The quartz backend never creates foreign windows,
so no need to check for window type.
#define GRIP_HEIGHT 15
#define GDK_LION_RESIZE 5
-#define WINDOW_IS_TOPLEVEL(window) \
- (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD && \
- GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
+#define WINDOW_IS_TOPLEVEL(window) (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD)
/* This is the window corresponding to the key window */
static GdkWindow *current_keyboard_window;
static void update_toplevel_order (void);
static void clear_toplevel_order (void);
-#define WINDOW_IS_TOPLEVEL(window) \
- (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD && \
- GDK_WINDOW_TYPE (window) != GDK_WINDOW_FOREIGN)
+#define WINDOW_IS_TOPLEVEL(window) (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD)
/*
* GdkQuartzWindow