NSLog(@"Closing connection.");
if(self.readSource) {
+ // Since dispatch_source_cancel works asynchronously, if we deallocate the dispatch source here then we can
+ // cause a crash. So instead we strongly hold a reference to the read source and deallocate it asynchronously
+ // with the handler.
+ __block dispatch_source_t previousReadSource = self.readSource;
+ dispatch_source_set_cancel_handler(self.readSource, ^{
+ previousReadSource = nil;
+ });
dispatch_source_cancel(self.readSource);
+ // The readSource is still alive due to the other reference and will be deallocated by the cancel handler
self.readSource = nil;
}
if(self.writeSource) {
+ // Same deal with the write source
+ __block dispatch_source_t previousWriteSource = self.writeSource;
+ dispatch_source_set_cancel_handler(self.writeSource, ^{
+ previousWriteSource = nil;
+ });
dispatch_source_cancel(self.writeSource);
self.writeSource = nil;
}