<listitem><para>Use a legacy OpenGL context</para></listitem>
</varlistentry>
<varlistentry>
- <term>gl-legacy</term>
+ <term>gl-gles</term>
<listitem><para>Use a GLES OpenGL context</para></listitem>
</varlistentry>
<varlistentry>
<term>vulkan-validate</term>
<listitem><para>Load the Vulkan validation layer, if available</para></listitem>
</varlistentry>
- <varlistentry>
- <term>cairo-image</term>
- <listitem><para>Use image surfaces for cairo rendering. This essentially
- turns off all hardware acceleration with the cairo renderer</para></listitem>
- </varlistentry>
</variablelist>
The special value <literal>all</literal> can be used to turn on all
debug options. The special value <literal>help</literal> can be used
<term>opengl</term>
<listitem><para>OpenGL renderer information</para></listitem>
</varlistentry>
+ <varlistentry>
+ <term>shaders</term>
+ <listitem><para>Shaders</para></listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>ssurface</term>
+ <listitem><para>Surfaces</para></listitem>
+ </varlistentry>
<varlistentry>
<term>vulkan</term>
<listitem><para>Vulkan renderer information</para></listitem>
</variablelist>
A number of options affect behavior instead of logging:
<variablelist>
+ <varlistentry>
+ <term>diff</term>
+ <listitem><para>Show differences</para></listitem>
+ </varlistentry>
<varlistentry>
<term>geometry</term>
<listitem><para>Show borders</para></listitem>