gsk: Mask nodes support 2d transforms
authorMatthias Clasen <mclasen@redhat.com>
Wed, 19 Apr 2023 06:13:55 +0000 (08:13 +0200)
committerMatthias Clasen <mclasen@redhat.com>
Fri, 21 Apr 2023 06:22:51 +0000 (08:22 +0200)
commit370b72c674362de9a3db1a655e1cbf2742a83fac
tree1aa0d4555e3ea9e7b547094ca7948f2eabf7b476
parent806639d974a1ce90ff6bc3f46845aff4490ea50b
gsk: Mask nodes support 2d transforms

When adding mask nodes, I overlooked that
we have two separate functions for determining
what transforms a node supports without offlines.

Since we claim that mask nodes support general
transform, they must certainly support 2d transforms
as well.
gsk/gl/gskglrenderjob.c