Since the QLocalServer parent of the QLocalSockets gets destroyed
after the _listeners QList, onLostConnection might try to update
an already destroyed list.
Fix the issue by simply making sure that _localServer is destroyed
first.
Q_INVOKABLE void command_SHARE_MENU_TITLE(const QString& argument, QLocalSocket* socket);
QString buildRegisterPathMessage(const QString& path);
- QLocalServer _localServer;
QList<QLocalSocket*> _listeners;
+ QLocalServer _localServer;
c_strlist_t *_excludes;
QHash<Folder*, SqlQuery*> _dbQueries;
QHash<Folder*, SqlDatabase*> _openDbs;