return;
GDK_NOTE (EVENTS,
- g_message ("data device enter, data device %p serial %u, surface %p, x %d y %d, offer %p",
- data_device, serial, surface, x, y, offer));
+ g_message ("data device enter, data device %p serial %u, surface %p, x %f y %f, offer %p",
+ data_device, serial, surface, wl_fixed_to_double (x), wl_fixed_to_double (y), offer));
/* Update pointer state, so device state queries work during DnD */
device->pointer_focus = g_object_ref (dest_window);
{
GdkWaylandDeviceData *device = (GdkWaylandDeviceData *) data;
- g_debug (G_STRLOC ": %s data_device = %p, time = %d, x = %d, y = %d",
- G_STRFUNC, data_device, time, x, y);
+ g_debug (G_STRLOC ": %s data_device = %p, time = %d, x = %f, y = %f",
+ G_STRFUNC, data_device, time, wl_fixed_to_double (x), wl_fixed_to_double (y));
if (!gdk_drag_context_get_dest_window (device->drop_context))
return;
&event->motion.y_root);
GDK_NOTE (EVENTS,
- g_message ("motion %d %d, device %p state %d",
- sx, sy, device, event->button.state));
+ g_message ("motion %f %f, device %p state %d",
+ wl_fixed_to_double (sx), wl_fixed_to_double (sy),
+ device, event->button.state));
_gdk_wayland_display_deliver_event (device->display, event);
}