Fix typo in emulator comment.
Signed-off-by: Keir Fraser <keir@xensource.com>
#ifndef __x86_64__
printf("%-40s", "Testing blowfish native execution...");
asm volatile (
- "call 0x100000"
+ "movl $0x100000,%%ecx; call *%%ecx"
: "=a" (regs.eax), "=d" (regs.edx)
: "0" (2), "1" (1) : "ecx" );
if ( (regs.eax != 2) || (regs.edx != 1) )
{
/*
* EA += BitOffset DIV op_bytes*8
- * BitOffset = BitOffset MOD op_byte*8
+ * BitOffset = BitOffset MOD op_bytes*8
* DIV truncates towards negative infinity.
* MOD always produces a positive result.
*/