#include "gdkgltextureprivate.h"
#include "gdkdisplayprivate.h"
+#include "gdkglcontextprivate.h"
#include "gdkmemoryformatprivate.h"
#include "gdkmemorytextureprivate.h"
#include "gdktextureprivate.h"
GLint active_texture;
GLint internal_format;
- if (self->context != gdk_gl_context_get_current ())
+ /* Abort if somebody else is GL-ing here... */
+ if (self->context != gdk_gl_context_get_current () ||
+ /* ... or glGetTexLevelParameter() isn't supported */
+ !gdk_gl_context_check_version (self->context, 0, 0, 3, 1))
{
- /* Somebody else is GL-ing here, abort! */
texture->format = GDK_MEMORY_DEFAULT;
return;
}