gsk: Mask nodes support 2d transforms
authorMatthias Clasen <mclasen@redhat.com>
Wed, 19 Apr 2023 06:13:55 +0000 (08:13 +0200)
committerMatthias Clasen <mclasen@redhat.com>
Wed, 19 Apr 2023 06:13:55 +0000 (08:13 +0200)
commit503a5de7d119e28df21b304747ca4008b6692e4f
tree47a14b7dda7ba00e316124af40529b4d1101f337
parentd7d75f0b26bddc8144d4f5189c03149998bc6439
gsk: Mask nodes support 2d transforms

When adding mask nodes, I overlooked that
we have two separate functions for determining
what transforms a node supports without offlines.

Since we claim that mask nodes support general
transform, they must certainly support 2d transforms
as well.
gsk/gl/gskglrenderjob.c