build: Make shaders depend on their includes
authorBenjamin Otte <otte@redhat.com>
Thu, 4 May 2023 23:39:31 +0000 (01:39 +0200)
committerBenjamin Otte <otte@redhat.com>
Tue, 16 May 2023 16:53:27 +0000 (18:53 +0200)
commitd51c92f54dae6aa7a15b209e24a5248c17872f8b
treecf0137ae0dc4b72c60c82e05a4ebef3b93a8d328
parentb9bd7124c0a630ac720487793716dd034d694b31
build: Make shaders depend on their includes

This does not do any proper dependency tracking, it just makes every
shader depend on every include shader.

But that's good enough for now.
gsk/vulkan/resources/meson.build