vulkan: Use a byte array for render ops
authorBenjamin Otte <otte@redhat.com>
Fri, 23 Jun 2023 02:40:05 +0000 (04:40 +0200)
committerBenjamin Otte <otte@redhat.com>
Sun, 16 Jul 2023 10:12:36 +0000 (12:12 +0200)
commit34e13556b42bbb9cf1fee4f6c6792edac39fb783
tree52c8e3176a221a8f2128bde2f085711b32a909ef
parentbdbb1398db304574b1bd310779681d1f15979dde
vulkan: Use a byte array for render ops

This allows allocating only as much memory as is needed for each op.

We don't do that yet, this is still preparation.
gsk/vulkan/gskvulkanrenderpass.c