Make randen_slow endian-correct
authorBenjamin Barenblat <bbaren@google.com>
Thu, 14 Apr 2022 17:20:16 +0000 (18:20 +0100)
committerBenjamin Barenblat <bbaren@debian.org>
Thu, 14 Apr 2022 17:20:16 +0000 (18:20 +0100)
Forwarded: yes
Applied-Upstream: https://github.com/abseil/abseil-cpp/commit/33541e751039a8c4bd3a395dd1a3a0928885814a

Pay attention to the platform endianness when pulling bytes out of each
AES block, and use platform-endian round keys.

The author works at Google. Upstream applied this patch as Piper
revision 383878281 and exported it to GitHub; the Applied-Upstream URL
above points to the exported commit.

Gbp-Pq: Name big-endian-random2.diff

absl/random/internal/BUILD.bazel
absl/random/internal/randen_slow.cc

index b3fa05396a44d6cb209611b178b15bddddcf7794..64cd7d6393e73e5f2cf0ccb601a91bb5d573d883 100644 (file)
@@ -296,6 +296,7 @@ cc_library(
         ":platform",
         "//absl/base:config",
         "//absl/base:core_headers",
+        "//absl/base:endian",
         "//absl/numeric:int128",
     ],
 )
index 56aeb030d622406d781e66951d8175fc8838e9d9..d5c9347ba9844fcfe20f33cbbf4b90bf01af20f5 100644 (file)
@@ -19,6 +19,7 @@
 #include <cstring>
 
 #include "absl/base/attributes.h"
+#include "absl/base/internal/endian.h"
 #include "absl/numeric/int128.h"
 #include "absl/random/internal/platform.h"
 #include "absl/random/internal/randen_traits.h"
@@ -40,7 +41,7 @@ namespace {
 
 // AES portions based on rijndael-alg-fst.c,
 // https://fastcrypto.org/front/misc/rijndael-alg-fst.c, and modified for
-// little-endianness.
+// platform-endianness.
 //
 // Implementation of
 // http://www.csrc.nist.gov/publications/fips/fips197/fips-197.pdf
@@ -251,6 +252,7 @@ inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE void Vector128Store(
 inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE Vector128
 AesRound(const Vector128& state, const Vector128& round_key) {
   Vector128 result;
+#ifdef ABSL_IS_LITTLE_ENDIAN
   result.s[0] = round_key.s[0] ^                  //
                 te0[uint8_t(state.s[0])] ^        //
                 te1[uint8_t(state.s[1] >> 8)] ^   //
@@ -271,6 +273,28 @@ AesRound(const Vector128& state, const Vector128& round_key) {
                 te1[uint8_t(state.s[0] >> 8)] ^   //
                 te2[uint8_t(state.s[1] >> 16)] ^  //
                 te3[uint8_t(state.s[2] >> 24)];
+#else
+  result.s[0] = round_key.s[0] ^                  //
+                te0[uint8_t(state.s[0])] ^        //
+                te1[uint8_t(state.s[3] >> 8)] ^   //
+                te2[uint8_t(state.s[2] >> 16)] ^  //
+                te3[uint8_t(state.s[1] >> 24)];
+  result.s[1] = round_key.s[1] ^                  //
+                te0[uint8_t(state.s[1])] ^        //
+                te1[uint8_t(state.s[0] >> 8)] ^   //
+                te2[uint8_t(state.s[3] >> 16)] ^  //
+                te3[uint8_t(state.s[2] >> 24)];
+  result.s[2] = round_key.s[2] ^                  //
+                te0[uint8_t(state.s[2])] ^        //
+                te1[uint8_t(state.s[1] >> 8)] ^   //
+                te2[uint8_t(state.s[0] >> 16)] ^  //
+                te3[uint8_t(state.s[3] >> 24)];
+  result.s[3] = round_key.s[3] ^                  //
+                te0[uint8_t(state.s[3])] ^        //
+                te1[uint8_t(state.s[2] >> 8)] ^   //
+                te2[uint8_t(state.s[1] >> 16)] ^  //
+                te3[uint8_t(state.s[0] >> 24)];
+#endif
   return result;
 }
 
@@ -380,7 +404,11 @@ namespace random_internal {
 const void* RandenSlow::GetKeys() {
   // Round keys for one AES per Feistel round and branch.
   // The canonical implementation uses first digits of Pi.
+#ifdef ABSL_IS_LITTLE_ENDIAN
   return kRandenRoundKeys;
+#else
+  return kRandenRoundKeysBE;
+#endif
 }
 
 void RandenSlow::Absorb(const void* seed_void, void* state_void) {