If the extension is supported, we create configless contexts.
This will come in handy real soon now, we use different configs for HDR
and SDR.
epoxy_has_egl_extension (priv->egl_display, "EGL_EXT_buffer_age");
self->have_egl_swap_buffers_with_damage =
epoxy_has_egl_extension (priv->egl_display, "EGL_EXT_swap_buffers_with_damage");
+ self->have_egl_no_config_context =
+ epoxy_has_egl_extension (priv->egl_display, "EGL_KHR_no_config_context");
GDK_DISPLAY_NOTE (self, OPENGL, {
char *ext = describe_extensions (priv->egl_display);
/* egl info */
guint have_egl_buffer_age : 1;
guint have_egl_swap_buffers_with_damage : 1;
+ guint have_egl_no_config_context : 1;
};
struct _GdkDisplayClass
if (egl_display)
{
- EGLConfig egl_config = gdk_display_get_egl_config (display);
+ EGLConfig egl_config;
GdkGLContext *share = gdk_display_get_gl_context (display);
GdkGLContextPrivate *share_priv = gdk_gl_context_get_instance_private (share);
EGLContext ctx;
use_es = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
(share != NULL && gdk_gl_context_get_use_es (share));
+ if (display->have_egl_no_config_context)
+ egl_config = NULL;
+ else
+ egl_config = gdk_display_get_egl_config (display);
+
flags = 0;
if (debug_bit)