GDK_WAYLAND_DISPLAY (gdk_surface_get_display (surface));
GdkRectangle geometry;
uint32_t constraint_adjustment = ZXDG_POSITIONER_V6_CONSTRAINT_ADJUSTMENT_NONE;
- const GdkRectangle *anchor_rect;
- int anchor_rect_x, anchor_rect_y;
- int anchor_rect_x2, anchor_rect_y2;
- int real_anchor_rect_x, real_anchor_rect_y;
- int anchor_rect_width, anchor_rect_height;
+ GdkRectangle anchor_rect;
int rect_anchor_dx;
int rect_anchor_dy;
GdkGravity rect_anchor;
gdk_wayland_surface_get_window_geometry (surface->parent, &parent_geometry);
- anchor_rect = gdk_popup_layout_get_anchor_rect (layout);
+ anchor_rect = *gdk_popup_layout_get_anchor_rect (layout);
/* Wayland protocol requires that the anchor rect is specified
* wrt. to the parent geometry, and that it is non-empty and
* contained in the parent geometry.
*/
- anchor_rect_x = anchor_rect->x - parent_geometry.x;
- anchor_rect_y = anchor_rect->y - parent_geometry.y;
- anchor_rect_x2 = anchor_rect_x + anchor_rect->width;
- anchor_rect_y2 = anchor_rect_y + anchor_rect->height;
-
- anchor_rect_x = CLAMP (anchor_rect_x, 0, parent_geometry.width - 1);
- anchor_rect_y = CLAMP (anchor_rect_y, 0, parent_geometry.height - 1);
- anchor_rect_x2 = CLAMP (anchor_rect_x, 0, parent_geometry.width - 1);
- anchor_rect_y2 = CLAMP (anchor_rect_y, 0, parent_geometry.height - 1);
-
- if (anchor_rect_x2 <= anchor_rect_x || anchor_rect_y2 <= anchor_rect_y)
+ if (!gdk_rectangle_intersect (&parent_geometry, &anchor_rect, &anchor_rect))
{
- /* Somebody gave a bad anchor rect. Just make something up */
- real_anchor_rect_x = 0;
- real_anchor_rect_y = 0;
- anchor_rect_width = 1;
- anchor_rect_height = 1;
+ anchor_rect.x = 0;
+ anchor_rect.y = 0;
+ anchor_rect.width = 1;
+ anchor_rect.height = 1;
}
else
{
- real_anchor_rect_x = anchor_rect_x;
- real_anchor_rect_y = anchor_rect_y;
- anchor_rect_width = anchor_rect_x2 - anchor_rect_x;
- anchor_rect_height = anchor_rect_y2 - anchor_rect_y;
+ anchor_rect.x -= parent_geometry.x;
+ anchor_rect.y -= parent_geometry.y;
}
gdk_popup_layout_get_offset (layout, &rect_anchor_dx, &rect_anchor_dy);
xdg_positioner_set_size (positioner, geometry.width, geometry.height);
xdg_positioner_set_anchor_rect (positioner,
- real_anchor_rect_x,
- real_anchor_rect_y,
- anchor_rect_width,
- anchor_rect_height);
+ anchor_rect.x,
+ anchor_rect.y,
+ anchor_rect.width,
+ anchor_rect.height);
xdg_positioner_set_offset (positioner, rect_anchor_dx, rect_anchor_dy);
anchor = rect_anchor_to_anchor (rect_anchor);
zxdg_positioner_v6_set_size (positioner, geometry.width, geometry.height);
zxdg_positioner_v6_set_anchor_rect (positioner,
- real_anchor_rect_x,
- real_anchor_rect_y,
- anchor_rect_width,
- anchor_rect_height);
+ anchor_rect.x,
+ anchor_rect.y,
+ anchor_rect.width,
+ anchor_rect.height);
zxdg_positioner_v6_set_offset (positioner,
rect_anchor_dx,
rect_anchor_dy);