}
}
-static void
-upload_regions (GskGLIconCache *self,
- guint texture_id,
- guint n_regions,
- GskImageRegion *regions)
-{
- int i;
-
- glBindTexture (GL_TEXTURE_2D, texture_id);
- for (i = 0; i < n_regions; i++)
- {
- glPixelStorei (GL_UNPACK_ROW_LENGTH, regions[i].stride / 4);
- glTexSubImage2D (GL_TEXTURE_2D, 0,
- regions[i].x, regions[i].y,
- regions[i].width, regions[i].height,
- GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- regions[i].data);
- }
- glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
-}
-
void
gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
GdkTexture *texture,
GskGLTextureAtlas *atlas = NULL;
int packed_x = 0;
int packed_y = 0;
- GskImageRegion region[5];
cairo_surface_t *surface;
- guchar *padding;
+ unsigned char *surface_data;
gsk_gl_texture_atlases_pack (self->atlases, width + 2, height + 2, &atlas, &packed_x, &packed_y);
/* actually upload the texture */
surface = gdk_texture_download_surface (texture);
- padding = g_new0 (guchar, 4 * (MAX (width, height) + 2));
-
- region[0].x = packed_x + 1;
- region[0].y = packed_y + 1;
- region[0].width = width;
- region[0].height = height;
- region[0].stride = cairo_image_surface_get_stride (surface);
- region[0].data = cairo_image_surface_get_data (surface);
-
- region[1].x = packed_x;
- region[1].y = packed_y;
- region[1].width = width + 2;
- region[1].height = 1;
- region[1].stride = 0;
- region[1].data = padding;
-
- region[2].x = packed_x;
- region[2].y = packed_y + 1 + height;
- region[2].width = width + 2;
- region[2].height = 1;
- region[2].stride = 0;
- region[2].data = padding;
-
- region[3].x = packed_x;
- region[3].y = packed_y;
- region[3].width = 1;
- region[3].height = height + 2;
- region[3].stride = 0;
- region[3].data = padding;
-
- region[4].x = packed_x + 1 + width;
- region[4].y = packed_y;
- region[4].width = 1;
- region[4].height = height + 2;
- region[4].stride = 0;
- region[4].data = padding;
-
+ surface_data = cairo_image_surface_get_data (surface);
gdk_gl_context_push_debug_group_printf (gdk_gl_context_get_current (),
"Uploading texture");
-
- upload_regions (self, atlas->texture_id, 5, region);
+ glBindTexture (GL_TEXTURE_2D, atlas->texture_id);
+
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + 1, packed_y + 1,
+ width, height,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding top */
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + 1, packed_y,
+ width, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding left */
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x, packed_y + 1,
+ 1, height,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding top left */
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x, packed_y,
+ 1, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+
+ /* Padding right */
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, width - 1);
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + width + 1, packed_y + 1,
+ 1, height,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding top right */
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + width + 1, packed_y,
+ 1, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding bottom */
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei (GL_UNPACK_SKIP_ROWS, height - 1);
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + 1, packed_y + 1 + height,
+ width, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding bottom left */
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x, packed_y + 1 + height,
+ 1, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+ /* Padding bottom right */
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, width - 1);
+ glTexSubImage2D (GL_TEXTURE_2D, 0,
+ packed_x + 1 + width, packed_y + 1 + height,
+ 1, 1,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ surface_data);
+
+ /* Reset this */
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
gdk_gl_context_pop_debug_group (gdk_gl_context_get_current ());
*out_texture_rect = icon_data->texture_rect;
cairo_surface_destroy (surface);
- g_free (padding);
#if 0
{