/**
* SECTION:gdkdisplay
- * @Short_description: Controls a set of GdkScreens and their associated input devices
+ * @Short_description: Controls a set of monitors and their associated input devices
* @Title: GdkDisplay
*
* #GdkDisplay objects purpose are two fold:
*
* - To manage and provide information about input devices (pointers and keyboards)
*
- * - To manage and provide information about the available #GdkScreens
+ * - To manage and provide information about the available #GdkMonitors
*
* GdkDisplay objects are the GDK representation of an X Display,
* which can be described as a workstation consisting of
* a keyboard, a pointing device (such as a mouse) and one or more
* screens.
- * It is used to open and keep track of various GdkScreen objects
+ * It is used to open and keep track of various GdkMonitor objects
* currently instantiated by the application. It is also used to
* access the keyboard(s) and mouse pointer(s) of the display.
*