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gl: Check the stride is a multiple of the bpp
author
Benjamin Otte
<otte@redhat.com>
Sat, 9 Oct 2021 03:24:44 +0000
(
05:24
+0200)
committer
Benjamin Otte
<otte@redhat.com>
Sat, 9 Oct 2021 03:25:41 +0000
(
05:25
+0200)
gdk/gdkglcontext.c
patch
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diff --git
a/gdk/gdkglcontext.c
b/gdk/gdkglcontext.c
index b1984d57b814d81ed500cd695615f19e10b23268..196e5fce4dfe87c5fd01667c6e96237daab4a02d 100644
(file)
--- a/
gdk/gdkglcontext.c
+++ b/
gdk/gdkglcontext.c
@@
-308,7
+308,8
@@
gdk_gl_context_upload_texture (GdkGLContext *context,
glTexImage2D (texture_target, 0, gl_internalformat, width, height, 0, gl_format, gl_type, data);
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
}
- else if ((!gdk_gl_context_get_use_es (context) ||
+ else if (stride % bpp == 0 &&
+ (!gdk_gl_context_get_use_es (context) ||
(priv->gl_version >= 30 || priv->has_unpack_subimage)))
{
glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / bpp);