swift run mac-crafter
```
-3.1 Sign the application bundle by adding the following parameter:
+3. Sign the application bundle by adding the following parameter:
`-c <Development or developer codesigning certificate name>`
The whole command will look like this:
```
swift run mac-crafter -c "Apple Development: <certificate common name>"
```
-The resulting app bundle will be placed under the `product` folder in the mac-crafter folder.
+> [!NOTE]
+> The resulting app bundle will be placed under the `product` folder in the mac-crafter folder.
> [!TIP]
> Check [Apple's oficial documentation about code signing](https://developer.apple.com/documentation/xcode/using-the-latest-code-signature-format).
-3.2 Build the file provider module with this option:
+### Extra options
+
+- Build the file provider module with this option:
```
--build-file-provider-module
```
-3.3 Disable the auto-updater:
+- Disable the auto-updater:
```
--disable-autoupdater
```
-3.4 Manually set the architecture you are building for:
+- Manually set the architecture you are building for:
```
---arch arm64
+--arch <arm64|x86_64>
```
-The options are `x86_64` and `arm64`.
-
### How to build the app bundle for arm and intel
To achieve this we are using a Python script called `make_universal.py` which bundles together the arm64 and Intel builds into one universal app bundle. This script can be found under `admin/osx`. You can invoke it like so: