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x86emul: suppress alignment check for {,v}mov{d,q}
author
Jan Beulich
<JBeulich@suse.com>
Thu, 10 Nov 2016 12:29:32 +0000
(
05:29
-0700)
committer
Wei Liu
<wei.liu2@citrix.com>
Sat, 12 Nov 2016 06:45:16 +0000
(06:45 +0000)
When introducing support for these instructions, adjustment for the
alignment check logic (generating #GP(0)) was overlooked.
Signed-off-by: Jan Beulich <jbeulich@suse.com>
Reviewed-by: Andrew Cooper <andrew.cooper3@citrix.com>
Release-acked-by: Wei Liu <wei.liu2@citrix.com>
xen/arch/x86/x86_emulate/x86_emulate.c
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diff --git
a/xen/arch/x86/x86_emulate/x86_emulate.c
b/xen/arch/x86/x86_emulate/x86_emulate.c
index 67ef31d515998cdf771a81c719b2ee2d718b3030..26214877c334d8bf679c34ef09e6fd366198b17e 100644
(file)
--- a/
xen/arch/x86/x86_emulate/x86_emulate.c
+++ b/
xen/arch/x86/x86_emulate/x86_emulate.c
@@
-4940,7
+4940,7
@@
x86_emulate(
{
uint32_t mxcsr = 0;
- if (
vex.pfx != vex_66
)
+ if (
ea.bytes < 16 || vex.pfx == vex_f3
)
mxcsr = MXCSR_MM;
else if ( vcpu_has_misalignsse() )
asm ( "stmxcsr %0" : "=m" (mxcsr) );