struct _Download
{
- guint gl_internalformat;
- guint gl_format;
- guint gl_type;
+ GdkMemoryFormat format;
guchar *data;
gsize stride;
};
+static gboolean
+gdk_gl_texture_find_format (gboolean use_es,
+ GLint gl_format,
+ GLint gl_type,
+ GdkMemoryFormat *out_format)
+{
+ GdkMemoryFormat format;
+
+ for (format = 0; format < GDK_MEMORY_N_FORMATS; format++)
+ {
+ GLenum q_internal_format, q_format, q_type;
+
+ if (!gdk_memory_format_gl_format (format, use_es, &q_internal_format, &q_format, &q_type))
+ continue;
+
+ if (q_format != gl_format || q_type != gl_type)
+ continue;
+
+ *out_format = format;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
static inline void
gdk_gl_texture_do_download (gpointer texture_,
gpointer download_)
{
+ gsize expected_stride;
GdkGLTexture *self = texture_;
GdkTexture *texture = texture_;
Download *download = download_;
+ GLenum gl_internal_format, gl_format, gl_type;
- if (gdk_gl_context_get_use_es (self->context))
+ expected_stride = texture->width * gdk_memory_format_bytes_per_pixel (download->format);
+
+ if (download->stride != expected_stride &&
+ !gdk_memory_format_gl_format (download->format, gdk_gl_context_get_use_es (self->context), &gl_internal_format, &gl_format, &gl_type))
+ {
+ glGetTexImage (GL_TEXTURE_2D,
+ 0,
+ gl_format,
+ gl_type,
+ download->data);
+ }
+ else
{
+ GdkMemoryFormat actual_format;
+ GLint gl_read_format, gl_read_type;
GLuint fbo;
glGenFramebuffers (1, &fbo);
glBindFramebuffer (GL_FRAMEBUFFER, fbo);
glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->id, 0);
- glReadPixels (0, 0,
- texture->width, texture->height,
- download->gl_format,
- download->gl_type,
- download->data);
+ glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_read_format);
+ glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_read_type);
+ if (!gdk_gl_texture_find_format (gdk_gl_context_get_use_es (self->context), gl_read_format, gl_read_type, &actual_format))
+ actual_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED; /* pray */
+
+ if (download->format == actual_format &&
+ (download->stride == expected_stride))
+ {
+ glReadPixels (0, 0,
+ texture->width, texture->height,
+ gl_read_format,
+ gl_read_type,
+ download->data);
+ }
+ else
+ {
+ gsize actual_bpp = gdk_memory_format_bytes_per_pixel (actual_format);
+ guchar *pixels = g_malloc_n (texture->width * actual_bpp, texture->height);
+
+ glReadPixels (0, 0,
+ texture->width, texture->height,
+ gl_read_format,
+ gl_read_type,
+ pixels);
+
+ gdk_memory_convert (download->data,
+ download->stride,
+ download->format,
+ pixels,
+ texture->width * actual_bpp,
+ actual_format,
+ texture->width,
+ texture->height);
+
+ g_free (pixels);
+ }
glBindFramebuffer (GL_FRAMEBUFFER, 0);
glDeleteFramebuffers (1, &fbo);
}
- else
- {
- glGetTexImage (GL_TEXTURE_2D,
- 0,
- download->gl_format,
- download->gl_type,
- download->data);
- }
}
static void
return;
}
+ download.format = format;
download.data = data;
download.stride = stride;
- if (stride != texture->width * gdk_memory_format_bytes_per_pixel (format) ||
- !gdk_memory_format_gl_format (format,
- gdk_gl_context_get_use_es (self->context),
- &download.gl_internalformat,
- &download.gl_format,
- &download.gl_type))
- {
- GdkMemoryTexture *memtex;
-
- memtex = gdk_memory_texture_from_texture (texture,
- format == texture->format ? GDK_MEMORY_R8G8B8A8_PREMULTIPLIED
- : texture->format);
- gdk_texture_do_download (GDK_TEXTURE (memtex), format, data, stride);
- g_object_unref (memtex);
- return;
- }
-
gdk_gl_texture_run (self, gdk_gl_texture_do_download, &download);
}