GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
- g_return_if_fail (gdk_gl_context_is_realized (context));
+ g_return_if_fail (!gdk_gl_context_is_realized (context));
enabled = !!enabled;
GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
- g_return_if_fail (gdk_gl_context_is_realized (context));
+ g_return_if_fail (!gdk_gl_context_is_realized (context));
compatible = !!compatible;
int use_es)
{
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
- g_return_if_fail (gdk_gl_context_is_realized (context));
+ g_return_if_fail (!gdk_gl_context_is_realized (context));
switch (use_es)
{