/**
* gdk_win32_display_add_filter:
* @display: a `GdkWin32Display`
- * @function: filter callback
- * @data: data to pass to filter callback
+ * @function: (scope notified): filter callback
+ * @data: (closure): data to pass to filter callback
*
* Adds an event filter to @window, allowing you to intercept messages
* before they reach GDK. This is a low-level operation and makes it
/**
* gdk_win32_display_remove_filter:
* @display: A `GdkWin32Display`
- * @function: previously-added filter function
- * @data: user data for previously-added filter function
+ * @function: (scope notified): previously-added filter function
+ * @data: (closure): user data for previously-added filter function
*
* Remove a filter previously added with gdk_win32_display_add_filter().
*/