The GdkScreen api is going away. The quartz screen is
a singleton anyway.
NSPoint point;
gint x_tmp, y_tmp;
- display = gdk_device_get_display (device);
- screen = gdk_display_get_default_screen (display);
+ display = _gdk_display;
+ screen = _gdk_screen;
/* Get mouse coordinates, find window under the mouse pointer */
point = [NSEvent mouseLocation];
gdk_quartz_monitor_get_workarea (GdkMonitor *monitor,
GdkRectangle *dest)
{
- GdkQuartzScreen *quartz_screen = GDK_QUARTZ_SCREEN(gdk_display_get_default_screen (monitor->display));
+ GdkQuartzScreen *quartz_screen = GDK_QUARTZ_SCREEN(_gdk_screen);
GdkQuartzMonitor *quartz_monitor = GDK_QUARTZ_MONITOR(monitor);
GDK_QUARTZ_ALLOC_POOL;