/**
* gdk_texture_downloader_download_bytes:
* @self: the downloader
- * @out_stride: (out): The stride of the resulting data in bytes.
+ * @out_stride: (out): The stride of the resulting data in bytes
*
* Downloads the given texture pixels into a `GBytes`. The rowstride will
* be stored in the stride value.
*
* This function will abort if it tries to download a large texture and
- * fails to allocate memory. If you think that may happen, you should
- * handle memory allocation yourself and use
- * gdk_texture_downloader_download_into() once allocation succeeded.
+ * fails to allocate memory. If you think that may happen, you should handle
+ * memory allocation yourself and use [method@Gdk.TextureDownloader.download_into]
+ * once allocation succeeded.
*
- * Returns: The downloaded pixels.
+ * Returns: The downloaded pixels
*
* Since: 4.10
**/