local offset of character (zero for horizontal writing mode). not
taken into account for output pos updates. Used for vertical writing.
*/
+
+#if POPPLER_CHECK_VERSION(0, 82, 0)
+void PDFOutDev::drawChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode, int /*nBytes*/, const Unicode *u, int uLen)
+{
+#else
void PDFOutDev::drawChar(GfxState *state, double x, double y,
double dx, double dy,
double originX, double originY,
CharCode, int /*nBytes*/, Unicode *u, int uLen)
{
+#endif
assert(state);
if( u == nullptr )
writeBinaryBuffer(aBuf);
}
+#if POPPLER_CHECK_VERSION(0, 82, 0)
+void PDFOutDev::drawImage(GfxState*, Object*, Stream* str,
+ int width, int height, GfxImageColorMap* colorMap,
+ poppler_bool /*interpolate*/,
+ const int* maskColors, poppler_bool /*inlineImg*/ )
+{
+#else
void PDFOutDev::drawImage(GfxState*, Object*, Stream* str,
int width, int height, GfxImageColorMap* colorMap,
poppler_bool /*interpolate*/,
int* maskColors, poppler_bool /*inlineImg*/ )
{
+#endif
if (m_bSkipImages)
return;
OutputBuffer aBuf; initBuf(aBuf);
{
GfxRGB aMinRGB;
colorMap->getColorSpace()->getRGB(
+#if POPPLER_CHECK_VERSION(0, 82, 0)
+ reinterpret_cast<const GfxColor*>(maskColors),
+#else
reinterpret_cast<GfxColor*>(maskColors),
+#endif
&aMinRGB );
GfxRGB aMaxRGB;
colorMap->getColorSpace()->getRGB(
+#if POPPLER_CHECK_VERSION(0, 82, 0)
+ reinterpret_cast<const GfxColor*>(maskColors)+gfxColorMaxComps,
+#else
reinterpret_cast<GfxColor*>(maskColors)+gfxColorMaxComps,
+#endif
&aMaxRGB );
aMaskBuf.push_back( colToByte(aMinRGB.r) );
virtual void eoClip(GfxState *state) override;
//----- text drawing
+#if POPPLER_CHECK_VERSION(0, 82, 0)
+ virtual void drawChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode code, int nBytes, const Unicode *u, int uLen) override;
+#else
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,
double originX, double originY,
CharCode code, int nBytes, Unicode *u, int uLen) override;
+#endif
#if POPPLER_CHECK_VERSION(0, 64, 0)
virtual void drawString(GfxState *state, const GooString *s) override;
#else
int width, int height, poppler_bool invert,
poppler_bool interpolate,
poppler_bool inlineImg) override;
+#if POPPLER_CHECK_VERSION(0, 82, 0)
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
poppler_bool interpolate,
- int* maskColors, poppler_bool inlineImg) override;
+ const int* maskColors, poppler_bool inlineImg) override;
+#else
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ poppler_bool interpolate,
+ int* maskColors, poppler_bool inlineImg) override;
+#endif
virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,