vulkan: Use new ops for repeat nodes
authorBenjamin Otte <otte@redhat.com>
Mon, 26 Jun 2023 01:47:25 +0000 (03:47 +0200)
committerBenjamin Otte <otte@redhat.com>
Sun, 16 Jul 2023 10:12:36 +0000 (12:12 +0200)
commit8bacfad17111efae4e965010e2a1d4380b5d03ad
treea0582a0822ad91a9998985d6a978fb38b5a66b40
parent53e7277584c18b025e9f28121aee1b337b9d4870
vulkan: Use new ops for repeat nodes

The new code always uses an offscreen, even for children that are
exactly fitting texture nodes.
I would have had to write more code and didn't consider it worth it,
especially because it would have required complicating the
get_as_image() function.

This was the last node using the texture pipeline.
gsk/vulkan/gskvulkanrenderpass.c