Currently, due to the lack of progress information in the Wayland DnD
protocol, we assume a DnD operation is finished after the first
data_source.send is finished (It's either that or leaving stuck grabs).
This however breaks previous assumptions that dest widgets can request
the data multiple times, even in response to GtkWidget::drag-motion.
This leaves us with a NULL owner for the DnD atom when we aren't
finished receiving wl_data_source events yet, causing a crash.
This commit fixes the crash, the behavior left is still far from
desirable though...
{
GdkWaylandSelection *wayland_selection = data;
GdkDragContext *context = NULL;
- GdkWindow *window;
+ GdkWindow *window = NULL;
g_debug (G_STRLOC ": %s source = %p, mime_type = %s",
G_STRFUNC, source, mime_type);
}
else if (source == wayland_selection->clipboard_source)
window = wayland_selection->clipboard_owner;
- else
+
+ if (!window)
return;
gdk_wayland_selection_request_target (wayland_selection, window,
return;
}
+ if (!window)
+ return;
+
if (!gdk_wayland_selection_request_target (wayland_selection, window,
gdk_atom_intern (mime_type, FALSE),
fd))