gl renderer: Drop a dead if statement
authorTimm Bäder <mail@baedert.org>
Tue, 3 Dec 2019 15:16:18 +0000 (16:16 +0100)
committerTimm Bäder <mail@baedert.org>
Tue, 7 Jan 2020 16:27:15 +0000 (17:27 +0100)
We already handle this earlier.

gsk/gl/gskglrenderer.c

index 39789daa7eb05152369dfee140d0f39e47dad049..21375fb31b1e11027f1bd2bfbcaa086db00e497f 100644 (file)
@@ -2204,9 +2204,6 @@ render_shadow_node (GskGLRenderer   *self,
         }
       else
         {
-          if (dx == 0 && dy == 0)
-            continue;
-
           if (!add_offscreen_ops (self, builder,
                                   &shadow_child->bounds,
                                   shadow_child, &region, &is_offscreen,