static bool equals( const TestElement & rData1, const TestElement & rData2 )
{
+ const float epsilon_f = 0.00001f;
+ const double epsilon_d = 0.000000000001;
+
check( rData1.Bool == rData2.Bool, "### bool does not match!" );
check( rData1.Char == rData2.Char, "### char does not match!" );
check( rData1.Byte == rData2.Byte, "### byte does not match!" );
check( rData1.ULong == rData2.ULong, "### unsigned long does not match!" );
check( rData1.Hyper == rData2.Hyper, "### hyper does not match!" );
check( rData1.UHyper == rData2.UHyper, "### unsigned hyper does not match!" );
- check( rData1.Float == rData2.Float, "### float does not match!" );
- check( rData1.Double == rData2.Double, "### double does not match!" );
+ check( fabs( rData1.Float - rData2.Float ) < epsilon_f, "### float does not match!" );
+ check( fabs( rData1.Double - rData2.Double ) < epsilon_d, "### double does not match!" );
check( rData1.Enum == rData2.Enum, "### enum does not match!" );
check( rData1.String == rData2.String, "### string does not match!" );
check( rData1.Byte2 == rData2.Byte2, "### byte2 does not match!" );
rData1.ULong == rData2.ULong &&
rData1.Hyper == rData2.Hyper &&
rData1.UHyper == rData2.UHyper &&
- rData1.Float == rData2.Float &&
- rData1.Double == rData2.Double &&
+ fabs( rData1.Float - rData2.Float ) < epsilon_f &&
+ fabs( rData1.Double - rData2.Double ) < epsilon_d &&
rData1.Enum == rData2.Enum &&
rData1.String == rData2.String &&
rData1.Byte2 == rData2.Byte2 &&