specifier); ++ switch (specifier.type) { ++ case "s": { ++ var value = Math.max(Math.abs(start), Math.abs(stop)); ++ if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; ++ return exports.formatPrefix(specifier, value); ++ } ++ case "": ++ case "e": ++ case "g": ++ case "p": ++ case "r": { ++ if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); ++ break; ++ } ++ case "f": ++ case "%": { ++ if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; ++ break; ++ } ++ } ++ return exports.format(specifier); ++} ++ ++function linearish(scale) { ++ var domain = scale.domain; ++ ++ scale.ticks = function(count) { ++ var d = domain(); ++ return ticks(d[0], d[d.length - 1], count == null ? 10 : count); ++ }; ++ ++ scale.tickFormat = function(count, specifier) { ++ return tickFormat(domain(), count, specifier); ++ }; ++ ++ scale.nice = function(count) { ++ if (count == null) count = 10; ++ ++ var d = domain(), ++ i0 = 0, ++ i1 = d.length - 1, ++ start = d[i0], ++ stop = d[i1], ++ step; ++ ++ if (stop < start) { ++ step = start, start = stop, stop = step; ++ step = i0, i0 = i1, i1 = step; ++ } ++ ++ step = tickIncrement(start, stop, count); ++ ++ if (step > 0) { ++ start = Math.floor(start / step) * step; ++ stop = Math.ceil(stop / step) * step; ++ step = tickIncrement(start, stop, count); ++ } else if (step < 0) { ++ start = Math.ceil(start * step) / step; ++ stop = Math.floor(stop * step) / step; ++ step = tickIncrement(start, stop, count); ++ } ++ ++ if (step > 0) { ++ d[i0] = Math.floor(start / step) * step; ++ d[i1] = Math.ceil(stop / step) * step; ++ domain(d); ++ } else if (step < 0) { ++ d[i0] = Math.ceil(start * step) / step; ++ d[i1] = Math.floor(stop * step) / step; ++ domain(d); ++ } ++ ++ return scale; ++ }; ++ ++ return scale; ++} ++ ++function linear$2() { ++ var scale = continuous(deinterpolateLinear, reinterpolate); ++ ++ scale.copy = function() { ++ return copy(scale, linear$2()); ++ }; ++ ++ return linearish(scale); ++} ++ ++function identity$6() { ++ var domain = [0, 1]; ++ ++ function scale(x) { ++ return +x; ++ } ++ ++ scale.invert = scale; ++ ++ scale.domain = scale.range = function(_) { ++ return arguments.length ? (domain = map$2.call(_, number$2), scale) : domain.slice(); ++ }; ++ ++ scale.copy = function() { ++ return identity$6().domain(domain); ++ }; ++ ++ return linearish(scale); ++} ++ ++function nice(domain, interval) { ++ domain = domain.slice(); ++ ++ var i0 = 0, ++ i1 = domain.length - 1, ++ x0 = domain[i0], ++ x1 = domain[i1], ++ t; ++ ++ if (x1 < x0) { ++ t = i0, i0 = i1, i1 = t; ++ t = x0, x0 = x1, x1 = t; ++ } ++ ++ domain[i0] = interval.floor(x0); ++ domain[i1] = interval.ceil(x1); ++ return domain; ++} ++ ++function deinterpolate(a, b) { ++ return (b = Math.log(b / a)) ++ ? function(x) { return Math.log(x / a) / b; } ++ : constant$10(b); ++} ++ ++function reinterpolate$1(a, b) { ++ return a < 0 ++ ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } ++ : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; ++} ++ ++function pow10(x) { ++ return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; ++} ++ ++function powp(base) { ++ return base === 10 ? pow10 ++ : base === Math.E ? Math.exp ++ : function(x) { return Math.pow(base, x); }; ++} ++ ++function logp(base) { ++ return base === Math.E ? Math.log ++ : base === 10 && Math.log10 ++ || base === 2 && Math.log2 ++ || (base = Math.log(base), function(x) { return Math.log(x) / base; }); ++} ++ ++function reflect(f) { ++ return function(x) { ++ return -f(-x); ++ }; ++} ++ ++function log$1() { ++ var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), ++ domain = scale.domain, ++ base = 10, ++ logs = logp(10), ++ pows = powp(10); ++ ++ function rescale() { ++ logs = logp(base), pows = powp(base); ++ if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); ++ return scale; ++ } ++ ++ scale.base = function(_) { ++ return arguments.length ? (base = +_, rescale()) : base; ++ }; ++ ++ scale.domain = function(_) { ++ return arguments.length ? (domain(_), rescale()) : domain(); ++ }; ++ ++ scale.ticks = function(count) { ++ var d = domain(), ++ u = d[0], ++ v = d[d.length - 1], ++ r; ++ ++ if (r = v < u) i = u, u = v, v = i; ++ ++ var i = logs(u), ++ j = logs(v), ++ p, ++ k, ++ t, ++ n = count == null ? 10 : +count, ++ z = []; ++ ++ if (!(base % 1) && j - i < n) { ++ i = Math.round(i) - 1, j = Math.round(j) + 1; ++ if (u > 0) for (; i < j; ++i) { ++ for (k = 1, p = pows(i); k < base; ++k) { ++ t = p * k; ++ if (t < u) continue; ++ if (t > v) break; ++ z.push(t); ++ } ++ } else for (; i < j; ++i) { ++ for (k = base - 1, p = pows(i); k >= 1; --k) { ++ t = p * k; ++ if (t < u) continue; ++ if (t > v) break; ++ z.push(t); ++ } ++ } ++ } else { ++ z = ticks(i, j, Math.min(j - i, n)).map(pows); ++ } ++ ++ return r ? z.reverse() : z; ++ }; ++ ++ scale.tickFormat = function(count, specifier) { ++ if (specifier == null) specifier = base === 10 ? ".0e" : ","; ++ if (typeof specifier !== "function") specifier = exports.format(specifier); ++ if (count === Infinity) return specifier; ++ if (count == null) count = 10; ++ var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? ++ return function(d) { ++ var i = d / pows(Math.round(logs(d))); ++ if (i * base < base - 0.5) i *= base; ++ return i <= k ? specifier(d) : ""; ++ }; ++ }; ++ ++ scale.nice = function() { ++ return domain(nice(domain(), { ++ floor: function(x) { return pows(Math.floor(logs(x))); }, ++ ceil: function(x) { return pows(Math.ceil(logs(x))); } ++ })); ++ }; ++ ++ scale.copy = function() { ++ return copy(scale, log$1().base(base)); ++ }; ++ ++ return scale; ++} ++ ++function raise$1(x, exponent) { ++ return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); ++} ++ ++function pow$1() { ++ var exponent = 1, ++ scale = continuous(deinterpolate, reinterpolate), ++ domain = scale.domain; ++ ++ function deinterpolate(a, b) { ++ return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) ++ ? function(x) { return (raise$1(x, exponent) - a) / b; } ++ : constant$10(b); ++ } ++ ++ function reinterpolate(a, b) { ++ b = raise$1(b, exponent) - (a = raise$1(a, exponent)); ++ return function(t) { return raise$1(a + b * t, 1 / exponent); }; ++ } ++ ++ scale.exponent = function(_) { ++ return arguments.length ? (exponent = +_, domain(domain())) : exponent; ++ }; ++ ++ scale.copy = function() { ++ return copy(scale, pow$1().exponent(exponent)); ++ }; ++ ++ return linearish(scale); ++} ++ ++function sqrt$1() { ++ return pow$1().exponent(0.5); ++} ++ ++function quantile$$1() { ++ var domain = [], ++ range = [], ++ thresholds = []; ++ ++ function rescale() { ++ var i = 0, n = Math.max(1, range.length); ++ thresholds = new Array(n - 1); ++ while (++i < n) thresholds[i - 1] = threshold(domain, i / n); ++ return scale; ++ } ++ ++ function scale(x) { ++ if (!isNaN(x = +x)) return range[bisectRight(thresholds, x)]; ++ } ++ ++ scale.invertExtent = function(y) { ++ var i = range.indexOf(y); ++ return i < 0 ? [NaN, NaN] : [ ++ i > 0 ? thresholds[i - 1] : domain[0], ++ i < thresholds.length ? thresholds[i] : domain[domain.length - 1] ++ ]; ++ }; ++ ++ scale.domain = function(_) { ++ if (!arguments.length) return domain.slice(); ++ domain = []; ++ for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); ++ domain.sort(ascending); ++ return rescale(); ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice(); ++ }; ++ ++ scale.quantiles = function() { ++ return thresholds.slice(); ++ }; ++ ++ scale.copy = function() { ++ return quantile$$1() ++ .domain(domain) ++ .range(range); ++ }; ++ ++ return scale; ++} ++ ++function quantize$1() { ++ var x0 = 0, ++ x1 = 1, ++ n = 1, ++ domain = [0.5], ++ range = [0, 1]; ++ ++ function scale(x) { ++ if (x <= x) return range[bisectRight(domain, x, 0, n)]; ++ } ++ ++ function rescale() { ++ var i = -1; ++ domain = new Array(n); ++ while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); ++ return scale; ++ } ++ ++ scale.domain = function(_) { ++ return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (n = (range = slice$5.call(_)).length - 1, rescale()) : range.slice(); ++ }; ++ ++ scale.invertExtent = function(y) { ++ var i = range.indexOf(y); ++ return i < 0 ? [NaN, NaN] ++ : i < 1 ? [x0, domain[0]] ++ : i >= n ? [domain[n - 1], x1] ++ : [domain[i - 1], domain[i]]; ++ }; ++ ++ scale.copy = function() { ++ return quantize$1() ++ .domain([x0, x1]) ++ .range(range); ++ }; ++ ++ return linearish(scale); ++} ++ ++function threshold$1() { ++ var domain = [0.5], ++ range = [0, 1], ++ n = 1; ++ ++ function scale(x) { ++ if (x <= x) return range[bisectRight(domain, x, 0, n)]; ++ } ++ ++ scale.domain = function(_) { ++ return arguments.length ? (domain = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice(); ++ }; ++ ++ scale.range = function(_) { ++ return arguments.length ? (range = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice(); ++ }; ++ ++ scale.invertExtent = function(y) { ++ var i = range.indexOf(y); ++ return [domain[i - 1], domain[i]]; ++ }; ++ ++ scale.copy = function() { ++ return threshold$1() ++ .domain(domain) ++ .range(range); ++ }; ++ ++ return scale; ++} ++ ++var t0$1 = new Date, ++ t1$1 = new Date; ++ ++function newInterval(floori, offseti, count, field) { ++ ++ function interval(date) { ++ return floori(date = new Date(+date)), date; ++ } ++ ++ interval.floor = interval; ++ ++ interval.ceil = function(date) { ++ return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; ++ }; ++ ++ interval.round = function(date) { ++ var d0 = interval(date), ++ d1 = interval.ceil(date); ++ return date - d0 < d1 - date ? d0 : d1; ++ }; ++ ++ interval.offset = function(date, step) { ++ return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; ++ }; ++ ++ interval.range = function(start, stop, step) { ++ var range = [], previous; ++ start = interval.ceil(start); ++ step = step == null ? 1 : Math.floor(step); ++ if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date ++ do range.push(previous = new Date(+start)), offseti(start, step), floori(start); ++ while (previous < start && start < stop); ++ return range; ++ }; ++ ++ interval.filter = function(test) { ++ return newInterval(function(date) { ++ if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); ++ }, function(date, step) { ++ if (date >= date) { ++ if (step < 0) while (++step <= 0) { ++ while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty ++ } else while (--step >= 0) { ++ while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty ++ } ++ } ++ }); ++ }; ++ ++ if (count) { ++ interval.count = function(start, end) { ++ t0$1.setTime(+start), t1$1.setTime(+end); ++ floori(t0$1), floori(t1$1); ++ return Math.floor(count(t0$1, t1$1)); ++ }; ++ ++ interval.every = function(step) { ++ step = Math.floor(step); ++ return !isFinite(step) || !(step > 0) ? null ++ : !(step > 1) ? interval ++ : interval.filter(field ++ ? function(d) { return field(d) % step === 0; } ++ : function(d) { return interval.count(0, d) % step === 0; }); ++ }; ++ } ++ ++ return interval; ++} ++ ++var millisecond = newInterval(function() { ++ // noop ++}, function(date, step) { ++ date.setTime(+date + step); ++}, function(start, end) { ++ return end - start; ++}); ++ ++// An optimized implementation for this simple case. ++millisecond.every = function(k) { ++ k = Math.floor(k); ++ if (!isFinite(k) || !(k > 0)) return null; ++ if (!(k > 1)) return millisecond; ++ return newInterval(function(date) { ++ date.setTime(Math.floor(date / k) * k); ++ }, function(date, step) { ++ date.setTime(+date + step * k); ++ }, function(start, end) { ++ return (end - start) / k; ++ }); ++}; ++var milliseconds = millisecond.range; ++ ++var durationSecond = 1e3; ++var durationMinute = 6e4; ++var durationHour = 36e5; ++var durationDay = 864e5; ++var durationWeek = 6048e5; ++ ++var second = newInterval(function(date) { ++ date.setTime(Math.floor(date / durationSecond) * durationSecond); ++}, function(date, step) { ++ date.setTime(+date + step * durationSecond); ++}, function(start, end) { ++ return (end - start) / durationSecond; ++}, function(date) { ++ return date.getUTCSeconds(); ++}); ++var seconds = second.range; ++ ++var minute = newInterval(function(date) { ++ date.setTime(Math.floor(date / durationMinute) * durationMinute); ++}, function(date, step) { ++ date.setTime(+date + step * durationMinute); ++}, function(start, end) { ++ return (end - start) / durationMinute; ++}, function(date) { ++ return date.getMinutes(); ++}); ++var minutes = minute.range; ++ ++var hour = newInterval(function(date) { ++ var offset = date.getTimezoneOffset() * durationMinute % durationHour; ++ if (offset < 0) offset += durationHour; ++ date.setTime(Math.floor((+date - offset) / durationHour) * durationHour + offset); ++}, function(date, step) { ++ date.setTime(+date + step * durationHour); ++}, function(start, end) { ++ return (end - start) / durationHour; ++}, function(date) { ++ return date.getHours(); ++}); ++var hours = hour.range; ++ ++var day = newInterval(function(date) { ++ date.setHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setDate(date.getDate() + step); ++}, function(start, end) { ++ return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay; ++}, function(date) { ++ return date.getDate() - 1; ++}); ++var days = day.range; ++ ++function weekday(i) { ++ return newInterval(function(date) { ++ date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); ++ date.setHours(0, 0, 0, 0); ++ }, function(date, step) { ++ date.setDate(date.getDate() + step * 7); ++ }, function(start, end) { ++ return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek; ++ }); ++} ++ ++var sunday = weekday(0); ++var monday = weekday(1); ++var tuesday = weekday(2); ++var wednesday = weekday(3); ++var thursday = weekday(4); ++var friday = weekday(5); ++var saturday = weekday(6); ++ ++var sundays = sunday.range; ++var mondays = monday.range; ++var tuesdays = tuesday.range; ++var wednesdays = wednesday.range; ++var thursdays = thursday.range; ++var fridays = friday.range; ++var saturdays = saturday.range; ++ ++var month = newInterval(function(date) { ++ date.setDate(1); ++ date.setHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setMonth(date.getMonth() + step); ++}, function(start, end) { ++ return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; ++}, function(date) { ++ return date.getMonth(); ++}); ++var months = month.range; ++ ++var year = newInterval(function(date) { ++ date.setMonth(0, 1); ++ date.setHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setFullYear(date.getFullYear() + step); ++}, function(start, end) { ++ return end.getFullYear() - start.getFullYear(); ++}, function(date) { ++ return date.getFullYear(); ++}); ++ ++// An optimized implementation for this simple case. ++year.every = function(k) { ++ return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { ++ date.setFullYear(Math.floor(date.getFullYear() / k) * k); ++ date.setMonth(0, 1); ++ date.setHours(0, 0, 0, 0); ++ }, function(date, step) { ++ date.setFullYear(date.getFullYear() + step * k); ++ }); ++}; ++var years = year.range; ++ ++var utcMinute = newInterval(function(date) { ++ date.setUTCSeconds(0, 0); ++}, function(date, step) { ++ date.setTime(+date + step * durationMinute); ++}, function(start, end) { ++ return (end - start) / durationMinute; ++}, function(date) { ++ return date.getUTCMinutes(); ++}); ++var utcMinutes = utcMinute.range; ++ ++var utcHour = newInterval(function(date) { ++ date.setUTCMinutes(0, 0, 0); ++}, function(date, step) { ++ date.setTime(+date + step * durationHour); ++}, function(start, end) { ++ return (end - start) / durationHour; ++}, function(date) { ++ return date.getUTCHours(); ++}); ++var utcHours = utcHour.range; ++ ++var utcDay = newInterval(function(date) { ++ date.setUTCHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setUTCDate(date.getUTCDate() + step); ++}, function(start, end) { ++ return (end - start) / durationDay; ++}, function(date) { ++ return date.getUTCDate() - 1; ++}); ++var utcDays = utcDay.range; ++ ++function utcWeekday(i) { ++ return newInterval(function(date) { ++ date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); ++ date.setUTCHours(0, 0, 0, 0); ++ }, function(date, step) { ++ date.setUTCDate(date.getUTCDate() + step * 7); ++ }, function(start, end) { ++ return (end - start) / durationWeek; ++ }); ++} ++ ++var utcSunday = utcWeekday(0); ++var utcMonday = utcWeekday(1); ++var utcTuesday = utcWeekday(2); ++var utcWednesday = utcWeekday(3); ++var utcThursday = utcWeekday(4); ++var utcFriday = utcWeekday(5); ++var utcSaturday = utcWeekday(6); ++ ++var utcSundays = utcSunday.range; ++var utcMondays = utcMonday.range; ++var utcTuesdays = utcTuesday.range; ++var utcWednesdays = utcWednesday.range; ++var utcThursdays = utcThursday.range; ++var utcFridays = utcFriday.range; ++var utcSaturdays = utcSaturday.range; ++ ++var utcMonth = newInterval(function(date) { ++ date.setUTCDate(1); ++ date.setUTCHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setUTCMonth(date.getUTCMonth() + step); ++}, function(start, end) { ++ return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; ++}, function(date) { ++ return date.getUTCMonth(); ++}); ++var utcMonths = utcMonth.range; ++ ++var utcYear = newInterval(function(date) { ++ date.setUTCMonth(0, 1); ++ date.setUTCHours(0, 0, 0, 0); ++}, function(date, step) { ++ date.setUTCFullYear(date.getUTCFullYear() + step); ++}, function(start, end) { ++ return end.getUTCFullYear() - start.getUTCFullYear(); ++}, function(date) { ++ return date.getUTCFullYear(); ++}); ++ ++// An optimized implementation for this simple case. ++utcYear.every = function(k) { ++ return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { ++ date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); ++ date.setUTCMonth(0, 1); ++ date.setUTCHours(0, 0, 0, 0); ++ }, function(date, step) { ++ date.setUTCFullYear(date.getUTCFullYear() + step * k); ++ }); ++}; ++var utcYears = utcYear.range; ++ ++function localDate(d) { ++ if (0 <= d.y && d.y < 100) { ++ var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); ++ date.setFullYear(d.y); ++ return date; ++ } ++ return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); ++} ++ ++function utcDate(d) { ++ if (0 <= d.y && d.y < 100) { ++ var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); ++ date.setUTCFullYear(d.y); ++ return date; ++ } ++ return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); ++} ++ ++function newYear(y) { ++ return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; ++} ++ ++function formatLocale$1(locale) { ++ var locale_dateTime = locale.dateTime, ++ locale_date = locale.date, ++ locale_time = locale.time, ++ locale_periods = locale.periods, ++ locale_weekdays = locale.days, ++ locale_shortWeekdays = locale.shortDays, ++ locale_months = locale.months, ++ locale_shortMonths = locale.shortMonths; ++ ++ var periodRe = formatRe(locale_periods), ++ periodLookup = formatLookup(locale_periods), ++ weekdayRe = formatRe(locale_weekdays), ++ weekdayLookup = formatLookup(locale_weekdays), ++ shortWeekdayRe = formatRe(locale_shortWeekdays), ++ shortWeekdayLookup = formatLookup(locale_shortWeekdays), ++ monthRe = formatRe(locale_months), ++ monthLookup = formatLookup(locale_months), ++ shortMonthRe = formatRe(locale_shortMonths), ++ shortMonthLookup = formatLookup(locale_shortMonths); ++ ++ var formats = { ++ "a": formatShortWeekday, ++ "A": formatWeekday, ++ "b": formatShortMonth, ++ "B": formatMonth, ++ "c": null, ++ "d": formatDayOfMonth, ++ "e": formatDayOfMonth, ++ "f": formatMicroseconds, ++ "H": formatHour24, ++ "I": formatHour12, ++ "j": formatDayOfYear, ++ "L": formatMilliseconds, ++ "m": formatMonthNumber, ++ "M": formatMinutes, ++ "p": formatPeriod, ++ "Q": formatUnixTimestamp, ++ "s": formatUnixTimestampSeconds, ++ "S": formatSeconds, ++ "u": formatWeekdayNumberMonday, ++ "U": formatWeekNumberSunday, ++ "V": formatWeekNumberISO, ++ "w": formatWeekdayNumberSunday, ++ "W": formatWeekNumberMonday, ++ "x": null, ++ "X": null, ++ "y": formatYear, ++ "Y": formatFullYear, ++ "Z": formatZone, ++ "%": formatLiteralPercent ++ }; ++ ++ var utcFormats = { ++ "a": formatUTCShortWeekday, ++ "A": formatUTCWeekday, ++ "b": formatUTCShortMonth, ++ "B": formatUTCMonth, ++ "c": null, ++ "d": formatUTCDayOfMonth, ++ "e": formatUTCDayOfMonth, ++ "f": formatUTCMicroseconds, ++ "H": formatUTCHour24, ++ "I": formatUTCHour12, ++ "j": formatUTCDayOfYear, ++ "L": formatUTCMilliseconds, ++ "m": formatUTCMonthNumber, ++ "M": formatUTCMinutes, ++ "p": formatUTCPeriod, ++ "Q": formatUnixTimestamp, ++ "s": formatUnixTimestampSeconds, ++ "S": formatUTCSeconds, ++ "u": formatUTCWeekdayNumberMonday, ++ "U": formatUTCWeekNumberSunday, ++ "V": formatUTCWeekNumberISO, ++ "w": formatUTCWeekdayNumberSunday, ++ "W": formatUTCWeekNumberMonday, ++ "x": null, ++ "X": null, ++ "y": formatUTCYear, ++ "Y": formatUTCFullYear, ++ "Z": formatUTCZone, ++ "%": formatLiteralPercent ++ }; ++ ++ var parses = { ++ "a": parseShortWeekday, ++ "A": parseWeekday, ++ "b": parseShortMonth, ++ "B": parseMonth, ++ "c": parseLocaleDateTime, ++ "d": parseDayOfMonth, ++ "e": parseDayOfMonth, ++ "f": parseMicroseconds, ++ "H": parseHour24, ++ "I": parseHour24, ++ "j": parseDayOfYear, ++ "L": parseMilliseconds, ++ "m": parseMonthNumber, ++ "M": parseMinutes, ++ "p": parsePeriod, ++ "Q": parseUnixTimestamp, ++ "s": parseUnixTimestampSeconds, ++ "S": parseSeconds, ++ "u": parseWeekdayNumberMonday, ++ "U": parseWeekNumberSunday, ++ "V": parseWeekNumberISO, ++ "w": parseWeekdayNumberSunday, ++ "W": parseWeekNumberMonday, ++ "x": parseLocaleDate, ++ "X": parseLocaleTime, ++ "y": parseYear, ++ "Y": parseFullYear, ++ "Z": parseZone, ++ "%": parseLiteralPercent ++ }; ++ ++ // These recursive directive definitions must be deferred. ++ formats.x = newFormat(locale_date, formats); ++ formats.X = newFormat(locale_time, formats); ++ formats.c = newFormat(locale_dateTime, formats); ++ utcFormats.x = newFormat(locale_date, utcFormats); ++ utcFormats.X = newFormat(locale_time, utcFormats); ++ utcFormats.c = newFormat(locale_dateTime, utcFormats); ++ ++ function newFormat(specifier, formats) { ++ return function(date) { ++ var string = [], ++ i = -1, ++ j = 0, ++ n = specifier.length, ++ c, ++ pad, ++ format; ++ ++ if (!(date instanceof Date)) date = new Date(+date); ++ ++ while (++i < n) { ++ if (specifier.charCodeAt(i) === 37) { ++ string.push(specifier.slice(j, i)); ++ if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); ++ else pad = c === "e" ? " " : "0"; ++ if (format = formats[c]) c = format(date, pad); ++ string.push(c); ++ j = i + 1; ++ } ++ } ++ ++ string.push(specifier.slice(j, i)); ++ return string.join(""); ++ }; ++ } ++ ++ function newParse(specifier, newDate) { ++ return function(string) { ++ var d = newYear(1900), ++ i = parseSpecifier(d, specifier, string += "", 0), ++ week, day$$1; ++ if (i != string.length) return null; ++ ++ // If a UNIX timestamp is specified, return it. ++ if ("Q" in d) return new Date(d.Q); ++ ++ // The am-pm flag is 0 for AM, and 1 for PM. ++ if ("p" in d) d.H = d.H % 12 + d.p * 12; ++ ++ // Convert day-of-week and week-of-year to day-of-year. ++ if ("V" in d) { ++ if (d.V < 1 || d.V > 53) return null; ++ if (!("w" in d)) d.w = 1; ++ if ("Z" in d) { ++ week = utcDate(newYear(d.y)), day$$1 = week.getUTCDay(); ++ week = day$$1 > 4 || day$$1 === 0 ? utcMonday.ceil(week) : utcMonday(week); ++ week = utcDay.offset(week, (d.V - 1) * 7); ++ d.y = week.getUTCFullYear(); ++ d.m = week.getUTCMonth(); ++ d.d = week.getUTCDate() + (d.w + 6) % 7; ++ } else { ++ week = newDate(newYear(d.y)), day$$1 = week.getDay(); ++ week = day$$1 > 4 || day$$1 === 0 ? monday.ceil(week) : monday(week); ++ week = day.offset(week, (d.V - 1) * 7); ++ d.y = week.getFullYear(); ++ d.m = week.getMonth(); ++ d.d = week.getDate() + (d.w + 6) % 7; ++ } ++ } else if ("W" in d || "U" in d) { ++ if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0; ++ day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); ++ d.m = 0; ++ d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; ++ } ++ ++ // If a time zone is specified, all fields are interpreted as UTC and then ++ // offset according to the specified time zone. ++ if ("Z" in d) { ++ d.H += d.Z / 100 | 0; ++ d.M += d.Z % 100; ++ return utcDate(d); ++ } ++ ++ // Otherwise, all fields are in local time. ++ return newDate(d); ++ }; ++ } ++ ++ function parseSpecifier(d, specifier, string, j) { ++ var i = 0, ++ n = specifier.length, ++ m = string.length, ++ c, ++ parse; ++ ++ while (i < n) { ++ if (j >= m) return -1; ++ c = specifier.charCodeAt(i++); ++ if (c === 37) { ++ c = specifier.charAt(i++); ++ parse = parses[c in pads ? specifier.charAt(i++) : c]; ++ if (!parse || ((j = parse(d, string, j)) < 0)) return -1; ++ } else if (c != string.charCodeAt(j++)) { ++ return -1; ++ } ++ } ++ ++ return j; ++ } ++ ++ function parsePeriod(d, string, i) { ++ var n = periodRe.exec(string.slice(i)); ++ return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; ++ } ++ ++ function parseShortWeekday(d, string, i) { ++ var n = shortWeekdayRe.exec(string.slice(i)); ++ return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; ++ } ++ ++ function parseWeekday(d, string, i) { ++ var n = weekdayRe.exec(string.slice(i)); ++ return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; ++ } ++ ++ function parseShortMonth(d, string, i) { ++ var n = shortMonthRe.exec(string.slice(i)); ++ return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; ++ } ++ ++ function parseMonth(d, string, i) { ++ var n = monthRe.exec(string.slice(i)); ++ return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; ++ } ++ ++ function parseLocaleDateTime(d, string, i) { ++ return parseSpecifier(d, locale_dateTime, string, i); ++ } ++ ++ function parseLocaleDate(d, string, i) { ++ return parseSpecifier(d, locale_date, string, i); ++ } ++ ++ function parseLocaleTime(d, string, i) { ++ return parseSpecifier(d, locale_time, string, i); ++ } ++ ++ function formatShortWeekday(d) { ++ return locale_shortWeekdays[d.getDay()]; ++ } ++ ++ function formatWeekday(d) { ++ return locale_weekdays[d.getDay()]; ++ } ++ ++ function formatShortMonth(d) { ++ return locale_shortMonths[d.getMonth()]; ++ } ++ ++ function formatMonth(d) { ++ return locale_months[d.getMonth()]; ++ } ++ ++ function formatPeriod(d) { ++ return locale_periods[+(d.getHours() >= 12)]; ++ } ++ ++ function formatUTCShortWeekday(d) { ++ return locale_shortWeekdays[d.getUTCDay()]; ++ } ++ ++ function formatUTCWeekday(d) { ++ return locale_weekdays[d.getUTCDay()]; ++ } ++ ++ function formatUTCShortMonth(d) { ++ return locale_shortMonths[d.getUTCMonth()]; ++ } ++ ++ function formatUTCMonth(d) { ++ return locale_months[d.getUTCMonth()]; ++ } ++ ++ function formatUTCPeriod(d) { ++ return locale_periods[+(d.getUTCHours() >= 12)]; ++ } ++ ++ return { ++ format: function(specifier) { ++ var f = newFormat(specifier += "", formats); ++ f.toString = function() { return specifier; }; ++ return f; ++ }, ++ parse: function(specifier) { ++ var p = newParse(specifier += "", localDate); ++ p.toString = function() { return specifier; }; ++ return p; ++ }, ++ utcFormat: function(specifier) { ++ var f = newFormat(specifier += "", utcFormats); ++ f.toString = function() { return specifier; }; ++ return f; ++ }, ++ utcParse: function(specifier) { ++ var p = newParse(specifier, utcDate); ++ p.toString = function() { return specifier; }; ++ return p; ++ } ++ }; ++} ++ ++var pads = {"-": "", "_": " ", "0": "0"}, ++ numberRe = /^\s*\d+/, // note: ignores next directive ++ percentRe = /^%/, ++ requoteRe = /[\\^$*+?|[\]().{}]/g; ++ ++function pad(value, fill, width) { ++ var sign = value < 0 ? "-" : "", ++ string = (sign ? -value : value) + "", ++ length = string.length; ++ return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); ++} ++ ++function requote(s) { ++ return s.replace(requoteRe, "\\$&"); ++} ++ ++function formatRe(names) { ++ return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); ++} ++ ++function formatLookup(names) { ++ var map = {}, i = -1, n = names.length; ++ while (++i < n) map[names[i].toLowerCase()] = i; ++ return map; ++} ++ ++function parseWeekdayNumberSunday(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 1)); ++ return n ? (d.w = +n[0], i + n[0].length) : -1; ++} ++ ++function parseWeekdayNumberMonday(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 1)); ++ return n ? (d.u = +n[0], i + n[0].length) : -1; ++} ++ ++function parseWeekNumberSunday(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.U = +n[0], i + n[0].length) : -1; ++} ++ ++function parseWeekNumberISO(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.V = +n[0], i + n[0].length) : -1; ++} ++ ++function parseWeekNumberMonday(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.W = +n[0], i + n[0].length) : -1; ++} ++ ++function parseFullYear(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 4)); ++ return n ? (d.y = +n[0], i + n[0].length) : -1; ++} ++ ++function parseYear(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; ++} ++ ++function parseZone(d, string, i) { ++ var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6)); ++ return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; ++} ++ ++function parseMonthNumber(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.m = n[0] - 1, i + n[0].length) : -1; ++} ++ ++function parseDayOfMonth(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.d = +n[0], i + n[0].length) : -1; ++} ++ ++function parseDayOfYear(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 3)); ++ return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; ++} ++ ++function parseHour24(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.H = +n[0], i + n[0].length) : -1; ++} ++ ++function parseMinutes(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.M = +n[0], i + n[0].length) : -1; ++} ++ ++function parseSeconds(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 2)); ++ return n ? (d.S = +n[0], i + n[0].length) : -1; ++} ++ ++function parseMilliseconds(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 3)); ++ return n ? (d.L = +n[0], i + n[0].length) : -1; ++} ++ ++function parseMicroseconds(d, string, i) { ++ var n = numberRe.exec(string.slice(i, i + 6)); ++ return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1; ++} ++ ++function parseLiteralPercent(d, string, i) { ++ var n = percentRe.exec(string.slice(i, i + 1)); ++ return n ? i + n[0].length : -1; ++} ++ ++function parseUnixTimestamp(d, string, i) { ++ var n = numberRe.exec(string.slice(i)); ++ return n ? (d.Q = +n[0], i + n[0].length) : -1; ++} ++ ++function parseUnixTimestampSeconds(d, string, i) { ++ var n = numberRe.exec(string.slice(i)); ++ return n ? (d.Q = (+n[0]) * 1000, i + n[0].length) : -1; ++} ++ ++function formatDayOfMonth(d, p) { ++ return pad(d.getDate(), p, 2); ++} ++ ++function formatHour24(d, p) { ++ return pad(d.getHours(), p, 2); ++} ++ ++function formatHour12(d, p) { ++ return pad(d.getHours() % 12 || 12, p, 2); ++} ++ ++function formatDayOfYear(d, p) { ++ return pad(1 + day.count(year(d), d), p, 3); ++} ++ ++function formatMilliseconds(d, p) { ++ return pad(d.getMilliseconds(), p, 3); ++} ++ ++function formatMicroseconds(d, p) { ++ return formatMilliseconds(d, p) + "000"; ++} ++ ++function formatMonthNumber(d, p) { ++ return pad(d.getMonth() + 1, p, 2); ++} ++ ++function formatMinutes(d, p) { ++ return pad(d.getMinutes(), p, 2); ++} ++ ++function formatSeconds(d, p) { ++ return pad(d.getSeconds(), p, 2); ++} ++ ++function formatWeekdayNumberMonday(d) { ++ var day$$1 = d.getDay(); ++ return day$$1 === 0 ? 7 : day$$1; ++} ++ ++function formatWeekNumberSunday(d, p) { ++ return pad(sunday.count(year(d), d), p, 2); ++} ++ ++function formatWeekNumberISO(d, p) { ++ var day$$1 = d.getDay(); ++ d = (day$$1 >= 4 || day$$1 === 0) ? thursday(d) : thursday.ceil(d); ++ return pad(thursday.count(year(d), d) + (year(d).getDay() === 4), p, 2); ++} ++ ++function formatWeekdayNumberSunday(d) { ++ return d.getDay(); ++} ++ ++function formatWeekNumberMonday(d, p) { ++ return pad(monday.count(year(d), d), p, 2); ++} ++ ++function formatYear(d, p) { ++ return pad(d.getFullYear() % 100, p, 2); ++} ++ ++function formatFullYear(d, p) { ++ return pad(d.getFullYear() % 10000, p, 4); ++} ++ ++function formatZone(d) { ++ var z = d.getTimezoneOffset(); ++ return (z > 0 ? "-" : (z *= -1, "+")) ++ + pad(z / 60 | 0, "0", 2) ++ + pad(z % 60, "0", 2); ++} ++ ++function formatUTCDayOfMonth(d, p) { ++ return pad(d.getUTCDate(), p, 2); ++} ++ ++function formatUTCHour24(d, p) { ++ return pad(d.getUTCHours(), p, 2); ++} ++ ++function formatUTCHour12(d, p) { ++ return pad(d.getUTCHours() % 12 || 12, p, 2); ++} ++ ++function formatUTCDayOfYear(d, p) { ++ return pad(1 + utcDay.count(utcYear(d), d), p, 3); ++} ++ ++function formatUTCMilliseconds(d, p) { ++ return pad(d.getUTCMilliseconds(), p, 3); ++} ++ ++function formatUTCMicroseconds(d, p) { ++ return formatUTCMilliseconds(d, p) + "000"; ++} ++ ++function formatUTCMonthNumber(d, p) { ++ return pad(d.getUTCMonth() + 1, p, 2); ++} ++ ++function formatUTCMinutes(d, p) { ++ return pad(d.getUTCMinutes(), p, 2); ++} ++ ++function formatUTCSeconds(d, p) { ++ return pad(d.getUTCSeconds(), p, 2); ++} ++ ++function formatUTCWeekdayNumberMonday(d) { ++ var dow = d.getUTCDay(); ++ return dow === 0 ? 7 : dow; ++} ++ ++function formatUTCWeekNumberSunday(d, p) { ++ return pad(utcSunday.count(utcYear(d), d), p, 2); ++} ++ ++function formatUTCWeekNumberISO(d, p) { ++ var day$$1 = d.getUTCDay(); ++ d = (day$$1 >= 4 || day$$1 === 0) ? utcThursday(d) : utcThursday.ceil(d); ++ return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2); ++} ++ ++function formatUTCWeekdayNumberSunday(d) { ++ return d.getUTCDay(); ++} ++ ++function formatUTCWeekNumberMonday(d, p) { ++ return pad(utcMonday.count(utcYear(d), d), p, 2); ++} ++ ++function formatUTCYear(d, p) { ++ return pad(d.getUTCFullYear() % 100, p, 2); ++} ++ ++function formatUTCFullYear(d, p) { ++ return pad(d.getUTCFullYear() % 10000, p, 4); ++} ++ ++function formatUTCZone() { ++ return "+0000"; ++} ++ ++function formatLiteralPercent() { ++ return "%"; ++} ++ ++function formatUnixTimestamp(d) { ++ return +d; ++} ++ ++function formatUnixTimestampSeconds(d) { ++ return Math.floor(+d / 1000); ++} ++ ++var locale$1; ++ ++defaultLocale$1({ ++ dateTime: "%x, %X", ++ date: "%-m/%-d/%Y", ++ time: "%-I:%M:%S %p", ++ periods: ["AM", "PM"], ++ days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], ++ shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], ++ months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], ++ shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] ++}); ++ ++function defaultLocale$1(definition) { ++ locale$1 = formatLocale$1(definition); ++ exports.timeFormat = locale$1.format; ++ exports.timeParse = locale$1.parse; ++ exports.utcFormat = locale$1.utcFormat; ++ exports.utcParse = locale$1.utcParse; ++ return locale$1; ++} ++ ++var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; ++ ++function formatIsoNative(date) { ++ return date.toISOString(); ++} ++ ++var formatIso = Date.prototype.toISOString ++ ? formatIsoNative ++ : exports.utcFormat(isoSpecifier); ++ ++function parseIsoNative(string) { ++ var date = new Date(string); ++ return isNaN(date) ? null : date; ++} ++ ++var parseIso = +new Date("2000-01-01T00:00:00.000Z") ++ ? parseIsoNative ++ : exports.utcParse(isoSpecifier); ++ ++var durationSecond$1 = 1000, ++ durationMinute$1 = durationSecond$1 * 60, ++ durationHour$1 = durationMinute$1 * 60, ++ durationDay$1 = durationHour$1 * 24, ++ durationWeek$1 = durationDay$1 * 7, ++ durationMonth = durationDay$1 * 30, ++ durationYear = durationDay$1 * 365; ++ ++function date$1(t) { ++ return new Date(t); ++} ++ ++function number$3(t) { ++ return t instanceof Date ? +t : +new Date(+t); ++} ++ ++function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { ++ var scale = continuous(deinterpolateLinear, reinterpolate), ++ invert = scale.invert, ++ domain = scale.domain; ++ ++ var formatMillisecond = format(".%L"), ++ formatSecond = format(":%S"), ++ formatMinute = format("%I:%M"), ++ formatHour = format("%I %p"), ++ formatDay = format("%a %d"), ++ formatWeek = format("%b %d"), ++ formatMonth = format("%B"), ++ formatYear = format("%Y"); ++ ++ var tickIntervals = [ ++ [second$$1, 1, durationSecond$1], ++ [second$$1, 5, 5 * durationSecond$1], ++ [second$$1, 15, 15 * durationSecond$1], ++ [second$$1, 30, 30 * durationSecond$1], ++ [minute$$1, 1, durationMinute$1], ++ [minute$$1, 5, 5 * durationMinute$1], ++ [minute$$1, 15, 15 * durationMinute$1], ++ [minute$$1, 30, 30 * durationMinute$1], ++ [ hour$$1, 1, durationHour$1 ], ++ [ hour$$1, 3, 3 * durationHour$1 ], ++ [ hour$$1, 6, 6 * durationHour$1 ], ++ [ hour$$1, 12, 12 * durationHour$1 ], ++ [ day$$1, 1, durationDay$1 ], ++ [ day$$1, 2, 2 * durationDay$1 ], ++ [ week, 1, durationWeek$1 ], ++ [ month$$1, 1, durationMonth ], ++ [ month$$1, 3, 3 * durationMonth ], ++ [ year$$1, 1, durationYear ] ++ ]; ++ ++ function tickFormat(date$$1) { ++ return (second$$1(date$$1) < date$$1 ? formatMillisecond ++ : minute$$1(date$$1) < date$$1 ? formatSecond ++ : hour$$1(date$$1) < date$$1 ? formatMinute ++ : day$$1(date$$1) < date$$1 ? formatHour ++ : month$$1(date$$1) < date$$1 ? (week(date$$1) < date$$1 ? formatDay : formatWeek) ++ : year$$1(date$$1) < date$$1 ? formatMonth ++ : formatYear)(date$$1); ++ } ++ ++ function tickInterval(interval, start, stop, step) { ++ if (interval == null) interval = 10; ++ ++ // If a desired tick count is specified, pick a reasonable tick interval ++ // based on the extent of the domain and a rough estimate of tick size. ++ // Otherwise, assume interval is already a time interval and use it. ++ if (typeof interval === "number") { ++ var target = Math.abs(stop - start) / interval, ++ i = bisector(function(i) { return i[2]; }).right(tickIntervals, target); ++ if (i === tickIntervals.length) { ++ step = tickStep(start / durationYear, stop / durationYear, interval); ++ interval = year$$1; ++ } else if (i) { ++ i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; ++ step = i[1]; ++ interval = i[0]; ++ } else { ++ step = Math.max(tickStep(start, stop, interval), 1); ++ interval = millisecond$$1; ++ } ++ } ++ ++ return step == null ? interval : interval.every(step); ++ } ++ ++ scale.invert = function(y) { ++ return new Date(invert(y)); ++ }; ++ ++ scale.domain = function(_) { ++ return arguments.length ? domain(map$2.call(_, number$3)) : domain().map(date$1); ++ }; ++ ++ scale.ticks = function(interval, step) { ++ var d = domain(), ++ t0 = d[0], ++ t1 = d[d.length - 1], ++ r = t1 < t0, ++ t; ++ if (r) t = t0, t0 = t1, t1 = t; ++ t = tickInterval(interval, t0, t1, step); ++ t = t ? t.range(t0, t1 + 1) : []; // inclusive stop ++ return r ? t.reverse() : t; ++ }; ++ ++ scale.tickFormat = function(count, specifier) { ++ return specifier == null ? tickFormat : format(specifier); ++ }; ++ ++ scale.nice = function(interval, step) { ++ var d = domain(); ++ return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) ++ ? domain(nice(d, interval)) ++ : scale; ++ }; ++ ++ scale.copy = function() { ++ return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); ++ }; ++ ++ return scale; ++} ++ ++function time() { ++ return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]); ++} ++ ++function utcTime() { ++ return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]); ++} ++ ++function sequential(interpolator) { ++ var x0 = 0, ++ x1 = 1, ++ k10 = 1, ++ clamp = false; ++ ++ function scale(x) { ++ var t = (x - x0) * k10; ++ return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); ++ } ++ ++ scale.domain = function(_) { ++ return arguments.length ? (x0 = +_[0], x1 = +_[1], k10 = x0 === x1 ? 0 : 1 / (x1 - x0), scale) : [x0, x1]; ++ }; ++ ++ scale.clamp = function(_) { ++ return arguments.length ? (clamp = !!_, scale) : clamp; ++ }; ++ ++ scale.interpolator = function(_) { ++ return arguments.length ? (interpolator = _, scale) : interpolator; ++ }; ++ ++ scale.copy = function() { ++ return sequential(interpolator).domain([x0, x1]).clamp(clamp); ++ }; ++ ++ return linearish(scale); ++} ++ ++function diverging(interpolator) { ++ var x0 = 0, ++ x1 = 0.5, ++ x2 = 1, ++ k10 = 1, ++ k21 = 1, ++ clamp = false; ++ ++ function scale(x) { ++ var t = 0.5 + ((x = +x) - x1) * (x < x1 ? k10 : k21); ++ return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); ++ } ++ ++ scale.domain = function(_) { ++ return arguments.length ? (x0 = +_[0], x1 = +_[1], x2 = +_[2], k10 = x0 === x1 ? 0 : 0.5 / (x1 - x0), k21 = x1 === x2 ? 0 : 0.5 / (x2 - x1), scale) : [x0, x1, x2]; ++ }; ++ ++ scale.clamp = function(_) { ++ return arguments.length ? (clamp = !!_, scale) : clamp; ++ }; ++ ++ scale.interpolator = function(_) { ++ return arguments.length ? (interpolator = _, scale) : interpolator; ++ }; ++ ++ scale.copy = function() { ++ return diverging(interpolator).domain([x0, x1, x2]).clamp(clamp); ++ }; ++ ++ return linearish(scale); ++} ++ ++function colors(specifier) { ++ var n = specifier.length / 6 | 0, colors = new Array(n), i = 0; ++ while (i < n) colors[i] = "#" + specifier.slice(i * 6, ++i * 6); ++ return colors; ++} ++ ++var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); ++ ++var Accent = colors("7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666"); ++ ++var Dark2 = colors("1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666"); ++ ++var Paired = colors("a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928"); ++ ++var Pastel1 = colors("fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2"); ++ ++var Pastel2 = colors("b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc"); ++ ++var Set1 = colors("e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999"); ++ ++var Set2 = colors("66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3"); ++ ++var Set3 = colors("8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f"); ++ ++function ramp(scheme) { ++ return rgbBasis(scheme[scheme.length - 1]); ++} ++ ++var scheme = new Array(3).concat( ++ "d8b365f5f5f55ab4ac", ++ "a6611adfc27d80cdc1018571", ++ "a6611adfc27df5f5f580cdc1018571", ++ "8c510ad8b365f6e8c3c7eae55ab4ac01665e", ++ "8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e", ++ "8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e", ++ "8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e", ++ "5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30", ++ "5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30" ++).map(colors); ++ ++var BrBG = ramp(scheme); ++ ++var scheme$1 = new Array(3).concat( ++ "af8dc3f7f7f77fbf7b", ++ "7b3294c2a5cfa6dba0008837", ++ "7b3294c2a5cff7f7f7a6dba0008837", ++ "762a83af8dc3e7d4e8d9f0d37fbf7b1b7837", ++ "762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837", ++ "762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837", ++ "762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837", ++ "40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b", ++ "40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b" ++).map(colors); ++ ++var PRGn = ramp(scheme$1); ++ ++var scheme$2 = new Array(3).concat( ++ "e9a3c9f7f7f7a1d76a", ++ "d01c8bf1b6dab8e1864dac26", ++ "d01c8bf1b6daf7f7f7b8e1864dac26", ++ "c51b7de9a3c9fde0efe6f5d0a1d76a4d9221", ++ "c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221", ++ "c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221", ++ "c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221", ++ "8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419", ++ "8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419" ++).map(colors); ++ ++var PiYG = ramp(scheme$2); ++ ++var scheme$3 = new Array(3).concat( ++ "998ec3f7f7f7f1a340", ++ "5e3c99b2abd2fdb863e66101", ++ "5e3c99b2abd2f7f7f7fdb863e66101", ++ "542788998ec3d8daebfee0b6f1a340b35806", ++ "542788998ec3d8daebf7f7f7fee0b6f1a340b35806", ++ "5427888073acb2abd2d8daebfee0b6fdb863e08214b35806", ++ "5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806", ++ "2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08", ++ "2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08" ++).map(colors); ++ ++var PuOr = ramp(scheme$3); ++ ++var scheme$4 = new Array(3).concat( ++ "ef8a62f7f7f767a9cf", ++ "ca0020f4a58292c5de0571b0", ++ "ca0020f4a582f7f7f792c5de0571b0", ++ "b2182bef8a62fddbc7d1e5f067a9cf2166ac", ++ "b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac", ++ "b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac", ++ "b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac", ++ "67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061", ++ "67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061" ++).map(colors); ++ ++var RdBu = ramp(scheme$4); ++ ++var scheme$5 = new Array(3).concat( ++ "ef8a62ffffff999999", ++ "ca0020f4a582bababa404040", ++ "ca0020f4a582ffffffbababa404040", ++ "b2182bef8a62fddbc7e0e0e09999994d4d4d", ++ "b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d", ++ "b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d", ++ "b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d", ++ "67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a", ++ "67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a" ++).map(colors); ++ ++var RdGy = ramp(scheme$5); ++ ++var scheme$6 = new Array(3).concat( ++ "fc8d59ffffbf91bfdb", ++ "d7191cfdae61abd9e92c7bb6", ++ "d7191cfdae61ffffbfabd9e92c7bb6", ++ "d73027fc8d59fee090e0f3f891bfdb4575b4", ++ "d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4", ++ "d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4", ++ "d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4", ++ "a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695", ++ "a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695" ++).map(colors); ++ ++var RdYlBu = ramp(scheme$6); ++ ++var scheme$7 = new Array(3).concat( ++ "fc8d59ffffbf91cf60", ++ "d7191cfdae61a6d96a1a9641", ++ "d7191cfdae61ffffbfa6d96a1a9641", ++ "d73027fc8d59fee08bd9ef8b91cf601a9850", ++ "d73027fc8d59fee08bffffbfd9ef8b91cf601a9850", ++ "d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850", ++ "d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850", ++ "a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837", ++ "a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837" ++).map(colors); ++ ++var RdYlGn = ramp(scheme$7); ++ ++var scheme$8 = new Array(3).concat( ++ "fc8d59ffffbf99d594", ++ "d7191cfdae61abdda42b83ba", ++ "d7191cfdae61ffffbfabdda42b83ba", ++ "d53e4ffc8d59fee08be6f59899d5943288bd", ++ "d53e4ffc8d59fee08bffffbfe6f59899d5943288bd", ++ "d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd", ++ "d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd", ++ "9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2", ++ "9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2" ++).map(colors); ++ ++var Spectral = ramp(scheme$8); ++ ++var scheme$9 = new Array(3).concat( ++ "e5f5f999d8c92ca25f", ++ "edf8fbb2e2e266c2a4238b45", ++ "edf8fbb2e2e266c2a42ca25f006d2c", ++ "edf8fbccece699d8c966c2a42ca25f006d2c", ++ "edf8fbccece699d8c966c2a441ae76238b45005824", ++ "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824", ++ "f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b" ++).map(colors); ++ ++var BuGn = ramp(scheme$9); ++ ++var scheme$10 = new Array(3).concat( ++ "e0ecf49ebcda8856a7", ++ "edf8fbb3cde38c96c688419d", ++ "edf8fbb3cde38c96c68856a7810f7c", ++ "edf8fbbfd3e69ebcda8c96c68856a7810f7c", ++ "edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b", ++ "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b", ++ "f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b" ++).map(colors); ++ ++var BuPu = ramp(scheme$10); ++ ++var scheme$11 = new Array(3).concat( ++ "e0f3dba8ddb543a2ca", ++ "f0f9e8bae4bc7bccc42b8cbe", ++ "f0f9e8bae4bc7bccc443a2ca0868ac", ++ "f0f9e8ccebc5a8ddb57bccc443a2ca0868ac", ++ "f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e", ++ "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e", ++ "f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081" ++).map(colors); ++ ++var GnBu = ramp(scheme$11); ++ ++var scheme$12 = new Array(3).concat( ++ "fee8c8fdbb84e34a33", ++ "fef0d9fdcc8afc8d59d7301f", ++ "fef0d9fdcc8afc8d59e34a33b30000", ++ "fef0d9fdd49efdbb84fc8d59e34a33b30000", ++ "fef0d9fdd49efdbb84fc8d59ef6548d7301f990000", ++ "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000", ++ "fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000" ++).map(colors); ++ ++var OrRd = ramp(scheme$12); ++ ++var scheme$13 = new Array(3).concat( ++ "ece2f0a6bddb1c9099", ++ "f6eff7bdc9e167a9cf02818a", ++ "f6eff7bdc9e167a9cf1c9099016c59", ++ "f6eff7d0d1e6a6bddb67a9cf1c9099016c59", ++ "f6eff7d0d1e6a6bddb67a9cf3690c002818a016450", ++ "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450", ++ "fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636" ++).map(colors); ++ ++var PuBuGn = ramp(scheme$13); ++ ++var scheme$14 = new Array(3).concat( ++ "ece7f2a6bddb2b8cbe", ++ "f1eef6bdc9e174a9cf0570b0", ++ "f1eef6bdc9e174a9cf2b8cbe045a8d", ++ "f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d", ++ "f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b", ++ "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b", ++ "fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858" ++).map(colors); ++ ++var PuBu = ramp(scheme$14); ++ ++var scheme$15 = new Array(3).concat( ++ "e7e1efc994c7dd1c77", ++ "f1eef6d7b5d8df65b0ce1256", ++ "f1eef6d7b5d8df65b0dd1c77980043", ++ "f1eef6d4b9dac994c7df65b0dd1c77980043", ++ "f1eef6d4b9dac994c7df65b0e7298ace125691003f", ++ "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f", ++ "f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f" ++).map(colors); ++ ++var PuRd = ramp(scheme$15); ++ ++var scheme$16 = new Array(3).concat( ++ "fde0ddfa9fb5c51b8a", ++ "feebe2fbb4b9f768a1ae017e", ++ "feebe2fbb4b9f768a1c51b8a7a0177", ++ "feebe2fcc5c0fa9fb5f768a1c51b8a7a0177", ++ "feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177", ++ "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177", ++ "fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a" ++).map(colors); ++ ++var RdPu = ramp(scheme$16); ++ ++var scheme$17 = new Array(3).concat( ++ "edf8b17fcdbb2c7fb8", ++ "ffffcca1dab441b6c4225ea8", ++ "ffffcca1dab441b6c42c7fb8253494", ++ "ffffccc7e9b47fcdbb41b6c42c7fb8253494", ++ "ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84", ++ "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84", ++ "ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58" ++).map(colors); ++ ++var YlGnBu = ramp(scheme$17); ++ ++var scheme$18 = new Array(3).concat( ++ "f7fcb9addd8e31a354", ++ "ffffccc2e69978c679238443", ++ "ffffccc2e69978c67931a354006837", ++ "ffffccd9f0a3addd8e78c67931a354006837", ++ "ffffccd9f0a3addd8e78c67941ab5d238443005a32", ++ "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32", ++ "ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529" ++).map(colors); ++ ++var YlGn = ramp(scheme$18); ++ ++var scheme$19 = new Array(3).concat( ++ "fff7bcfec44fd95f0e", ++ "ffffd4fed98efe9929cc4c02", ++ "ffffd4fed98efe9929d95f0e993404", ++ "ffffd4fee391fec44ffe9929d95f0e993404", ++ "ffffd4fee391fec44ffe9929ec7014cc4c028c2d04", ++ "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04", ++ "ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506" ++).map(colors); ++ ++var YlOrBr = ramp(scheme$19); ++ ++var scheme$20 = new Array(3).concat( ++ "ffeda0feb24cf03b20", ++ "ffffb2fecc5cfd8d3ce31a1c", ++ "ffffb2fecc5cfd8d3cf03b20bd0026", ++ "ffffb2fed976feb24cfd8d3cf03b20bd0026", ++ "ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026", ++ "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026", ++ "ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026" ++).map(colors); ++ ++var YlOrRd = ramp(scheme$20); ++ ++var scheme$21 = new Array(3).concat( ++ "deebf79ecae13182bd", ++ "eff3ffbdd7e76baed62171b5", ++ "eff3ffbdd7e76baed63182bd08519c", ++ "eff3ffc6dbef9ecae16baed63182bd08519c", ++ "eff3ffc6dbef9ecae16baed64292c62171b5084594", ++ "f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594", ++ "f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b" ++).map(colors); ++ ++var Blues = ramp(scheme$21); ++ ++var scheme$22 = new Array(3).concat( ++ "e5f5e0a1d99b31a354", ++ "edf8e9bae4b374c476238b45", ++ "edf8e9bae4b374c47631a354006d2c", ++ "edf8e9c7e9c0a1d99b74c47631a354006d2c", ++ "edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32", ++ "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32", ++ "f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b" ++).map(colors); ++ ++var Greens = ramp(scheme$22); ++ ++var scheme$23 = new Array(3).concat( ++ "f0f0f0bdbdbd636363", ++ "f7f7f7cccccc969696525252", ++ "f7f7f7cccccc969696636363252525", ++ "f7f7f7d9d9d9bdbdbd969696636363252525", ++ "f7f7f7d9d9d9bdbdbd969696737373525252252525", ++ "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525", ++ "fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000" ++).map(colors); ++ ++var Greys = ramp(scheme$23); ++ ++var scheme$24 = new Array(3).concat( ++ "efedf5bcbddc756bb1", ++ "f2f0f7cbc9e29e9ac86a51a3", ++ "f2f0f7cbc9e29e9ac8756bb154278f", ++ "f2f0f7dadaebbcbddc9e9ac8756bb154278f", ++ "f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486", ++ "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486", ++ "fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d" ++).map(colors); ++ ++var Purples = ramp(scheme$24); ++ ++var scheme$25 = new Array(3).concat( ++ "fee0d2fc9272de2d26", ++ "fee5d9fcae91fb6a4acb181d", ++ "fee5d9fcae91fb6a4ade2d26a50f15", ++ "fee5d9fcbba1fc9272fb6a4ade2d26a50f15", ++ "fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d", ++ "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d", ++ "fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d" ++).map(colors); ++ ++var Reds = ramp(scheme$25); ++ ++var scheme$26 = new Array(3).concat( ++ "fee6cefdae6be6550d", ++ "feeddefdbe85fd8d3cd94701", ++ "feeddefdbe85fd8d3ce6550da63603", ++ "feeddefdd0a2fdae6bfd8d3ce6550da63603", ++ "feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04", ++ "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04", ++ "fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704" ++).map(colors); ++ ++var Oranges = ramp(scheme$26); ++ ++var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); ++ ++var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); ++ ++var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); ++ ++var c = cubehelix(); ++ ++function rainbow(t) { ++ if (t < 0 || t > 1) t -= Math.floor(t); ++ var ts = Math.abs(t - 0.5); ++ c.h = 360 * t - 100; ++ c.s = 1.5 - 1.5 * ts; ++ c.l = 0.8 - 0.9 * ts; ++ return c + ""; ++} ++ ++var c$1 = rgb(), ++ pi_1_3 = Math.PI / 3, ++ pi_2_3 = Math.PI * 2 / 3; ++ ++function sinebow(t) { ++ var x; ++ t = (0.5 - t) * Math.PI; ++ c$1.r = 255 * (x = Math.sin(t)) * x; ++ c$1.g = 255 * (x = Math.sin(t + pi_1_3)) * x; ++ c$1.b = 255 * (x = Math.sin(t + pi_2_3)) * x; ++ return c$1 + ""; ++} ++ ++function ramp$1(range) { ++ var n = range.length; ++ return function(t) { ++ return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; ++ }; ++} ++ ++var viridis = ramp$1(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725")); ++ ++var magma = ramp$1(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf")); ++ ++var inferno = ramp$1(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4")); ++ ++var plasma = ramp$1(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921")); ++ ++function constant$11(x) { ++ return function constant() { ++ return x; ++ }; ++} ++ ++var abs$1 = Math.abs; ++var atan2$1 = Math.atan2; ++var cos$2 = Math.cos; ++var max$2 = Math.max; ++var min$1 = Math.min; ++var sin$2 = Math.sin; ++var sqrt$2 = Math.sqrt; ++ ++var epsilon$3 = 1e-12; ++var pi$4 = Math.PI; ++var halfPi$3 = pi$4 / 2; ++var tau$4 = 2 * pi$4; ++ ++function acos$1(x) { ++ return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x); ++} ++ ++function asin$1(x) { ++ return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); ++} ++ ++function arcInnerRadius(d) { ++ return d.innerRadius; ++} ++ ++function arcOuterRadius(d) { ++ return d.outerRadius; ++} ++ ++function arcStartAngle(d) { ++ return d.startAngle; ++} ++ ++function arcEndAngle(d) { ++ return d.endAngle; ++} ++ ++function arcPadAngle(d) { ++ return d && d.padAngle; // Note: optional! ++} ++ ++function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { ++ var x10 = x1 - x0, y10 = y1 - y0, ++ x32 = x3 - x2, y32 = y3 - y2, ++ t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); ++ return [x0 + t * x10, y0 + t * y10]; ++} ++ ++// Compute perpendicular offset line of length rc. ++// http://mathworld.wolfram.com/Circle-LineIntersection.html ++function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { ++ var x01 = x0 - x1, ++ y01 = y0 - y1, ++ lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01), ++ ox = lo * y01, ++ oy = -lo * x01, ++ x11 = x0 + ox, ++ y11 = y0 + oy, ++ x10 = x1 + ox, ++ y10 = y1 + oy, ++ x00 = (x11 + x10) / 2, ++ y00 = (y11 + y10) / 2, ++ dx = x10 - x11, ++ dy = y10 - y11, ++ d2 = dx * dx + dy * dy, ++ r = r1 - rc, ++ D = x11 * y10 - x10 * y11, ++ d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)), ++ cx0 = (D * dy - dx * d) / d2, ++ cy0 = (-D * dx - dy * d) / d2, ++ cx1 = (D * dy + dx * d) / d2, ++ cy1 = (-D * dx + dy * d) / d2, ++ dx0 = cx0 - x00, ++ dy0 = cy0 - y00, ++ dx1 = cx1 - x00, ++ dy1 = cy1 - y00; ++ ++ // Pick the closer of the two intersection points. ++ // TODO Is there a faster way to determine which intersection to use? ++ if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; ++ ++ return { ++ cx: cx0, ++ cy: cy0, ++ x01: -ox, ++ y01: -oy, ++ x11: cx0 * (r1 / r - 1), ++ y11: cy0 * (r1 / r - 1) ++ }; ++} ++ ++function arc() { ++ var innerRadius = arcInnerRadius, ++ outerRadius = arcOuterRadius, ++ cornerRadius = constant$11(0), ++ padRadius = null, ++ startAngle = arcStartAngle, ++ endAngle = arcEndAngle, ++ padAngle = arcPadAngle, ++ context = null; ++ ++ function arc() { ++ var buffer, ++ r, ++ r0 = +innerRadius.apply(this, arguments), ++ r1 = +outerRadius.apply(this, arguments), ++ a0 = startAngle.apply(this, arguments) - halfPi$3, ++ a1 = endAngle.apply(this, arguments) - halfPi$3, ++ da = abs$1(a1 - a0), ++ cw = a1 > a0; ++ ++ if (!context) context = buffer = path(); ++ ++ // Ensure that the outer radius is always larger than the inner radius. ++ if (r1 < r0) r = r1, r1 = r0, r0 = r; ++ ++ // Is it a point? ++ if (!(r1 > epsilon$3)) context.moveTo(0, 0); ++ ++ // Or is it a circle or annulus? ++ else if (da > tau$4 - epsilon$3) { ++ context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0)); ++ context.arc(0, 0, r1, a0, a1, !cw); ++ if (r0 > epsilon$3) { ++ context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1)); ++ context.arc(0, 0, r0, a1, a0, cw); ++ } ++ } ++ ++ // Or is it a circular or annular sector? ++ else { ++ var a01 = a0, ++ a11 = a1, ++ a00 = a0, ++ a10 = a1, ++ da0 = da, ++ da1 = da, ++ ap = padAngle.apply(this, arguments) / 2, ++ rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)), ++ rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), ++ rc0 = rc, ++ rc1 = rc, ++ t0, ++ t1; ++ ++ // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. ++ if (rp > epsilon$3) { ++ var p0 = asin$1(rp / r0 * sin$2(ap)), ++ p1 = asin$1(rp / r1 * sin$2(ap)); ++ if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; ++ else da0 = 0, a00 = a10 = (a0 + a1) / 2; ++ if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; ++ else da1 = 0, a01 = a11 = (a0 + a1) / 2; ++ } ++ ++ var x01 = r1 * cos$2(a01), ++ y01 = r1 * sin$2(a01), ++ x10 = r0 * cos$2(a10), ++ y10 = r0 * sin$2(a10); ++ ++ // Apply rounded corners? ++ if (rc > epsilon$3) { ++ var x11 = r1 * cos$2(a11), ++ y11 = r1 * sin$2(a11), ++ x00 = r0 * cos$2(a00), ++ y00 = r0 * sin$2(a00); ++ ++ // Restrict the corner radius according to the sector angle. ++ if (da < pi$4) { ++ var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], ++ ax = x01 - oc[0], ++ ay = y01 - oc[1], ++ bx = x11 - oc[0], ++ by = y11 - oc[1], ++ kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2), ++ lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]); ++ rc0 = min$1(rc, (r0 - lc) / (kc - 1)); ++ rc1 = min$1(rc, (r1 - lc) / (kc + 1)); ++ } ++ } ++ ++ // Is the sector collapsed to a line? ++ if (!(da1 > epsilon$3)) context.moveTo(x01, y01); ++ ++ // Does the sector’s outer ring have rounded corners? ++ else if (rc1 > epsilon$3) { ++ t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); ++ t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); ++ ++ context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); ++ ++ // Have the corners merged? ++ if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); ++ ++ // Otherwise, draw the two corners and the ring. ++ else { ++ context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); ++ context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw); ++ context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); ++ } ++ } ++ ++ // Or is the outer ring just a circular arc? ++ else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); ++ ++ // Is there no inner ring, and it’s a circular sector? ++ // Or perhaps it’s an annular sector collapsed due to padding? ++ if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10); ++ ++ // Does the sector’s inner ring (or point) have rounded corners? ++ else if (rc0 > epsilon$3) { ++ t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); ++ t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); ++ ++ context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); ++ ++ // Have the corners merged? ++ if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); ++ ++ // Otherwise, draw the two corners and the ring. ++ else { ++ context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); ++ context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw); ++ context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); ++ } ++ } ++ ++ // Or is the inner ring just a circular arc? ++ else context.arc(0, 0, r0, a10, a00, cw); ++ } ++ ++ context.closePath(); ++ ++ if (buffer) return context = null, buffer + "" || null; ++ } ++ ++ arc.centroid = function() { ++ var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, ++ a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2; ++ return [cos$2(a) * r, sin$2(a) * r]; ++ }; ++ ++ arc.innerRadius = function(_) { ++ return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : innerRadius; ++ }; ++ ++ arc.outerRadius = function(_) { ++ return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : outerRadius; ++ }; ++ ++ arc.cornerRadius = function(_) { ++ return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$11(+_), arc) : cornerRadius; ++ }; ++ ++ arc.padRadius = function(_) { ++ return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), arc) : padRadius; ++ }; ++ ++ arc.startAngle = function(_) { ++ return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : startAngle; ++ }; ++ ++ arc.endAngle = function(_) { ++ return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : endAngle; ++ }; ++ ++ arc.padAngle = function(_) { ++ return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), arc) : padAngle; ++ }; ++ ++ arc.context = function(_) { ++ return arguments.length ? (context = _ == null ? null : _, arc) : context; ++ }; ++ ++ return arc; ++} ++ ++function Linear(context) { ++ this._context = context; ++} ++ ++Linear.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; // proceed ++ default: this._context.lineTo(x, y); break; ++ } ++ } ++}; ++ ++function curveLinear(context) { ++ return new Linear(context); ++} ++ ++function x$3(p) { ++ return p[0]; ++} ++ ++function y$3(p) { ++ return p[1]; ++} ++ ++function line() { ++ var x$$1 = x$3, ++ y$$1 = y$3, ++ defined = constant$11(true), ++ context = null, ++ curve = curveLinear, ++ output = null; ++ ++ function line(data) { ++ var i, ++ n = data.length, ++ d, ++ defined0 = false, ++ buffer; ++ ++ if (context == null) output = curve(buffer = path()); ++ ++ for (i = 0; i <= n; ++i) { ++ if (!(i < n && defined(d = data[i], i, data)) === defined0) { ++ if (defined0 = !defined0) output.lineStart(); ++ else output.lineEnd(); ++ } ++ if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); ++ } ++ ++ if (buffer) return output = null, buffer + "" || null; ++ } ++ ++ line.x = function(_) { ++ return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : x$$1; ++ }; ++ ++ line.y = function(_) { ++ return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), line) : y$$1; ++ }; ++ ++ line.defined = function(_) { ++ return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), line) : defined; ++ }; ++ ++ line.curve = function(_) { ++ return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; ++ }; ++ ++ line.context = function(_) { ++ return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; ++ }; ++ ++ return line; ++} ++ ++function area$3() { ++ var x0 = x$3, ++ x1 = null, ++ y0 = constant$11(0), ++ y1 = y$3, ++ defined = constant$11(true), ++ context = null, ++ curve = curveLinear, ++ output = null; ++ ++ function area(data) { ++ var i, ++ j, ++ k, ++ n = data.length, ++ d, ++ defined0 = false, ++ buffer, ++ x0z = new Array(n), ++ y0z = new Array(n); ++ ++ if (context == null) output = curve(buffer = path()); ++ ++ for (i = 0; i <= n; ++i) { ++ if (!(i < n && defined(d = data[i], i, data)) === defined0) { ++ if (defined0 = !defined0) { ++ j = i; ++ output.areaStart(); ++ output.lineStart(); ++ } else { ++ output.lineEnd(); ++ output.lineStart(); ++ for (k = i - 1; k >= j; --k) { ++ output.point(x0z[k], y0z[k]); ++ } ++ output.lineEnd(); ++ output.areaEnd(); ++ } ++ } ++ if (defined0) { ++ x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); ++ output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); ++ } ++ } ++ ++ if (buffer) return output = null, buffer + "" || null; ++ } ++ ++ function arealine() { ++ return line().defined(defined).curve(curve).context(context); ++ } ++ ++ area.x = function(_) { ++ return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), x1 = null, area) : x0; ++ }; ++ ++ area.x0 = function(_) { ++ return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$11(+_), area) : x0; ++ }; ++ ++ area.x1 = function(_) { ++ return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : x1; ++ }; ++ ++ area.y = function(_) { ++ return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), y1 = null, area) : y0; ++ }; ++ ++ area.y0 = function(_) { ++ return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$11(+_), area) : y0; ++ }; ++ ++ area.y1 = function(_) { ++ return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$11(+_), area) : y1; ++ }; ++ ++ area.lineX0 = ++ area.lineY0 = function() { ++ return arealine().x(x0).y(y0); ++ }; ++ ++ area.lineY1 = function() { ++ return arealine().x(x0).y(y1); ++ }; ++ ++ area.lineX1 = function() { ++ return arealine().x(x1).y(y0); ++ }; ++ ++ area.defined = function(_) { ++ return arguments.length ? (defined = typeof _ === "function" ? _ : constant$11(!!_), area) : defined; ++ }; ++ ++ area.curve = function(_) { ++ return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; ++ }; ++ ++ area.context = function(_) { ++ return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; ++ }; ++ ++ return area; ++} ++ ++function descending$1(a, b) { ++ return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; ++} ++ ++function identity$7(d) { ++ return d; ++} ++ ++function pie() { ++ var value = identity$7, ++ sortValues = descending$1, ++ sort = null, ++ startAngle = constant$11(0), ++ endAngle = constant$11(tau$4), ++ padAngle = constant$11(0); ++ ++ function pie(data) { ++ var i, ++ n = data.length, ++ j, ++ k, ++ sum = 0, ++ index = new Array(n), ++ arcs = new Array(n), ++ a0 = +startAngle.apply(this, arguments), ++ da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)), ++ a1, ++ p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), ++ pa = p * (da < 0 ? -1 : 1), ++ v; ++ ++ for (i = 0; i < n; ++i) { ++ if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { ++ sum += v; ++ } ++ } ++ ++ // Optionally sort the arcs by previously-computed values or by data. ++ if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); ++ else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); ++ ++ // Compute the arcs! They are stored in the original data's order. ++ for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { ++ j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { ++ data: data[j], ++ index: i, ++ value: v, ++ startAngle: a0, ++ endAngle: a1, ++ padAngle: p ++ }; ++ } ++ ++ return arcs; ++ } ++ ++ pie.value = function(_) { ++ return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), pie) : value; ++ }; ++ ++ pie.sortValues = function(_) { ++ return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; ++ }; ++ ++ pie.sort = function(_) { ++ return arguments.length ? (sort = _, sortValues = null, pie) : sort; ++ }; ++ ++ pie.startAngle = function(_) { ++ return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : startAngle; ++ }; ++ ++ pie.endAngle = function(_) { ++ return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : endAngle; ++ }; ++ ++ pie.padAngle = function(_) { ++ return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$11(+_), pie) : padAngle; ++ }; ++ ++ return pie; ++} ++ ++var curveRadialLinear = curveRadial(curveLinear); ++ ++function Radial(curve) { ++ this._curve = curve; ++} ++ ++Radial.prototype = { ++ areaStart: function() { ++ this._curve.areaStart(); ++ }, ++ areaEnd: function() { ++ this._curve.areaEnd(); ++ }, ++ lineStart: function() { ++ this._curve.lineStart(); ++ }, ++ lineEnd: function() { ++ this._curve.lineEnd(); ++ }, ++ point: function(a, r) { ++ this._curve.point(r * Math.sin(a), r * -Math.cos(a)); ++ } ++}; ++ ++function curveRadial(curve) { ++ ++ function radial(context) { ++ return new Radial(curve(context)); ++ } ++ ++ radial._curve = curve; ++ ++ return radial; ++} ++ ++function lineRadial(l) { ++ var c = l.curve; ++ ++ l.angle = l.x, delete l.x; ++ l.radius = l.y, delete l.y; ++ ++ l.curve = function(_) { ++ return arguments.length ? c(curveRadial(_)) : c()._curve; ++ }; ++ ++ return l; ++} ++ ++function lineRadial$1() { ++ return lineRadial(line().curve(curveRadialLinear)); ++} ++ ++function areaRadial() { ++ var a = area$3().curve(curveRadialLinear), ++ c = a.curve, ++ x0 = a.lineX0, ++ x1 = a.lineX1, ++ y0 = a.lineY0, ++ y1 = a.lineY1; ++ ++ a.angle = a.x, delete a.x; ++ a.startAngle = a.x0, delete a.x0; ++ a.endAngle = a.x1, delete a.x1; ++ a.radius = a.y, delete a.y; ++ a.innerRadius = a.y0, delete a.y0; ++ a.outerRadius = a.y1, delete a.y1; ++ a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0; ++ a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1; ++ a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0; ++ a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1; ++ ++ a.curve = function(_) { ++ return arguments.length ? c(curveRadial(_)) : c()._curve; ++ }; ++ ++ return a; ++} ++ ++function pointRadial(x, y) { ++ return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)]; ++} ++ ++var slice$6 = Array.prototype.slice; ++ ++function linkSource(d) { ++ return d.source; ++} ++ ++function linkTarget(d) { ++ return d.target; ++} ++ ++function link$2(curve) { ++ var source = linkSource, ++ target = linkTarget, ++ x$$1 = x$3, ++ y$$1 = y$3, ++ context = null; ++ ++ function link() { ++ var buffer, argv = slice$6.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv); ++ if (!context) context = buffer = path(); ++ curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv)); ++ if (buffer) return context = null, buffer + "" || null; ++ } ++ ++ link.source = function(_) { ++ return arguments.length ? (source = _, link) : source; ++ }; ++ ++ link.target = function(_) { ++ return arguments.length ? (target = _, link) : target; ++ }; ++ ++ link.x = function(_) { ++ return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), link) : x$$1; ++ }; ++ ++ link.y = function(_) { ++ return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), link) : y$$1; ++ }; ++ ++ link.context = function(_) { ++ return arguments.length ? (context = _ == null ? null : _, link) : context; ++ }; ++ ++ return link; ++} ++ ++function curveHorizontal(context, x0, y0, x1, y1) { ++ context.moveTo(x0, y0); ++ context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1); ++} ++ ++function curveVertical(context, x0, y0, x1, y1) { ++ context.moveTo(x0, y0); ++ context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1); ++} ++ ++function curveRadial$1(context, x0, y0, x1, y1) { ++ var p0 = pointRadial(x0, y0), ++ p1 = pointRadial(x0, y0 = (y0 + y1) / 2), ++ p2 = pointRadial(x1, y0), ++ p3 = pointRadial(x1, y1); ++ context.moveTo(p0[0], p0[1]); ++ context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); ++} ++ ++function linkHorizontal() { ++ return link$2(curveHorizontal); ++} ++ ++function linkVertical() { ++ return link$2(curveVertical); ++} ++ ++function linkRadial() { ++ var l = link$2(curveRadial$1); ++ l.angle = l.x, delete l.x; ++ l.radius = l.y, delete l.y; ++ return l; ++} ++ ++var circle$2 = { ++ draw: function(context, size) { ++ var r = Math.sqrt(size / pi$4); ++ context.moveTo(r, 0); ++ context.arc(0, 0, r, 0, tau$4); ++ } ++}; ++ ++var cross$2 = { ++ draw: function(context, size) { ++ var r = Math.sqrt(size / 5) / 2; ++ context.moveTo(-3 * r, -r); ++ context.lineTo(-r, -r); ++ context.lineTo(-r, -3 * r); ++ context.lineTo(r, -3 * r); ++ context.lineTo(r, -r); ++ context.lineTo(3 * r, -r); ++ context.lineTo(3 * r, r); ++ context.lineTo(r, r); ++ context.lineTo(r, 3 * r); ++ context.lineTo(-r, 3 * r); ++ context.lineTo(-r, r); ++ context.lineTo(-3 * r, r); ++ context.closePath(); ++ } ++}; ++ ++var tan30 = Math.sqrt(1 / 3), ++ tan30_2 = tan30 * 2; ++ ++var diamond = { ++ draw: function(context, size) { ++ var y = Math.sqrt(size / tan30_2), ++ x = y * tan30; ++ context.moveTo(0, -y); ++ context.lineTo(x, 0); ++ context.lineTo(0, y); ++ context.lineTo(-x, 0); ++ context.closePath(); ++ } ++}; ++ ++var ka = 0.89081309152928522810, ++ kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10), ++ kx = Math.sin(tau$4 / 10) * kr, ++ ky = -Math.cos(tau$4 / 10) * kr; ++ ++var star = { ++ draw: function(context, size) { ++ var r = Math.sqrt(size * ka), ++ x = kx * r, ++ y = ky * r; ++ context.moveTo(0, -r); ++ context.lineTo(x, y); ++ for (var i = 1; i < 5; ++i) { ++ var a = tau$4 * i / 5, ++ c = Math.cos(a), ++ s = Math.sin(a); ++ context.lineTo(s * r, -c * r); ++ context.lineTo(c * x - s * y, s * x + c * y); ++ } ++ context.closePath(); ++ } ++}; ++ ++var square = { ++ draw: function(context, size) { ++ var w = Math.sqrt(size), ++ x = -w / 2; ++ context.rect(x, x, w, w); ++ } ++}; ++ ++var sqrt3 = Math.sqrt(3); ++ ++var triangle = { ++ draw: function(context, size) { ++ var y = -Math.sqrt(size / (sqrt3 * 3)); ++ context.moveTo(0, y * 2); ++ context.lineTo(-sqrt3 * y, -y); ++ context.lineTo(sqrt3 * y, -y); ++ context.closePath(); ++ } ++}; ++ ++var c$2 = -0.5, ++ s = Math.sqrt(3) / 2, ++ k = 1 / Math.sqrt(12), ++ a = (k / 2 + 1) * 3; ++ ++var wye = { ++ draw: function(context, size) { ++ var r = Math.sqrt(size / a), ++ x0 = r / 2, ++ y0 = r * k, ++ x1 = x0, ++ y1 = r * k + r, ++ x2 = -x1, ++ y2 = y1; ++ context.moveTo(x0, y0); ++ context.lineTo(x1, y1); ++ context.lineTo(x2, y2); ++ context.lineTo(c$2 * x0 - s * y0, s * x0 + c$2 * y0); ++ context.lineTo(c$2 * x1 - s * y1, s * x1 + c$2 * y1); ++ context.lineTo(c$2 * x2 - s * y2, s * x2 + c$2 * y2); ++ context.lineTo(c$2 * x0 + s * y0, c$2 * y0 - s * x0); ++ context.lineTo(c$2 * x1 + s * y1, c$2 * y1 - s * x1); ++ context.lineTo(c$2 * x2 + s * y2, c$2 * y2 - s * x2); ++ context.closePath(); ++ } ++}; ++ ++var symbols = [ ++ circle$2, ++ cross$2, ++ diamond, ++ square, ++ star, ++ triangle, ++ wye ++]; ++ ++function symbol() { ++ var type = constant$11(circle$2), ++ size = constant$11(64), ++ context = null; ++ ++ function symbol() { ++ var buffer; ++ if (!context) context = buffer = path(); ++ type.apply(this, arguments).draw(context, +size.apply(this, arguments)); ++ if (buffer) return context = null, buffer + "" || null; ++ } ++ ++ symbol.type = function(_) { ++ return arguments.length ? (type = typeof _ === "function" ? _ : constant$11(_), symbol) : type; ++ }; ++ ++ symbol.size = function(_) { ++ return arguments.length ? (size = typeof _ === "function" ? _ : constant$11(+_), symbol) : size; ++ }; ++ ++ symbol.context = function(_) { ++ return arguments.length ? (context = _ == null ? null : _, symbol) : context; ++ }; ++ ++ return symbol; ++} ++ ++function noop$3() {} ++ ++function point$2(that, x, y) { ++ that._context.bezierCurveTo( ++ (2 * that._x0 + that._x1) / 3, ++ (2 * that._y0 + that._y1) / 3, ++ (that._x0 + 2 * that._x1) / 3, ++ (that._y0 + 2 * that._y1) / 3, ++ (that._x0 + 4 * that._x1 + x) / 6, ++ (that._y0 + 4 * that._y1 + y) / 6 ++ ); ++} ++ ++function Basis(context) { ++ this._context = context; ++} ++ ++Basis.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = ++ this._y0 = this._y1 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 3: point$2(this, this._x1, this._y1); // proceed ++ case 2: this._context.lineTo(this._x1, this._y1); break; ++ } ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed ++ default: point$2(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = x; ++ this._y0 = this._y1, this._y1 = y; ++ } ++}; ++ ++function basis$2(context) { ++ return new Basis(context); ++} ++ ++function BasisClosed(context) { ++ this._context = context; ++} ++ ++BasisClosed.prototype = { ++ areaStart: noop$3, ++ areaEnd: noop$3, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = ++ this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 1: { ++ this._context.moveTo(this._x2, this._y2); ++ this._context.closePath(); ++ break; ++ } ++ case 2: { ++ this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); ++ this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); ++ this._context.closePath(); ++ break; ++ } ++ case 3: { ++ this.point(this._x2, this._y2); ++ this.point(this._x3, this._y3); ++ this.point(this._x4, this._y4); ++ break; ++ } ++ } ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._x2 = x, this._y2 = y; break; ++ case 1: this._point = 2; this._x3 = x, this._y3 = y; break; ++ case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; ++ default: point$2(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = x; ++ this._y0 = this._y1, this._y1 = y; ++ } ++}; ++ ++function basisClosed$1(context) { ++ return new BasisClosed(context); ++} ++ ++function BasisOpen(context) { ++ this._context = context; ++} ++ ++BasisOpen.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = ++ this._y0 = this._y1 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; ++ case 3: this._point = 4; // proceed ++ default: point$2(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = x; ++ this._y0 = this._y1, this._y1 = y; ++ } ++}; ++ ++function basisOpen(context) { ++ return new BasisOpen(context); ++} ++ ++function Bundle(context, beta) { ++ this._basis = new Basis(context); ++ this._beta = beta; ++} ++ ++Bundle.prototype = { ++ lineStart: function() { ++ this._x = []; ++ this._y = []; ++ this._basis.lineStart(); ++ }, ++ lineEnd: function() { ++ var x = this._x, ++ y = this._y, ++ j = x.length - 1; ++ ++ if (j > 0) { ++ var x0 = x[0], ++ y0 = y[0], ++ dx = x[j] - x0, ++ dy = y[j] - y0, ++ i = -1, ++ t; ++ ++ while (++i <= j) { ++ t = i / j; ++ this._basis.point( ++ this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), ++ this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) ++ ); ++ } ++ } ++ ++ this._x = this._y = null; ++ this._basis.lineEnd(); ++ }, ++ point: function(x, y) { ++ this._x.push(+x); ++ this._y.push(+y); ++ } ++}; ++ ++var bundle = (function custom(beta) { ++ ++ function bundle(context) { ++ return beta === 1 ? new Basis(context) : new Bundle(context, beta); ++ } ++ ++ bundle.beta = function(beta) { ++ return custom(+beta); ++ }; ++ ++ return bundle; ++})(0.85); ++ ++function point$3(that, x, y) { ++ that._context.bezierCurveTo( ++ that._x1 + that._k * (that._x2 - that._x0), ++ that._y1 + that._k * (that._y2 - that._y0), ++ that._x2 + that._k * (that._x1 - x), ++ that._y2 + that._k * (that._y1 - y), ++ that._x2, ++ that._y2 ++ ); ++} ++ ++function Cardinal(context, tension) { ++ this._context = context; ++ this._k = (1 - tension) / 6; ++} ++ ++Cardinal.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = ++ this._y0 = this._y1 = this._y2 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 2: this._context.lineTo(this._x2, this._y2); break; ++ case 3: point$3(this, this._x1, this._y1); break; ++ } ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; this._x1 = x, this._y1 = y; break; ++ case 2: this._point = 3; // proceed ++ default: point$3(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var cardinal = (function custom(tension) { ++ ++ function cardinal(context) { ++ return new Cardinal(context, tension); ++ } ++ ++ cardinal.tension = function(tension) { ++ return custom(+tension); ++ }; ++ ++ return cardinal; ++})(0); ++ ++function CardinalClosed(context, tension) { ++ this._context = context; ++ this._k = (1 - tension) / 6; ++} ++ ++CardinalClosed.prototype = { ++ areaStart: noop$3, ++ areaEnd: noop$3, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = ++ this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 1: { ++ this._context.moveTo(this._x3, this._y3); ++ this._context.closePath(); ++ break; ++ } ++ case 2: { ++ this._context.lineTo(this._x3, this._y3); ++ this._context.closePath(); ++ break; ++ } ++ case 3: { ++ this.point(this._x3, this._y3); ++ this.point(this._x4, this._y4); ++ this.point(this._x5, this._y5); ++ break; ++ } ++ } ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._x3 = x, this._y3 = y; break; ++ case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; ++ case 2: this._point = 3; this._x5 = x, this._y5 = y; break; ++ default: point$3(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var cardinalClosed = (function custom(tension) { ++ ++ function cardinal$$1(context) { ++ return new CardinalClosed(context, tension); ++ } ++ ++ cardinal$$1.tension = function(tension) { ++ return custom(+tension); ++ }; ++ ++ return cardinal$$1; ++})(0); ++ ++function CardinalOpen(context, tension) { ++ this._context = context; ++ this._k = (1 - tension) / 6; ++} ++ ++CardinalOpen.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = ++ this._y0 = this._y1 = this._y2 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; ++ case 3: this._point = 4; // proceed ++ default: point$3(this, x, y); break; ++ } ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var cardinalOpen = (function custom(tension) { ++ ++ function cardinal$$1(context) { ++ return new CardinalOpen(context, tension); ++ } ++ ++ cardinal$$1.tension = function(tension) { ++ return custom(+tension); ++ }; ++ ++ return cardinal$$1; ++})(0); ++ ++function point$4(that, x, y) { ++ var x1 = that._x1, ++ y1 = that._y1, ++ x2 = that._x2, ++ y2 = that._y2; ++ ++ if (that._l01_a > epsilon$3) { ++ var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, ++ n = 3 * that._l01_a * (that._l01_a + that._l12_a); ++ x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; ++ y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; ++ } ++ ++ if (that._l23_a > epsilon$3) { ++ var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, ++ m = 3 * that._l23_a * (that._l23_a + that._l12_a); ++ x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; ++ y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; ++ } ++ ++ that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); ++} ++ ++function CatmullRom(context, alpha) { ++ this._context = context; ++ this._alpha = alpha; ++} ++ ++CatmullRom.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = ++ this._y0 = this._y1 = this._y2 = NaN; ++ this._l01_a = this._l12_a = this._l23_a = ++ this._l01_2a = this._l12_2a = this._l23_2a = ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 2: this._context.lineTo(this._x2, this._y2); break; ++ case 3: this.point(this._x2, this._y2); break; ++ } ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ ++ if (this._point) { ++ var x23 = this._x2 - x, ++ y23 = this._y2 - y; ++ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); ++ } ++ ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; // proceed ++ default: point$4(this, x, y); break; ++ } ++ ++ this._l01_a = this._l12_a, this._l12_a = this._l23_a; ++ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var catmullRom = (function custom(alpha) { ++ ++ function catmullRom(context) { ++ return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); ++ } ++ ++ catmullRom.alpha = function(alpha) { ++ return custom(+alpha); ++ }; ++ ++ return catmullRom; ++})(0.5); ++ ++function CatmullRomClosed(context, alpha) { ++ this._context = context; ++ this._alpha = alpha; ++} ++ ++CatmullRomClosed.prototype = { ++ areaStart: noop$3, ++ areaEnd: noop$3, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = ++ this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; ++ this._l01_a = this._l12_a = this._l23_a = ++ this._l01_2a = this._l12_2a = this._l23_2a = ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 1: { ++ this._context.moveTo(this._x3, this._y3); ++ this._context.closePath(); ++ break; ++ } ++ case 2: { ++ this._context.lineTo(this._x3, this._y3); ++ this._context.closePath(); ++ break; ++ } ++ case 3: { ++ this.point(this._x3, this._y3); ++ this.point(this._x4, this._y4); ++ this.point(this._x5, this._y5); ++ break; ++ } ++ } ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ ++ if (this._point) { ++ var x23 = this._x2 - x, ++ y23 = this._y2 - y; ++ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); ++ } ++ ++ switch (this._point) { ++ case 0: this._point = 1; this._x3 = x, this._y3 = y; break; ++ case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; ++ case 2: this._point = 3; this._x5 = x, this._y5 = y; break; ++ default: point$4(this, x, y); break; ++ } ++ ++ this._l01_a = this._l12_a, this._l12_a = this._l23_a; ++ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var catmullRomClosed = (function custom(alpha) { ++ ++ function catmullRom$$1(context) { ++ return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); ++ } ++ ++ catmullRom$$1.alpha = function(alpha) { ++ return custom(+alpha); ++ }; ++ ++ return catmullRom$$1; ++})(0.5); ++ ++function CatmullRomOpen(context, alpha) { ++ this._context = context; ++ this._alpha = alpha; ++} ++ ++CatmullRomOpen.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = this._x2 = ++ this._y0 = this._y1 = this._y2 = NaN; ++ this._l01_a = this._l12_a = this._l23_a = ++ this._l01_2a = this._l12_2a = this._l23_2a = ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ ++ if (this._point) { ++ var x23 = this._x2 - x, ++ y23 = this._y2 - y; ++ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); ++ } ++ ++ switch (this._point) { ++ case 0: this._point = 1; break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; ++ case 3: this._point = 4; // proceed ++ default: point$4(this, x, y); break; ++ } ++ ++ this._l01_a = this._l12_a, this._l12_a = this._l23_a; ++ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; ++ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; ++ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; ++ } ++}; ++ ++var catmullRomOpen = (function custom(alpha) { ++ ++ function catmullRom$$1(context) { ++ return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); ++ } ++ ++ catmullRom$$1.alpha = function(alpha) { ++ return custom(+alpha); ++ }; ++ ++ return catmullRom$$1; ++})(0.5); ++ ++function LinearClosed(context) { ++ this._context = context; ++} ++ ++LinearClosed.prototype = { ++ areaStart: noop$3, ++ areaEnd: noop$3, ++ lineStart: function() { ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (this._point) this._context.closePath(); ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ if (this._point) this._context.lineTo(x, y); ++ else this._point = 1, this._context.moveTo(x, y); ++ } ++}; ++ ++function linearClosed(context) { ++ return new LinearClosed(context); ++} ++ ++function sign$1(x) { ++ return x < 0 ? -1 : 1; ++} ++ ++// Calculate the slopes of the tangents (Hermite-type interpolation) based on ++// the following paper: Steffen, M. 1990. A Simple Method for Monotonic ++// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. ++// NOV(II), P. 443, 1990. ++function slope3(that, x2, y2) { ++ var h0 = that._x1 - that._x0, ++ h1 = x2 - that._x1, ++ s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), ++ s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), ++ p = (s0 * h1 + s1 * h0) / (h0 + h1); ++ return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; ++} ++ ++// Calculate a one-sided slope. ++function slope2(that, t) { ++ var h = that._x1 - that._x0; ++ return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; ++} ++ ++// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations ++// "you can express cubic Hermite interpolation in terms of cubic Bézier curves ++// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". ++function point$5(that, t0, t1) { ++ var x0 = that._x0, ++ y0 = that._y0, ++ x1 = that._x1, ++ y1 = that._y1, ++ dx = (x1 - x0) / 3; ++ that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); ++} ++ ++function MonotoneX(context) { ++ this._context = context; ++} ++ ++MonotoneX.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x0 = this._x1 = ++ this._y0 = this._y1 = ++ this._t0 = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ switch (this._point) { ++ case 2: this._context.lineTo(this._x1, this._y1); break; ++ case 3: point$5(this, this._t0, slope2(this, this._t0)); break; ++ } ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ var t1 = NaN; ++ ++ x = +x, y = +y; ++ if (x === this._x1 && y === this._y1) return; // Ignore coincident points. ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; break; ++ case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; ++ default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; ++ } ++ ++ this._x0 = this._x1, this._x1 = x; ++ this._y0 = this._y1, this._y1 = y; ++ this._t0 = t1; ++ } ++}; ++ ++function MonotoneY(context) { ++ this._context = new ReflectContext(context); ++} ++ ++(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { ++ MonotoneX.prototype.point.call(this, y, x); ++}; ++ ++function ReflectContext(context) { ++ this._context = context; ++} ++ ++ReflectContext.prototype = { ++ moveTo: function(x, y) { this._context.moveTo(y, x); }, ++ closePath: function() { this._context.closePath(); }, ++ lineTo: function(x, y) { this._context.lineTo(y, x); }, ++ bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } ++}; ++ ++function monotoneX(context) { ++ return new MonotoneX(context); ++} ++ ++function monotoneY(context) { ++ return new MonotoneY(context); ++} ++ ++function Natural(context) { ++ this._context = context; ++} ++ ++Natural.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x = []; ++ this._y = []; ++ }, ++ lineEnd: function() { ++ var x = this._x, ++ y = this._y, ++ n = x.length; ++ ++ if (n) { ++ this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); ++ if (n === 2) { ++ this._context.lineTo(x[1], y[1]); ++ } else { ++ var px = controlPoints(x), ++ py = controlPoints(y); ++ for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { ++ this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); ++ } ++ } ++ } ++ ++ if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); ++ this._line = 1 - this._line; ++ this._x = this._y = null; ++ }, ++ point: function(x, y) { ++ this._x.push(+x); ++ this._y.push(+y); ++ } ++}; ++ ++// See https://www.particleincell.com/2012/bezier-splines/ for derivation. ++function controlPoints(x) { ++ var i, ++ n = x.length - 1, ++ m, ++ a = new Array(n), ++ b = new Array(n), ++ r = new Array(n); ++ a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; ++ for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; ++ a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; ++ for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; ++ a[n - 1] = r[n - 1] / b[n - 1]; ++ for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; ++ b[n - 1] = (x[n] + a[n - 1]) / 2; ++ for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; ++ return [a, b]; ++} ++ ++function natural(context) { ++ return new Natural(context); ++} ++ ++function Step(context, t) { ++ this._context = context; ++ this._t = t; ++} ++ ++Step.prototype = { ++ areaStart: function() { ++ this._line = 0; ++ }, ++ areaEnd: function() { ++ this._line = NaN; ++ }, ++ lineStart: function() { ++ this._x = this._y = NaN; ++ this._point = 0; ++ }, ++ lineEnd: function() { ++ if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); ++ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); ++ if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; ++ }, ++ point: function(x, y) { ++ x = +x, y = +y; ++ switch (this._point) { ++ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; ++ case 1: this._point = 2; // proceed ++ default: { ++ if (this._t <= 0) { ++ this._context.lineTo(this._x, y); ++ this._context.lineTo(x, y); ++ } else { ++ var x1 = this._x * (1 - this._t) + x * this._t; ++ this._context.lineTo(x1, this._y); ++ this._context.lineTo(x1, y); ++ } ++ break; ++ } ++ } ++ this._x = x, this._y = y; ++ } ++}; ++ ++function step(context) { ++ return new Step(context, 0.5); ++} ++ ++function stepBefore(context) { ++ return new Step(context, 0); ++} ++ ++function stepAfter(context) { ++ return new Step(context, 1); ++} ++ ++function none$1(series, order) { ++ if (!((n = series.length) > 1)) return; ++ for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { ++ s0 = s1, s1 = series[order[i]]; ++ for (j = 0; j < m; ++j) { ++ s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; ++ } ++ } ++} ++ ++function none$2(series) { ++ var n = series.length, o = new Array(n); ++ while (--n >= 0) o[n] = n; ++ return o; ++} ++ ++function stackValue(d, key) { ++ return d[key]; ++} ++ ++function stack() { ++ var keys = constant$11([]), ++ order = none$2, ++ offset = none$1, ++ value = stackValue; ++ ++ function stack(data) { ++ var kz = keys.apply(this, arguments), ++ i, ++ m = data.length, ++ n = kz.length, ++ sz = new Array(n), ++ oz; ++ ++ for (i = 0; i < n; ++i) { ++ for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { ++ si[j] = sij = [0, +value(data[j], ki, j, data)]; ++ sij.data = data[j]; ++ } ++ si.key = ki; ++ } ++ ++ for (i = 0, oz = order(sz); i < n; ++i) { ++ sz[oz[i]].index = i; ++ } ++ ++ offset(sz, oz); ++ return sz; ++ } ++ ++ stack.keys = function(_) { ++ return arguments.length ? (keys = typeof _ === "function" ? _ : constant$11(slice$6.call(_)), stack) : keys; ++ }; ++ ++ stack.value = function(_) { ++ return arguments.length ? (value = typeof _ === "function" ? _ : constant$11(+_), stack) : value; ++ }; ++ ++ stack.order = function(_) { ++ return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$11(slice$6.call(_)), stack) : order; ++ }; ++ ++ stack.offset = function(_) { ++ return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset; ++ }; ++ ++ return stack; ++} ++ ++function expand(series, order) { ++ if (!((n = series.length) > 0)) return; ++ for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { ++ for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; ++ if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; ++ } ++ none$1(series, order); ++} ++ ++function diverging$1(series, order) { ++ if (!((n = series.length) > 1)) return; ++ for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) { ++ for (yp = yn = 0, i = 0; i < n; ++i) { ++ if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) { ++ d[0] = yp, d[1] = yp += dy; ++ } else if (dy < 0) { ++ d[1] = yn, d[0] = yn += dy; ++ } else { ++ d[0] = yp; ++ } ++ } ++ } ++} ++ ++function silhouette(series, order) { ++ if (!((n = series.length) > 0)) return; ++ for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { ++ for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; ++ s0[j][1] += s0[j][0] = -y / 2; ++ } ++ none$1(series, order); ++} ++ ++function wiggle(series, order) { ++ if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; ++ for (var y = 0, j = 1, s0, m, n; j < m; ++j) { ++ for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { ++ var si = series[order[i]], ++ sij0 = si[j][1] || 0, ++ sij1 = si[j - 1][1] || 0, ++ s3 = (sij0 - sij1) / 2; ++ for (var k = 0; k < i; ++k) { ++ var sk = series[order[k]], ++ skj0 = sk[j][1] || 0, ++ skj1 = sk[j - 1][1] || 0; ++ s3 += skj0 - skj1; ++ } ++ s1 += sij0, s2 += s3 * sij0; ++ } ++ s0[j - 1][1] += s0[j - 1][0] = y; ++ if (s1) y -= s2 / s1; ++ } ++ s0[j - 1][1] += s0[j - 1][0] = y; ++ none$1(series, order); ++} ++ ++function ascending$3(series) { ++ var sums = series.map(sum$2); ++ return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; }); ++} ++ ++function sum$2(series) { ++ var s = 0, i = -1, n = series.length, v; ++ while (++i < n) if (v = +series[i][1]) s += v; ++ return s; ++} ++ ++function descending$2(series) { ++ return ascending$3(series).reverse(); ++} ++ ++function insideOut(series) { ++ var n = series.length, ++ i, ++ j, ++ sums = series.map(sum$2), ++ order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }), ++ top = 0, ++ bottom = 0, ++ tops = [], ++ bottoms = []; ++ ++ for (i = 0; i < n; ++i) { ++ j = order[i]; ++ if (top < bottom) { ++ top += sums[j]; ++ tops.push(j); ++ } else { ++ bottom += sums[j]; ++ bottoms.push(j); ++ } ++ } ++ ++ return bottoms.reverse().concat(tops); ++} ++ ++function reverse(series) { ++ return none$2(series).reverse(); ++} ++ ++function constant$12(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function x$4(d) { ++ return d[0]; ++} ++ ++function y$4(d) { ++ return d[1]; ++} ++ ++function RedBlackTree() { ++ this._ = null; // root node ++} ++ ++function RedBlackNode(node) { ++ node.U = // parent node ++ node.C = // color - true for red, false for black ++ node.L = // left node ++ node.R = // right node ++ node.P = // previous node ++ node.N = null; // next node ++} ++ ++RedBlackTree.prototype = { ++ constructor: RedBlackTree, ++ ++ insert: function(after, node) { ++ var parent, grandpa, uncle; ++ ++ if (after) { ++ node.P = after; ++ node.N = after.N; ++ if (after.N) after.N.P = node; ++ after.N = node; ++ if (after.R) { ++ after = after.R; ++ while (after.L) after = after.L; ++ after.L = node; ++ } else { ++ after.R = node; ++ } ++ parent = after; ++ } else if (this._) { ++ after = RedBlackFirst(this._); ++ node.P = null; ++ node.N = after; ++ after.P = after.L = node; ++ parent = after; ++ } else { ++ node.P = node.N = null; ++ this._ = node; ++ parent = null; ++ } ++ node.L = node.R = null; ++ node.U = parent; ++ node.C = true; ++ ++ after = node; ++ while (parent && parent.C) { ++ grandpa = parent.U; ++ if (parent === grandpa.L) { ++ uncle = grandpa.R; ++ if (uncle && uncle.C) { ++ parent.C = uncle.C = false; ++ grandpa.C = true; ++ after = grandpa; ++ } else { ++ if (after === parent.R) { ++ RedBlackRotateLeft(this, parent); ++ after = parent; ++ parent = after.U; ++ } ++ parent.C = false; ++ grandpa.C = true; ++ RedBlackRotateRight(this, grandpa); ++ } ++ } else { ++ uncle = grandpa.L; ++ if (uncle && uncle.C) { ++ parent.C = uncle.C = false; ++ grandpa.C = true; ++ after = grandpa; ++ } else { ++ if (after === parent.L) { ++ RedBlackRotateRight(this, parent); ++ after = parent; ++ parent = after.U; ++ } ++ parent.C = false; ++ grandpa.C = true; ++ RedBlackRotateLeft(this, grandpa); ++ } ++ } ++ parent = after.U; ++ } ++ this._.C = false; ++ }, ++ ++ remove: function(node) { ++ if (node.N) node.N.P = node.P; ++ if (node.P) node.P.N = node.N; ++ node.N = node.P = null; ++ ++ var parent = node.U, ++ sibling, ++ left = node.L, ++ right = node.R, ++ next, ++ red; ++ ++ if (!left) next = right; ++ else if (!right) next = left; ++ else next = RedBlackFirst(right); ++ ++ if (parent) { ++ if (parent.L === node) parent.L = next; ++ else parent.R = next; ++ } else { ++ this._ = next; ++ } ++ ++ if (left && right) { ++ red = next.C; ++ next.C = node.C; ++ next.L = left; ++ left.U = next; ++ if (next !== right) { ++ parent = next.U; ++ next.U = node.U; ++ node = next.R; ++ parent.L = node; ++ next.R = right; ++ right.U = next; ++ } else { ++ next.U = parent; ++ parent = next; ++ node = next.R; ++ } ++ } else { ++ red = node.C; ++ node = next; ++ } ++ ++ if (node) node.U = parent; ++ if (red) return; ++ if (node && node.C) { node.C = false; return; } ++ ++ do { ++ if (node === this._) break; ++ if (node === parent.L) { ++ sibling = parent.R; ++ if (sibling.C) { ++ sibling.C = false; ++ parent.C = true; ++ RedBlackRotateLeft(this, parent); ++ sibling = parent.R; ++ } ++ if ((sibling.L && sibling.L.C) ++ || (sibling.R && sibling.R.C)) { ++ if (!sibling.R || !sibling.R.C) { ++ sibling.L.C = false; ++ sibling.C = true; ++ RedBlackRotateRight(this, sibling); ++ sibling = parent.R; ++ } ++ sibling.C = parent.C; ++ parent.C = sibling.R.C = false; ++ RedBlackRotateLeft(this, parent); ++ node = this._; ++ break; ++ } ++ } else { ++ sibling = parent.L; ++ if (sibling.C) { ++ sibling.C = false; ++ parent.C = true; ++ RedBlackRotateRight(this, parent); ++ sibling = parent.L; ++ } ++ if ((sibling.L && sibling.L.C) ++ || (sibling.R && sibling.R.C)) { ++ if (!sibling.L || !sibling.L.C) { ++ sibling.R.C = false; ++ sibling.C = true; ++ RedBlackRotateLeft(this, sibling); ++ sibling = parent.L; ++ } ++ sibling.C = parent.C; ++ parent.C = sibling.L.C = false; ++ RedBlackRotateRight(this, parent); ++ node = this._; ++ break; ++ } ++ } ++ sibling.C = true; ++ node = parent; ++ parent = parent.U; ++ } while (!node.C); ++ ++ if (node) node.C = false; ++ } ++}; ++ ++function RedBlackRotateLeft(tree, node) { ++ var p = node, ++ q = node.R, ++ parent = p.U; ++ ++ if (parent) { ++ if (parent.L === p) parent.L = q; ++ else parent.R = q; ++ } else { ++ tree._ = q; ++ } ++ ++ q.U = parent; ++ p.U = q; ++ p.R = q.L; ++ if (p.R) p.R.U = p; ++ q.L = p; ++} ++ ++function RedBlackRotateRight(tree, node) { ++ var p = node, ++ q = node.L, ++ parent = p.U; ++ ++ if (parent) { ++ if (parent.L === p) parent.L = q; ++ else parent.R = q; ++ } else { ++ tree._ = q; ++ } ++ ++ q.U = parent; ++ p.U = q; ++ p.L = q.R; ++ if (p.L) p.L.U = p; ++ q.R = p; ++} ++ ++function RedBlackFirst(node) { ++ while (node.L) node = node.L; ++ return node; ++} ++ ++function createEdge(left, right, v0, v1) { ++ var edge = [null, null], ++ index = edges.push(edge) - 1; ++ edge.left = left; ++ edge.right = right; ++ if (v0) setEdgeEnd(edge, left, right, v0); ++ if (v1) setEdgeEnd(edge, right, left, v1); ++ cells[left.index].halfedges.push(index); ++ cells[right.index].halfedges.push(index); ++ return edge; ++} ++ ++function createBorderEdge(left, v0, v1) { ++ var edge = [v0, v1]; ++ edge.left = left; ++ return edge; ++} ++ ++function setEdgeEnd(edge, left, right, vertex) { ++ if (!edge[0] && !edge[1]) { ++ edge[0] = vertex; ++ edge.left = left; ++ edge.right = right; ++ } else if (edge.left === right) { ++ edge[1] = vertex; ++ } else { ++ edge[0] = vertex; ++ } ++} ++ ++// Liang–Barsky line clipping. ++function clipEdge(edge, x0, y0, x1, y1) { ++ var a = edge[0], ++ b = edge[1], ++ ax = a[0], ++ ay = a[1], ++ bx = b[0], ++ by = b[1], ++ t0 = 0, ++ t1 = 1, ++ dx = bx - ax, ++ dy = by - ay, ++ r; ++ ++ r = x0 - ax; ++ if (!dx && r > 0) return; ++ r /= dx; ++ if (dx < 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } else if (dx > 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } ++ ++ r = x1 - ax; ++ if (!dx && r < 0) return; ++ r /= dx; ++ if (dx < 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } else if (dx > 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } ++ ++ r = y0 - ay; ++ if (!dy && r > 0) return; ++ r /= dy; ++ if (dy < 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } else if (dy > 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } ++ ++ r = y1 - ay; ++ if (!dy && r < 0) return; ++ r /= dy; ++ if (dy < 0) { ++ if (r > t1) return; ++ if (r > t0) t0 = r; ++ } else if (dy > 0) { ++ if (r < t0) return; ++ if (r < t1) t1 = r; ++ } ++ ++ if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? ++ ++ if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; ++ if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; ++ return true; ++} ++ ++function connectEdge(edge, x0, y0, x1, y1) { ++ var v1 = edge[1]; ++ if (v1) return true; ++ ++ var v0 = edge[0], ++ left = edge.left, ++ right = edge.right, ++ lx = left[0], ++ ly = left[1], ++ rx = right[0], ++ ry = right[1], ++ fx = (lx + rx) / 2, ++ fy = (ly + ry) / 2, ++ fm, ++ fb; ++ ++ if (ry === ly) { ++ if (fx < x0 || fx >= x1) return; ++ if (lx > rx) { ++ if (!v0) v0 = [fx, y0]; ++ else if (v0[1] >= y1) return; ++ v1 = [fx, y1]; ++ } else { ++ if (!v0) v0 = [fx, y1]; ++ else if (v0[1] < y0) return; ++ v1 = [fx, y0]; ++ } ++ } else { ++ fm = (lx - rx) / (ry - ly); ++ fb = fy - fm * fx; ++ if (fm < -1 || fm > 1) { ++ if (lx > rx) { ++ if (!v0) v0 = [(y0 - fb) / fm, y0]; ++ else if (v0[1] >= y1) return; ++ v1 = [(y1 - fb) / fm, y1]; ++ } else { ++ if (!v0) v0 = [(y1 - fb) / fm, y1]; ++ else if (v0[1] < y0) return; ++ v1 = [(y0 - fb) / fm, y0]; ++ } ++ } else { ++ if (ly < ry) { ++ if (!v0) v0 = [x0, fm * x0 + fb]; ++ else if (v0[0] >= x1) return; ++ v1 = [x1, fm * x1 + fb]; ++ } else { ++ if (!v0) v0 = [x1, fm * x1 + fb]; ++ else if (v0[0] < x0) return; ++ v1 = [x0, fm * x0 + fb]; ++ } ++ } ++ } ++ ++ edge[0] = v0; ++ edge[1] = v1; ++ return true; ++} ++ ++function clipEdges(x0, y0, x1, y1) { ++ var i = edges.length, ++ edge; ++ ++ while (i--) { ++ if (!connectEdge(edge = edges[i], x0, y0, x1, y1) ++ || !clipEdge(edge, x0, y0, x1, y1) ++ || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 ++ || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { ++ delete edges[i]; ++ } ++ } ++} ++ ++function createCell(site) { ++ return cells[site.index] = { ++ site: site, ++ halfedges: [] ++ }; ++} ++ ++function cellHalfedgeAngle(cell, edge) { ++ var site = cell.site, ++ va = edge.left, ++ vb = edge.right; ++ if (site === vb) vb = va, va = site; ++ if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); ++ if (site === va) va = edge[1], vb = edge[0]; ++ else va = edge[0], vb = edge[1]; ++ return Math.atan2(va[0] - vb[0], vb[1] - va[1]); ++} ++ ++function cellHalfedgeStart(cell, edge) { ++ return edge[+(edge.left !== cell.site)]; ++} ++ ++function cellHalfedgeEnd(cell, edge) { ++ return edge[+(edge.left === cell.site)]; ++} ++ ++function sortCellHalfedges() { ++ for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { ++ if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { ++ var index = new Array(m), ++ array = new Array(m); ++ for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); ++ index.sort(function(i, j) { return array[j] - array[i]; }); ++ for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; ++ for (j = 0; j < m; ++j) halfedges[j] = array[j]; ++ } ++ } ++} ++ ++function clipCells(x0, y0, x1, y1) { ++ var nCells = cells.length, ++ iCell, ++ cell, ++ site, ++ iHalfedge, ++ halfedges, ++ nHalfedges, ++ start, ++ startX, ++ startY, ++ end, ++ endX, ++ endY, ++ cover = true; ++ ++ for (iCell = 0; iCell < nCells; ++iCell) { ++ if (cell = cells[iCell]) { ++ site = cell.site; ++ halfedges = cell.halfedges; ++ iHalfedge = halfedges.length; ++ ++ // Remove any dangling clipped edges. ++ while (iHalfedge--) { ++ if (!edges[halfedges[iHalfedge]]) { ++ halfedges.splice(iHalfedge, 1); ++ } ++ } ++ ++ // Insert any border edges as necessary. ++ iHalfedge = 0, nHalfedges = halfedges.length; ++ while (iHalfedge < nHalfedges) { ++ end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; ++ start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; ++ if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { ++ halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, ++ Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] ++ : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] ++ : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] ++ : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] ++ : null)) - 1); ++ ++nHalfedges; ++ } ++ } ++ ++ if (nHalfedges) cover = false; ++ } ++ } ++ ++ // If there weren’t any edges, have the closest site cover the extent. ++ // It doesn’t matter which corner of the extent we measure! ++ if (cover) { ++ var dx, dy, d2, dc = Infinity; ++ ++ for (iCell = 0, cover = null; iCell < nCells; ++iCell) { ++ if (cell = cells[iCell]) { ++ site = cell.site; ++ dx = site[0] - x0; ++ dy = site[1] - y0; ++ d2 = dx * dx + dy * dy; ++ if (d2 < dc) dc = d2, cover = cell; ++ } ++ } ++ ++ if (cover) { ++ var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; ++ cover.halfedges.push( ++ edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, ++ edges.push(createBorderEdge(site, v01, v11)) - 1, ++ edges.push(createBorderEdge(site, v11, v10)) - 1, ++ edges.push(createBorderEdge(site, v10, v00)) - 1 ++ ); ++ } ++ } ++ ++ // Lastly delete any cells with no edges; these were entirely clipped. ++ for (iCell = 0; iCell < nCells; ++iCell) { ++ if (cell = cells[iCell]) { ++ if (!cell.halfedges.length) { ++ delete cells[iCell]; ++ } ++ } ++ } ++} ++ ++var circlePool = []; ++ ++var firstCircle; ++ ++function Circle() { ++ RedBlackNode(this); ++ this.x = ++ this.y = ++ this.arc = ++ this.site = ++ this.cy = null; ++} ++ ++function attachCircle(arc) { ++ var lArc = arc.P, ++ rArc = arc.N; ++ ++ if (!lArc || !rArc) return; ++ ++ var lSite = lArc.site, ++ cSite = arc.site, ++ rSite = rArc.site; ++ ++ if (lSite === rSite) return; ++ ++ var bx = cSite[0], ++ by = cSite[1], ++ ax = lSite[0] - bx, ++ ay = lSite[1] - by, ++ cx = rSite[0] - bx, ++ cy = rSite[1] - by; ++ ++ var d = 2 * (ax * cy - ay * cx); ++ if (d >= -epsilon2$2) return; ++ ++ var ha = ax * ax + ay * ay, ++ hc = cx * cx + cy * cy, ++ x = (cy * ha - ay * hc) / d, ++ y = (ax * hc - cx * ha) / d; ++ ++ var circle = circlePool.pop() || new Circle; ++ circle.arc = arc; ++ circle.site = cSite; ++ circle.x = x + bx; ++ circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom ++ ++ arc.circle = circle; ++ ++ var before = null, ++ node = circles._; ++ ++ while (node) { ++ if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { ++ if (node.L) node = node.L; ++ else { before = node.P; break; } ++ } else { ++ if (node.R) node = node.R; ++ else { before = node; break; } ++ } ++ } ++ ++ circles.insert(before, circle); ++ if (!before) firstCircle = circle; ++} ++ ++function detachCircle(arc) { ++ var circle = arc.circle; ++ if (circle) { ++ if (!circle.P) firstCircle = circle.N; ++ circles.remove(circle); ++ circlePool.push(circle); ++ RedBlackNode(circle); ++ arc.circle = null; ++ } ++} ++ ++var beachPool = []; ++ ++function Beach() { ++ RedBlackNode(this); ++ this.edge = ++ this.site = ++ this.circle = null; ++} ++ ++function createBeach(site) { ++ var beach = beachPool.pop() || new Beach; ++ beach.site = site; ++ return beach; ++} ++ ++function detachBeach(beach) { ++ detachCircle(beach); ++ beaches.remove(beach); ++ beachPool.push(beach); ++ RedBlackNode(beach); ++} ++ ++function removeBeach(beach) { ++ var circle = beach.circle, ++ x = circle.x, ++ y = circle.cy, ++ vertex = [x, y], ++ previous = beach.P, ++ next = beach.N, ++ disappearing = [beach]; ++ ++ detachBeach(beach); ++ ++ var lArc = previous; ++ while (lArc.circle ++ && Math.abs(x - lArc.circle.x) < epsilon$4 ++ && Math.abs(y - lArc.circle.cy) < epsilon$4) { ++ previous = lArc.P; ++ disappearing.unshift(lArc); ++ detachBeach(lArc); ++ lArc = previous; ++ } ++ ++ disappearing.unshift(lArc); ++ detachCircle(lArc); ++ ++ var rArc = next; ++ while (rArc.circle ++ && Math.abs(x - rArc.circle.x) < epsilon$4 ++ && Math.abs(y - rArc.circle.cy) < epsilon$4) { ++ next = rArc.N; ++ disappearing.push(rArc); ++ detachBeach(rArc); ++ rArc = next; ++ } ++ ++ disappearing.push(rArc); ++ detachCircle(rArc); ++ ++ var nArcs = disappearing.length, ++ iArc; ++ for (iArc = 1; iArc < nArcs; ++iArc) { ++ rArc = disappearing[iArc]; ++ lArc = disappearing[iArc - 1]; ++ setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); ++ } ++ ++ lArc = disappearing[0]; ++ rArc = disappearing[nArcs - 1]; ++ rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); ++ ++ attachCircle(lArc); ++ attachCircle(rArc); ++} ++ ++function addBeach(site) { ++ var x = site[0], ++ directrix = site[1], ++ lArc, ++ rArc, ++ dxl, ++ dxr, ++ node = beaches._; ++ ++ while (node) { ++ dxl = leftBreakPoint(node, directrix) - x; ++ if (dxl > epsilon$4) node = node.L; else { ++ dxr = x - rightBreakPoint(node, directrix); ++ if (dxr > epsilon$4) { ++ if (!node.R) { ++ lArc = node; ++ break; ++ } ++ node = node.R; ++ } else { ++ if (dxl > -epsilon$4) { ++ lArc = node.P; ++ rArc = node; ++ } else if (dxr > -epsilon$4) { ++ lArc = node; ++ rArc = node.N; ++ } else { ++ lArc = rArc = node; ++ } ++ break; ++ } ++ } ++ } ++ ++ createCell(site); ++ var newArc = createBeach(site); ++ beaches.insert(lArc, newArc); ++ ++ if (!lArc && !rArc) return; ++ ++ if (lArc === rArc) { ++ detachCircle(lArc); ++ rArc = createBeach(lArc.site); ++ beaches.insert(newArc, rArc); ++ newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); ++ attachCircle(lArc); ++ attachCircle(rArc); ++ return; ++ } ++ ++ if (!rArc) { // && lArc ++ newArc.edge = createEdge(lArc.site, newArc.site); ++ return; ++ } ++ ++ // else lArc !== rArc ++ detachCircle(lArc); ++ detachCircle(rArc); ++ ++ var lSite = lArc.site, ++ ax = lSite[0], ++ ay = lSite[1], ++ bx = site[0] - ax, ++ by = site[1] - ay, ++ rSite = rArc.site, ++ cx = rSite[0] - ax, ++ cy = rSite[1] - ay, ++ d = 2 * (bx * cy - by * cx), ++ hb = bx * bx + by * by, ++ hc = cx * cx + cy * cy, ++ vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; ++ ++ setEdgeEnd(rArc.edge, lSite, rSite, vertex); ++ newArc.edge = createEdge(lSite, site, null, vertex); ++ rArc.edge = createEdge(site, rSite, null, vertex); ++ attachCircle(lArc); ++ attachCircle(rArc); ++} ++ ++function leftBreakPoint(arc, directrix) { ++ var site = arc.site, ++ rfocx = site[0], ++ rfocy = site[1], ++ pby2 = rfocy - directrix; ++ ++ if (!pby2) return rfocx; ++ ++ var lArc = arc.P; ++ if (!lArc) return -Infinity; ++ ++ site = lArc.site; ++ var lfocx = site[0], ++ lfocy = site[1], ++ plby2 = lfocy - directrix; ++ ++ if (!plby2) return lfocx; ++ ++ var hl = lfocx - rfocx, ++ aby2 = 1 / pby2 - 1 / plby2, ++ b = hl / plby2; ++ ++ if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; ++ ++ return (rfocx + lfocx) / 2; ++} ++ ++function rightBreakPoint(arc, directrix) { ++ var rArc = arc.N; ++ if (rArc) return leftBreakPoint(rArc, directrix); ++ var site = arc.site; ++ return site[1] === directrix ? site[0] : Infinity; ++} ++ ++var epsilon$4 = 1e-6; ++var epsilon2$2 = 1e-12; ++var beaches; ++var cells; ++var circles; ++var edges; ++ ++function triangleArea(a, b, c) { ++ return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); ++} ++ ++function lexicographic(a, b) { ++ return b[1] - a[1] ++ || b[0] - a[0]; ++} ++ ++function Diagram(sites, extent) { ++ var site = sites.sort(lexicographic).pop(), ++ x, ++ y, ++ circle; ++ ++ edges = []; ++ cells = new Array(sites.length); ++ beaches = new RedBlackTree; ++ circles = new RedBlackTree; ++ ++ while (true) { ++ circle = firstCircle; ++ if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { ++ if (site[0] !== x || site[1] !== y) { ++ addBeach(site); ++ x = site[0], y = site[1]; ++ } ++ site = sites.pop(); ++ } else if (circle) { ++ removeBeach(circle.arc); ++ } else { ++ break; ++ } ++ } ++ ++ sortCellHalfedges(); ++ ++ if (extent) { ++ var x0 = +extent[0][0], ++ y0 = +extent[0][1], ++ x1 = +extent[1][0], ++ y1 = +extent[1][1]; ++ clipEdges(x0, y0, x1, y1); ++ clipCells(x0, y0, x1, y1); ++ } ++ ++ this.edges = edges; ++ this.cells = cells; ++ ++ beaches = ++ circles = ++ edges = ++ cells = null; ++} ++ ++Diagram.prototype = { ++ constructor: Diagram, ++ ++ polygons: function() { ++ var edges = this.edges; ++ ++ return this.cells.map(function(cell) { ++ var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); ++ polygon.data = cell.site.data; ++ return polygon; ++ }); ++ }, ++ ++ triangles: function() { ++ var triangles = [], ++ edges = this.edges; ++ ++ this.cells.forEach(function(cell, i) { ++ if (!(m = (halfedges = cell.halfedges).length)) return; ++ var site = cell.site, ++ halfedges, ++ j = -1, ++ m, ++ s0, ++ e1 = edges[halfedges[m - 1]], ++ s1 = e1.left === site ? e1.right : e1.left; ++ ++ while (++j < m) { ++ s0 = s1; ++ e1 = edges[halfedges[j]]; ++ s1 = e1.left === site ? e1.right : e1.left; ++ if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { ++ triangles.push([site.data, s0.data, s1.data]); ++ } ++ } ++ }); ++ ++ return triangles; ++ }, ++ ++ links: function() { ++ return this.edges.filter(function(edge) { ++ return edge.right; ++ }).map(function(edge) { ++ return { ++ source: edge.left.data, ++ target: edge.right.data ++ }; ++ }); ++ }, ++ ++ find: function(x, y, radius) { ++ var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; ++ ++ // Use the previously-found cell, or start with an arbitrary one. ++ while (!(cell = that.cells[i1])) if (++i1 >= n) return null; ++ var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; ++ ++ // Traverse the half-edges to find a closer cell, if any. ++ do { ++ cell = that.cells[i0 = i1], i1 = null; ++ cell.halfedges.forEach(function(e) { ++ var edge = that.edges[e], v = edge.left; ++ if ((v === cell.site || !v) && !(v = edge.right)) return; ++ var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; ++ if (v2 < d2) d2 = v2, i1 = v.index; ++ }); ++ } while (i1 !== null); ++ ++ that._found = i0; ++ ++ return radius == null || d2 <= radius * radius ? cell.site : null; ++ } ++}; ++ ++function voronoi() { ++ var x$$1 = x$4, ++ y$$1 = y$4, ++ extent = null; ++ ++ function voronoi(data) { ++ return new Diagram(data.map(function(d, i) { ++ var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4]; ++ s.index = i; ++ s.data = d; ++ return s; ++ }), extent); ++ } ++ ++ voronoi.polygons = function(data) { ++ return voronoi(data).polygons(); ++ }; ++ ++ voronoi.links = function(data) { ++ return voronoi(data).links(); ++ }; ++ ++ voronoi.triangles = function(data) { ++ return voronoi(data).triangles(); ++ }; ++ ++ voronoi.x = function(_) { ++ return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : x$$1; ++ }; ++ ++ voronoi.y = function(_) { ++ return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$12(+_), voronoi) : y$$1; ++ }; ++ ++ voronoi.extent = function(_) { ++ return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; ++ }; ++ ++ voronoi.size = function(_) { ++ return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; ++ }; ++ ++ return voronoi; ++} ++ ++function constant$13(x) { ++ return function() { ++ return x; ++ }; ++} ++ ++function ZoomEvent(target, type, transform) { ++ this.target = target; ++ this.type = type; ++ this.transform = transform; ++} ++ ++function Transform(k, x, y) { ++ this.k = k; ++ this.x = x; ++ this.y = y; ++} ++ ++Transform.prototype = { ++ constructor: Transform, ++ scale: function(k) { ++ return k === 1 ? this : new Transform(this.k * k, this.x, this.y); ++ }, ++ translate: function(x, y) { ++ return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); ++ }, ++ apply: function(point) { ++ return [point[0] * this.k + this.x, point[1] * this.k + this.y]; ++ }, ++ applyX: function(x) { ++ return x * this.k + this.x; ++ }, ++ applyY: function(y) { ++ return y * this.k + this.y; ++ }, ++ invert: function(location) { ++ return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; ++ }, ++ invertX: function(x) { ++ return (x - this.x) / this.k; ++ }, ++ invertY: function(y) { ++ return (y - this.y) / this.k; ++ }, ++ rescaleX: function(x) { ++ return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); ++ }, ++ rescaleY: function(y) { ++ return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); ++ }, ++ toString: function() { ++ return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; ++ } ++}; ++ ++var identity$8 = new Transform(1, 0, 0); ++ ++transform$1.prototype = Transform.prototype; ++ ++function transform$1(node) { ++ return node.__zoom || identity$8; ++} ++ ++function nopropagation$2() { ++ exports.event.stopImmediatePropagation(); ++} ++ ++function noevent$2() { ++ exports.event.preventDefault(); ++ exports.event.stopImmediatePropagation(); ++} ++ ++// Ignore right-click, since that should open the context menu. ++function defaultFilter$2() { ++ return !exports.event.button; ++} ++ ++function defaultExtent$1() { ++ var e = this, w, h; ++ if (e instanceof SVGElement) { ++ e = e.ownerSVGElement || e; ++ w = e.width.baseVal.value; ++ h = e.height.baseVal.value; ++ } else { ++ w = e.clientWidth; ++ h = e.clientHeight; ++ } ++ return [[0, 0], [w, h]]; ++} ++ ++function defaultTransform() { ++ return this.__zoom || identity$8; ++} ++ ++function defaultWheelDelta() { ++ return -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500; ++} ++ ++function defaultTouchable$1() { ++ return "ontouchstart" in this; ++} ++ ++function defaultConstrain(transform, extent, translateExtent) { ++ var dx0 = transform.invertX(extent[0][0]) - translateExtent[0][0], ++ dx1 = transform.invertX(extent[1][0]) - translateExtent[1][0], ++ dy0 = transform.invertY(extent[0][1]) - translateExtent[0][1], ++ dy1 = transform.invertY(extent[1][1]) - translateExtent[1][1]; ++ return transform.translate( ++ dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), ++ dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) ++ ); ++} ++ ++function zoom() { ++ var filter = defaultFilter$2, ++ extent = defaultExtent$1, ++ constrain = defaultConstrain, ++ wheelDelta = defaultWheelDelta, ++ touchable = defaultTouchable$1, ++ scaleExtent = [0, Infinity], ++ translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]], ++ duration = 250, ++ interpolate = interpolateZoom, ++ gestures = [], ++ listeners = dispatch("start", "zoom", "end"), ++ touchstarting, ++ touchending, ++ touchDelay = 500, ++ wheelDelay = 150, ++ clickDistance2 = 0; ++ ++ function zoom(selection$$1) { ++ selection$$1 ++ .property("__zoom", defaultTransform) ++ .on("wheel.zoom", wheeled) ++ .on("mousedown.zoom", mousedowned) ++ .on("dblclick.zoom", dblclicked) ++ .filter(touchable) ++ .on("touchstart.zoom", touchstarted) ++ .on("touchmove.zoom", touchmoved) ++ .on("touchend.zoom touchcancel.zoom", touchended) ++ .style("touch-action", "none") ++ .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); ++ } ++ ++ zoom.transform = function(collection, transform) { ++ var selection$$1 = collection.selection ? collection.selection() : collection; ++ selection$$1.property("__zoom", defaultTransform); ++ if (collection !== selection$$1) { ++ schedule(collection, transform); ++ } else { ++ selection$$1.interrupt().each(function() { ++ gesture(this, arguments) ++ .start() ++ .zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform) ++ .end(); ++ }); ++ } ++ }; ++ ++ zoom.scaleBy = function(selection$$1, k) { ++ zoom.scaleTo(selection$$1, function() { ++ var k0 = this.__zoom.k, ++ k1 = typeof k === "function" ? k.apply(this, arguments) : k; ++ return k0 * k1; ++ }); ++ }; ++ ++ zoom.scaleTo = function(selection$$1, k) { ++ zoom.transform(selection$$1, function() { ++ var e = extent.apply(this, arguments), ++ t0 = this.__zoom, ++ p0 = centroid(e), ++ p1 = t0.invert(p0), ++ k1 = typeof k === "function" ? k.apply(this, arguments) : k; ++ return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent); ++ }); ++ }; ++ ++ zoom.translateBy = function(selection$$1, x, y) { ++ zoom.transform(selection$$1, function() { ++ return constrain(this.__zoom.translate( ++ typeof x === "function" ? x.apply(this, arguments) : x, ++ typeof y === "function" ? y.apply(this, arguments) : y ++ ), extent.apply(this, arguments), translateExtent); ++ }); ++ }; ++ ++ zoom.translateTo = function(selection$$1, x, y) { ++ zoom.transform(selection$$1, function() { ++ var e = extent.apply(this, arguments), ++ t = this.__zoom, ++ p = centroid(e); ++ return constrain(identity$8.translate(p[0], p[1]).scale(t.k).translate( ++ typeof x === "function" ? -x.apply(this, arguments) : -x, ++ typeof y === "function" ? -y.apply(this, arguments) : -y ++ ), e, translateExtent); ++ }); ++ }; ++ ++ function scale(transform, k) { ++ k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k)); ++ return k === transform.k ? transform : new Transform(k, transform.x, transform.y); ++ } ++ ++ function translate(transform, p0, p1) { ++ var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k; ++ return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y); ++ } ++ ++ function centroid(extent) { ++ return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; ++ } ++ ++ function schedule(transition$$1, transform, center) { ++ transition$$1 ++ .on("start.zoom", function() { gesture(this, arguments).start(); }) ++ .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) ++ .tween("zoom", function() { ++ var that = this, ++ args = arguments, ++ g = gesture(that, args), ++ e = extent.apply(that, args), ++ p = center || centroid(e), ++ w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), ++ a = that.__zoom, ++ b = typeof transform === "function" ? transform.apply(that, args) : transform, ++ i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); ++ return function(t) { ++ if (t === 1) t = b; // Avoid rounding error on end. ++ else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } ++ g.zoom(null, t); ++ }; ++ }); ++ } ++ ++ function gesture(that, args) { ++ for (var i = 0, n = gestures.length, g; i < n; ++i) { ++ if ((g = gestures[i]).that === that) { ++ return g; ++ } ++ } ++ return new Gesture(that, args); ++ } ++ ++ function Gesture(that, args) { ++ this.that = that; ++ this.args = args; ++ this.index = -1; ++ this.active = 0; ++ this.extent = extent.apply(that, args); ++ } ++ ++ Gesture.prototype = { ++ start: function() { ++ if (++this.active === 1) { ++ this.index = gestures.push(this) - 1; ++ this.emit("start"); ++ } ++ return this; ++ }, ++ zoom: function(key, transform) { ++ if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]); ++ if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]); ++ if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]); ++ this.that.__zoom = transform; ++ this.emit("zoom"); ++ return this; ++ }, ++ end: function() { ++ if (--this.active === 0) { ++ gestures.splice(this.index, 1); ++ this.index = -1; ++ this.emit("end"); ++ } ++ return this; ++ }, ++ emit: function(type) { ++ customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); ++ } ++ }; ++ ++ function wheeled() { ++ if (!filter.apply(this, arguments)) return; ++ var g = gesture(this, arguments), ++ t = this.__zoom, ++ k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))), ++ p = mouse(this); ++ ++ // If the mouse is in the same location as before, reuse it. ++ // If there were recent wheel events, reset the wheel idle timeout. ++ if (g.wheel) { ++ if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { ++ g.mouse[1] = t.invert(g.mouse[0] = p); ++ } ++ clearTimeout(g.wheel); ++ } ++ ++ // If this wheel event won’t trigger a transform change, ignore it. ++ else if (t.k === k) return; ++ ++ // Otherwise, capture the mouse point and location at the start. ++ else { ++ g.mouse = [p, t.invert(p)]; ++ interrupt(this); ++ g.start(); ++ } ++ ++ noevent$2(); ++ g.wheel = setTimeout(wheelidled, wheelDelay); ++ g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent)); ++ ++ function wheelidled() { ++ g.wheel = null; ++ g.end(); ++ } ++ } ++ ++ function mousedowned() { ++ if (touchending || !filter.apply(this, arguments)) return; ++ var g = gesture(this, arguments), ++ v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), ++ p = mouse(this), ++ x0 = exports.event.clientX, ++ y0 = exports.event.clientY; ++ ++ dragDisable(exports.event.view); ++ nopropagation$2(); ++ g.mouse = [p, this.__zoom.invert(p)]; ++ interrupt(this); ++ g.start(); ++ ++ function mousemoved() { ++ noevent$2(); ++ if (!g.moved) { ++ var dx = exports.event.clientX - x0, dy = exports.event.clientY - y0; ++ g.moved = dx * dx + dy * dy > clickDistance2; ++ } ++ g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent, translateExtent)); ++ } ++ ++ function mouseupped() { ++ v.on("mousemove.zoom mouseup.zoom", null); ++ yesdrag(exports.event.view, g.moved); ++ noevent$2(); ++ g.end(); ++ } ++ } ++ ++ function dblclicked() { ++ if (!filter.apply(this, arguments)) return; ++ var t0 = this.__zoom, ++ p0 = mouse(this), ++ p1 = t0.invert(p0), ++ k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2), ++ t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments), translateExtent); ++ ++ noevent$2(); ++ if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); ++ else select(this).call(zoom.transform, t1); ++ } ++ ++ function touchstarted() { ++ if (!filter.apply(this, arguments)) return; ++ var g = gesture(this, arguments), ++ touches$$1 = exports.event.changedTouches, ++ started, ++ n = touches$$1.length, i, t, p; ++ ++ nopropagation$2(); ++ for (i = 0; i < n; ++i) { ++ t = touches$$1[i], p = touch(this, touches$$1, t.identifier); ++ p = [p, this.__zoom.invert(p), t.identifier]; ++ if (!g.touch0) g.touch0 = p, started = true; ++ else if (!g.touch1) g.touch1 = p; ++ } ++ ++ // If this is a dbltap, reroute to the (optional) dblclick.zoom handler. ++ if (touchstarting) { ++ touchstarting = clearTimeout(touchstarting); ++ if (!g.touch1) { ++ g.end(); ++ p = select(this).on("dblclick.zoom"); ++ if (p) p.apply(this, arguments); ++ return; ++ } ++ } ++ ++ if (started) { ++ touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); ++ interrupt(this); ++ g.start(); ++ } ++ } ++ ++ function touchmoved() { ++ var g = gesture(this, arguments), ++ touches$$1 = exports.event.changedTouches, ++ n = touches$$1.length, i, t, p, l; ++ ++ noevent$2(); ++ if (touchstarting) touchstarting = clearTimeout(touchstarting); ++ for (i = 0; i < n; ++i) { ++ t = touches$$1[i], p = touch(this, touches$$1, t.identifier); ++ if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; ++ else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; ++ } ++ t = g.that.__zoom; ++ if (g.touch1) { ++ var p0 = g.touch0[0], l0 = g.touch0[1], ++ p1 = g.touch1[0], l1 = g.touch1[1], ++ dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, ++ dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; ++ t = scale(t, Math.sqrt(dp / dl)); ++ p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; ++ l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; ++ } ++ else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; ++ else return; ++ g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent)); ++ } ++ ++ function touchended() { ++ var g = gesture(this, arguments), ++ touches$$1 = exports.event.changedTouches, ++ n = touches$$1.length, i, t; ++ ++ nopropagation$2(); ++ if (touchending) clearTimeout(touchending); ++ touchending = setTimeout(function() { touchending = null; }, touchDelay); ++ for (i = 0; i < n; ++i) { ++ t = touches$$1[i]; ++ if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; ++ else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; ++ } ++ if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; ++ if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]); ++ else g.end(); ++ } ++ ++ zoom.wheelDelta = function(_) { ++ return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$13(+_), zoom) : wheelDelta; ++ }; ++ ++ zoom.filter = function(_) { ++ return arguments.length ? (filter = typeof _ === "function" ? _ : constant$13(!!_), zoom) : filter; ++ }; ++ ++ zoom.touchable = function(_) { ++ return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$13(!!_), zoom) : touchable; ++ }; ++ ++ zoom.extent = function(_) { ++ return arguments.length ? (extent = typeof _ === "function" ? _ : constant$13([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; ++ }; ++ ++ zoom.scaleExtent = function(_) { ++ return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]]; ++ }; ++ ++ zoom.translateExtent = function(_) { ++ return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]]; ++ }; ++ ++ zoom.constrain = function(_) { ++ return arguments.length ? (constrain = _, zoom) : constrain; ++ }; ++ ++ zoom.duration = function(_) { ++ return arguments.length ? (duration = +_, zoom) : duration; ++ }; ++ ++ zoom.interpolate = function(_) { ++ return arguments.length ? (interpolate = _, zoom) : interpolate; ++ }; ++ ++ zoom.on = function() { ++ var value = listeners.on.apply(listeners, arguments); ++ return value === listeners ? zoom : value; ++ }; ++ ++ zoom.clickDistance = function(_) { ++ return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2); ++ }; ++ ++ return zoom; ++} ++ ++exports.version = version; ++exports.bisect = bisectRight; ++exports.bisectRight = bisectRight; ++exports.bisectLeft = bisectLeft; ++exports.ascending = ascending; ++exports.bisector = bisector; ++exports.cross = cross; ++exports.descending = descending; ++exports.deviation = deviation; ++exports.extent = extent; ++exports.histogram = histogram; ++exports.thresholdFreedmanDiaconis = freedmanDiaconis; ++exports.thresholdScott = scott; ++exports.thresholdSturges = thresholdSturges; ++exports.max = max; ++exports.mean = mean; ++exports.median = median; ++exports.merge = merge; ++exports.min = min; ++exports.pairs = pairs; ++exports.permute = permute; ++exports.quantile = threshold; ++exports.range = sequence; ++exports.scan = scan; ++exports.shuffle = shuffle; ++exports.sum = sum; ++exports.ticks = ticks; ++exports.tickIncrement = tickIncrement; ++exports.tickStep = tickStep; ++exports.transpose = transpose; ++exports.variance = variance; ++exports.zip = zip; ++exports.axisTop = axisTop; ++exports.axisRight = axisRight; ++exports.axisBottom = axisBottom; ++exports.axisLeft = axisLeft; ++exports.brush = brush; ++exports.brushX = brushX; ++exports.brushY = brushY; ++exports.brushSelection = brushSelection; ++exports.chord = chord; ++exports.ribbon = ribbon; ++exports.nest = nest; ++exports.set = set$2; ++exports.map = map$1; ++exports.keys = keys; ++exports.values = values; ++exports.entries = entries; ++exports.color = color; ++exports.rgb = rgb; ++exports.hsl = hsl; ++exports.lab = lab; ++exports.hcl = hcl; ++exports.lch = lch; ++exports.gray = gray; ++exports.cubehelix = cubehelix; ++exports.contours = contours; ++exports.contourDensity = density; ++exports.dispatch = dispatch; ++exports.drag = drag; ++exports.dragDisable = dragDisable; ++exports.dragEnable = yesdrag; ++exports.dsvFormat = dsvFormat; ++exports.csvParse = csvParse; ++exports.csvParseRows = csvParseRows; ++exports.csvFormat = csvFormat; ++exports.csvFormatRows = csvFormatRows; ++exports.tsvParse = tsvParse; ++exports.tsvParseRows = tsvParseRows; ++exports.tsvFormat = tsvFormat; ++exports.tsvFormatRows = tsvFormatRows; ++exports.easeLinear = linear$1; ++exports.easeQuad = quadInOut; ++exports.easeQuadIn = quadIn; ++exports.easeQuadOut = quadOut; ++exports.easeQuadInOut = quadInOut; ++exports.easeCubic = cubicInOut; ++exports.easeCubicIn = cubicIn; ++exports.easeCubicOut = cubicOut; ++exports.easeCubicInOut = cubicInOut; ++exports.easePoly = polyInOut; ++exports.easePolyIn = polyIn; ++exports.easePolyOut = polyOut; ++exports.easePolyInOut = polyInOut; ++exports.easeSin = sinInOut; ++exports.easeSinIn = sinIn; ++exports.easeSinOut = sinOut; ++exports.easeSinInOut = sinInOut; ++exports.easeExp = expInOut; ++exports.easeExpIn = expIn; ++exports.easeExpOut = expOut; ++exports.easeExpInOut = expInOut; ++exports.easeCircle = circleInOut; ++exports.easeCircleIn = circleIn; ++exports.easeCircleOut = circleOut; ++exports.easeCircleInOut = circleInOut; ++exports.easeBounce = bounceOut; ++exports.easeBounceIn = bounceIn; ++exports.easeBounceOut = bounceOut; ++exports.easeBounceInOut = bounceInOut; ++exports.easeBack = backInOut; ++exports.easeBackIn = backIn; ++exports.easeBackOut = backOut; ++exports.easeBackInOut = backInOut; ++exports.easeElastic = elasticOut; ++exports.easeElasticIn = elasticIn; ++exports.easeElasticOut = elasticOut; ++exports.easeElasticInOut = elasticInOut; ++exports.blob = blob; ++exports.buffer = buffer; ++exports.dsv = dsv; ++exports.csv = csv$1; ++exports.tsv = tsv$1; ++exports.image = image; ++exports.json = json; ++exports.text = text; ++exports.xml = xml; ++exports.html = html; ++exports.svg = svg; ++exports.forceCenter = center$1; ++exports.forceCollide = collide; ++exports.forceLink = link; ++exports.forceManyBody = manyBody; ++exports.forceRadial = radial; ++exports.forceSimulation = simulation; ++exports.forceX = x$2; ++exports.forceY = y$2; ++exports.formatDefaultLocale = defaultLocale; ++exports.formatLocale = formatLocale; ++exports.formatSpecifier = formatSpecifier; ++exports.precisionFixed = precisionFixed; ++exports.precisionPrefix = precisionPrefix; ++exports.precisionRound = precisionRound; ++exports.geoArea = area$1; ++exports.geoBounds = bounds; ++exports.geoCentroid = centroid; ++exports.geoCircle = circle; ++exports.geoClipAntimeridian = clipAntimeridian; ++exports.geoClipCircle = clipCircle; ++exports.geoClipExtent = extent$1; ++exports.geoClipRectangle = clipRectangle; ++exports.geoContains = contains$1; ++exports.geoDistance = distance; ++exports.geoGraticule = graticule; ++exports.geoGraticule10 = graticule10; ++exports.geoInterpolate = interpolate$1; ++exports.geoLength = length$1; ++exports.geoPath = index$1; ++exports.geoAlbers = albers; ++exports.geoAlbersUsa = albersUsa; ++exports.geoAzimuthalEqualArea = azimuthalEqualArea; ++exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; ++exports.geoAzimuthalEquidistant = azimuthalEquidistant; ++exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; ++exports.geoConicConformal = conicConformal; ++exports.geoConicConformalRaw = conicConformalRaw; ++exports.geoConicEqualArea = conicEqualArea; ++exports.geoConicEqualAreaRaw = conicEqualAreaRaw; ++exports.geoConicEquidistant = conicEquidistant; ++exports.geoConicEquidistantRaw = conicEquidistantRaw; ++exports.geoEquirectangular = equirectangular; ++exports.geoEquirectangularRaw = equirectangularRaw; ++exports.geoGnomonic = gnomonic; ++exports.geoGnomonicRaw = gnomonicRaw; ++exports.geoIdentity = identity$5; ++exports.geoProjection = projection; ++exports.geoProjectionMutator = projectionMutator; ++exports.geoMercator = mercator; ++exports.geoMercatorRaw = mercatorRaw; ++exports.geoNaturalEarth1 = naturalEarth1; ++exports.geoNaturalEarth1Raw = naturalEarth1Raw; ++exports.geoOrthographic = orthographic; ++exports.geoOrthographicRaw = orthographicRaw; ++exports.geoStereographic = stereographic; ++exports.geoStereographicRaw = stereographicRaw; ++exports.geoTransverseMercator = transverseMercator; ++exports.geoTransverseMercatorRaw = transverseMercatorRaw; ++exports.geoRotation = rotation; ++exports.geoStream = geoStream; ++exports.geoTransform = transform; ++exports.cluster = cluster; ++exports.hierarchy = hierarchy; ++exports.pack = index$2; ++exports.packSiblings = siblings; ++exports.packEnclose = enclose; ++exports.partition = partition; ++exports.stratify = stratify; ++exports.tree = tree; ++exports.treemap = index$3; ++exports.treemapBinary = binary; ++exports.treemapDice = treemapDice; ++exports.treemapSlice = treemapSlice; ++exports.treemapSliceDice = sliceDice; ++exports.treemapSquarify = squarify; ++exports.treemapResquarify = resquarify; ++exports.interpolate = interpolateValue; ++exports.interpolateArray = array$1; ++exports.interpolateBasis = basis$1; ++exports.interpolateBasisClosed = basisClosed; ++exports.interpolateDate = date; ++exports.interpolateNumber = reinterpolate; ++exports.interpolateObject = object; ++exports.interpolateRound = interpolateRound; ++exports.interpolateString = interpolateString; ++exports.interpolateTransformCss = interpolateTransformCss; ++exports.interpolateTransformSvg = interpolateTransformSvg; ++exports.interpolateZoom = interpolateZoom; ++exports.interpolateRgb = interpolateRgb; ++exports.interpolateRgbBasis = rgbBasis; ++exports.interpolateRgbBasisClosed = rgbBasisClosed; ++exports.interpolateHsl = hsl$2; ++exports.interpolateHslLong = hslLong; ++exports.interpolateLab = lab$1; ++exports.interpolateHcl = hcl$2; ++exports.interpolateHclLong = hclLong; ++exports.interpolateCubehelix = cubehelix$2; ++exports.interpolateCubehelixLong = cubehelixLong; ++exports.piecewise = piecewise; ++exports.quantize = quantize; ++exports.path = path; ++exports.polygonArea = area$2; ++exports.polygonCentroid = centroid$1; ++exports.polygonHull = hull; ++exports.polygonContains = contains$2; ++exports.polygonLength = length$2; ++exports.quadtree = quadtree; ++exports.randomUniform = uniform; ++exports.randomNormal = normal; ++exports.randomLogNormal = logNormal; ++exports.randomBates = bates; ++exports.randomIrwinHall = irwinHall; ++exports.randomExponential = exponential$1; ++exports.scaleBand = band; ++exports.scalePoint = point$1; ++exports.scaleIdentity = identity$6; ++exports.scaleLinear = linear$2; ++exports.scaleLog = log$1; ++exports.scaleOrdinal = ordinal; ++exports.scaleImplicit = implicit; ++exports.scalePow = pow$1; ++exports.scaleSqrt = sqrt$1; ++exports.scaleQuantile = quantile$$1; ++exports.scaleQuantize = quantize$1; ++exports.scaleThreshold = threshold$1; ++exports.scaleTime = time; ++exports.scaleUtc = utcTime; ++exports.scaleSequential = sequential; ++exports.scaleDiverging = diverging; ++exports.schemeCategory10 = category10; ++exports.schemeAccent = Accent; ++exports.schemeDark2 = Dark2; ++exports.schemePaired = Paired; ++exports.schemePastel1 = Pastel1; ++exports.schemePastel2 = Pastel2; ++exports.schemeSet1 = Set1; ++exports.schemeSet2 = Set2; ++exports.schemeSet3 = Set3; ++exports.interpolateBrBG = BrBG; ++exports.schemeBrBG = scheme; ++exports.interpolatePRGn = PRGn; ++exports.schemePRGn = scheme$1; ++exports.interpolatePiYG = PiYG; ++exports.schemePiYG = scheme$2; ++exports.interpolatePuOr = PuOr; ++exports.schemePuOr = scheme$3; ++exports.interpolateRdBu = RdBu; ++exports.schemeRdBu = scheme$4; ++exports.interpolateRdGy = RdGy; ++exports.schemeRdGy = scheme$5; ++exports.interpolateRdYlBu = RdYlBu; ++exports.schemeRdYlBu = scheme$6; ++exports.interpolateRdYlGn = RdYlGn; ++exports.schemeRdYlGn = scheme$7; ++exports.interpolateSpectral = Spectral; ++exports.schemeSpectral = scheme$8; ++exports.interpolateBuGn = BuGn; ++exports.schemeBuGn = scheme$9; ++exports.interpolateBuPu = BuPu; ++exports.schemeBuPu = scheme$10; ++exports.interpolateGnBu = GnBu; ++exports.schemeGnBu = scheme$11; ++exports.interpolateOrRd = OrRd; ++exports.schemeOrRd = scheme$12; ++exports.interpolatePuBuGn = PuBuGn; ++exports.schemePuBuGn = scheme$13; ++exports.interpolatePuBu = PuBu; ++exports.schemePuBu = scheme$14; ++exports.interpolatePuRd = PuRd; ++exports.schemePuRd = scheme$15; ++exports.interpolateRdPu = RdPu; ++exports.schemeRdPu = scheme$16; ++exports.interpolateYlGnBu = YlGnBu; ++exports.schemeYlGnBu = scheme$17; ++exports.interpolateYlGn = YlGn; ++exports.schemeYlGn = scheme$18; ++exports.interpolateYlOrBr = YlOrBr; ++exports.schemeYlOrBr = scheme$19; ++exports.interpolateYlOrRd = YlOrRd; ++exports.schemeYlOrRd = scheme$20; ++exports.interpolateBlues = Blues; ++exports.schemeBlues = scheme$21; ++exports.interpolateGreens = Greens; ++exports.schemeGreens = scheme$22; ++exports.interpolateGreys = Greys; ++exports.schemeGreys = scheme$23; ++exports.interpolatePurples = Purples; ++exports.schemePurples = scheme$24; ++exports.interpolateReds = Reds; ++exports.schemeReds = scheme$25; ++exports.interpolateOranges = Oranges; ++exports.schemeOranges = scheme$26; ++exports.interpolateCubehelixDefault = cubehelix$3; ++exports.interpolateRainbow = rainbow; ++exports.interpolateWarm = warm; ++exports.interpolateCool = cool; ++exports.interpolateSinebow = sinebow; ++exports.interpolateViridis = viridis; ++exports.interpolateMagma = magma; ++exports.interpolateInferno = inferno; ++exports.interpolatePlasma = plasma; ++exports.create = create; ++exports.creator = creator; ++exports.local = local; ++exports.matcher = matcher$1; ++exports.mouse = mouse; ++exports.namespace = namespace; ++exports.namespaces = namespaces; ++exports.clientPoint = point; ++exports.select = select; ++exports.selectAll = selectAll; ++exports.selection = selection; ++exports.selector = selector; ++exports.selectorAll = selectorAll; ++exports.style = styleValue; ++exports.touch = touch; ++exports.touches = touches; ++exports.window = defaultView; ++exports.customEvent = customEvent; ++exports.arc = arc; ++exports.area = area$3; ++exports.line = line; ++exports.pie = pie; ++exports.areaRadial = areaRadial; ++exports.radialArea = areaRadial; ++exports.lineRadial = lineRadial$1; ++exports.radialLine = lineRadial$1; ++exports.pointRadial = pointRadial; ++exports.linkHorizontal = linkHorizontal; ++exports.linkVertical = linkVertical; ++exports.linkRadial = linkRadial; ++exports.symbol = symbol; ++exports.symbols = symbols; ++exports.symbolCircle = circle$2; ++exports.symbolCross = cross$2; ++exports.symbolDiamond = diamond; ++exports.symbolSquare = square; ++exports.symbolStar = star; ++exports.symbolTriangle = triangle; ++exports.symbolWye = wye; ++exports.curveBasisClosed = basisClosed$1; ++exports.curveBasisOpen = basisOpen; ++exports.curveBasis = basis$2; ++exports.curveBundle = bundle; ++exports.curveCardinalClosed = cardinalClosed; ++exports.curveCardinalOpen = cardinalOpen; ++exports.curveCardinal = cardinal; ++exports.curveCatmullRomClosed = catmullRomClosed; ++exports.curveCatmullRomOpen = catmullRomOpen; ++exports.curveCatmullRom = catmullRom; ++exports.curveLinearClosed = linearClosed; ++exports.curveLinear = curveLinear; ++exports.curveMonotoneX = monotoneX; ++exports.curveMonotoneY = monotoneY; ++exports.curveNatural = natural; ++exports.curveStep = step; ++exports.curveStepAfter = stepAfter; ++exports.curveStepBefore = stepBefore; ++exports.stack = stack; ++exports.stackOffsetExpand = expand; ++exports.stackOffsetDiverging = diverging$1; ++exports.stackOffsetNone = none$1; ++exports.stackOffsetSilhouette = silhouette; ++exports.stackOffsetWiggle = wiggle; ++exports.stackOrderAscending = ascending$3; ++exports.stackOrderDescending = descending$2; ++exports.stackOrderInsideOut = insideOut; ++exports.stackOrderNone = none$2; ++exports.stackOrderReverse = reverse; ++exports.timeInterval = newInterval; ++exports.timeMillisecond = millisecond; ++exports.timeMilliseconds = milliseconds; ++exports.utcMillisecond = millisecond; ++exports.utcMilliseconds = milliseconds; ++exports.timeSecond = second; ++exports.timeSeconds = seconds; ++exports.utcSecond = second; ++exports.utcSeconds = seconds; ++exports.timeMinute = minute; ++exports.timeMinutes = minutes; ++exports.timeHour = hour; ++exports.timeHours = hours; ++exports.timeDay = day; ++exports.timeDays = days; ++exports.timeWeek = sunday; ++exports.timeWeeks = sundays; ++exports.timeSunday = sunday; ++exports.timeSundays = sundays; ++exports.timeMonday = monday; ++exports.timeMondays = mondays; ++exports.timeTuesday = tuesday; ++exports.timeTuesdays = tuesdays; ++exports.timeWednesday = wednesday; ++exports.timeWednesdays = wednesdays; ++exports.timeThursday = thursday; ++exports.timeThursdays = thursdays; ++exports.timeFriday = friday; ++exports.timeFridays = fridays; ++exports.timeSaturday = saturday; ++exports.timeSaturdays = saturdays; ++exports.timeMonth = month; ++exports.timeMonths = months; ++exports.timeYear = year; ++exports.timeYears = years; ++exports.utcMinute = utcMinute; ++exports.utcMinutes = utcMinutes; ++exports.utcHour = utcHour; ++exports.utcHours = utcHours; ++exports.utcDay = utcDay; ++exports.utcDays = utcDays; ++exports.utcWeek = utcSunday; ++exports.utcWeeks = utcSundays; ++exports.utcSunday = utcSunday; ++exports.utcSundays = utcSundays; ++exports.utcMonday = utcMonday; ++exports.utcMondays = utcMondays; ++exports.utcTuesday = utcTuesday; ++exports.utcTuesdays = utcTuesdays; ++exports.utcWednesday = utcWednesday; ++exports.utcWednesdays = utcWednesdays; ++exports.utcThursday = utcThursday; ++exports.utcThursdays = utcThursdays; ++exports.utcFriday = utcFriday; ++exports.utcFridays = utcFridays; ++exports.utcSaturday = utcSaturday; ++exports.utcSaturdays = utcSaturdays; ++exports.utcMonth = utcMonth; ++exports.utcMonths = utcMonths; ++exports.utcYear = utcYear; ++exports.utcYears = utcYears; ++exports.timeFormatDefaultLocale = defaultLocale$1; ++exports.timeFormatLocale = formatLocale$1; ++exports.isoFormat = formatIso; ++exports.isoParse = parseIso; ++exports.now = now; ++exports.timer = timer; ++exports.timerFlush = timerFlush; ++exports.timeout = timeout$1; ++exports.interval = interval$1; ++exports.transition = transition; ++exports.active = active; ++exports.interrupt = interrupt; ++exports.voronoi = voronoi; ++exports.zoom = zoom; ++exports.zoomTransform = transform$1; ++exports.zoomIdentity = identity$8; ++ ++Object.defineProperty(exports, '__esModule', { value: true }); ++ ++}))); diff --cc debian/missing-sources/jquery-1.12.4.js index 0000000,0000000..7fc60fc new file mode 100644 --- /dev/null +++ b/debian/missing-sources/jquery-1.12.4.js @@@ -1,0 -1,0 +1,11008 @@@ ++/*! ++ * jQuery JavaScript Library v1.12.4 ++ * http://jquery.com/ ++ * ++ * Includes Sizzle.js ++ * http://sizzlejs.com/ ++ * ++ * Copyright jQuery Foundation and other contributors ++ * Released under the MIT license ++ * http://jquery.org/license ++ * ++ * Date: 2016-05-20T17:17Z ++ */ ++ ++(function( global, factory ) { ++ ++ if ( typeof module === "object" && typeof module.exports === "object" ) { ++ // For CommonJS and CommonJS-like environments where a proper `window` ++ // is present, execute the factory and get jQuery. ++ // For environments that do not have a `window` with a `document` ++ // (such as Node.js), expose a factory as module.exports. ++ // This accentuates the need for the creation of a real `window`. ++ // e.g. var jQuery = require("jquery")(window); ++ // See ticket #14549 for more info. ++ module.exports = global.document ? ++ factory( global, true ) : ++ function( w ) { ++ if ( !w.document ) { ++ throw new Error( "jQuery requires a window with a document" ); ++ } ++ return factory( w ); ++ }; ++ } else { ++ factory( global ); ++ } ++ ++// Pass this if window is not defined yet ++}(typeof window !== "undefined" ? window : this, function( window, noGlobal ) { ++ ++// Support: Firefox 18+ ++// Can't be in strict mode, several libs including ASP.NET trace ++// the stack via arguments.caller.callee and Firefox dies if ++// you try to trace through "use strict" call chains. (#13335) ++//"use strict"; ++var deletedIds = []; ++ ++var document = window.document; ++ ++var slice = deletedIds.slice; ++ ++var concat = deletedIds.concat; ++ ++var push = deletedIds.push; ++ ++var indexOf = deletedIds.indexOf; ++ ++var class2type = {}; ++ ++var toString = class2type.toString; ++ ++var hasOwn = class2type.hasOwnProperty; ++ ++var support = {}; ++ ++ ++ ++var ++ version = "1.12.4", ++ ++ // Define a local copy of jQuery ++ jQuery = function( selector, context ) { ++ ++ // The jQuery object is actually just the init constructor 'enhanced' ++ // Need init if jQuery is called (just allow error to be thrown if not included) ++ return new jQuery.fn.init( selector, context ); ++ }, ++ ++ // Support: Android<4.1, IE<9 ++ // Make sure we trim BOM and NBSP ++ rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, ++ ++ // Matches dashed string for camelizing ++ rmsPrefix = /^-ms-/, ++ rdashAlpha = /-([\da-z])/gi, ++ ++ // Used by jQuery.camelCase as callback to replace() ++ fcamelCase = function( all, letter ) { ++ return letter.toUpperCase(); ++ }; ++ ++jQuery.fn = jQuery.prototype = { ++ ++ // The current version of jQuery being used ++ jquery: version, ++ ++ constructor: jQuery, ++ ++ // Start with an empty selector ++ selector: "", ++ ++ // The default length of a jQuery object is 0 ++ length: 0, ++ ++ toArray: function() { ++ return slice.call( this ); ++ }, ++ ++ // Get the Nth element in the matched element set OR ++ // Get the whole matched element set as a clean array ++ get: function( num ) { ++ return num != null ? ++ ++ // Return just the one element from the set ++ ( num < 0 ? this[ num + this.length ] : this[ num ] ) : ++ ++ // Return all the elements in a clean array ++ slice.call( this ); ++ }, ++ ++ // Take an array of elements and push it onto the stack ++ // (returning the new matched element set) ++ pushStack: function( elems ) { ++ ++ // Build a new jQuery matched element set ++ var ret = jQuery.merge( this.constructor(), elems ); ++ ++ // Add the old object onto the stack (as a reference) ++ ret.prevObject = this; ++ ret.context = this.context; ++ ++ // Return the newly-formed element set ++ return ret; ++ }, ++ ++ // Execute a callback for every element in the matched set. ++ each: function( callback ) { ++ return jQuery.each( this, callback ); ++ }, ++ ++ map: function( callback ) { ++ return this.pushStack( jQuery.map( this, function( elem, i ) { ++ return callback.call( elem, i, elem ); ++ } ) ); ++ }, ++ ++ slice: function() { ++ return this.pushStack( slice.apply( this, arguments ) ); ++ }, ++ ++ first: function() { ++ return this.eq( 0 ); ++ }, ++ ++ last: function() { ++ return this.eq( -1 ); ++ }, ++ ++ eq: function( i ) { ++ var len = this.length, ++ j = +i + ( i < 0 ? len : 0 ); ++ return this.pushStack( j >= 0 && j < len ? [ this[ j ] ] : [] ); ++ }, ++ ++ end: function() { ++ return this.prevObject || this.constructor(); ++ }, ++ ++ // For internal use only. ++ // Behaves like an Array's method, not like a jQuery method. ++ push: push, ++ sort: deletedIds.sort, ++ splice: deletedIds.splice ++}; ++ ++jQuery.extend = jQuery.fn.extend = function() { ++ var src, copyIsArray, copy, name, options, clone, ++ target = arguments[ 0 ] || {}, ++ i = 1, ++ length = arguments.length, ++ deep = false; ++ ++ // Handle a deep copy situation ++ if ( typeof target === "boolean" ) { ++ deep = target; ++ ++ // skip the boolean and the target ++ target = arguments[ i ] || {}; ++ i++; ++ } ++ ++ // Handle case when target is a string or something (possible in deep copy) ++ if ( typeof target !== "object" && !jQuery.isFunction( target ) ) { ++ target = {}; ++ } ++ ++ // extend jQuery itself if only one argument is passed ++ if ( i === length ) { ++ target = this; ++ i--; ++ } ++ ++ for ( ; i < length; i++ ) { ++ ++ // Only deal with non-null/undefined values ++ if ( ( options = arguments[ i ] ) != null ) { ++ ++ // Extend the base object ++ for ( name in options ) { ++ src = target[ name ]; ++ copy = options[ name ]; ++ ++ // Prevent never-ending loop ++ if ( target === copy ) { ++ continue; ++ } ++ ++ // Recurse if we're merging plain objects or arrays ++ if ( deep && copy && ( jQuery.isPlainObject( copy ) || ++ ( copyIsArray = jQuery.isArray( copy ) ) ) ) { ++ ++ if ( copyIsArray ) { ++ copyIsArray = false; ++ clone = src && jQuery.isArray( src ) ? src : []; ++ ++ } else { ++ clone = src && jQuery.isPlainObject( src ) ? src : {}; ++ } ++ ++ // Never move original objects, clone them ++ target[ name ] = jQuery.extend( deep, clone, copy ); ++ ++ // Don't bring in undefined values ++ } else if ( copy !== undefined ) { ++ target[ name ] = copy; ++ } ++ } ++ } ++ } ++ ++ // Return the modified object ++ return target; ++}; ++ ++jQuery.extend( { ++ ++ // Unique for each copy of jQuery on the page ++ expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), ++ ++ // Assume jQuery is ready without the ready module ++ isReady: true, ++ ++ error: function( msg ) { ++ throw new Error( msg ); ++ }, ++ ++ noop: function() {}, ++ ++ // See test/unit/core.js for details concerning isFunction. ++ // Since version 1.3, DOM methods and functions like alert ++ // aren't supported. They return false on IE (#2968). ++ isFunction: function( obj ) { ++ return jQuery.type( obj ) === "function"; ++ }, ++ ++ isArray: Array.isArray || function( obj ) { ++ return jQuery.type( obj ) === "array"; ++ }, ++ ++ isWindow: function( obj ) { ++ /* jshint eqeqeq: false */ ++ return obj != null && obj == obj.window; ++ }, ++ ++ isNumeric: function( obj ) { ++ ++ // parseFloat NaNs numeric-cast false positives (null|true|false|"") ++ // ...but misinterprets leading-number strings, particularly hex literals ("0x...") ++ // subtraction forces infinities to NaN ++ // adding 1 corrects loss of precision from parseFloat (#15100) ++ var realStringObj = obj && obj.toString(); ++ return !jQuery.isArray( obj ) && ( realStringObj - parseFloat( realStringObj ) + 1 ) >= 0; ++ }, ++ ++ isEmptyObject: function( obj ) { ++ var name; ++ for ( name in obj ) { ++ return false; ++ } ++ return true; ++ }, ++ ++ isPlainObject: function( obj ) { ++ var key; ++ ++ // Must be an Object. ++ // Because of IE, we also have to check the presence of the constructor property. ++ // Make sure that DOM nodes and window objects don't pass through, as well ++ if ( !obj || jQuery.type( obj ) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { ++ return false; ++ } ++ ++ try { ++ ++ // Not own constructor property must be Object ++ if ( obj.constructor && ++ !hasOwn.call( obj, "constructor" ) && ++ !hasOwn.call( obj.constructor.prototype, "isPrototypeOf" ) ) { ++ return false; ++ } ++ } catch ( e ) { ++ ++ // IE8,9 Will throw exceptions on certain host objects #9897 ++ return false; ++ } ++ ++ // Support: IE<9 ++ // Handle iteration over inherited properties before own properties. ++ if ( !support.ownFirst ) { ++ for ( key in obj ) { ++ return hasOwn.call( obj, key ); ++ } ++ } ++ ++ // Own properties are enumerated firstly, so to speed up, ++ // if last one is own, then all properties are own. ++ for ( key in obj ) {} ++ ++ return key === undefined || hasOwn.call( obj, key ); ++ }, ++ ++ type: function( obj ) { ++ if ( obj == null ) { ++ return obj + ""; ++ } ++ return typeof obj === "object" || typeof obj === "function" ? ++ class2type[ toString.call( obj ) ] || "object" : ++ typeof obj; ++ }, ++ ++ // Workarounds based on findings by Jim Driscoll ++ // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context ++ globalEval: function( data ) { ++ if ( data && jQuery.trim( data ) ) { ++ ++ // We use execScript on Internet Explorer ++ // We use an anonymous function so that context is window ++ // rather than jQuery in Firefox ++ ( window.execScript || function( data ) { ++ window[ "eval" ].call( window, data ); // jscs:ignore requireDotNotation ++ } )( data ); ++ } ++ }, ++ ++ // Convert dashed to camelCase; used by the css and data modules ++ // Microsoft forgot to hump their vendor prefix (#9572) ++ camelCase: function( string ) { ++ return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); ++ }, ++ ++ nodeName: function( elem, name ) { ++ return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); ++ }, ++ ++ each: function( obj, callback ) { ++ var length, i = 0; ++ ++ if ( isArrayLike( obj ) ) { ++ length = obj.length; ++ for ( ; i < length; i++ ) { ++ if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { ++ break; ++ } ++ } ++ } else { ++ for ( i in obj ) { ++ if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { ++ break; ++ } ++ } ++ } ++ ++ return obj; ++ }, ++ ++ // Support: Android<4.1, IE<9 ++ trim: function( text ) { ++ return text == null ? ++ "" : ++ ( text + "" ).replace( rtrim, "" ); ++ }, ++ ++ // results is for internal usage only ++ makeArray: function( arr, results ) { ++ var ret = results || []; ++ ++ if ( arr != null ) { ++ if ( isArrayLike( Object( arr ) ) ) { ++ jQuery.merge( ret, ++ typeof arr === "string" ? ++ [ arr ] : arr ++ ); ++ } else { ++ push.call( ret, arr ); ++ } ++ } ++ ++ return ret; ++ }, ++ ++ inArray: function( elem, arr, i ) { ++ var len; ++ ++ if ( arr ) { ++ if ( indexOf ) { ++ return indexOf.call( arr, elem, i ); ++ } ++ ++ len = arr.length; ++ i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; ++ ++ for ( ; i < len; i++ ) { ++ ++ // Skip accessing in sparse arrays ++ if ( i in arr && arr[ i ] === elem ) { ++ return i; ++ } ++ } ++ } ++ ++ return -1; ++ }, ++ ++ merge: function( first, second ) { ++ var len = +second.length, ++ j = 0, ++ i = first.length; ++ ++ while ( j < len ) { ++ first[ i++ ] = second[ j++ ]; ++ } ++ ++ // Support: IE<9 ++ // Workaround casting of .length to NaN on otherwise arraylike objects (e.g., NodeLists) ++ if ( len !== len ) { ++ while ( second[ j ] !== undefined ) { ++ first[ i++ ] = second[ j++ ]; ++ } ++ } ++ ++ first.length = i; ++ ++ return first; ++ }, ++ ++ grep: function( elems, callback, invert ) { ++ var callbackInverse, ++ matches = [], ++ i = 0, ++ length = elems.length, ++ callbackExpect = !invert; ++ ++ // Go through the array, only saving the items ++ // that pass the validator function ++ for ( ; i < length; i++ ) { ++ callbackInverse = !callback( elems[ i ], i ); ++ if ( callbackInverse !== callbackExpect ) { ++ matches.push( elems[ i ] ); ++ } ++ } ++ ++ return matches; ++ }, ++ ++ // arg is for internal usage only ++ map: function( elems, callback, arg ) { ++ var length, value, ++ i = 0, ++ ret = []; ++ ++ // Go through the array, translating each of the items to their new values ++ if ( isArrayLike( elems ) ) { ++ length = elems.length; ++ for ( ; i < length; i++ ) { ++ value = callback( elems[ i ], i, arg ); ++ ++ if ( value != null ) { ++ ret.push( value ); ++ } ++ } ++ ++ // Go through every key on the object, ++ } else { ++ for ( i in elems ) { ++ value = callback( elems[ i ], i, arg ); ++ ++ if ( value != null ) { ++ ret.push( value ); ++ } ++ } ++ } ++ ++ // Flatten any nested arrays ++ return concat.apply( [], ret ); ++ }, ++ ++ // A global GUID counter for objects ++ guid: 1, ++ ++ // Bind a function to a context, optionally partially applying any ++ // arguments. ++ proxy: function( fn, context ) { ++ var args, proxy, tmp; ++ ++ if ( typeof context === "string" ) { ++ tmp = fn[ context ]; ++ context = fn; ++ fn = tmp; ++ } ++ ++ // Quick check to determine if target is callable, in the spec ++ // this throws a TypeError, but we will just return undefined. ++ if ( !jQuery.isFunction( fn ) ) { ++ return undefined; ++ } ++ ++ // Simulated bind ++ args = slice.call( arguments, 2 ); ++ proxy = function() { ++ return fn.apply( context || this, args.concat( slice.call( arguments ) ) ); ++ }; ++ ++ // Set the guid of unique handler to the same of original handler, so it can be removed ++ proxy.guid = fn.guid = fn.guid || jQuery.guid++; ++ ++ return proxy; ++ }, ++ ++ now: function() { ++ return +( new Date() ); ++ }, ++ ++ // jQuery.support is not used in Core but other projects attach their ++ // properties to it so it needs to exist. ++ support: support ++} ); ++ ++// JSHint would error on this code due to the Symbol not being defined in ES5. ++// Defining this global in .jshintrc would create a danger of using the global ++// unguarded in another place, it seems safer to just disable JSHint for these ++// three lines. ++/* jshint ignore: start */ ++if ( typeof Symbol === "function" ) { ++ jQuery.fn[ Symbol.iterator ] = deletedIds[ Symbol.iterator ]; ++} ++/* jshint ignore: end */ ++ ++// Populate the class2type map ++jQuery.each( "Boolean Number String Function Array Date RegExp Object Error Symbol".split( " " ), ++function( i, name ) { ++ class2type[ "[object " + name + "]" ] = name.toLowerCase(); ++} ); ++ ++function isArrayLike( obj ) { ++ ++ // Support: iOS 8.2 (not reproducible in simulator) ++ // `in` check used to prevent JIT error (gh-2145) ++ // hasOwn isn't used here due to false negatives ++ // regarding Nodelist length in IE ++ var length = !!obj && "length" in obj && obj.length, ++ type = jQuery.type( obj ); ++ ++ if ( type === "function" || jQuery.isWindow( obj ) ) { ++ return false; ++ } ++ ++ return type === "array" || length === 0 || ++ typeof length === "number" && length > 0 && ( length - 1 ) in obj; ++} ++var Sizzle = ++/*! ++ * Sizzle CSS Selector Engine v2.2.1 ++ * http://sizzlejs.com/ ++ * ++ * Copyright jQuery Foundation and other contributors ++ * Released under the MIT license ++ * http://jquery.org/license ++ * ++ * Date: 2015-10-17 ++ */ ++(function( window ) { ++ ++var i, ++ support, ++ Expr, ++ getText, ++ isXML, ++ tokenize, ++ compile, ++ select, ++ outermostContext, ++ sortInput, ++ hasDuplicate, ++ ++ // Local document vars ++ setDocument, ++ document, ++ docElem, ++ documentIsHTML, ++ rbuggyQSA, ++ rbuggyMatches, ++ matches, ++ contains, ++ ++ // Instance-specific data ++ expando = "sizzle" + 1 * new Date(), ++ preferredDoc = window.document, ++ dirruns = 0, ++ done = 0, ++ classCache = createCache(), ++ tokenCache = createCache(), ++ compilerCache = createCache(), ++ sortOrder = function( a, b ) { ++ if ( a === b ) { ++ hasDuplicate = true; ++ } ++ return 0; ++ }, ++ ++ // General-purpose constants ++ MAX_NEGATIVE = 1 << 31, ++ ++ // Instance methods ++ hasOwn = ({}).hasOwnProperty, ++ arr = [], ++ pop = arr.pop, ++ push_native = arr.push, ++ push = arr.push, ++ slice = arr.slice, ++ // Use a stripped-down indexOf as it's faster than native ++ // http://jsperf.com/thor-indexof-vs-for/5 ++ indexOf = function( list, elem ) { ++ var i = 0, ++ len = list.length; ++ for ( ; i < len; i++ ) { ++ if ( list[i] === elem ) { ++ return i; ++ } ++ } ++ return -1; ++ }, ++ ++ booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped", ++ ++ // Regular expressions ++ ++ // http://www.w3.org/TR/css3-selectors/#whitespace ++ whitespace = "[\\x20\\t\\r\\n\\f]", ++ ++ // http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier ++ identifier = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", ++ ++ // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors ++ attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + ++ // Operator (capture 2) ++ "*([*^$|!~]?=)" + whitespace + ++ // "Attribute values must be CSS identifiers [capture 5] or strings [capture 3 or capture 4]" ++ "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + whitespace + ++ "*\\]", ++ ++ pseudos = ":(" + identifier + ")(?:\\((" + ++ // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: ++ // 1. quoted (capture 3; capture 4 or capture 5) ++ "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + ++ // 2. simple (capture 6) ++ "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + ++ // 3. anything else (capture 2) ++ ".*" + ++ ")\\)|)", ++ ++ // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter ++ rwhitespace = new RegExp( whitespace + "+", "g" ), ++ rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), ++ ++ rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), ++ rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ), ++ ++ rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*?)" + whitespace + "*\\]", "g" ), ++ ++ rpseudo = new RegExp( pseudos ), ++ ridentifier = new RegExp( "^" + identifier + "$" ), ++ ++ matchExpr = { ++ "ID": new RegExp( "^#(" + identifier + ")" ), ++ "CLASS": new RegExp( "^\\.(" + identifier + ")" ), ++ "TAG": new RegExp( "^(" + identifier + "|[*])" ), ++ "ATTR": new RegExp( "^" + attributes ), ++ "PSEUDO": new RegExp( "^" + pseudos ), ++ "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + ++ "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + ++ "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), ++ "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), ++ // For use in libraries implementing .is() ++ // We use this for POS matching in `select` ++ "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + ++ whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) ++ }, ++ ++ rinputs = /^(?:input|select|textarea|button)$/i, ++ rheader = /^h\d$/i, ++ ++ rnative = /^[^{]+\{\s*\[native \w/, ++ ++ // Easily-parseable/retrievable ID or TAG or CLASS selectors ++ rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, ++ ++ rsibling = /[+~]/, ++ rescape = /'|\\/g, ++ ++ // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters ++ runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ), ++ funescape = function( _, escaped, escapedWhitespace ) { ++ var high = "0x" + escaped - 0x10000; ++ // NaN means non-codepoint ++ // Support: Firefox<24 ++ // Workaround erroneous numeric interpretation of +"0x" ++ return high !== high || escapedWhitespace ? ++ escaped : ++ high < 0 ? ++ // BMP codepoint ++ String.fromCharCode( high + 0x10000 ) : ++ // Supplemental Plane codepoint (surrogate pair) ++ String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); ++ }, ++ ++ // Used for iframes ++ // See setDocument() ++ // Removing the function wrapper causes a "Permission Denied" ++ // error in IE ++ unloadHandler = function() { ++ setDocument(); ++ }; ++ ++// Optimize for push.apply( _, NodeList ) ++try { ++ push.apply( ++ (arr = slice.call( preferredDoc.childNodes )), ++ preferredDoc.childNodes ++ ); ++ // Support: Android<4.0 ++ // Detect silently failing push.apply ++ arr[ preferredDoc.childNodes.length ].nodeType; ++} catch ( e ) { ++ push = { apply: arr.length ? ++ ++ // Leverage slice if possible ++ function( target, els ) { ++ push_native.apply( target, slice.call(els) ); ++ } : ++ ++ // Support: IE<9 ++ // Otherwise append directly ++ function( target, els ) { ++ var j = target.length, ++ i = 0; ++ // Can't trust NodeList.length ++ while ( (target[j++] = els[i++]) ) {} ++ target.length = j - 1; ++ } ++ }; ++} ++ ++function Sizzle( selector, context, results, seed ) { ++ var m, i, elem, nid, nidselect, match, groups, newSelector, ++ newContext = context && context.ownerDocument, ++ ++ // nodeType defaults to 9, since context defaults to document ++ nodeType = context ? context.nodeType : 9; ++ ++ results = results || []; ++ ++ // Return early from calls with invalid selector or context ++ if ( typeof selector !== "string" || !selector || ++ nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { ++ ++ return results; ++ } ++ ++ // Try to shortcut find operations (as opposed to filters) in HTML documents ++ if ( !seed ) { ++ ++ if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { ++ setDocument( context ); ++ } ++ context = context || document; ++ ++ if ( documentIsHTML ) { ++ ++ // If the selector is sufficiently simple, try using a "get*By*" DOM method ++ // (excepting DocumentFragment context, where the methods don't exist) ++ if ( nodeType !== 11 && (match = rquickExpr.exec( selector )) ) { ++ ++ // ID selector ++ if ( (m = match[1]) ) { ++ ++ // Document context ++ if ( nodeType === 9 ) { ++ if ( (elem = context.getElementById( m )) ) { ++ ++ // Support: IE, Opera, Webkit ++ // TODO: identify versions ++ // getElementById can match elements by name instead of ID ++ if ( elem.id === m ) { ++ results.push( elem ); ++ return results; ++ } ++ } else { ++ return results; ++ } ++ ++ // Element context ++ } else { ++ ++ // Support: IE, Opera, Webkit ++ // TODO: identify versions ++ // getElementById can match elements by name instead of ID ++ if ( newContext && (elem = newContext.getElementById( m )) && ++ contains( context, elem ) && ++ elem.id === m ) { ++ ++ results.push( elem ); ++ return results; ++ } ++ } ++ ++ // Type selector ++ } else if ( match[2] ) { ++ push.apply( results, context.getElementsByTagName( selector ) ); ++ return results; ++ ++ // Class selector ++ } else if ( (m = match[3]) && support.getElementsByClassName && ++ context.getElementsByClassName ) { ++ ++ push.apply( results, context.getElementsByClassName( m ) ); ++ return results; ++ } ++ } ++ ++ // Take advantage of querySelectorAll ++ if ( support.qsa && ++ !compilerCache[ selector + " " ] && ++ (!rbuggyQSA || !rbuggyQSA.test( selector )) ) { ++ ++ if ( nodeType !== 1 ) { ++ newContext = context; ++ newSelector = selector; ++ ++ // qSA looks outside Element context, which is not what we want ++ // Thanks to Andrew Dupont for this workaround technique ++ // Support: IE <=8 ++ // Exclude object elements ++ } else if ( context.nodeName.toLowerCase() !== "object" ) { ++ ++ // Capture the context ID, setting it first if necessary ++ if ( (nid = context.getAttribute( "id" )) ) { ++ nid = nid.replace( rescape, "\\$&" ); ++ } else { ++ context.setAttribute( "id", (nid = expando) ); ++ } ++ ++ // Prefix every selector in the list ++ groups = tokenize( selector ); ++ i = groups.length; ++ nidselect = ridentifier.test( nid ) ? "#" + nid : "[id='" + nid + "']"; ++ while ( i-- ) { ++ groups[i] = nidselect + " " + toSelector( groups[i] ); ++ } ++ newSelector = groups.join( "," ); ++ ++ // Expand context for sibling selectors ++ newContext = rsibling.test( selector ) && testContext( context.parentNode ) || ++ context; ++ } ++ ++ if ( newSelector ) { ++ try { ++ push.apply( results, ++ newContext.querySelectorAll( newSelector ) ++ ); ++ return results; ++ } catch ( qsaError ) { ++ } finally { ++ if ( nid === expando ) { ++ context.removeAttribute( "id" ); ++ } ++ } ++ } ++ } ++ } ++ } ++ ++ // All others ++ return select( selector.replace( rtrim, "$1" ), context, results, seed ); ++} ++ ++/** ++ * Create key-value caches of limited size ++ * @returns {function(string, object)} Returns the Object data after storing it on itself with ++ * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) ++ * deleting the oldest entry ++ */ ++function createCache() { ++ var keys = []; ++ ++ function cache( key, value ) { ++ // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) ++ if ( keys.push( key + " " ) > Expr.cacheLength ) { ++ // Only keep the most recent entries ++ delete cache[ keys.shift() ]; ++ } ++ return (cache[ key + " " ] = value); ++ } ++ return cache; ++} ++ ++/** ++ * Mark a function for special use by Sizzle ++ * @param {Function} fn The function to mark ++ */ ++function markFunction( fn ) { ++ fn[ expando ] = true; ++ return fn; ++} ++ ++/** ++ * Support testing using an element ++ * @param {Function} fn Passed the created div and expects a boolean result ++ */ ++function assert( fn ) { ++ var div = document.createElement("div"); ++ ++ try { ++ return !!fn( div ); ++ } catch (e) { ++ return false; ++ } finally { ++ // Remove from its parent by default ++ if ( div.parentNode ) { ++ div.parentNode.removeChild( div ); ++ } ++ // release memory in IE ++ div = null; ++ } ++} ++ ++/** ++ * Adds the same handler for all of the specified attrs ++ * @param {String} attrs Pipe-separated list of attributes ++ * @param {Function} handler The method that will be applied ++ */ ++function addHandle( attrs, handler ) { ++ var arr = attrs.split("|"), ++ i = arr.length; ++ ++ while ( i-- ) { ++ Expr.attrHandle[ arr[i] ] = handler; ++ } ++} ++ ++/** ++ * Checks document order of two siblings ++ * @param {Element} a ++ * @param {Element} b ++ * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b ++ */ ++function siblingCheck( a, b ) { ++ var cur = b && a, ++ diff = cur && a.nodeType === 1 && b.nodeType === 1 && ++ ( ~b.sourceIndex || MAX_NEGATIVE ) - ++ ( ~a.sourceIndex || MAX_NEGATIVE ); ++ ++ // Use IE sourceIndex if available on both nodes ++ if ( diff ) { ++ return diff; ++ } ++ ++ // Check if b follows a ++ if ( cur ) { ++ while ( (cur = cur.nextSibling) ) { ++ if ( cur === b ) { ++ return -1; ++ } ++ } ++ } ++ ++ return a ? 1 : -1; ++} ++ ++/** ++ * Returns a function to use in pseudos for input types ++ * @param {String} type ++ */ ++function createInputPseudo( type ) { ++ return function( elem ) { ++ var name = elem.nodeName.toLowerCase(); ++ return name === "input" && elem.type === type; ++ }; ++} ++ ++/** ++ * Returns a function to use in pseudos for buttons ++ * @param {String} type ++ */ ++function createButtonPseudo( type ) { ++ return function( elem ) { ++ var name = elem.nodeName.toLowerCase(); ++ return (name === "input" || name === "button") && elem.type === type; ++ }; ++} ++ ++/** ++ * Returns a function to use in pseudos for positionals ++ * @param {Function} fn ++ */ ++function createPositionalPseudo( fn ) { ++ return markFunction(function( argument ) { ++ argument = +argument; ++ return markFunction(function( seed, matches ) { ++ var j, ++ matchIndexes = fn( [], seed.length, argument ), ++ i = matchIndexes.length; ++ ++ // Match elements found at the specified indexes ++ while ( i-- ) { ++ if ( seed[ (j = matchIndexes[i]) ] ) { ++ seed[j] = !(matches[j] = seed[j]); ++ } ++ } ++ }); ++ }); ++} ++ ++/** ++ * Checks a node for validity as a Sizzle context ++ * @param {Element|Object=} context ++ * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value ++ */ ++function testContext( context ) { ++ return context && typeof context.getElementsByTagName !== "undefined" && context; ++} ++ ++// Expose support vars for convenience ++support = Sizzle.support = {}; ++ ++/** ++ * Detects XML nodes ++ * @param {Element|Object} elem An element or a document ++ * @returns {Boolean} True iff elem is a non-HTML XML node ++ */ ++isXML = Sizzle.isXML = function( elem ) { ++ // documentElement is verified for cases where it doesn't yet exist ++ // (such as loading iframes in IE - #4833) ++ var documentElement = elem && (elem.ownerDocument || elem).documentElement; ++ return documentElement ? documentElement.nodeName !== "HTML" : false; ++}; ++ ++/** ++ * Sets document-related variables once based on the current document ++ * @param {Element|Object} [doc] An element or document object to use to set the document ++ * @returns {Object} Returns the current document ++ */ ++setDocument = Sizzle.setDocument = function( node ) { ++ var hasCompare, parent, ++ doc = node ? node.ownerDocument || node : preferredDoc; ++ ++ // Return early if doc is invalid or already selected ++ if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { ++ return document; ++ } ++ ++ // Update global variables ++ document = doc; ++ docElem = document.documentElement; ++ documentIsHTML = !isXML( document ); ++ ++ // Support: IE 9-11, Edge ++ // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) ++ if ( (parent = document.defaultView) && parent.top !== parent ) { ++ // Support: IE 11 ++ if ( parent.addEventListener ) { ++ parent.addEventListener( "unload", unloadHandler, false ); ++ ++ // Support: IE 9 - 10 only ++ } else if ( parent.attachEvent ) { ++ parent.attachEvent( "onunload", unloadHandler ); ++ } ++ } ++ ++ /* Attributes ++ ---------------------------------------------------------------------- */ ++ ++ // Support: IE<8 ++ // Verify that getAttribute really returns attributes and not properties ++ // (excepting IE8 booleans) ++ support.attributes = assert(function( div ) { ++ div.className = "i"; ++ return !div.getAttribute("className"); ++ }); ++ ++ /* getElement(s)By* ++ ---------------------------------------------------------------------- */ ++ ++ // Check if getElementsByTagName("*") returns only elements ++ support.getElementsByTagName = assert(function( div ) { ++ div.appendChild( document.createComment("") ); ++ return !div.getElementsByTagName("*").length; ++ }); ++ ++ // Support: IE<9 ++ support.getElementsByClassName = rnative.test( document.getElementsByClassName ); ++ ++ // Support: IE<10 ++ // Check if getElementById returns elements by name ++ // The broken getElementById methods don't pick up programatically-set names, ++ // so use a roundabout getElementsByName test ++ support.getById = assert(function( div ) { ++ docElem.appendChild( div ).id = expando; ++ return !document.getElementsByName || !document.getElementsByName( expando ).length; ++ }); ++ ++ // ID find and filter ++ if ( support.getById ) { ++ Expr.find["ID"] = function( id, context ) { ++ if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { ++ var m = context.getElementById( id ); ++ return m ? [ m ] : []; ++ } ++ }; ++ Expr.filter["ID"] = function( id ) { ++ var attrId = id.replace( runescape, funescape ); ++ return function( elem ) { ++ return elem.getAttribute("id") === attrId; ++ }; ++ }; ++ } else { ++ // Support: IE6/7 ++ // getElementById is not reliable as a find shortcut ++ delete Expr.find["ID"]; ++ ++ Expr.filter["ID"] = function( id ) { ++ var attrId = id.replace( runescape, funescape ); ++ return function( elem ) { ++ var node = typeof elem.getAttributeNode !== "undefined" && ++ elem.getAttributeNode("id"); ++ return node && node.value === attrId; ++ }; ++ }; ++ } ++ ++ // Tag ++ Expr.find["TAG"] = support.getElementsByTagName ? ++ function( tag, context ) { ++ if ( typeof context.getElementsByTagName !== "undefined" ) { ++ return context.getElementsByTagName( tag ); ++ ++ // DocumentFragment nodes don't have gEBTN ++ } else if ( support.qsa ) { ++ return context.querySelectorAll( tag ); ++ } ++ } : ++ ++ function( tag, context ) { ++ var elem, ++ tmp = [], ++ i = 0, ++ // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too ++ results = context.getElementsByTagName( tag ); ++ ++ // Filter out possible comments ++ if ( tag === "*" ) { ++ while ( (elem = results[i++]) ) { ++ if ( elem.nodeType === 1 ) { ++ tmp.push( elem ); ++ } ++ } ++ ++ return tmp; ++ } ++ return results; ++ }; ++ ++ // Class ++ Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) { ++ if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { ++ return context.getElementsByClassName( className ); ++ } ++ }; ++ ++ /* QSA/matchesSelector ++ ---------------------------------------------------------------------- */ ++ ++ // QSA and matchesSelector support ++ ++ // matchesSelector(:active) reports false when true (IE9/Opera 11.5) ++ rbuggyMatches = []; ++ ++ // qSa(:focus) reports false when true (Chrome 21) ++ // We allow this because of a bug in IE8/9 that throws an error ++ // whenever `document.activeElement` is accessed on an iframe ++ // So, we allow :focus to pass through QSA all the time to avoid the IE error ++ // See http://bugs.jquery.com/ticket/13378 ++ rbuggyQSA = []; ++ ++ if ( (support.qsa = rnative.test( document.querySelectorAll )) ) { ++ // Build QSA regex ++ // Regex strategy adopted from Diego Perini ++ assert(function( div ) { ++ // Select is set to empty string on purpose ++ // This is to test IE's treatment of not explicitly ++ // setting a boolean content attribute, ++ // since its presence should be enough ++ // http://bugs.jquery.com/ticket/12359 ++ docElem.appendChild( div ).innerHTML = "" + ++ ""; ++ ++ // Support: IE8, Opera 11-12.16 ++ // Nothing should be selected when empty strings follow ^= or $= or *= ++ // The test attribute must be unknown in Opera but "safe" for WinRT ++ // http://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section ++ if ( div.querySelectorAll("[msallowcapture^='']").length ) { ++ rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); ++ } ++ ++ // Support: IE8 ++ // Boolean attributes and "value" are not treated correctly ++ if ( !div.querySelectorAll("[selected]").length ) { ++ rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); ++ } ++ ++ // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ ++ if ( !div.querySelectorAll( "[id~=" + expando + "-]" ).length ) { ++ rbuggyQSA.push("~="); ++ } ++ ++ // Webkit/Opera - :checked should return selected option elements ++ // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked ++ // IE8 throws error here and will not see later tests ++ if ( !div.querySelectorAll(":checked").length ) { ++ rbuggyQSA.push(":checked"); ++ } ++ ++ // Support: Safari 8+, iOS 8+ ++ // https://bugs.webkit.org/show_bug.cgi?id=136851 ++ // In-page `selector#id sibing-combinator selector` fails ++ if ( !div.querySelectorAll( "a#" + expando + "+*" ).length ) { ++ rbuggyQSA.push(".#.+[+~]"); ++ } ++ }); ++ ++ assert(function( div ) { ++ // Support: Windows 8 Native Apps ++ // The type and name attributes are restricted during .innerHTML assignment ++ var input = document.createElement("input"); ++ input.setAttribute( "type", "hidden" ); ++ div.appendChild( input ).setAttribute( "name", "D" ); ++ ++ // Support: IE8 ++ // Enforce case-sensitivity of name attribute ++ if ( div.querySelectorAll("[name=d]").length ) { ++ rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); ++ } ++ ++ // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) ++ // IE8 throws error here and will not see later tests ++ if ( !div.querySelectorAll(":enabled").length ) { ++ rbuggyQSA.push( ":enabled", ":disabled" ); ++ } ++ ++ // Opera 10-11 does not throw on post-comma invalid pseudos ++ div.querySelectorAll("*,:x"); ++ rbuggyQSA.push(",.*:"); ++ }); ++ } ++ ++ if ( (support.matchesSelector = rnative.test( (matches = docElem.matches || ++ docElem.webkitMatchesSelector || ++ docElem.mozMatchesSelector || ++ docElem.oMatchesSelector || ++ docElem.msMatchesSelector) )) ) { ++ ++ assert(function( div ) { ++ // Check to see if it's possible to do matchesSelector ++ // on a disconnected node (IE 9) ++ support.disconnectedMatch = matches.call( div, "div" ); ++ ++ // This should fail with an exception ++ // Gecko does not error, returns false instead ++ matches.call( div, "[s!='']:x" ); ++ rbuggyMatches.push( "!=", pseudos ); ++ }); ++ } ++ ++ rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") ); ++ rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") ); ++ ++ /* Contains ++ ---------------------------------------------------------------------- */ ++ hasCompare = rnative.test( docElem.compareDocumentPosition ); ++ ++ // Element contains another ++ // Purposefully self-exclusive ++ // As in, an element does not contain itself ++ contains = hasCompare || rnative.test( docElem.contains ) ? ++ function( a, b ) { ++ var adown = a.nodeType === 9 ? a.documentElement : a, ++ bup = b && b.parentNode; ++ return a === bup || !!( bup && bup.nodeType === 1 && ( ++ adown.contains ? ++ adown.contains( bup ) : ++ a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 ++ )); ++ } : ++ function( a, b ) { ++ if ( b ) { ++ while ( (b = b.parentNode) ) { ++ if ( b === a ) { ++ return true; ++ } ++ } ++ } ++ return false; ++ }; ++ ++ /* Sorting ++ ---------------------------------------------------------------------- */ ++ ++ // Document order sorting ++ sortOrder = hasCompare ? ++ function( a, b ) { ++ ++ // Flag for duplicate removal ++ if ( a === b ) { ++ hasDuplicate = true; ++ return 0; ++ } ++ ++ // Sort on method existence if only one input has compareDocumentPosition ++ var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; ++ if ( compare ) { ++ return compare; ++ } ++ ++ // Calculate position if both inputs belong to the same document ++ compare = ( a.ownerDocument || a ) === ( b.ownerDocument || b ) ? ++ a.compareDocumentPosition( b ) : ++ ++ // Otherwise we know they are disconnected ++ 1; ++ ++ // Disconnected nodes ++ if ( compare & 1 || ++ (!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) { ++ ++ // Choose the first element that is related to our preferred document ++ if ( a === document || a.ownerDocument === preferredDoc && contains(preferredDoc, a) ) { ++ return -1; ++ } ++ if ( b === document || b.ownerDocument === preferredDoc && contains(preferredDoc, b) ) { ++ return 1; ++ } ++ ++ // Maintain original order ++ return sortInput ? ++ ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : ++ 0; ++ } ++ ++ return compare & 4 ? -1 : 1; ++ } : ++ function( a, b ) { ++ // Exit early if the nodes are identical ++ if ( a === b ) { ++ hasDuplicate = true; ++ return 0; ++ } ++ ++ var cur, ++ i = 0, ++ aup = a.parentNode, ++ bup = b.parentNode, ++ ap = [ a ], ++ bp = [ b ]; ++ ++ // Parentless nodes are either documents or disconnected ++ if ( !aup || !bup ) { ++ return a === document ? -1 : ++ b === document ? 1 : ++ aup ? -1 : ++ bup ? 1 : ++ sortInput ? ++ ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : ++ 0; ++ ++ // If the nodes are siblings, we can do a quick check ++ } else if ( aup === bup ) { ++ return siblingCheck( a, b ); ++ } ++ ++ // Otherwise we need full lists of their ancestors for comparison ++ cur = a; ++ while ( (cur = cur.parentNode) ) { ++ ap.unshift( cur ); ++ } ++ cur = b; ++ while ( (cur = cur.parentNode) ) { ++ bp.unshift( cur ); ++ } ++ ++ // Walk down the tree looking for a discrepancy ++ while ( ap[i] === bp[i] ) { ++ i++; ++ } ++ ++ return i ? ++ // Do a sibling check if the nodes have a common ancestor ++ siblingCheck( ap[i], bp[i] ) : ++ ++ // Otherwise nodes in our document sort first ++ ap[i] === preferredDoc ? -1 : ++ bp[i] === preferredDoc ? 1 : ++ 0; ++ }; ++ ++ return document; ++}; ++ ++Sizzle.matches = function( expr, elements ) { ++ return Sizzle( expr, null, null, elements ); ++}; ++ ++Sizzle.matchesSelector = function( elem, expr ) { ++ // Set document vars if needed ++ if ( ( elem.ownerDocument || elem ) !== document ) { ++ setDocument( elem ); ++ } ++ ++ // Make sure that attribute selectors are quoted ++ expr = expr.replace( rattributeQuotes, "='$1']" ); ++ ++ if ( support.matchesSelector && documentIsHTML && ++ !compilerCache[ expr + " " ] && ++ ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && ++ ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { ++ ++ try { ++ var ret = matches.call( elem, expr ); ++ ++ // IE 9's matchesSelector returns false on disconnected nodes ++ if ( ret || support.disconnectedMatch || ++ // As well, disconnected nodes are said to be in a document ++ // fragment in IE 9 ++ elem.document && elem.document.nodeType !== 11 ) { ++ return ret; ++ } ++ } catch (e) {} ++ } ++ ++ return Sizzle( expr, document, null, [ elem ] ).length > 0; ++}; ++ ++Sizzle.contains = function( context, elem ) { ++ // Set document vars if needed ++ if ( ( context.ownerDocument || context ) !== document ) { ++ setDocument( context ); ++ } ++ return contains( context, elem ); ++}; ++ ++Sizzle.attr = function( elem, name ) { ++ // Set document vars if needed ++ if ( ( elem.ownerDocument || elem ) !== document ) { ++ setDocument( elem ); ++ } ++ ++ var fn = Expr.attrHandle[ name.toLowerCase() ], ++ // Don't get fooled by Object.prototype properties (jQuery #13807) ++ val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? ++ fn( elem, name, !documentIsHTML ) : ++ undefined; ++ ++ return val !== undefined ? ++ val : ++ support.attributes || !documentIsHTML ? ++ elem.getAttribute( name ) : ++ (val = elem.getAttributeNode(name)) && val.specified ? ++ val.value : ++ null; ++}; ++ ++Sizzle.error = function( msg ) { ++ throw new Error( "Syntax error, unrecognized expression: " + msg ); ++}; ++ ++/** ++ * Document sorting and removing duplicates ++ * @param {ArrayLike} results ++ */ ++Sizzle.uniqueSort = function( results ) { ++ var elem, ++ duplicates = [], ++ j = 0, ++ i = 0; ++ ++ // Unless we *know* we can detect duplicates, assume their presence ++ hasDuplicate = !support.detectDuplicates; ++ sortInput = !support.sortStable && results.slice( 0 ); ++ results.sort( sortOrder ); ++ ++ if ( hasDuplicate ) { ++ while ( (elem = results[i++]) ) { ++ if ( elem === results[ i ] ) { ++ j = duplicates.push( i ); ++ } ++ } ++ while ( j-- ) { ++ results.splice( duplicates[ j ], 1 ); ++ } ++ } ++ ++ // Clear input after sorting to release objects ++ // See https://github.com/jquery/sizzle/pull/225 ++ sortInput = null; ++ ++ return results; ++}; ++ ++/** ++ * Utility function for retrieving the text value of an array of DOM nodes ++ * @param {Array|Element} elem ++ */ ++getText = Sizzle.getText = function( elem ) { ++ var node, ++ ret = "", ++ i = 0, ++ nodeType = elem.nodeType; ++ ++ if ( !nodeType ) { ++ // If no nodeType, this is expected to be an array ++ while ( (node = elem[i++]) ) { ++ // Do not traverse comment nodes ++ ret += getText( node ); ++ } ++ } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { ++ // Use textContent for elements ++ // innerText usage removed for consistency of new lines (jQuery #11153) ++ if ( typeof elem.textContent === "string" ) { ++ return elem.textContent; ++ } else { ++ // Traverse its children ++ for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ++ ret += getText( elem ); ++ } ++ } ++ } else if ( nodeType === 3 || nodeType === 4 ) { ++ return elem.nodeValue; ++ } ++ // Do not include comment or processing instruction nodes ++ ++ return ret; ++}; ++ ++Expr = Sizzle.selectors = { ++ ++ // Can be adjusted by the user ++ cacheLength: 50, ++ ++ createPseudo: markFunction, ++ ++ match: matchExpr, ++ ++ attrHandle: {}, ++ ++ find: {}, ++ ++ relative: { ++ ">": { dir: "parentNode", first: true }, ++ " ": { dir: "parentNode" }, ++ "+": { dir: "previousSibling", first: true }, ++ "~": { dir: "previousSibling" } ++ }, ++ ++ preFilter: { ++ "ATTR": function( match ) { ++ match[1] = match[1].replace( runescape, funescape ); ++ ++ // Move the given value to match[3] whether quoted or unquoted ++ match[3] = ( match[3] || match[4] || match[5] || "" ).replace( runescape, funescape ); ++ ++ if ( match[2] === "~=" ) { ++ match[3] = " " + match[3] + " "; ++ } ++ ++ return match.slice( 0, 4 ); ++ }, ++ ++ "CHILD": function( match ) { ++ /* matches from matchExpr["CHILD"] ++ 1 type (only|nth|...) ++ 2 what (child|of-type) ++ 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) ++ 4 xn-component of xn+y argument ([+-]?\d*n|) ++ 5 sign of xn-component ++ 6 x of xn-component ++ 7 sign of y-component ++ 8 y of y-component ++ */ ++ match[1] = match[1].toLowerCase(); ++ ++ if ( match[1].slice( 0, 3 ) === "nth" ) { ++ // nth-* requires argument ++ if ( !match[3] ) { ++ Sizzle.error( match[0] ); ++ } ++ ++ // numeric x and y parameters for Expr.filter.CHILD ++ // remember that false/true cast respectively to 0/1 ++ match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); ++ match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); ++ ++ // other types prohibit arguments ++ } else if ( match[3] ) { ++ Sizzle.error( match[0] ); ++ } ++ ++ return match; ++ }, ++ ++ "PSEUDO": function( match ) { ++ var excess, ++ unquoted = !match[6] && match[2]; ++ ++ if ( matchExpr["CHILD"].test( match[0] ) ) { ++ return null; ++ } ++ ++ // Accept quoted arguments as-is ++ if ( match[3] ) { ++ match[2] = match[4] || match[5] || ""; ++ ++ // Strip excess characters from unquoted arguments ++ } else if ( unquoted && rpseudo.test( unquoted ) && ++ // Get excess from tokenize (recursively) ++ (excess = tokenize( unquoted, true )) && ++ // advance to the next closing parenthesis ++ (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { ++ ++ // excess is a negative index ++ match[0] = match[0].slice( 0, excess ); ++ match[2] = unquoted.slice( 0, excess ); ++ } ++ ++ // Return only captures needed by the pseudo filter method (type and argument) ++ return match.slice( 0, 3 ); ++ } ++ }, ++ ++ filter: { ++ ++ "TAG": function( nodeNameSelector ) { ++ var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); ++ return nodeNameSelector === "*" ? ++ function() { return true; } : ++ function( elem ) { ++ return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; ++ }; ++ }, ++ ++ "CLASS": function( className ) { ++ var pattern = classCache[ className + " " ]; ++ ++ return pattern || ++ (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && ++ classCache( className, function( elem ) { ++ return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== "undefined" && elem.getAttribute("class") || "" ); ++ }); ++ }, ++ ++ "ATTR": function( name, operator, check ) { ++ return function( elem ) { ++ var result = Sizzle.attr( elem, name ); ++ ++ if ( result == null ) { ++ return operator === "!="; ++ } ++ if ( !operator ) { ++ return true; ++ } ++ ++ result += ""; ++ ++ return operator === "=" ? result === check : ++ operator === "!=" ? result !== check : ++ operator === "^=" ? check && result.indexOf( check ) === 0 : ++ operator === "*=" ? check && result.indexOf( check ) > -1 : ++ operator === "$=" ? check && result.slice( -check.length ) === check : ++ operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : ++ operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : ++ false; ++ }; ++ }, ++ ++ "CHILD": function( type, what, argument, first, last ) { ++ var simple = type.slice( 0, 3 ) !== "nth", ++ forward = type.slice( -4 ) !== "last", ++ ofType = what === "of-type"; ++ ++ return first === 1 && last === 0 ? ++ ++ // Shortcut for :nth-*(n) ++ function( elem ) { ++ return !!elem.parentNode; ++ } : ++ ++ function( elem, context, xml ) { ++ var cache, uniqueCache, outerCache, node, nodeIndex, start, ++ dir = simple !== forward ? "nextSibling" : "previousSibling", ++ parent = elem.parentNode, ++ name = ofType && elem.nodeName.toLowerCase(), ++ useCache = !xml && !ofType, ++ diff = false; ++ ++ if ( parent ) { ++ ++ // :(first|last|only)-(child|of-type) ++ if ( simple ) { ++ while ( dir ) { ++ node = elem; ++ while ( (node = node[ dir ]) ) { ++ if ( ofType ? ++ node.nodeName.toLowerCase() === name : ++ node.nodeType === 1 ) { ++ ++ return false; ++ } ++ } ++ // Reverse direction for :only-* (if we haven't yet done so) ++ start = dir = type === "only" && !start && "nextSibling"; ++ } ++ return true; ++ } ++ ++ start = [ forward ? parent.firstChild : parent.lastChild ]; ++ ++ // non-xml :nth-child(...) stores cache data on `parent` ++ if ( forward && useCache ) { ++ ++ // Seek `elem` from a previously-cached index ++ ++ // ...in a gzip-friendly way ++ node = parent; ++ outerCache = node[ expando ] || (node[ expando ] = {}); ++ ++ // Support: IE <9 only ++ // Defend against cloned attroperties (jQuery gh-1709) ++ uniqueCache = outerCache[ node.uniqueID ] || ++ (outerCache[ node.uniqueID ] = {}); ++ ++ cache = uniqueCache[ type ] || []; ++ nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; ++ diff = nodeIndex && cache[ 2 ]; ++ node = nodeIndex && parent.childNodes[ nodeIndex ]; ++ ++ while ( (node = ++nodeIndex && node && node[ dir ] || ++ ++ // Fallback to seeking `elem` from the start ++ (diff = nodeIndex = 0) || start.pop()) ) { ++ ++ // When found, cache indexes on `parent` and break ++ if ( node.nodeType === 1 && ++diff && node === elem ) { ++ uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; ++ break; ++ } ++ } ++ ++ } else { ++ // Use previously-cached element index if available ++ if ( useCache ) { ++ // ...in a gzip-friendly way ++ node = elem; ++ outerCache = node[ expando ] || (node[ expando ] = {}); ++ ++ // Support: IE <9 only ++ // Defend against cloned attroperties (jQuery gh-1709) ++ uniqueCache = outerCache[ node.uniqueID ] || ++ (outerCache[ node.uniqueID ] = {}); ++ ++ cache = uniqueCache[ type ] || []; ++ nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; ++ diff = nodeIndex; ++ } ++ ++ // xml :nth-child(...) ++ // or :nth-last-child(...) or :nth(-last)?-of-type(...) ++ if ( diff === false ) { ++ // Use the same loop as above to seek `elem` from the start ++ while ( (node = ++nodeIndex && node && node[ dir ] || ++ (diff = nodeIndex = 0) || start.pop()) ) { ++ ++ if ( ( ofType ? ++ node.nodeName.toLowerCase() === name : ++ node.nodeType === 1 ) && ++ ++diff ) { ++ ++ // Cache the index of each encountered element ++ if ( useCache ) { ++ outerCache = node[ expando ] || (node[ expando ] = {}); ++ ++ // Support: IE <9 only ++ // Defend against cloned attroperties (jQuery gh-1709) ++ uniqueCache = outerCache[ node.uniqueID ] || ++ (outerCache[ node.uniqueID ] = {}); ++ ++ uniqueCache[ type ] = [ dirruns, diff ]; ++ } ++ ++ if ( node === elem ) { ++ break; ++ } ++ } ++ } ++ } ++ } ++ ++ // Incorporate the offset, then check against cycle size ++ diff -= last; ++ return diff === first || ( diff % first === 0 && diff / first >= 0 ); ++ } ++ }; ++ }, ++ ++ "PSEUDO": function( pseudo, argument ) { ++ // pseudo-class names are case-insensitive ++ // http://www.w3.org/TR/selectors/#pseudo-classes ++ // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters ++ // Remember that setFilters inherits from pseudos ++ var args, ++ fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || ++ Sizzle.error( "unsupported pseudo: " + pseudo ); ++ ++ // The user may use createPseudo to indicate that ++ // arguments are needed to create the filter function ++ // just as Sizzle does ++ if ( fn[ expando ] ) { ++ return fn( argument ); ++ } ++ ++ // But maintain support for old signatures ++ if ( fn.length > 1 ) { ++ args = [ pseudo, pseudo, "", argument ]; ++ return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? ++ markFunction(function( seed, matches ) { ++ var idx, ++ matched = fn( seed, argument ), ++ i = matched.length; ++ while ( i-- ) { ++ idx = indexOf( seed, matched[i] ); ++ seed[ idx ] = !( matches[ idx ] = matched[i] ); ++ } ++ }) : ++ function( elem ) { ++ return fn( elem, 0, args ); ++ }; ++ } ++ ++ return fn; ++ } ++ }, ++ ++ pseudos: { ++ // Potentially complex pseudos ++ "not": markFunction(function( selector ) { ++ // Trim the selector passed to compile ++ // to avoid treating leading and trailing ++ // spaces as combinators ++ var input = [], ++ results = [], ++ matcher = compile( selector.replace( rtrim, "$1" ) ); ++ ++ return matcher[ expando ] ? ++ markFunction(function( seed, matches, context, xml ) { ++ var elem, ++ unmatched = matcher( seed, null, xml, [] ), ++ i = seed.length; ++ ++ // Match elements unmatched by `matcher` ++ while ( i-- ) { ++ if ( (elem = unmatched[i]) ) { ++ seed[i] = !(matches[i] = elem); ++ } ++ } ++ }) : ++ function( elem, context, xml ) { ++ input[0] = elem; ++ matcher( input, null, xml, results ); ++ // Don't keep the element (issue #299) ++ input[0] = null; ++ return !results.pop(); ++ }; ++ }), ++ ++ "has": markFunction(function( selector ) { ++ return function( elem ) { ++ return Sizzle( selector, elem ).length > 0; ++ }; ++ }), ++ ++ "contains": markFunction(function( text ) { ++ text = text.replace( runescape, funescape ); ++ return function( elem ) { ++ return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; ++ }; ++ }), ++ ++ // "Whether an element is represented by a :lang() selector ++ // is based solely on the element's language value ++ // being equal to the identifier C, ++ // or beginning with the identifier C immediately followed by "-". ++ // The matching of C against the element's language value is performed case-insensitively. ++ // The identifier C does not have to be a valid language name." ++ // http://www.w3.org/TR/selectors/#lang-pseudo ++ "lang": markFunction( function( lang ) { ++ // lang value must be a valid identifier ++ if ( !ridentifier.test(lang || "") ) { ++ Sizzle.error( "unsupported lang: " + lang ); ++ } ++ lang = lang.replace( runescape, funescape ).toLowerCase(); ++ return function( elem ) { ++ var elemLang; ++ do { ++ if ( (elemLang = documentIsHTML ? ++ elem.lang : ++ elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) { ++ ++ elemLang = elemLang.toLowerCase(); ++ return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; ++ } ++ } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); ++ return false; ++ }; ++ }), ++ ++ // Miscellaneous ++ "target": function( elem ) { ++ var hash = window.location && window.location.hash; ++ return hash && hash.slice( 1 ) === elem.id; ++ }, ++ ++ "root": function( elem ) { ++ return elem === docElem; ++ }, ++ ++ "focus": function( elem ) { ++ return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); ++ }, ++ ++ // Boolean properties ++ "enabled": function( elem ) { ++ return elem.disabled === false; ++ }, ++ ++ "disabled": function( elem ) { ++ return elem.disabled === true; ++ }, ++ ++ "checked": function( elem ) { ++ // In CSS3, :checked should return both checked and selected elements ++ // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked ++ var nodeName = elem.nodeName.toLowerCase(); ++ return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); ++ }, ++ ++ "selected": function( elem ) { ++ // Accessing this property makes selected-by-default ++ // options in Safari work properly ++ if ( elem.parentNode ) { ++ elem.parentNode.selectedIndex; ++ } ++ ++ return elem.selected === true; ++ }, ++ ++ // Contents ++ "empty": function( elem ) { ++ // http://www.w3.org/TR/selectors/#empty-pseudo ++ // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), ++ // but not by others (comment: 8; processing instruction: 7; etc.) ++ // nodeType < 6 works because attributes (2) do not appear as children ++ for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ++ if ( elem.nodeType < 6 ) { ++ return false; ++ } ++ } ++ return true; ++ }, ++ ++ "parent": function( elem ) { ++ return !Expr.pseudos["empty"]( elem ); ++ }, ++ ++ // Element/input types ++ "header": function( elem ) { ++ return rheader.test( elem.nodeName ); ++ }, ++ ++ "input": function( elem ) { ++ return rinputs.test( elem.nodeName ); ++ }, ++ ++ "button": function( elem ) { ++ var name = elem.nodeName.toLowerCase(); ++ return name === "input" && elem.type === "button" || name === "button"; ++ }, ++ ++ "text": function( elem ) { ++ var attr; ++ return elem.nodeName.toLowerCase() === "input" && ++ elem.type === "text" && ++ ++ // Support: IE<8 ++ // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" ++ ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === "text" ); ++ }, ++ ++ // Position-in-collection ++ "first": createPositionalPseudo(function() { ++ return [ 0 ]; ++ }), ++ ++ "last": createPositionalPseudo(function( matchIndexes, length ) { ++ return [ length - 1 ]; ++ }), ++ ++ "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { ++ return [ argument < 0 ? argument + length : argument ]; ++ }), ++ ++ "even": createPositionalPseudo(function( matchIndexes, length ) { ++ var i = 0; ++ for ( ; i < length; i += 2 ) { ++ matchIndexes.push( i ); ++ } ++ return matchIndexes; ++ }), ++ ++ "odd": createPositionalPseudo(function( matchIndexes, length ) { ++ var i = 1; ++ for ( ; i < length; i += 2 ) { ++ matchIndexes.push( i ); ++ } ++ return matchIndexes; ++ }), ++ ++ "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { ++ var i = argument < 0 ? argument + length : argument; ++ for ( ; --i >= 0; ) { ++ matchIndexes.push( i ); ++ } ++ return matchIndexes; ++ }), ++ ++ "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { ++ var i = argument < 0 ? argument + length : argument; ++ for ( ; ++i < length; ) { ++ matchIndexes.push( i ); ++ } ++ return matchIndexes; ++ }) ++ } ++}; ++ ++Expr.pseudos["nth"] = Expr.pseudos["eq"]; ++ ++// Add button/input type pseudos ++for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { ++ Expr.pseudos[ i ] = createInputPseudo( i ); ++} ++for ( i in { submit: true, reset: true } ) { ++ Expr.pseudos[ i ] = createButtonPseudo( i ); ++} ++ ++// Easy API for creating new setFilters ++function setFilters() {} ++setFilters.prototype = Expr.filters = Expr.pseudos; ++Expr.setFilters = new setFilters(); ++ ++tokenize = Sizzle.tokenize = function( selector, parseOnly ) { ++ var matched, match, tokens, type, ++ soFar, groups, preFilters, ++ cached = tokenCache[ selector + " " ]; ++ ++ if ( cached ) { ++ return parseOnly ? 0 : cached.slice( 0 ); ++ } ++ ++ soFar = selector; ++ groups = []; ++ preFilters = Expr.preFilter; ++ ++ while ( soFar ) { ++ ++ // Comma and first run ++ if ( !matched || (match = rcomma.exec( soFar )) ) { ++ if ( match ) { ++ // Don't consume trailing commas as valid ++ soFar = soFar.slice( match[0].length ) || soFar; ++ } ++ groups.push( (tokens = []) ); ++ } ++ ++ matched = false; ++ ++ // Combinators ++ if ( (match = rcombinators.exec( soFar )) ) { ++ matched = match.shift(); ++ tokens.push({ ++ value: matched, ++ // Cast descendant combinators to space ++ type: match[0].replace( rtrim, " " ) ++ }); ++ soFar = soFar.slice( matched.length ); ++ } ++ ++ // Filters ++ for ( type in Expr.filter ) { ++ if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || ++ (match = preFilters[ type ]( match ))) ) { ++ matched = match.shift(); ++ tokens.push({ ++ value: matched, ++ type: type, ++ matches: match ++ }); ++ soFar = soFar.slice( matched.length ); ++ } ++ } ++ ++ if ( !matched ) { ++ break; ++ } ++ } ++ ++ // Return the length of the invalid excess ++ // if we're just parsing ++ // Otherwise, throw an error or return tokens ++ return parseOnly ? ++ soFar.length : ++ soFar ? ++ Sizzle.error( selector ) : ++ // Cache the tokens ++ tokenCache( selector, groups ).slice( 0 ); ++}; ++ ++function toSelector( tokens ) { ++ var i = 0, ++ len = tokens.length, ++ selector = ""; ++ for ( ; i < len; i++ ) { ++ selector += tokens[i].value; ++ } ++ return selector; ++} ++ ++function addCombinator( matcher, combinator, base ) { ++ var dir = combinator.dir, ++ checkNonElements = base && dir === "parentNode", ++ doneName = done++; ++ ++ return combinator.first ? ++ // Check against closest ancestor/preceding element ++ function( elem, context, xml ) { ++ while ( (elem = elem[ dir ]) ) { ++ if ( elem.nodeType === 1 || checkNonElements ) { ++ return matcher( elem, context, xml ); ++ } ++ } ++ } : ++ ++ // Check against all ancestor/preceding elements ++ function( elem, context, xml ) { ++ var oldCache, uniqueCache, outerCache, ++ newCache = [ dirruns, doneName ]; ++ ++ // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching ++ if ( xml ) { ++ while ( (elem = elem[ dir ]) ) { ++ if ( elem.nodeType === 1 || checkNonElements ) { ++ if ( matcher( elem, context, xml ) ) { ++ return true; ++ } ++ } ++ } ++ } else { ++ while ( (elem = elem[ dir ]) ) { ++ if ( elem.nodeType === 1 || checkNonElements ) { ++ outerCache = elem[ expando ] || (elem[ expando ] = {}); ++ ++ // Support: IE <9 only ++ // Defend against cloned attroperties (jQuery gh-1709) ++ uniqueCache = outerCache[ elem.uniqueID ] || (outerCache[ elem.uniqueID ] = {}); ++ ++ if ( (oldCache = uniqueCache[ dir ]) && ++ oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { ++ ++ // Assign to newCache so results back-propagate to previous elements ++ return (newCache[ 2 ] = oldCache[ 2 ]); ++ } else { ++ // Reuse newcache so results back-propagate to previous elements ++ uniqueCache[ dir ] = newCache; ++ ++ // A match means we're done; a fail means we have to keep checking ++ if ( (newCache[ 2 ] = matcher( elem, context, xml )) ) { ++ return true; ++ } ++ } ++ } ++ } ++ } ++ }; ++} ++ ++function elementMatcher( matchers ) { ++ return matchers.length > 1 ? ++ function( elem, context, xml ) { ++ var i = matchers.length; ++ while ( i-- ) { ++ if ( !matchers[i]( elem, context, xml ) ) { ++ return false; ++ } ++ } ++ return true; ++ } : ++ matchers[0]; ++} ++ ++function multipleContexts( selector, contexts, results ) { ++ var i = 0, ++ len = contexts.length; ++ for ( ; i < len; i++ ) { ++ Sizzle( selector, contexts[i], results ); ++ } ++ return results; ++} ++ ++function condense( unmatched, map, filter, context, xml ) { ++ var elem, ++ newUnmatched = [], ++ i = 0, ++ len = unmatched.length, ++ mapped = map != null; ++ ++ for ( ; i < len; i++ ) { ++ if ( (elem = unmatched[i]) ) { ++ if ( !filter || filter( elem, context, xml ) ) { ++ newUnmatched.push( elem ); ++ if ( mapped ) { ++ map.push( i ); ++ } ++ } ++ } ++ } ++ ++ return newUnmatched; ++} ++ ++function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { ++ if ( postFilter && !postFilter[ expando ] ) { ++ postFilter = setMatcher( postFilter ); ++ } ++ if ( postFinder && !postFinder[ expando ] ) { ++ postFinder = setMatcher( postFinder, postSelector ); ++ } ++ return markFunction(function( seed, results, context, xml ) { ++ var temp, i, elem, ++ preMap = [], ++ postMap = [], ++ preexisting = results.length, ++ ++ // Get initial elements from seed or context ++ elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), ++ ++ // Prefilter to get matcher input, preserving a map for seed-results synchronization ++ matcherIn = preFilter && ( seed || !selector ) ? ++ condense( elems, preMap, preFilter, context, xml ) : ++ elems, ++ ++ matcherOut = matcher ? ++ // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, ++ postFinder || ( seed ? preFilter : preexisting || postFilter ) ? ++ ++ // ...intermediate processing is necessary ++ [] : ++ ++ // ...otherwise use results directly ++ results : ++ matcherIn; ++ ++ // Find primary matches ++ if ( matcher ) { ++ matcher( matcherIn, matcherOut, context, xml ); ++ } ++ ++ // Apply postFilter ++ if ( postFilter ) { ++ temp = condense( matcherOut, postMap ); ++ postFilter( temp, [], context, xml ); ++ ++ // Un-match failing elements by moving them back to matcherIn ++ i = temp.length; ++ while ( i-- ) { ++ if ( (elem = temp[i]) ) { ++ matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); ++ } ++ } ++ } ++ ++ if ( seed ) { ++ if ( postFinder || preFilter ) { ++ if ( postFinder ) { ++ // Get the final matcherOut by condensing this intermediate into postFinder contexts ++ temp = []; ++ i = matcherOut.length; ++ while ( i-- ) { ++ if ( (elem = matcherOut[i]) ) { ++ // Restore matcherIn since elem is not yet a final match ++ temp.push( (matcherIn[i] = elem) ); ++ } ++ } ++ postFinder( null, (matcherOut = []), temp, xml ); ++ } ++ ++ // Move matched elements from seed to results to keep them synchronized ++ i = matcherOut.length; ++ while ( i-- ) { ++ if ( (elem = matcherOut[i]) && ++ (temp = postFinder ? indexOf( seed, elem ) : preMap[i]) > -1 ) { ++ ++ seed[temp] = !(results[temp] = elem); ++ } ++ } ++ } ++ ++ // Add elements to results, through postFinder if defined ++ } else { ++ matcherOut = condense( ++ matcherOut === results ? ++ matcherOut.splice( preexisting, matcherOut.length ) : ++ matcherOut ++ ); ++ if ( postFinder ) { ++ postFinder( null, results, matcherOut, xml ); ++ } else { ++ push.apply( results, matcherOut ); ++ } ++ } ++ }); ++} ++ ++function matcherFromTokens( tokens ) { ++ var checkContext, matcher, j, ++ len = tokens.length, ++ leadingRelative = Expr.relative[ tokens[0].type ], ++ implicitRelative = leadingRelative || Expr.relative[" "], ++ i = leadingRelative ? 1 : 0, ++ ++ // The foundational matcher ensures that elements are reachable from top-level context(s) ++ matchContext = addCombinator( function( elem ) { ++ return elem === checkContext; ++ }, implicitRelative, true ), ++ matchAnyContext = addCombinator( function( elem ) { ++ return indexOf( checkContext, elem ) > -1; ++ }, implicitRelative, true ), ++ matchers = [ function( elem, context, xml ) { ++ var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( ++ (checkContext = context).nodeType ? ++ matchContext( elem, context, xml ) : ++ matchAnyContext( elem, context, xml ) ); ++ // Avoid hanging onto element (issue #299) ++ checkContext = null; ++ return ret; ++ } ]; ++ ++ for ( ; i < len; i++ ) { ++ if ( (matcher = Expr.relative[ tokens[i].type ]) ) { ++ matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; ++ } else { ++ matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); ++ ++ // Return special upon seeing a positional matcher ++ if ( matcher[ expando ] ) { ++ // Find the next relative operator (if any) for proper handling ++ j = ++i; ++ for ( ; j < len; j++ ) { ++ if ( Expr.relative[ tokens[j].type ] ) { ++ break; ++ } ++ } ++ return setMatcher( ++ i > 1 && elementMatcher( matchers ), ++ i > 1 && toSelector( ++ // If the preceding token was a descendant combinator, insert an implicit any-element `*` ++ tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" }) ++ ).replace( rtrim, "$1" ), ++ matcher, ++ i < j && matcherFromTokens( tokens.slice( i, j ) ), ++ j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), ++ j < len && toSelector( tokens ) ++ ); ++ } ++ matchers.push( matcher ); ++ } ++ } ++ ++ return elementMatcher( matchers ); ++} ++ ++function matcherFromGroupMatchers( elementMatchers, setMatchers ) { ++ var bySet = setMatchers.length > 0, ++ byElement = elementMatchers.length > 0, ++ superMatcher = function( seed, context, xml, results, outermost ) { ++ var elem, j, matcher, ++ matchedCount = 0, ++ i = "0", ++ unmatched = seed && [], ++ setMatched = [], ++ contextBackup = outermostContext, ++ // We must always have either seed elements or outermost context ++ elems = seed || byElement && Expr.find["TAG"]( "*", outermost ), ++ // Use integer dirruns iff this is the outermost matcher ++ dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1), ++ len = elems.length; ++ ++ if ( outermost ) { ++ outermostContext = context === document || context || outermost; ++ } ++ ++ // Add elements passing elementMatchers directly to results ++ // Support: IE<9, Safari ++ // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id ++ for ( ; i !== len && (elem = elems[i]) != null; i++ ) { ++ if ( byElement && elem ) { ++ j = 0; ++ if ( !context && elem.ownerDocument !== document ) { ++ setDocument( elem ); ++ xml = !documentIsHTML; ++ } ++ while ( (matcher = elementMatchers[j++]) ) { ++ if ( matcher( elem, context || document, xml) ) { ++ results.push( elem ); ++ break; ++ } ++ } ++ if ( outermost ) { ++ dirruns = dirrunsUnique; ++ } ++ } ++ ++ // Track unmatched elements for set filters ++ if ( bySet ) { ++ // They will have gone through all possible matchers ++ if ( (elem = !matcher && elem) ) { ++ matchedCount--; ++ } ++ ++ // Lengthen the array for every element, matched or not ++ if ( seed ) { ++ unmatched.push( elem ); ++ } ++ } ++ } ++ ++ // `i` is now the count of elements visited above, and adding it to `matchedCount` ++ // makes the latter nonnegative. ++ matchedCount += i; ++ ++ // Apply set filters to unmatched elements ++ // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` ++ // equals `i`), unless we didn't visit _any_ elements in the above loop because we have ++ // no element matchers and no seed. ++ // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that ++ // case, which will result in a "00" `matchedCount` that differs from `i` but is also ++ // numerically zero. ++ if ( bySet && i !== matchedCount ) { ++ j = 0; ++ while ( (matcher = setMatchers[j++]) ) { ++ matcher( unmatched, setMatched, context, xml ); ++ } ++ ++ if ( seed ) { ++ // Reintegrate element matches to eliminate the need for sorting ++ if ( matchedCount > 0 ) { ++ while ( i-- ) { ++ if ( !(unmatched[i] || setMatched[i]) ) { ++ setMatched[i] = pop.call( results ); ++ } ++ } ++ } ++ ++ // Discard index placeholder values to get only actual matches ++ setMatched = condense( setMatched ); ++ } ++ ++ // Add matches to results ++ push.apply( results, setMatched ); ++ ++ // Seedless set matches succeeding multiple successful matchers stipulate sorting ++ if ( outermost && !seed && setMatched.length > 0 && ++ ( matchedCount + setMatchers.length ) > 1 ) { ++ ++ Sizzle.uniqueSort( results ); ++ } ++ } ++ ++ // Override manipulation of globals by nested matchers ++ if ( outermost ) { ++ dirruns = dirrunsUnique; ++ outermostContext = contextBackup; ++ } ++ ++ return unmatched; ++ }; ++ ++ return bySet ? ++ markFunction( superMatcher ) : ++ superMatcher; ++} ++ ++compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { ++ var i, ++ setMatchers = [], ++ elementMatchers = [], ++ cached = compilerCache[ selector + " " ]; ++ ++ if ( !cached ) { ++ // Generate a function of recursive functions that can be used to check each element ++ if ( !match ) { ++ match = tokenize( selector ); ++ } ++ i = match.length; ++ while ( i-- ) { ++ cached = matcherFromTokens( match[i] ); ++ if ( cached[ expando ] ) { ++ setMatchers.push( cached ); ++ } else { ++ elementMatchers.push( cached ); ++ } ++ } ++ ++ // Cache the compiled function ++ cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); ++ ++ // Save selector and tokenization ++ cached.selector = selector; ++ } ++ return cached; ++}; ++ ++/** ++ * A low-level selection function that works with Sizzle's compiled ++ * selector functions ++ * @param {String|Function} selector A selector or a pre-compiled ++ * selector function built with Sizzle.compile ++ * @param {Element} context ++ * @param {Array} [results] ++ * @param {Array} [seed] A set of elements to match against ++ */ ++select = Sizzle.select = function( selector, context, results, seed ) { ++ var i, tokens, token, type, find, ++ compiled = typeof selector === "function" && selector, ++ match = !seed && tokenize( (selector = compiled.selector || selector) ); ++ ++ results = results || []; ++ ++ // Try to minimize operations if there is only one selector in the list and no seed ++ // (the latter of which guarantees us context) ++ if ( match.length === 1 ) { ++ ++ // Reduce context if the leading compound selector is an ID ++ tokens = match[0] = match[0].slice( 0 ); ++ if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && ++ support.getById && context.nodeType === 9 && documentIsHTML && ++ Expr.relative[ tokens[1].type ] ) { ++ ++ context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0]; ++ if ( !context ) { ++ return results; ++ ++ // Precompiled matchers will still verify ancestry, so step up a level ++ } else if ( compiled ) { ++ context = context.parentNode; ++ } ++ ++ selector = selector.slice( tokens.shift().value.length ); ++ } ++ ++ // Fetch a seed set for right-to-left matching ++ i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length; ++ while ( i-- ) { ++ token = tokens[i]; ++ ++ // Abort if we hit a combinator ++ if ( Expr.relative[ (type = token.type) ] ) { ++ break; ++ } ++ if ( (find = Expr.find[ type ]) ) { ++ // Search, expanding context for leading sibling combinators ++ if ( (seed = find( ++ token.matches[0].replace( runescape, funescape ), ++ rsibling.test( tokens[0].type ) && testContext( context.parentNode ) || context ++ )) ) { ++ ++ // If seed is empty or no tokens remain, we can return early ++ tokens.splice( i, 1 ); ++ selector = seed.length && toSelector( tokens ); ++ if ( !selector ) { ++ push.apply( results, seed ); ++ return results; ++ } ++ ++ break; ++ } ++ } ++ } ++ } ++ ++ // Compile and execute a filtering function if one is not provided ++ // Provide `match` to avoid retokenization if we modified the selector above ++ ( compiled || compile( selector, match ) )( ++ seed, ++ context, ++ !documentIsHTML, ++ results, ++ !context || rsibling.test( selector ) && testContext( context.parentNode ) || context ++ ); ++ return results; ++}; ++ ++// One-time assignments ++ ++// Sort stability ++support.sortStable = expando.split("").sort( sortOrder ).join("") === expando; ++ ++// Support: Chrome 14-35+ ++// Always assume duplicates if they aren't passed to the comparison function ++support.detectDuplicates = !!hasDuplicate; ++ ++// Initialize against the default document ++setDocument(); ++ ++// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) ++// Detached nodes confoundingly follow *each other* ++support.sortDetached = assert(function( div1 ) { ++ // Should return 1, but returns 4 (following) ++ return div1.compareDocumentPosition( document.createElement("div") ) & 1; ++}); ++ ++// Support: IE<8 ++// Prevent attribute/property "interpolation" ++// http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx ++if ( !assert(function( div ) { ++ div.innerHTML = ""; ++ return div.firstChild.getAttribute("href") === "#" ; ++}) ) { ++ addHandle( "type|href|height|width", function( elem, name, isXML ) { ++ if ( !isXML ) { ++ return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); ++ } ++ }); ++} ++ ++// Support: IE<9 ++// Use defaultValue in place of getAttribute("value") ++if ( !support.attributes || !assert(function( div ) { ++ div.innerHTML = ""; ++ div.firstChild.setAttribute( "value", "" ); ++ return div.firstChild.getAttribute( "value" ) === ""; ++}) ) { ++ addHandle( "value", function( elem, name, isXML ) { ++ if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { ++ return elem.defaultValue; ++ } ++ }); ++} ++ ++// Support: IE<9 ++// Use getAttributeNode to fetch booleans when getAttribute lies ++if ( !assert(function( div ) { ++ return div.getAttribute("disabled") == null; ++}) ) { ++ addHandle( booleans, function( elem, name, isXML ) { ++ var val; ++ if ( !isXML ) { ++ return elem[ name ] === true ? name.toLowerCase() : ++ (val = elem.getAttributeNode( name )) && val.specified ? ++ val.value : ++ null; ++ } ++ }); ++} ++ ++return Sizzle; ++ ++})( window ); ++ ++ ++ ++jQuery.find = Sizzle; ++jQuery.expr = Sizzle.selectors; ++jQuery.expr[ ":" ] = jQuery.expr.pseudos; ++jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; ++jQuery.text = Sizzle.getText; ++jQuery.isXMLDoc = Sizzle.isXML; ++jQuery.contains = Sizzle.contains; ++ ++ ++ ++var dir = function( elem, dir, until ) { ++ var matched = [], ++ truncate = until !== undefined; ++ ++ while ( ( elem = elem[ dir ] ) && elem.nodeType !== 9 ) { ++ if ( elem.nodeType === 1 ) { ++ if ( truncate && jQuery( elem ).is( until ) ) { ++ break; ++ } ++ matched.push( elem ); ++ } ++ } ++ return matched; ++}; ++ ++ ++var siblings = function( n, elem ) { ++ var matched = []; ++ ++ for ( ; n; n = n.nextSibling ) { ++ if ( n.nodeType === 1 && n !== elem ) { ++ matched.push( n ); ++ } ++ } ++ ++ return matched; ++}; ++ ++ ++var rneedsContext = jQuery.expr.match.needsContext; ++ ++var rsingleTag = ( /^<([\w-]+)\s*\/?>(?:<\/\1>|)$/ ); ++ ++ ++ ++var risSimple = /^.[^:#\[\.,]*$/; ++ ++// Implement the identical functionality for filter and not ++function winnow( elements, qualifier, not ) { ++ if ( jQuery.isFunction( qualifier ) ) { ++ return jQuery.grep( elements, function( elem, i ) { ++ /* jshint -W018 */ ++ return !!qualifier.call( elem, i, elem ) !== not; ++ } ); ++ ++ } ++ ++ if ( qualifier.nodeType ) { ++ return jQuery.grep( elements, function( elem ) { ++ return ( elem === qualifier ) !== not; ++ } ); ++ ++ } ++ ++ if ( typeof qualifier === "string" ) { ++ if ( risSimple.test( qualifier ) ) { ++ return jQuery.filter( qualifier, elements, not ); ++ } ++ ++ qualifier = jQuery.filter( qualifier, elements ); ++ } ++ ++ return jQuery.grep( elements, function( elem ) { ++ return ( jQuery.inArray( elem, qualifier ) > -1 ) !== not; ++ } ); ++} ++ ++jQuery.filter = function( expr, elems, not ) { ++ var elem = elems[ 0 ]; ++ ++ if ( not ) { ++ expr = ":not(" + expr + ")"; ++ } ++ ++ return elems.length === 1 && elem.nodeType === 1 ? ++ jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] : ++ jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { ++ return elem.nodeType === 1; ++ } ) ); ++}; ++ ++jQuery.fn.extend( { ++ find: function( selector ) { ++ var i, ++ ret = [], ++ self = this, ++ len = self.length; ++ ++ if ( typeof selector !== "string" ) { ++ return this.pushStack( jQuery( selector ).filter( function() { ++ for ( i = 0; i < len; i++ ) { ++ if ( jQuery.contains( self[ i ], this ) ) { ++ return true; ++ } ++ } ++ } ) ); ++ } ++ ++ for ( i = 0; i < len; i++ ) { ++ jQuery.find( selector, self[ i ], ret ); ++ } ++ ++ // Needed because $( selector, context ) becomes $( context ).find( selector ) ++ ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret ); ++ ret.selector = this.selector ? this.selector + " " + selector : selector; ++ return ret; ++ }, ++ filter: function( selector ) { ++ return this.pushStack( winnow( this, selector || [], false ) ); ++ }, ++ not: function( selector ) { ++ return this.pushStack( winnow( this, selector || [], true ) ); ++ }, ++ is: function( selector ) { ++ return !!winnow( ++ this, ++ ++ // If this is a positional/relative selector, check membership in the returned set ++ // so $("p:first").is("p:last") won't return true for a doc with two "p". ++ typeof selector === "string" && rneedsContext.test( selector ) ? ++ jQuery( selector ) : ++ selector || [], ++ false ++ ).length; ++ } ++} ); ++ ++ ++// Initialize a jQuery object ++ ++ ++// A central reference to the root jQuery(document) ++var rootjQuery, ++ ++ // A simple way to check for HTML strings ++ // Prioritize #id over to avoid XSS via location.hash (#9521) ++ // Strict HTML recognition (#11290: must start with <) ++ rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/, ++ ++ init = jQuery.fn.init = function( selector, context, root ) { ++ var match, elem; ++ ++ // HANDLE: $(""), $(null), $(undefined), $(false) ++ if ( !selector ) { ++ return this; ++ } ++ ++ // init accepts an alternate rootjQuery ++ // so migrate can support jQuery.sub (gh-2101) ++ root = root || rootjQuery; ++ ++ // Handle HTML strings ++ if ( typeof selector === "string" ) { ++ if ( selector.charAt( 0 ) === "<" && ++ selector.charAt( selector.length - 1 ) === ">" && ++ selector.length >= 3 ) { ++ ++ // Assume that strings that start and end with <> are HTML and skip the regex check ++ match = [ null, selector, null ]; ++ ++ } else { ++ match = rquickExpr.exec( selector ); ++ } ++ ++ // Match html or make sure no context is specified for #id ++ if ( match && ( match[ 1 ] || !context ) ) { ++ ++ // HANDLE: $(html) -> $(array) ++ if ( match[ 1 ] ) { ++ context = context instanceof jQuery ? context[ 0 ] : context; ++ ++ // scripts is true for back-compat ++ // Intentionally let the error be thrown if parseHTML is not present ++ jQuery.merge( this, jQuery.parseHTML( ++ match[ 1 ], ++ context && context.nodeType ? context.ownerDocument || context : document, ++ true ++ ) ); ++ ++ // HANDLE: $(html, props) ++ if ( rsingleTag.test( match[ 1 ] ) && jQuery.isPlainObject( context ) ) { ++ for ( match in context ) { ++ ++ // Properties of context are called as methods if possible ++ if ( jQuery.isFunction( this[ match ] ) ) { ++ this[ match ]( context[ match ] ); ++ ++ // ...and otherwise set as attributes ++ } else { ++ this.attr( match, context[ match ] ); ++ } ++ } ++ } ++ ++ return this; ++ ++ // HANDLE: $(#id) ++ } else { ++ elem = document.getElementById( match[ 2 ] ); ++ ++ // Check parentNode to catch when Blackberry 4.6 returns ++ // nodes that are no longer in the document #6963 ++ if ( elem && elem.parentNode ) { ++ ++ // Handle the case where IE and Opera return items ++ // by name instead of ID ++ if ( elem.id !== match[ 2 ] ) { ++ return rootjQuery.find( selector ); ++ } ++ ++ // Otherwise, we inject the element directly into the jQuery object ++ this.length = 1; ++ this[ 0 ] = elem; ++ } ++ ++ this.context = document; ++ this.selector = selector; ++ return this; ++ } ++ ++ // HANDLE: $(expr, $(...)) ++ } else if ( !context || context.jquery ) { ++ return ( context || root ).find( selector ); ++ ++ // HANDLE: $(expr, context) ++ // (which is just equivalent to: $(context).find(expr) ++ } else { ++ return this.constructor( context ).find( selector ); ++ } ++ ++ // HANDLE: $(DOMElement) ++ } else if ( selector.nodeType ) { ++ this.context = this[ 0 ] = selector; ++ this.length = 1; ++ return this; ++ ++ // HANDLE: $(function) ++ // Shortcut for document ready ++ } else if ( jQuery.isFunction( selector ) ) { ++ return typeof root.ready !== "undefined" ? ++ root.ready( selector ) : ++ ++ // Execute immediately if ready is not present ++ selector( jQuery ); ++ } ++ ++ if ( selector.selector !== undefined ) { ++ this.selector = selector.selector; ++ this.context = selector.context; ++ } ++ ++ return jQuery.makeArray( selector, this ); ++ }; ++ ++// Give the init function the jQuery prototype for later instantiation ++init.prototype = jQuery.fn; ++ ++// Initialize central reference ++rootjQuery = jQuery( document ); ++ ++ ++var rparentsprev = /^(?:parents|prev(?:Until|All))/, ++ ++ // methods guaranteed to produce a unique set when starting from a unique set ++ guaranteedUnique = { ++ children: true, ++ contents: true, ++ next: true, ++ prev: true ++ }; ++ ++jQuery.fn.extend( { ++ has: function( target ) { ++ var i, ++ targets = jQuery( target, this ), ++ len = targets.length; ++ ++ return this.filter( function() { ++ for ( i = 0; i < len; i++ ) { ++ if ( jQuery.contains( this, targets[ i ] ) ) { ++ return true; ++ } ++ } ++ } ); ++ }, ++ ++ closest: function( selectors, context ) { ++ var cur, ++ i = 0, ++ l = this.length, ++ matched = [], ++ pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? ++ jQuery( selectors, context || this.context ) : ++ 0; ++ ++ for ( ; i < l; i++ ) { ++ for ( cur = this[ i ]; cur && cur !== context; cur = cur.parentNode ) { ++ ++ // Always skip document fragments ++ if ( cur.nodeType < 11 && ( pos ? ++ pos.index( cur ) > -1 : ++ ++ // Don't pass non-elements to Sizzle ++ cur.nodeType === 1 && ++ jQuery.find.matchesSelector( cur, selectors ) ) ) { ++ ++ matched.push( cur ); ++ break; ++ } ++ } ++ } ++ ++ return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); ++ }, ++ ++ // Determine the position of an element within ++ // the matched set of elements ++ index: function( elem ) { ++ ++ // No argument, return index in parent ++ if ( !elem ) { ++ return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; ++ } ++ ++ // index in selector ++ if ( typeof elem === "string" ) { ++ return jQuery.inArray( this[ 0 ], jQuery( elem ) ); ++ } ++ ++ // Locate the position of the desired element ++ return jQuery.inArray( ++ ++ // If it receives a jQuery object, the first element is used ++ elem.jquery ? elem[ 0 ] : elem, this ); ++ }, ++ ++ add: function( selector, context ) { ++ return this.pushStack( ++ jQuery.uniqueSort( ++ jQuery.merge( this.get(), jQuery( selector, context ) ) ++ ) ++ ); ++ }, ++ ++ addBack: function( selector ) { ++ return this.add( selector == null ? ++ this.prevObject : this.prevObject.filter( selector ) ++ ); ++ } ++} ); ++ ++function sibling( cur, dir ) { ++ do { ++ cur = cur[ dir ]; ++ } while ( cur && cur.nodeType !== 1 ); ++ ++ return cur; ++} ++ ++jQuery.each( { ++ parent: function( elem ) { ++ var parent = elem.parentNode; ++ return parent && parent.nodeType !== 11 ? parent : null; ++ }, ++ parents: function( elem ) { ++ return dir( elem, "parentNode" ); ++ }, ++ parentsUntil: function( elem, i, until ) { ++ return dir( elem, "parentNode", until ); ++ }, ++ next: function( elem ) { ++ return sibling( elem, "nextSibling" ); ++ }, ++ prev: function( elem ) { ++ return sibling( elem, "previousSibling" ); ++ }, ++ nextAll: function( elem ) { ++ return dir( elem, "nextSibling" ); ++ }, ++ prevAll: function( elem ) { ++ return dir( elem, "previousSibling" ); ++ }, ++ nextUntil: function( elem, i, until ) { ++ return dir( elem, "nextSibling", until ); ++ }, ++ prevUntil: function( elem, i, until ) { ++ return dir( elem, "previousSibling", until ); ++ }, ++ siblings: function( elem ) { ++ return siblings( ( elem.parentNode || {} ).firstChild, elem ); ++ }, ++ children: function( elem ) { ++ return siblings( elem.firstChild ); ++ }, ++ contents: function( elem ) { ++ return jQuery.nodeName( elem, "iframe" ) ? ++ elem.contentDocument || elem.contentWindow.document : ++ jQuery.merge( [], elem.childNodes ); ++ } ++}, function( name, fn ) { ++ jQuery.fn[ name ] = function( until, selector ) { ++ var ret = jQuery.map( this, fn, until ); ++ ++ if ( name.slice( -5 ) !== "Until" ) { ++ selector = until; ++ } ++ ++ if ( selector && typeof selector === "string" ) { ++ ret = jQuery.filter( selector, ret ); ++ } ++ ++ if ( this.length > 1 ) { ++ ++ // Remove duplicates ++ if ( !guaranteedUnique[ name ] ) { ++ ret = jQuery.uniqueSort( ret ); ++ } ++ ++ // Reverse order for parents* and prev-derivatives ++ if ( rparentsprev.test( name ) ) { ++ ret = ret.reverse(); ++ } ++ } ++ ++ return this.pushStack( ret ); ++ }; ++} ); ++var rnotwhite = ( /\S+/g ); ++ ++ ++ ++// Convert String-formatted options into Object-formatted ones ++function createOptions( options ) { ++ var object = {}; ++ jQuery.each( options.match( rnotwhite ) || [], function( _, flag ) { ++ object[ flag ] = true; ++ } ); ++ return object; ++} ++ ++/* ++ * Create a callback list using the following parameters: ++ * ++ * options: an optional list of space-separated options that will change how ++ * the callback list behaves or a more traditional option object ++ * ++ * By default a callback list will act like an event callback list and can be ++ * "fired" multiple times. ++ * ++ * Possible options: ++ * ++ * once: will ensure the callback list can only be fired once (like a Deferred) ++ * ++ * memory: will keep track of previous values and will call any callback added ++ * after the list has been fired right away with the latest "memorized" ++ * values (like a Deferred) ++ * ++ * unique: will ensure a callback can only be added once (no duplicate in the list) ++ * ++ * stopOnFalse: interrupt callings when a callback returns false ++ * ++ */ ++jQuery.Callbacks = function( options ) { ++ ++ // Convert options from String-formatted to Object-formatted if needed ++ // (we check in cache first) ++ options = typeof options === "string" ? ++ createOptions( options ) : ++ jQuery.extend( {}, options ); ++ ++ var // Flag to know if list is currently firing ++ firing, ++ ++ // Last fire value for non-forgettable lists ++ memory, ++ ++ // Flag to know if list was already fired ++ fired, ++ ++ // Flag to prevent firing ++ locked, ++ ++ // Actual callback list ++ list = [], ++ ++ // Queue of execution data for repeatable lists ++ queue = [], ++ ++ // Index of currently firing callback (modified by add/remove as needed) ++ firingIndex = -1, ++ ++ // Fire callbacks ++ fire = function() { ++ ++ // Enforce single-firing ++ locked = options.once; ++ ++ // Execute callbacks for all pending executions, ++ // respecting firingIndex overrides and runtime changes ++ fired = firing = true; ++ for ( ; queue.length; firingIndex = -1 ) { ++ memory = queue.shift(); ++ while ( ++firingIndex < list.length ) { ++ ++ // Run callback and check for early termination ++ if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && ++ options.stopOnFalse ) { ++ ++ // Jump to end and forget the data so .add doesn't re-fire ++ firingIndex = list.length; ++ memory = false; ++ } ++ } ++ } ++ ++ // Forget the data if we're done with it ++ if ( !options.memory ) { ++ memory = false; ++ } ++ ++ firing = false; ++ ++ // Clean up if we're done firing for good ++ if ( locked ) { ++ ++ // Keep an empty list if we have data for future add calls ++ if ( memory ) { ++ list = []; ++ ++ // Otherwise, this object is spent ++ } else { ++ list = ""; ++ } ++ } ++ }, ++ ++ // Actual Callbacks object ++ self = { ++ ++ // Add a callback or a collection of callbacks to the list ++ add: function() { ++ if ( list ) { ++ ++ // If we have memory from a past run, we should fire after adding ++ if ( memory && !firing ) { ++ firingIndex = list.length - 1; ++ queue.push( memory ); ++ } ++ ++ ( function add( args ) { ++ jQuery.each( args, function( _, arg ) { ++ if ( jQuery.isFunction( arg ) ) { ++ if ( !options.unique || !self.has( arg ) ) { ++ list.push( arg ); ++ } ++ } else if ( arg && arg.length && jQuery.type( arg ) !== "string" ) { ++ ++ // Inspect recursively ++ add( arg ); ++ } ++ } ); ++ } )( arguments ); ++ ++ if ( memory && !firing ) { ++ fire(); ++ } ++ } ++ return this; ++ }, ++ ++ // Remove a callback from the list ++ remove: function() { ++ jQuery.each( arguments, function( _, arg ) { ++ var index; ++ while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { ++ list.splice( index, 1 ); ++ ++ // Handle firing indexes ++ if ( index <= firingIndex ) { ++ firingIndex--; ++ } ++ } ++ } ); ++ return this; ++ }, ++ ++ // Check if a given callback is in the list. ++ // If no argument is given, return whether or not list has callbacks attached. ++ has: function( fn ) { ++ return fn ? ++ jQuery.inArray( fn, list ) > -1 : ++ list.length > 0; ++ }, ++ ++ // Remove all callbacks from the list ++ empty: function() { ++ if ( list ) { ++ list = []; ++ } ++ return this; ++ }, ++ ++ // Disable .fire and .add ++ // Abort any current/pending executions ++ // Clear all callbacks and values ++ disable: function() { ++ locked = queue = []; ++ list = memory = ""; ++ return this; ++ }, ++ disabled: function() { ++ return !list; ++ }, ++ ++ // Disable .fire ++ // Also disable .add unless we have memory (since it would have no effect) ++ // Abort any pending executions ++ lock: function() { ++ locked = true; ++ if ( !memory ) { ++ self.disable(); ++ } ++ return this; ++ }, ++ locked: function() { ++ return !!locked; ++ }, ++ ++ // Call all callbacks with the given context and arguments ++ fireWith: function( context, args ) { ++ if ( !locked ) { ++ args = args || []; ++ args = [ context, args.slice ? args.slice() : args ]; ++ queue.push( args ); ++ if ( !firing ) { ++ fire(); ++ } ++ } ++ return this; ++ }, ++ ++ // Call all the callbacks with the given arguments ++ fire: function() { ++ self.fireWith( this, arguments ); ++ return this; ++ }, ++ ++ // To know if the callbacks have already been called at least once ++ fired: function() { ++ return !!fired; ++ } ++ }; ++ ++ return self; ++}; ++ ++ ++jQuery.extend( { ++ ++ Deferred: function( func ) { ++ var tuples = [ ++ ++ // action, add listener, listener list, final state ++ [ "resolve", "done", jQuery.Callbacks( "once memory" ), "resolved" ], ++ [ "reject", "fail", jQuery.Callbacks( "once memory" ), "rejected" ], ++ [ "notify", "progress", jQuery.Callbacks( "memory" ) ] ++ ], ++ state = "pending", ++ promise = { ++ state: function() { ++ return state; ++ }, ++ always: function() { ++ deferred.done( arguments ).fail( arguments ); ++ return this; ++ }, ++ then: function( /* fnDone, fnFail, fnProgress */ ) { ++ var fns = arguments; ++ return jQuery.Deferred( function( newDefer ) { ++ jQuery.each( tuples, function( i, tuple ) { ++ var fn = jQuery.isFunction( fns[ i ] ) && fns[ i ]; ++ ++ // deferred[ done | fail | progress ] for forwarding actions to newDefer ++ deferred[ tuple[ 1 ] ]( function() { ++ var returned = fn && fn.apply( this, arguments ); ++ if ( returned && jQuery.isFunction( returned.promise ) ) { ++ returned.promise() ++ .progress( newDefer.notify ) ++ .done( newDefer.resolve ) ++ .fail( newDefer.reject ); ++ } else { ++ newDefer[ tuple[ 0 ] + "With" ]( ++ this === promise ? newDefer.promise() : this, ++ fn ? [ returned ] : arguments ++ ); ++ } ++ } ); ++ } ); ++ fns = null; ++ } ).promise(); ++ }, ++ ++ // Get a promise for this deferred ++ // If obj is provided, the promise aspect is added to the object ++ promise: function( obj ) { ++ return obj != null ? jQuery.extend( obj, promise ) : promise; ++ } ++ }, ++ deferred = {}; ++ ++ // Keep pipe for back-compat ++ promise.pipe = promise.then; ++ ++ // Add list-specific methods ++ jQuery.each( tuples, function( i, tuple ) { ++ var list = tuple[ 2 ], ++ stateString = tuple[ 3 ]; ++ ++ // promise[ done | fail | progress ] = list.add ++ promise[ tuple[ 1 ] ] = list.add; ++ ++ // Handle state ++ if ( stateString ) { ++ list.add( function() { ++ ++ // state = [ resolved | rejected ] ++ state = stateString; ++ ++ // [ reject_list | resolve_list ].disable; progress_list.lock ++ }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); ++ } ++ ++ // deferred[ resolve | reject | notify ] ++ deferred[ tuple[ 0 ] ] = function() { ++ deferred[ tuple[ 0 ] + "With" ]( this === deferred ? promise : this, arguments ); ++ return this; ++ }; ++ deferred[ tuple[ 0 ] + "With" ] = list.fireWith; ++ } ); ++ ++ // Make the deferred a promise ++ promise.promise( deferred ); ++ ++ // Call given func if any ++ if ( func ) { ++ func.call( deferred, deferred ); ++ } ++ ++ // All done! ++ return deferred; ++ }, ++ ++ // Deferred helper ++ when: function( subordinate /* , ..., subordinateN */ ) { ++ var i = 0, ++ resolveValues = slice.call( arguments ), ++ length = resolveValues.length, ++ ++ // the count of uncompleted subordinates ++ remaining = length !== 1 || ++ ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, ++ ++ // the master Deferred. ++ // If resolveValues consist of only a single Deferred, just use that. ++ deferred = remaining === 1 ? subordinate : jQuery.Deferred(), ++ ++ // Update function for both resolve and progress values ++ updateFunc = function( i, contexts, values ) { ++ return function( value ) { ++ contexts[ i ] = this; ++ values[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; ++ if ( values === progressValues ) { ++ deferred.notifyWith( contexts, values ); ++ ++ } else if ( !( --remaining ) ) { ++ deferred.resolveWith( contexts, values ); ++ } ++ }; ++ }, ++ ++ progressValues, progressContexts, resolveContexts; ++ ++ // add listeners to Deferred subordinates; treat others as resolved ++ if ( length > 1 ) { ++ progressValues = new Array( length ); ++ progressContexts = new Array( length ); ++ resolveContexts = new Array( length ); ++ for ( ; i < length; i++ ) { ++ if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { ++ resolveValues[ i ].promise() ++ .progress( updateFunc( i, progressContexts, progressValues ) ) ++ .done( updateFunc( i, resolveContexts, resolveValues ) ) ++ .fail( deferred.reject ); ++ } else { ++ --remaining; ++ } ++ } ++ } ++ ++ // if we're not waiting on anything, resolve the master ++ if ( !remaining ) { ++ deferred.resolveWith( resolveContexts, resolveValues ); ++ } ++ ++ return deferred.promise(); ++ } ++} ); ++ ++ ++// The deferred used on DOM ready ++var readyList; ++ ++jQuery.fn.ready = function( fn ) { ++ ++ // Add the callback ++ jQuery.ready.promise().done( fn ); ++ ++ return this; ++}; ++ ++jQuery.extend( { ++ ++ // Is the DOM ready to be used? Set to true once it occurs. ++ isReady: false, ++ ++ // A counter to track how many items to wait for before ++ // the ready event fires. See #6781 ++ readyWait: 1, ++ ++ // Hold (or release) the ready event ++ holdReady: function( hold ) { ++ if ( hold ) { ++ jQuery.readyWait++; ++ } else { ++ jQuery.ready( true ); ++ } ++ }, ++ ++ // Handle when the DOM is ready ++ ready: function( wait ) { ++ ++ // Abort if there are pending holds or we're already ready ++ if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { ++ return; ++ } ++ ++ // Remember that the DOM is ready ++ jQuery.isReady = true; ++ ++ // If a normal DOM Ready event fired, decrement, and wait if need be ++ if ( wait !== true && --jQuery.readyWait > 0 ) { ++ return; ++ } ++ ++ // If there are functions bound, to execute ++ readyList.resolveWith( document, [ jQuery ] ); ++ ++ // Trigger any bound ready events ++ if ( jQuery.fn.triggerHandler ) { ++ jQuery( document ).triggerHandler( "ready" ); ++ jQuery( document ).off( "ready" ); ++ } ++ } ++} ); ++ ++/** ++ * Clean-up method for dom ready events ++ */ ++function detach() { ++ if ( document.addEventListener ) { ++ document.removeEventListener( "DOMContentLoaded", completed ); ++ window.removeEventListener( "load", completed ); ++ ++ } else { ++ document.detachEvent( "onreadystatechange", completed ); ++ window.detachEvent( "onload", completed ); ++ } ++} ++ ++/** ++ * The ready event handler and self cleanup method ++ */ ++function completed() { ++ ++ // readyState === "complete" is good enough for us to call the dom ready in oldIE ++ if ( document.addEventListener || ++ window.event.type === "load" || ++ document.readyState === "complete" ) { ++ ++ detach(); ++ jQuery.ready(); ++ } ++} ++ ++jQuery.ready.promise = function( obj ) { ++ if ( !readyList ) { ++ ++ readyList = jQuery.Deferred(); ++ ++ // Catch cases where $(document).ready() is called ++ // after the browser event has already occurred. ++ // Support: IE6-10 ++ // Older IE sometimes signals "interactive" too soon ++ if ( document.readyState === "complete" || ++ ( document.readyState !== "loading" && !document.documentElement.doScroll ) ) { ++ ++ // Handle it asynchronously to allow scripts the opportunity to delay ready ++ window.setTimeout( jQuery.ready ); ++ ++ // Standards-based browsers support DOMContentLoaded ++ } else if ( document.addEventListener ) { ++ ++ // Use the handy event callback ++ document.addEventListener( "DOMContentLoaded", completed ); ++ ++ // A fallback to window.onload, that will always work ++ window.addEventListener( "load", completed ); ++ ++ // If IE event model is used ++ } else { ++ ++ // Ensure firing before onload, maybe late but safe also for iframes ++ document.attachEvent( "onreadystatechange", completed ); ++ ++ // A fallback to window.onload, that will always work ++ window.attachEvent( "onload", completed ); ++ ++ // If IE and not a frame ++ // continually check to see if the document is ready ++ var top = false; ++ ++ try { ++ top = window.frameElement == null && document.documentElement; ++ } catch ( e ) {} ++ ++ if ( top && top.doScroll ) { ++ ( function doScrollCheck() { ++ if ( !jQuery.isReady ) { ++ ++ try { ++ ++ // Use the trick by Diego Perini ++ // http://javascript.nwbox.com/IEContentLoaded/ ++ top.doScroll( "left" ); ++ } catch ( e ) { ++ return window.setTimeout( doScrollCheck, 50 ); ++ } ++ ++ // detach all dom ready events ++ detach(); ++ ++ // and execute any waiting functions ++ jQuery.ready(); ++ } ++ } )(); ++ } ++ } ++ } ++ return readyList.promise( obj ); ++}; ++ ++// Kick off the DOM ready check even if the user does not ++jQuery.ready.promise(); ++ ++ ++ ++ ++// Support: IE<9 ++// Iteration over object's inherited properties before its own ++var i; ++for ( i in jQuery( support ) ) { ++ break; ++} ++support.ownFirst = i === "0"; ++ ++// Note: most support tests are defined in their respective modules. ++// false until the test is run ++support.inlineBlockNeedsLayout = false; ++ ++// Execute ASAP in case we need to set body.style.zoom ++jQuery( function() { ++ ++ // Minified: var a,b,c,d ++ var val, div, body, container; ++ ++ body = document.getElementsByTagName( "body" )[ 0 ]; ++ if ( !body || !body.style ) { ++ ++ // Return for frameset docs that don't have a body ++ return; ++ } ++ ++ // Setup ++ div = document.createElement( "div" ); ++ container = document.createElement( "div" ); ++ container.style.cssText = "position:absolute;border:0;width:0;height:0;top:0;left:-9999px"; ++ body.appendChild( container ).appendChild( div ); ++ ++ if ( typeof div.style.zoom !== "undefined" ) { ++ ++ // Support: IE<8 ++ // Check if natively block-level elements act like inline-block ++ // elements when setting their display to 'inline' and giving ++ // them layout ++ div.style.cssText = "display:inline;margin:0;border:0;padding:1px;width:1px;zoom:1"; ++ ++ support.inlineBlockNeedsLayout = val = div.offsetWidth === 3; ++ if ( val ) { ++ ++ // Prevent IE 6 from affecting layout for positioned elements #11048 ++ // Prevent IE from shrinking the body in IE 7 mode #12869 ++ // Support: IE<8 ++ body.style.zoom = 1; ++ } ++ } ++ ++ body.removeChild( container ); ++} ); ++ ++ ++( function() { ++ var div = document.createElement( "div" ); ++ ++ // Support: IE<9 ++ support.deleteExpando = true; ++ try { ++ delete div.test; ++ } catch ( e ) { ++ support.deleteExpando = false; ++ } ++ ++ // Null elements to avoid leaks in IE. ++ div = null; ++} )(); ++var acceptData = function( elem ) { ++ var noData = jQuery.noData[ ( elem.nodeName + " " ).toLowerCase() ], ++ nodeType = +elem.nodeType || 1; ++ ++ // Do not set data on non-element DOM nodes because it will not be cleared (#8335). ++ return nodeType !== 1 && nodeType !== 9 ? ++ false : ++ ++ // Nodes accept data unless otherwise specified; rejection can be conditional ++ !noData || noData !== true && elem.getAttribute( "classid" ) === noData; ++}; ++ ++ ++ ++ ++var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, ++ rmultiDash = /([A-Z])/g; ++ ++function dataAttr( elem, key, data ) { ++ ++ // If nothing was found internally, try to fetch any ++ // data from the HTML5 data-* attribute ++ if ( data === undefined && elem.nodeType === 1 ) { ++ ++ var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); ++ ++ data = elem.getAttribute( name ); ++ ++ if ( typeof data === "string" ) { ++ try { ++ data = data === "true" ? true : ++ data === "false" ? false : ++ data === "null" ? null : ++ ++ // Only convert to a number if it doesn't change the string ++ +data + "" === data ? +data : ++ rbrace.test( data ) ? jQuery.parseJSON( data ) : ++ data; ++ } catch ( e ) {} ++ ++ // Make sure we set the data so it isn't changed later ++ jQuery.data( elem, key, data ); ++ ++ } else { ++ data = undefined; ++ } ++ } ++ ++ return data; ++} ++ ++// checks a cache object for emptiness ++function isEmptyDataObject( obj ) { ++ var name; ++ for ( name in obj ) { ++ ++ // if the public data object is empty, the private is still empty ++ if ( name === "data" && jQuery.isEmptyObject( obj[ name ] ) ) { ++ continue; ++ } ++ if ( name !== "toJSON" ) { ++ return false; ++ } ++ } ++ ++ return true; ++} ++ ++function internalData( elem, name, data, pvt /* Internal Use Only */ ) { ++ if ( !acceptData( elem ) ) { ++ return; ++ } ++ ++ var ret, thisCache, ++ internalKey = jQuery.expando, ++ ++ // We have to handle DOM nodes and JS objects differently because IE6-7 ++ // can't GC object references properly across the DOM-JS boundary ++ isNode = elem.nodeType, ++ ++ // Only DOM nodes need the global jQuery cache; JS object data is ++ // attached directly to the object so GC can occur automatically ++ cache = isNode ? jQuery.cache : elem, ++ ++ // Only defining an ID for JS objects if its cache already exists allows ++ // the code to shortcut on the same path as a DOM node with no cache ++ id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; ++ ++ // Avoid doing any more work than we need to when trying to get data on an ++ // object that has no data at all ++ if ( ( !id || !cache[ id ] || ( !pvt && !cache[ id ].data ) ) && ++ data === undefined && typeof name === "string" ) { ++ return; ++ } ++ ++ if ( !id ) { ++ ++ // Only DOM nodes need a new unique ID for each element since their data ++ // ends up in the global cache ++ if ( isNode ) { ++ id = elem[ internalKey ] = deletedIds.pop() || jQuery.guid++; ++ } else { ++ id = internalKey; ++ } ++ } ++ ++ if ( !cache[ id ] ) { ++ ++ // Avoid exposing jQuery metadata on plain JS objects when the object ++ // is serialized using JSON.stringify ++ cache[ id ] = isNode ? {} : { toJSON: jQuery.noop }; ++ } ++ ++ // An object can be passed to jQuery.data instead of a key/value pair; this gets ++ // shallow copied over onto the existing cache ++ if ( typeof name === "object" || typeof name === "function" ) { ++ if ( pvt ) { ++ cache[ id ] = jQuery.extend( cache[ id ], name ); ++ } else { ++ cache[ id ].data = jQuery.extend( cache[ id ].data, name ); ++ } ++ } ++ ++ thisCache = cache[ id ]; ++ ++ // jQuery data() is stored in a separate object inside the object's internal data ++ // cache in order to avoid key collisions between internal data and user-defined ++ // data. ++ if ( !pvt ) { ++ if ( !thisCache.data ) { ++ thisCache.data = {}; ++ } ++ ++ thisCache = thisCache.data; ++ } ++ ++ if ( data !== undefined ) { ++ thisCache[ jQuery.camelCase( name ) ] = data; ++ } ++ ++ // Check for both converted-to-camel and non-converted data property names ++ // If a data property was specified ++ if ( typeof name === "string" ) { ++ ++ // First Try to find as-is property data ++ ret = thisCache[ name ]; ++ ++ // Test for null|undefined property data ++ if ( ret == null ) { ++ ++ // Try to find the camelCased property ++ ret = thisCache[ jQuery.camelCase( name ) ]; ++ } ++ } else { ++ ret = thisCache; ++ } ++ ++ return ret; ++} ++ ++function internalRemoveData( elem, name, pvt ) { ++ if ( !acceptData( elem ) ) { ++ return; ++ } ++ ++ var thisCache, i, ++ isNode = elem.nodeType, ++ ++ // See jQuery.data for more information ++ cache = isNode ? jQuery.cache : elem, ++ id = isNode ? elem[ jQuery.expando ] : jQuery.expando; ++ ++ // If there is already no cache entry for this object, there is no ++ // purpose in continuing ++ if ( !cache[ id ] ) { ++ return; ++ } ++ ++ if ( name ) { ++ ++ thisCache = pvt ? cache[ id ] : cache[ id ].data; ++ ++ if ( thisCache ) { ++ ++ // Support array or space separated string names for data keys ++ if ( !jQuery.isArray( name ) ) { ++ ++ // try the string as a key before any manipulation ++ if ( name in thisCache ) { ++ name = [ name ]; ++ } else { ++ ++ // split the camel cased version by spaces unless a key with the spaces exists ++ name = jQuery.camelCase( name ); ++ if ( name in thisCache ) { ++ name = [ name ]; ++ } else { ++ name = name.split( " " ); ++ } ++ } ++ } else { ++ ++ // If "name" is an array of keys... ++ // When data is initially created, via ("key", "val") signature, ++ // keys will be converted to camelCase. ++ // Since there is no way to tell _how_ a key was added, remove ++ // both plain key and camelCase key. #12786 ++ // This will only penalize the array argument path. ++ name = name.concat( jQuery.map( name, jQuery.camelCase ) ); ++ } ++ ++ i = name.length; ++ while ( i-- ) { ++ delete thisCache[ name[ i ] ]; ++ } ++ ++ // If there is no data left in the cache, we want to continue ++ // and let the cache object itself get destroyed ++ if ( pvt ? !isEmptyDataObject( thisCache ) : !jQuery.isEmptyObject( thisCache ) ) { ++ return; ++ } ++ } ++ } ++ ++ // See jQuery.data for more information ++ if ( !pvt ) { ++ delete cache[ id ].data; ++ ++ // Don't destroy the parent cache unless the internal data object ++ // had been the only thing left in it ++ if ( !isEmptyDataObject( cache[ id ] ) ) { ++ return; ++ } ++ } ++ ++ // Destroy the cache ++ if ( isNode ) { ++ jQuery.cleanData( [ elem ], true ); ++ ++ // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) ++ /* jshint eqeqeq: false */ ++ } else if ( support.deleteExpando || cache != cache.window ) { ++ /* jshint eqeqeq: true */ ++ delete cache[ id ]; ++ ++ // When all else fails, undefined ++ } else { ++ cache[ id ] = undefined; ++ } ++} ++ ++jQuery.extend( { ++ cache: {}, ++ ++ // The following elements (space-suffixed to avoid Object.prototype collisions) ++ // throw uncatchable exceptions if you attempt to set expando properties ++ noData: { ++ "applet ": true, ++ "embed ": true, ++ ++ // ...but Flash objects (which have this classid) *can* handle expandos ++ "object ": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" ++ }, ++ ++ hasData: function( elem ) { ++ elem = elem.nodeType ? jQuery.cache[ elem[ jQuery.expando ] ] : elem[ jQuery.expando ]; ++ return !!elem && !isEmptyDataObject( elem ); ++ }, ++ ++ data: function( elem, name, data ) { ++ return internalData( elem, name, data ); ++ }, ++ ++ removeData: function( elem, name ) { ++ return internalRemoveData( elem, name ); ++ }, ++ ++ // For internal use only. ++ _data: function( elem, name, data ) { ++ return internalData( elem, name, data, true ); ++ }, ++ ++ _removeData: function( elem, name ) { ++ return internalRemoveData( elem, name, true ); ++ } ++} ); ++ ++jQuery.fn.extend( { ++ data: function( key, value ) { ++ var i, name, data, ++ elem = this[ 0 ], ++ attrs = elem && elem.attributes; ++ ++ // Special expections of .data basically thwart jQuery.access, ++ // so implement the relevant behavior ourselves ++ ++ // Gets all values ++ if ( key === undefined ) { ++ if ( this.length ) { ++ data = jQuery.data( elem ); ++ ++ if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { ++ i = attrs.length; ++ while ( i-- ) { ++ ++ // Support: IE11+ ++ // The attrs elements can be null (#14894) ++ if ( attrs[ i ] ) { ++ name = attrs[ i ].name; ++ if ( name.indexOf( "data-" ) === 0 ) { ++ name = jQuery.camelCase( name.slice( 5 ) ); ++ dataAttr( elem, name, data[ name ] ); ++ } ++ } ++ } ++ jQuery._data( elem, "parsedAttrs", true ); ++ } ++ } ++ ++ return data; ++ } ++ ++ // Sets multiple values ++ if ( typeof key === "object" ) { ++ return this.each( function() { ++ jQuery.data( this, key ); ++ } ); ++ } ++ ++ return arguments.length > 1 ? ++ ++ // Sets one value ++ this.each( function() { ++ jQuery.data( this, key, value ); ++ } ) : ++ ++ // Gets one value ++ // Try to fetch any internally stored data first ++ elem ? dataAttr( elem, key, jQuery.data( elem, key ) ) : undefined; ++ }, ++ ++ removeData: function( key ) { ++ return this.each( function() { ++ jQuery.removeData( this, key ); ++ } ); ++ } ++} ); ++ ++ ++jQuery.extend( { ++ queue: function( elem, type, data ) { ++ var queue; ++ ++ if ( elem ) { ++ type = ( type || "fx" ) + "queue"; ++ queue = jQuery._data( elem, type ); ++ ++ // Speed up dequeue by getting out quickly if this is just a lookup ++ if ( data ) { ++ if ( !queue || jQuery.isArray( data ) ) { ++ queue = jQuery._data( elem, type, jQuery.makeArray( data ) ); ++ } else { ++ queue.push( data ); ++ } ++ } ++ return queue || []; ++ } ++ }, ++ ++ dequeue: function( elem, type ) { ++ type = type || "fx"; ++ ++ var queue = jQuery.queue( elem, type ), ++ startLength = queue.length, ++ fn = queue.shift(), ++ hooks = jQuery._queueHooks( elem, type ), ++ next = function() { ++ jQuery.dequeue( elem, type ); ++ }; ++ ++ // If the fx queue is dequeued, always remove the progress sentinel ++ if ( fn === "inprogress" ) { ++ fn = queue.shift(); ++ startLength--; ++ } ++ ++ if ( fn ) { ++ ++ // Add a progress sentinel to prevent the fx queue from being ++ // automatically dequeued ++ if ( type === "fx" ) { ++ queue.unshift( "inprogress" ); ++ } ++ ++ // clear up the last queue stop function ++ delete hooks.stop; ++ fn.call( elem, next, hooks ); ++ } ++ ++ if ( !startLength && hooks ) { ++ hooks.empty.fire(); ++ } ++ }, ++ ++ // not intended for public consumption - generates a queueHooks object, ++ // or returns the current one ++ _queueHooks: function( elem, type ) { ++ var key = type + "queueHooks"; ++ return jQuery._data( elem, key ) || jQuery._data( elem, key, { ++ empty: jQuery.Callbacks( "once memory" ).add( function() { ++ jQuery._removeData( elem, type + "queue" ); ++ jQuery._removeData( elem, key ); ++ } ) ++ } ); ++ } ++} ); ++ ++jQuery.fn.extend( { ++ queue: function( type, data ) { ++ var setter = 2; ++ ++ if ( typeof type !== "string" ) { ++ data = type; ++ type = "fx"; ++ setter--; ++ } ++ ++ if ( arguments.length < setter ) { ++ return jQuery.queue( this[ 0 ], type ); ++ } ++ ++ return data === undefined ? ++ this : ++ this.each( function() { ++ var queue = jQuery.queue( this, type, data ); ++ ++ // ensure a hooks for this queue ++ jQuery._queueHooks( this, type ); ++ ++ if ( type === "fx" && queue[ 0 ] !== "inprogress" ) { ++ jQuery.dequeue( this, type ); ++ } ++ } ); ++ }, ++ dequeue: function( type ) { ++ return this.each( function() { ++ jQuery.dequeue( this, type ); ++ } ); ++ }, ++ clearQueue: function( type ) { ++ return this.queue( type || "fx", [] ); ++ }, ++ ++ // Get a promise resolved when queues of a certain type ++ // are emptied (fx is the type by default) ++ promise: function( type, obj ) { ++ var tmp, ++ count = 1, ++ defer = jQuery.Deferred(), ++ elements = this, ++ i = this.length, ++ resolve = function() { ++ if ( !( --count ) ) { ++ defer.resolveWith( elements, [ elements ] ); ++ } ++ }; ++ ++ if ( typeof type !== "string" ) { ++ obj = type; ++ type = undefined; ++ } ++ type = type || "fx"; ++ ++ while ( i-- ) { ++ tmp = jQuery._data( elements[ i ], type + "queueHooks" ); ++ if ( tmp && tmp.empty ) { ++ count++; ++ tmp.empty.add( resolve ); ++ } ++ } ++ resolve(); ++ return defer.promise( obj ); ++ } ++} ); ++ ++ ++( function() { ++ var shrinkWrapBlocksVal; ++ ++ support.shrinkWrapBlocks = function() { ++ if ( shrinkWrapBlocksVal != null ) { ++ return shrinkWrapBlocksVal; ++ } ++ ++ // Will be changed later if needed. ++ shrinkWrapBlocksVal = false; ++ ++ // Minified: var b,c,d ++ var div, body, container; ++ ++ body = document.getElementsByTagName( "body" )[ 0 ]; ++ if ( !body || !body.style ) { ++ ++ // Test fired too early or in an unsupported environment, exit. ++ return; ++ } ++ ++ // Setup ++ div = document.createElement( "div" ); ++ container = document.createElement( "div" ); ++ container.style.cssText = "position:absolute;border:0;width:0;height:0;top:0;left:-9999px"; ++ body.appendChild( container ).appendChild( div ); ++ ++ // Support: IE6 ++ // Check if elements with layout shrink-wrap their children ++ if ( typeof div.style.zoom !== "undefined" ) { ++ ++ // Reset CSS: box-sizing; display; margin; border ++ div.style.cssText = ++ ++ // Support: Firefox<29, Android 2.3 ++ // Vendor-prefix box-sizing ++ "-webkit-box-sizing:content-box;-moz-box-sizing:content-box;" + ++ "box-sizing:content-box;display:block;margin:0;border:0;" + ++ "padding:1px;width:1px;zoom:1"; ++ div.appendChild( document.createElement( "div" ) ).style.width = "5px"; ++ shrinkWrapBlocksVal = div.offsetWidth !== 3; ++ } ++ ++ body.removeChild( container ); ++ ++ return shrinkWrapBlocksVal; ++ }; ++ ++} )(); ++var pnum = ( /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/ ).source; ++ ++var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); ++ ++ ++var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; ++ ++var isHidden = function( elem, el ) { ++ ++ // isHidden might be called from jQuery#filter function; ++ // in that case, element will be second argument ++ elem = el || elem; ++ return jQuery.css( elem, "display" ) === "none" || ++ !jQuery.contains( elem.ownerDocument, elem ); ++ }; ++ ++ ++ ++function adjustCSS( elem, prop, valueParts, tween ) { ++ var adjusted, ++ scale = 1, ++ maxIterations = 20, ++ currentValue = tween ? ++ function() { return tween.cur(); } : ++ function() { return jQuery.css( elem, prop, "" ); }, ++ initial = currentValue(), ++ unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), ++ ++ // Starting value computation is required for potential unit mismatches ++ initialInUnit = ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && ++ rcssNum.exec( jQuery.css( elem, prop ) ); ++ ++ if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { ++ ++ // Trust units reported by jQuery.css ++ unit = unit || initialInUnit[ 3 ]; ++ ++ // Make sure we update the tween properties later on ++ valueParts = valueParts || []; ++ ++ // Iteratively approximate from a nonzero starting point ++ initialInUnit = +initial || 1; ++ ++ do { ++ ++ // If previous iteration zeroed out, double until we get *something*. ++ // Use string for doubling so we don't accidentally see scale as unchanged below ++ scale = scale || ".5"; ++ ++ // Adjust and apply ++ initialInUnit = initialInUnit / scale; ++ jQuery.style( elem, prop, initialInUnit + unit ); ++ ++ // Update scale, tolerating zero or NaN from tween.cur() ++ // Break the loop if scale is unchanged or perfect, or if we've just had enough. ++ } while ( ++ scale !== ( scale = currentValue() / initial ) && scale !== 1 && --maxIterations ++ ); ++ } ++ ++ if ( valueParts ) { ++ initialInUnit = +initialInUnit || +initial || 0; ++ ++ // Apply relative offset (+=/-=) if specified ++ adjusted = valueParts[ 1 ] ? ++ initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : ++ +valueParts[ 2 ]; ++ if ( tween ) { ++ tween.unit = unit; ++ tween.start = initialInUnit; ++ tween.end = adjusted; ++ } ++ } ++ return adjusted; ++} ++ ++ ++// Multifunctional method to get and set values of a collection ++// The value/s can optionally be executed if it's a function ++var access = function( elems, fn, key, value, chainable, emptyGet, raw ) { ++ var i = 0, ++ length = elems.length, ++ bulk = key == null; ++ ++ // Sets many values ++ if ( jQuery.type( key ) === "object" ) { ++ chainable = true; ++ for ( i in key ) { ++ access( elems, fn, i, key[ i ], true, emptyGet, raw ); ++ } ++ ++ // Sets one value ++ } else if ( value !== undefined ) { ++ chainable = true; ++ ++ if ( !jQuery.isFunction( value ) ) { ++ raw = true; ++ } ++ ++ if ( bulk ) { ++ ++ // Bulk operations run against the entire set ++ if ( raw ) { ++ fn.call( elems, value ); ++ fn = null; ++ ++ // ...except when executing function values ++ } else { ++ bulk = fn; ++ fn = function( elem, key, value ) { ++ return bulk.call( jQuery( elem ), value ); ++ }; ++ } ++ } ++ ++ if ( fn ) { ++ for ( ; i < length; i++ ) { ++ fn( ++ elems[ i ], ++ key, ++ raw ? value : value.call( elems[ i ], i, fn( elems[ i ], key ) ) ++ ); ++ } ++ } ++ } ++ ++ return chainable ? ++ elems : ++ ++ // Gets ++ bulk ? ++ fn.call( elems ) : ++ length ? fn( elems[ 0 ], key ) : emptyGet; ++}; ++var rcheckableType = ( /^(?:checkbox|radio)$/i ); ++ ++var rtagName = ( /<([\w:-]+)/ ); ++ ++var rscriptType = ( /^$|\/(?:java|ecma)script/i ); ++ ++var rleadingWhitespace = ( /^\s+/ ); ++ ++var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|" + ++ "details|dialog|figcaption|figure|footer|header|hgroup|main|" + ++ "mark|meter|nav|output|picture|progress|section|summary|template|time|video"; ++ ++ ++ ++function createSafeFragment( document ) { ++ var list = nodeNames.split( "|" ), ++ safeFrag = document.createDocumentFragment(); ++ ++ if ( safeFrag.createElement ) { ++ while ( list.length ) { ++ safeFrag.createElement( ++ list.pop() ++ ); ++ } ++ } ++ return safeFrag; ++} ++ ++ ++( function() { ++ var div = document.createElement( "div" ), ++ fragment = document.createDocumentFragment(), ++ input = document.createElement( "input" ); ++ ++ // Setup ++ div.innerHTML = "
a"; ++ ++ // IE strips leading whitespace when .innerHTML is used ++ support.leadingWhitespace = div.firstChild.nodeType === 3; ++ ++ // Make sure that tbody elements aren't automatically inserted ++ // IE will insert them into empty tables ++ support.tbody = !div.getElementsByTagName( "tbody" ).length; ++ ++ // Make sure that link elements get serialized correctly by innerHTML ++ // This requires a wrapper element in IE ++ support.htmlSerialize = !!div.getElementsByTagName( "link" ).length; ++ ++ // Makes sure cloning an html5 element does not cause problems ++ // Where outerHTML is undefined, this still works ++ support.html5Clone = ++ document.createElement( "nav" ).cloneNode( true ).outerHTML !== "<:nav>"; ++ ++ // Check if a disconnected checkbox will retain its checked ++ // value of true after appended to the DOM (IE6/7) ++ input.type = "checkbox"; ++ input.checked = true; ++ fragment.appendChild( input ); ++ support.appendChecked = input.checked; ++ ++ // Make sure textarea (and checkbox) defaultValue is properly cloned ++ // Support: IE6-IE11+ ++ div.innerHTML = ""; ++ support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; ++ ++ // #11217 - WebKit loses check when the name is after the checked attribute ++ fragment.appendChild( div ); ++ ++ // Support: Windows Web Apps (WWA) ++ // `name` and `type` must use .setAttribute for WWA (#14901) ++ input = document.createElement( "input" ); ++ input.setAttribute( "type", "radio" ); ++ input.setAttribute( "checked", "checked" ); ++ input.setAttribute( "name", "t" ); ++ ++ div.appendChild( input ); ++ ++ // Support: Safari 5.1, iOS 5.1, Android 4.x, Android 2.3 ++ // old WebKit doesn't clone checked state correctly in fragments ++ support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; ++ ++ // Support: IE<9 ++ // Cloned elements keep attachEvent handlers, we use addEventListener on IE9+ ++ support.noCloneEvent = !!div.addEventListener; ++ ++ // Support: IE<9 ++ // Since attributes and properties are the same in IE, ++ // cleanData must set properties to undefined rather than use removeAttribute ++ div[ jQuery.expando ] = 1; ++ support.attributes = !div.getAttribute( jQuery.expando ); ++} )(); ++ ++ ++// We have to close these tags to support XHTML (#13200) ++var wrapMap = { ++ option: [ 1, "" ], ++ legend: [ 1, "
", "
" ], ++ area: [ 1, "", "" ], ++ ++ // Support: IE8 ++ param: [ 1, "", "" ], ++ thead: [ 1, "", "
" ], ++ tr: [ 2, "", "
" ], ++ col: [ 2, "", "
" ], ++ td: [ 3, "", "
" ], ++ ++ // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, ++ // unless wrapped in a div with non-breaking characters in front of it. ++ _default: support.htmlSerialize ? [ 0, "", "" ] : [ 1, "X
", "
" ] ++}; ++ ++// Support: IE8-IE9 ++wrapMap.optgroup = wrapMap.option; ++ ++wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; ++wrapMap.th = wrapMap.td; ++ ++ ++function getAll( context, tag ) { ++ var elems, elem, ++ i = 0, ++ found = typeof context.getElementsByTagName !== "undefined" ? ++ context.getElementsByTagName( tag || "*" ) : ++ typeof context.querySelectorAll !== "undefined" ? ++ context.querySelectorAll( tag || "*" ) : ++ undefined; ++ ++ if ( !found ) { ++ for ( found = [], elems = context.childNodes || context; ++ ( elem = elems[ i ] ) != null; ++ i++ ++ ) { ++ if ( !tag || jQuery.nodeName( elem, tag ) ) { ++ found.push( elem ); ++ } else { ++ jQuery.merge( found, getAll( elem, tag ) ); ++ } ++ } ++ } ++ ++ return tag === undefined || tag && jQuery.nodeName( context, tag ) ? ++ jQuery.merge( [ context ], found ) : ++ found; ++} ++ ++ ++// Mark scripts as having already been evaluated ++function setGlobalEval( elems, refElements ) { ++ var elem, ++ i = 0; ++ for ( ; ( elem = elems[ i ] ) != null; i++ ) { ++ jQuery._data( ++ elem, ++ "globalEval", ++ !refElements || jQuery._data( refElements[ i ], "globalEval" ) ++ ); ++ } ++} ++ ++ ++var rhtml = /<|&#?\w+;/, ++ rtbody = / from table fragments ++ if ( !support.tbody ) { ++ ++ // String was a , *may* have spurious ++ elem = tag === "table" && !rtbody.test( elem ) ? ++ tmp.firstChild : ++ ++ // String was a bare or ++ wrap[ 1 ] === "
" && !rtbody.test( elem ) ? ++ tmp : ++ 0; ++ ++ j = elem && elem.childNodes.length; ++ while ( j-- ) { ++ if ( jQuery.nodeName( ( tbody = elem.childNodes[ j ] ), "tbody" ) && ++ !tbody.childNodes.length ) { ++ ++ elem.removeChild( tbody ); ++ } ++ } ++ } ++ ++ jQuery.merge( nodes, tmp.childNodes ); ++ ++ // Fix #12392 for WebKit and IE > 9 ++ tmp.textContent = ""; ++ ++ // Fix #12392 for oldIE ++ while ( tmp.firstChild ) { ++ tmp.removeChild( tmp.firstChild ); ++ } ++ ++ // Remember the top-level container for proper cleanup ++ tmp = safe.lastChild; ++ } ++ } ++ } ++ ++ // Fix #11356: Clear elements from fragment ++ if ( tmp ) { ++ safe.removeChild( tmp ); ++ } ++ ++ // Reset defaultChecked for any radios and checkboxes ++ // about to be appended to the DOM in IE 6/7 (#8060) ++ if ( !support.appendChecked ) { ++ jQuery.grep( getAll( nodes, "input" ), fixDefaultChecked ); ++ } ++ ++ i = 0; ++ while ( ( elem = nodes[ i++ ] ) ) { ++ ++ // Skip elements already in the context collection (trac-4087) ++ if ( selection && jQuery.inArray( elem, selection ) > -1 ) { ++ if ( ignored ) { ++ ignored.push( elem ); ++ } ++ ++ continue; ++ } ++ ++ contains = jQuery.contains( elem.ownerDocument, elem ); ++ ++ // Append to fragment ++ tmp = getAll( safe.appendChild( elem ), "script" ); ++ ++ // Preserve script evaluation history ++ if ( contains ) { ++ setGlobalEval( tmp ); ++ } ++ ++ // Capture executables ++ if ( scripts ) { ++ j = 0; ++ while ( ( elem = tmp[ j++ ] ) ) { ++ if ( rscriptType.test( elem.type || "" ) ) { ++ scripts.push( elem ); ++ } ++ } ++ } ++ } ++ ++ tmp = null; ++ ++ return safe; ++} ++ ++ ++( function() { ++ var i, eventName, ++ div = document.createElement( "div" ); ++ ++ // Support: IE<9 (lack submit/change bubble), Firefox (lack focus(in | out) events) ++ for ( i in { submit: true, change: true, focusin: true } ) { ++ eventName = "on" + i; ++ ++ if ( !( support[ i ] = eventName in window ) ) { ++ ++ // Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP) ++ div.setAttribute( eventName, "t" ); ++ support[ i ] = div.attributes[ eventName ].expando === false; ++ } ++ } ++ ++ // Null elements to avoid leaks in IE. ++ div = null; ++} )(); ++ ++ ++var rformElems = /^(?:input|select|textarea)$/i, ++ rkeyEvent = /^key/, ++ rmouseEvent = /^(?:mouse|pointer|contextmenu|drag|drop)|click/, ++ rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, ++ rtypenamespace = /^([^.]*)(?:\.(.+)|)/; ++ ++function returnTrue() { ++ return true; ++} ++ ++function returnFalse() { ++ return false; ++} ++ ++// Support: IE9 ++// See #13393 for more info ++function safeActiveElement() { ++ try { ++ return document.activeElement; ++ } catch ( err ) { } ++} ++ ++function on( elem, types, selector, data, fn, one ) { ++ var origFn, type; ++ ++ // Types can be a map of types/handlers ++ if ( typeof types === "object" ) { ++ ++ // ( types-Object, selector, data ) ++ if ( typeof selector !== "string" ) { ++ ++ // ( types-Object, data ) ++ data = data || selector; ++ selector = undefined; ++ } ++ for ( type in types ) { ++ on( elem, type, selector, data, types[ type ], one ); ++ } ++ return elem; ++ } ++ ++ if ( data == null && fn == null ) { ++ ++ // ( types, fn ) ++ fn = selector; ++ data = selector = undefined; ++ } else if ( fn == null ) { ++ if ( typeof selector === "string" ) { ++ ++ // ( types, selector, fn ) ++ fn = data; ++ data = undefined; ++ } else { ++ ++ // ( types, data, fn ) ++ fn = data; ++ data = selector; ++ selector = undefined; ++ } ++ } ++ if ( fn === false ) { ++ fn = returnFalse; ++ } else if ( !fn ) { ++ return elem; ++ } ++ ++ if ( one === 1 ) { ++ origFn = fn; ++ fn = function( event ) { ++ ++ // Can use an empty set, since event contains the info ++ jQuery().off( event ); ++ return origFn.apply( this, arguments ); ++ }; ++ ++ // Use same guid so caller can remove using origFn ++ fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); ++ } ++ return elem.each( function() { ++ jQuery.event.add( this, types, fn, data, selector ); ++ } ); ++} ++ ++/* ++ * Helper functions for managing events -- not part of the public interface. ++ * Props to Dean Edwards' addEvent library for many of the ideas. ++ */ ++jQuery.event = { ++ ++ global: {}, ++ ++ add: function( elem, types, handler, data, selector ) { ++ var tmp, events, t, handleObjIn, ++ special, eventHandle, handleObj, ++ handlers, type, namespaces, origType, ++ elemData = jQuery._data( elem ); ++ ++ // Don't attach events to noData or text/comment nodes (but allow plain objects) ++ if ( !elemData ) { ++ return; ++ } ++ ++ // Caller can pass in an object of custom data in lieu of the handler ++ if ( handler.handler ) { ++ handleObjIn = handler; ++ handler = handleObjIn.handler; ++ selector = handleObjIn.selector; ++ } ++ ++ // Make sure that the handler has a unique ID, used to find/remove it later ++ if ( !handler.guid ) { ++ handler.guid = jQuery.guid++; ++ } ++ ++ // Init the element's event structure and main handler, if this is the first ++ if ( !( events = elemData.events ) ) { ++ events = elemData.events = {}; ++ } ++ if ( !( eventHandle = elemData.handle ) ) { ++ eventHandle = elemData.handle = function( e ) { ++ ++ // Discard the second event of a jQuery.event.trigger() and ++ // when an event is called after a page has unloaded ++ return typeof jQuery !== "undefined" && ++ ( !e || jQuery.event.triggered !== e.type ) ? ++ jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : ++ undefined; ++ }; ++ ++ // Add elem as a property of the handle fn to prevent a memory leak ++ // with IE non-native events ++ eventHandle.elem = elem; ++ } ++ ++ // Handle multiple events separated by a space ++ types = ( types || "" ).match( rnotwhite ) || [ "" ]; ++ t = types.length; ++ while ( t-- ) { ++ tmp = rtypenamespace.exec( types[ t ] ) || []; ++ type = origType = tmp[ 1 ]; ++ namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); ++ ++ // There *must* be a type, no attaching namespace-only handlers ++ if ( !type ) { ++ continue; ++ } ++ ++ // If event changes its type, use the special event handlers for the changed type ++ special = jQuery.event.special[ type ] || {}; ++ ++ // If selector defined, determine special event api type, otherwise given type ++ type = ( selector ? special.delegateType : special.bindType ) || type; ++ ++ // Update special based on newly reset type ++ special = jQuery.event.special[ type ] || {}; ++ ++ // handleObj is passed to all event handlers ++ handleObj = jQuery.extend( { ++ type: type, ++ origType: origType, ++ data: data, ++ handler: handler, ++ guid: handler.guid, ++ selector: selector, ++ needsContext: selector && jQuery.expr.match.needsContext.test( selector ), ++ namespace: namespaces.join( "." ) ++ }, handleObjIn ); ++ ++ // Init the event handler queue if we're the first ++ if ( !( handlers = events[ type ] ) ) { ++ handlers = events[ type ] = []; ++ handlers.delegateCount = 0; ++ ++ // Only use addEventListener/attachEvent if the special events handler returns false ++ if ( !special.setup || ++ special.setup.call( elem, data, namespaces, eventHandle ) === false ) { ++ ++ // Bind the global event handler to the element ++ if ( elem.addEventListener ) { ++ elem.addEventListener( type, eventHandle, false ); ++ ++ } else if ( elem.attachEvent ) { ++ elem.attachEvent( "on" + type, eventHandle ); ++ } ++ } ++ } ++ ++ if ( special.add ) { ++ special.add.call( elem, handleObj ); ++ ++ if ( !handleObj.handler.guid ) { ++ handleObj.handler.guid = handler.guid; ++ } ++ } ++ ++ // Add to the element's handler list, delegates in front ++ if ( selector ) { ++ handlers.splice( handlers.delegateCount++, 0, handleObj ); ++ } else { ++ handlers.push( handleObj ); ++ } ++ ++ // Keep track of which events have ever been used, for event optimization ++ jQuery.event.global[ type ] = true; ++ } ++ ++ // Nullify elem to prevent memory leaks in IE ++ elem = null; ++ }, ++ ++ // Detach an event or set of events from an element ++ remove: function( elem, types, handler, selector, mappedTypes ) { ++ var j, handleObj, tmp, ++ origCount, t, events, ++ special, handlers, type, ++ namespaces, origType, ++ elemData = jQuery.hasData( elem ) && jQuery._data( elem ); ++ ++ if ( !elemData || !( events = elemData.events ) ) { ++ return; ++ } ++ ++ // Once for each type.namespace in types; type may be omitted ++ types = ( types || "" ).match( rnotwhite ) || [ "" ]; ++ t = types.length; ++ while ( t-- ) { ++ tmp = rtypenamespace.exec( types[ t ] ) || []; ++ type = origType = tmp[ 1 ]; ++ namespaces = ( tmp[ 2 ] || "" ).split( "." ).sort(); ++ ++ // Unbind all events (on this namespace, if provided) for the element ++ if ( !type ) { ++ for ( type in events ) { ++ jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); ++ } ++ continue; ++ } ++ ++ special = jQuery.event.special[ type ] || {}; ++ type = ( selector ? special.delegateType : special.bindType ) || type; ++ handlers = events[ type ] || []; ++ tmp = tmp[ 2 ] && ++ new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ); ++ ++ // Remove matching events ++ origCount = j = handlers.length; ++ while ( j-- ) { ++ handleObj = handlers[ j ]; ++ ++ if ( ( mappedTypes || origType === handleObj.origType ) && ++ ( !handler || handler.guid === handleObj.guid ) && ++ ( !tmp || tmp.test( handleObj.namespace ) ) && ++ ( !selector || selector === handleObj.selector || ++ selector === "**" && handleObj.selector ) ) { ++ handlers.splice( j, 1 ); ++ ++ if ( handleObj.selector ) { ++ handlers.delegateCount--; ++ } ++ if ( special.remove ) { ++ special.remove.call( elem, handleObj ); ++ } ++ } ++ } ++ ++ // Remove generic event handler if we removed something and no more handlers exist ++ // (avoids potential for endless recursion during removal of special event handlers) ++ if ( origCount && !handlers.length ) { ++ if ( !special.teardown || ++ special.teardown.call( elem, namespaces, elemData.handle ) === false ) { ++ ++ jQuery.removeEvent( elem, type, elemData.handle ); ++ } ++ ++ delete events[ type ]; ++ } ++ } ++ ++ // Remove the expando if it's no longer used ++ if ( jQuery.isEmptyObject( events ) ) { ++ delete elemData.handle; ++ ++ // removeData also checks for emptiness and clears the expando if empty ++ // so use it instead of delete ++ jQuery._removeData( elem, "events" ); ++ } ++ }, ++ ++ trigger: function( event, data, elem, onlyHandlers ) { ++ var handle, ontype, cur, ++ bubbleType, special, tmp, i, ++ eventPath = [ elem || document ], ++ type = hasOwn.call( event, "type" ) ? event.type : event, ++ namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : []; ++ ++ cur = tmp = elem = elem || document; ++ ++ // Don't do events on text and comment nodes ++ if ( elem.nodeType === 3 || elem.nodeType === 8 ) { ++ return; ++ } ++ ++ // focus/blur morphs to focusin/out; ensure we're not firing them right now ++ if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { ++ return; ++ } ++ ++ if ( type.indexOf( "." ) > -1 ) { ++ ++ // Namespaced trigger; create a regexp to match event type in handle() ++ namespaces = type.split( "." ); ++ type = namespaces.shift(); ++ namespaces.sort(); ++ } ++ ontype = type.indexOf( ":" ) < 0 && "on" + type; ++ ++ // Caller can pass in a jQuery.Event object, Object, or just an event type string ++ event = event[ jQuery.expando ] ? ++ event : ++ new jQuery.Event( type, typeof event === "object" && event ); ++ ++ // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) ++ event.isTrigger = onlyHandlers ? 2 : 3; ++ event.namespace = namespaces.join( "." ); ++ event.rnamespace = event.namespace ? ++ new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) : ++ null; ++ ++ // Clean up the event in case it is being reused ++ event.result = undefined; ++ if ( !event.target ) { ++ event.target = elem; ++ } ++ ++ // Clone any incoming data and prepend the event, creating the handler arg list ++ data = data == null ? ++ [ event ] : ++ jQuery.makeArray( data, [ event ] ); ++ ++ // Allow special events to draw outside the lines ++ special = jQuery.event.special[ type ] || {}; ++ if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { ++ return; ++ } ++ ++ // Determine event propagation path in advance, per W3C events spec (#9951) ++ // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) ++ if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { ++ ++ bubbleType = special.delegateType || type; ++ if ( !rfocusMorph.test( bubbleType + type ) ) { ++ cur = cur.parentNode; ++ } ++ for ( ; cur; cur = cur.parentNode ) { ++ eventPath.push( cur ); ++ tmp = cur; ++ } ++ ++ // Only add window if we got to document (e.g., not plain obj or detached DOM) ++ if ( tmp === ( elem.ownerDocument || document ) ) { ++ eventPath.push( tmp.defaultView || tmp.parentWindow || window ); ++ } ++ } ++ ++ // Fire handlers on the event path ++ i = 0; ++ while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { ++ ++ event.type = i > 1 ? ++ bubbleType : ++ special.bindType || type; ++ ++ // jQuery handler ++ handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && ++ jQuery._data( cur, "handle" ); ++ ++ if ( handle ) { ++ handle.apply( cur, data ); ++ } ++ ++ // Native handler ++ handle = ontype && cur[ ontype ]; ++ if ( handle && handle.apply && acceptData( cur ) ) { ++ event.result = handle.apply( cur, data ); ++ if ( event.result === false ) { ++ event.preventDefault(); ++ } ++ } ++ } ++ event.type = type; ++ ++ // If nobody prevented the default action, do it now ++ if ( !onlyHandlers && !event.isDefaultPrevented() ) { ++ ++ if ( ++ ( !special._default || ++ special._default.apply( eventPath.pop(), data ) === false ++ ) && acceptData( elem ) ++ ) { ++ ++ // Call a native DOM method on the target with the same name name as the event. ++ // Can't use an .isFunction() check here because IE6/7 fails that test. ++ // Don't do default actions on window, that's where global variables be (#6170) ++ if ( ontype && elem[ type ] && !jQuery.isWindow( elem ) ) { ++ ++ // Don't re-trigger an onFOO event when we call its FOO() method ++ tmp = elem[ ontype ]; ++ ++ if ( tmp ) { ++ elem[ ontype ] = null; ++ } ++ ++ // Prevent re-triggering of the same event, since we already bubbled it above ++ jQuery.event.triggered = type; ++ try { ++ elem[ type ](); ++ } catch ( e ) { ++ ++ // IE<9 dies on focus/blur to hidden element (#1486,#12518) ++ // only reproducible on winXP IE8 native, not IE9 in IE8 mode ++ } ++ jQuery.event.triggered = undefined; ++ ++ if ( tmp ) { ++ elem[ ontype ] = tmp; ++ } ++ } ++ } ++ } ++ ++ return event.result; ++ }, ++ ++ dispatch: function( event ) { ++ ++ // Make a writable jQuery.Event from the native event object ++ event = jQuery.event.fix( event ); ++ ++ var i, j, ret, matched, handleObj, ++ handlerQueue = [], ++ args = slice.call( arguments ), ++ handlers = ( jQuery._data( this, "events" ) || {} )[ event.type ] || [], ++ special = jQuery.event.special[ event.type ] || {}; ++ ++ // Use the fix-ed jQuery.Event rather than the (read-only) native event ++ args[ 0 ] = event; ++ event.delegateTarget = this; ++ ++ // Call the preDispatch hook for the mapped type, and let it bail if desired ++ if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { ++ return; ++ } ++ ++ // Determine handlers ++ handlerQueue = jQuery.event.handlers.call( this, event, handlers ); ++ ++ // Run delegates first; they may want to stop propagation beneath us ++ i = 0; ++ while ( ( matched = handlerQueue[ i++ ] ) && !event.isPropagationStopped() ) { ++ event.currentTarget = matched.elem; ++ ++ j = 0; ++ while ( ( handleObj = matched.handlers[ j++ ] ) && ++ !event.isImmediatePropagationStopped() ) { ++ ++ // Triggered event must either 1) have no namespace, or 2) have namespace(s) ++ // a subset or equal to those in the bound event (both can have no namespace). ++ if ( !event.rnamespace || event.rnamespace.test( handleObj.namespace ) ) { ++ ++ event.handleObj = handleObj; ++ event.data = handleObj.data; ++ ++ ret = ( ( jQuery.event.special[ handleObj.origType ] || {} ).handle || ++ handleObj.handler ).apply( matched.elem, args ); ++ ++ if ( ret !== undefined ) { ++ if ( ( event.result = ret ) === false ) { ++ event.preventDefault(); ++ event.stopPropagation(); ++ } ++ } ++ } ++ } ++ } ++ ++ // Call the postDispatch hook for the mapped type ++ if ( special.postDispatch ) { ++ special.postDispatch.call( this, event ); ++ } ++ ++ return event.result; ++ }, ++ ++ handlers: function( event, handlers ) { ++ var i, matches, sel, handleObj, ++ handlerQueue = [], ++ delegateCount = handlers.delegateCount, ++ cur = event.target; ++ ++ // Support (at least): Chrome, IE9 ++ // Find delegate handlers ++ // Black-hole SVG instance trees (#13180) ++ // ++ // Support: Firefox<=42+ ++ // Avoid non-left-click in FF but don't block IE radio events (#3861, gh-2343) ++ if ( delegateCount && cur.nodeType && ++ ( event.type !== "click" || isNaN( event.button ) || event.button < 1 ) ) { ++ ++ /* jshint eqeqeq: false */ ++ for ( ; cur != this; cur = cur.parentNode || this ) { ++ /* jshint eqeqeq: true */ ++ ++ // Don't check non-elements (#13208) ++ // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) ++ if ( cur.nodeType === 1 && ( cur.disabled !== true || event.type !== "click" ) ) { ++ matches = []; ++ for ( i = 0; i < delegateCount; i++ ) { ++ handleObj = handlers[ i ]; ++ ++ // Don't conflict with Object.prototype properties (#13203) ++ sel = handleObj.selector + " "; ++ ++ if ( matches[ sel ] === undefined ) { ++ matches[ sel ] = handleObj.needsContext ? ++ jQuery( sel, this ).index( cur ) > -1 : ++ jQuery.find( sel, this, null, [ cur ] ).length; ++ } ++ if ( matches[ sel ] ) { ++ matches.push( handleObj ); ++ } ++ } ++ if ( matches.length ) { ++ handlerQueue.push( { elem: cur, handlers: matches } ); ++ } ++ } ++ } ++ } ++ ++ // Add the remaining (directly-bound) handlers ++ if ( delegateCount < handlers.length ) { ++ handlerQueue.push( { elem: this, handlers: handlers.slice( delegateCount ) } ); ++ } ++ ++ return handlerQueue; ++ }, ++ ++ fix: function( event ) { ++ if ( event[ jQuery.expando ] ) { ++ return event; ++ } ++ ++ // Create a writable copy of the event object and normalize some properties ++ var i, prop, copy, ++ type = event.type, ++ originalEvent = event, ++ fixHook = this.fixHooks[ type ]; ++ ++ if ( !fixHook ) { ++ this.fixHooks[ type ] = fixHook = ++ rmouseEvent.test( type ) ? this.mouseHooks : ++ rkeyEvent.test( type ) ? this.keyHooks : ++ {}; ++ } ++ copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; ++ ++ event = new jQuery.Event( originalEvent ); ++ ++ i = copy.length; ++ while ( i-- ) { ++ prop = copy[ i ]; ++ event[ prop ] = originalEvent[ prop ]; ++ } ++ ++ // Support: IE<9 ++ // Fix target property (#1925) ++ if ( !event.target ) { ++ event.target = originalEvent.srcElement || document; ++ } ++ ++ // Support: Safari 6-8+ ++ // Target should not be a text node (#504, #13143) ++ if ( event.target.nodeType === 3 ) { ++ event.target = event.target.parentNode; ++ } ++ ++ // Support: IE<9 ++ // For mouse/key events, metaKey==false if it's undefined (#3368, #11328) ++ event.metaKey = !!event.metaKey; ++ ++ return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; ++ }, ++ ++ // Includes some event props shared by KeyEvent and MouseEvent ++ props: ( "altKey bubbles cancelable ctrlKey currentTarget detail eventPhase " + ++ "metaKey relatedTarget shiftKey target timeStamp view which" ).split( " " ), ++ ++ fixHooks: {}, ++ ++ keyHooks: { ++ props: "char charCode key keyCode".split( " " ), ++ filter: function( event, original ) { ++ ++ // Add which for key events ++ if ( event.which == null ) { ++ event.which = original.charCode != null ? original.charCode : original.keyCode; ++ } ++ ++ return event; ++ } ++ }, ++ ++ mouseHooks: { ++ props: ( "button buttons clientX clientY fromElement offsetX offsetY " + ++ "pageX pageY screenX screenY toElement" ).split( " " ), ++ filter: function( event, original ) { ++ var body, eventDoc, doc, ++ button = original.button, ++ fromElement = original.fromElement; ++ ++ // Calculate pageX/Y if missing and clientX/Y available ++ if ( event.pageX == null && original.clientX != null ) { ++ eventDoc = event.target.ownerDocument || document; ++ doc = eventDoc.documentElement; ++ body = eventDoc.body; ++ ++ event.pageX = original.clientX + ++ ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ++ ( doc && doc.clientLeft || body && body.clientLeft || 0 ); ++ event.pageY = original.clientY + ++ ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ++ ( doc && doc.clientTop || body && body.clientTop || 0 ); ++ } ++ ++ // Add relatedTarget, if necessary ++ if ( !event.relatedTarget && fromElement ) { ++ event.relatedTarget = fromElement === event.target ? ++ original.toElement : ++ fromElement; ++ } ++ ++ // Add which for click: 1 === left; 2 === middle; 3 === right ++ // Note: button is not normalized, so don't use it ++ if ( !event.which && button !== undefined ) { ++ event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); ++ } ++ ++ return event; ++ } ++ }, ++ ++ special: { ++ load: { ++ ++ // Prevent triggered image.load events from bubbling to window.load ++ noBubble: true ++ }, ++ focus: { ++ ++ // Fire native event if possible so blur/focus sequence is correct ++ trigger: function() { ++ if ( this !== safeActiveElement() && this.focus ) { ++ try { ++ this.focus(); ++ return false; ++ } catch ( e ) { ++ ++ // Support: IE<9 ++ // If we error on focus to hidden element (#1486, #12518), ++ // let .trigger() run the handlers ++ } ++ } ++ }, ++ delegateType: "focusin" ++ }, ++ blur: { ++ trigger: function() { ++ if ( this === safeActiveElement() && this.blur ) { ++ this.blur(); ++ return false; ++ } ++ }, ++ delegateType: "focusout" ++ }, ++ click: { ++ ++ // For checkbox, fire native event so checked state will be right ++ trigger: function() { ++ if ( jQuery.nodeName( this, "input" ) && this.type === "checkbox" && this.click ) { ++ this.click(); ++ return false; ++ } ++ }, ++ ++ // For cross-browser consistency, don't fire native .click() on links ++ _default: function( event ) { ++ return jQuery.nodeName( event.target, "a" ); ++ } ++ }, ++ ++ beforeunload: { ++ postDispatch: function( event ) { ++ ++ // Support: Firefox 20+ ++ // Firefox doesn't alert if the returnValue field is not set. ++ if ( event.result !== undefined && event.originalEvent ) { ++ event.originalEvent.returnValue = event.result; ++ } ++ } ++ } ++ }, ++ ++ // Piggyback on a donor event to simulate a different one ++ simulate: function( type, elem, event ) { ++ var e = jQuery.extend( ++ new jQuery.Event(), ++ event, ++ { ++ type: type, ++ isSimulated: true ++ ++ // Previously, `originalEvent: {}` was set here, so stopPropagation call ++ // would not be triggered on donor event, since in our own ++ // jQuery.event.stopPropagation function we had a check for existence of ++ // originalEvent.stopPropagation method, so, consequently it would be a noop. ++ // ++ // Guard for simulated events was moved to jQuery.event.stopPropagation function ++ // since `originalEvent` should point to the original event for the ++ // constancy with other events and for more focused logic ++ } ++ ); ++ ++ jQuery.event.trigger( e, null, elem ); ++ ++ if ( e.isDefaultPrevented() ) { ++ event.preventDefault(); ++ } ++ } ++}; ++ ++jQuery.removeEvent = document.removeEventListener ? ++ function( elem, type, handle ) { ++ ++ // This "if" is needed for plain objects ++ if ( elem.removeEventListener ) { ++ elem.removeEventListener( type, handle ); ++ } ++ } : ++ function( elem, type, handle ) { ++ var name = "on" + type; ++ ++ if ( elem.detachEvent ) { ++ ++ // #8545, #7054, preventing memory leaks for custom events in IE6-8 ++ // detachEvent needed property on element, by name of that event, ++ // to properly expose it to GC ++ if ( typeof elem[ name ] === "undefined" ) { ++ elem[ name ] = null; ++ } ++ ++ elem.detachEvent( name, handle ); ++ } ++ }; ++ ++jQuery.Event = function( src, props ) { ++ ++ // Allow instantiation without the 'new' keyword ++ if ( !( this instanceof jQuery.Event ) ) { ++ return new jQuery.Event( src, props ); ++ } ++ ++ // Event object ++ if ( src && src.type ) { ++ this.originalEvent = src; ++ this.type = src.type; ++ ++ // Events bubbling up the document may have been marked as prevented ++ // by a handler lower down the tree; reflect the correct value. ++ this.isDefaultPrevented = src.defaultPrevented || ++ src.defaultPrevented === undefined && ++ ++ // Support: IE < 9, Android < 4.0 ++ src.returnValue === false ? ++ returnTrue : ++ returnFalse; ++ ++ // Event type ++ } else { ++ this.type = src; ++ } ++ ++ // Put explicitly provided properties onto the event object ++ if ( props ) { ++ jQuery.extend( this, props ); ++ } ++ ++ // Create a timestamp if incoming event doesn't have one ++ this.timeStamp = src && src.timeStamp || jQuery.now(); ++ ++ // Mark it as fixed ++ this[ jQuery.expando ] = true; ++}; ++ ++// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding ++// http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html ++jQuery.Event.prototype = { ++ constructor: jQuery.Event, ++ isDefaultPrevented: returnFalse, ++ isPropagationStopped: returnFalse, ++ isImmediatePropagationStopped: returnFalse, ++ ++ preventDefault: function() { ++ var e = this.originalEvent; ++ ++ this.isDefaultPrevented = returnTrue; ++ if ( !e ) { ++ return; ++ } ++ ++ // If preventDefault exists, run it on the original event ++ if ( e.preventDefault ) { ++ e.preventDefault(); ++ ++ // Support: IE ++ // Otherwise set the returnValue property of the original event to false ++ } else { ++ e.returnValue = false; ++ } ++ }, ++ stopPropagation: function() { ++ var e = this.originalEvent; ++ ++ this.isPropagationStopped = returnTrue; ++ ++ if ( !e || this.isSimulated ) { ++ return; ++ } ++ ++ // If stopPropagation exists, run it on the original event ++ if ( e.stopPropagation ) { ++ e.stopPropagation(); ++ } ++ ++ // Support: IE ++ // Set the cancelBubble property of the original event to true ++ e.cancelBubble = true; ++ }, ++ stopImmediatePropagation: function() { ++ var e = this.originalEvent; ++ ++ this.isImmediatePropagationStopped = returnTrue; ++ ++ if ( e && e.stopImmediatePropagation ) { ++ e.stopImmediatePropagation(); ++ } ++ ++ this.stopPropagation(); ++ } ++}; ++ ++// Create mouseenter/leave events using mouseover/out and event-time checks ++// so that event delegation works in jQuery. ++// Do the same for pointerenter/pointerleave and pointerover/pointerout ++// ++// Support: Safari 7 only ++// Safari sends mouseenter too often; see: ++// https://code.google.com/p/chromium/issues/detail?id=470258 ++// for the description of the bug (it existed in older Chrome versions as well). ++jQuery.each( { ++ mouseenter: "mouseover", ++ mouseleave: "mouseout", ++ pointerenter: "pointerover", ++ pointerleave: "pointerout" ++}, function( orig, fix ) { ++ jQuery.event.special[ orig ] = { ++ delegateType: fix, ++ bindType: fix, ++ ++ handle: function( event ) { ++ var ret, ++ target = this, ++ related = event.relatedTarget, ++ handleObj = event.handleObj; ++ ++ // For mouseenter/leave call the handler if related is outside the target. ++ // NB: No relatedTarget if the mouse left/entered the browser window ++ if ( !related || ( related !== target && !jQuery.contains( target, related ) ) ) { ++ event.type = handleObj.origType; ++ ret = handleObj.handler.apply( this, arguments ); ++ event.type = fix; ++ } ++ return ret; ++ } ++ }; ++} ); ++ ++// IE submit delegation ++if ( !support.submit ) { ++ ++ jQuery.event.special.submit = { ++ setup: function() { ++ ++ // Only need this for delegated form submit events ++ if ( jQuery.nodeName( this, "form" ) ) { ++ return false; ++ } ++ ++ // Lazy-add a submit handler when a descendant form may potentially be submitted ++ jQuery.event.add( this, "click._submit keypress._submit", function( e ) { ++ ++ // Node name check avoids a VML-related crash in IE (#9807) ++ var elem = e.target, ++ form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? ++ ++ // Support: IE <=8 ++ // We use jQuery.prop instead of elem.form ++ // to allow fixing the IE8 delegated submit issue (gh-2332) ++ // by 3rd party polyfills/workarounds. ++ jQuery.prop( elem, "form" ) : ++ undefined; ++ ++ if ( form && !jQuery._data( form, "submit" ) ) { ++ jQuery.event.add( form, "submit._submit", function( event ) { ++ event._submitBubble = true; ++ } ); ++ jQuery._data( form, "submit", true ); ++ } ++ } ); ++ ++ // return undefined since we don't need an event listener ++ }, ++ ++ postDispatch: function( event ) { ++ ++ // If form was submitted by the user, bubble the event up the tree ++ if ( event._submitBubble ) { ++ delete event._submitBubble; ++ if ( this.parentNode && !event.isTrigger ) { ++ jQuery.event.simulate( "submit", this.parentNode, event ); ++ } ++ } ++ }, ++ ++ teardown: function() { ++ ++ // Only need this for delegated form submit events ++ if ( jQuery.nodeName( this, "form" ) ) { ++ return false; ++ } ++ ++ // Remove delegated handlers; cleanData eventually reaps submit handlers attached above ++ jQuery.event.remove( this, "._submit" ); ++ } ++ }; ++} ++ ++// IE change delegation and checkbox/radio fix ++if ( !support.change ) { ++ ++ jQuery.event.special.change = { ++ ++ setup: function() { ++ ++ if ( rformElems.test( this.nodeName ) ) { ++ ++ // IE doesn't fire change on a check/radio until blur; trigger it on click ++ // after a propertychange. Eat the blur-change in special.change.handle. ++ // This still fires onchange a second time for check/radio after blur. ++ if ( this.type === "checkbox" || this.type === "radio" ) { ++ jQuery.event.add( this, "propertychange._change", function( event ) { ++ if ( event.originalEvent.propertyName === "checked" ) { ++ this._justChanged = true; ++ } ++ } ); ++ jQuery.event.add( this, "click._change", function( event ) { ++ if ( this._justChanged && !event.isTrigger ) { ++ this._justChanged = false; ++ } ++ ++ // Allow triggered, simulated change events (#11500) ++ jQuery.event.simulate( "change", this, event ); ++ } ); ++ } ++ return false; ++ } ++ ++ // Delegated event; lazy-add a change handler on descendant inputs ++ jQuery.event.add( this, "beforeactivate._change", function( e ) { ++ var elem = e.target; ++ ++ if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "change" ) ) { ++ jQuery.event.add( elem, "change._change", function( event ) { ++ if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { ++ jQuery.event.simulate( "change", this.parentNode, event ); ++ } ++ } ); ++ jQuery._data( elem, "change", true ); ++ } ++ } ); ++ }, ++ ++ handle: function( event ) { ++ var elem = event.target; ++ ++ // Swallow native change events from checkbox/radio, we already triggered them above ++ if ( this !== elem || event.isSimulated || event.isTrigger || ++ ( elem.type !== "radio" && elem.type !== "checkbox" ) ) { ++ ++ return event.handleObj.handler.apply( this, arguments ); ++ } ++ }, ++ ++ teardown: function() { ++ jQuery.event.remove( this, "._change" ); ++ ++ return !rformElems.test( this.nodeName ); ++ } ++ }; ++} ++ ++// Support: Firefox ++// Firefox doesn't have focus(in | out) events ++// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 ++// ++// Support: Chrome, Safari ++// focus(in | out) events fire after focus & blur events, ++// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order ++// Related ticket - https://code.google.com/p/chromium/issues/detail?id=449857 ++if ( !support.focusin ) { ++ jQuery.each( { focus: "focusin", blur: "focusout" }, function( orig, fix ) { ++ ++ // Attach a single capturing handler on the document while someone wants focusin/focusout ++ var handler = function( event ) { ++ jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); ++ }; ++ ++ jQuery.event.special[ fix ] = { ++ setup: function() { ++ var doc = this.ownerDocument || this, ++ attaches = jQuery._data( doc, fix ); ++ ++ if ( !attaches ) { ++ doc.addEventListener( orig, handler, true ); ++ } ++ jQuery._data( doc, fix, ( attaches || 0 ) + 1 ); ++ }, ++ teardown: function() { ++ var doc = this.ownerDocument || this, ++ attaches = jQuery._data( doc, fix ) - 1; ++ ++ if ( !attaches ) { ++ doc.removeEventListener( orig, handler, true ); ++ jQuery._removeData( doc, fix ); ++ } else { ++ jQuery._data( doc, fix, attaches ); ++ } ++ } ++ }; ++ } ); ++} ++ ++jQuery.fn.extend( { ++ ++ on: function( types, selector, data, fn ) { ++ return on( this, types, selector, data, fn ); ++ }, ++ one: function( types, selector, data, fn ) { ++ return on( this, types, selector, data, fn, 1 ); ++ }, ++ off: function( types, selector, fn ) { ++ var handleObj, type; ++ if ( types && types.preventDefault && types.handleObj ) { ++ ++ // ( event ) dispatched jQuery.Event ++ handleObj = types.handleObj; ++ jQuery( types.delegateTarget ).off( ++ handleObj.namespace ? ++ handleObj.origType + "." + handleObj.namespace : ++ handleObj.origType, ++ handleObj.selector, ++ handleObj.handler ++ ); ++ return this; ++ } ++ if ( typeof types === "object" ) { ++ ++ // ( types-object [, selector] ) ++ for ( type in types ) { ++ this.off( type, selector, types[ type ] ); ++ } ++ return this; ++ } ++ if ( selector === false || typeof selector === "function" ) { ++ ++ // ( types [, fn] ) ++ fn = selector; ++ selector = undefined; ++ } ++ if ( fn === false ) { ++ fn = returnFalse; ++ } ++ return this.each( function() { ++ jQuery.event.remove( this, types, fn, selector ); ++ } ); ++ }, ++ ++ trigger: function( type, data ) { ++ return this.each( function() { ++ jQuery.event.trigger( type, data, this ); ++ } ); ++ }, ++ triggerHandler: function( type, data ) { ++ var elem = this[ 0 ]; ++ if ( elem ) { ++ return jQuery.event.trigger( type, data, elem, true ); ++ } ++ } ++} ); ++ ++ ++var rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, ++ rnoshimcache = new RegExp( "<(?:" + nodeNames + ")[\\s/>]", "i" ), ++ rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:-]+)[^>]*)\/>/gi, ++ ++ // Support: IE 10-11, Edge 10240+ ++ // In IE/Edge using regex groups here causes severe slowdowns. ++ // See https://connect.microsoft.com/IE/feedback/details/1736512/ ++ rnoInnerhtml = /\s*$/g, ++ safeFragment = createSafeFragment( document ), ++ fragmentDiv = safeFragment.appendChild( document.createElement( "div" ) ); ++ ++// Support: IE<8 ++// Manipulating tables requires a tbody ++function manipulationTarget( elem, content ) { ++ return jQuery.nodeName( elem, "table" ) && ++ jQuery.nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ? ++ ++ elem.getElementsByTagName( "tbody" )[ 0 ] || ++ elem.appendChild( elem.ownerDocument.createElement( "tbody" ) ) : ++ elem; ++} ++ ++// Replace/restore the type attribute of script elements for safe DOM manipulation ++function disableScript( elem ) { ++ elem.type = ( jQuery.find.attr( elem, "type" ) !== null ) + "/" + elem.type; ++ return elem; ++} ++function restoreScript( elem ) { ++ var match = rscriptTypeMasked.exec( elem.type ); ++ if ( match ) { ++ elem.type = match[ 1 ]; ++ } else { ++ elem.removeAttribute( "type" ); ++ } ++ return elem; ++} ++ ++function cloneCopyEvent( src, dest ) { ++ if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { ++ return; ++ } ++ ++ var type, i, l, ++ oldData = jQuery._data( src ), ++ curData = jQuery._data( dest, oldData ), ++ events = oldData.events; ++ ++ if ( events ) { ++ delete curData.handle; ++ curData.events = {}; ++ ++ for ( type in events ) { ++ for ( i = 0, l = events[ type ].length; i < l; i++ ) { ++ jQuery.event.add( dest, type, events[ type ][ i ] ); ++ } ++ } ++ } ++ ++ // make the cloned public data object a copy from the original ++ if ( curData.data ) { ++ curData.data = jQuery.extend( {}, curData.data ); ++ } ++} ++ ++function fixCloneNodeIssues( src, dest ) { ++ var nodeName, e, data; ++ ++ // We do not need to do anything for non-Elements ++ if ( dest.nodeType !== 1 ) { ++ return; ++ } ++ ++ nodeName = dest.nodeName.toLowerCase(); ++ ++ // IE6-8 copies events bound via attachEvent when using cloneNode. ++ if ( !support.noCloneEvent && dest[ jQuery.expando ] ) { ++ data = jQuery._data( dest ); ++ ++ for ( e in data.events ) { ++ jQuery.removeEvent( dest, e, data.handle ); ++ } ++ ++ // Event data gets referenced instead of copied if the expando gets copied too ++ dest.removeAttribute( jQuery.expando ); ++ } ++ ++ // IE blanks contents when cloning scripts, and tries to evaluate newly-set text ++ if ( nodeName === "script" && dest.text !== src.text ) { ++ disableScript( dest ).text = src.text; ++ restoreScript( dest ); ++ ++ // IE6-10 improperly clones children of object elements using classid. ++ // IE10 throws NoModificationAllowedError if parent is null, #12132. ++ } else if ( nodeName === "object" ) { ++ if ( dest.parentNode ) { ++ dest.outerHTML = src.outerHTML; ++ } ++ ++ // This path appears unavoidable for IE9. When cloning an object ++ // element in IE9, the outerHTML strategy above is not sufficient. ++ // If the src has innerHTML and the destination does not, ++ // copy the src.innerHTML into the dest.innerHTML. #10324 ++ if ( support.html5Clone && ( src.innerHTML && !jQuery.trim( dest.innerHTML ) ) ) { ++ dest.innerHTML = src.innerHTML; ++ } ++ ++ } else if ( nodeName === "input" && rcheckableType.test( src.type ) ) { ++ ++ // IE6-8 fails to persist the checked state of a cloned checkbox ++ // or radio button. Worse, IE6-7 fail to give the cloned element ++ // a checked appearance if the defaultChecked value isn't also set ++ ++ dest.defaultChecked = dest.checked = src.checked; ++ ++ // IE6-7 get confused and end up setting the value of a cloned ++ // checkbox/radio button to an empty string instead of "on" ++ if ( dest.value !== src.value ) { ++ dest.value = src.value; ++ } ++ ++ // IE6-8 fails to return the selected option to the default selected ++ // state when cloning options ++ } else if ( nodeName === "option" ) { ++ dest.defaultSelected = dest.selected = src.defaultSelected; ++ ++ // IE6-8 fails to set the defaultValue to the correct value when ++ // cloning other types of input fields ++ } else if ( nodeName === "input" || nodeName === "textarea" ) { ++ dest.defaultValue = src.defaultValue; ++ } ++} ++ ++function domManip( collection, args, callback, ignored ) { ++ ++ // Flatten any nested arrays ++ args = concat.apply( [], args ); ++ ++ var first, node, hasScripts, ++ scripts, doc, fragment, ++ i = 0, ++ l = collection.length, ++ iNoClone = l - 1, ++ value = args[ 0 ], ++ isFunction = jQuery.isFunction( value ); ++ ++ // We can't cloneNode fragments that contain checked, in WebKit ++ if ( isFunction || ++ ( l > 1 && typeof value === "string" && ++ !support.checkClone && rchecked.test( value ) ) ) { ++ return collection.each( function( index ) { ++ var self = collection.eq( index ); ++ if ( isFunction ) { ++ args[ 0 ] = value.call( this, index, self.html() ); ++ } ++ domManip( self, args, callback, ignored ); ++ } ); ++ } ++ ++ if ( l ) { ++ fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); ++ first = fragment.firstChild; ++ ++ if ( fragment.childNodes.length === 1 ) { ++ fragment = first; ++ } ++ ++ // Require either new content or an interest in ignored elements to invoke the callback ++ if ( first || ignored ) { ++ scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); ++ hasScripts = scripts.length; ++ ++ // Use the original fragment for the last item ++ // instead of the first because it can end up ++ // being emptied incorrectly in certain situations (#8070). ++ for ( ; i < l; i++ ) { ++ node = fragment; ++ ++ if ( i !== iNoClone ) { ++ node = jQuery.clone( node, true, true ); ++ ++ // Keep references to cloned scripts for later restoration ++ if ( hasScripts ) { ++ ++ // Support: Android<4.1, PhantomJS<2 ++ // push.apply(_, arraylike) throws on ancient WebKit ++ jQuery.merge( scripts, getAll( node, "script" ) ); ++ } ++ } ++ ++ callback.call( collection[ i ], node, i ); ++ } ++ ++ if ( hasScripts ) { ++ doc = scripts[ scripts.length - 1 ].ownerDocument; ++ ++ // Reenable scripts ++ jQuery.map( scripts, restoreScript ); ++ ++ // Evaluate executable scripts on first document insertion ++ for ( i = 0; i < hasScripts; i++ ) { ++ node = scripts[ i ]; ++ if ( rscriptType.test( node.type || "" ) && ++ !jQuery._data( node, "globalEval" ) && ++ jQuery.contains( doc, node ) ) { ++ ++ if ( node.src ) { ++ ++ // Optional AJAX dependency, but won't run scripts if not present ++ if ( jQuery._evalUrl ) { ++ jQuery._evalUrl( node.src ); ++ } ++ } else { ++ jQuery.globalEval( ++ ( node.text || node.textContent || node.innerHTML || "" ) ++ .replace( rcleanScript, "" ) ++ ); ++ } ++ } ++ } ++ } ++ ++ // Fix #11809: Avoid leaking memory ++ fragment = first = null; ++ } ++ } ++ ++ return collection; ++} ++ ++function remove( elem, selector, keepData ) { ++ var node, ++ elems = selector ? jQuery.filter( selector, elem ) : elem, ++ i = 0; ++ ++ for ( ; ( node = elems[ i ] ) != null; i++ ) { ++ ++ if ( !keepData && node.nodeType === 1 ) { ++ jQuery.cleanData( getAll( node ) ); ++ } ++ ++ if ( node.parentNode ) { ++ if ( keepData && jQuery.contains( node.ownerDocument, node ) ) { ++ setGlobalEval( getAll( node, "script" ) ); ++ } ++ node.parentNode.removeChild( node ); ++ } ++ } ++ ++ return elem; ++} ++ ++jQuery.extend( { ++ htmlPrefilter: function( html ) { ++ return html.replace( rxhtmlTag, "<$1>" ); ++ }, ++ ++ clone: function( elem, dataAndEvents, deepDataAndEvents ) { ++ var destElements, node, clone, i, srcElements, ++ inPage = jQuery.contains( elem.ownerDocument, elem ); ++ ++ if ( support.html5Clone || jQuery.isXMLDoc( elem ) || ++ !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { ++ ++ clone = elem.cloneNode( true ); ++ ++ // IE<=8 does not properly clone detached, unknown element nodes ++ } else { ++ fragmentDiv.innerHTML = elem.outerHTML; ++ fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); ++ } ++ ++ if ( ( !support.noCloneEvent || !support.noCloneChecked ) && ++ ( elem.nodeType === 1 || elem.nodeType === 11 ) && !jQuery.isXMLDoc( elem ) ) { ++ ++ // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 ++ destElements = getAll( clone ); ++ srcElements = getAll( elem ); ++ ++ // Fix all IE cloning issues ++ for ( i = 0; ( node = srcElements[ i ] ) != null; ++i ) { ++ ++ // Ensure that the destination node is not null; Fixes #9587 ++ if ( destElements[ i ] ) { ++ fixCloneNodeIssues( node, destElements[ i ] ); ++ } ++ } ++ } ++ ++ // Copy the events from the original to the clone ++ if ( dataAndEvents ) { ++ if ( deepDataAndEvents ) { ++ srcElements = srcElements || getAll( elem ); ++ destElements = destElements || getAll( clone ); ++ ++ for ( i = 0; ( node = srcElements[ i ] ) != null; i++ ) { ++ cloneCopyEvent( node, destElements[ i ] ); ++ } ++ } else { ++ cloneCopyEvent( elem, clone ); ++ } ++ } ++ ++ // Preserve script evaluation history ++ destElements = getAll( clone, "script" ); ++ if ( destElements.length > 0 ) { ++ setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); ++ } ++ ++ destElements = srcElements = node = null; ++ ++ // Return the cloned set ++ return clone; ++ }, ++ ++ cleanData: function( elems, /* internal */ forceAcceptData ) { ++ var elem, type, id, data, ++ i = 0, ++ internalKey = jQuery.expando, ++ cache = jQuery.cache, ++ attributes = support.attributes, ++ special = jQuery.event.special; ++ ++ for ( ; ( elem = elems[ i ] ) != null; i++ ) { ++ if ( forceAcceptData || acceptData( elem ) ) { ++ ++ id = elem[ internalKey ]; ++ data = id && cache[ id ]; ++ ++ if ( data ) { ++ if ( data.events ) { ++ for ( type in data.events ) { ++ if ( special[ type ] ) { ++ jQuery.event.remove( elem, type ); ++ ++ // This is a shortcut to avoid jQuery.event.remove's overhead ++ } else { ++ jQuery.removeEvent( elem, type, data.handle ); ++ } ++ } ++ } ++ ++ // Remove cache only if it was not already removed by jQuery.event.remove ++ if ( cache[ id ] ) { ++ ++ delete cache[ id ]; ++ ++ // Support: IE<9 ++ // IE does not allow us to delete expando properties from nodes ++ // IE creates expando attributes along with the property ++ // IE does not have a removeAttribute function on Document nodes ++ if ( !attributes && typeof elem.removeAttribute !== "undefined" ) { ++ elem.removeAttribute( internalKey ); ++ ++ // Webkit & Blink performance suffers when deleting properties ++ // from DOM nodes, so set to undefined instead ++ // https://code.google.com/p/chromium/issues/detail?id=378607 ++ } else { ++ elem[ internalKey ] = undefined; ++ } ++ ++ deletedIds.push( id ); ++ } ++ } ++ } ++ } ++ } ++} ); ++ ++jQuery.fn.extend( { ++ ++ // Keep domManip exposed until 3.0 (gh-2225) ++ domManip: domManip, ++ ++ detach: function( selector ) { ++ return remove( this, selector, true ); ++ }, ++ ++ remove: function( selector ) { ++ return remove( this, selector ); ++ }, ++ ++ text: function( value ) { ++ return access( this, function( value ) { ++ return value === undefined ? ++ jQuery.text( this ) : ++ this.empty().append( ++ ( this[ 0 ] && this[ 0 ].ownerDocument || document ).createTextNode( value ) ++ ); ++ }, null, value, arguments.length ); ++ }, ++ ++ append: function() { ++ return domManip( this, arguments, function( elem ) { ++ if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { ++ var target = manipulationTarget( this, elem ); ++ target.appendChild( elem ); ++ } ++ } ); ++ }, ++ ++ prepend: function() { ++ return domManip( this, arguments, function( elem ) { ++ if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { ++ var target = manipulationTarget( this, elem ); ++ target.insertBefore( elem, target.firstChild ); ++ } ++ } ); ++ }, ++ ++ before: function() { ++ return domManip( this, arguments, function( elem ) { ++ if ( this.parentNode ) { ++ this.parentNode.insertBefore( elem, this ); ++ } ++ } ); ++ }, ++ ++ after: function() { ++ return domManip( this, arguments, function( elem ) { ++ if ( this.parentNode ) { ++ this.parentNode.insertBefore( elem, this.nextSibling ); ++ } ++ } ); ++ }, ++ ++ empty: function() { ++ var elem, ++ i = 0; ++ ++ for ( ; ( elem = this[ i ] ) != null; i++ ) { ++ ++ // Remove element nodes and prevent memory leaks ++ if ( elem.nodeType === 1 ) { ++ jQuery.cleanData( getAll( elem, false ) ); ++ } ++ ++ // Remove any remaining nodes ++ while ( elem.firstChild ) { ++ elem.removeChild( elem.firstChild ); ++ } ++ ++ // If this is a select, ensure that it displays empty (#12336) ++ // Support: IE<9 ++ if ( elem.options && jQuery.nodeName( elem, "select" ) ) { ++ elem.options.length = 0; ++ } ++ } ++ ++ return this; ++ }, ++ ++ clone: function( dataAndEvents, deepDataAndEvents ) { ++ dataAndEvents = dataAndEvents == null ? false : dataAndEvents; ++ deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; ++ ++ return this.map( function() { ++ return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); ++ } ); ++ }, ++ ++ html: function( value ) { ++ return access( this, function( value ) { ++ var elem = this[ 0 ] || {}, ++ i = 0, ++ l = this.length; ++ ++ if ( value === undefined ) { ++ return elem.nodeType === 1 ? ++ elem.innerHTML.replace( rinlinejQuery, "" ) : ++ undefined; ++ } ++ ++ // See if we can take a shortcut and just use innerHTML ++ if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ++ ( support.htmlSerialize || !rnoshimcache.test( value ) ) && ++ ( support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && ++ !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { ++ ++ value = jQuery.htmlPrefilter( value ); ++ ++ try { ++ for ( ; i < l; i++ ) { ++ ++ // Remove element nodes and prevent memory leaks ++ elem = this[ i ] || {}; ++ if ( elem.nodeType === 1 ) { ++ jQuery.cleanData( getAll( elem, false ) ); ++ elem.innerHTML = value; ++ } ++ } ++ ++ elem = 0; ++ ++ // If using innerHTML throws an exception, use the fallback method ++ } catch ( e ) {} ++ } ++ ++ if ( elem ) { ++ this.empty().append( value ); ++ } ++ }, null, value, arguments.length ); ++ }, ++ ++ replaceWith: function() { ++ var ignored = []; ++ ++ // Make the changes, replacing each non-ignored context element with the new content ++ return domManip( this, arguments, function( elem ) { ++ var parent = this.parentNode; ++ ++ if ( jQuery.inArray( this, ignored ) < 0 ) { ++ jQuery.cleanData( getAll( this ) ); ++ if ( parent ) { ++ parent.replaceChild( elem, this ); ++ } ++ } ++ ++ // Force callback invocation ++ }, ignored ); ++ } ++} ); ++ ++jQuery.each( { ++ appendTo: "append", ++ prependTo: "prepend", ++ insertBefore: "before", ++ insertAfter: "after", ++ replaceAll: "replaceWith" ++}, function( name, original ) { ++ jQuery.fn[ name ] = function( selector ) { ++ var elems, ++ i = 0, ++ ret = [], ++ insert = jQuery( selector ), ++ last = insert.length - 1; ++ ++ for ( ; i <= last; i++ ) { ++ elems = i === last ? this : this.clone( true ); ++ jQuery( insert[ i ] )[ original ]( elems ); ++ ++ // Modern browsers can apply jQuery collections as arrays, but oldIE needs a .get() ++ push.apply( ret, elems.get() ); ++ } ++ ++ return this.pushStack( ret ); ++ }; ++} ); ++ ++ ++var iframe, ++ elemdisplay = { ++ ++ // Support: Firefox ++ // We have to pre-define these values for FF (#10227) ++ HTML: "block", ++ BODY: "block" ++ }; ++ ++/** ++ * Retrieve the actual display of a element ++ * @param {String} name nodeName of the element ++ * @param {Object} doc Document object ++ */ ++ ++// Called only from within defaultDisplay ++function actualDisplay( name, doc ) { ++ var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ), ++ ++ display = jQuery.css( elem[ 0 ], "display" ); ++ ++ // We don't have any data stored on the element, ++ // so use "detach" method as fast way to get rid of the element ++ elem.detach(); ++ ++ return display; ++} ++ ++/** ++ * Try to determine the default display value of an element ++ * @param {String} nodeName ++ */ ++function defaultDisplay( nodeName ) { ++ var doc = document, ++ display = elemdisplay[ nodeName ]; ++ ++ if ( !display ) { ++ display = actualDisplay( nodeName, doc ); ++ ++ // If the simple way fails, read from inside an iframe ++ if ( display === "none" || !display ) { ++ ++ // Use the already-created iframe if possible ++ iframe = ( iframe || jQuery( "