GBytes *bytes;
g_return_val_if_fail (GDK_IS_MEMORY_TEXTURE (source), NULL);
- g_return_val_if_fail (x >= 0 || x < GDK_TEXTURE (source)->width, NULL);
- g_return_val_if_fail (y >= 0 || y < GDK_TEXTURE (source)->height, NULL);
- g_return_val_if_fail (width > 0 || x + width <= GDK_TEXTURE (source)->width, NULL);
- g_return_val_if_fail (height > 0 || y + height <= GDK_TEXTURE (source)->height, NULL);
+ g_return_val_if_fail (x >= 0 && x < GDK_TEXTURE (source)->width, NULL);
+ g_return_val_if_fail (y >= 0 && y < GDK_TEXTURE (source)->height, NULL);
+ g_return_val_if_fail (width > 0 && x + width <= GDK_TEXTURE (source)->width, NULL);
+ g_return_val_if_fail (height > 0 && y + height <= GDK_TEXTURE (source)->height, NULL);
texture = GDK_TEXTURE (source);
bpp = gdk_memory_format_bytes_per_pixel (texture->format);