// field in the Projucer. The VST2 SDK can be obtained from the\r
// vstsdk3610_11_06_2018_build_37 (or older) VST3 SDK or JUCE version 5.3.2. You\r
// also need a VST2 license from Steinberg to distribute VST2 plug-ins.\r
-#include "pluginterfaces/vst2.x/aeffect.h"\r
-#include "pluginterfaces/vst2.x/aeffectx.h"\r
+#include "../../juce_audio_processors/format_types/juce_VSTInterface.h"\r
}\r
\r
using namespace juce;\r
#pragma pack (push, 8)\r
#endif\r
\r
-#define JUCE_VSTINTERFACE_H_INCLUDED 1\r
\r
#include "../utility/juce_IncludeModuleHeaders.h"\r
#include "../utility/juce_FakeMouseMoveGenerator.h"\r
#endif\r
\r
#define VST_FORCE_DEPRECATED 0\r
-#define JUCE_VSTINTERFACE_H_INCLUDED 1\r
\r
namespace Vst2\r
{\r
// paths or use the "VST (Legacy) SDK Folder" field in the Projucer. The VST2\r
// SDK can be obtained from the vstsdk3610_11_06_2018_build_37 (or older) VST3\r
// SDK or JUCE version 5.3.2.\r
-#include <pluginterfaces/vst2.x/aeffect.h>\r
-#include <pluginterfaces/vst2.x/aeffectx.h>\r
+#include "../../juce_audio_processors/format_types/juce_VSTInterface.h"\r
}\r
\r
#include "juce_VSTCommon.h"\r
\r
#include "juce_VSTMidiEventList.h"\r
\r
+#define resvd2 hostSpace2\r
+#define nanoSeconds systemTimeNanoseconds\r
+\r
#if JUCE_MINGW\r
#ifndef WM_APPCOMMAND\r
#define WM_APPCOMMAND 0x0319\r