Section: libs
Priority: optional
Maintainer: Timo Röhling <roehling@debian.org>
-Build-Depends: debhelper-compat (= 13),
- clang:native,
- cmake,
- libfilament-tools <cross>,
- libassimp-dev,
- libastcenc-dev,
- libbenchmark-dev,
- libdraco-dev,
- libepoxy-dev,
- libgtest-dev,
- libimgui-dev,
- libjsmn-dev,
- libmeshoptimizer-dev,
- libpng-dev,
- libsdl2-dev,
- libstb-dev,
- libtinyexr-dev,
- robin-map-dev,
- zlib1g-dev,
+Build-Depends:
+ debhelper-compat (= 13),
+ clang:native,
+ cmake,
+ libfilament-tools <cross>,
+ libassimp-dev,
+ libastcenc-dev,
+ libbenchmark-dev,
+ libdraco-dev,
+ libepoxy-dev,
+ libgtest-dev,
+ libimgui-dev,
+ libjsmn-dev,
+ libmeshoptimizer-dev,
+ libpng-dev,
+ libsdl2-dev,
+ libstb-dev,
+ libtinyexr-dev,
+ robin-map-dev,
+ zlib1g-dev,
Homepage: https://github.com/google/filament
Standards-Version: 4.6.2
Rules-Requires-Root: no
Package: libfilament1.9
Architecture: any
Multi-Arch: same
-Depends: ${misc:Depends},
- ${shlibs:Depends},
+Depends:
+ ${misc:Depends},
+ ${shlibs:Depends},
Description: Real-time physically based rendering engine
Physically based rendering is a rendering method that provides a more
accurate representation of materials and how they interact with light
Section: libdevel
Architecture: any
Multi-Arch: same
-Depends: ${misc:Depends},
- libfilament1.9 (= ${binary:Version}),
- libimgui-dev,
- libstb-dev,
- robin-map-dev,
+Depends:
+ ${misc:Depends},
+ libfilament1.9 (= ${binary:Version}),
+ libimgui-dev,
+ libstb-dev,
+ robin-map-dev,
Recommends: libfilament-tools (= ${binary:Version})
Description: Real-time physically based rendering engine - development headers
Physically based rendering is a rendering method that provides a more
Section: devel
Architecture: any
Multi-Arch: foreign
-Depends: ${misc:Depends},
- ${shlibs:Depends},
+Depends:
+ ${misc:Depends},
+ ${shlibs:Depends},
Description: Real-time physically based rendering engine - command-line tools
Physically based rendering is a rendering method that provides a more
accurate representation of materials and how they interact with light