* You should check the return value of [method@Gdk.GLContext.get_use_es]
* after calling [method@Gdk.GLContext.realize] to decide whether to use
* the OpenGL or OpenGL ES API, extensions, or shaders.
+ *
+ * Deprecated: 4.6: Use gdk_gl_context_set_allowed_apis() instead.
*/
void
gdk_gl_context_set_use_es (GdkGLContext *context,
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
g_return_if_fail (!priv->realized);
- if (priv->use_es != use_es)
- priv->use_es = use_es;
+ switch (use_es)
+ {
+ case -1:
+ gdk_gl_context_set_allowed_apis (context, DEFAULT_ALLOWED_APIS);
+ break;
+ case 0:
+ gdk_gl_context_set_allowed_apis (context, GDK_GL_API_GL);
+ break;
+ case 1:
+ gdk_gl_context_set_allowed_apis (context, GDK_GL_API_GLES);
+ break;
+ default:
+ /* Just ignore the call */
+ break;
+ }
}
/**
GdkGLAPI apis);
GDK_AVAILABLE_IN_4_6
GdkGLAPI gdk_gl_context_get_allowed_apis (GdkGLContext *self);
-GDK_AVAILABLE_IN_ALL
+GDK_DEPRECATED_IN_4_6_FOR(gdk_gl_context_set_allowed_apis)
void gdk_gl_context_set_use_es (GdkGLContext *context,
int use_es);
GDK_AVAILABLE_IN_ALL
return NULL;
}
- gdk_gl_context_set_use_es (context, priv->use_es);
+ gdk_gl_context_set_allowed_apis (context, priv->use_es ? GDK_GL_API_GLES : GDK_GL_API_GL);
gdk_gl_context_set_required_version (context,
priv->required_gl_version / 10,
priv->required_gl_version % 10);