vulkan/context: Implement VK_KHR_incremental_present
authorGeorges Basile Stavracas Neto <georges.stavracas@gmail.com>
Fri, 4 Oct 2019 21:53:10 +0000 (18:53 -0300)
committerGeorges Basile Stavracas Neto <georges.stavracas@gmail.com>
Sat, 5 Oct 2019 15:13:22 +0000 (12:13 -0300)
commita795d6635b63c6d1dad9acbb3a78fc3eef8d7670
treea63355d147bab58f989000553c99d489d41a7545
parenta2b49322fb86f22a4f851e1b2b6d06467df2de4a
vulkan/context: Implement VK_KHR_incremental_present

This is the Vulkan version of eglSwapBuffersWithDamage(), and
it's always a good idea to limit the number of pixels we're
pushing to the GPU and/or swapping into the display.
gdk/gdkvulkancontext.c