#define VERTICES_PER_TOOTH 34
#define GEAR_VERTEX_STRIDE 6
-#ifndef HAVE_SINCOS
-static void
-sincos (double x, double *_sin, double *_cos)
+static inline void
+_sincos (double x, double *_sin, double *_cos)
{
+#ifdef HAVE_SINCOS
+ sincos (x, _sin, _cos);
+#else
*_sin = sin (x);
*_cos = cos (x);
-}
#endif
+}
/**
* Struct describing the vertices in triangle strip
struct point p[7];
/* Calculate needed sin/cos for various angles */
- sincos(i * 2.0 * G_PI / teeth + da * 0, &s[0], &c[0]);
- sincos(i * 2.0 * M_PI / teeth + da * 1, &s[1], &c[1]);
- sincos(i * 2.0 * M_PI / teeth + da * 2, &s[2], &c[2]);
- sincos(i * 2.0 * M_PI / teeth + da * 3, &s[3], &c[3]);
- sincos(i * 2.0 * M_PI / teeth + da * 4, &s[4], &c[4]);
+ _sincos(i * 2.0 * G_PI / teeth + da * 0, &s[0], &c[0]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 1, &s[1], &c[1]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 2, &s[2], &c[2]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 3, &s[3], &c[3]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 4, &s[4], &c[4]);
GEAR_POINT(p[0], r2, 1);
GEAR_POINT(p[1], r2, 2);
identity(tmp);
deltaZ = zFar - zNear;
- sincos(radians, &sine, &cosine);
+ _sincos(radians, &sine, &cosine);
if ((deltaZ == 0) || (sine == 0) || (aspect == 0))
return;
#define VERTICES_PER_TOOTH 34
#define GEAR_VERTEX_STRIDE 6
-#ifndef HAVE_SINCOS
-static void
-sincos (double x, double *_sin, double *_cos)
+static inline void
+_sincos (double x, double *_sin, double *_cos)
{
+#ifdef HAVE_SINCOS
+ sincos (x, _sin, _cos);
+#else
*_sin = sin (x);
*_cos = cos (x);
-}
#endif
+}
/**
* Struct describing the vertices in triangle strip
struct point p[7];
/* Calculate needed sin/cos for various angles */
- sincos(i * 2.0 * G_PI / teeth + da * 0, &s[0], &c[0]);
- sincos(i * 2.0 * M_PI / teeth + da * 1, &s[1], &c[1]);
- sincos(i * 2.0 * M_PI / teeth + da * 2, &s[2], &c[2]);
- sincos(i * 2.0 * M_PI / teeth + da * 3, &s[3], &c[3]);
- sincos(i * 2.0 * M_PI / teeth + da * 4, &s[4], &c[4]);
+ _sincos(i * 2.0 * G_PI / teeth + da * 0, &s[0], &c[0]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 1, &s[1], &c[1]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 2, &s[2], &c[2]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 3, &s[3], &c[3]);
+ _sincos(i * 2.0 * M_PI / teeth + da * 4, &s[4], &c[4]);
GEAR_POINT(p[0], r2, 1);
GEAR_POINT(p[1], r2, 2);
identity(tmp);
deltaZ = zFar - zNear;
- sincos(radians, &sine, &cosine);
+ _sincos(radians, &sine, &cosine);
if ((deltaZ == 0) || (sine == 0) || (aspect == 0))
return;