{
GskRenderNode *node2;
GdkPixbuf *pixbuf, *pixbuf2;
+ GskTransform *transform;
+
+ transform = gsk_transform_scale (NULL, -1, 1);
+ node2 = gsk_transform_node_new (node, transform);
+ gsk_transform_unref (transform);
- node2 = gsk_transform_node_new (node, gsk_transform_scale (NULL, -1, 1));
save_node (node2, node_file, "-flipped.node");
rendered_texture = gsk_renderer_render_texture (renderer, node2, NULL);
{
GskRenderNode *node2;
GdkPixbuf *pixbuf, *pixbuf2;
+ GskTransform *transform;
+
+ transform = gsk_transform_rotate (NULL, 90);
+ node2 = gsk_transform_node_new (node, transform);
+ gsk_transform_unref (transform);
- node2 = gsk_transform_node_new (node, gsk_transform_rotate (NULL, 90));
save_node (node2, node_file, "-rotated.node");
rendered_texture = gsk_renderer_render_texture (renderer, node2, NULL);