//std::cout << "Number of vertices initially: " << c3t3.triangulation().number_of_vertices() << std::endl;
// Initialize c3t3 with points from the special features
- CGAL::internal::Mesh_3::C3t3_initializer<
+ CGAL::Mesh_3::internal::C3t3_initializer<
C3T3,
MeshDomain,
MeshCriteria,
- CGAL::internal::Mesh_3::has_Has_features<MeshDomain>::value > () (c3t3,
+ CGAL::Mesh_3::internal::has_Has_features<MeshDomain>::value > () (c3t3,
domain,
criteria,
with_features);
// std::cout << "Number of vertices after features: " << c3t3.triangulation().number_of_vertices() << std::endl;
// Inserts points from all connected components to the mesh
- CGAL::internal::Mesh_3::init_c3t3(c3t3, domain, criteria, 0);
+ CGAL::Mesh_3::internal::init_c3t3(c3t3, domain, criteria, 0);
// std::cout << "Number of vertices before meshing: " << c3t3.triangulation().number_of_vertices() << std::endl;
// Build mesher and launch refinement process