RenderOpBuilder *builder,
const GskQuadVertex *vertex_data)
{
+ const float scale = ops_get_scale (builder);
cairo_surface_t *surface;
cairo_t *cr;
int texture_id;
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
- ceilf (node->bounds.size.width) * self->scale_factor,
- ceilf (node->bounds.size.height) * self->scale_factor);
- cairo_surface_set_device_scale (surface, self->scale_factor, self->scale_factor);
+ ceilf (node->bounds.size.width) * scale,
+ ceilf (node->bounds.size.height) * scale);
+ cairo_surface_set_device_scale (surface, scale, scale);
cr = cairo_create (surface);
cairo_save (cr);
/* Upload the Cairo surface to a GL texture */
texture_id = gsk_gl_driver_create_texture (self->gl_driver,
- node->bounds.size.width * self->scale_factor,
- node->bounds.size.height * self->scale_factor);
+ cairo_image_surface_get_width (surface),
+ cairo_image_surface_get_height (surface));
gsk_gl_driver_bind_source_texture (self->gl_driver, texture_id);
gsk_gl_driver_init_texture_with_surface (self->gl_driver,