GdkRectangle geometry;
uint32_t constraint_adjustment = ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE;
const GdkRectangle *anchor_rect;
+ int anchor_rect_x, anchor_rect_y;
+ int anchor_rect_x2, anchor_rect_y2;
int real_anchor_rect_x, real_anchor_rect_y;
int anchor_rect_width, anchor_rect_height;
int rect_anchor_dx;
gdk_wayland_surface_get_window_geometry (surface->parent, &parent_geometry);
anchor_rect = gdk_popup_layout_get_anchor_rect (layout);
- real_anchor_rect_x = anchor_rect->x - parent_geometry.x;
- real_anchor_rect_y = anchor_rect->y - parent_geometry.y;
- anchor_rect_width = MAX (anchor_rect->width, 1);
- anchor_rect_height = MAX (anchor_rect->height, 1);
+ /* Wayland protocol requires that the anchor rect is specified
+ * wrt. to the parent geometry, and that it is non-empty and
+ * contained in the parent geometry.
+ */
+ anchor_rect_x = anchor_rect->x - parent_geometry.x;
+ anchor_rect_y = anchor_rect->y - parent_geometry.y;
+ anchor_rect_x2 = anchor_rect_x + anchor_rect->width;
+ anchor_rect_y2 = anchor_rect_y + anchor_rect->height;
+
+ anchor_rect_x = CLAMP (anchor_rect_x, 0, parent_geometry.width - 1);
+ anchor_rect_y = CLAMP (anchor_rect_y, 0, parent_geometry.height - 1);
+ anchor_rect_x2 = CLAMP (anchor_rect_x, 0, parent_geometry.width - 1);
+ anchor_rect_y2 = CLAMP (anchor_rect_y, 0, parent_geometry.height - 1);
+
+ if (anchor_rect_x2 <= anchor_rect_x || anchor_rect_y2 <= anchor_rect_y)
+ {
+ /* Somebody gave a bad anchor rect. Just make something up */
+ real_anchor_rect_x = 0;
+ real_anchor_rect_y = 0;
+ anchor_rect_width = 1;
+ anchor_rect_height = 1;
+ }
+ else
+ {
+ real_anchor_rect_x = anchor_rect_x;
+ real_anchor_rect_y = anchor_rect_y;
+ anchor_rect_width = anchor_rect_x2 - anchor_rect_x;
+ anchor_rect_height = anchor_rect_y2 - anchor_rect_y;
+ }
gdk_popup_layout_get_offset (layout, &rect_anchor_dx, &rect_anchor_dy);